Brick Breaker / Breakout Complete Project Template by QuietCraft
The Breakout Template allows you to build upon a complete brick breaking game with many features included to make the process easier. Save time modifying existing features and systems instead of making your own from scratch. (With many more to come!). Create your levels in minutes instead of hours, and customize the project fully to your needs easily using the available editor windows and scriptable objects or by modifying the included prefabs and demo scenes.
Installation
This asset requires some packages to be installed beforehand so please check the online documentation or the included installation guide for instructions and links to each required package.
UNITY VERSION SUPPORT
- 2021.3
- 2022.3
- Unity 6+ (Tested on 6.0, 6.1 and 6.2)
FEATURES
🛠 Level editor
- Preview all changes instantly.
- Immediately enter playmode to quickly test a level.
- Undo and redo support.
- Place, remove, color and swap brick types.
- Place Power-ups to drop from the selected bricks.
- Interactable objects support.
- Supports different bricks and objects sizes per stage.
- Easily add goals and modify their settings.
- Generate random stages (Brick Layout) with a click.
- Runtime stage creator for players (alpha).
🎨 Customize and extend
- Edit game settings with an editor window and scriptable objects.
- Easy to replace graphics & audio by editing the demos scenes and prefabs.
🎮 Input support for touch, mouse, keyboard and gamepad.
* Limited UI navigation support on v1.0.0 for gamepad and keyboard.
💾 Save system
💣 Power-ups system (7 included)
- Paddle extend / shrink
- Extra ball
- Fireball
- Magnet
- Ball speed up / down
- Random item
- Big ball
💎 Monetization ready features
- Energy / lives system.
- Rewarded ads.
- Premium IAP to remove ads and unlock new features.
AND MORE
- Main menu, settings, pause menu.
- *Works on most resolutions and aspect ratios.
- Stage selection with previews.
- Loading screens.
- Multiple modes and difficulties.
- Score system with multiplier.
- Pooling.
- Complete project demo scenes.
- AdMob integration.
- 3 brick types and 7 stage goals included.
- 2D support only for now (ortographic camera and sprite renderers).
- Demos scenes designed for mobile portrait orientation.
*Minimal support for landscape introduced to support standalone platforms.
Check the documentation for more details.
For support, questions or any issues with the asset please contact the support email.
If you are a customer, please include your invoice number.
Price $199.99
Bunny in hoodie by Maru3D
Number of Unique Meshes: 3
Vertex Count:
Faces: 2034
Verts: 2028
Edges: 4057
Rigged: (Yes)
Number of Characters: 1
Animated: (Yes/No)
Number of Animations: 6
Animation Types (Root Motion/In-place): 5/1
Number of Materials: 4
Number of Textures: 16
Texture Resolutions: (2048X2048)
Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
Bunny in hoodie
Stylized Low poly character. Hand painted textures.
Faces: 2034
Verts: 2028
Edges: 4057
Features:
3 skins
4 Materials
16 Textures
6 Custom Animations
Price $15.00
Royal Reception Counter - Game Ready by Imersual Studio
Number of textures: 3
Texture dimensions: 4096 (4K)
Polygon count (triangles): 3930
Number of meshes: 1
Number of prefabs: 1
Rigging: No
UV mapping: Yes
Materials / texture maps: PBR
Render Pipeline: URP-ready (Unity) + clean game-ready mesh
This package includes a single game-ready carved reception desk / lobby counter inspired by ancient Persian relief motifs. It’s ideal as a front desk, checkout counter, info desk, or bar-style counter for historical, fantasy, palace, museum, hotel lobby, boutique, and RPG interior scenes. The model is not customizable (no alternate variants included), but it’s built with clean UVs and 4K PBR textures, and is URP-ready for quick drop-in use in Unity.
Price $8.99
Old and Rusty Water Tanks 4 by 32cm
Total tris 6000. 10000 verts.
Textures 32 (4096pix)
Meshes 1
Prefabs 4
Old water tanks based in real ones. Real scale. 3 texture sets.
Comes with 2 materials of 4096x PBR textures including Albedo, Normal, Metalness, Roughnes AO and unity HDRP mask.
Separate mesh with 3 levels of LODs included.
Total tris 6000. 10000 verts.
Suitable for fields, cities, factories, warehouses, etc..
Price $4.99
Old and Rusty Water Tanks 3 by 32cm
Total tris 4000. 8000 verts.
