Fantasy RPG Music Collection – 33 Epic Tracks for Adventure & Combat by chocospoon
- Number of tracks: 33 (23 loopable + 10 non-loop)
- Themes included: 6 (Village, Field, Battle, Dungeon, Emotional, Cutscene)
- File format: WAV (48kHz, 16-bit, Stereo)
- Loopable: ✅ Yes (23 tracks)
- Vocals: ❌ No
- Duration:
• Loopable tracks: Average 20–40 seconds
• Non-loop BGM: 1–4 minutes - Use: Suitable for fantasy, RPG, pixel art, adventure games
- License: Royalty-free for commercial and non-commercial use
- Unity compatibility: Drag-and-drop ready (no code required)
📝 Description
The Fantasy RPG BGM Pack delivers 33 immersive tracks designed for role-playing and fantasy adventure games. This collection includes 23 loopable gameplay themes and 10 cinematic or emotional BGMs, ideal for battles, fields, towns, dungeons, and cutscenes.
🎵 Themes Included
- Village & Town
- Field & Exploration
- Battle & Boss
- Dungeon & Mystery
- Emotional & Cutscene
- Bonus: 3 extra theme variations
All loopable tracks are optimized for seamless repetition during gameplay. Whether you’re building a retro pixel RPG or a high-fantasy 3D adventure, this versatile BGM pack will enhance your storytelling and player immersion.
Price $19.99
Simple Bedroom by Fishagon LLC
Number of textures - 17
Minimum polygon count - 68
Maximum polygon count - 1006
Number of meshes/prefabs - 17
Rigging: No
UV mapping: Yes
1x Bed (798 poly, 2k texture)
9x Books (average 92 poly, 1024x256 textures)
1x Computer Chair (760 poly, 2k texture)
1x Computer (96 poly, 2048x512 texture)
1x Desk (1006 poly, 2k texture)
1x Dresser (636 poly, 2k texture)
1x Keyboard (228 poly, 2048x256 texture)
1x Lightswitch (22 poly, flat shaded)
4x Markers (average 360 poly, 1k textures)
1x Monitor (150 poly, 2048x512 texture)
1x Mouse (106 poly, 512x64 texture)
1x Mousepad (10 poly, 256x128 texture)
1x Mug (288 poly, 2048x256 texture)
1x Pencil (144 poly, 1024x2048 texture)
2x Framed Pictures (average 92 poly, 2k textures)
1x Ceiling Fan (384 poly, 1024x512 texture)
1x Door (372 poly, 2k texture)
1x Window (68 poly, 2k texture)
1x Window Blinds (228 poly, 2k texture)
1x Shelves (88 poly, 2048x1024 texture)
1x Model Solar System (432 poly, 2k texture)
1x Glow in Dark Ceiling Star (40 poly, 2048x512 texture)
As well the floor, ceiling, and walls.
Price $9.99
AVIO-8 Cyberpunk Hover Taxi by SOIL
- 8x Materials in total for each vehicle
- 3x Replacement Materials for naked version of the vehicle
- Fully rigged vehicle prefab, with animation
- Scene with both vehicle versions
TIP: I never use the AO maps, as it does look much better to use a small 32x32 black picture as a whole AO map for all materials. In the video I use exactly such a small squared black picture in all materials as AO map, with 80% coverage! Only then you get the proper depth! The AO maps are included, but I really advice to try your scene with such a small black picture, put it on all AO maps, and you will see you get more depth on the vehicle! The built-in rendered videos are done this way! Same counts for URP! Not HDRP!
AVIO-8 Cyberpunk Hover Taxi /rigged /8k
- 2 Versions included!: With and without attachments (top and side containers, footsteps, scaffolding) There are three replacement materials for the version without attachements. Both versions are ready as prefabs!
- The design, optimization, rigging and texturing took about four months of work = GAME READY TOPOLOGY
- The driving pult/display is empty for custom UI implementation in real-time or for rendering.
- Fully rigged with 8K PBR Textures:
- The whole vehicle is bound to a root bone!
- The 8K textures are only for close-ups! The Vehicle looks almost same as good with the 4K Textures!
