Simple Hexagonal Grid System by Cavalry Technologies
- Flexible Coordinate Systems: Supports Axial, Offset, and Cube coordinates, with conversions for grid operations.
- Grid Types: Generates Rectangular or Radial hex grids.
- Hex Orientation: Supports Pointy Top and Flat Top orientations.
- Dynamic Mesh Generation: Creates hexagonal tile and outline meshes based on size and orientation, with adjustable outline thickness.
- Tile Management: Stores tiles in a dictionary with HexCoord keys.
- Grid Operations: Includes methods for neighbors, diagonals, distance, range, line drawing, rotation, rings, and spirals, all in cube coordinates.
- Collision Support: Adds MeshColliders to tiles for raycast-based interaction.
- Visual Feedback: Highlights selected tiles with customizable colors, reverting to a default color when cleared.
- Custom Editor: Provides a Unity Editor interface with dropdown for selection mode, range input, center coordinate input, and color fields.
This system draws simple meshes for hexagons using geometry. Using these custom meshes, you are significantly reduce the number of batches and draw calls being made to the GPU for rendering. It also allows us to render the meshes statically so they can behave as one, for the purposes of rendering the grid, and lighting calculations. This makes it easier to set up custom baked or dynamic lighting on your scene. Note that you may want to apply your own optimizations, especially when working with large grids dealing with a lot of data.
If you want more information on working with hexagonal grids, check out this amazing paper by Amit Patel (https://www.redblobgames.com/grids/hexagons/). It is the source of inspiration for this toolkit.
Price $19.99
Hierarchy Organizer by MonoLimbo
Technical Details
- Compatible with Unity 2021+ (and most Unity rendering pipelines)
- Works in any project type (2D, 3D, VR, AR, Mobile, etc.)
- Fully Editor-only — does not affect runtime performance
- Source code included
⭐ Enhanced Description
Keeping a clean hierarchy in Unity is essential for working efficiently — but manually organizing objects can quickly become a mess. Hierarchy Organizer solves that problem with one click.
This tool automatically groups GameObjects into logical categories (Environment, UI, Cameras, Lights, Audio, etc.) based on smart keyword detection. It also allows you to quickly clean up, sort, rename, and remove unnecessary clutter, without changing any gameplay functionality.
Whether you're a solo developer or part of a larger team, this tool helps ensure every scene in your project stays organized, readable, and professional.
Perfect for:
- Beginners who want clean structure without learning complex workflows
- Experienced devs working on large scenes
- Teams who want consistent hierarchy standards across the project
Key Features
- One-Click Scene Organization — Automatically groups and sorts objects instantly.
- Smart Category Detection — Recognizes common object types (UI, Audio, Environment, FX, etc.)
- Alphabetical & Structural Sorting — Keeps your hierarchy neat and predictable.
- Remove Clutter — Find and manage empty / unused GameObjects fast.
- Non-Destructive Workflow — All actions support Undo — nothing is permanent.
- Customizable Rules — Choose which grouping and cleanup operations are applied.
- Simple UI Integration — Found under Tools > Hierarchy Organizer — no setup required.
- Great for Teams — Ensures consistent scene structure across multiple developers.
Price $15.00
Dragon Girls Pack by DariiChekh
Number of textures 180
Number of materials 105
Texture dimensions
4K Textures: 4K Body, 4K Head, 4K Hair, 2K Eyes, 1K Eyelashes, 4K Armor, 4K Clothes.
