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The newest packages in the Unity Asset Store.
Updated: 13 min 36 sec ago

Eastern Europe Knight 01 by Novozhilov3D

2025, November 5 - 07:55
Low poly Modular Knight. Rigged to Humanoid with additional bones

Technical details

NO HDRP OR URP!

ONLY DEFAULT SHADER

Disclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5

📊 Technical Details:

  • 5 Pre-Made Character Variations
  • 3 Weapons - Sword with Sheath, Axe and Shield
  • Polycount:
    Characters:
    33K–46K tris | 21K–29K verts
    Weapons: 780-2.7k tris | 476-1.6k verts
  • Textures:
    4K:
    Body, Armor
    2K: Hair, Weapons
    1K: Eyes

Rigged with Humanoid.

Additional bones that are added to Humanoid: Additinal Bones: u_Jaw, u_Eye_R, u_Eye_L

Easy Animations retarget in Unity


🎨 Customization Options:

  • Body: Young and Old versions
  • Armor: 4 base color variations - 4 Cloth, 4 Leather 4 Metal, 3 Coif Types, 3 Helmet Types and duplicates of Cloth and Gloves with Chainmail
  • Eyes: 4 color options
  • Weapons: 3 color options - 3 Leather, 3 Shield and 2 Maks for Shiled Color
  • Hair: 5 Beard Types, 4 Mustaches and 1 Haircut. All of them can be combined in different way. 5 Pre Made Colors
  • Mix & Match textures for endless unique looks!

The model is Completely Modular

You can remove or add any part you want.

Number of Textures: 55

The model is modular, you can remove or add any part you want.

Use the double sided material on the Hair, Armor and Outfit

Only default shader

Low poly Modular Knight. Rigged to Humanoid with additional bones

Only default shader


Price $69.99

Zombie Giant Boss - HD PBR Rigged Character by Signum Flamma

2025, November 5 - 04:57
Rigged zombie boss character
  • Polygons: ~3,900 triangles
  • Rigged: Yes (Humanoid)
  • Textures: 4K PBR (Albedo, Normal, Metallic, Roughness, AO)
  • Render Pipelines: URP & HDRP ready
  • Animated: No (Static rigged model)

Features:

Optimized & Animation-Ready – A high-quality, rigged zombie model with clean topology and smooth deformations.

Low Poly Count (≈3,900 Tris) – Perfect for games where performance matters without sacrificing visual quality.

4K Textures for URP & HDRP – Crisp, detailed textures with PBR (Metallic/Roughness) support for both Universal and High-Definition Render Pipelines.

Single Material Setup – Easy to customize and integrate into your project.

Efficient UV Unwrapping – Optimized UV layout for minimal texture waste and maximum detail.


Price $4.99

Pack 3 and 4 - Stylized Fantasy Creatures - #82 by ExistenceStudios

2025, November 5 - 01:35
This collection blends divine faith and corruption: a cleric priest, a fearless nun, a haunted girl nurse, a relentless monsterhunter, a resurrected draugr, and a spectral raven crow companion.

Demonstration Full YouTube - SHOWCASE

Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)


Number of textures - 97

Texture dimensions - 4096x4096

Polygon count - 246 751 Tris | 126 279 Points

Number of meshes/prefabs - 135/141

Rigging - Yes (rig is issued personally at your request)

Animation count - x109

Animation type list - In-Place/Root

UV mapping: Yes

Types of materials and texture maps - PBR


Feel free to contact:

Email existencestudio.help@gmail.com

Be part of our community on Discord!

| Be part of our community on Discord

| And Social Links Artstation | LinkedIn


Demonstration Full YouTube - SHOWCASE


Bundle PART 1 - Stylized Characters - Unity Store

Bundle PART 2 - Stylized Characters - Unity Store


🔴 Save 30% on Similar Stylized Assets – Bundles & Packs → [TAB]


Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)


Features:


(6 Characters in 1 Pack): Dark Beasts, Nun, Nurse, Priest, and Gothic Horrors.

