All In One chat by ViXR Inc.
Photon Chat & Photon PUN: Used for real-time messaging and synchronization during co-browsing. Firebase Storage: Handles file uploads and sharing (images, PDFs, videos) within the chat. Vector Graphics: Essential for rendering vector-based images in Unity. Praxore: Facilitates PDF opening, viewing, and co-browsing within the Unity application. Native File Opener: Enables opening files on Android and desktop platforms. Native Gallery: Allows users to select and upload files from the device gallery. Core Features: Real-Time Messaging: Powered by Photon Chat, enabling instant communication between users. File Sharing: Files are uploaded to Firebase Storage and shared via downloadable links. PDF Co-Browsing: Praxore plugin is used for viewing PDFs, with Photon PUN handling synchronized scrolling and page navigation for all users in the chat room. Permission Management: Hosts can assign roles, manage user permissions, and control the co-browsing experience. Supported Platforms: Windows, macOS, Android, iOS
All In One Chat implements Real Time Messaging System including Text Chat, Image, Audio, Video And Document (PDF) sharing. All In One Chat enable multiple users to be in a chat room where they can communicate/exchange text, images, audio and video files.
All In One Chat enhances Real Time Messaging with
- Message notifications
- Reply to message
- Copy text Message
- Delete Messages
- image viewer for image files,
- Video player for Video files.
- An additional/extendable Document viewer and Co browsing feature can also be enabled with PDF Renderer package(To be purchased from asset store separately).
It uses Photon Chat for real-time messaging, Firebase for seamless file sharing (images, PDFs, videos and audio ), capabilities using Photon PUN.
With an extendable addition of PDF Renderer plugin (to be purchased explicitly), Users can open and share PDFs, with synchronized scrolling across the room. The host can manage permissions, assign roles, and control the co-browsing session. Ideal for collaborative environments on Windows, macOS, Android, and iOS.
Price $29.99
Medieval Male by Hayq Art
Rigged: Yes
Number of characters: 1
Vertex counts of characters: 3k-7k
Number of Textures: 1
Texture Dimension: 2K
Demo Scene
Medieval Male Character
Bring the medieval era to life with this meticulously crafted fully rigged Medieval Male character. Perfect for historical and fantasy projects, this character adds both authenticity and versatility, allowing for seamless integration into your scenes. Whether you're creating a battle scenario or a peaceful medieval village, this asset enhances your projects with historical accuracy and immersive detail.
◼ Models info ◼
Male x1
◼ Asset info ◼
Models variation: 1
Triangles count: 20500
Textures count: 12
Textures size: 4096x4096 px
Rigging: Yes
CONTACT US ⬇️
contact@hayqart.com
FOLLOW US ⬇️
Website | YouTube | Instagram | LinkedIn | Discord |
Price $15.99
SimpleVideoPlayer by Pixanio
UI Controls
Timeline
Its a simple video player with timeline in unity you can easily change its UI and and customize it the way u want but u need know how unity UI system works for that it also uses events for timeline it also works with autoplay from Video Player component this is actually a script that lets u Control Unity Video Player Component so no built in codecs.
should work on all render pipe lines and android too
what you see is what u get .
Attention! Current version does not work with video Player Source type Of URLs only Video Clip supported.
Price $4.99
Resource Animations Sequencer by Desdinova
Tech Key Features
- Unity 2019 / 2020 / 2021 / 2022 compatible
- Full C# source included
- Sample Scene included
- Tested on Unity for Windows
Support
assets@desdinova.it
Resource Animations Sequencer is the most usefull component to play animations sequence on-demand, loaded directly from the Resource folder.
Usefull when you have a tons of animations files (.anim) and you need to play some of those in sequence.
Loading is on-demand on every single animations file and play after complete loading (with delay and crossfade options).
Features
- Load specific animations (.anim) from the Resource folder
- Play animations sequentially with delay and crossfade
- Simple integration in the Animator Controller (only 2 states needed)
- Event driven (delegates)
Professional quality
- Clear and detailed documentation
- Sample scene with default character (uses Built-in pipeline)
Price $0.00
8Direction Animated Dinosaurs pack - Top-Down pixel 2D Dinosaurs by SmallScale Interactive
Animation clip count: 2160+
Individual sprites: yes
Sprite sheets: yes
Sprite dimensions: 64 x 64 (, 84x84, 96 x 96 and 128x128+ for larger animals)
nr of sprites per animations: 15
All Dinosaurs are Animated in 8 Directions!
Both spritesheets and individual sprites are included for all Dinosaurs. The sprites are 64x64 in size for regular and 96x96 for elites.
Some dinosaurs have Elite versions, perfect for bosses, evos or harder enemies!
Each character have variations of the following animations in 8 directions:
Basics:
- Idle
- Die
- Take damage
- Walk
- Run
Combat:
- Attack1
- Attack2
- Attack3
- Attack4
Others:
- Taunt
And more...
The following Dinosaurs are included:
- Blue Raptor
- Crocodile
- Dilophosaurus
- Gallimimus
- Green Raptor
- Parasaurolophus
- Red Raptor
- Stegosaurus
- T-Rex
- Triceratops
- Velociraptor
- ELITE Armored Crocodile
- ELITE Armored Parasaurolophus
- ELITE Armored Stegosaurus
- ELITE Armored T-Rex
- ELITE Armored Triceratops
- ELITE Brachiosaurus
- ELITE Gallimimus
- ELITE Stegosaurus
- ELITE T-Rex
- ELITE Triceratops
The asset also includes a Example scene with a map, an example animator controller for each character and some ui Elements.
The example scene in the video is included, but is mainly meant for demonstration purposes and is not completly game ready. No sound is included.
Each animation has 15 frames, but this can be reduced by combining individual sprites into new spritesheets with fewer sprites.