Textures 32 (4096pix)
Meshes 1
Prefabs 4
Old water tanks based in real ones. Real scale. 3 texture sets.
Comes with 2 materials of 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and unity HDRP mask.
Separate mesh with 3 levels of LODs included.
Total tris 4000. 8000 verts.
Suitable for fields, cities, factories, warehouses, etc..
Price $4.99
Water Tanks Pack 3 by 32cm
Total tris 4000. 8000 verts.
Textures 32 (4096pix)
Meshes 1
Prefabs 4
Water tank based in real ones. Real scale. 3 texture sets.
Comes with 2 materials of 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and unity HDRP mask.
Separate mesh with 3 levels of LODs included.
Total tris 4000. 8000 verts.
Suitable for fields, cities, factories, warehouses, etc..
Price $4.99
Old and Rusty Water Tanks 2 by 32cm
Total tris 4000. 9000 verts.
Meshes 1
Prefabs 4
Textures 32 (4096pix)
Old water tanks based in real ones. Real scale. 3 texture sets.
Comes with 2 materials of 4096x PBR textures including Albedo, Normal, Metalness, Roughness and AO. Unreal ARM mask texture included (ao, rough, metal) and unity HDRP mask.
Total tris 4000. 9000 verts.
Separate mesh with 3 levels of LODs included.
Suitable for fields, cities, factories, warehouses, etc..
Price $4.99
Water Tanks Pack 2 by 32cm
Total tris 4000. 9000 verts.
Textures 32 (4096pix)
Meshes 1
Prefabs 4
Water tank based in real ones. Real scale.
Comes with 2 materials of 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and unity HDRP mask.
An rusty/old texture set also included.
Separate mesh with 3 levels of LODs included
Total tris 4000. 9000 verts.
Suitable for fields, cities, factories, warehouses, etc..
Price $4.99
Old and Rusty Water Tanks 1 by 32cm
Total tris 5000. 10000 verts.
Meshes 1
Prefabs 4
Textures 32 (4096pix)
Old water tanks based in real ones. Real scale. 3 texture sets.
Comes with 2 materials of 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and unity HDRP mask.
Separate mesh with 3 levels of LODs included.
Total tris 5000. 10000 verts.
Suitable for fields, cities, factories, warehouses, etc..
Price $4.99
Water tanks pack 4 by 32cm
Total tris 6000. 10000 verts.
Textures 32 (4096pix)
Meshes 1
Prefabs 4
Water tank based in real ones. Real scale.
Comes with 2 materials of 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and unity HDRP mask.
3 levels of LODs included.
Total tris 6000. 10000 verts.
Suitable for fields, cities, factories, warehouses, etc..
Price $4.99
Dreamcore Camera FX Pack by MorphLandOfficial
•CRT effect with color bleeding, chromatic fringing, and scanlines
•Pixelation with adjustable resolution
•Fisheye / barrel distortion with zoom compensation
•Vignette with adjustable color (black, white, or any tint)
•Bloom / glow with threshold and spread controls
•Wave distortion for animated CRT wobble
•Binary / 1-bit dithering with Bayer pattern and custom colors
•All-in-one Retro Camera Suite component with toggleable sections
•Individual standalone components for each effect
•Real-time editor preview (no Play mode required)
•Custom Inspector UI with foldout sections
•Compatible with Built-in and URP pipelines
•Runtime C# API for scripted control
•Lightweight single-pass GPU shaders
Dreamcore Camera Fx Pack is a set of drag-and-drop post-processing effects that give your game a retro, analog, or lo-fi look. Every effect runs in the editor without pressing Play, so you can tune the look in real time.
Includes both standalone single-effect components and an all-in-one Retro Camera Suite that combines everything into one component with toggleable sections.
No render pipeline packages required. Works with Built-in Render Pipeline and Universal Render Pipeline (URP). Just add a component to your camera and adjust the sliders.
All effects are GPU-based and run in a single pass, keeping performance impact minimal. Fully customizable via the Inspector with polished custom editors, or at runtime via simple C# API calls.
