Vj Pack Vol01 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets: 10
Number of Texture: 11
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Lights Flashing 5 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 30
Number of Materials: 2
Number of sprite sheets: 30
Number of Texture: 31
Works with any render pipelines
Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
News Background Pack by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 8
Number of Materials: 2
Number of sprite sheets: 8
Number of Texture: 9
Works with any render pipelines
Over 08 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Abstract Transitions (17.06.22) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets: 120
Number of Texture: 121
Works with any render pipelines
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
TypographyGameSystem by RigxorZeroDev
Technical details
- Developed with Unity 6.0 (6000.0.51f1).
- Compatible with Unity 2021.3 LTS or higher.
- Modular and decoupled architecture.
- Included components:
WordManager – Handles words and word sets.
InputHandler – Processes player input.
ScoreManager – Dynamic scoring system.
TimerManager – Timer control (global and per word).
GameManager – Overall game flow controller.
WordSetManager – Configurable lists with JSON support. - Public events for word completion, score updates, and timeouts.
- Includes fully functional demo scene.
- Well-commented C# code.
- No external dependencies.
- Optimized for 2D and 3D.
Typing System Modular para Unity es una herramienta diseñada para acelerar el desarrollo de videojuegos y aplicaciones que requieren mecánicas de escritura o mecanografía. Su enfoque modular permite integrar fácilmente los diferentes componentes según las necesidades de cada proyecto, reduciendo el tiempo de programación en la lógica central.
Características principales:
- Gestión de palabras mediante listas configurables y cargables desde JSON.
- Dificultad adaptable según el puntaje del jugador.
- Sistema de puntuación dinámico con reinicio fácil de implementar.
- Temporizador configurable por partida o por palabra.
- Eventos integrados para detectar palabras completadas y actualizaciones de puntaje.
- Arquitectura modular con componentes independientes (WordManager, InputHandler, ScoreManager, TimerManager, GameManager, WordSetManager).
- Escena de demostración incluida, lista para probar y extender.
- Fácil de extender y personalizar, sin depender de UI o estilos gráficos predefinidos.
¿Por qué elegir este asset?
- Ahorra tiempo en la creación de sistemas de mecanografía.
- Se adapta a distintos géneros: educativos, arcade, RPGs, minijuegos de entrenamiento, etc.
- Brinda flexibilidad al desarrollador: personaliza o reemplaza solo lo que necesites.
- Tus comentarios y reviews ayudan a mejorar continuamente el sistema. Como es mi primer asset, agradezco todo tipo de críticas constructivas.
Modular Typing System for Unity is a tool designed to speed up the development of games and applications that require typing mechanics. Its modular approach allows you to easily integrate different components depending on your project’s needs, reducing the time spent coding core logic.
Key Features:
- Word management with configurable lists and JSON loading support.
- Adaptive difficulty based on player score.
- Dynamic scoring system with easy reset support.
- Timer system configurable per game or per word.
- Built-in events for word completion and score updates.
- Modular architecture with independent components (WordManager, InputHandler, ScoreManager, TimerManager, GameManager, WordSetManager).
- Demo scene included, ready to test and expand.
- Easy to extend and customize, with no dependency on predefined UI or visual styles.
Why choose this asset?
- Save development time when creating typing systems.
- Fits multiple genres: educational, arcade, RPGs, training minigames, and more.
- Flexible for developers: customize or replace only what you need.
- Reviews and feedback help continuously improve the system. As this is my first asset, I welcome all constructive criticism.
Price $9.99
Monster Mushroom by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: 7884
Number of Shaders and Material Instances:1/2
Number of Textures:6
Texture Resolutions:4k
Supported Development Platforms:pc
Windows: Yes
Mac: no tested
Documentation: no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- If you have any questions, please email
- Monster Mushroom fantasy monster
- Customization colors
- You can compare the creature's size with the mannequin in the screenshot.