Price $19.99
Poly HP - AbyssWarrior by Downrain DC
Triangles : 4938
Vertices : 2684
Render Pipelines : Built-in
Number of Materials : 3
Texture Resolutions : 1024x1024
Number of Textures : 3
Weapon can be removed
Rigged : Yes
Number of Animations : 10
- Idle
- Walk
- Run
- Jump
- Attack_01
- Attack_02
- CastSpell
- Dizzy
- Damage
- Die
Price $8.99
Floppy Drives by New Sound Lab
- 181 Broadcast Wave files at 24bit – 48khz
- Library size is 163 MB
- All files are organized and tagged with metadata, compatible with Pro Tools, Audiofinder, Soundminer and other sound library management software
- Metadata PDF included
This library features recordings of seven computer disk drives: two 3.5″ floppy drives, one 5.25″ floppy drive, three Zip drives, and one SuperDisk drive.
All drives were taken apart to access and manipulate the stepper/eject motors to create unique sounds. Ranging from electronic percussive bleeps and glitchy noises, to electromechanical motor movements, this library is perfect for creating futuristic sci-fi soundscapes, robotic textures, and intricate machine rhythms.
An Arduino UNO microcontroller board was connected to one of the 3.5″ floppy drives, allowing precise control of the drive’s stepper motor via custom software code. A midi keyboard was interfaced to the system, giving the ability to control the back-and-forth movement of the read/write heads via notes on the keyboard. This essentially turned the drive into an instrument, producing a new set of sounds not existing in the drive’s normal functions.
Sounds were captured using a pair of induction coil pickups, Barcus Berry contact mics, and a Sanken CSS-5 shotgun microphone, into a Sound Devices 702 recorder.
Price $30.00
All-in-One Fantasy RPG Music Pack by Eduardo Guerra Arencibia
Audio file types: WAV, MP3 and OGG
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
This music pack contains:
- A collection of 12 loopeable tracks, mixed and mastered.
- This tracks recreates the sound of the ambient music of game genres like jrpg, rpg, metroidvania, action, adventure,...
- Includes mp3, wav and ogg file formats.
- 44.1 kHz and 16 bits
- Some songs has 2 sections, the intro and the loop.
- You can use this assets for commercial proyects.
- Also in some of the tracks there is a real flute, played and recorded by me!
- Youtube content ID free
MUSIC LIST:
1. A candle in the mist - 01:42 min
-Intro
-Loop
2. A clear sunrise - 01:05 min
-Intro + 1st lap of the loop
-Loop
3. A new road - 02:31 min
-Intro
-Loop
4. Echoes of the past - 01:83 min
-Intro
-Loop
5. Lullaby of the waves - 01:61 min (just in wav format)
-Intro
-Loop
6. Ode of the slumber king - 01:00 min
-Intro
-Loop
7. The birth of light - 01:33 min
-Intro
-Loop
8. The clown parade - 01:34 min
-Intro
-Loop
9. The lament of a lost light - 02:39 min
-Intro
-Loop
10. The nacre sword - 01:28 min
-Intro
-Loop
11. The time has come - 01:38 min
-Intro
-Loop
12. The valley of memories - 01:04 min
-Loop
If you're interested in having me create custom music for your project, please don't hesitate to contact me at: eduardoguerraarencibia@gmail.com
I'm always excited to collaborate with other creatives and help bring their visions to life through music!
Price $25.00
Palette Fusion Pro (Texture Color Palette Optimizer & Compressor) by Smitesoft
We Support:
BiRP Standard Shader
URP Lit Shader
Custom Shader (In BiRP Only): Generated material = Standard Shader
This asset has been tested on All unity 2021+ LTS version at the time of release
Support is only provided for LTS versions of unity as per unity guidelines
We will strive to update this asset to meet compatibility with future LTS releases.
This asset compresses and fuses solid texture color palettes into a single texture/material. The new texture is extremely efficient, whereby every color region will be represented by a single pixel, furthermore, that one pixel can be shared by multiple objects making this extremely efficient while at the same time reduce project/application size drastically.
This also improves performance and fulfils two of the criteria’s for dynamic batching. Additionally, the option to have multiple copies of the same color per model is available which allows you to make endless grouping.
The use cases for this asset is unrivalled amongst other texture Atlasing tools as this asset only focuses on solid color palettes generally used by Low-Poly models.
Additionally, Palette Fusion Pro now effectively processes emissions and metallic-reflections from the original material-textures. The compression process preserves this crucial information, ensuring that emissions and metallic reflections are maintained and accurately represented in the compressed material and its textures.
Absolute efficiency by palette reconstruction: this tool only uses the parts of the texture palette that is being utilized by the objects, and compresses them into a single texture palette unlike other texture Atlasing tools.
Even though this asset can be used as a standalone, it also complements our Colorize & Colorize-Pro tools which can be purchased separately.
🛠️ Active Development
✔️ Continuously updated for peak performance.
✔️ Regular enhancements and optimizations.
🎨 Professional Texture Atlasing Tool
✔️ Optimizes texture palette workflow and management.
✔️ Perfect for low-poly models, pairs well with Colorize & Colorize-Pro.
⚙️ Features and Technologies
✔️ Lossless Texture compression
✔️ Greatly improve performance
✔️ Greatly reduce build size
✔️ Absolute texture Atlasing
✔️ The only texture Atlasing tool that reduces texture size
✔️ Mass compress many textures into a single texture
✔️ Will Reduce Draw calls using Dynamic Batching where applicable
✔️ Auto assigns created material and texture
✔️ Works with both Meshes and skinned Meshes
✔️ Can be used as a standalone
✔️ Works great with and enhances our Colorize & Colorize-Pro tools.
