Farm Life Game Asset Pack with Crops Tools Buildings Characters and UI Items by Neprosto Assets
- Total Icons: 169
- File Type: PREFABS + PNG
- Resolution: Avg. 1024px
- Animation: Not animated — static illustrations only
This asset pack is a complete visual foundation for farm, village, and life-simulation games. It includes a wide range of crops, fruits, vegetables, tools, resources, buildings, characters, and interactive objects designed for clear gameplay readability and scalable mechanics.
The assets are ideal for core gameplay loops such as planting, harvesting, crafting, processing, upgrading, trading, and town expansion. Items are visually distinct, making them easy to use in inventories, shops, quests, production chains, and UI panels.
The pack supports multiple progression systems:
- Farming cycles (plant → grow → harvest)
- Crafting and production (raw resources → processed goods)
- Economy and trading (market stalls, storage, transport)
- Character interaction (NPC farmers, workers, villagers)
- Base and town building (farms, silos, sheds, decorative structures)
Suitable for both casual and mid-core games, this set works well for mobile and PC projects that require a rich amount of content without additional asset creation. The cohesive style allows easy expansion and long-term live-ops support.
Best For Games
- Farming simulators
- Life simulation games
- Village and town builders
- Tycoon and management games
- Casual resource games
- Crafting and production games
Included Content
- Crops, fruits, vegetables
- Farming tools and equipment
- Resources and materials
- Buildings and environment props
- Characters and NPCs
- Inventory and gameplay items
Price $29.99
Erin: 3D Anime Character by Antro
Polygons: 186.3K
Vertices: 97K
Texture Resolution: 2K-4K Textures
Texture Maps: Base Texture, Mask Texture, Alpha Textures & Matcaps
Shader: Lil Toon Shader, Shader included with the package (https://github.com/lilxyzw/lilToon).
Materials: Eleven Materials for different parts of the Character
Prefabs: Two (One with magica cloth 2 setup and other basic setup)
Rigged: Yes (Humanoid Rig)
UV Mapping: Yes
Support: Unity 2021.3 or Later
Pipeline: All Render Pipelines Supported (Built-in, URP, HDRP)
This Character is setup with Magica Cloth 2 for Hair & Cloth physics, if you don't have magica cloth 2 you will not be able to use realtime physics. Two prefabs are provided for each use case: one with magica cloth 2 setup & other is just basic setup using constraints.
Character: Erin
Sex: Female
Rig: Humanoid
Polygons: 186.3K
Vertices: 97K
Texture Resolution: 2K-4K Textures
Texture Maps: Base Texture, Mask Texture, Alpha Textures & Matcaps
Shader: Lil Toon Shader, Shader included with the package (https://github.com/lilxyzw/lilToon).
Materials: Eleven Materials for different parts of the Character
Prefabs: Two (One with magica cloth 2 setup and other basic setup)
Rigged: Yes (Humanoid Rig)
UV Mapping: Yes
Facial Expressions (Blendshapes/Shape Keys): Total 128 Blendshapes. Facial Expressions are provided as Blendshapes (Shape keys). There are lots of Blendshapes for each Elements of the face which you can use to make any expression you like. Comes with 52 ARKit iPhone Blendshapes, Basic MMD Blendshapes, VRChat Visemes & Eye Look Blendshapes, Some other Blendshapes for Face expressions etc.
Animations: Supports all kinds of Mixamo animations or any other Humanoid based animation.
Support: Unity 2021.3 or Later
Pipeline: All Render Pipelines Supported (Built-in, URP, HDRP)
Third-Party Assets Used: Shader used LilToon (Licensed under MIT), Demo Animatons are from Unity (Unity Companion License) & for Physics Magica Cloth 2 has been used (To be purchased separately). See Third-Party Notices.txt file inside the package for details.
A Readme file is provided inside the package, please make sure to read & follow the necessary instructions before using the asset.
For any requests, queries or issues, contact me on: Twitter or email me at contactantro@gmail.com
*You can also contact me for custom requests and commissions for 3d character model
Price $20.00
Musician by BigCodersPlanet
Context-based, dynamic music selection
Define moods for zones, areas, or positions in your level.
Musician automatically adapts the soundtrack as the player moves through changing environments.
