Asset Store newest packages

Subscribe to Asset Store newest packages feed Asset Store newest packages
The newest packages in the Unity Asset Store.
Updated: 45 min 50 sec ago

Modular Radio Antenna by 32cm

2025, May 30 - 18:56
Modular radio or tv antenna

Polys 17000 (full antenna)

Textures 18

Prefabs 6

Meshes 6

Modular radio antenna. Real scale but scale as you needs. 3 materials. 4 objects, 2 sections and 2 cables (top and medium).

Included big full mesh antenna (the one in the pics, 6 sections and 6 cables but only 1 object) and also small full mesh antenna (only 3 sections and 3 cables, 1 object)

Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also HDRP mask. Compress them to your liking.

Total tris 4000. 2000 verts.

Suitable for roofs, exteriors, cities, apocalyptic scenes, etc..


Price $4.99

Wall and Floor Tiles pack 4 by 32cm

2025, May 30 - 18:56
8 different walls or floors seamless PBR textures.

Textures 72

8 different seamless PBR textures.


4096x4096px size with Albedo, Normal, Height, Roughness, Metalness, AO. PNG and TGA seamless textures. ARMH and HDRP mask (M, A, D, S) included. Compress them to your liking.


You can tile the textures for a a different scale


Suitable for kitchens, bathrooms, living rooms, basements, courtyards, etc...


Price $4.99

Brick textures 4 by 32cm

2025, May 30 - 18:56
8 different brick textures

Materials : 8

Textures: 74

8 different seamless PBR textures.

4096x4096px size with Albedo, Normal, Displacement, Roughness, Metalness, AO. PNG and TGA seamless textures. Texture hdrp included (metal, ao, detail, smooth) and ARMH (ao, roughness, metallic, height). Compress them to your liking.

Textures consist in a mix of old brick textures.

All ready for tessellation shaders.

Suitable for walls, basements, buildings, fences, etc...


Price $4.99

Brick textures Pack 3 by 32cm

2025, May 30 - 18:56
8 different brick textures

Materials : 8

Textures: 75

8 different seamless PBR textures.

4096x4096px size with Albedo, Normal, Displacement, Roughness, Metalness, AO. PNG and TGA seamless textures. Texture hdrp included (metal, ao, detail, smooth) and ARMH (ao, roughness, metallic, height). Compress them to your liking.

Textures consist in a mix of old brick textures.

All ready for tessellation shaders.

Suitable for walls, basements, buildings, fences, etc...


Price $4.99

Gaia Biomes Spawner Pack - BK v2 by Snow Star Games

2025, May 30 - 17:21
Gaia Biomes Spawner Pack that helps you create detailed and beautiful Unity scenes using BK assets.

Gaia Biomes Spawner Pack includes spawners for supported assets, allowing you to quickly populate your Unity terrain and create custom scenes with ease.


This spawner pack supports all Gaia versions: Gaia for Unity 2021, Gaia for Unity 6, Gaia Pro for Unity 2021, and Gaia Pro VS - Terrain, Trees, Grass & Water for Unity 6.

Note: Enjoy a 16.5% discount on v2 (Original Price - $120)!


Note: This asset is a Biomes Spawner for Gaia. It does NOT include any of the supported assets or Gaia itself.


This spawner pack supports all Gaia versions: Gaia for Unity 2021, Gaia for Unity 6, Gaia Pro for Unity 2021, and Gaia Pro VS - Terrain, Trees, Grass & Water for Unity 6.


I love beautiful asset packs! The thought of creating stunning landscapes excites me, so I start placing biomes... but then the reality of manually placing tens of thousands of objects sets in. It’s an incredibly time-consuming process.


Wouldn't it be great if you could generate endless landscape variations in just minutes?


The Gaia Biomes Spawner Pack allows you to do just that—quickly populate your terrain with natural elements in a few clicks, saving you weeks or months of manual work.


Note: This pack includes all content from the Gaia Biomes Spawner Pack - BK


Supported Assets:


Need help or want to know more?

Join Discord


Screenshots are captured directly using Unity Recorder.


Price $100.00

Essential Tools - Core by Astarbr Assets

2025, May 30 - 17:01
Core is the ultimate Unity framework for developers who refuse to waste time on boilerplate code. Get tools secure primitives, custom serializers—to build faster, safer, and cleaner.

Supported Unity Versions: 2018.1 or newer


Dependencies: Newsofton Json ( Minimal )


Included:


✔️ Essential Tools - Architect

✔️ Essential Tools - Mason

✔️ Essential Tools - Smith


Technical Details:


✔️ Compatible with all Unity project types

✔️ Full source code included

✔️ Thread-safe implementation

✔️ Minimal memory footprint

✔️ Editor-only functionality (no runtime impact)

✔️ Regular updates and support

✔️ Windows, macOS, and Linux compatible


Documentation:

CORE: PROFESSIONAL UNITY DEVELOPMENT FRAMEWORK


Elevate Your Unity Development Process


Are you tired of reinventing the wheel with every Unity project? Struggling with inconsistent coding practices across your team? Core provides a comprehensive framework that integrates professional best practices directly into Unity, allowing you to focus on creating exceptional games instead of writing boilerplate code.