✔️ Able to merge duplicated colors (Optional)
✔️ Able to group colors (Optional)
✔️ Auto grouping (Optional)
✔️ Manual grouping (Optional)
✔️ Very easy to use, Just mass drag and drop all objects of interest
✔️ Fuse everything into a single texture-material workflow (Optional)
✔️ Fuse everything into multiple tiny texture-material workflow (Optional)
✔️ Color Merge prevention (Version-4) ⭐New
✔️ Absolute efficiency by palette reconstruction
✔️ Discards unused regions of the palette-texture
✔️ Compression History Mode ⭐New
✔️ Automatic Recognition of Previously Compressed Models⭐New
✔️ Unpack Prefab Mode ⭐New
✔️ Advance Mass Referencing Mode ⭐New
🤝 Compatibility and Integration
✔️ Designed only for solid color palettes.
✔️ Compression Retain Emission Information ⭐New
✔️ Compression Retain Metallic Information ⭐New
✔️ Compression Retain Reflection/Smoothness Information ⭐New
✔️ Emission Texture Also Compressed ⭐New
✔️ Metallic Texture Also Compressed ⭐New
✔️ Reflection/Smoothness Texture Also Compressed ⭐New
✔️ Fusion also fuses Emission textures ⭐New
✔️ Fusion also fuses Metallic-Reflection textures ⭐New
✔️ Works well with Colorize & Colorize-Pro.
👥 Community and Support
✔️ Active Discord community for Q&A, bug reporting, and support.
✔️ Rapid response support team.
✔️ Extensive Documentation and video tutorials.
📁 Source
✔️ Available as a DLL-plugin.
📊 Table showing differences between Palette Fusion and Palette Fusion Pro.
💡 Limitations:
- Max color that can be saved into the new palette = 16,000,000 ⭐New Limit
- Only works with Solid Color Palettes
- Does not work with Gradient Colors
- Does not work with Color Patterns
- Does not work with SubMeshes (For now)
- This asset is a palette compressor, thus it does not compress materials without a palette texture, nor a materials without a main texture.
📋 Note:
The models used in the screenshots are not included in the asset, many of these models belong to Synty Studios and their models where used for demonstration purposes only. Synty Studios make some of the best low poly assets on the store! Palette Fusion Pro is compatible with the majority of their prefabs!
📖 FAQ 💬
1- If my assets don't use emissions or metallic-reflections, is Pro needed?
Probably not. The primary differences are emissions and metallic-reflections. However, Palette Fusion's number of unique region compression limit may be insufficient for projects with many unique models, where Palette Fusion Pro’s higher limit of 16,000,000 unique color regions becomes advantageous.
2- Can I compress the main texture with Palette Fusion and add emissions/metallic-reflections later with Colorize or Colorize-Pro?
Yes, this method works without needing Palette Fusion Pro. Palette Fusion Pro offers more flexibility, simplifying this process without extensive pre-planning.
3- Why drop HDRP support in Palette Fusion Pro?
HDRP is rarely used with solid palette-based assets. Removing HDRP in Pro allows us to focus on more widely used features. Palette Fusion will retain HDRP support.
4- Why a Pro version instead of free updates to Palette Fusion?
Since the release of Palette Fusion, we have added many free features such as:
- Prefab Unpack tool
- Advanced Mass Referencing
- Compression History tool and more..
However, integrating emissions and metallic reflections required substantial redevelopment, especially rebuilding the Color-Merge-Prevention technology. This intensive development took our team many months to complete. The substantial differences between the two versions, although not apparent on paper, are significant in functionality. Given the extensive work involved, it wouldn't be feasible to offer these advanced features for free as we have done before.
That said, all those who upgrade from Palette Fusion, will receive an upgrade discount.
Price $59.99
Colorize 2D (Sprite Texture Color Modifier) by Smitesoft
- Editor-only tool.
- Textures must be Power of Two (POT).
- If generating emission texture, Sprite must be Square.
- High-fidelity models are not supported.
Dependencies:
- Colorize-Pro Is required.
- Colorize-Pro must be imported before Colorize-2D.
Colorize 2D, a dynamic add-on for Colorize-Pro, is dedicated to elevating Sprite texture color editing. It introduces advanced capabilities for non-palette-based textures, offering enhanced control over color dynamics and details. This flexibility allows users to either preserve original color relationships or creatively alter them.
🛠️ Active Development
✔️ Regularly evolving with features focused on Sprite textures.
✔️ Continuous performance enhancements and optimizations.
🎨 Professional Sprite Color Editor Tool
✔️ Tailored for Sprite texture editing.
✔️ Seamless workflow integration with Colorize-Pro.
⚙️ Features and Technologies
✔️ Optimized for handling both high and low-detail sprite textures.
✔️ Advanced auto and manual cleaning options for sprite textures.
✔️ Unique processing techniques for sprite-based textures.
🧩 UI and Quality of Life Features
✔️ User-friendly interface.
✔️ Easy integration with existing Colorize-Pro projects.
🤝 Compatibility and Integration
✔️ Designed as an add-on for Colorize-Pro.
✔️ Enhances Colorize-Pro to become compatible with Sprite texture coloring.
👥 Community and Support
✔️ Supportive Discord community for assistance and interaction.
✔️ Regularly updated guides and tutorials.
📁 Source
✔️ Available as a DLL-plugin automatic integration into Colorize-Pro.
🎥 Video Guides and Tutorials
Guide 1: Texture Processing
Guide 2: Segmentation
Guide 3: Color Rearrangement
Guide 4: Diffusion
💡 Important Note
✔️ Created for professionals.
✔️ Consult the Documentation for detailed feature insights.
📖 FAQ 💬
1- Why is Colorize-2D a plugins?
Colorize-Pro modifies texture color "palettes". Colorize-2D and Colorize-HD, with their unique processing technologies, go beyond "palette" modification. They're integrated with Colorize-Pro for a familiar user interface, easing the learning curve despite their standalone asset potential.
