Horror Mask Pack2 by Valeria Miller
Number of textures 269
Texture dimensions 4096x4096
Maximum polygon count 1439
Number of meshes/prefabs 10
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model pack - Horror Mask Pack 2 Contains 10 different masks and has 5 skins, textures and materials. All textures 4096x4096 PBR, Metall/Rough, include AO, Emissive map, Height map, Mask map for HDRP. Game ready, Suits for different characters.
5 Skins
10 Masks:
1. Skull Mask - 847 polygons
2. Mask Mummy - 1097 polygons
3. Mask Maniac - 1397 polygons
4. Mask Crying - 938 polygons
5. Mask With Holes 3 - 2048 polygons
6. Mask Mouth - 420 polygons
7. Mask Monster - 799 polygons
8. Skull Mask 2 - 1366 polygons (Submeshes- strap, mask)
9. Mask Clown - 1028 polygons
10. Mask Evil Clown - 1439 polygons
Textures 269
Materials 50
Price $45.00
Animated 2D Evolution Sea Animals Pack 1 by BlackBird Team
File count: 15 optional json and prefabs
Size: 5 MB
Animated: Yes
Additional: pixel based
1. Shark_lv1 :
Image sizes: 1024x512 pixel
Animation : idle, swim, attack, hurt, death
2. Shark_lv2 :
Image sizes: 1024x512 pixel
Animation : idle, swim, attack, hurt, death
3. Shark_lv3 :
Image sizes: 2048x1024 pixel
Animation : idle, move, attack, hurt, death
4. Shrimp_lv1 :
Image sizes: 1024x512 pixel
Animation : idle, swim, attack, hurt, death
5. Shrimp_lv2 :
Image sizes: 1024x1024 pixel
Animation : idle, move, attack, hurt, death
6. Shrimp_lv3 :
Image sizes: 2048x1024 pixel
Animation : idle, move, attack, hurt, death
7. Octupus_lv1:
Image sizes: 1024x512 pixel
Animation : idle, move, attack, hurt, death
8. Octupus_lv2:
Image sizes: 1024x1024 pixel
Animation : idle, move, attack, hurt, death
9. Octupus_lv3:
Image sizes: 2048x1024 pixel
Animation : idle, move, attack, hurt, death
10. Hermit_lv1:
Image sizes: 1024x512 pixel
Animation : idle, move, attack, hurt, death
11. Hermit_lv2:
Image sizes: 1024x1024 pixel
Animation : idle, move, attack, hurt, death
12. Hermit_lv3:
Image sizes: 2048x1024 pixel
Animation : idle, move, attack, hurt, death
13. SeaHorse_lv1 :
Image sizes: 1024x512 pixel
Animation : idle, swim, attack, hurt, death
14. SeaHorse_lv2 :
Image sizes: 1024x512 pixel
Animation : idle, swim, attack, hurt, death
15. SeaHorse_lv1 :
Image sizes: 1024x1024 pixel
Animation : idle, swim, attack, hurt, death
Welcome! This evolution sea animals package includes all the necessary animations which are enemies in your game.
Unity 2022.3.16f1
Spine 4.1
Standard Pipeline
URP
* Note: That you don't need the Spine software to use this package. Only the Spine-Unity V4.1 package is required, which can be easily installed from here. The spine license details here.
* You can see how to download and import spine-unity into your project here.
Price $20.00
Super Pixel Objects & Items 2 by UnTied Games
- Three outline styles (light, dark, none) for each object
- 646 total animations + static sprites per outline style
- Large + small sparkle animations included
- Image format: 32-bit RGBA PNG
⭐ SUPER PIXEL OBJECTS & ITEMS 2 ⭐
Welcome to Super Pixel Objects & Items 2, one of biggest asset packs ever! This is a collection of objects, items, and collectibles inspired by SNES-era pixel art graphics, all hand-pixeled and polished to the highest quality.
These assets would be a perfect fit in just about any game! Each object comes in both 32x32 and 16x16, and there are three different outline types for each object.