Reaction to in-game values
Drive music intensity and mood using real-time game data:
- Player health
- Threat or danger level
- Custom gameplay variables
- ...
Instant Event-Based Reactions
Music responds immediately to gameplay events—combat starts, danger rises, tension drops—without delays or hard cuts.
Advanced & Customizable Transitions
Create professional-grade transitions with full control:
- Linear, Ease In, Ease Out, Ease In/Out
- Exponential, Logarithmic, S-Curve
- Or fully custom transition curves
Cross-scene persistence
Music continues seamlessly across scene loads and level changes—no interruptions, no restarts.
Designed for simplicity
- Intuitive editor
- Clearly structured workflow
- Multiple examples for a quick start
The musical atmosphere in video games is often underestimated, yet it is one of the most important elements for conveying emotions, tension, and mood to players. Manually switching music during scene changes or via triggers is time-consuming and makes smooth, high-quality transitions difficult.
Musician solves this problem by fully automating your game’s musical atmosphere.
It dynamically selects and blends music based on mood, gameplay context, and realtime game data, both locally (zones, positions, events) and globally (overall game state). The result is a seamless, adaptive soundtrack that always fits the moment.
No more complex state machines.
No manual micromanagement of music transitions.
Just immersive, responsive music that is handled automatically.
--------------
Key Features
Context-based, dynamic music selection
Define moods for zones, areas, or positions in your level.
Musician automatically adapts the soundtrack as the player moves through changing environments.
Reaction to in-game values
Drive music intensity and mood using real-time game data:
- Player health
- Threat or danger level
- Custom gameplay variables
- ...
Instant Event-Based Reactions
Music responds immediately to gameplay events—combat starts, danger rises, tension drops—without delays or hard cuts.
Advanced & Customizable Transitions
Create professional-grade transitions with full control:
- Linear, Ease In, Ease Out, Ease In/Out
- Exponential, Logarithmic, S-Curve
- Or fully custom transition curves
Cross-scene persistence
Music continues seamlessly across scene loads and level changes—no interruptions, no restarts.
Designed for simplicity
- Intuitive editor
- Clearly structured workflow
- Multiple examples for a quick start
--------------
Why Musician?
Musician lets you focus on game design, not on managing dozens of music states.
It delivers dynamic soundscapes, emotional consistency, and professional polish with minimal setup.
--------------
Limitations
- Currently, it only supports 3D games.
- Intended exclusively for game music and no sounds.
- Not Multiplayer optimized
--------------
Feel free to check out our online documentation as well: Documentation
Or visit our website: Website
Need help?
Get in touch at bigcodersplanet@gmail.com
Price $20.00
Isometric Environment Tiles Pack by Pica Trebax
• Number of files: 63
• Asset type: 2D Isometric Sprites
• File format: PNG
• Color depth: 32-bit.
• Transparency: Yes (alpha channel)
• Compatible with Unity 2D Tilemap
• Camera: Orthographic
• Render Pipeline: Built-in, URP, HDRP (sprite-based)
• Image dimensions: Tiles 256 × 256; small objects from 48 × 44 to 212 × 244
Included content:
• Road tiles: straight roads, curves, T-junctions, crossroads, road endings
• Ground tiles: grass, sand, paving tiles
• Edge and transition tiles for seamless map building
• Nature props: bushes, flowers, small plants (multiple variations)
• Trees: different shapes and sizes
• Rocks and small decorative objects
Nature Tiles Pack (dimetric type) is a versatile 2D isometric tileset designed for building maps, roads, and natural environments in casual and mobile games.
The pack is perfect for a wide range of genres, including city builders, tycoon, farm, idle, puzzle, simulator, strategy, and isometric RPG games.
All tiles are modular and designed to work seamlessly together, allowing you to create large, detailed maps with a minimal number of assets. The clean and colorful art style fits perfectly into casual and mobile-friendly projects.
The assets are fully compatible with Unity 2D Tilemap using an orthographic camera and come with transparent backgrounds for easy integration into any scene.
Price $19.99
Relax Travel Lifestyle Inventory Icon Pack Games and UI by Neprosto Assets
- Total Icons: 120
- File Type: PREFABS + PNG
- Resolution: Avg. 1024px
- Animation: Not animated - static illustrations only
This asset pack is a comprehensive set of lifestyle and travel-themed icons, designed for use in games, mobile applications, and user interfaces focused on relaxation, vacation, and casual activities.