2-Does 2D mean only low detail textures?
No, Colorize-2D has the ability to clean and process high detailed textures and patterns, its ability to clean patterns even surpasses all the technologies that exists in Colorize-Pro. However, this comes at cost, users will require much more experience and a fundamental understanding of the underlying logic behind the processing technology. Which means they must read the Documentation, watch the video guides, and if still confused, they should seek support on Discord.
3- Is there an installation or setup process for integration with Colorize-Pro?
Integration is straightforward. Importing Colorize-2D into a project with Colorize-Pro will automatically unlock the Sprite-Texture workflow. Ensure Colorize-Pro is installed first to avoid any errors.
4- Does it retain the original texture's level of detail?
Colorize-2D reorganizes high-detail textures by consolidating colors into fewer, manageable groups. This process may reduce the finer details and slightly alter the overall style, depending on the texture processing settings used, however, depending on the Sprite and your processing preferences, this may not be noticeable to the naked eye.
5- Why is Colorize-2D labelled as experimental?
Colorize-2D is in a phase where user feedback is crucial. We are balancing between offering more control, which adds complexity, and ease of use, which might reduce flexibility. User feedback on Discord is essential for its future development.
6- Is Colorize-2D suitable for high-fidelity, realistic Sprites like human faces?
No, using Colorize-2D on high-fidelity models, like human faces, will alter their style. The processing settings typically lead to a visible change, transforming realistic looks into more stylized appearances. The level of detail is likely to decrease, compromising the high-fidelity and realistic nature of the Image. Furthermore, the process restricts you to tinting algorithms to maintain color variations, which can be complex. Therefore, despite potential stylistic acceptance and detail reduction, due to the difficulty of the process, it is not supported for high-fidelity, realistic images.
❗ Important ❗
Read the Documentation before purchase.
Price $79.99
Colorize HD (Texture Color Modifier) by Smitesoft
- Editor-only tool.
- Textures must be Power of Two (POT) and Square.
- Custom-shaders (Not supported), contact us on Discord for solutions.
- High-fidelity models are not supported.
Dependencies:
- Colorize-Pro Is required.
- Colorize-Pro must be imported before Colorize-HD.
Colorize-HD is a versatile plugin for Colorize-Pro that empowers users with control over high-detail texturing. It offers options to recolor, add emissions, and metallic reflections, while providing the flexibility to preserve or alter color relationships and detail levels. This results in a range of variations from the original texture, catering to the specific needs and creative visions of professional artists and developers.
🛠️ Active Development
✔️ Constantly evolving with advanced high-detail features.
✔️ Frequent performance enhancements and optimizations.
🎨 Professional HD Editor Tool
✔️ Specialized in high-detail non-palette texture editing.
✔️ Precise tools for intricate texture manipulation.
✔️ Seamless integration with Colorize-Pro's familiar workflow.
⚙️ Features and Technologies
✔️ Supports high-resolution textures for detailed work.
✔️ Advanced auto and manual cleaning options for HD textures.
✔️ Innovative processing techniques for non-palette textures.
✔️ Complements and expands Colorize-Pro's capabilities.
🧩 UI and Quality of Life Features
✔️ Intuitive interface for professional high-detail tasks.
✔️ Efficient management of complex HD texturing workflows.
✔️ Easily integrates with existing Colorize-Pro projects.
🤝 Compatibility and Integration
✔️ Requires Colorize-Pro.
✔️ Designed to work with Colorize-Pro features and advance painting technology.
👥 Community and Support
✔️ Dedicated Discord channel for support and community interaction.
✔️ Regular updates and comprehensive tutorials.
📁 Source
✔️ Provided as a DLL-Plugin for easy integration into Colorize-Pro.
🎥 Video Guides and Tutorials
Guide 1: Colorize HD Texture Processing
Guide 2: Colorize HD Segmentation
Guide 3: Colorize HD Diffusion Painting
💡 Important Note
✔️ Tailored for professionals.
✔️ Refer to the Documentation for a thorough understanding of features.
📖 FAQ 💬
1- Why is Colorize-HD a plugins?
Colorize-Pro modifies texture color "palettes". Colorize-HD and Colorize-2D, with their unique processing technologies, go beyond "palette" modification. They're integrated with Colorize-Pro for a familiar user interface, easing the learning curve despite their standalone asset potential.
2- Why isn't Colorize-HD compatible with the HDRP pipeline?
HDRP compatibility is on our development roadmap.
3- Is there an installation or setup process for integration with Colorize-Pro?
Integration is straightforward. Importing Colorize-HD into a project with Colorize-Pro will automatically unlock the Non-Palette workflow. Ensure Colorize-Pro is installed first to avoid any errors.
4- Does it retain the original texture's level of detail?
Colorize-HD reorganizes high-detail textures by consolidating colors into fewer, manageable groups. This process may reduce the finer details and slightly alter the overall style, depending on the texture processing settings used.
5- Why is Colorize-HD labeled as experimental?
Colorize-HD is in a phase where user feedback is crucial. We are balancing between offering more control, which adds complexity, and ease of use, which might reduce flexibility. User feedback on Discord is essential for its future development.
6- Does it only work on HD-Textures?
While Colorize-HD was created for HD textures, it is also effective on lower-detail non-palette textures. Settings may need adjustments based on the specific art style and level of detail. Manual segmentation tools in Colorize-HD can be used for optimal results.
7- Is Colorize-HD suitable for high-fidelity, realistic models like human faces?
No, using Colorize-HD on high-fidelity models, like human faces, will alter their style. The processing settings typically lead to a visible change, transforming realistic looks into more stylized appearances. The level of detail is likely to decrease, compromising the high-fidelity and realistic nature of the model. Furthermore, the process restricts you to tinting algorithms to maintain color variations, which can be complex. Therefore, despite potential stylistic acceptance and detail reduction, due to the difficulty of the process, it is not supported for high-fidelity, realistic models.