- animations from the video are not included in the project
Price $34.99
OWA Bridges 01: Truss by Bohn Studios
Bridge pack including 16 prefabs / FBX bridges. Bridges 1-12 use a single material Utility atlas that allows prefabs to be combined with each other into a single draw call. This atlas shares core textures with many environment props in the OWA series, providing maximum optimization flexibility for experienced users. The atlas full resolution is 8192 x 8192 and can be downgraded gracefully per target build device(s).
Bridges 13-16 use a single tiling material that can be swapped out with your own custom materials if you choose. These variations have UV's that allow for easy texture and material swapping. The simple UV variations have included texture example between 1024 x 1024 and 4096 x 4096.
All bridges range from 1852 triangles to 4036 triangles. No LOD's or alt meshes are included, nor needed in most modern hardware scenarios.
Price $25.00
OWA Road Signs 01 by Bohn Studios
A collection of road signs that use an atlas for super fast performance and ease of use. 130+ prefabs included with variations of individual signs and signs on posts.
- Common road signs for your scenes.
- 130+ prefabs (1/2 is on a pole, the other half is not).
- Atlased in 1 material that contains 4096 x 4096 textures including albedo and metallic
Included signs:
Stop sign, yield, no trucks, speed limit 50, do not enter, wrong way, begin / end higher fines zone, traffic laws photo enforced, no pedestrians or bicycles, no motor vehicles, no commercial vehicles, Authorized vehicles only, no turns, crosswalk, begin left turn lane, and many more!
Price $25.00
FREE Low Poly Spaceships by Gastikara
min triangle count is 1648 tris
average triangle count is 2180 tris
max triangle count is 2756 tris
This package includes seven free low‑poly spaceship models for Unity. They are lightweight and optimized for fast performance, making them suitable for mobile and PC projects.The pack is ideal for prototyping space shooters, RTS games, or any sci‑fi project that needs simple but clean spaceship assets.
Price $0.00
BREAD PETS - 20 Animated Mini Animals by ZeroAxisWork
- Each model has its own texture.
- Texture resolution: 2048x2048.
- Polygon count ranges from 1000 to 3200.
- Rigging: Yes.
- Number of meshes/prefabs: 1x1
- The package includes 6 animations: Idle, Move, Run, Jump, Attack, Take Damage.
- UV mapping: Yes.
- It includes an optional Built-in Flat shader.
The package also works on later versions of Unity.
Tested on Unity 2022.3.62f2.
The package contains 20 carefully crafted, textured, and animated animals, perfectly suited for your project.
List of animals:
Fox, Rat, Cat, Chicken, Crocodile, Deer, Dog, Dragon, Elephant, Hamster, Hare, Hedgehog, Lemur, Lion, Monkey, Penguin, Piggy, Platypus, Raccoon, Skunk.
Please leave a review if you are satisfied with the product — it will help us create more for you :)
Price $19.99
Creature Monster 01 by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: 10336
Number of Shaders and Material Instances:2/3
Number of Textures:10
Texture Resolutions: 4k
Supported Development Platforms:pc
Windows: Yes
Mac: no tested
Documentation: no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- If you have any questions, please email
- Creature Monster 01 An enemy in a dark world
- Customization colors
- the eye shader is different from the video, and the project just has a color material
- blendshape for jaw (open)
- You can compare the creature's size with the mannequin in the screenshot.
