Movie Wheel Pack by Canary Games
My 4 project, which I liked the most, based on a theme that I quite like, the "Movie" cars, well ... in this case "Film wheels"...
It is fully compatible with:
Wheel Pack V.1
F1 Wheel Pack
Works Wheel Pack
THIS PACKAGE INCLUDES:
MODELS:
22x of rims and tires
PREFABS:
14x Famous Rims.
12x Wonderful tires
SCENES:
3x Scenes, totally interactive, with buttons to switch between them.
TEXTURES:
All textures are a PBR system, in format: "PNG"
They have a size of: 4096x4096px, with compression, to avoid unnecessary weight when downloading or compile.
The texture maps have been created using: "Substance Painter 2017"
And these are:
- Albedo
- MetallicSmoothness
- Normalmap
Also it contains:
Ambient Occlusion Generated with "Wings 3D" & "Gimp"
Please let any comments, because I'll be grateful.
INFORMATION:
- It also includes a PDF file, in Spanish and English.
Visit:
"Wheel Pack V.1 Community"
"Canary Games YouTube Channel"
"Canary Games Sketchfab Channel"
Price $20.00
Photogrammetry in Unity: Making Real-World Objects into Digital Assets
Mr. Marble Game Example by Kuneko
This package contains the complete source code and all assets used to create my simple schoolyard marbles game 'Mr. Marble'.
Low poly models of marbles and 512x512 marble, ground, and wall textures in .PSD format.
All scripts are well optimized and have been written in a self documenting code style in C#. All functions are appropriately named and a .PDF is included as a reference to document the function of each script.
Mr. Marble is a very simple game that could help those new to game development who wish to learn programming or veteran game developers looking for a basic game to re-skin and build upon.
Download and play the PC, Mac, and Linux versions here.
Price $10.00
Rune Pack by SageSingularity
Included:
- 24x rune prefabs from the Runic Alphabet
- 24x Lowercase Greek Alphabet rune prefabs
- 50x rune prefabs with Custom Designs
- Each rune comes with 8x different additional particle systems attached that can be used to add juice (See videos)
Have questions? Feel free to contact!
Twitter: @SageSingularity
Support Thread: Link to Support
Your purchase goes to support an indie-dev! Thanks!
Version 1: Initial release; looking for feedback on what to add to this pack.
Price $20.00
Retro Synth Guitar Rock by irrelevant games Music
Wanna rock that retro game? Look no further. We have the Drum Machine - Synth Bass - Old School Synth Guitar Sound™ you need!
No animals were harmed in the making of these tracks, and no real instruments were used.
Summary
3 loopable music tracks
Track list
A study in A - 2:24
Got wheels - 2:42
Back in white and pink - 2:55
Formats
All tracks are available as WAV (16 bit 44.1 kHz) and MP3 (256 Kbit/s)
Price $5.95
PIXEL ART BARD by Alien Run Games
Animations:
- Idle
- Run
- Jump
- Aquire
- Climb
- Hurt
- Almost Defeated
- Die
- Attack
- Jump Attack
- Pick Up
- Push
- Push Walk
- Carry
- Carry Run
Coming soon more character and enemies!
If you need something, contact me: azucena.na90@gmail.com
Price $7.00
Lowpoly Easter Props by HONETi
Contains:
• 2 animated animals
• 71 prefabs
• 8 textures
Prefabs:
• 20 eggs
• 24 flowers
• 6 baskets
• 3 bows
• 1 carrot
• 1 catkin
• 1 animated chicken
• 1 animated hare
• 2 nests
• 3 ropes
• 2 vases
• 2 wooden piles
• 2 wooden piles with rope
• 2 yellow flowers
Animations:
Hare:
• walk
• run
• idle 01
• idle 02
• idle 03
Chicken:
• idle 01
Other packages:
• Animated Fantasy Wild Animals Pack
• Animated Pets and Farm Animals Pack
• Halloween Lowpoly Props Pack
• Christmas Low Poly Props & Decorations
• 30k Animated Fantasy Characters
• 20k Animated Fantasy Female Characters
• Full Fantasy Game Set / Bundle
• ...And many, many more
OUR ASSETS | SUPPORT | ABOUT US
Price $20.00
Realistic SUV Car HD by AthensDazzle
Technical Details
Wheel poly count 2137(x4)
Total Mesh tris - 235k
Texture size: -This Vehicle does not have UV maps
Features
- Car Suspension and Momentum Scripts for realistic physics and Camera script for 'shaky' effect with speed and 360 rotation around vehicle.
