Director by Raw Formula
- sequencer for timing shots
- use lerp or curve
- damping/easing curves
- set rotation speed towards target
- orbiting, zoom
- + input-based control
Use Director to create shots for cut-scenes, in-game videos or trailers.
The system has a sequencer for scheduling shots. Create camera movements based on target position in local or world space.
Can make camera orbit around target, continuing from current position or new position.
It can do all the usual cinematic shots: pan, tilt, dolly, zoom...
Target can switch subjects.
(like following one actor, then focusing on and following another actor. and so on, you can schedule subject switching unlimited)
Included: anmCX animation sequencer and uiCX for sizing, positioning and fade in/out of ui graphics.
Price $15.00
VFX Elements Pack 02 (20.07.22) by FXMonster
* Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
* For your convenience, one universal material for flipbooks has been created, and several additional textures.
* Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:26
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
VFX Smoke Matte Transitions (01.05.23) by FXMonster
* Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
* For your convenience, one universal material for flipbooks has been created, and several additional textures.
* Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:30
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Smoke Explosions (13.10.22) by FXMonster
* Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
* For your convenience, one universal material for flipbooks has been created, and several additional textures.
* Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:27
Number of Texture:2
Works with any render pipelines
Over 22 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Seamless Smoke Transitions (23.08.22) by FXMonster
* Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
* For your convenience, one universal material for flipbooks has been created, and several additional textures.
* Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets:12
Number of Texture:2
Works with any render pipelines
Over 22 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Seamless Smoke And Energy Transitions (11.07.22) by FXMonster
* Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
* For your convenience, one universal material for flipbooks has been created, and several additional textures.
* Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets:16
Number of Texture:2
Works with any render pipelines
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Stylized Silver Fox 3D Model (Low-Poly, Game-Ready, Animated, Built-In) by 3D-Disco
Number of textures: 5 (Color, Metallic, Roughness, Normal, AO)
Texture dimensions: 2k
Polygons: 10,284
Vertices: 9,863
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Cartoon Silver Fox Animated 3D Model is completely ready to be used in your games, animations, films, designs etc.
Technical details:
- Polygons: 10,284
- Vertices: 9,863
- Textures: Color, Metallic, Roughness, Normal, AO
- All textures are 2k resolution.
- The model is rigged and animated.
- 6 animations are included: idle, walk, run, talk, sing, dance. All animations are full cycles.
Price $99.00
Stylized Red Wolf 3D Model (Low-Poly, Game-Ready, Animated, Built-In) by 3D-Disco
Number of textures: 5 (Color, Metallic, Roughness, Normal, AO)
Texture dimensions: 2k
Polygons: 11,750
Vertices: 11,452
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Cartoon Red Wolf Animated 3D Model is completely ready to be used in your games, animations, films, designs etc.
Technical details:
- Polygons: 11,750
- Vertices: 11,452
- Textures: Color, Metallic, Roughness, Normal, AO
- All textures are 2k resolution.
- The model is rigged and animated.
- 7 animations are included: idle, walk, run, talk, howl, sing, dance. All animations are full cycles.
Price $99.00
Stylized Black Wolf 3D Model (Low-Poly, Game-Ready, Animated, Built-In) by 3D-Disco
Number of textures: 5 (Color, Metallic, Roughness, Normal, AO)
Texture dimensions: 2k
Polygons: 11,750
Vertices: 11,452
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Cartoon Black Wolf Animated 3D Model is completely ready to be used in your games, animations, films, designs etc.
Technical details:
- Polygons: 11,750
- Vertices: 11,452
- Textures: Color, Metallic, Roughness, Normal, AO
- All textures are 2k resolution.
- The model is rigged and animated.
- 7 animations are included: idle, walk, run, talk, howl, sing, dance. All animations are full cycles.
Price $99.00
Wyverns 3d Model Pack (Low-Poly, Game-Ready, Animated, Built-In) by 3D-Disco
Number of textures: 6 (Color, Metallic, AO, Roughness, Normal, Transmissive)
Texture dimensions: 4k
Polygons: 42,921
Vertices: 40,486
Rigging: Yes
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Realistic Animated Wyverns 3d Model Pack includes 6 realistic animated wyverns: Black, Green, Red, Blue, White, and Gold.
Each Wyvern 3D Model includes rig & 16 animations (Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death).
Technical details:
- Polygons: 42,921
- Vertices: 40,486
- Textures: Color, Metallic, AO, Roughness, Normal, Transmissive
- All textures are 4k resolution
- All models are rigged and animated.
- 16 animations are included: Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death. All animations (besides TakeOff, Land and Death) are full cycles.
Price $219.99
Black Wyvern Animated 3d Model (Low-Poly, Game-Ready, Animated, Built-In) by 3D-Disco
Number of textures: 6 (Color, Metallic, AO, Roughness, Normal, Transmissive)
Texture dimensions: 4k
Polygons: 42,921
Vertices: 40,486
Rigging: Yes
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Realistic Black Wyvern Animated 3D Model includes rig & 16 animations (Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death).
