Handheld Light Sources - Low Poly / Stylized by Veresen
Texture resolution: 1024x1024.
Mesh data:
- torch_2 - 173 faces / 170 vertices
- torch_1 - 114 faces / 124 vertices
- railway_lantern_lid - 42 faces / 46 vertices
- railway_lantern_handle - 58 faces / 54 vertices
- railway_lantern_content - 88 faces / 100 vertices
- railway_lantern - 108 faces / 110 vertices
- matchbox_outer - 24 faces / 24 vertices
- matchbox_inner - 14 faces / 16 vertices
- matchbox - 26 faces / 32 vertices
- match - 14 faces / 16 vertices
- lighter_lid - 34 faces / 38 vertices
- lighter - 105 faces / 118 vertices
- lantern_lamp - 109 faces / 110 vertices
- lantern_handle - 78 faces / 72 vertices
- lantern_frame - 233 faces / 230 vertices
- flashlight_2 - 139 faces / 172 vertices
- flashlight_1 - 100 faces / 106 vertices
- candle_stick_2 - 146 faces / 152 vertices
- candle_stick_1 - 98 faces / 104 vertices
- candle_holder_2 - 206 faces / 209 vertices
- candle_holder_1 - 170 faces / 160 vertices
- candle_2 - 32 faces / 38 vertices
- candle_1 - 32 faces / 38 vertices
- candle_lantern_handle - 40 faces / 40 vertices
- candle_lantern - 88 faces / 74 vertices
- tealight_candle - 47 faces / 64 vertices
Collection of commonly used handheld light sources, fitting for a variety of genres.
ART STYLE:
Stylized lowpoly, textured using gradient map. Works best with stylized lighting (simple shading / toon shading / no shading).
IMPORTANT!
Mesh pivots are set up in a way to be held in hand of a character, hanged somewhere or mounted on a wall. If you need to place model on a surface, you might have to change pivot yourself, either in 3D editing software or in Unity, by wrapping model in parent empty object with correct pivot.
Some prefabs consist of multiple moving or rotating parts.
TEXTURE/MATERIAL:
Since whole package is 3D models + texture, it works in any rendering pipeline, but outside of BuiltIn and URP you will have to create and apply material yourself. Package includes basic material and packages to switch material between BuiltIn and URP renderers. Please refer to Info.txt file for instructions.
This collection of models uses the same texture as any other "tools" assets produced by veresen. As such it is recommended to use same single material/texture as for all other tools obtained from our different packs.
PACKAGE CONTENTS:
- 18 prefabs;
- 26 meshes:
- source blender file;
- texture;
- material;
- demo scene;
- unity packages to switch material between built-in and URP;
- instructions;
Price $5.99
m16A4 (Fps-Tps) by AB3DX
🎨Visuals & Art:
🔴High Quality Models
🟠Low Poly Models
🟡Detachable Meshes
🟢Replaceable coating
🔵Removable logo💠
🟣Optimized♻️
🔗Meshes & Materials & Textures🎐
- Number of Unique Meshes: 2
- Number of Materials and Material Instances: 30
- Number of Textures: 60
- Texture Resolutions: (2K) Upgradeable
- Texture Maps: Basecolor, OcclusionRoughnessMetallics and Normal
🔮Collision: (Yes automatically generated)
🛠️Vertex Count:
🔫Gun
- m16A4 : 14.573
Number of Materials and Material Instances: 51+
- SM_Magazine : 992
🚹 Skeletal System : Includes skeletal structure and animation.
🎮Animation :
- Character arm animations
- Ads and Hip animations
- Fire & Fire Automatic
- Reload
- Reload From Dry
- Chamber round
📺Videos
🕹️Character Animations
Compatible with FPS and TPS character arm animations
🔴Note : In TPS animations only arm movements are available, foot, torso and head movements are not available. Arm animations are designed to move in harmony with the integrity of the character.
📚Overview
All objects in the pack are fully UV matched with the corresponding textures.
Elements which require animation have been detached, and named
Optimized for game engines.
Model unwrapped manually to make most efficient use of the UV space.
Model scaled to fit actual version existing models.