- Component animation of the vehicle from the video included!
- The Materials are 8 in total, and it was pretty hard to manage the devision of the UAVs and also the painting, as this is the most complex object I ever managed!
- Ngon checked! (Clean!)
- A human should fit perfectly inside. Else, resize the source object in import settings!
Rigged Components:
- antenna (chain of bones to use it magica cloth2)
- windshield wipers
- L & R seat
- all seat backs 4x in total
- steering wheel: forward/backward
- steering wheel axis rotate up/down
- both doors
- Breaking flaps 4x in total
- footsteps on the L & R side of the vehicle: 4x in total
- L & R seats move forward/backward
- A root bone that holds all the other bones (full taxi moveable of the center/root bone)
Package content in short:
- 4k URP Textures
- TEXTURE_URLS.rtf Document for the download links of:
- URP 8K
- HDRP 8K
- HDRP 4K
- Replacement Materials for the naked version
- Prefabs ob both versions, with animator/anim on it
- Plain scene with both vehicle prefabs (no postprocessing)
- Animation from video, without 360 rotation, included
The raytraced screenhots where made with D5 Render.
The two videos are renderings from Unity Built-in with my screenspace filters, AO, radiosity, bloom and graded, which are not included.
TIP: Use animation rigging to IK the vehicle for comfortable animation/real-time usage!
Price $85.00
Dark Sword by Alxandr Krysan
Texture count 12
Texture sizes (512x512, 1024x1024, 2048x2048, 4096x4096)
Polygon count [2*9180]
Minimum polygon count 9180
Maximum polygon count 9180
Mesh count 2
UV mapping: Yes
Material and texture map types (PBR)
Dark Sword
PBR textures
Made in two texture sets.
Maximized for the game engine.
Price $4.99
My Sweet Home Fixing-Up Movement by AKiSSoundLAB
Number of Audio Waves: 316
Number of Audio Cues: 316
Sample rate / bit rate: 48 kHz & 24 Bit
Do Sound FX loop: Some of them yes
Minutes of audio provided: 00:12:24
Supported Development Platforms:
Windows: Yes
Mac: Yes
Now, we are going with “My Sweet Home series". In that sound pack we focused on fixing-up process at our sweet home. And we separated fixing - up process 3 sub-categories. As, Movement,Tools, Props. We have honour to show first sound pack of that series. My Sweet Home Fixing-Up_Movement. The pack is recorded at 24 Bit / 96 kHz with Zoom H6 recorder and Rode NTG2 mic. We will create future imagination & Love.
Price $30.99
Cursed Blade by SatiKudasati
Number of textures - 5
Texture dimensions - 2048
Polygon count of - 19 726
Number of meshes/prefabs - 1/1
Rigging: No
UV mapping: Yes
Bring your fantasy world to life with this high-quality, stylized demonic sword! Crafted with an intricate hand-painted aesthetic, this weapon blends arcane energy with dark elegance. Ideal for action RPGs, fantasy adventures, or stylized multiplayer games.
Key Features:
- Game-ready low-poly mesh
- Clean UVs and topology
- Hand-painted 2K texture (Base Color, Normal, Roughness, Emissive)
- Optimized for Unity, Unreal Engine, and Blender
- Perfect for first/third-person games, cinematics, and concept art
Technical Details:
- Polygon Count: 19 726 tris
- Texture Maps: Base Color, Normal, Roughness, Emissive (2K)
- Format: FBX + PNG Textures
- Rigged: No
- Animated: No
- UV Mapping: Yes, non-overlapping
Whether you're developing a boss enemy, a hero loadout, or a mystical forge scene — this demonic blade will make your project stand out.