🔑 Key Features:


🔧 Unique Attributes

Accelerate development with custom attributes that enforce consistency and simplify common coding patterns. Implement design patterns effortlessly and maintain clean architecture throughout your project.


📝 Automated Script Creation

Generate essential code structures instantly with our script creation framework. Create singletons, managers, controllers, and more with built-in debugging tools and proper architecture already implemented.


🔄 Diverse Enums

Standardize decision-making logic with our comprehensive enum library. Eliminate string comparisons, prevent typos, and make your code more readable and maintainable.


Unity Extensions

Enhance Unity's native functionality with specialized extensions that address common development challenges. Extend Transform, GameObject, Component, and other Unity classes with powerful time-saving methods.


🔢 Referenceable Primitives

Revolutionize your inspector workflow with scriptable variable primitives that can be easily referenced across your project. Maintain clean architectures while providing designers with intuitive tools.


📊 Scriptable Arrays

Harness the power of array-based scriptable variables for dynamic, organized data management. Perfect for inventory systems, skill trees, enemy configurations, and more.


🔒 Secure Primitives

Protect sensitive game data with security-enhanced primitives that utilize memory offsets to obscure values. Implement anti-cheat measures without complex cryptography knowledge.


💾 Custom Serializers

Handle complex data types not natively supported by Unity. Serialize dictionaries, nested collections, and custom structures while maintaining full inspector compatibility.


🛠️ Utility Tools

Access a comprehensive collection of utilities covering common development scenarios. From mathematical helpers to string manipulation, file operations to advanced debugging—Core has you covered.


📏 Enhanced Range Primitives

Work smarter with IntRange and FloatRange primitives that simplify min/max value handling directly in the inspector. Perfect for configurable game systems like damage ranges, spawn timers, and difficulty scaling.


Stop wasting time on boilerplate code and infrastructure. Core provides the solid foundation your Unity projects deserve, allowing you to focus on what matters—creating exceptional game experiences.


----------------------------------------------------------------------------------


📄 Third Party Notices

Chain includes third-party assets used ONLY to showcase tool features under their respective licenses:


Fonts:


  • 🔤 Bebas Neue Regular & Jerysey10 Regular (SIL Open Font License 1.1)

Images:


  • 🖼️ Kenney Packs (CC0 Creative Commons Zero License)
  • 🖼️ Itch io Packs (CC0 Creative Commons Zero License)

Libraries:


  • 📚 Newsofton Json (MIT)

For complete license details and attribution requirements, please see the Third-Party Notices.txt file included in the package.


Price $100.00

Arrow Rush - Hyper Casual Tap & Shoot Game Template by Logcat Team

2025, May 30 - 15:59
A lightweight Unity template with 1000 handcrafted levels, tap-to-shoot mechanic, and Unity Ads integration. Clean, no-sound, no-TextMeshPro setup — ideal for quick publishing.

- Unity Version: 2022.3.60f1 or newer

- Render Pipeline: Built-in Render Pipeline

- Platforms: Android, iOS

- UI System: Unity built-in UI (no TextMeshPro)

- Sound: Not included

- Ads: Unity Ads (Interstitial + Rewarded) integrated

- Documentation: Included (PDF / Markdown)

- Level System: 1000 levels using ScriptableObject (`ArrowRushLevelDesignData`)

- Code: Clean and well-commented C# scripts

- Dependencies: None

- Input: Tap (touch-based control)

Arrow Rush – Hyper Casual Tap & Shoot Game Template


Launch your own mobile game in minutes with this complete Unity template. Tap to collect arrows, match colors, and shoot. Comes with 1000 handcrafted levels, integrated Unity Ads, and clean structure — no audio, no TextMeshPro, no fluff.


🧩 Features:

- ✅ 1000 levels built using 'ArrowRushLevelDesignData' ScriptableObjects

- ✅ Unity Ads integration (Interstitial + Rewarded)

- ✅ Built-in ads editor: Window > Logcat.team > AdsSettings

- ✅ Clean mobile UI via ArrowUIHandler prefab (no TextMeshPro)

- ✅ Easy reskin with assets in Sprites/ folder

- ✅ Tap-to-play mechanic – instant feedback

- ✅ Fully mobile-ready (Android/iOS)

- ❌ No sound (silent by design)

- ❌ No 3rd-party dependencies


🛠️ Unity Requirements:

- Unity 2022.3.60f1 or newer

- Unity Ads enabled (via Services)

- Built-in UI system (no extra setup)


👤 Perfect For:

- Indie developers building hyper-casual games

- Game design students prototyping ideas

- Quick publishing to mobile stores

- Learning Unity mobile monetization


📧 Support:

✔ 24×7 support available

✔ Publishing and customization services available*


Contact: hifromlogcat@gmail.com


🚀 APK Demo

https://drive.google.com/drive/folders/1pFHPDfU6VLjCqxBciXF-nmj08S7n2oA0?usp=drive_link


Price $39.99

Object Notes — Editor Notes & TODOs by Nesbit Labs

2025, May 30 - 15:12
Add notes and TODOs to any GameObject in the Unity Editor. Stay organized with checkboxes, scene gizmos, and a clean, editor-only workflow.