⭐ ASSET LIST ⭐
- Tons of Objects & Items! (PNG)
- 1up (6 color themes)
- Animated Buttons (6 color themes)
- Animated collectible tokens with icons: Arrows / Club / Diamond / Heart / Spade / Plus / Star (4 color themes each)
- Animated Floor Levers (6 color themes)
- Animated Treasure Chests (6 color themes)
- Animated Wall Switches (6 color themes)
- Ammo / Health / Mystery / Upgrade crates (animated, 4 color themes)
- Barrels (6 color themes)
- Blocks (3 styles, 2 color themes each)
- Coin pile (gold / silver / bronze)
- Crates (2 styles, 3 color themes each)
- Dollar / euro / yen bills
- Glowing orbs (animated, 6 color themes)
- Glowing treasure relics (animated, 3 styles, 4 color themes each)
- Gold sack (4 color themes)
- Ingots (gold / silver / bronze)
- Money stack
- Music note single / double (6 color themes)
- Pills (3 color themes)
- Powerups: Defense / Speed / Power (2 styles, 4 color themes each)
- Sparkle animations (animated, large / small, 4 styles)
- Misc. spooky items: bone, skull, ankh, cross, bible, etc.
- Spirit Orb (2 styles, 8 color themes each)
- Tombstone (4 styles)
- Crystal (2 styles, 8 color themes each)
- Lantern (lit + unlit, 6 color themes)
- Three outline styles (light, dark, none) for each object
⭐ WHAT'S INCLUDED ⭐
- Individual 32-bit RGBA PNG files for each animation frame and static sprite
- Prefabs, animations, and animation controllers for all animated assets
- Readme file with additional info
Price $9.99
Super Pixel Objects & Items 1 by UnTied Games
- Three outline styles (light, dark, none) for each object
- 344 total animations + static sprites per outline style
- Large + small sparkle animations included
- Image format: 32-bit RGBA PNG
⭐ SUPER PIXEL OBJECTS & ITEMS 1 ⭐
Welcome! This is a collection of 32x32 and 16x16 objects, items, and collectibles inspired by SNES-era pixel art graphics, all hand-pixeled.
These assets would be a perfect fit in just about any game! Spike balls and spikes can be used to make your levels dangerous. Give your player something to collect with animated gems and coins! More specialized objects like stars, keys, and potions are included too! Plus, each object has three different outline types.
⭐ ASSET LIST ⭐
- 153 objects / items / animations (PNG)
- Apples (32x32 + 16x16, 2 colors)
- Arrows (32x32)
- Bombs (lightly animated, 2 types, 32x32)
- Coins (animated, 32x32 + 16x16, multiple colors)
- Detonators (animated, 2 types, 32x32)
- Dynamite (lightly animated, 32x32)
- Gems (animated, 32x32 + 16x16, 3 types, multiple colors)
- Hearts (32x32 + 16x16, half-hearts included)
- Keys (32x32 + 16x16, 3 types, multiple colors)
- Meat (32x32 + 16x16)
- Potions (32x32 + 16x16, 3 types, multiple colors, half-potions and empty potions included)
- Sparkle animations (animated, 32x32 + 16x16, 4 styles)
- Spike balls (32x32, multiple styles, multiple colors)
- Spikes (32x32, 4 rotations, multiple styles, multiple colors)
- Springs (32x32, animated, 4 rotations, 2 colors)
- Star (32x32 + 16x16, 2 types)
- 50 food-related items (16x16)
- 30 treats and dessert items (16x16)
- Three outline styles (light, dark, none) for each object
⭐ WHAT'S INCLUDED ⭐
- Individual 32-bit RGBA PNG files for each animation frame and static sprite
- Prefabs, animations, and animation controllers for all animated assets
- Readme file with additional info
Price $9.99
Lightning Occluder by Shadow Profile
Porpose:
💡 Lightning Occluder is a tool designed to optimize lighting in your game, significantly enhancing performance while maintaining high visual quality. This asset offers a comprehensive lighting management solution.