- animations from the video are not included in the project
Price $39.99
Scary Mascot by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: 9014
Number of Shaders and Material Instances:1/1
Number of Textures:8
Texture Resolutions: 4k
Supported Development Platforms:pc
Windows: Yes
Mac: no tested
Documentation: no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- If you have any questions, please email
- Scary Mascot low poly
- Customization colors
- The ears have their own bones
- Additional bones -cc_ears_Lcc_ears_L_001cc_ears_Rcc_ears_R_001
Price $49.99
Raven Knight by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters:40k all
Number of Shaders and Material Instances:5/5
Number of Textures:25
Texture Resolutions: 4k
Supported Development Platforms:pc
Windows: Yes
Mac: no tested
Documentation: no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- If you have any questions, please email
- Raven Knight
- Customizable colors
- feathers,rag, raincoat simulated by cloth simulation
- animations from the video are not included in the project
Price $69.99
Toothy Fish 05 by buxoided
Rigged: Yes
Animated: Yes
Number of Animations:13
Animation types (Root Motion/In-place):all in place
Number of characters:1
Vertex counts of characters:11551
Number of Shaders and Material Instances:1/1
Number of Textures:7
Texture Resolutions: 4k
Supported Development Platforms:pc
Windows: Yes
Mac: no tested
Documentation: no
Important/Additional Notes:no
Toothy Fish 05
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- If you have any questions, please email
- Customization colors (Watch Video)
- rigged
- animated - 13 animations3 attack3 hitdeathswimswim fastswim Up/ down/ left/ right
Price $29.99
Anime Epic Combat Sound Effects Pack 2 [Bass] (AAA) by WOW Sound
Audio file types: wav
Sample rate: 48kHz
Bit depth: 24 bit
Additional: Stereo
314 Anime Epic Combat Sound Effects!
An extended sequel to our best selling Anime Epic Combat pack. Made for anime fighting games, battle animations, action videos, YouTube creators, and developers who need extremely powerful bass heavy sound effects for their combat scenes.
This sound effects library delivers a wide range of intense and high impact anime audio, including deep bass distortion, drop bass, explosive hits, heavy impacts, punches, kicks, energy skills, whooshes, bone cracks, and shattering debris. Every sound is designed to elevate overpowered characters, boss fights, transformation moments, and high impact battle sequences with massive cinematic weight.
Perfect for creators working on anime inspired games, Japanese style action, combat driven videos, animated series, and livestream edits that need dramatic power and aggressive low end sound design.
These sounds are so powerful they can dominate the scene by themselves. Use with caution and prepare for maximum epicness.
▼ What’s inside the pack?
- 19 Designed Bass Distortion/Bass Drop
- 60 Designed Epic Combat Sequences
- 16 Elemental Elements (Electric, Water, Ceramic)
- 73 Combat hits (Tonal Hits, Punches, Kicks, etc)
- 8 Explosions
- 80 Skill Activate/Magic
- 58 Whooshes (Wind, Water, Transition, Eerie, etc)
VIEW SOUND LIST | MAKING OF / BTS
Tutorial: Anime Example 1, Anime Example 2
[ Support Email: support@wowsound.com ]
And if you have any music genres you would like to hear but are currently not available in our store, do drop us an email! We will be most excited to try to create your desired sound effects and music for you!
* We release new packs regularly so there will always be the latest and most up-to-date music and sounds for your game projects!
Price $59.00
Toon nuke VFX by Hovl Studio
Textures sizes vary from 2048x2048 to 64x64.
Effect is very simple and optimized. Mostly uses models for the shape.
Supports URP/HDRP by default. Supports BiRP using Shader Graph. Shader Graph is required which is installed together with this asset. All effects work on all platforms. They can be easily re-sized and re-colored.
Better looks with the post process "Bloom" from the "Volume" component.
Contact me if you have any problems or questions. Contact methods on the profile page.
Price $9.50
Better glowing orbs pack by Hovl Studio
Texture sizes from 1024 to 256 px.
Shader Graph is required for orbs to work on Built-In render. It is installed with this asset.
Total 15 prefabs!
Introducing Better Glowing Orbs Pack, the fifth and most advanced entry in my Glowing Orbs series — and the highest-quality orb collection available on the entire Asset Store.
This pack pushes visual fidelity to a new level, delivering stunning glow effects, crystal-clear details, and fully customizable materials suitable for any genre or style.
Whether you’re building a fantasy RPG, sci-fi shooter, puzzle game, VFX sequence, UI animation, or magic-based combat system, these orbs will instantly enhance your project with premium, professional-grade visuals.
Key Features
- Best quality on the Asset Store — meticulously crafted meshes, perfect glow gradients, clean silhouettes and zero artifacts.