Price $4.99
Clownfish Bundle by Zacxophone
Number of meshes/prefabs: 6
Number of Materials: 6
Number of textures: 18
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps (e.g., PBR): PBR
No LOD
Animation count: 1
Number of textures: 3
Texture dimensions:4096x4096
Polygon count of Fish: 2278 faces
Animation count: 1
Number of textures: 3
Texture dimensions:4096x4096
Polygon count of Fish: 2278 faces
Animation count: 1
Number of textures: 3
Texture dimensions:4096x4096
Polygon count of Fish: 2278 faces
Animation count: 1
Number of textures: 3
Texture dimensions:4096x4096
Polygon count of Fish: 2278 faces
Animation count: 1
Number of textures: 3
Texture dimensions:4096x4096
Polygon count of Fish: 2278 faces
Animation count: 1
Number of textures: 3
Texture dimensions:4096x4096
Polygon count of Fish: 2278 faces
"Clownfish Bundle" includes the 6 following Animated Clownfish:
- Common Clownfish
- Black Ice Platinium Clownfish
- Picasso Clownfish
- Black Storm Clownfish
- Gold Stripped Maroon Clownfish
- Black Ocellaris Clownfish
After purchasing this bundle, visit each linked package to claim them for free.
Import:
Download each packages via the links above, import it into Unity and Check all the files you need and the correct pipeline folder. Uncheck the two other pipeline folder
Misc. information
For any questions, please contact me, I'll be glad to help :)
You can also check my social networks, I often post renders of my works!
Mail: zacxophone3d@gmail.com
Price $49.99
GradientFX Pro by DvaLux
50+ built-in visual effects: Dissolve, Hologram, Glitch, Plasma, Fire, Aurora, Portal, Lightning, Wireframe, Iridescent, and more
10+ gradient mapping modes: UV, World Position, Radial, View Angle, Height, Screen Space, Normal Direction
Full URP, HDRP, and Built-in Render Pipeline support with auto-detection
Professional color libraries: Pantone (Classic, Fashion, Metallic, Color of Year), Adobe Color Themes, Material Design, Tailwind
Over 1000 curated colors organized by category
Runtime C# API: AnimateOffset, AnimateDissolve, AnimateIntensity, PulseEmission
Custom ShaderGUI with gradient editor, curve editor, and effect browser
Editor Dashboard with preset management and material overview
GPU Compute shader support for advanced effects
Material pooling and texture caching for optimized performance
Preset system for saving and sharing material configurations
Demo scene with 5 showcase materials and interactive controls
Full HTML documentation with setup guide and API reference
PropertyBlock support for per-instance rendering without material duplication
GradientFX Pro is a comprehensive gradient shader system for Unity that lets you create stunning visual effects using dynamic gradients, curves, and color palettes. From
simple color transitions to complex effects like holographic, dissolve, plasma, aurora, and glitch everything is controlled through an intuitive editor interface with
real-time preview.
The toolkit is fully customizable and suitable for any genre. Use it for sci-fi UI elements, fantasy magic effects, stylized environments, neon cyberpunk visuals, mobile
game interfaces, or realistic material enhancements. Every effect can be fine-tuned through the inspector or animated at runtime via the C# API.
GradientFX Pro includes a built-in color library with professional Pantone, Adobe, Material Design, and Tailwind palettes over 1000 curated colors ready to use. The
preset system lets you save and share material configurations across your team.
All three Unity render pipelines are supported: Built-in, URP, and HDRP. The shader automatically detects your pipeline and applies the correct variant. No manual setup
required just assign the material and start creating.
The package includes a demo scene showcasing all effects with pre-configured materials (Aurora Borealis, Cyberpunk Neon, Galaxy, Holographic, Sunset Fire), full HTML
documentation, and a runtime API for animation and dynamic control.
Compatible with Unity 2022.3 LTS and newer. Full source code included.
Price $21.99
Astronaut Controller | Physics based Sci Fi/Space/Planet Exploration Template by Golem Kin Games
Switch profiles instantly to go from Moon arcade, to Mars realism, to pure zero-G EVA.
Ideal For
- Space exploration games
- Sci-fi shooters & platformers
- EVA & space station gameplay
- Moon / Mars simulators
- Sandbox physics projects
- Puzzle games with gravity mechanics
Includes
- Physics-based astronaut controller
- Jetpack flight system
- Magnetic boots system
- Optional fuel + UI support
- Camera controller
- Audio system
- Animator integration
- Events for gameplay hooks
- Example profiles (Moon-like defaults)
Designed For Developers
- Rigidbody-based (no kinematic hacks)
- Clean state-driven architecture
- Unity Events for easy extension
- Works with any character model
- No hard dependencies
LOW-G ASTRONAUT CONTROLLER
Physics-Driven Movement for Low-Gravity & Zero-G Gameplay
The Low-G Astronaut Controller is a fully physics-based character controller designed for Moon, Mars, space station, and zero-gravity environments. It combines floaty low-gravity ground movement, responsive jetpack flight, magnetic boots for walking on any surface, and an optional true zero-G mode for EVA-style gameplay.