❗Important❗
Read the Documentation before purchase!
Price $79.99
Colorize Pro (Texture Color Palette Modifier) by Smitesoft
- Editor-only tool designed for Unity.
- Textures must be Power of Two (POT) and Square.
- Custom-shaders (Not supported), contact us on Discord for solutions.
- Compatible with Palette Fusion (contact us on Discord for details).
- Complex pattern editing could be slower due to detailed processing.
- 4k & 2k editing and initial processing could be slower.
- High-fidelity models are not supported
- Works with Solid, Patterned and Gradient palettes
Optional Features and Extensions:
- AI generated Palette requires an OpenAI account
- AI generated Patterns requires an OpenAI account
- Non-Palette textures workflow Requires Colorize-HD (Optional Plugin)
- Sprites Texture workflow Requires Colorize-2D (Optional Plugin)
❗Important❗
Read the Documentation before purchase! This is a very large asset, and we cannot cover all the details here.
🤝 Early Adopter Bonus
The price of this asset will increase as we optimize it and add additional features towards our target price of $200. As an early adopter contributing to the active and continued development of Colorize-Pro, you have the opportunity to acquire the asset at a lower cost.
- Version 4.0 = $120 (Current)
- Version 5.0 = $140
- Version 6.0 = $160
- Version 7.0 = $180
- Version 8.0+ = $200
In-Development & Planned Features:
- Multi-material object editing
- Status: Beta-Experimental
- Advanced material scene injection
- Status: Beta-Experimental
- Scene-based color theory
- Status: In-Development
- Unity-Muse integration (Optional)
- Status: In-Development
- HDRP compatibility
- Status: In-Development
- Patterns Anti-Aliasing
- Status: In-Development
- And much more...
----------------------------------------------------------------
🔄 Workflows
✔️ Solid Color Palette Editing
✔️ Patterned Color Palette Editing (Manual Cleaning)
✔️ Patterned Color Palette Editing (Auto Cleaning) ⭐New
✔️ Gradient Color Palette Editing ⭐New
✔️ Individual Mode Editing
✔️ Advanced Group Mode Editing ⭐New
➕ Extended Workflows (Plugin required)
✔️ Integration with Colorize-HD for Non-Palette Texture Editing ⭐New
✔️ Integration with Colorize-2D for Sprite Texture Editing ⭐New
⚙️ Features and Technologies
✔️ Multi-Object Editing ⭐New
✔️ Solid-Region Emissions and Metallic-Reflections
✔️ Pattern-Region Emissions and Metallic-Reflections
✔️ Gradient-Region Gradient Emissions and Metallic-Reflections ⭐New
✔️ Auto-Clean Pattern Technologies (4 Types) ⭐New
✔️ Color Tinting Technologies (3 Types)
✔️ Color Range Randomization Technologies (5 Types)
✔️ Conversion between Solid and Gradient Palettes ⭐New
✔️ Conversion between Solid and Pattern Palettes ⭐New
✔️ Injection/Replacement of Patterns into Solid/Gradient Palettes ⭐New
✔️ Manual Injection of Color From Premade Palette ⭐New
✔️ Palette Generation Methods Based on Color Theory (10 Types) ⭐New
✔️ AI-Color Palette Generation Using OpenAI (Optional) ⭐New
✔️ AI-Pattern Generation for Injection Using OpenAI (Optional) ⭐New
✔️ Save/Load Instances, Including Texture and Editor States ⭐New
✔️ Save/Load Custom Palettes ⭐New
✔️ Import/Export of Custom Palettes ⭐New
✔️ Approximately 250 Premade Theme-Based Palettes ⭐New
✔️ Several Variations of Color Diffusion Painting ⭐New
✔️ Advanced Segmentation Technology ⭐New
✔️ Targeted Segmentation Technology ⭐New
✔️ Consolidation Technology ⭐New
🧩 UI and Quality of Life Features
✔️ Various Methods for Color Region Grouping
✔️ Various Methods for Color Region Merging
✔️ Group by Color Functionality (2 Types)
✔️ Group by Object Sharing Functionality ⭐New
✔️ Group Cycling Methods in Individual Mode
✔️ Arrange by Pixel Frequency Functionality ⭐New
✔️ Arrange by Color Relationship ⭐New
✔️ Arrange by Group-ID Functionality ⭐New
✔️ Live Main-Texture Preview Window ⭐New
✔️ Live Metallic/Reflection-Texture Preview Window ⭐New
✔️ Live Emission-Texture Preview Window ⭐New
✔️ Auto Group Formation and Naming in Multi-Object Editing ⭐New
🤝 Compatibility and Integration
✔️ Fully compatible with solid color palettes.
✔️ Fully compatible with solid patterned color palettes.
✔️ Fully compatible with gradient color palettes (Experimental).
✔️ Handles power-of-two (POT) textures (32x32 to 4096x4096).
✔️ Auto and manual cleaning for patterned palettes.
✔️ Colorize-HD for HD non-palette textures.
✔️ Colorize-2D for 2D sprite textures.
🛠️ Active Development
✔️ Continuously evolving with advanced features.
✔️ Regular optimizations.
🎨 Professional Editor Tool
✔️ Offers full control in texture palette editing.
✔️ Setting a global benchmark in cutting-edge texture coloring technology.
✔️ Sophisticated capabilities combined with a user-friendly interface.
👥 Community and Support
✔️ Active Discord community for Q&A, bug reporting, and support.
✔️ Rapid response support team.
✔️ Extensive Documentation and video tutorials.
📁 Source
✔️ Provided as a DLL for straightforward integration into Unity projects.