Price $21.99
Low Poly Arsenal Pack by Kot3Dming
Number of textures: 1 (ImphenziaPixPal_BaseColor palette)
1 textures with all weapon
Texture dimensions: 128×128
Polygon count of:
Carbine Alpha - 3,804 (Vertices)
PDW Echo - 2,588 (Vertices)
Carbine Beta - 2,958 (Vertices)
Сompact Sidearm Delta - 1,047 (Vertices)
Service Pistol Sigma - 887 (Vertices)
Standard Shotgun Omega - 1,490 (Vertices)
Shotgun Theta - 1,550 (Vertices)
Sniper Rifle Apex- 2,575 (Vertices)
Marksman Rifle Bravo - 3,301 (Vertices)
Combat Knife Classic - 383 (Vertices)
Bayonet Edge - 481 (Vertices)
Field Comm Unit - 1,144 (Vertices)
Number of meshes / prefabs: 12 meshes / 12 prefabs
Rigging: No
UV mapping: Yes (smart UV unwrapped in Blender)
LOD information (count, number of levels): None
Types of materials and texture maps (e.g., PBR): Single‑color material (vertex/material color only), no PBR or extra maps.
The Low Poly Arsenal Pack offers 12 streamlined, stylized weapon models—no textures required, each uses simple material colors you can tweak at will. Perfect for low‑poly FPS, mobile action that need instant, lightweight art without extra optimization hassle.
Price $6.99
My Sweet Home Fixing-Up Props by AKiSSoundLAB
My Sweet Home Fixing-Up_Props
Number of Audio Waves: 340
Number of Audio Cues: 340
Sample rate / bit rate: 48 kHz & 24 Bit
Do Sound FX loop: Some of them yes
Minutes of audio provided: 00:12:19
Supported Development Platforms:
Windows: Yes
Mac: Yes
We are going with “My Sweet Home series" again. In that sound pack we focused on fixing-up process at our sweet home. And we separated fixing - up process 3 sub-categories. Movement,Tools, Props. We have honour to show second sound pack of that series. My Sweet Home Fixing-Up_Props. The pack is recorded at 24 Bit / 96 kHz with Zoom H6 recorder and Rode NTG2 mic. We will create future imagination & Love.
Price $34.99
3D Meat Mega Pack by Picoworks
- Number of textures: 1
- Texture resolution: 2048×2048
- Polygon count per model: ~2200
- Number of prefabs: 30
- UV mapping: Yes
- Types of materials and texture maps: URP
Description
This 3D low-poly meat model set offers a playful variety of stylized meat types, perfect for adding charm to cooking games, restaurant simulations, or casual food-themed scenes. Designed with a smooth, optimized look, these models are ideal for mobile games, casual projects, and VR environments.
Customizability
Each meat item is provided as a prefab, making it easy to adjust placement, scale, and orientation. Whether used in a cartoon-style kitchen, a fantasy BBQ game, or a simulation title, these assets fit naturally into a wide range of game settings.
Recommended Genre
Perfect for casual games, cooking simulators, farming games, and educational projects that benefit from a friendly and stylized food aesthetic.
Key Features
- Wide assortment of meat cuts, sausages, skewers, and more for creative variety
- Optimized low-poly design to maintain high performance
- Prefab setup for quick integration and customization
- Fully compatible with standard Unity shaders
Price $5.00
Ammo and Health Items - LowPoly Asset Pack by iPoly3D
Number of textures: 1 color texture atlas
Texture dimensions: 1024x1024
Minimum polygon count: 100 tris
Maximum polygon count: 6,638 tris
Number of meshes/prefabs: 185 meshes/prefabs
Materials: 1 material
UV mapping: Yes
For a Third Person Shooter or FPS game
Total 3D models: 185
Ammo Items: 120
Revolver Ammo, Gas tank, mine, knife, rockets, flares, granades, T.N.T, Ammo Crate, Ammo can, Bomb, Granade Launcher, Sniper Ammo, Shootgun, 9mm, 5.56mm, 7.52mm, .30mm, , 50mm, .38mm, .357mm, .45mm, .45ACP, 40mm, 30mm, 20mm, RPG Ammo
Health Items: 65
Meat, Coffee, Pills, Medkits, Water bottle, Chocolate, Tuna can, Heart, Ointment, Healing Creame, Health cross, Pain Killers, Ampollete, Ampollete pack, Energy drink, First Aid, Bottle with Pills, Elixir, Heart Container, Bloodbag, Adrenaline Shoot, Adrenaline pack, Healing Cross, Band Aid, Syringe, Soda can
Price $15.00
Writing Utensils SFX Pack by Gaby Bendtsen Sound
Audio File Type: .wavs
Sample Rate: 48 kHz
Bit Depth: 24 bit depth
Loopable: No
Additional: Mono
The Writing Utensil SFX Pack contains pre-sliced sound effects that are related to writing utensils that are ready to be placed into your project. The pack includes sound effects for:
- Eraser
- Pencil Scribbles and Writing
- Pencil Snap
- Mechanical Pencil Click
- Pencil and Pen Handling
- Pen Clicks
- Pen Writing
- Pulling Writing Utensil out of Jar
- … And More!