- Optimized textures sizes with perfectly balanced emissive maps.
- AAA-grade glow & bloom response that works beautifully with Unity’s HDRP/URP and bloom post-processing.
- Highly customizable materials — easily adjust color, glow intensity, animation speed, distortion, transparency, and more.
- Multiple orb styles: magical, elemental, sci-fi, cosmic, arcane, crystalline, rune-infused and many others.
- Optimized performance — ideal for mobile, VR, PC and consoles.
- Ready-to-use prefabs so you can drag & drop instantly into your scenes.
Ideal For
- Magic and spell systems
- RPGs, MMOs, adventures
- Sci-fi interfaces, holograms, power cores
- Puzzle or casual games
- Collectibles, pickups, quest items
- Cutscenes and cinematic sequences
- UI animations, icons, transitions
Why This Pack?
Because it's not just another orb pack — it’s the definitive glowing orb solution, built with experience from four previous asset releases and refined to perfection.
If you want the best-looking glowing orbs in the Unity Asset Store, this is the pack.
Price $17.00
Ultimate Boss Fight Music Pack: Legends of Combat by Celeris Lab
- Audio File Type: WAV
- Sample Rate: 48kHz
- Bit Depth: 16-bit
- Loopable: Yes
- Channels: Stereo
- File Organization: All 168 files are logically named and tagged for instant searching (bfm_num_tag_name.wav).
🔥 COMMAND THE BATTLEFIELD WITH LEGENDARY MUSIC! 🔥
Give your boss encounters the powerful, custom-tailored soundtrack they deserve. Ultimate Boss Fight Music Pack: Legends of Combat is a massive and diverse professional library, providing the perfect music to score every epic confrontation in your game, from towering titans to frantic cybernetic foes.
This pack is structured to give you maximum flexibility. It contains 50 unique musical themes, and many are provided with a toolkit of component files, allowing for easy and dynamic implementation in your game engine. These components are:
- Full Versions
- Cinematic Intros
- Seamless Loops
- Resolving Stingers
✨ WHAT YOU GET ✨
- 🎵 168 Total Audio Files: A huge, ready-to-use library of professionally crafted music.
- ⚔️ 50 Unique Musical Themes: A diverse foundation of core compositions, each with a distinct identity.
- 🔄 Gameplay Ready Loops: Every single theme includes a dedicated, seamless loop, built for game implementation.
- 👑 Massive, Searchable Variety: A carefully balanced mix of genres and moods to fit any game world.
💥 A THEME FOR EVERY LEGEND OF COMBAT 💥
This collection covers a huge range of styles, all organized with a clear and searchable naming convention (bfm_001_tag_name.wav). Find what you need in seconds!
- 🎸 Rock & Industrial: For gritty, powerful, and relentless mechanical encounters.
- 🤖 Cyberpunk & SciFi: For high-tech, futuristic, and dystopian showdowns.
- 🏰 Fantasy & World: For ancient gods, magical duels, and desert titans.
- 🕹️ Chiptune & Retro: For charming pixel-art villains and classic arcade-style bosses.
- 😱 Dark & Horror: For menacing, terrifying, and truly unsettling creatures.
- ...and Heroic, Epic, Frantic, and Driving themes to capture the perfect emotion!
📜ROYALTY-FREE LICENSE📜
All music is licensed under the standard Unity Asset Store EULA. Here is a simple summary of what that means for you:
✅ You are free to:
- Use this music in your commercial and non-commercial projects forever (games, films, trailers, YouTube videos, etc.).
- Use the music in an unlimited number of projects.
- Edit and modify the music to fit your needs.
🚫 You are prohibited from:
- Re-selling or re-distributing the music files as a standalone product.
- Claiming ownership of the music compositions.
- Registering the music with YouTube Content ID or any other rights management service.
In short: You can use this music IN your project, but you cannot sell the music BY ITSELF.