Polygon count
SKM_DRAGONGIRLASHTALIA
FACES 64761
TRIS 105705
VERTS 59081
SKM_DRAGONGIRLASHTALIA_02
FACES 53069
TRIS 82667
VERTS 42860
SKM_DRAGONGIRLASHTALIA_03
FACES 47260
TRIS 71300
VERTS 37070
SKM_DRAGONGIRLASHTALIA_ALLPARTSTOGETHER
FACES 84538
TRIS 144638
VERTS 78862
SKM_DRAGONGIRLEZERYS_01
FACES 40421
TRIS 80066
VERTS 43908
SKM_DRAGONGIRLEZERYS_02
FACES 38413
TRIS 76234
VERTS 41869
SKM_DRAGONGIRLEZERYS_ALLPARTSTOGETHER
FACES 64603
TRIS 127812
VERTS 68052
SKM_DRAGONGIRLSELARIA_01
FACES 61423
TRIS 120304
VERTS 65181
SKM_DRAGONGIRLSELARIA_02
FACES 59654
TRIS 116752
VERTS 62946
SKM_DRAGONGIRLSELARIA_03
FACES 58443
TRIS 114564
VERTS 62298
SKM_DRAGONGIRLSELARIA_04
FACES 56665
TRIS 111012
VERTS 60063
SKM_FRAGONGIRLSELARIA_ALLPARTSTOGETHER
FACES 104503
TRIS 205414
VERTS 111343
Number of meshes/prefabs 50
Rigging: Yes
Animation count No Animations
NO LOD
Types of materials and texture maps PBR
Render pipelines: Built-in, URP, HDRP
Unity project 2021.3.45f1
Dragon Girls Pack - is a pack of beautiful 3D dragon girls characters in fantasy theme. Beautiful and detailed female dragon characters with horns, wings, and tail. They can be your dragon girl, succubus, demon girl, or any other monster girl depending on your project.
This Pack includes:
📎My Links (Artstation, Twitter, YouTube): linktr.ee/dariichekh
📌 Environment and special animations shown in previews are not included. They are used for demonstration only.
📌 Main renders created in Marmoset Toolbag 4.
✨ Features
- Modular Character — body, head, hair, clothes, and armor as separate meshes
- Rigged to Himanoid Skeleton with additional bones (easy animation retarget)
- Apple ARKit Blendshapes — full facial expressions support
- Additional Blendshapes — hair length, elf ears, breast/butt/hips adjustments, nail length
- Customization via Materials — color change, emissive options, dirt/overpaint masks
- Tested with GAS, ALS, KawaiiAnimations, DarkSorceress Animset, UE Standard Third Person
🧩 Modular Character
- Includes: full body (without cuts), head, bodyparts, hair, armor, and clothes parts
- _ALLPARTSTOGETHER contains all meshes in one, can hide unwanted meshes. Also be aware to hide the bodyparts under the clothes to reduce the number of polygons.
- Easy to create your own combinations and outfit variations
🦴 Rig
- Rigged to Humanoid rig with additional bones
- No animation controls (control rigs not included)
- Easy retarget to other animations
- Additional bones help to reduce intersections and can be used for physics
- PHYSICS IS NOT INCLUDED
- No jaw bone
😀 Blendshapes
- Face (Apple ARKit) — facial animation support
- Ears — 3 elf ear variations
- Hair — adjustable length
- Body — breast, butt, hips size adjustments
- Nails — adjustable length
🎨 Customization
- Easy customization
- Color change available for: body, head, hair, eyes, clothes, armor
- Includes ready-made skins
- Huge amount of eye textures. Additional masks for dirt, overpaint, emmissive usage
- ID Map included for color change
🖼️ Textures (PBR Metallic/Roughness)
- BaseColor, Normal, ORM (Metallic, Roughness, AO), IDMap, Emissive, Mask
- Texture Resolutions:
4K Body, 4K Head, 4K Hair, 4K Armor, 4K Clothes
2K Eyes, 1K Eyelashes
Unity project 2021.3.45f1
Render pipelines: Built-in, URP, HDRP
⚠️ Important Notes
- ❌ No LODs
- ❌ No Physics (can be added manually)
- ❌ No Blueprints
- ❌ No Animations
Additional Bones list:
Character compatibility list <- LINK
You can email me dariichekh@gmail.com for any issues or inquiries and for additional files.