This pack should include everything you need related to writing. It is perfect for any game that involves a notebook, taking notes, and more!
Price $8.99
Office and Desk Objects SFX Pack by Gaby Bendtsen Sound
Audio File Type: .wavs
Sample Rate: 48 kHz
Bit Depth: 24 bit depth
Loopable: No
Additional: Mono and Stereo
The Office and Desk Objects SFX Pack contains pre-sliced sound effects ready to be placed into your project. The pack includes sound effects for:
- Drawer
- Desk Chair
- Book
- Cellphone Ringtones
- Clock
- Envelope
- Notebook
- Ring of Keys
- Stapler
- Post-It Note
- Scissors
- Stapler
- Three Hole Punch
- … And More!
This pack complements office art asset packs well, and should include sounds to match most packs. This pack is recommended to be purchased alongside most office asset packs!
Price $19.99
Computer, Keyboard, and Mouse SFX Pack by Gaby Bendtsen Sound
Audio File types: .wavs
Sample Rate: 48kHz
Bit depth: 24 bit
Loopable: Yes
Additional: Mono
The Computer, Keyboard, and Mouse SFX Pack contains pre-sliced sound effects ready to be placed into your project. The pack includes sound effects for:
- Computer Idle
- Computer Powering On/Off
- Keyboard Single Taps
- Keyboard Continuous Typing (various speeds)
- Mouse Clicks
- Mouse Scroll Wheel
- …and more!
This pack should include everything you need for designing your computer, keyboard, or mouse.
Price $9.99
Realistic Texture by Tom_wood
Description:
This package includes 30 high-quality jade and porcelain material packs featuring PBR textures, ideal for a wide range of game development projects. These materials will help enhance the realism and visual fidelity of your scenes.
Technical Details:
Main Features:
• High-quality PBR textures
• Suitable for a variety of game genres
Texture Overview:
• Number of Texture Sets: 30 (PBR)
• Texture Resolution: 2048x2048 pixels
LOD Information:
• Level of Detail (LOD): 1 LOD level
Material & Texturing:
• Material Type: PBR (Standard Surface Shader)
• Texture Maps Included:
- Base Color Map
- Normal Map
- Specular Map
- Metallic Map (or Mask Map, depending on setup)
- Occlusion Map (if applicable)
Animations:
• Rigging: None
• Animations Included: None
UV Mapping:
• UV Unwrapped: Yes
This package includes 30 high-quality jade and porcelain PBR material packs, perfect for enhancing the realism of game environments. Each material comes with Base Color, Normal, Specular, Metallic (or Mask), and Occlusion maps, all at a resolution of 2048x2048.
These materials are suitable for a variety of genres, including RPGs, adventure games, and simulation games. They are not customizable and are compatible with Unity’s Standard Surface Shader. Ideal for creating elegant and detailed scenes with minimal setup.
Price $5.99
Mobile Optimize-Low Poly Cars by AWBMEGAMES
All models use a single 512x512 texture atlas
Number Of Prefab: 175
Number Of Textures : 1
Unique Models : 36 Models
Polygon count: The Average From 1480 Triangles To 1950 For Each Car
All Tire And Moveable Part Are Seperate And Capable Of Move And Rotate
Material Type:Standrad
Works in Unity 2021.3.1 or higher
A lightweight, mobile-friendly vehicle pack featuring 36 unique low poly cars, each available in 5 color variations. All models use a single 512x512 texture atlas, ensuring optimal performance and consistent visuals across all platforms.