Technical details:
- Polygons: 42,921
- Vertices: 40,486
- Textures: Color, Metallic, AO, Roughness, Normal, Transmissive
- All textures are 4k resolution
- The model is rigged and animated.
- 16 animations are included: Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death. All animations (besides TakeOff, Land and Death) are full cycles.
Price $119.99
Car Speedometer Ultimate by DONT Studio
◼ Key Features
- Designed specifically for mobile car games.
- Includes pre-built layout demo scene and prefabs.
- Features sliced and white UI elements, fully customizable in size and color.
◼ Assets
- 14 PNG source files
- Image Dimensions: 256x256px for Icons, various dimensions for specific assets
- Transparency: Yes (all PNG files include transparency)
Prefabs (A single prefab)
- Speedometer (includes Gas and Damage Slider)
Scenes
1 Demo Scene
📰 The scripts are provided only as examples for correct usage; modifications can be made to adapt them to your game logic.
📢 Attention: 3D models are not included in the package.
- You can find the city model here: https://assetstore.unity.com/publishers/34366
- You can find the car model here: https://assetstore.unity.com/publishers/98434
If you have any suggestions or ideas for improvement, feel free to contact us. Your requests could be included in future updates.
Price $4.99
Leather Material V03 by Magnesia Design
[Used source file(s)] sizes : 2048X2048
File count : 10
Animated: No
Additional: PİXEL
This material is a high-quality, PBR (Physically Based Rendering) ready texture, perfect for creating realistic and immersive environments in Unity.
✨ Features:
- Resolution: 2K
- Textures Included: Base Color, Normal, Roughness, Metallic, Ambient Occlusion , Height
- Seamless & Tileable: Optimized for seamless tiling in any project.
- Compatibility: Fully compatible with Unity's built-in and URP and HRDP pipelines.
Ideal for: Interior design, game environments, architectural visualization, and more.
Technical Details:
- Format: PNG
- UV Mapping: Seamless
- File Size: 2048X2048
Add depth and detail to your scenes with this professionally crafted material!
* Contact ; Magnesia Design
Price $9.99
Planet Generator - Procedural Planet Creation Tool by SpaceVIZCraft
How to Use:
- Attach the PlanetGenerator script to a GameObject.
- Assign the included PlanetGenerator material (URP shader).
- Customize settings in the inspector or apply a preset.
- Click "Generate Planet" to see your creation instantly!
Technical Details:
- Compatibility: Unity 2020.3+ (URP only).
- Shader: Custom HLSL shader for URP, with support for procedural noise (Simplex FBM).
- Components: Includes C# script, custom editor, and shader.
- Dependencies: Universal Render Pipeline (URP).
Planet Generator - Procedural Planet Creation Tool
Description:
Create stunning, fully customizable planets in Unity with Planet Generator! This powerful procedural generation tool allows you to craft unique, realistic planets with diverse biomes, dynamic terrain, and atmospheric effects—all in real-time within the Unity Editor. Whether you're building a sci-fi game, a space exploration simulator, or a planetary visualization, this asset provides everything you need to bring your cosmic visions to life.
With an intuitive interface, pre-built presets, and a highly flexible shader system, Planet Generator is perfect for developers of all skill levels. Generate Earth-like worlds, desert planets, icy moons, lush jungle planets, or volcanic hellscapes with just a few clicks. Customize every detail—from terrain height and biome distribution to colors, clouds, and lighting—using the included editor tools and shader properties.
Key Features:
- Procedural Planet Generation: Generate planets using an icosphere mesh with adjustable resolution (4-100 subdivisions) for smooth, high-quality surfaces.
- Biome System: Define and customize biomes including oceans, beaches, deserts, grasslands, forests, mountains, snow, and volcanoes with percentage-based distribution.
- Dynamic Terrain: Control terrain with noise-based height generation, adjustable noise scale, mountain height, and land percentage.
- Color Customization: Full control over biome colors (ocean, desert, forest, etc.), atmosphere, clouds, and night-time city lights.
- Atmosphere & Clouds: Add realistic atmosphere with thickness and density controls, plus animated clouds with coverage, speed, and density settings.
- Day/Night Cycle: Simulate lighting with a customizable light direction, night color, and optional city lights for urban effects.
- Presets Included: Quick-start with 5 ready-to-use presets: Earth-like, Desert Planet, Ice Planet, Jungle Planet, and Volcanic Planet.
- Editor Integration: User-friendly custom inspector with tabs for Planet, Terrain, Biomes, Atmosphere, and Day/Night settings, plus one-click planet regeneration and mesh export.
- Shader-Driven: Optimized Universal Render Pipeline (URP) shader for real-time performance and visual fidelity.
- Randomization: Generate unique planets with a random seed system for endless variety.
- Exportable Meshes: Save your generated planet meshes as assets for further use in your project.
Why Choose Planet Generator?
- Versatile: Ideal for games, simulations, educational tools, or cinematic scenes.
- Performance: Lightweight and optimized for real-time rendering in Unity URP.
- Customizable: Fine-tune every aspect or use presets for rapid prototyping.