Price $119.99
80s Brutalist Office by EmranBayati
Features:
- PBR high-quality AAA standard assets
- Lightmaps ready.
- Tintable assets.
- Vertex paintable tileable materials
- 3 different lighting scenarios
- 12 uniquely made blueprints
Number of Unique Meshes: 73
Collision: Yes, automatically generated
Vertex Count: 16 to 10K
LODs: No
Number of Materials and Material Instances: 19
Number of Textures: 96
Texture Resolutions: 1K to 4K
Windows: Yes
Mac: Yes
This is a high-quality, brutalist government office based on AAA standards which comes with 3 different lighting scenarios.
most of the assets are tintable, and architecture pieces have vertex painting setups to get more variation and avoid repetitions.
Price $29.99
Westvale Farmlands – Stylized Fantasy World Environment by Nordskogen Games
- 67 model prefabs / 3 FX prefabs (60 meshes in models folder)
- 64 materials / 200 textures (*Please Note: Not all metallic maps have to be used as most of the models do not have shiny metal pieces. You can control the smoothness with the slider on the material and achieve the exact same effect by setting it to whatever smoothness you want. This will cut down massively on texture memory.)
- All textures are native 2k. Resized appropriately for texture memory, but you can use 2k if you wish.
- Textures include Albedo, Metallic, and Normal maps for 99% of materials. Some materials do not require the normal and metallic so they are not included. Most textures also do not require the metallic map either, but you can use it if you wish.
- Min poly count: 2 (Rug) / Max poly count: 5,775 (Tavern) - Most models are between 200 and 1000 polys. The buildings are as follows and are the highest poly count: Tavern (5,775), Windmill (948), Barn (3,778), House (814).
- Tree Poly Counts - Large Tree (2,940) / Small Tree (924)
- Foliage Poly Counts - Plant 01 (100), Plant 02 (144), Plant 03 (208), Grass Brown (90), Green Grass (100)
- Rigging: None
- Animations: None (windmill and lantern sway is script driven *included*)
- UV Mapped and packed
- LOD's consist of LOD0 and Culled due to lower poly nature of models already. Adjust distance as required for your uses.
**Water shader is created in shadergraph. This is required for the water to work. Also, if you run into issues with the water, make sure in your render pipeline asset you have both DEPTH TEXTURE AND OPAQUE TEXTURE TICKED <---
The trees and other foliage use the shadergraph terrain grass shader build into Unity for movement and works for the uses of this package.
Please Note: You CAN use this package in HDRP. It is just NOT set up for HDRP out of the box. Read the italics at the bottom of the description for the information on using this package with HDRP.
**Requires the free Terrain Sample Asset Pack by Unity on the asset store for the Shadergraph/Terrain Grass shader for the tree leaves and grass to work in URP**
Bring your world to life with a vibrant, RPG inspired fantasy environment crafted for storytelling, exploration, and adventure. Designed in a stylized art style reminiscent of classic MMORPG zones, this package delivers a warm, nostalgic atmosphere with modern URP visuals.
Featuring props, foliage, terrain detail, water shader, and pre-built structures, you can quickly assemble villages, outposts, or an entire region rich with character and charm. Perfect for fantasy RPGs or adventure games.
--
Features:
- Pre-built stylized buildings ready to drag and drop
- Modular props and foliage for custom scene creation (buldings not modular)
- Optimized URP materials for performance and visual richness
- Rich environmental storytelling through handcrafted detail
- Uses Unity shader for foliage movement
- Custom water shader with clearly labeled exposed fields for customization
- Basic LOD setup as the models are already low poly (LOD0 - Culled)
- 67 model prefabs - 3 FX prefabs (clouds, dandelion seeds, falling leaves)
- Static Skybox material included
- 2 simple scripts (windmill rotation and lantern sway)
- Includes demo scene
--
Everything in this package is drag-and-drop ready for quick scene building.