Price $99.99
Retro single bed by SIUP
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount: 3958 triangles
Old single retro bed.
The blanket has two different colors to choose from or for variety.
The blanket, pillow and mattress can be removed.
PBR textures.
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount: 3958 triangles
Price $7.59
2D Fantasy Monster Pack 1 by yyart
Try the WebGL demo here.
Features
- 30 unique monster variants based on 8 core monster types (4*Bat, 4*Boar, 3*Golem, 4*Shroom, 4*Skeleton, 4*Slime, 4*Troll, 3*Wolf)
- Fully animated with Idle, Walk, Attack, Hit, and Death using in-built Unity Animation tools.
- Easily expandable with additional monster varieties.
Tech
- Animated: Yes (30fps)
- Platform: PC, iOS, Android, WebGL
- Unity Version: 2022
- File count: 8*.psb files, 1*button .png, 1*tile .png
- Monsters' average size: 512*512px
Price $34.90
LowPoly School by Tirgames assets
Number of textures: 1
Texture dimensions: 2048x2048
Tris count: Demo scene 2.5M
Number of meshes/prefabs: 596/605
Rigging: Yes
Animation count: 2
UV mapping: Yes
LOD information: No
Types of materials: Base Texture non PBR
Completely modular low-poly high school environment with exterior and detailed interiors. The exterior features a school building, parking area, school driveway, and a sports field behind the school. Interiors include classrooms, offices, and halls filled with props.
FEATURES:
- Scenes: Includes school exterior, full interiors, and individual room scenes
- Props/Modules: 500+ meshes, over 100 unique props, and 30 unique modules
- Characters: 11 total - 7 adults and 4 kids (rigged, but not animated)
- Vehicles: 4 vehicles including school bus, all in Static/Rigged versions
- Materials: Single material for all prefabs+glass material
- Colliders: Convex mesh colliders
INTERRIORS:
- Classrooms: Regular, music, computer classrooms & chemistry, biology labs
- Halls: Dining hall, Library, Concert hall, Chill area, Gym
- Offices: Teacher’s office and Principal’s office
- Other: Showers, Restrooms
LOW POLY PRODUCTS:
The product already includes:
Upgrade to the full school product if you've purchased either item. Email me for a discount if you've bought both.
NOTES:
- Not included: LODs, PBR materials, vehicle controllers or animations.
- Baked lightmaps: Please rebuild lighting if any lightmap issues occur.
- Performance: Enable occlusion culling for improved performance.
Price $50.00
Paladin_1 by Kellendil
Rigged: (Yes)
Extra Bones: hair-hair2; belt-belt2; bag;
Animated: (No)
Number of characters: 1
Vertex counts of characters: 85469
Number of Materials and Material Instances: 10(Material)
Number of Textures: 36
Have a full mesh and separate parts
All separate parts are skeletal mesh
7 UV set 4096x4096 + Eye, Hair, Weapon
TGA format textures:
Base color, normal, Sclera, MaskEye, combined map: ambient occlusion, roughness, metallic,
For each UV set
TGA hair texture format:
Base color, normal, ambient occlusion, depth, ID, Mask, Root
The sword glow effect is not included.
In the model, it is desirable to use a shader with a two-sided display of polygons on the material of clothing
Character:
Faces: 76661
Vertex: 85469
Tris: 149620
Character helmet:
Faces: 68373
Vertex: 71260
Tris: 132895
Sword:
Faces: 2668
Vertex: 2490
Tris: 4896
Shield:
Faces: 732
Vertex: 852
Tris: 1454
Price $79.99
Tiny Low Poly Car Packs by MerlotGames
Geometry Triangles 118.248k
Vertices 85.525k
PBR No
Textures 0
Materials 237
UV Layers Yes
Vertex Colors No
Animations 0
Rigged geometries No
Morph geometries 0
Scale transformations No
Suitable for mobile games, Webgl and all other platforms. All vehicles are suitable for racing, arcade and other game categories. Base car models are; Hatchback, Sport, Muscle, Monster Truck.
- You can change vehicle colors with materials.
- All the models are originally modeled in Blender.