Features:
• 36 different vehicle models, including sedans, sports cars, SUVs, and Vans,Bus,Police Car,Taxi Car,Cartoon Car
• 5 color variants per vehicle for easy customization
• All cars share a single 512x512 texture atlas for minimal draw calls and excellent mobile performance
• Triangle count ranges from 1,480 to 1,950 per car carefully optimized for smooth gameplay
• Includes a variety of wheel designs with different styles and poly counts, allowing developers to adjust both visual quality and performance
Ideal for arcade racers, stylized environments, mobile games, and any project that requires optimized, high-quality vehicle assets
material type:standrad
To use this asset pack with URP or HDRP, simply open each material and change the shader type to the appropriate pipeline (e.g., "URP/Lit" for Universal Render Pipeline or "HDRP/Lit" for High Definition Render Pipeline). No other adjustments are required.
If you have any problem feel free to contact me
My Other Work If You Interest:)
Simple Poly Rooms And Characters
Low Poly Weapons With Fps Maps
Low Poly Fps Desert Map With Weapons
Price $15.00
Fantasy TCG Game Card Template vol. 4 by Zuhria A
Unleash your creativity with this Fantasy TCG Card Template – a high-quality, customizable design set for trading card games, fantasy art showcases, and indie tabletop projects. With four immersive frame variations, you can bring different realms and forces to life in stunning detail.
🃏 Included Frame Variations:
- Heaven – Radiant light & gold design with ethereal accents and divine flourishes
- Hell – Forged from dark fiery stone, glowing embers, and demonic engravings
- Human – Classic wood and steel construction, grounded and battle-worn
- Void – Ominous dark purple energy, swirling auras, and mysterious glyphs
📁 File Formats Included:
- PNG Files - 32 bit, 1700x2700 px, Transparent background, 300 DPI – ideal for immediate use in digital or print
- Fully layered and scalable – perfect for modifying text areas, icons, borders, and art slots. Editable Vector Files
• Adobe Illustrator (.AI)
• Affinity Designer (.AFDESIGN)
• CorelDRAW (.CDR)
🎯 Perfect For:
- Fantasy TCG/CCG development
- Card game mockups and prototypes
- RPG item or character cards
- Art portfolio displays
Let your cards tell epic stories from across realms – from divine light to abyssal shadow. These templates are your gateway to unforgettable fantasy creations.
Price $10.99
Mahjong Game Assets Pack by Zuhria A
Bring the beauty and strategy of Mahjong to your next project. Whether you're building a relaxing Mahjong Solitaire web game or crafting a mobile Mahjong app, this asset pack is your complete visual solution.🀄 Mahjong Game Graphic Assets Pack – Full Tile Set & UI | PNG + Vector (AI, CDR, EPS)
Create stunning Mahjong games with this complete Mahjong Game Graphic Assets Pack, perfect for Mahjong games, Mahjong Solitaire, and traditional tile-based games. This all-in-one bundle includes all 144 classic Mahjong tiles and a full suite of game UI elements, professionally designed for seamless integration into digital and print projects.
📦 What’s Inside:
🧱 Full Set of 144 Mahjong Tiles 500x700px
(Bamboo, Characters, Dots, Winds, Dragons, Flowers, Seasons)
🕹️ User Interface (UI) Assets
Buttons, pop-ups, game board, score panels, and more
📁 High-Resolution 32 bit PNG Files (transparent background, ready to use)
🎨 Editable Vector Files:
Adobe Illustrator (.AI)
CorelDRAW (.CDR)
EPS (.EPS) for universal vector compatibility
🔥 Key Features:
✅ Compatible with any game engine like Phaser, Construct, Godot, Unity, etc.
✅ Scalable vector graphics – ideal for all screen sizes
✅ Clean, modern style while preserving traditional Mahjong aesthetics
✅ Ready-to-print and screen-friendly formats
✅ Intuitive UI pieces to fast-track game development
🎯 Perfect For:
Web & Mobile Game Developers (HTML5, Android, iOS)
Solitaire Mahjong Game Creators
Game Designers & UI/UX Specialists
Printable Board Game Makers
App Developers & Educational Game Creators
💾 File Formats Included:
PNG (high-res, transparent background)
AI (Adobe Illustrator)
CDR (CorelDRAW)
EPS (for universal vector compatibility)
Price $11.99
SwimmingCat by AndryuBaby
Textures pack map 1028x1028
three skins
3 materials
6 textures
PBR textures
Attention
This model uses a mixamo skeleton. And it will work with animations from the mixamo website.