The included scripts are simple and flexible—just set your rotation axis and speed for the windmill, or tweak sway speed, distance, and axis for dynamic props.
The water shader includes ready-made plane prefabs, or you can apply the material to your own custom meshes. Adjust the exposed parameters to achieve your desired look and you’ll be ready to go in minutes.
**If you want to use this package with HDRP, you will need to create the HDRP materials by using the albedo and normal maps in the URP texture folders and the mask maps in the HDRP texture folders, or save time and convert the URP materials using the Unity built in material converter. The water uses shadergraph, so it may need to be tweaked to be used in HDRP if any conflictions arise.**
Price $49.00
LowPoly Tavern Pack by Polygon Tony Design
The Unity package includes its corresponding meshes, textures, materials, and prefabs (each asset folder contains Material Folder, Meshes Folder, Texture Folder and Prefabs Folder).
- Meshes: 170 meshes between 40 to 1200 tris, total package 33,000+ tris.
- Textures: 103 PNG 1K PBR textures (Albedo, Metallic/Smoothness, Normal, AO).
- Materials: URP Shader Materials included.
- Formats: FBX + Unity Prefabs.
- Compatibility: Unity 2022.3+ (URP – Universal Render Pipeline)
- UV-Mapping: Yes
- Rigging: No
- LODs: No
- Animation: No
All prefabs have colliders configured, pivots are correctly placed.
Ready to use just drag and drop.
----------------------------------------
Pack Content (x170)
Accesories and Decoration:
barrel_support
barrel_tap_large
barrel_tap_small
broom_01
broom_02
bucket
chain
drum
drum_stick
lamp_blue
lamp_green
lamp_red
lamp_yellow
lute
pennant_blue 1-6
pennant_red 1-6
roof_blue_lamp
roof_green_lamp
roof_red_lamp
roof_yellow_lamp
Food:
apple
avocado
banana
bread
bread_half
cabbage
carrot
cheese
cheese_cut
cheese_slice
cherry
chili
circular_bread
cucumber
eggplant
grapes
lemon
meat_slice
onion
orange
paprika
pear
pineapple
potato
pumpkin
ribs
roasted_chicken
strawberry
tomato
turkey_leg
watermelon
watermelon_slice
Furniture:
bar_table
bar_table_corner
circular_stool
large_backbar
large_backbar_full
large_circular_table
large_circular_table_full
large_rectangular_table
large_table_full
small_backbar
small_backbar_full
small_circular_table
small_circular_table_full
small_stool
square_stool
wooden_chair
Storage:
bag 1-3
barrel
barrel_large_tap
barrel_small_tap
basket
cart
clay_pot 1-5
crate_closed
crate_02_closed
crate_open
damaged_crate
large_barrel_rack
large_barrel_rack_full
small_barrel_rack
small_barrel_rack_full
small_bottle_rack
small_bottle_rack_blue_full
small_bottle_rack_green_full
small_bottle_rack_orange_full
small_bottle_rack_yellow_full
small_crate_closed
small_crate_open
small_damaged_crate
triangle_barrel_rack
triangle_barrel_rack_full
wall_large_bottle_rack
wall_large_bottle_rack_blue_full
wall_large_bottle_rack_green_full
wall_large_bottle_rack_mix_full
wall_large_bottle_rack_orange_full
wall_large_bottle_rack_red_full
wall_large_bottle_rack_yellow_full
Tableware:
bottle_blue 1-6
bottle_green 1-6
bottle_red 1-6
bottle_orange 1-6
bottle_yellow 1-6
bowl 1-4
dish
jar
large_tankard
metal_cup
small_wooden_glass
tankard_01
tankard_02
wooden_glass
wooden_tray
Low-Poly Tavern Pack
Build detailed and authentic tavern interiors with this Low-Poly Tavern Pack, featuring 170 game-ready prefabs designed for seamless integration into your scenes.