The collection covers a wide range of everyday and leisure objects such as travel gear, hotel services, beach items, food and drinks, furniture, clothing, entertainment, and transport. Each icon features soft shapes, rounded forms, and clean silhouettes, ensuring excellent readability at small sizes and seamless integration into modern UI systems.
The visual style is friendly and casual, making the pack especially suitable for mobile games, tycoon and simulation games, idle games, travel apps, booking systems, and wellness-focused products. Icons can be used as UI elements, menu icons, rewards, location markers, level decorations, or interactive objects inside game worlds.
The variety of assets allows designers to build complete gameplay loops around travel, rest, comfort, exploration, and lifestyle progression, while maintaining a consistent visual language.
Included content
- Travel and vacation items
- Hotel and service icons
- Beach and summer accessories
- Food and drinks
- Furniture and interior objects
- Clothing and personal items
- Transport and navigation elements
- Relaxation and leisure symbols
Perfect for
- Casual and mobile games
- Simulation and tycoon games
- Travel and hotel apps
- Wellness and lifestyle apps
- UI/UX icon systems
- Menus, rewards, and location markers
This pack is ideal for projects that require warm, relaxing, and universally recognizable lifestyle icons, with a strong focus on travel, comfort, and casual gameplay.
Price $19.99
16x16 Pixel Icons: Food by arstla.net
- Number of icons included: 101
- Resolution: 16 x 16px
- File formats: png, aseprite
The editable data is included in the .aseprite format, which can be edited using the pixel art tool ‘Aseprite’. While some features like the grid may not be reflected, layer functionality is rarely used, so editing directly from the .png files is also possible.
100 types of food packed into one collection!
A simple and cute icon set featuring 16×16 pixel icons themed around vegetables, fruits, sweets, drinks, and more.
Contents Included
- Vegetables: 28
- Fruits: 24
- Dishes: 23
- Drinks: 8
- Sweets: 8
- Mushrooms: 10
- Extras: 4
Price $18.00
Isometric City Blocks Pack by Pica Trebax
- Asset Type: 2D Isometric (dimetri) Sprites
- File Format: PNG
- Animations: None
- Scripts / Shaders: None
- Number of assets: 34
- - Image dimensions: small objects from 32 × 32 to 200 × 184; medium objects from 384 × 240 to 448 × 324; large objects/compositions from 640 × 424 to 1032 × 604
- Color depth: 32-bit.
- Transparency: Yes (alpha channel)
This pack allows you to assemble complete city layouts by combining individual buildings, streets, and pre-built blocks. It is ideal for rapid prototyping as well as full production use in city builder, simulation, strategy, and casual games.
What’s Included
- Stylized isometric (dimetric) city buildings (residential and mixed-use)
- Multiple building variations and sizes
- Ready-made city blocks with sidewalks and greenery
- Small decorative props (trees, bushes, street details)
- Example layouts and demo scene
Price $24.99
Victor Seed Researcher 2D Animated Spine Character (Cozy Series) by Gamelauncher Studio
You do not need spine software to run this package, only the: Spine-Unity Runtime 4.0 package into your Unity project.
Key Features:
- Unique & Appealing Character Design – Clean, polished visuals designed to fit cozy, wholesome, and relaxing game styles.
- 12 High-Quality Animations – Includes all essential farming and lifestyle actions
- Unity Prefab Included – Quickly preview, test, and integrate into your project
- Full Source Files Provided – Includes Spine project files (.spine / .json / .PNG) and Unity setup
- Optimized for Spine & Spine-Unity – Fully rigged, smooth animations, and game-readye
- PNG Sprites Included – 349 × 433 px resolution for flexible use
Animation List (12 Total):
- Back_idle
- Front_idle
- Front_talk
- Buff
- Idle_1
- Idle_2
- Jump
- Run
- Vibing
- Walk
- Walk-handup
- Idle_book read
This asset is ideal for:
- Cozy farming games
- Life simulation games
- Casual and indie games
- RPGs and story-driven games
- Mobile, PC, and web projects
Need more? Love what you see? Check out our other assets for characters, environments, and game-ready content.
We welcome feedback! If you have suggestions or feature requests, feel free to reach out. We may include them in future updates.