- UI options include -
(Slider) Wheel Size F/R
(Slider) Wheel Collider Radius F/R
(Slider) Wheel Suspention Distance F/R (Toggle) CarLights
(Toggle) Grille Guards
(Toggle) Directional Lights
- All materials using PBR Unity Standard shader. Albedo, metallic, smoothness, normal and occlusion textures included.
- Emissive texture for lights included with light flares toggle as UI.
- You can make custom painting for body and interior.
- Clear and optimized geometry.
- Normally textured Interior with an inbuilt Driver.
- Separated and properly aligned four wheels, brake discs and brake calipers. Works perfectly with Unity Vehicle.
- Car Momentum can be optimised along with suspension.
- Car paint colour and smoothness can be optimised along with all wheel collider properties set as UI .
- UI has been added on screen realtime to get Garage customisation.
-Added Reflection Probe to get a realistic glow like you see in the screenshots
Enjoy!
If You like this product, please rate and comment, it is much appreciated!
Support Email: sachitmisra01@gmail.com
Price $20.00
Realistic Super Car HD 2 by AthensDazzle
Technical Details
Wheel poly count 2137(x4)
Total Mesh tris - 218k
Texture size: -Body paint and parts: 2048 -Interior: 2048 -Wheels: 1024 -Lights Emissive: 512
Features
- Car Suspension and Momentum Scripts for realistic physics and Camera script for 'shaky' effect with speed and 360 rotation around vehicle.
- UI options include -
(Slider) Wheel Size F/R
(Slider) Wheel Collider Radius F/R
(Slider) Wheel Suspention Distance F/R (Toggle) CarLights
(Toggle) Indicators
(Toggle) Directional Lights
- All materials using PBR Unity Standard shader. Albedo, metallic, smoothness, normal and occlusion textures included.
- Emissive texture for lights included with light flares toggle as UI.
- You can make custom painting for body and interior.
- Clear and optimized geometry.
- Normally textured Interior with an inbuilt Driver.
- Separated and properly aligned four wheels, brake discs and brake calipers. Works perfectly with Unity Vehicle.
- Car Momentum can be optimised along with suspension.
- Car paint colour and smoothness can be optimised along with all wheel collider properties set as UI .
- UI has been added on screen realtime to get Garage customisation.
-Added Reflection Probe to get a realistic glow like you see in the screenshots
Enjoy!
If You like this product, please rate and comment, it is much appreciated!
Support Email: sachitmisra01@gmail.com
Price $29.99
SF Battleship SR7 by CGPitbull
Add a professional touch to your SciFi VideoGame project with this original low poly model. Set of one Spaceship (FBX model). No animated parts, script or LOD. Weapons: Laser turrets are separated parts, properly linked. (see previews)
Polys/10014 - Verts/11955
_Textures included (Tiff):
_3 differents color schemes / PBR Materials (see previews)
_5 Diffuse maps 4096x4096 / 1024x1024
_3 Normal maps 4096x4096 / 1024x1024
_1 Glow (Emission) map 4096x4096
_3 Specular/Metallic maps 4096x4096 / 1024x1024
_3 Roughness maps 4096x4096/ 1024x1024
Price $28.00
AutoAssetBundles by Johnny Gray
Features:
- Build AssetBundles without tagging a single asset in your project.
- Automatically AssetBundle all required assets, making it impossible to forget assets in your AssetBundles.
- Automatically included shared assets in a single shared AssetBundle to prevent duplication and decrease build size.
- Build Runtime Players which automatically exclude scenes which are AssetBundled, reducing overall build size for your applications.