Each asset includes colliders and is fully optimized for performance — simply drag and drop into your project.
Inside, you’ll find a wide range of assets such as tables, chairs, food, drinks, barrels, shelves, banners, bottle racks, and bar counters, including pre-arranged tables and complete bar setups ready to use.
All models are created with a clean low-poly aesthetic to ensure consistent visual quality across your environment.
Perfect for RPGs, fantasy towns, medieval inns, or stylized 3D worlds seeking a warm and lively atmosphere.
Price $14.99
Zombie Police Boss by Evin 3D Store Studio
Rigged: (Yes)
Number of characters:1
Vertex counts of characters:13103
Number of Materials and Material Instances character:4
Number of Textures characters:10
Texture Resolutions: (4096х4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basick mesh(fbx and maya).
uv set 4096x4096(down to 1024x1024)
ONLY DEFAULT UNITY SHADER
NO HDPR/UPR
Price $54.00
BUTCHER 1 by Evin 3D Store Studio
Rigged: (Yes)
Number of characters:1
Vertex counts of characters:14111
Number of Materials and Material Instances character:7
Number of Textures characters:8
Texture Resolutions: (4096х4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basick mesh(fbx and maya).
uv set 4096x4096(down to 1024x1024)
ONLY DEFAULT UNITY SHADER
NO HDPR/UPR
Price $59.00
FANATIC JEREMYA by Evin 3D Store Studio
Rigged: (Yes)
Number of characters:1
Vertex counts of characters:11103
Number of Materials and Material Instances character:2
Number of Textures characters:2
Texture Resolutions: (4096х4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basick mesh(fbx and maya).
uv set 4096x4096(down to 1024x1024)
ONLY DEFAULT UNITY SHADER
NO HDPR/UPR
Price $54.00
BASEBALL PLAYER by Evin 3D Store Studio
Rigged: (Yes)
Number of characters:1
Vertex counts of characters:16103
Number of Materials and Material Instances character:7
Number of Textures characters:10
Texture Resolutions: (4096х4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basick mesh(fbx and maya).
uv set 4096x4096(down to 1024x1024)
ONLY DEFAULT UNITY SHADER
NO HDPR/UPR
Price $54.00
Frankenstein monster by Evin 3D Store Studio
Rigged: (Yes)
Number of characters:1
Vertex counts of characters:16103
Number of Materials and Material Instances character:4
Number of Textures characters:16
Texture Resolutions: (4096х4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basick mesh(fbx and maya).
uv set 4096x4096(down to 1024x1024)
ONLY DEFAULT UNITY SHADER
NO HDPR/UPR
Price $54.00
BASEBALL PLAYER ZOMBIE by Evin 3D Store Studio
Rigged: (Yes)
Number of characters:1
Vertex counts of characters:16103
Number of Materials and Material Instances character:7
Number of Textures characters:10
Texture Resolutions: (4096х4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basick mesh(fbx and maya).
uv set 4096x4096(down to 1024x1024)
ONLY DEFAULT UNITY SHADER
NO HDPR/UPR
Price $54.00
Sticky Frog Demo - Swipe to Jump by Qookie Games
- Player Controls: Swipe and release to jump in the opposite direction.
- Platform Support: Works on mobile and desktop, supporting Android, iOS, Windows, and WebGL.
This is a demo for Sticky Frog. It features the frog character and the player controller script, where you swipe and release to jump. The controls work on both desktop (mouse) and mobile (touch).
The template includes the frog player controller, which lets you control the character by pressing anywhere on the screen and swiping. A dotted line shows the jump direction as you swipe. When you release, the frog jumps along the chosen trajectory. Landing on walls makes the frog stick until you jump again. Each wall landing triggers a sticky particle effect and leaves a splatter mark on the wall for added feedback.