Follow us for updates and new releases:
Official Website | Youtube | Instagram | Facebook | Linkedin | Email
Thank you for your support and happy game developing!
Price $5.99
Tara Candle Maker 2D Animated Spine Character (Cozy Series) by Gamelauncher Studio
You do not need spine software to run this package, only the: Spine-Unity Runtime 4.0 package into your Unity project.
Key Features:
- Unique & Appealing Character Design – Clean, polished visuals designed to fit cozy, wholesome, and relaxing game styles.
- 11 High-Quality Animations – Includes all essential farming and lifestyle actions
- Unity Prefab Included – Quickly preview, test, and integrate into your project
- Full Source Files Provided – Includes Spine project files (.spine / .json / .PNG) and Unity setup
- Optimized for Spine & Spine-Unity – Fully rigged, smooth animations, and game-readye
- PNG Sprites Included – 348 × 499 px resolution for flexible use
Animation List (11 Total):
- Back_idle
- Front_idle
- Front_talk
- Buff
- Idle_1
- Idle_2
- Jump
- Run
- Vibing
- Walk
- Walk-handup
This asset is ideal for:
- Cozy farming games
- Life simulation games
- Casual and indie games
- RPGs and story-driven games
- Mobile, PC, and web projects
Need more? Love what you see? Check out our other assets for characters, environments, and game-ready content.
We welcome feedback! If you have suggestions or feature requests, feel free to reach out. We may include them in future updates.
Follow us for updates and new releases:
Official Website | Youtube | Instagram | Facebook | Linkedin | Email
Thank you for your support and happy game developing!
Price $5.99
Sophie Weather Guide 2D Animated Spine Character (Cozy Series) by Gamelauncher Studio
You do not need spine software to run this package, only the: Spine-Unity Runtime 4.0 package into your Unity project.
Key Features:
- Unique & Appealing Character Design – Clean, polished visuals designed to fit cozy, wholesome, and relaxing game styles.
- 11 High-Quality Animations – Includes all essential farming and lifestyle actions
- Unity Prefab Included – Quickly preview, test, and integrate into your project
- Full Source Files Provided – Includes Spine project files (.spine / .json / .PNG) and Unity setup
- Optimized for Spine & Spine-Unity – Fully rigged, smooth animations, and game-readye
- PNG Sprites Included – 359 × 462 px resolution for flexible use
Animation List (11 Total):
- Back_idle
- Front_idle
- Front_talk
- Buff
- Idle_1
- Idle_2
- Jump
- Run
- Vibing
- Walk
- Walk-handup
This asset is ideal for:
- Cozy farming games
- Life simulation games
- Casual and indie games
- RPGs and story-driven games
- Mobile, PC, and web projects
Need more? Love what you see? Check out our other assets for characters, environments, and game-ready content.
We welcome feedback! If you have suggestions or feature requests, feel free to reach out. We may include them in future updates.
Follow us for updates and new releases:
Official Website | Youtube | Instagram | Facebook | Linkedin | Email
Thank you for your support and happy game developing!
Price $5.99
Ruby Forest Forager 2D Animated Spine Character (Cozy Series) by Gamelauncher Studio
You do not need spine software to run this package, only the: Spine-Unity Runtime 4.0 package into your Unity project.
Key Features:
- Unique & Appealing Character Design – Clean, polished visuals designed to fit cozy, wholesome, and relaxing game styles.
- 11 High-Quality Animations – Includes all essential farming and lifestyle actions
- Unity Prefab Included – Quickly preview, test, and integrate into your project
- Full Source Files Provided – Includes Spine project files (.spine / .json / .PNG) and Unity setup
- Optimized for Spine & Spine-Unity – Fully rigged, smooth animations, and game-readye
- PNG Sprites Included – 366 × 479 px resolution for flexible use
Animation List (11 Total):
- Back_idle
- Front_idle
- Front_talk
- Buff
- Idle_1
- Idle_2
- Jump
- Run
- Vibing
- Walk
- Walk-handup
This asset is ideal for:
- Cozy farming games
- Life simulation games
- Casual and indie games
- RPGs and story-driven games
- Mobile, PC, and web projects
Need more? Love what you see? Check out our other assets for characters, environments, and game-ready content.