Built for flexibility and feel, this controller supports both arcade-style fun and more realistic simulation, all driven by a configurable profile system.
Core Features
Low-Gravity Ground Movement
- Configurable gravity values (Moon, Mars, Earth, or custom)
- Floaty jumps with long hang time
- Multiple air jumps (jetpack bursts)
- Responsive air control
- Coyote time and jump buffering
Jetpack Flying
- Toggleable 6DoF jetpack flight
- Full directional control (horizontal + vertical)
- Boost mode for fast traversal
- Launch force when activating from ground
- Optional fuel/stamina system with UI support
Magnetic Boots
- Walk on walls, ceilings, spheres, and asteroids
- Automatic surface alignment and edge climbing
- Dynamic gravity reorientation
- Seamless transitions between surfaces
- Jump-off and detach mechanics
Optional Zero-G Mode
- Disable gravity for true space movement
- Inertia-based floating with momentum
- Thruster propulsion and surface push-off
- Stabilization assist for smoother control
Animator & Audio Ready
- Full Animator parameter integration (movement, states, triggers)
- Ground, jetpack, and magnetic footstep sounds
- Jetpack and thruster audio
- Magnetic boots attach/detach sounds
- Velocity-based pitch variation
Profile-Driven Configuration
All movement behavior is controlled via a reusable Profile:
- Gravity strength & direction
- Ground movement speeds & acceleration
- Jump forces, air jumps, and hover behavior
- Jetpack flight tuning
- Magnetic boots strength and detection
- Optional fuel system
Price $30.00
2D Mobile Game GUI Pack by Borae
- 60 2D UI elements
- Fully 9-sliced sprites
- PSB, PNG and SVG source files
- Unity demo scene with example UIs
- Compatible with Built-in RP, URP, HDRP
A glossy gradient vector 2D UI asset pack designed for casual and mobile games.
Includes 60 UI elements including buttons, icons, tiles, and panels in multiple shapes and color variations ideal for for rapid prototyping and layout design.
All assets are fully 9-sliced, allowing clean scaling across different resolutions.
A Unity demo scene is included with ready-made UI examples like a shop screen, reward popup, a demo puzzle game layout and more.
Features
🎮 60 glossy UI elements
✂️ Fully 9-sliced
🧩 Buttons, panels, tiles, icons
🛠️ Unity UI (uGUI) ready
📱 Mobile-friendly
🖼️ PSB, PNG and SVG source files included
🧪 Demo scene with various UI elements
Suitable for
📱 Mobile & casual games
🧠Puzzle / match-style games
📐UI prototyping
Price $9.99
100 Icons - Casual Mobile Game Pack by Borae
• 100 unique casual game icons
• Transparent PNG files (128×128, 512×512, 1024×1024)
• Scalable SVG vector files
• Consistent style and color palette
• Optimized for Unity UI
• Ready for mobile projects and prototyping
• Clean edges for small-size readability
• Suitable for light and dark backgrounds
Casual Mobile Game Icons — 100 Pack is a clean and colorful icon set made for mobile game UI 🎮
Includes 100 gradient vector art icons designed for buttons, menus, currency, rewards, boosters, settings and common gameplay elements. Clear and easily recognizable icons with consistent detail, outlines and gradient lighting, ensuring a cohesive look across your game interface.
Perfect for casual, hyper-casual, puzzle and match-3 games.
📦 Included:
• Ready-to-use transparent PNG files in 3 optimal resolutions(128, 512, 1024)
• Scalable SVG vector source files included (designed in Figma)
Price $14.99
Stylized graveyard I by Dmitriy Dryzhak
This pack contains a stylized hand-painted cemetery constructor. Here you will find both a demo stage, assembled in advance, and a lot of individual assets with which you can create a landscape of any configuration.
Support, URP and HDRP shaders are here:
My Discord group
Triangles counts from 150 to 35000
Price $30.00
Scene Switcher Tool V2 by SpellTechGamesStudio
Supported OS: Windows, Mac...