🎥 Video Guides and Tutorials
Guide 1: Referencing
Guide 2: Workflow Overview
Guide 3: Merging Vs Grouping
Guide 4: Individual Vs Group Mode Editing
Guide 5: Patterned Palette Workflow
Guide 6: Segmentation
Guide 7: Color Rearrangement
Guide 8: Gradient Workflow Intro
Guide 9: Gradient Hybrid Workflow
Guide 10: Conversion from Solid Palette
Guide 11: Pattern Replacement
Guide 12: Building and Injection
💡 Warning
This asset is intended for professionals, offering a depth and range of features significantly beyond what is available in Colorize. With Colorize-Pro, you are given much more unrestricted control, which means you will likely need to consult the Documentation, video guides, and support channels on Discord. Unlike Colorize, understanding some of the underlying logic behind the algorithms is essential to utilize them to their maximum potential.
Unless you specifically require the extra features provided in Colorize-Pro, we suggest starting with Colorize, which is included for free with this asset. Alternatively, you can purchase Colorize and later upgrade to Colorize-Pro at a discounted rate if needed. Both assets use the same interface, so familiarity with Colorize will prepare you better for Colorize-Pro.
Colorize-Pro removes the training wheels, giving you access to several workflows that can be combined to best suit your needs. It is much closer to a fully-fledged texture editing software than a mere asset.
📊 Table showing differences between Colorize and Colorize-Pro.
🖊️ Please Note
We will continue to support, update, and optimize Colorize alongside Colorize-Pro. You should not feel compelled to upgrade to Colorize-Pro unless you need the new features it provides. For a full comparison between Colorize-Pro and Colorize, please refer to the Documentation.
📖 FAQ 💬
1-Why are Colorize-HD and Colorize-2D separate plugins?
Colorize-Pro primarily modifies texture color "palettes". Colorize-HD and Colorize-2D, with their unique processing technologies, go beyond palette modification. They're integrated with Colorize-Pro for a familiar user interface, easing the learning curve despite their standalone asset potential.
2-Why doesn't Colorize-Pro support custom shaders?
Custom shaders require in-depth shader knowledge and precise, case-sensitive field name input, which is prone to user error. While omitted from Colorize for simplicity, we're considering this feature for Colorize-Pro, targeting professional users.
3-Is Palette Fusion compatible with Colorize-Pro?
Palette Fusion works with solid texture color palettes, so it's compatible with Colorize-Pro in this context. However, it doesn't support fusion of patterned or gradient textures.
4. Why isn't Colorize-Pro compatible with the HDRP pipeline?
Palette-based models are generally uncommon in HDRP workflows. However, with the introduction of Colorize-HD, HDRP compatibility is on our development roadmap.
5-What's the future of Colorize(Original)?
Colorize will continue to be optimized and updated, maintaining its user-friendly approach. Its ease of use is key, making it accessible for users of all experience levels in game development.
6-Are there plans for Colorize-Pro-Plus?
No. Future features will be integrated into Colorize-Pro. As we expand and optimize it, the price may increase. Features outside its scope will be developed as plugins, like Colorize-HD and Colorize-2D.
7-Will there be a bundle of Colorize assets and plugins?
Here at Smitesoft, we really dislike the idea of bundling any of our assets for many reasons. However, while we can never say for certain what the future holds, we currently (July 2024) have no plans to create bundles for any of our assets, including Colorize and its plugins.
8-Why include experimental features in Colorize-Pro?
Colorize-Pro's experimental features stem from our internal development needs at Smitesoft. They are included for feedback and are either optimized and retained or discarded based on user response. These features are either not fully optimized or are new concepts we're exploring for their potential utility.
9. Why include Open-AI integration, which requires an account and may not always be free?
The integration with Open-AI in Colorize-Pro is an optional feature, included as a 'nice to have' for those who might find it beneficial. It's important to note that all functions achievable with Open-AI can also be performed manually. For texture injection, we offer a mode that allows you to inject your own textures. In terms of palette generation, users have the flexibility to manually create palettes, and we've included about 250 pre-made palettes for ease of use. At Smitesoft, these extra features aren't essential to our workflow, but we've included them to cater to a wider range of user needs and preferences. Looking ahead, we're considering adding integration with Unity-Muse as another option for our users.
❗Important❗
Read the Documentation before purchase! This is a very large asset, and we cannot cover all the details here.
Price $119.99
2D Roguelike | Complete Project by Unity Technologies
This package contains an extended version of the project created in the Unity Learn Create a 2D Roguelike Game course. It also contains the completed tutorial version and dozens of 2D sprites and tiles in three different themes: Sand, Snow, and Urban, as well as music, audio effects, and even an in-game font!
Even if you don’t plan to complete the course, feel free to use these assets in any game you wish to create. This package is a perfect all-in-one kit that will help you get creating in no time!
Price $0.00
Mage Girl Aliya by DariiChekh
Number of textures: 91
Number of Materials:28
Texture dimensions:4K Textures: 4K Body, 4K Head, 4K Hair, 2K Eyes, 1K Eyelashes, 4K Clothes.
Polygon count of Mage Girl Aliya
SK_MAGEGIRL
FACES 46974
TRIS 93463
VERTS 53376
SK_MAGEGIRL2 (VERSION WITHOUT BANGS)
FACES 45438
TRIS 90391
VERTS 51376
SK_MAGEGIRLALLPARTSTOGETHER
FACES 66146
TRIS 131607
VERTS 72711
Number of meshes/prefabs 11
Rigging: Yes
Animation No
UV mapping: Yes
LOD information No Lods
Types of materials and texture maps PBR
Render pipelines: Built-in, URP, HDRP
Unity project 2021.3.21f1
MAGE GIRL ALIYA
POLYCOUNT
SK_MAGEGIRL
FACES 46974
TRIS 93463
VERTS 53376
SK_MAGEGIRL2 (VERSION WITHOUT BANGS)
FACES 45438
TRIS 90391
VERTS 51376
SK_MAGEGIRLALLPARTSTOGETHER
FACES 66146
TRIS 131607
VERTS 72711
Unity project 2021.3.21f1
ALL RENDER PIPELINES: BUILT-IN, URP, HDRP.