Modular Characters: All clothes can be remove to the naked body.

Custom Animations: Includes flying, walking, combat, and other basic animations.

Flying/Walk System: Custom Player Controller with our animations

Control Rig & IK: Fully rigged for Cinema 4D, and Maya.

Unity: Fully configured project with a custom controller with our animations.

SRP, URP, HDRP Support: Ready for all Unity pipelines.

Detailed Characters: the Raven include a mouth (with tongue) and eyes. All elements are rigged for animation via bones.

DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.

PBR Materials, 4K Textures.

📦 File Formats: Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.


Technical Info:

  • Version Unity - 2019, 2021, 6000 and higher
  • DEMO scene is not included
  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

Polycount:


  • Total - 246 751 Tris | 126 279 Points

Control Settings (Unity):


  • W, A, S, D - Move
  • Shift - Speed
  • LBC - Attack
  • Q - Dead
  • Space - Jump

AnimationsPack consists of custom x107 animations:


  • attack, idle, jump (start, loop, end), run (back, left, right), get_hit, weapon (equip, unequip), dead (death), walk (simple, aggressive, back, left, right, jump, with_weapon), roar, shoot, strafe (left, right), turn_back

Overview


Stylized Fantasy Creatures - Pack 3–4


The next chapter in the Fantasy Characters line unveils a refined stylized fantasy roster - heroes, zealots, and horrors bound by religion, madness, and plague. This collection blends divine faith and corruption: a cleric priest, a fearless nun, a haunted girl nurse, a relentless monsterhunter, a resurrected draugr, and a spectral raven crow companion. Each creature is sculpted for rpg, dungeon, or halloween settings - medieval, gothic, and strikingly spooky.


✝️ Marcus (Cleric Priest) - a devout cleric and battle priestwho turns religion into radiant fury; smites mutant enemyforces with holy seals and relics across dungeon ruins.


🩺 Eleanor (Plague Nurse Girl) - a plague nurse and field doctor, a pale woman haunted by lost wards; carries potions and despair in equal measure - a cursed enemy in gothic horror tales.


🎯 Vincent (Monsterhunter) - a tireless hunterand barbarian monsterhunter, armed with pistol and blade; a medieval duelist who tracks beasts through misty cathedralstreets.


☠️ Undead Draugr - a viking monster risen from barrows; armored creature with barbarian rage, unstoppable in rpgcrypts and halloween raids.


🕊 Nun Katharine - a quiet nun and gothic duelist; her vows echo beneath the cathedral arches, where faith meets horrorand spooky shadows whisper.


🐦 Raven / Crow - a spectral bird, circling over flying ruins and torchlit dungeon halls; guides huntersouls between faith and fear in this fantasy world.


Successful development to you!


Price $149.99

Futuristic Cabin Settlement – Modular Sci-Fi Environment by Friday Night Studio

2025, November 4 - 20:32
Upgrade your project with this Futuristic Cabin Settlement Environment!

🧩 Technical Details

  • Total prefabs: 72
  • Total tris for all prefabs: 120.2K
  • 51 unique material sets for optimal quality and performance
  • Colliders: Custom mesh and primitive colliders included
  • Textures: PBR, optimized for modular use (4096 to 1024). Downgrade as you need for better performance on mobile.

🤝 Overview

This modular Futuristic Environment Pack was made in collaboration with Guillaume Fortin, Environment Artist, and is ready to use in any production.


Take a look at theses packages with the same artistic signature if you want to expand your environment!


Perfect for PC, consoles, Mobile, cinematic projects, and interactive experiences.

  • Fully modular parts with PBR Metallic Roughness workflow.
  • Game-ready prefabs with optimized colliders and materials.
  • LODS on every prefab for the best optimisation
  • Demo scenes included for easy showcase and testing.

🚀 Pipeline Compatibility

- All materials and prefabs already converted and ready to use.

  • Built-in Render Pipeline ✅
  • Universal Render Pipeline (URP) ✅
  • High Definition Render Pipeline (HDRP) ✅

Lighting and post-processing settings vary between pipelines — adjust as needed for your scene.