✉️ SUPPORT
We are committed to supporting our assets. If you have any questions, or need assistance, please click on the "Publisher Info" tab (or my publisher name) and use the official "Customer Support" email link.
Elevate your game and give your bosses the legendary soundtrack they deserve. We can't wait to see what you create
Price $39.90
Sketchy Toon Shader (URP) by Funflower
Features
- Dynamic “hand-drawn” outlines that wobble using animated noise.
- Cel-shading with adjustable light thresholds and rim highlights.
- Blend mode control between Multiply and Additive for perfect texture compatibility.
- Optional ink grain overlay and color posterization.
- Lightweight, SRP-batcher ready and fully URP compatible.
- Clean, well-organized material inspector for fast iteration.
- Includes demo scene, ready-to-use materials, and stylized noise textures.
Compatibility
- Unity 2022.3 LTS or newer (tested on Unity 6).
- Universal Render Pipeline (URP 14+).
- Works on Windows, macOS, and consoles.
Included files
- Shader source (HLSL).
- Demo scene and example materials.
- Ink grain and noise textures (tilable).
- PDF documentation with setup guide and tips.
Bring your scenes to life with a unique toon look that feels hand-drawn and alive.
Sketchy Toon Shader is a lightweight, fully customizable URP shader that recreates the expressive style of sketch animation. Bold outlines that subtly move, sharp cel-shaded lighting, and a textured ink finish that gives every model a tangible, illustrated feel.
This package is designed for artists and developers looking to add a distinctive, stylized presentation to their projects. Whether you’re creating a comic-book adventure, an experimental short, or a stylized 3D world, this shader gives your assets a handcrafted edge without sacrificing performance.
The shader is built entirely in HLSL for the Universal Render Pipeline and works out of the box with Unity 2022.3 and newer versions, including Unity 6.
Note: Demo scene models are not included. Some were sourced from Sketchfab under commercial-use licenses.
Price $4.99
ECS N-Body Orbit Simulation by Parallel Cascades
Requires:
- Unity.Entities 1.3.14
- Unity.Physics 1.3.14
- Visual Effect Graph 17.0.4
ECS N-Body Simulation is a sample project with authoring components for setting up orbital simulation scenes with primary bodies and satellites - stars, gas giants, planets, moons, and asteroids, all affecting each other gravitationally and dynamically.
Using Unity's Data-Oriented Technology Stack (DOTS), this asset demonstrates high-performance gravitational physics through a clean, extensible ECS architecture.
🌟Key Features
- 🎯Automatic Orbit Calculation: With authoring components and editor systems, you can manually position celestial bodies in a scene, and the precise starting velocity and trajectory for a stable orbit will be calculated.
- 👁️In-Editor Orbit Preview: An Editor system simulates and renders orbit trajectories instantly as you modify the scene.
- 🌌Procedural Satellite Spawning: Procedurally generate complex scenes with a spawner authoring component that calculates nested orbits. Create gas giants with asteroid rings composed of hundreds of individual asteroids, all orbiting a central star.
- ✨ VFX Graph Integration: VFX Graph integration syncs with the ECS world to render beautiful orbital trails that visualize the complex movement of N-Body celestial bodies through space in real-time.
🎁Bonus Content Included
- 🌌Space Skybox VFX Graph: Free sample from the Procedural Space Skybox asset - a stunning VFX Graph skybox perfect for space environments (lite version without nebulas, full version available separately).
- 🪐Planet & Star Textures: High-quality pre-baked textures for planets, gas giants, and stars from the Procedural Planet Generation asset, ready to use in your scenes.
- 💡Custom Shader Space Lighting: Specialized shader-based lighting system that simulates illumination from a central star, giving your celestial bodies realistic lighting that responds to their position.
🚀Perfect For: Space simulation games • Orbital mechanics visualization • Learning ECS and DOTS through clean, extensible architecture
⚙️ Technical Requirements
Unity DOTS:
- Unity.Entities 1.3.14
- Unity.Physics 1.3.14
- Visual Effect Graph 17.0.4
Price $0.00