- Load AssetBundles from local files or web urls with the included runtime loader component.
- Build AssetBundles and Players for multiple platforms without having to switch platforms in the editor.
- Most Unity Build Platforms are supported.
AutoAssetBundles proves a simple, fast and error resistant approach to creating and loading AssetBundles when compared to the standard editor AssetBundle workflow, which requires you to manually tag each asset in your project and know exactly which AssetBundles are required at runtime to ensure your scene appears as you envisioned it.
With AutoAssetBundles you simply drop your scenes into the AutoAssetBundles window, set a few simple settings and click build, resulting in a complete set of AssetBundles without tagging or missing a single asset. As the AssetBundles are calculated on a per-scene basis, it is impossible to forget required assets in your AssetBundles.
After you have built your AssetBundles, simply click Build Player and a player will be generated which automatically excludes any scene you have built AssetBundles for, reducing build time and size.
Then at runtime, use the included runtime loader component to load the AssetBundles you have created, either from local files or a web server with minimal scripting required.
If you have any questions or would like any further information on this plugin feel free to email to unity@johnnygray.co.uk
Price $10.00
Greek Shields of the Bronze Age by Dee Kariyawasam
- The Tower shield, an elongated rectangular type of Achaean early body-shield.
- The Figure-of-eight shield, a common type of Achaean body-shield composed by two lobes.
- The Dipylon, used during the late Helladic period is an oval shield with two cuts on both sides.
- The Boeotian, a large shield having scooped indentations at both sides.
- The Aspis, a heavy deeply dished wooden shield.
- The Pelte, a crescent-shaped wicker shield.
Price $48.00
Trading Icons by REXARD
- Each icon is 256x256 pixels size (PNG);
- 112 unique icons in total;
- All Icons have transparent background.
Price $10.00
Veteran Agent by Ebrahim Diba
50 % OFF
Price: $40 => $20
__________________
Note: This version is actually a part of the final package features that we have considered for publication!
So the price of the package will increase to $40 in the next update.
Save $20 by purchasing the current version.
Current version features:
- FBX Model with 30K polygons (LOD added in the next update).
- Completely rigged and skinned.
- Full compatibility with Unity's mocap packs of animations and Mixamo Animations.
-All assets specifically created for PBR Rendering.
Next update features:
- Animations pack (Including at least 20 Animation)
- Mobile friendly (Retopology and Optimized for Mobile)
- Simple player controller script
- LOD
SPECIAL OFFER:
Save your money by purchasing the HERO BUNDLE ...
Other information available at our forum thread.
Price $20.00
Futuristic Commando by Ebrahim Diba
50 % OFF
Price: $40 => $20
__________________
Note: This version is actually a part of the final package features that we have considered for publication!
So the price of the package will increase to $40 in the next update.
Save $20 by purchasing the current version.
Current version features:
- FBX Model with 33K polygons (LOD added in the next update).
- Completely rigged and skinned.
- Full compatibility with Unity's mocap packs of animations and Mixamo Animations.
-All assets specifically created for PBR Rendering.
Next update features:
- Animations pack (Including at least 20 Animation)
- Mobile friendly (Retopology and Optimized for Mobile)
- Simple player controller script
- LOD
SPECIAL OFFER:
Save your money by purchasing the HERO BUNDLE ...
Other information available at our forum thread.
Price $20.00
Yoyo: RichText for Unity by YO-YO
RichText is a powerful, extensible text component for Unity's UI. It's the perfect replacement for Unity's built-in UI Text.
Key Features
* Easy to use & Intuitive UI
* Extendiability
* Customizable Tags
Interface
The inspector controls is similar to Unity's UI Text. It's fast and easy to implement RichText into any project.
Customizable, Expressive Rich Text Tags
- Underline
- Strikethrough
- Colour/Gradient/Rainbow
- Link
- Emoji/Frame Animations (Inline Images)
- Wobbly
- Bold, Italic, Size
MenuOptions
** GameObject/UI/Yoyo/RichText
Price $40.00