You can get the full game template from this link: https://assetstore.unity.com/packages/slug/335510
Price $0.00
Sticky Frog Game Template - Swipe to Jump by Qookie Games
Technical details
- Player Controls: Click and Swipe to Jump.
- Customizable Content: Modify levels, adjust difficulty, and add new elements.
- Scene Setup: Includes a main scene for UI management and level scenes.
- Game Objects: Prefabs for the player, finish, camera, and interactive elements like Keys and Doors.
- Level Design: Easily create and manage levels with naming conventions and prefab placement.
- Art & Sound: Uses CC0 copyright-free music. Instructions included for adding and replacing audio files.
- Documentation: Comprehensive guides for setup, customization, and adding audio.
- Platform Support: Works on mobile and desktop, supporting Android, iOS, Windows, and WebGL.
Sticky Frog is a ready to publish 2D platformer template featuring a unique swipe-and-release jumping mechanic. Players control a frog that sticks to walls, collects color-coded keys, and unlocks doors while avoiding spikes and moving hazards. The template includes 10 fully built levels, a responsive UI, and built-in systems that make it easy to customize and expand.
You can play the demo game here as WebGL or download it as an APK: https://qookie.games/sticky-frog/
The music in the demo & youtube is not included.
You can check out the documentation here: https://qookie.games/sticky-frog-template-documentation/
This project is perfect for developers who want to create puzzle-platformer games with a fresh take on the classic wall-jump mechanic. Combine keys, doors, and spikes to design unique challenges and puzzle scenarios that scale in difficulty across levels.
Features:
- 10 pre-built levels ready to play and customize
- Fully responsive user interface (landscape only)
- Complete main menu with level manager
- Sound manager with music and SFX toggle
- Loading screen animations when switching levels
- Save and load system for player progress
- Optimized for smooth performance across devices
- Supports both touch and mouse controls for mobile and desktop
- Documentation included for importing, customizing, and extending the template
If you want this template and many other templates at a special price, you can get the Unique 2D Game Templates Bundle.
Price $39.99
Low Poly Gallery - VR edition by Mixall
Number of textures: 17
Texture dimensions: 2048 x 2048, 1024 x 1536, 896 x 1152
Polygon count of: Stand 37, Bowl 132, Columns 2 811, Primitives 239, Sculptures 5 517, Stones 190, Terrain 18 132
Minimum polygon count: 37
Maximum polygon count: 1 024
Number of meshes/prefabs: 63/71
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR
Mixall studio presents a good solution for your games, VR projects and simulators: Low Poly Gallery - VR edition. A modular scene of ancient ruins in space. The gallery is located inside this location. Perfect for your NFT collections.
Warning!! All textures in the PBR package. They are suitable for both URP and Build-in. In the standard state, everything is configured under the Build-in. If you have the whole scene "Pink", change the render settings or shaders types.
★ Key Features ★
- Modular environment
- 71 unique prefabs
- Futuristic gallery
★ Assets ★
- Ancient Ruins
- Modular Terrain
- Rocks
- Stands
- Fire Bowl with Particles
- Statues
- Notable Objects
We will be grateful if you fill out this form. This will help improve our work.
★ Other Assets ★
Combine this asset pack with our other assets:
-Showroom Environment - gallery
-Exhibition stands - conference
-Gallery - Showroom Environment
-Picture gallery - interior and props
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $29.99
Fantasy Worlds - Forests, Meadows & Dungeons - Stylized 3D Environment by TriForge Assets
Number of textures: 338
Texture dimensions: Mostly 2048x2048, some 4096x4096
Number of prefabs: 893
LOD information: up to 4 LOD levels depending on the asset, with billboard imposter for tree prefabs.
Types of materials and texture maps: PBR
❗The pack is setup for URP by default. Use included BIRP or HDRP conversion pack if you use other rendering pipeline.