Key Features:
- 💡Dynamic Light and Shadow Culling:
- Utilizes an animation curve to intelligently cull distant lights and shadows, reducing unnecessary calculations.
- Improves performance by minimizing the rendering load, ensuring a smoother gameplay experience.
- 💡Global and Local Light Management:
- Global Manager: Set up a global manager to control all lights within the player or camera, streamlining your lighting setup.
- Local Settings: Customize light definitions for specific lights, providing flexibility and precision in your lighting configuration.
- 💡Performance Boost:
- Our extensive testing shows a performance increase of 30~40 FPS, with the potential for even greater gains depending on your scene complexity and lighting setup.
- This optimization allows for more resources to be allocated to gameplay mechanics and graphics.
- 💡Easy Integration:
- Seamlessly integrate with existing projects without major adjustments.
- User-friendly interface for quick setup and customization.
Price $10.00
Procedural Hand Painted Materials by Pixel Processor
You need to install the Substance 3D for Unity in order for the materials to work.
Currently materials:
- Asphalt
- Brick Wall
- Concrete
- Grass
- Stone Pavement
- Stone Wall
- Wood
This package includes 7 procedural materials designed with a unique identity that you never seen before. You can create beautiful environments with this hand painted abstract style.
I plan to create more materials if this package has a positive outcome
Price $4.99
Claw Slashes VFX - Stylized Melee Attacks by Piloto Studio
- 70 Textures
- 65 Materials
- 5 VFX Models
- 1 Shader
- 1 Script for preview purposes only.
Magical Claw Attacks
This pack has 19 total VFX.
Our pack is separated into themes and the VFX are tailored to fit each one. Some themes can be similar (Shock and Dark) but 90% of these FX are done with a high level of bespoke care.
---
Compatible with all rendering pipelines! Please note that our shader is not compatible with some 2D setups
---
🛆🛆🛆 Key Features 🛆🛆🛆
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader for all particles
- Includes one asset overview scene, and a contextual example of usage.
- Compatible with ALL rendering pipelines
The package contains 19 unique VFX with the following themes:
- Arcane
- Circus / Magician
- Crimson
- Dark
- Disco
- Fairy
- Fire
- Frost
- Holy
- Light
- Mist
- Nature
- Shock Yellow
- Shock Blue
- Tech
- Universe
- Void
- Water
- Wind
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $20.00
Flexible-Agents sprites 2D by Trifox
- Number of assets in the package : There are 142 total assets in the package
- Image dimensions : 1920x1080 pixels across all assets
- Color depth :8-bit across all assets
- Transparency information : Yes to all assets
This package is meant for those who know how to program but they are no way near game design and animation
if that's you, you're gonna like it!
with this package you'll get 2 characters (updates will have more)
each character can run, crouch, jump, walk while crouching, and ofcourse staying idle (updates will include more animations)
I have left a place for the arms so they can move freely and aim where the cursor is pointed at, for more flexible and engaging gameplay.
Price $20.00
Simple Mobile Cloud Save Helper by DuckburgerDev
Supported platforms:
- iOS
- macOS
- tvOS
- visionOS (at least when built as iOS)
Supported operations:
- Creating a record
- Deleting a record
- Updating a record
- Fetching a record
- Creating a zone
- Deleting a zone
- Doing all of the above operations in private or public database of your app
Simple Mobile Cloud Save Helper provides a demo prefab with all the functionality hooked up to test your CloudKit support right away.
For the moment the plugin supports this specific subset of operations, which should be enough for most games. If you like the plugin and would like to see more functionality, let me know!
Simple Mobile Cloud Save Helper is made to help you integrate Apple CloudKit's basic functionality into your game. The plugin provides a simple API for writing, modifying, and deleting data in the user's CloudKit database.
Supports Unity 2021.3 LTS, 2023.3 LTS, and Unity 6!
Support for iOS/macOS/tvOS/visionOS only as this uses Apple's CloudKit API.
For a more detailed list of supported platforms and operations see the Technical Details section!