We welcome feedback! If you have suggestions or feature requests, feel free to reach out. We may include them in future updates.
Follow us for updates and new releases:
Official Website | Youtube | Instagram | Facebook | Linkedin | Email
Thank you for your support and happy game developing!
Price $5.99
Rocco Mule Hundler 2D Animated Spine Character (Cozy Series) by Gamelauncher Studio
You do not need spine software to run this package, only the: Spine-Unity Runtime 4.0 package into your Unity project.
Key Features:
- Unique & Appealing Character Design – Clean, polished visuals designed to fit cozy, wholesome, and relaxing game styles.
- 11 High-Quality Animations – Includes all essential farming and lifestyle actions
- Unity Prefab Included – Quickly preview, test, and integrate into your project
- Full Source Files Provided – Includes Spine project files (.spine / .json / .PNG) and Unity setup
- Optimized for Spine & Spine-Unity – Fully rigged, smooth animations, and game-readye
- PNG Sprites Included – 403 × 469 px resolution for flexible use
Animation List (11 Total):
- Back_idle
- Front_idle
- Front_talk
- Buff
- Idle_1
- Idle_2
- Jump
- Run
- Vibing
- Walk
- Walk-handup
This asset is ideal for:
- Cozy farming games
- Life simulation games
- Casual and indie games
- RPGs and story-driven games
- Mobile, PC, and web projects
Need more? Love what you see? Check out our other assets for characters, environments, and game-ready content.
We welcome feedback! If you have suggestions or feature requests, feel free to reach out. We may include them in future updates.
Follow us for updates and new releases:
Official Website | Youtube | Instagram | Facebook | Linkedin | Email
Thank you for your support and happy game developing!
Price $5.99
Penny Bakery Helper 2D Animated Spine Character (Cozy Series) by Gamelauncher Studio
You do not need spine software to run this package, only the: Spine-Unity Runtime 4.0 package into your Unity project.
Key Features:
- Unique & Appealing Character Design – Clean, polished visuals designed to fit cozy, wholesome, and relaxing game styles.
- 11 High-Quality Animations – Includes all essential farming and lifestyle actions
- Unity Prefab Included – Quickly preview, test, and integrate into your project
- Full Source Files Provided – Includes Spine project files (.spine / .json / .PNG) and Unity setup
- Optimized for Spine & Spine-Unity – Fully rigged, smooth animations, and game-readye
- PNG Sprites Included – 415 × 509 px resolution for flexible use
Animation List (11 Total):
- Back_idle
- Front_idle
- Front_talk
- Buff
- Idle_1
- Idle_2
- Jump
- Run
- Vibing
- Walk
- Walk-handup
This asset is ideal for:
- Cozy farming games
- Life simulation games
- Casual and indie games
- RPGs and story-driven games
- Mobile, PC, and web projects
Need more? Love what you see? Check out our other assets for characters, environments, and game-ready content.
We welcome feedback! If you have suggestions or feature requests, feel free to reach out. We may include them in future updates.
Follow us for updates and new releases:
Official Website | Youtube | Instagram | Facebook | Linkedin | Email
Thank you for your support and happy game developing!
Price $5.99
Mile Rope Maker 2D Animated Spine Character (Cozy Series) by Gamelauncher Studio
You do not need spine software to run this package, only the: Spine-Unity Runtime 4.0 package into your Unity project.
Key Features:
- Unique & Appealing Character Design – Clean, polished visuals designed to fit cozy, wholesome, and relaxing game styles.
- 11 High-Quality Animations – Includes all essential farming and lifestyle actions
- Unity Prefab Included – Quickly preview, test, and integrate into your project
- Full Source Files Provided – Includes Spine project files (.spine / .json / .PNG) and Unity setup
- Optimized for Spine & Spine-Unity – Fully rigged, smooth animations, and game-readye
- PNG Sprites Included – 356 × 460 px resolution for flexible use
Animation List (11 Total):
- Back_idle
- Front_idle
- Front_talk
- Buff
- Idle_1
- Idle_2
- Jump
- Run
- Vibing
- Walk
- Walk-handup
This asset is ideal for:
- Cozy farming games
- Life simulation games
- Casual and indie games
- RPGs and story-driven games
- Mobile, PC, and web projects
Need more? Love what you see? Check out our other assets for characters, environments, and game-ready content.