Large collection of almost 900 stylized, AAA-quality prefabs. Create lush and detailed forests and flowery meadows dotted with bandit camps, old castle ruins, ancient runestones and underground dungeons filled with loot & treasures.
Detailed wind animations make the foliage feel alive. Easy color customization either through materials or included global foliage controller allows you to give the vegetation your own style.
VFX like falling leaves, wind trails, butterflies or godrays bring further life to the scenes.
Modular ruins set works with default Unity grid snapping and supports vertex painting on walls through Polybrush to allow for further customization by painting in damage, plaster and moss textures on ruins prefabs.
Content:
- Detailed demo scene in summer, autumn and winter variants
- 34 Tree models (large trees, dead trees, bushes, saplings) - 102 total with Summer/Autumn/Winter variants
- 67 terrain foliage models (grass, plants, flowers) - 109 total with Summer/Autumn/Winter variants
- 18 forest terrain detail models (fallen twigs, small branches, leafpiles)
- 32 rock & stones - 50 total with Summer/Autumn/Winter variants
- 15 forest debris models (broken tree stumps, fallen logs and branches) - 43 total with Summer/Autumn/Winter variants
- 21 mushroom models
- 204 miscellaneous props (chests, barrels, crates, sacks, pots, pan, cutlery, food, campfire, chandelier, candelabra, torches, lanterns, candles, tents, camps, runestones, statues, prison cage)
- 24 loot models (coins, coin piles, gold bars)
- 59 exterior modular ruins parts
- 187 interior modular ruins parts
- 28 assembled modular underground/dungeon tiles (corridors, corners, junctions, room walls and floors)
- 2 door models, wooden and prison bars (ready for scripting/animations, separated from the door frame and with pivot point set along the hinges for proper movement. Prison lock is similarly separated into pieces to allow for moving parts.)
- 16 particle FX (falling leaves, butterfly, fire, candle flame, dust, light rays, loot sparkle, wind trails, snow, mist, cloud)
❗The pack is not aimed at mobile devices or WebGL platform.
Price $129.00
Simple Triplanar Terrain Shader – Grass & Snow (Built-In) by 56Jando78
Render Pipeline Compatibility:
Built-in Render Pipeline
Tested with Unity 2020.3+, 2021.3+, and 2022.3+
Features:
- True triplanar projection (no UVs required)
- Automatic blending between top, side, and bottom textures based on surface orientation
- Independent control over blend position and smoothness for top and bottom layers
- Adjustable tiling and scale for each texture
- No texture stretching thanks to real triplanar blending
- Lightweight, efficient, and suitable for stylized or semi-realistic terrains
Included Assets:
- Triplanar Shader (Built-in version)
- Example material preset
- Sample scene with a simple terrain mesh
Customization:
- Easily extendable (add more texture layers like rock, dirt, moss, etc.)
- Parameters exposed for intuitive material editing
- Clean, modular, and well-commented shader code for easy modification and integration
This is a lightweight and easy-to-use triplanar terrain shader for Unity’s Built-in Render Pipeline that automatically blends between three textures: top, side, and bottom, based on the surface’s world-space orientation.
It uses a true triplanar projection method to prevent texture stretching and provides independent controls for blend position and smoothness of the top and bottom layers, allowing for natural transitions between materials like snow, rock, and soil.
The shader requires no UV mapping, making it ideal for stylized or semi-realistic terrains, cliffs, and mountain meshes.
Its structure is clean and modular, allowing easy customization, extension, and integration into other Built-in shaders or custom systems.
Price $6.99
Medieval Markets Pack Demo by BodaBosenko
Number of textures 0
Texture dimensions 0
Maximum polygon count 13560
Number of prefabs 2
Number of meshes 51
Rigging No
UV mapping: NO
LOD information NO
Types of materials and texture maps Vertex Color
This is a free DEMO pack. You can get the full version from my profile.
📖 Overview
Create a lively medieval or fantasy marketplace with this stylized low poly asset pack.