It has PBR textures
No Animations
But you can try to use the ones that are in the mixamo site.
The video features a demo animation of the dance, showing how the character's rig is set up.
faces 3136
verts 3070
tris 6136
Price $15.00
OHGAR's Basic Models by OHGAR
- 2 Base Characters (M/F)
- 2 meshes per model (body / face)
- Less than 5k Verts
- Less than 9k Tris
- Body Materials are all Principled BSDF by default
- inteded to be replaced in Unity
- Face defaults to a regular Lit material
- inteded to be replaced in Unity
- Textures for the default Brows, Eyes, Mouths, and Noses are included
- Simple Skeleton (not rigged for animation or IK)
- No animations included
- Body UV = Smart UV Project
- 66deg, scaled axis-aligned vertical, 0, 0, correct aspect
- Face UV = Project From View
- centered, scaled .5x.5
- 24 Material Segments used as clothing or under-layer
- No LOD information
- Animated 2D Face System
- Modular
- Uses Scriptable Objects
- Presets/examples included
- customizable / editable
- references the included 5x5 sprite map
- Sprite map template included as a .png and .svg
- Caracters can share materials used for the face
- new material instances are created in runtime
The Models (characters):
There is one male model and one female model. Each model has less than 5k verts and less than 9k tris, in addition to an included skeleton (not rigged for animation or IK).
Clothing System (Material Segments):
There are 24 material segments built into each model's mesh. This allows devs to drag and drop materials onto sections of the models to create various clothing items.
Materials
Three ready-to-go face materials are included: Brows, Eyes, and Mouths.
An “Extra Materials” folder is also included to quickly start adding outfitsto the models in the demo scene.
2D Animated Face System:
Each model includes a face mesh which can hold any number of materials (face features). By manipulating material offsets referencing a 5×5 sprite grid, combined with materials that use transparent base maps, a face can be rendered.
The face animation system uses a tree of scriptable objects which represent the graphics on the sprite map as data. There are Features, Faces, One Shots, Loops, and Groups.
Features represent individual illustrations like an Eye or pair of Eyes, mouth, nose, etc…
Faces are an array of features with different types.
One Shots iterate through an array of Features with the same type, using them like frames in traditional animation.
Loops repeat an array of One Shots and are good for animations like talking and blinking. Some randomization is used to give variety to the animation. Loops can also be terminated, exiting to a specified feature.
Groups iterate through an array of One Shots similarly to the way One Shots iterate through features. Groups use delays for animation control.
The images on the sprite map can be edited or completely changed.
Prefabs
The model prefabs are variants of their FBX counterparts but have been prepared with a box collider, adjustments to the body and face bounds, and their face game objects have been given the FaceController componenet.
Demo Scene
The demo scene is bare-bones. It includes both models and a sprite map with animation guide lines. The Models in the scene have had their Face Controllers populated and use an additional AnimationDemo component.
Price $14.49
Sci-Fi Lines VFX(URP) by Yash_N
- Sci-Fi Line VFX Shader built with Unity Visual Effect Graph
- Fully customizable properties: Frequency, Velocity, Line Count, Direction (Vector3)
- Prefab ready to drag & drop into any scene
- Demo scene showcasing the effect in action
- Designed for sci-fi and futuristic visuals (HUDs, energy fields, special effects)
- Compatible with Unity URP (2021.3+)
- Organized folder structure for easy integration
This package is a customizable Sci-Fi Line VFX Shader built for Unity URP using Visual Effect Graph.
It’s designed for sci-fi and futuristic genres, ideal for UI elements, energy effects, and visual highlights.
Developers can easily adjust properties like Frequency, Velocity, Line Count, and Direction to fit different styles and scenes.
All content is plug-and-play, organized, and ready to integrate into your project.
Price $0.00