We welcome feedback! If you have suggestions or feature requests, feel free to reach out. We may include them in future updates.
Follow us for updates and new releases:
Official Website | Youtube | Instagram | Facebook | Linkedin | Email
Thank you for your support and happy game developing!
Price $5.99
Low Poly House v1 by High Pixel Art
- Format: FBX
- Render Pipeline: Built-in (URP compatible with material upgrade)
- Polygon Count: Optimized (200 - 7000) polygons
- Textures: No
- Materials: Included
- Scale: Real-world scale (Unity units)
1 Stylized House Model
Textures & Materials
FBX file
Unity-ready setup
The asset features a unique vertical house design with vibrant colors, wooden details, balconies, stairs, and awnings, making it perfect for towns, villages, mobile games, and indie projects.
Optimized geometry and clean topology ensure smooth performance in Unity projects.
Features
- 🎨 Stylized & colorful art style
- 🏠 Unique vertical house design
- 🧱 Detailed exterior (balconies, stairs, railings, windows, roof)
- 🎮 Game-ready and optimized
- 📱 Suitable for PC, Mobile, and Console
- 🔁 Easy to customize colors & materials
Price $0.00
Isometric Building Evolution Pack by Pica Trebax
- Asset Type: 2D Isometric / Dimetric Sprites
- Art Style: Stylized, Casual
- Format: PNG
- Number of assets: 10
- Image dimensions: 1140 × 710/1024 × 1024/1140 × 690
- Color depth: 32-bit.
- Transparency: Yes (alpha channel)
This Isometric Building Evolution Pack is a stylized 2D asset collection created to visually represent building progression and upgrade mechanics in casual and mobile games.
The pack includes multiple building evolution stages, allowing developers to clearly show progression from a small house to an advanced structure. Additional green and park zones help enrich upgraded districts and create more engaging city layouts.
The clean isometric style ensures excellent readability on mobile screens, making the assets perfect for city builders, simulation games, idle games, and upgrade-based gameplay systems.
All assets are optimized for easy integration and can be seamlessly combined with other isometric houses, roads, and nature packs
Price $12.99
Low Poly Survival Pack - Art by Atheryx by ATHERYX
Demo scene and usage:
The package contains a ready-made atmospheric forest demo scene built with the Universal Render Pipeline (URP). This scene includes fog, post-processing, and properly placed assets, allowing you to quickly preview the overall look, scale, and composition of the environment. All objects in the demo scene are standard Unity prefabs. They can be freely moved, duplicated, modified, or removed. Any prefab can also be dragged directly into your own scenes and used independently of the demo scene, making the pack easy to integrate into existing projects.
Prefabs and setup:
All assets are provided as individual prefabs with MeshColliders already included, allowing them to be used immediately for level design, blocking, or gameplay prototyping.
The pack contains no animations, no particle systems, and no scripted systems, which keeps the setup simple, predictable, and easy to integrate.
There are no custom scripts, shaders, or third-party dependencies required to use this asset pack.
Asset сontent:
The asset collection consists of 40 optimized low-poly models, including environment structures, natural elements, and small interactive props. These include a shelter building, fence, landscape ground, multiple grass variations, mushrooms, rocks, a tree, ammo box, axe, barrel, bottles, boxes and crates, campfire, chairs, flashlight, jar, ladder, lamp, log, map paper, medkits, mugs, a plate, and a table. Each asset is designed with clean geometry and consistent scale, ensuring that all elements work together naturally within the same scene.
Materials and performance:
The pack includes 35 simple Unity materials using solid colors only. No texture files are included. This approach keeps the package extremely lightweight and allows developers to easily recolor or restyle assets to match their own art direction without modifying texture maps or increasing memory usage. The total polygon count across the entire asset pack is 3,603 faces, making it highly optimized for real-time rendering and suitable for performance-critical scenes. Despite the variety of included assets and the demo environment, the total package size is approximately 1.5 MB, making it suitable for mobile, PC, and web projects, as well as large environments and early-stage prototypes.
Unity version and render pipeline:
This asset supports Unity 2022.3 LTS and newer, including Unity 6000.0 (Tech Stream), and is designed exclusively for the Universal Render Pipeline (URP). DirectX: Not required (the asset does not rely on any DirectX-specific features), .NET: Not used, External Packages: None required.