Perfect for RPGs, adventure games, city builders, and fantasy environments, this pack provides everything you need to set up immersive trading areas, bazaars, and town centers.
✨ Features
- ✅ Market stalls & tents – multiple styles and colors
- ✅ Optimized low poly models – great for mobile, PC, and console
- ✅ Stylized materials – clean, colorful, and consistent look
- ✅ Modular setup – build unique marketplaces easily
🔧 Technical Details
- Format: FBX / Prefabs for Unity
- Polycount: Low poly, optimized for performance
- Material: Vertex color
- Pipeline compatibility: Built-in, URP
- Intended use: RPG, Adventure, Fantasy, Medieval, Stylized projects
- Platform support: PC, Console, Mobile
📦 Package Includes
- 2 Market stalls & tents
- 50\+ Props (weapons, food, pottery, textiles, etc.)
- 2 assembled ready assembled tents
- Blacksmith props & weapon racks
- Color variations for stalls and goods
⚔️ Bring your medieval towns and fantasy RPGs to life with this Stylized Medieval Market Pack!.
Price $0.00
Tank Rigged Bundle 03 by EVOLVE Studio LTD
You can find detailed per-asset information on the separate asset product page.
Number of meshes/prefabs: 1 (per asset)
Number of materials : 4-6 (per asset)
Number of textures: 25-35 (per asset)
Texture dimensions: 4K, 2K, 1K, 512px
Texel density: 500-700 px/m
Polygon count: 50-90K tris (per asset)
Rigging: Yes
Animation count: no
Animation type list: no
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR (Albedo, MetalSmooth, Normal, AO, HDRP_Mask)
BUNDLE INCLUDES:
IMPORTANT NOTES:
This bundle product does not contain the specific assets inside, but it gives you an access for separated individual assets. After purchasing the bundle you have to add separated items (which will appear free) to your account.
USAGE:
- This asset bundle is suitable for use in PC/mobile game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.
DESCRIPTION:
- AAA-quality assets developed by industry professionals working on world-know military game titles.
- Rigged gun system, suspension, tracks, wheels, turret, machinegun, hatchs, accessories, etc.
- UV Scrollable tracks - can easily be animated
- Ready to be animated with any tank controller on the market
- Optimised lowpoly assets, that is perfect for game-development
- All materials and textures are intelligently named
- No cleaning up necessary, just drop your models into the scene
- Real world scale 1:1
Support&Incuiries:
You will like it!
Evolve Studio LTD
Price $89.99
Tank Rigged Bundle 01 by EVOLVE Studio LTD
You can find detailed per-asset information on the separate asset product page.
Number of meshes/prefabs: 1 (per asset)
Number of materials : 4-6 (per asset)
Number of textures: 25-35 (per asset)
Texture dimensions: 4K, 2K, 1K, 512px
Texel density: 500-700 px/m
Polygon count: 100-200K tris (per asset)
Rigging: Yes
Animation count: no
Animation type list: no
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR (Albedo, MetalSmooth, Normal, AO, HDRP_Mask)
BUNDLE INCLUDES:
IMPORTANT NOTES:
This bundle product doesn’t not contain the specific assets inside, but it gives you an access for separated individual assets. After purchasing the bundle you have to add separated items (which will appear free) to your account.
USAGE:
- This asset bundle is suitable for use in PC/mobile game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.
DESCRIPTION:
- AAA-quality assets developed by industry professionals working on world-know military game titles.
- Rigged gun system, suspension, tracks, wheels, turret, machinegun, hatchs, accessories, etc.
- UV Scrollable tracks - can easily be animated
- Ready to be animated with any tank controller on the market
- Optimised lowpoly assets, that is perfect for game-development
- All materials and textures are intelligently named
- No cleaning up necessary, just drop your models into the scene
- Real world scale 1:1
Support&Incuiries:
You will like it!
Evolve Studio LTD
Price $109.99