- Easy to use.
Price $24.90
Cartoon Snow Fir Tree Pack by Golem Kin Games
Product Details:
- Tris Count: The model pack has items from 4380 Tris, optimized for performance without compromising on visual quality.
- Poly Count: The model has items from 5540 polygons.
- Texture Maps: The Snow Fir Tree Pack comes with a high-resolution albedo map of 2048x2048, providing clear and detailed textures.
- Rigged: No
This model is perfect for developers looking to add a playful and visually appealing touch to their Snow scenes.
No animator controller is in the project or rig, allowing you the ease to do whatever you want with the underlying asset.
If you have any questions or need further assistance, please contact us at: support@golemkin.com.
Product Details:
- Tris Count: The model pack has items from 4380 Tris, optimized for performance without compromising on visual quality.
- Poly Count: The model has items from 5540 polygons.
- Texture Maps: The Snow Fir Tree Pack comes with a high-resolution albedo map of 2048x2048, providing clear and detailed textures.
- Rigged: No
Price $4.99
Run time mesh editor by Mingchong LI
Features
- One-click add to include the component
- Draggable functionality for editing mesh shapes
The package allows you to drag points, edges, and planes on poly-objects to reshape mesh on runtime. The scripts will be restructured in the 1.0 release to improve robustness.
Price $0.00
GameDev Starter Kit - Platformer [Free Edition] by AssetHunts!
✔Number of textures: 1
✔Texture dimensions: 1024x1024
✔Number of meshes: 187
✔Number of prefab: 187
✔Rigging: Yes
✔Animation count: 38
✔UV mapping: Yes
🟨Intro
AssetHunts - GameDev Starter Kit - Platformer [Free Edition] contains 91+ Game-Ready Assets, including 3D Tiles, Collectables, Obstacles, Plants, and Props. Also, Some Assets are fully Animated.
🟨Features✦
⦿ 90+ Free Models
⦿ 2 Fully Rigged Characters
⦿ Character Animations
⦿ Animated Props
⦿ All Assets are Carefully Crafted
⦿ Game-Ready & Optimized
⦿ Free Edition
🟨Complete Edition✦
Collect the Complete Edition featuring all
✅ 3 Level Design Demo Scenes
✅ 4 characters with Animation
✅ A Set of 3D fonts
✅ Extra assets
and More...
🟨Community✦
Assethunts GameDev Community
Our assets have brought joy to many & you'll love them too!
Happy Hunting!✨
Price $0.00
Cartoon Pack - Attractions by AWC
Prefabs: 8
LODs: none
Colliders: none
Number of textures: 8
Texture dimensions: 2048x2048
Rigging: no
Animation count: 1 (big wheel)
Polycount:
- BigWheel: 13708 tris
- Big Wheel Support: 5055 tris
- Carrousel: 13054 tris
- Jukebox: 11046 tris
- Park: 5484 tris
- RollerCoasterl: 8230 tris
- Skatepark: 4219 tris
- Slide: 6024 tris
- Tower: 3207 tris
Add a splash of fun and color to your game with this high-quality pack of 8 unique cartoon-style attractions props! Perfect for both mobile and desktop platforms, this asset pack is designed to integrate seamlessly into any project that requires eye-catching and playful props for amusement parks, theme parks, or festival settings.
This pack is perfect for developers looking for high-quality, easy-to-use assets that bring a sense of fun and excitement to their game environments. Whether you're developing for mobile or desktop, these props will fit smoothly into your workflow.
Includes .fbx models, textures, materials and prefabs.
You can try our free pack before buying this one.