- Character is modular. Includes separated parts of body and full body without cuts, head, hair and clothes parts.
- Rigged with Epic Skeleton\Humanoid rig with additional bones. Does not have controls. Easy animations retarget. With additional bones you can apply physics. Physics are not included.
- Has face blendshaped (ARKit\Apple). Ear morphs (modifying shape into elf ear, 3 variations). Hair morphs (change hair/hairbangs length).
- PBR Metallic/Roughness Textures:
BaseColor, Normal, ORM( Metallic, Roughness, AmbientOcclusion), Roughness, Metallic, Opacity/Alpha, MatID, Emissive, MetallicSmoothness, Gloss, Specular.
Texture Resolutions:
4K Textures: 4K Body, 4K Head, 4K Hair, 2K Eyes, 1K Eyelashes, 4K Clothes.
IDMaps included for color change.
- Easy color change with Material Instances via MatID.
NOTES
No LOD
No Blueprints
No Animations
No Physics
You can email me dariichekh@gmail.com for any issues or inquiries
Additional Bones list:
eye_l
eye_r
hairback_01_l
hairback_02_l
hairback_03_l
hairback_04_l
hairback_05_l
hairfront_01
hairfront_02
hairfront_03
hairfront_04
hairfront_05
hairback_01_r
hairback_02_r
hairback_03_r
hairback_04_r
hairback_05_r
breast_l
breast_r
bagbelt_01
bagbelt_02
beltlong_01
beltlong_02
beltlong_03
beltlong_04
beltlong_05
beltshort_01
beltshort_02
beltshort_03
beltshort_04
Price $49.99
Modular Settings Menu Creator by Kaira Digital Arts
- Modular Architecture:Each setting (audio, graphics, controls, etc.) is encapsulated in its own module, allowing for easy customization and scalability.
Developers can easily add new modules or remove existing ones without affecting the core system. - User Interface:Built using Unity’s UI Toolkit or Canvas, offering a responsive design that adjusts to different screen resolutions and aspect ratios.
Supports various UI elements: sliders for audio, toggles for options, dropdowns for selections, and buttons for navigation. - Settings Management:Utilizes ScriptableObjects for storing settings, making them easily editable and maintainable.
Includes functionality for saving and loading settings using PlayerPrefs or custom serialization methods, ensuring player preferences persist between game sessions. - Real-time Updates:Settings are applied immediately, allowing users to see changes (like audio volume or graphics quality) in real-time without needing to restart the game.
- Localization Support:Easily integrates localization features to support multiple languages, making it accessible to a wider audience.
- Event System Integration:Utilizes Unity's event system for managing interactions, ensuring smooth communication between UI elements and settings logic.
- Cross-Platform Compatibility:Designed to work across multiple platforms (PC, consoles, mobile), ensuring consistent performance and user experience regardless of the device.
- Documentation and Examples:Comes with comprehensive documentation and example scenes to help developers integrate and customize the settings menu quickly.
These technical features make the Modular Settings Menu Creator a robust solution for enhancing user experience in Unity games.
Modular Settings Menu Creator is a versatile and user-friendly system designed for Unity developers to implement an intuitive settings menu in their games. This system allows players to customize their gaming experience by adjusting various settings, including audio levels, graphics quality, and more.
With its modular design, developers can easily add, remove, or modify settings without extensive coding. The interface is fully customizable, ensuring that it fits seamlessly into any game’s aesthetic. It supports different resolutions and aspect ratios, making it adaptable for various platforms, including PC, consoles, and mobile devices.
The system is designed with player engagement in mind, allowing for real-time changes to settings, which enhances the overall user experience. Developers can implement features like sliders for volume control, dropdown menus for graphics options, and key bindings for controls, all accessible in a sleek, organized layout.
Whether you're creating an FPS, RPG, or any other genre, the Modular Settings Menu Creator streamlines the process of setting up a comprehensive settings menu, making it a valuable addition to any Unity project. Boost your game's accessibility and user satisfaction with this essential tool!
Price $19.99
BATTLE INVENTORY: SFX PACK1 by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 1477
Sound Types List (Alphabetically)
- Armor Weapon Impact
- Armor, Weapon, Metallic, Handling
- Big Explosion, Bomb, Blast, Cannon, Demolish
- Blade Hit, Muted
- Blade Sword Whoosh Wind
- Blade, Katana, Short Sword Hit
- Blade, Sword Hit
- Blades, Heavy Tone Sword
- Bloodshed
- Body Hit Punch Kick Fight
- Breaking Object
- Cloths, Bags, Fabrics, Drop
- Destruction By Explosion
- Drag, Push, Pull, Boomy Heavy Object, Gravel Rocks
- Drag, Push, Pull, Heavy Object Type
- Drag, Push, Pull, Noisy Broken Wooden Object
- Dress, Cloth, Fabric, Jacket, Suit
- Footstep Heavy Body Armor Ammunitions Rattles
- Footstep Shoes Boots Grainy Solid
- Force Pushing Object Or Body Into Water
- Futuristic Explosion
- Gun Handling
- Gunshot Foley Single
- Heavy Drops, 2 Seconds Impact, Demolish, Crash, Destroy
- Heavy Drops, Long Impact, Demolish, Crash, Destroy
- Heavy Drops, Short Impact, Demolish, Crash, Destroy
- Heavy, Object, Dragging
- Laser Gun
- Light Metal Armor Fall
- Medieval War Carriage Vehicle Wheels
- Medieval Wooden Object Squeak
- Metallic Laser Wet
- Metallic Laser, Dry
- Metallic Weapon Handling
- Modern Weapon, LaserShot
- Muddy Scuffles Battlefield
- Muddy Scuffles Short Battlefield
- Object, Sink in, Water
- Object, Take Out Of Water
- Power Explosion
- Power Swish Whoosh Swoosh
- Quick Swish Whoosh Swoosh
- Rolling, Sliding, Dragging, Boomy Giant Object
- Small Sword, Ringing Hit
- Soldier Footstep Type2 Rough Terrain
- Soldier Footstep Rough Terrain
- Thick, Clanky, Armor, Object
- Trailer_SD
- Uncovering Dusty Tent Cloth Rustling
- Uncovering Tent Cloth Rustling
- Weapon Rusty Swish
- Whoosh Short
Number of Audio Waves: 1477 + 1477 + 1477
Sample rate / bit rate: 96kHz-24bit + 48kHz-24bit + 44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 33:54
Supported Development Platforms:
Windows: Yes
Mac: Yes
BATTLE INVENTORY: SFX PACK1
We have created, synthesized, and recorded these sounds of great utility using industry-leading sound design tools, further polished in our go-to DAW, with the best hardware, microphones, and audio interfaces. Made for video game developers, this pack delivers top-quality battle-specific sounds, from explosions, destruction, guns, and swords to footsteps, armor handling, impacts, and cinematic effects like risers, glitches, stutters, bangs, and more. Immerse players with realistic cloth, fabric, bloodshed, metallic, whoosh-swish-swoosh, laser, watery, muddy, and breaking sounds.