🎁 Bonus / Community

Join the Friday Night Studio Discord for support, exclusive updates, freebies, vouchers, and early access to new packages:


🚀 https://discord.gg/FjFWJkpVfv🚀


Price $99.99

Pigsy(Zhu Bajie)_2D Spine Animation Character by RGame Animation

2025, November 4 - 19:31
Pigsy(Zhu Bajie)_Spine Animation Character is a unique 2D character asset created for idle RPGs and turn-based strategy games. This package provides a ready-made animated enemy or NPC character
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 7 core animations: Idle, Attack, Skill, Hit, Stun, Jump and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
  • If you need the Spine or spritesheet files, feel free to message me 😊

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Bandit_Spine Animation Character by RGame Animation

2025, November 4 - 19:31
Bandit_Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Marauder_Spine Animation Idle/AFK Turn-base by RGame Animation

2025, November 4 - 19:31
Marauder_Spine Animation Enemy Idle/AFK Turn-base is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.


⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Tiger Vanguard_2D Spine Animation by RGame Animation

2025, November 4 - 19:31
Tiger Vanguard_2D Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

East Sea Fiend_2D Spine Animation by RGame Animation

2025, November 4 - 19:31
East Sea Fiend_2D Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Zhu Ganglie(Human)_ 2D Character Spine animation by RGame Animation

2025, November 4 - 19:31
Zhu Ganglie(Human)_Spine Animation Character is a unique 2D character asset created for idle RPGs and turn-based strategy games. This package provides a ready-made animated enemy or NPC character
  • Nhân vật 2D hoạt hình hoàn chỉnh được tạo bằng Spine , có tác phẩm nghệ thuật chất lượng cao theo phong cách thần thoại châu Á
  • Bao gồm 6 hoạt ảnh cốt lõi : Nhàn rỗi, Tấn công, Kỹ năng, Đánh, Choáng Chết
  • Áp dụng Bounding Box trong tệp Spine để phát hiện va chạm thuận tiện và chính xác hơn trong trò chơi.
  • Độ phân giải cao và chi tiết hình ảnh rõ nét , phù hợp cho các dự án HD và di động
  • Cảnh demo prefab sẵn sàng sử dụng để dễ dàng tích hợp vào dự án Unity của bạn
  • .unitypackage (để nhập Unity nhanh) Cung cấp tất cả các tệp xuất Spine cần thiết , bao gồm: .atlas (atlas kết cấu) .json (dữ liệu hoạt hình) .png (kết cấu nhân vật) .txt (ghi chú và hướng dẫn nhập)
  • Dễ dàng tùy chỉnh — sửa đổi tác phẩm nghệ thuật, điều chỉnh hoạt ảnh hoặc tái sử dụng các mô hình dựng sẵn cho các nhân vật khác nhau
  • Cấu trúc thư mục được tổ chức để quản lý dự án rõ ràng
  • Tương thích với Unity 2021.3 trở lên , hỗ trợ cả URP Render Pipeline tích hợp
  • Phù hợp cho các trò chơi nhàn rỗi , AFK , theo lượt , nhập vai phiêu lưu giả tưởng
  • Nếu bạn cần file Spine hoặc spritesheet, hãy nhắn tin cho tôi nhé 😊

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.


⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Red Demon_ 2D Character Spine Animation by RGame Animation

2025, November 4 - 19:31
Red Demon_Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Blue Demon_Spine Animation Character Idle/AFK Turn-base by RGame Animation

2025, November 4 - 19:31
Blue Demon is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.


Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.


⚠️ This asset was created with Spine.


Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.

Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.


Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Ox-Head_2D Character Spine Animation by RGame Animation

2025, November 4 - 19:31
Ox-Head_2D Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Horse-Face_2D Spine Animation Character by RGame Animation

2025, November 4 - 19:31
Horse-Face_2D Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

NWH Shared Library by NWH Coding

2025, November 4 - 19:17
Shared NWH Physics World assets. It allows for all the NWH vehicles to be used by the player in the same way by sharing the same base classes, no matter if the vehicle is a car, a boat or an airplane.