Low Poly Survival Pack is a highly optimized low-poly asset pack created for survival, exploration, and atmospheric environment projects. The pack is designed to help developers quickly assemble outdoor scenes such as forest camps, shelters, and exploration areas while maintaining excellent performance on all target platforms.
All assets use clean, lightweight geometry and solid-color materials only, allowing for easy customization, fast iteration, and minimal performance overhead. This makes the pack especially suitable for mobile, web, VR prototypes, and large scenes where draw calls and memory usage must remain low.
This pack contains 40 highly optimized low-poly assets with lightweight geometry for maximum performance:
- Shelter building (1 model)
- Fence (1 model)
- Landscape ground (1 model)
- Grass variations (3 models)
- Mushrooms (1 model)
- Rocks (8 models)
- Tree (1 model)
- Ammo box (1 model)
- Axe (1 model)
- Barrel (1 model)
- Bottles (2 models)
- Boxes / crates (4 models)
- Campfire (1 model)
- Chairs (2 models)
- Flashlight (1 model)
- Jar (1 model)
- Ladder (1 model)
- Lamp (1 model)
- Log (1 model)
- Map paper (1 model)
- Medkits (2 models)
- Mugs (2 models)
- Plate (1 model)
- Table (1 model)
Materials and optimization
- Materials: 35 simple Unity materials (solid colors only)
- Textures: None (no texture files included)
- Total polygon count: 3,603 faces across the entire pack
- Package size: ~1.5 MB
The absence of textures and the low polygon count make this pack highly suitable for performance-critical scenes and projects targeting mobile, web, or large open environments.
Demo scene
The package includes a ready-made atmospheric forest demo scene showcasing how the assets work together in a natural environment.
The demo scene features fog, post-processing, and a clean URP setup and is intended for preview and reference purposes.
Technical information
- Render pipeline: Universal Render Pipeline (URP) only
- Unity version: 2022.3 LTS and newer, including Unity 6000.0 (Tech Stream)
- Colliders: MeshColliders included on all prefabs
- Animations: None
- Particle Systems: None
- LOD Groups: Not included
- Scripted systems: None
- Supported Platforms: Mobile, PC, Web, Console
- DirectX: Not required (the asset does not rely on any DirectX-specific features)
- .NET: Not used
- External Packages: None required
Price $15.00
Stylized Isometric Houses Pack by Pica Trebax
• Number of assets: 18 unique isometric houses and buildings
• Asset type: 2D Isometric / Dimetric Sprites
• File format: PNG
• Color depth: 32-bit.
• Transparency: Yes (alpha channel)
• Image dimensions: from 376 × 392 to 996 × 688
Included content:
• Residential houses in multiple styles and color variations
• Small homes and cottages for villages and suburbs
• Medium and large buildings for city districts
• Apartments and multi-floor buildings
• Ground bases (grass, paths, small props)
• Decorative details: bushes, fences, flowers, small objects
Isometric Houses & Buildings Pack is a high-quality 2D stylized isometric/dimetric asset pack designed for building towns, villages, and city environments in casual and mobile games.
The pack includes a variety of residential houses, cottages, apartments, and multi-floor buildings, allowing you to create diverse city districts, suburbs, and village layouts. Multiple styles and color variations help keep environments visually rich and flexible.
All assets are designed to be modular and easy to combine, making them suitable for both small village scenes and large city maps. Ground bases and decorative elements are included to speed up environment creation and improve visual detail.Package Includes
Perfect For: City Builder, Town Builder, Tycoon, Simulation, Idle, Strategy, Casual Games, Isometric RPG.
Price $24.99
KCISA - Bogildo Island Seyeonjeong Pavilion by Korea Culture Information Service Agency (kcisa)
Number of textures 444
Texture dimensions 1024 ~ 4096
Minimum polygon count 4
Maximum polygon count 1,400,249
Number of meshes/prefabs 231
LOD 4
Seyeonjeong Pavilion was built in 1637 by Yun Seon-do (1587-1671), a scholar and poet of the Joseon period (1392-1910), during his stay on Bogildo Island. Among the many sites in his garden at Buyongdong Village, this was the one he cared for most. The pavilion was enlarged in 1653 but later fell into ruin, and the present structure was rebuilt in 1992 after archaeological research.