Unity Versions: 2022.3 LTS, 6000.0+
Features:
- Bookmark your favorite scenes
- Quickly open scenes from a searchable list
- Toolbar dropdown for quick access
- Drag & drop scenes into the bookmark list
- Additive load support
- Scene pinging in Project window
- Auto-layout for editor window
- Bookmark save persistence
Tag Manager
- Assign tag to the scene
- Manage the scene by Tag
- Set Tag Color
Toolbar Button:
If enabled in settings, a button appears next to the Play Mode controls.
Click it to quickly switch scenes or add the current scene to bookmarks.
Main Window Overview:
- Search Bar: Filter scene names in real time.
- Mode Selector: Bookmarks or Scenes In Build.
- Scene List: Click to select, double‑click to open.
- Action Buttons:
* Load (Single) – Opens selected scene
* Additive Load – Opens scene additively
* Ping – Highlights scene in Project
* Add Current Scene – Bookmark current scene
* Remove Selected / Remove All – Manage bookmarks
* Settings – Adjust layout and behavior
* Credits – Shows contributors
Plugins:
Scene Combo :
- Create a list of scenes.
- Load Combo
Supports Unity 2022.3 LTS and Unity 6 (6000.0+)
The Scene Switcher Tool is a lightweight but powerful Unity Editor extension that makes navigating scenes fast, simple, and efficient. Instead of searching through project folders or reopening the Build Settings panel, developers can instantly switch scenes, bookmark favorites, and access everything from a clean UI or a convenient toolbar shortcut.
Price $4.99
Third Person RPG Controller | Physics based RPG/Action Adventure Template by Golem Kin Games
REQUIREMENTS
• Unity 2021.3 or newer
• Built-in Render Pipeline (works with URP/HDRP)
• NavMesh for enemy AI
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Perfect for action RPGs, hack-and-slash games, adventure games, or any project needing solid third-person combat. Clean, commented code makes customization easy.
A complete, production-ready character controller for third-person action RPGs. Features smooth platformer-style movement, satisfying combat, intelligent enemy AI, and all the systems you need to build your game.
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CORE FEATURES
▸ RESPONSIVE MOVEMENT
• Walk and sprint with smooth acceleration
• Double jump with configurable air jumps
• Coyote time and jump buffering for forgiving platforming
• Variable jump height (release early for shorter jumps)
• Wall slide prevents getting stuck on geometry
▸ SATISFYING COMBAT
• Light and heavy melee attacks with combo system
• Ranged attacks with projectiles
• Lock-on targeting with automatic target switching
• Dodge roll with invincibility frames
• Knockback and hit feedback
▸ STAMINA SYSTEM
• Drain stamina for sprinting, dodging, and attacks
• Configurable regeneration with delay
• Visual feedback via included HUD
▸ ENEMY AI
• Finite State Machine: Idle, Wander, Chase, Attack, Stagger
• Melee enemies that chase and combo attack
• Ranged enemies that keep distance, strafe, and reposition
• Aggro system - enemies chase whoever attacked them
• NavMesh pathfinding with line-of-sight detection
• Fully configurable via ScriptableObjects
▸ DESTRUCTIBLES
• Breakable barrels, crates, pots
• Debris spawning with physics
• Item drops with configurable count and chance
• Hit effects: particles, sounds, flash, wobble
▸ COMPLETE SYSTEMS
• Health with invincibility frames
• Auto-respawn with checkpoints
• Player HUD (health bar, stamina bar, currency)
• Inventory for coins/currency
• Third-person camera with lock-on mode
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EASY SETUP
1. Add RPGPlayerController to your character
2. Create a Player Profile ScriptableObject
3. Tweak settings in the Inspector
4. Done!
All components auto-configure. Camera creates itself if missing. Full documentation and prefabs included.
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MODULAR & EXTENSIBLE
Every system is independent and communicates via events:
• OnJump, OnLand, OnDodgeStart, OnDodgeEnd
• OnMeleeAttackStart, OnMeleeAttackEnd
• OnRangedAttackStart, OnRangedAttackEnd
• OnDamaged, OnDeath, OnRespawn
• OnStaminaChanged, OnCoinsChanged
Easy to hook into for audio, VFX, achievements, or any custom logic.
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WHAT'S INCLUDED
• Player Controller with all subsystems
• Enemy AI (melee and ranged variants)
• Destructible environment objects
• Player HUD prefab
• Projectile system
• Training dummy for testing
• ScriptableObject profiles for easy tuning
• Full source code (C#)
• Comprehensive documentation
• Demo scene
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Price $30.00