This asset is used as a shared package by NWH Vehicle Physics 2, Dynamic Water Physics 2 and NWH Aerodynamics.


It allsows all NWH vehicles to share the same base classes, making it possible to use cars, boats and airplanes all in one project with the same enter/exit and input logic.


Price $0.00

Vibe Animator – Dynamic Material, Emission, club animate pro by Syed zain ul abideen

2025, November 4 - 18:58
Bring your scenes to life with smooth, vibrant animations. Animate materials, colors, emission maps, and model motion effortlessly — no coding required.
  • Category: Tools → Animation / Visual FX
  • Supported Pipelines: Built-in, URP, HDRP
  • Tested Unity Versions: 2020.3+, 2021, 2022, 2023, 2024
  • Platforms: Windows, Mac, Android, iOS, WebGL, Consoles
  • File Size: ~50KB
  • Dependencies: None
  • Scripts Included:
    VibeAnimator.cs (Core runtime system)
    VibeAnimatorEditor.cs (Custom inspector for Unity Editor)

Vibe Animator is a lightweight yet powerful Unity tool that instantly adds energy and movement to your 3D assets and materials.
Designed for developers and artists, it helps you create reactive, glowing, and animated effects with minimal setup.


Features

  • 🔹 Animate material texture offsets (scrolling or looping UVs)
  • 🔹 Animate emission maps for glowing and pulsing effects
  • 🔹 Animate main and emission colors with modes: RGB cycle, pulse, rainbow, random flash
  • 🔹 Animate models with random rotation or disco-style movement
  • 🔹 Custom Editor UI with organized sections and color-coded panels
  • 🔹 Fully compatible with HDRP, URP, and Built-in Render Pipeline
  • 🔹 Easy setup — just attach the VibeAnimator component and hit play
  • 🔹 Works at runtime or in edit mode for visual previews

⚙️ Use Cases

  • Sci-fi props and holograms
  • Musical rhythm effects or dance floors
  • Glowing objects and weapons
  • Abstract backgrounds or energy auras
  • Logo and UI animations

Price $620.00

KayKit - Mystery Series 5 (for Unity) by Kay Lousberg

2025, November 4 - 18:33
This is a collection of 14+ Rigged and animated stylised low-poly 3D humanoid character models. Various themes included, most characters come with props too, so you can add some variety to your game!

Features:

  • 14 x low-poly optimized 3D Character models suitable for mobile too (.fbx)
  • Rigged : Yes (Mecanim Humanoid Avatar included)
  • Animated : Yes
  • Animation count : 133 (preview video of all animations here)
  • Minimum Character Polycount : 4538 triangles
  • Maximum Character Polycount : 17050 triangles
  • Average Polycount : 7887 triangles

  • 43 x low-poly optimized 3D models suitable for mobile too (.fbx)
  • Minimum Polycount : 116 triangles
  • Maximum Polycount : 5206 triangles
  • Average Polycount : 1052 triangles

  • 19 x Textures (.png) 1024x1024, can be downsampled up to 128x128
  • UV mapped using the color atlas technique
  • 15 x Materials
  • 57 x Prefabs included
  • Demo scene included

KayKit - Mystery Series 5 (for Unity)


----


Mystery Series 5 is a collection of KayKit characters that were released on a monthly basis on Patreon, now bundled as a whole series! The pack includes 14+ animated low-poly characters, and 40+ accesories and props!


14 fully textured/rigged/animated characters:

  • The Combat Mech
  • The Superhero
  • The Black Knight (Large character)
  • The Vampire
  • The Witch
  • The Helpers (Two characters)
  • The Frost Golem (Large character)
  • The Caveman
  • The Clanker (Large character)
  • The Protagonists (Two characters)
  • The Hiker
  • The Tiefling

Characters come with ~130 animations split up in various categories. You can check out a preview video here or check out the free sample, all animations are included there too.