Open to feedbacks, suggestions, or custom request! Feel free to contact via: contact@awarecorp-studios.com
Price $15.56
Space Game GUI kit by DanProps
THE SPACE GAME GUI KIT INCLUDES:
Sprites / Icons:
- Simple button sprites (384)
- Icons(illustrated) (312)
- Icons(picto) (1,416)
Shop sprites:
- Sprites (24)
MISC UI sprites:
- Sprites (300)
Prefabs within Unity:
- Simple buttons (96)
- Currency Displays (12)
- Input Fields (8)
- Menu Buttons (32)
- Slider Bars (16)
Fifteen demo scene examples within Unity:
- Inventory
- Log-in
- Mission
- Title
- Settings
- Victory
- Defeat
- Gem Shop
- Gold Shop
- Item Shop
- Remove Ads
- Level Up
- Ranking
- Pause
- Level Select
◼ Compatibility ◼
Designed within version: Unity 2023.2.16f
- Unity Render Pipeline: Standard
- Unity Render Pipeline: Universal
- Unity Render Pipeline: High Definition Render Pipeline
◼FAQ◼
How were the prefabs designed within Unity?
They were designed with UGUI and rely solely on Text Mesh Pro for dependencies.
Are the fonts from Google able to be freely used when I publish my Unity Projects?
Yes, Google permits the use of these fonts, along with many others, in commercial projects. The License can be read over within the fonts folder with their license details documents named "OFL". More about the fonts can be read within the same folder under the "README" document.
Are your UI assets designed for 2D or 3D?
The assets were designed to seamlessly integrate within the 2D Unity canvas.
Am I able to Access the PSD or photoshop document files for the sprites to customize them myself?
This pack does not include PSD files, but a separate pack containing the PSDs will be released shortly after this version.
Visit our WEBGL demo page:
The Space Game GUI kit consists of a large variety of buttons, icons, picto-icons, backgrounds, shop parts, and much more!
Each simple button in the kit comes with prefabs, which feature sprite swaps for different states: highlighted, selected, pressed, and disabled. The buttons are available in four major color themes—blue, pink, yellow, and purple—along with four size options and six unique shapes for each color!
The kit also includes prefabs for various other UI elements, such as pre-built username and password input fields, three different currency prefabs, and several menu components.
NOTABLE PARTS:
- The kit includes over 600 sprites for shop components, buttons, and various other miscellaneous UI elements.
- The kit offers 78 unique illustrated icons in four different sizes, totaling 312 icons! (64x64, 128x128, 256x256, 512x512)
- The kit features 118 unique picto icons in four sizes, with three color variations each, totaling 1,416 icons. (32x32, 64x64, 128x128, 256x256)
- Three unique backgrounds in four sizes, with a purple tint overlay for fading effects, making a total of 12 backgrounds. (480x270, 960x540, 1920x1080, 3840x2160)
- Two Google Fonts are used—"Asap-bold" for most text and "Righteous-regular" for titles. Both fonts work best with character spacing set to 3-5. Both atlases are already prepared and held within the "Fonts" sub-folder.
- The pack also provides 6 unique illustrations in four sizes for building a shop, 24 in total.
- 15 demo scenes designed within Unity to display examples of how the UI would be used. (Inventory, Log-in, Mission, Title, Settings, Defeat, Gem, Gold, Item Shop, Level Select, Pause, Rankings, Remove Ads, Victory)
Price $19.99
Green lightsaber by rm8080w
Number of textures : 5
Texture dimensions : 4096 X 4096
Polygon count : 7,822
Number of meshes/prefabs : 1/1
UV mapping : Yes
Types of materials and texture maps : PBR
It's a long sword type of weapon item that goes well with SF concept games. It is good for characters who use swords.
Price $7.00
Defender Hotzone 3D Kit by Phoenixa Studio
>>>>> PLAY DEMO <<<<<
++++++++++++++++++++++++++++++
FEATURES
✅ Defender game type
✅ 6 gunner type: Pistol, SubMachine, Shotgun, Sniper, Heavy Machine and RPG
✅ Easy to create and custom levels (50 sample levels)
✅ Easy to replace the new character models
✅ Gameplay very funny
✅ Ragdoll object for character
✅ Enemy type: Zombie, Boss Zombie, Sword enemy, Parachute enemy,...