- No Coding Required: Generate planets directly in the Unity Editor, with optional scripting for advanced users.
Price $29.99
Sheriff by Valeria Miller
Number of textures 222
Texture dimensions 1024x1024- 4096x4096
Maximum polygon count 46565
Number of meshes/prefabs 5
Rigging: Yes
Animation count 11
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model of the character Sheriff. The model rigged and contains 11 animations. The model has 5 skins, 13 UV sets. Textures 1024x1024 - 4096x4096, Mask map. Character has 12 BlendShapes.
13 UV sets - Head, Body, Jacket, Pants, Shirt, Hat, Scarf, Revolver, Shotgun, Eyes, Eyeshadow, Eyelashes, Hair
Textures 1024x1024 (Eyeshadow), 2048x2048 (Eyelashes, Hair), 4096x4096 (Head, Body, Jacket, Pants, Shirt, Hat, Scarf, Revolver, Shotgun, Eyes). HDRP Textures (Mask Map) included.
All of those sets can be combined with each other. Textures can be compressed to 1024x1024 without loss much quality. Body and Head have separeted UVs and Mesh.
12 BlendShapes:
Angry - 2 variations
Smile - 3 variations
Serious - 3 variations
Eyes Closed - 1 variation
Astonishment- 1 variation
Open mouth- 2 variation
The model contains 11 animations:
Idle (3)
Crouch Walk (1)
Crouch Run (1)
Shooting (1)
walk (1)
Run (1)
Drawing Gun (2)
Death (1)
faces 46565
verts 49018
tris 81587
Textures - 192, 30 HDRP
Materials - 13
Additional bones: Eyes, Revolver, Shotgun,
Price $48.00
ShaderKit-Lite by Luminary Labs
- 38 Ready-To-Use Materials
- 3 Unique Shaders - Toon Style, Hologram, and Dissolve
Hey there! Thanks for checking out ShaderKit-Lite – our all-in-one shader pack for Unity's URP that’s designed to make your project look stunning without any extra hassle. We've packed this kit with three awesome shader styles – Toon Outline, Hologram, and Dissolve – along with 38 ready-to-use materials. Whether you want to give your characters a fun, cartoonish look, create futuristic holograms with cool scanlines and glitch effects, or add dramatic dissolve transitions to your objects, ShaderKit-Lite has you covered.
And here’s the best part: we include a demo scene so you can see everything in action! Dive into the demo, play around with the materials in real time, and use it as a reference for your own projects. It’s super easy – just import the package directly from the Unity Asset Store, set up your materials, and apply them to your scene objects.
Price $34.99
Idle Game Vertical Ui Kit by KUMAPET
- Optimized for mobile environment with a resolution of 1080x1920.
- This pack offers demo scenes designed for portrait mobile games.
- Includes layout demo scenes and prefabs.
- Sliced elements, White elements: Customizable in size and color.
- Function icons are provided in their original size and in 200x200
- Ui PNG 156
- Icon(200x200) 60
- Prefabs 49
- Animation 5
- Preview Demo Image 41
If you have any suggestions or ideas for improvement, feel free to contact us. Your requests could be included in future updates.
Idle Growth UI
Vertical Clicker UI
Price $29.99
Quick Assign by femor
Works For:
🔹Unity Components
🔹Serializable classes
🔹Arrays and Lists
🔹ScriptableObjects
🔹Prefabs
Quick Assign: Effortless Field Assignment for Unity
Stop wasting time manually dragging and dropping objects into serialized fields.
Key Features:
✅ Automatic Assignment: Scans all MonoBehaviour scripts in the scene and assigns references based on field/property names matching GameObject or ScriptableObject names.
- Works with both public fields and fields marked with [SerializeField]
- Works with classes marked with [Serializable]
✅ Smart Caching: Maintains caches for scene objects, ScriptableObjects, and prefabs to improve performance
Updates caches when needed
✅ Multiple Assignment Modes: Can assign references for selected objects only or for all objects in the scene
Can be triggered via keyboard shortcuts or menu items
✅ Reference Types Supported:
🔹GameObjects
🔹Components
🔹ScriptableObjects
🔹Arrays and Lists of the above types
✅ Reset Functionality: Can clear all references from selected scripts or all scripts in the scene.
✅ Logging: Keep track of all Quick Assign events with detailed logs.
✅ Boost Efficiency with Hotkeys – Speed up your workflow with handy shortcuts.
Save time and focus on building your game while this tool handles field assignments for you!
Price $20.00
Toy Animals -Toy Props by Ake by Ake
• Number of textures:1 Atlas texture - 512x512 px
• UV mapping: Yes (Atlasmapping)
•Number of Meshes/prefabs:29
average polygon count: 1k verts
This package offers a large collection of Toy Animals models, ideal for games, simulations, or educational projects. With 29 colorful, stylized objects, it helps developers quickly populate scenes with optimized, performance-friendly assets perfect for mobile and low-end devices.
• 29 models
• 1 material is used for all models (Built-in, URP,HDRP)
• 30 ready prefabs
• Number of textures:1 Atlas texture - 512x512 px
Price $15.00