Price $20.00
Smash Sound Effects by rawAmbience
Number of Audio Wavs: 104
Sample Rate / Bit Rate: 48 kHz / 24 bit
Does Audio Loop: Seamlessly
Minutes of Audio Provided: 01:29
104 smashing sound effects to enhance your project. These heavy hits can be used to add emotion and intensity of your fight scenes.
Price $10.99
HDRI Aurora Borealis Skyboxes Vol.2 by Matei Ioan Alexandru
> 360 panorama Skybox.
> High quality 8K Resolution.
> Compatible with VR Platform.
> Compatible with PC.
> Colour Corrected.
> Number of HDR textures (skyboxes): 31 HDR
> Theme: Aurora Borealis / Northern Lights
The pack contains many cubemap textures and all cubemaps are very high quality and very high resolution and this is why the package is pretty big. Please make sure you have the necessary disk space before you use it.
The pack contains 31 Aurora Borealis / Northern Lights skyboxes and also comes with 8 example scenes and 8 basic skybox materials. Whether it’s a normal PC or a VR project, this pack will help you take your project to the next level.
Price $16.99
3D Spaceships Pack #08i Reloaded Green by Entian-Astea
Number of textures: 5 textures per ship - 1 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map
Texture dimensions: 2048 x2048
Polygon count of:
- Beluga 40 Spaceship - Tris 22136 without collider / 36676 with mesh collider
- Stinger Spaceship - Tris 9032 without collider / 18064 with mesh collider
- Ifo Spaceship - Tris 10399 without collider / 19780 with mesh collider
Minimum polygon count: see above without collider
Maximum polygon count: see above with mesh collider
Number of meshes/prefabs: 2 per ship / mesh collider & ship geometry
Rigging: No
UV mapping: Yes - UV 1
Types of materials and texture maps - PBR metal rough
This pack contains four sci-fi 3D models of spaceships: Beluga 40, Stinger, IFO.
The models can be used for variety of projects such as mobile and pc games.
For technical details see next section below.
Price $39.99
3D sci-fi spaceship Hurricane #08j by Entian-Astea
Number of textures: 5 textures per ship - 1 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map
Texture dimensions: 2048 x2048
Polygon count of:
- Hurricane Spaceship - Tris 8600 without collider / 17052 with mesh collider
Minimum polygon count: see above without collider
Maximum polygon count: see above with mesh collider
Number of meshes/prefabs: 2 per ship / mesh collider & ship geometry
Rigging: No
UV mapping: Yes - UV 1
Types of materials and texture maps - PBR metal rough
The model can be used for a variety of projects such as mobile and pc games.
For technical details see next section below.
Price $14.99
Etasphera77 by Denis Daraban
Number of textures: 19
Texture dimensions: 4096x4096
Polygon count of Etasphera77: 164238
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 19
Animation type list:
Idle (x1)
Walk (x6)
Run (x1)
Atack (x6)
Turn90(x1)
Hit (x2)
Death (x1)
Model with 164238 polygons, 4 materials.
Fully rigged, 25 animations: 1 idle, 6 walk, 1 run, 6 atack, 2 hit, 2 turn90, 1 death.
️ High resolution 4096 PBR materials: albedo, normal, occlusion and metallic.
Price $50.00
Multiple Vehicles Sound Pack by Naigato Developer
Audio file types: WAV
Sample rate / bit rate: 96000 Hz/ 1536 kbps
Loopable: No
We present to you - Multiple Vehicles sound pack that contains 3 Types of Vehicles - Military, Regular cars and the Shared. Includes 380 high-quality sounds both from Interior and Exterior perspective. Additionaly contains every car interaction foley sounds, engine, exhaust, handbrakes and drift sounds.