✅ Level system
✅ Object pooling system
✅ Work with Mobile, PC,…
++++++++++++++++++++++++++++++
Provide custom services
++++++++++++++++++++++++++++++
For more information
Please contact email: phoenixa.link@gmail.com
++++++++++++++++++++++++++++++
Price $50.00
Baby boy by Dary Palasky
Number of textures: 117
Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 20542
Maximum polygon count: 30709
Number of meshes/prefabs: 3x15
Rigging: Yes
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
PBR Texture
Albedo, Normal,
Metallness,Roughness, AO,
Alpha in TGA Format
Please note that the model has no facial bones, facial animation is done by blendshapes
Feature:
- 52 Face blend shapes/morph target
- 5 ready-made facial emotions
- Face customization
- Hair wind simulation
- Blood/dirt mask Face/Body/Cloth
- Changing color Skin/Eyes/Hair/Cloth
Polycount:
- Polygons: 20542-30709
- Vertices: 22075-53473
- Triangles: 39502-58380
Price $69.99
Second Life – Halloween 2024 – Voodoo In New Orleans
Welcome to the macabre and realistic world of New Orleans by “A Halloween Experience” group in Second Life.
href=”http://maps.secondlife.com/secondlife/Wandering%20New%20York/46/139/23
cyberpunk - Under Siege 1 (URP) by IL.ranch
● modular sci-fi grounds double sided;
● sci-fi props variety;
● 5 types animated turrets (models);
● 2 types enemies (models);
● turret gameplay: search target, aim, fire;
● turrets setup: fire rate, aim time, search radius (via response area);
● bullet gameplay: target hit;
● bullet setup: fly speed, damage;
● explode effect (particle based);
● enemy gameplay: direct fly from spawner;
● enemy setup: fly speed, health (armor);
● realized gameplay: turret fire -> enemy hit -> enemy destroy;
● red-hot turret barrel effect (long fire time makes red-hot turret barrel; idle - cold barrel);
● colorful bullets (see video preview);
● enemy spawner;
● utilized Unity engine physics;
● textures 4K;
● 100-5000 tris;
● LOD's;
● PBR;
● Rigged;
● Animated;
● Number of textures - 80;
Note: This is URP variant.
This pack contains modular constructor for creating sci-fi cyberpunk environments: station-like, tech fly islands-like etc.
>>>>> Documentation <<<<<
1. Modular sci-fi constructor;
2. Includes turret->bullets->enemy attack gameplay (see video preview);
3. Compatible with Under Siege 2: https://u3d.as/2EXG
Suitable for creating colorful scenes, custom gameplay scenes, adding to your wip sci-fi project:
Gameplay mode independent from anything.
- It means you may drag and drop correspond prefabs to anywhere and hit play for ready-to-use sci-fi action (visual);
- you may use any 3d content as enemy ships: just add correspond scripts and collider.
Includes:
● modular sci-fi grounds double sided;
● sci-fi props variety;
● 5 types animated turrets (models);
● 2 types enemies (models);
● turret gameplay: search target, aim, fire;
● turrets setup: fire rate, aim time, search radius (via response area);
● bullet gameplay: target hit;
● bullet setup: fly speed, damage;
● explode effect (particle based);
● enemy gameplay: direct fly from spawner;
● enemy setup: fly speed, health (armor);
● realized gameplay: turret fire -> enemy hit -> enemy destroy;
● red-hot turret barrel effect (long fire time makes red-hot turret barrel; idle - cold barrel);
● colorful bullets (see video preview);
● enemy spawner;
● utilized Unity engine physics;
● textures 4K;
● 100-5000 tris;
● LOD's;
Price $20.00
Medieval Man by Tarsin3D
Number of textures 13
Texture dimensions 4096x4096, 2048x2048, 1024x1024
Polygon count 25457
Minimum polygon count 24625
Maximum polygon count 25457
Number of meshes/prefabs 2
Rigging: Yes
Animation count 28
Animation type (Root Motion/In-Place) 0/28
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
DEFAULT UNITY SHADER. In the body_mat settings it is desirable to use a shader with a two-sided display of polygons.
Animations: 28
Idle x6
Attack x7
GetHit x3
Dying x1
also walking, running, jumping.
Textures:
4096x4096, 2048x2048, 1024x1024 PBR textures (png)
13 textures
4 materials
Polycount:
Character: 24625 triangles, 14237 vertices
Weapon: 832 triangles, 555 vertices
Price $34.99