The name Seyeonjeong means “a pavilion where the scenery is so pure and clear that it refreshes the mind.” Yun praised it as “a place worthy of a prime minister’s estate.” With views of striking rock formations and performances once held on the Eastern and Western Terraces, the pavilion became a space for artistic enjoyment and reflects Yun’s wish to withdraw from worldly life and live in harmony with nature.
Price $0.00
Poseidon 2 - Low Poly Water System by Pinwheel Studio
VISUAL STYLE
- Mainly hard edged, faceted shading.
- Some shader variants support smooth stylized look.
SHADERS
- Made with Shader Graph, clean graph structure, easy to modify.
- Each water effect has dedicated subgraph, reducing clusters.
- WaterFX (Post processing) shaders were hand written.
WATER FEATURES
Below is the list of all water features. A shader variant may not include but combine some of them depending on its target.
- Ripples: Very small and random water movement, up and down.
- Wave: Uni-directional wave with steepness (lean forward) control, foam for wave crest.
- Wave Mask: Texture based mask for wave height & crest intensity, in world space, with dedicated placement tool.
- Mesh Noise: Chaotic water movement on horizontal plane, breaking the uniformity of mesh's polygons.
- Scrolling Normal Map: Combine 2 or more normal map at different scale and direction, for stylized look.
- Standard PBR: Lit shader with tint color, specular and smoothness.
- Light Absorption: Simulate the visibility reduction when light goes into very deep water body.
- Fresnel: Alter water transparency (see-through) based on view direction.
- Foam: Add bubble foams where the water meets other geometry (edge-intersection). It also add foam to wave crest and waterfall if applicable:
- Planar Reflection: Re-render the scene at a different view direction mimicking light bounce off the water surface.
- Refraction & Caustic: Simulate the effect where light get bent when going through water and project light rays on surface underneath. No projector used.
- Time: Auto time increment or manual control for multi-player.
POST PROCESSING (WATER FX)
Underwater and wet lens effect that simulate visibility reduction caused by the water volume itself and droplets on camera lens when the player jump in and out of the water body.
PROJECT REQUIREMENTS
- Unity 2021.3+
- BiRP or URP
PACKAGE DEPENDENCIES
The following packages are required for the tool to work:
- Shader Graph (com.unity.shadergraph)
For using underwater & wet lens effect in BiRP, you also need to install:
- Post Processing Stack V2 (com.unity.postprocessing)
TARGETED PLATFORMS
- Standalone PC, Mac, Linux
- Mobile
- VR (Single Pass Instanced stereo rendering, limited feature set)
OVERVIEW
Poseidon 2 is a low poly water system built for faceted games. It provides shaders that made with Shader Graph, tools for create and edit water objects in common use cases, including ocean, river, stream, lake and pond.
WORKFLOW
Water bodies are created using dedicated component depending on what you're making:
- Tileable Water: repeat the same plane-like mesh several times to cover a large area.
- Area Water: use anchor points to define water shape.
- River Water: use multiple interconnected splines for the water path.
The rest is just standard mesh renderer and material. Simple. Effective.
CUSTOMIZATION & PERFORMANCE
Water shaders were made with Shader Graph in a modular way, so you can modify them easily. Features can be toggled by a few graph tweak such as rewiring, add/remove subgraph.
Or even simpler, you can just switch between premade shaders in a library of more than 20 variants. The variants combine features that suitable for PC, mobile and VR projects.
GAMEPLAY INTEGRATION
Poseidon 2 provide some water data that can be hook into your gameplay logic:
- Water level: Retrieve water height level at any point in the scene using C# (example: making a buoyancy system)
- Events: Notify when the player just enter or exit water body (example: play breathing sound, start swim animation, emit particles, etc.)
Note: a full buoyancy system is not included.
DOCUMENTATION
COMMUNITY
Website | Facebook | Twitter (X) | YouTube | Contact
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UPGRADE FROM POSEIDON 1
Poseidon 2 is a major update with reworked structure and workflow. It is intended to replace Poseidon 1 rather than a periodic update. Your project may break if importing 2 versions at the same time.
Some features were removed/deprecated to align with future roadmap.
Existing users can upgrade to Poseidon 2 for FREE.——————————————————————————————————
Price $34.99