(You can check out the full contents in the sample images. Note that these are just example images and while every model pictured is included in this pack, the actual scenes are not.)


----


There are also a ton of accessories included, you can check out the full contents in the sample images.


Each character is fully rigged, textured , and animated! The body, head, arms, and legs, are separate meshes so you can easily swap out limbs/heads/bodies between this and other KayKit characters for full customization!


Try before you buy? Check out the free sample here.

The characters and props in the free sample are setup in the exact same way as the characters and props in this pack, so you can inspect and demo if this will suit your needs :)


Most characters also come with an alternative texture! Just swap out the texture on the material and you can create even more characters.


----


This pack, just like all the other KayKit packs, has been crafted with a lot of love and attention to detail.


This is the (for Unity)-version, a specialty version of this asset pack, made specifically for use in Unity that will save you valuable time in setting up the assets. You'll get:

  • A neat folder structure
  • Every model is included as a prefab
  • All materials set up correctly
  • Demo scene to preview all assets

In the case of animated characters:

  • 1 Medium Avatar set up as Mecanim Humanoid, usable for all medium sized KayKit characters
  • 1 Large Avatar set up as Mecanim Humanoid, usable for all large sized KayKit characters
  • All (133) animations set up (looping + correct roots) and cleaned.
  • All (133) animations sorted per category in folder structure.

Price $24.99

KayKit - Mystery Series 4 (for Unity) by Kay Lousberg

2025, November 4 - 18:33
This is a collection of 15+ Rigged and animated stylised low-poly 3D humanoid character models. Various themes included, most characters come with props too, so you can add some variety to your game!

Features:

  • 18 x low-poly optimized 3D Character models suitable for mobile too (.fbx)
  • Rigged : Yes (Mecanim Humanoid Avatar included)
  • Animated : Yes
  • Animation count : 133 (preview video of all animations here)
  • Minimum Character Polycount : 3568 triangles
  • Maximum Character Polycount : 6554 triangles
  • Average Polycount : 4817 triangles

  • 57 x low-poly optimized 3D models suitable for mobile too (.fbx)
  • Minimum Polycount : 128 triangles
  • Maximum Polycount : 7950 triangles
  • Average Polycount : 892 triangles

  • 28 x Textures (.png) 1024x1024, can be downsampled up to 128x128
  • UV mapped using the color atlas technique
  • 19 x Materials
  • 75 x Prefabs included
  • Demo scene included

KayKit - Mystery Series 4 (for Unity)


----


Mystery Series 4 is a collection of KayKit characters that were released on a monthly basis on Patreon, now bundled as a whole series! The pack includes 15+ animated low-poly characters, and 55+ accesories and props!


15 fully textured/rigged/animated characters:

  • The Orc Raider
  • The Driver + Car
  • The Monster Costume
  • The Werewolf (Human + Wolf variation)
  • The Animatronic (Normal + Creepy variation)
  • The Action Figure
  • The Space Ranger
  • The Ninja
  • The Survivalist
  • The Paladin
  • The Clown
  • The Robots (Two characters)

Characters come with ~130 animations split up in various categories. You can check out a preview video here or check out the free sample, all animations are included there too.


(You can check out the full contents in the sample images. Note that these are just example images and while every model pictured is included in this pack, the actual scenes are not.)


----


There are also a ton of accessories included, you can check out the full contents in the sample images.


Each character is fully rigged, textured , and animated! The body, head, arms, and legs, are separate meshes so you can easily swap out limbs/heads/bodies between this and other KayKit characters for full customization!


Try before you buy? Check out the free sample here.

The characters and props in the free sample are setup in the exact same way as the characters and props in this pack, so you can inspect and demo if this will suit your needs :)


Most characters also come with an alternative texture! Just swap out the texture on the material and you can create even more characters.


----


This pack, just like all the other KayKit packs, has been crafted with a lot of love and attention to detail.