SoundCloud -
Includes 3 categories for each type of Vehicle:
Everyday Cars -
- Sedan - Engine acceleration, Door close-open, Decceleration, Idle, Pinned, Ignition on-off and over three types of speed sounds
- Hatchback - Engine acceleration, Door close-open, Decceleration, Idle, Pinned, Ignition on-off and over three types of speed sounds
- Sports Car - Engine acceleration, Backfire, Door close-open, Decceleration, Idle, Pinned, Ignition on-off and over three types of speed sounds
Military Vehicles -
- Large Technical - Car internal ambient, Hillux Door Open/Close, Exterior Engine, Pedal, Pickup Gear, Strain, Suspension, Exhaust accelerator, Idle sound
- Small Technical - Car internal ambient, Hillux Door Open/Close, Exterior Engine, Pedal, Pickup Gear, Strain, Suspension, Exhaust accelerator, Idle sound
- US Transport - M939 door close/open, Foot brake, Engine Sounds, Turbo mode, Suspension.
Shared Sounds -
- Brake pedal, Gear Shifts, Door open-close, Drift start-end heavy/light, Handbrake, Roll start-end, Drifting, Roll wet.
Price $40.00
Fusehive-Cinematic_Fire_Sound_Effects_Library by FUSEHIVE
- 255 Audio Files (85 original sounds)
- WAV Format: 24 Bit, 96 kHz and 16 Bit, 44.1 kHz
- MP3 Format: 320 Kbps
- Unpacked Size: 553 MB
- Total Run Time: 34m 18s
Ignite your project in blazing glory with the best fire and lava sounds we’ve ever produced! Expertly crafted by our industry-leading sound designers with special brand new additions, included are sounds for BOILING LAVA, scalding HOT LIQUIDS, FIREBALLS and FIRE ZAPS, FLAMETHROWERS and TORCH weapons, SMOKE puffs, and hissing STEAM. Not to mention gratuitous EXPLOSION and DETONATION BANGS and BOOMS, VOLCANO ERUPTIONS, FIRE crackling in the fireplace, and raging INFERNOS!
Assets come in all styles and intensities! Whether you need calm, moderate, or powerful flame sounds, included is audio from HUGE to SMALL, HEAVY to LIGHT, or FAST to SLOW. Ideal for flame spells and dragon breath in Fantasy genres, space rocket eruptions in Sci-Fi genres, volcanic magma for Journey to the Centre of the Earth inspired adventures, or any fire-infused saga you can think up! With 85 top quality audio assets (255 original sounds), multiple variants, recording takes, and options such as single hits or loops, this audio library offers you the perfect blaze, always within reach!
DOWNLOAD NOW to set your project afire!
KEY FEATURES:
- Huge variety of sounds for every scene and situation, with multiple variants and intensities
- Easy to use, drag and drop ready
- AAA mixing and mastering
- Meticulously labeled and easily searchable files, including keywords/tags
- High Definition, Standard Quality WAV and High Quality MP3 formats
PERFECT FOR:
- Video Games
- Slot Games
- Film / Animation
- Ads / Trailers
- YouTube Videos
- Live Events
- Sound Design
…and all other audio-visual productions
Price $39.99
Modular Dungeon Kit: Endless Realms by LimitLess
Number of textures : 2
Number of meshes/prefabs : 78
UV mapping: Yes
Types of materials and texture maps: Standard Material, base colour map and emission map
Minimum polygon count: 44
Maximum polygon count:3600
Modular Dungeon Kit: Endless Realms is a comprehensive asset pack designed to empower creators with everything they need to build infinite dungeon environments. Whether you're developing a procedurally generated RPG or a handcrafted adventure game, this kit provides highly customizable, modular pieces to create unique and immersive dungeons with ease.
What’s Included:
- Modular Walls: A variety of wall designs, from stone brick to ancient ruins, allowing you to create distinct dungeon themes.
- Floors: Different floor styles, including cracked stone, dirt, and tiled surfaces, for versatile dungeon layouts.
- Doors: Functional, animated doors in various styles, perfect for dungeon gateways, hidden chambers, or secret rooms.
- Crates & Barrels: Detailed environmental props like crates, barrels, and containers to enhance dungeon realism.
- Treasure Chests: Fully modeled treasure chests, ideal for loot-filled rooms or quest objectives.
- Traps: Basic trap assets, such as spike pits or pressure plates, to add danger and excitement to your dungeons.