Price $29.99
MOBILE GAME AUDIO UI SOUNDS PACK1 by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 2128
Number of Audio Waves: 2128 + 2128 + 2128
Sample rate / bit rate: 96kHz-24bit + 48kHz-24bit + 44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 26:21
Supported Development Platforms:
Windows: Yes
Mac: Yes
Introducing MOBILE GAME AUDIO UI SOUNDS PACK1
This pack features sounds characterized by their snappy, quick responses. They are perfect for all modern mobile game UI requirements, including clicks, buttons, pop-ups, alerts, hazards, cautions, scrolls, deletions, transitions, points, and more.
While many sounds exhibit crosslinking due to various sonic attributes such as timbre, brightness index, ADSR envelope, and dynamics, we have organized them into different categories. However, you may find that some sounds have variations in one category while appearing in another. This is primarily due to the diverse sonic variables mentioned above. We have prioritized sound categories based on our perception of how and where they fit best, taking into account variations in pitch, length, and other attributes.
Price $49.99
DREAMY & MYSTERY SOUND EFFECTS: PACK1 by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 244
- DREAMY SFX: 165 Sounds
- MYSTERY SFX: 79 Sounds
Number of Audio Waves: 244 + 244 + 244
Sample rate / bit rate: 96kHz-24bit + 48kHz-24bit + 44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 20:39
Supported Development Platforms:
Windows: Yes
Mac: Yes
This high-quality sound effects pack contains smooth, soft, and lush sounds created using musical instruments such as bells, pianos, keys, and pads. The sounds are broadly categorized into two themes: DREAMY and MYSTERY. Most of the sounds are a few seconds long and are perfect for use in various fantasy games. They can be utilized as introductions to different stages or scenes, as well as for transitions and menu loading, enhancing the immersive experience for players.
- Complimentary: This asset also includes all the sounds in WAV format (96kHz/48kHz/44.1kHz/24bit) provided in the Additional Files category of this asset.
Price $49.99
Assault Hybrid GUNFIRES SFX PACK1 by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 120
Number of Audio Waves: 120 + 120 + 120
Sample rate / bit rate: 96kHz-24bit + 48kHz-24bit + 44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 3:03
Supported Development Platforms:
Windows: Yes
Mac: Yes
ASSAULT HYBRID GUNFIRES SFX PACK1
Unleash the ultimate hybrid gunshot experience with ASSAULT HYBRID GUNFIRES SFX PACK1. This top-notch sound effects pack features single gunshot sounds that combine the punch and power of real gunshots with the brightness and crispness of laser gunshots. Perfect for enhancing all modern RPG, non-RPG, mobile, and computer-based AAA standard games, these hybrid sounds bring a unique and immersive audio dimension to your projects.
Use Cases:
- First-Person Shooters: Add realistic and futuristic gunfire sounds to intensify gameplay.
- Role-Playing Games (RPGs): Enhance combat scenes with distinct, high-quality gunshot sounds that stand out.
- Action-Adventure Games: Provide a dynamic auditory experience during intense battles.
- Sci-Fi Games: Perfect for futuristic settings, these sounds seamlessly blend with sci-fi weaponry.
- Mobile Games: Optimize sound quality without compromising performance, making your mobile games more engaging.
- Cutscenes and Trailers: Elevate cinematic sequences with impactful, high-fidelity gunshot effects.
Price $10.99
QUIZ & PUZZLE SFX: PACK1 by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 311
Number of Audio Waves: 311 + 311 + 311
Sample rate / bit rate: 96kHz-24bit + 48kHz-24bit + 44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 9:48
Supported Development Platforms:
Windows: Yes
Mac: Yes
Introducing 'QUIZ & PUZZLE SFX: PACK1'
These are not your typical chiptune, arcade, or low bitrate quality sound effects. Instead, they are full fidelity sounds designed to provide enriched and fuller audio quality. While created with Quiz and Puzzle games in mind, you may find this pack equally useful for all sorts of interactive purposes where a short and quick musical phrase is required. Most of the sound types are available in multiple keys and octaves and we didn't just transpose the pitch of the audio to achieve this but actually recorded the MIDI in various pitches and octaves to ensure there is no obvious degradation in audio quality. So, if you like a particular sound and wish to try some other pitch options to see what fits your game sound design best, you have it in this pack.
Price $29.99