This is the (for Unity)-version, a specialty version of this asset pack, made specifically for use in Unity that will save you valuable time in setting up the assets. You'll get:

  • A neat folder structure
  • Every model is included as a prefab
  • All materials set up correctly
  • Demo scene to preview all assets

In the case of animated characters:

  • 1 Medium Avatar set up as Mecanim Humanoid, usable for all medium sized KayKit characters
  • 1 Large Avatar set up as Mecanim Humanoid, usable for all large sized KayKit characters
  • All (133) animations set up (looping + correct roots) and cleaned.
  • All (133) animations sorted per category in folder structure.

Price $24.99

Siege Mashines PACK by BodaBosenko

2025, November 4 - 18:27
Low Poly Medieval Siege Machines Pack — a set of medieval siege engines with 3 build stages and a destroyed state. All models use Vertex Color and one shared material

Polygon count 42440

Number of meshes 47

Rigging No

Animation No

UV mapping No

LOD No

Materials Vertex Colors

🏰 Low Poly Medieval Siege Machines Pack

Bring your medieval battles to life with the Low Poly Medieval Siege Machines Pack — a collection of siege weapons and structures designed in a clean low poly style.
Perfect for RTS, strategy, tower defense, fantasy, and mobile games.

⚔️ Key Features:

  • 40+ carefully crafted models, including:
    Catapults, Trebuchets, Ballistae
    Battering Rams
    , Siege Towers, Mantlets
    Wooden defenses and barricades
  • 4 model states per asset:
    3 build stages
    — from the base frame to a fully assembled siege machine
    1 destroyed state — ideal for destruction effects or battle aftermaths
  • Single material for all models!
    Every model uses Vertex Color only — ensuring maximum optimization,
    fast loading, and minimal draw calls.
  • Performance optimized — perfect for mobile, VR, and PC projects
  • Consistent art style — clean low poly geometry with stylized wooden look
  • Unity-ready — correctly pivoted, named, and scaled for easy scene setup

📦 Package Includes:

  • FBX models
  • Unity prefabs
  • One shared material (Vertex Color)
  • Demo scene showcasing all model states

💡 Ideal For:

  • RTS and tower defense games
  • Fantasy or medieval siege simulations
  • Low poly environments and educational projects
  • Mobile and VR games where performance matters

Price $4.99

Medieval Markets PACK by BodaBosenko

2025, November 4 - 18:27
24 tents, 600+ props, 16 prefabs, 1 vertex color material. Perfect for RPG and town environments. Optimized and ready to use in Unity with URP support.

Number of textures 0

Texture dimensions 0

Maximum polygon count 88760

Number of prefabs 16

Number of meshes 610

Rigging No

UV mapping: NO

LOD information NO

Types of materials and texture maps Vertex Color

📖 Overview

Create a lively medieval or fantasy marketplace with this stylized low poly asset pack.


Perfect for RPGs, adventure games, city builders, and fantasy environments, this pack provides everything you need to set up immersive trading areas, bazaars, and town centers.


✨ Features

  • Market stalls & tents – multiple styles and colors
  • Food & goods – fruits, vegetables, textiles, pottery
  • Weapons & armor – swords, shields, bows, blacksmith props
  • Storage props – barrels, crates, sacks, baskets
  • Decorations – carpets, cloths, small props for detail
  • Optimized low poly models – great for mobile, PC, and console
  • Stylized materials – clean, colorful, and consistent look
  • Modular setup – build unique marketplaces easily

🔧 Technical Details

  • Format: FBX / Prefabs for Unity
  • Polycount: Low poly, optimized for performance
  • Material: Vertex color
  • Pipeline compatibility: Built-in, URP
  • Intended use: RPG, Adventure, Fantasy, Medieval, Stylized projects
  • Platform support: PC, Console, Mobile

📦 Package Includes

  • 10+ Market stalls & tents
  • 500+ Props (weapons, food, pottery, textiles, etc.)
  • 24 assembled ready assembled tents
  • Blacksmith props & weapon racks
  • Color variations for stalls and goods

⚔️ Bring your medieval towns and fantasy RPGs to life with this Stylized Medieval Market Pack!.


Price $30.00

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