- Environmental Props: Torches, pillars, arches, and rubble to bring atmospheric depth to your environments.
Features:
- Endless Combinations: Mix and match modular pieces for limitless dungeon designs.
- High-Quality Models & Textures: Carefully optimized for performance without sacrificing visual quality, suitable for mobile, PC, or console.
- Unity-Ready: Seamlessly integrates with Unity’s terrain, lighting, and post-processing tools.
- Procedural or Handcrafted: Perfect for both procedurally generated dungeons and hand-designed levels.
Whether you’re creating deep underground labyrinths, ancient crypts, or mysterious treasure vaults, the Endless Realms kit will save you time and add immense value to your game development.
Price $15.00
3D Game Kit-Trap Pack by Özgün_
Number of textures: 3 (Main,Brighter,Darker)
Number of materials: 1
Number of meshes/prefabs: 54
Maximum polygon count: 1,740
Minimum polygon count: 18
All FBX are inside the folder.
The center points of all models are in the correct place.
Demo Scene,
Triangles: 27,212
Faces: 14,183
Edges: 29,423
Vertices: 15,509
This is a low-polygon trap pack designed for use in medieval and dungeon-themed games. It is modeled using 1 material and 1 color palette. Besides the main color palette, there are also 2 variations of the same color palette to adjust brightness, one light and one dark.
Price $5.00
3D Game Kit-Gun&Rifle Pack by Özgün_
Number of textures: 3 (Main,Brighter,Darker)
Number of materials: 1
Number of meshes/prefabs: 122
Maximum polygon count: 3,228
Minimum polygon count: 42
All FBX are inside the folder.
The center points of all models are in the correct place.
Demo Scene,
Triangles: 79,947
Faces: 38,549
Edges: 80,435
Vertices: 42,234
This is a low polygon gun and rifle pack designed for use in shooter games. Modeled using 1 material and 1 color palette. Two additional variations of the same color palette are included to adjust the color lightness/darkness level of the models.
Price $5.00
Time Ghost: Environment by Unity Technologies
Please make sure to open a new empty 3D (Built-In Render Pipeline) project before importing the package.
Troubleshooting project import: if project import stops progressing, please restart the process and exclude AudioManager from the import list.
Known issues:
- Third person camera mode - far plane clipping distant mountains
- Colliders missing on some of the rocks
Time Ghost: Environment is a Unity 6 sample package containing one of the environments created for the latest Unity Originals demo, Time Ghost. This sample is meant to illustrate the techniques and approaches used for the creation of this environment scene, so that Unity creators can consider whether applying similar ideas can be relevant to their own productions.
The assets and tools in the project can also be used commercially, as the project is provided under the Standard Unity Asset Store EULA.
This HDRP environment sample provides a closer look at how Unity’s Demo team has utilized DOTS (Data-Oriented Technology Stack), ECS (Entity Component System), and additional tooling to carefully manage entity instantiation and resource allocation.
You will also be able to explore solutions including:
- Our foliage control system for configuring settings on environmental effects.
- A GPU-based approach to handle interactions like collisions with vegetation.
- How we used octahedral imposters and our simple tool to generate and integrate imposters directly within Unity.
- APVs and Scenario Blending.
Learn more about Making of Time Ghost: Using DOTS ECS for more complex environments in this Unity Discussions post.
About Time Ghost
Time Ghost is the latest Unity Originals real-time cinematic demo developed by the team behind projects like The Blacksmith, Adam, Book of the Dead, The Heretic, and Enemies. Presented at Unite 2024 in Barcelona, it showcases what can be achieved with Unity 6. The demo highlights advancements in visual quality, project complexity, and the practical use of machine learning workflows.
To learn more about the project and access additional learning content related to the making of Time Ghost, visit the demo's official webpage.
Watch the full real-time cinematic demo.
Take a look at the other scene released from the project, Time Ghost: Character.
About Unity Originals
Unity Originals are in-house productions created by Unity’s Demo team to push our engine to its limits. These projects highlight major milestones in Unity’s evolution.
Price $0.00