🎯 Key Features

  • ✅ Add simple notes or full TODO lists directly to any GameObject
  • ✅ Editor-only — does not affect build size or runtime
  • ✅ Checkbox support for tracking progress on tasks
  • ✅ Custom scene gizmo to show which objects have notes
  • ✅ Overview window for viewing all notes in the scene (coming soon!)
  • ✅ Auto-select README splash on install with changelog and version info
  • 🧪 100% source code included — lightweight and modular

🔥 Limited Time Offer: This asset is free until July 15, 2025!

🔥 Grab Object Notes while it's free — this launch offer won't last forever. Regular price: $10 USD.


📌 Description

Quickly leave notes, reminders, and TODO checklists on any GameObject in your Unity scene.


Nesbit Labs: Object Notes is a lightweight, editor-only component that adds a personal notepad directly to the Inspector. Whether you're solo devving or managing a complex project, this tool helps you stay organized and focused — without ever leaving the Unity Editor.


💡 Perfect for TODOs, design notes, dev handoff, reminders, or marking WIP systems.

🧰 Use Cases

  • Track what still needs to be done in a level
  • Leave reminders to yourself or teammates
  • Design-level notes without needing 3rd party tools
  • Annotate puzzle logic, spawn logic, or AI patrols
  • Debug or flag broken prefabs in-scene

📦 Package Contents

  • NL_ObjectNotes.cs – The main component
  • NL_ObjectNotesEditor.cs – Custom inspector with rich UI
  • NL_SceneGizmoDrawer.cs – Optional gizmo to mark objects with notes
  • NL_SelectReadmeOnLoad.cs – Auto-selects README on install/project open
  • NL_ObjectNotes_Readme.cs + .asset – Welcome splash & changelog
  • Clean folder structure: Assets/Nesbit Labs/Object Notes/

📁 Installation

  1. Import the package
  2. Drag and drop the NL_ObjectNotes component onto any GameObject
  3. Start typing your notes or adding checklist items
  4. Done! Notes are saved automatically with your scene or prefab

🔒 License

This asset is released under the MIT License.


Free for personal and commercial use in Unity projects.


© 2025 Nesbit Labs



Price $0.00

Sci-Fi Battle Arena - Blue Base by RG Poly

2025, May 30 - 14:53
  • 124 3d models and Prefabs
  • Average polycount: 64~
  • Textures: 17, resolution from 2x2 to 2048x2048 (2 Sets for Tiles, 1 Atlas Map for Walls, the rest for the vfx and particles)
  • Materials: 23 ( Basicl it can be using only 6, the rest is just variation of colors)

Sci-Fi Battle Arena – Blue is a high-quality modular arena asset pack designed in a sleek sci-fi style, perfect for futuristic combat environments. This pack includes 124 stylized models, such as walls, barriers, tiles, and structural elements, all optimized for performance and flexibility.

Bring your battlegrounds to life with a wide range of dynamic VFX like sparks, neon lights, sci-fi energy lines, force fields, and more — ideal for intense multiplayer arenas, VR simulations, or sci-fi themed projects. The blue-themed aesthetic gives a distinct, immersive atmosphere that blends perfectly with modern and stylized sci-fi visuals.

✅ Key Features:

  • 124 modular sci-fi models (walls, barriers, floors, and more)
  • Futuristic blue visual style
  • Dynamic VFX: Dust, sparks with colision, force fields, glowing sci-fi lines, neons
  • Ideal for battle arenas, PvP maps, training simulators
  • Lightweight and game-ready
  • 1 Cartoon Sky HDRI Texture
  • 124 3d models and Prefabs
  • Average polycount: 64~

Whether you're building a close-quarters combat zone or a high-tech training facility, Sci-Fi Battle Arena – Blue gives you the tools to create visually stunning and interactive sci-fi environments with ease.


Price $25.00

Model2Icon - Generate Icons from 3D Model by Md Abul Hasan

2025, May 30 - 14:24
Model2Icon lets you convert any 3D GameObject into high-quality PNG or JPG icons with custom rotation, background, and resolution—all from within the Unity Editor.

🎯 Key Features:

  • 🧱 Convert any 3D GameObject into a high-resolution PNG or JPG icon
  • 🎨 Supports transparent backgrounds for clean UI integration
  • 🖼️ Built-in real-time icon preview window
  • 🔄 Adjustable camera rotation, framing padding, and background color
  • 📐 Choose from multiple resolutions: 32x32 up to 4096x4096
  • 💾 Automatically imports generated icons as Sprites
  • 🧠 User-friendly EditorWindow — perfect for beginners and pros alike

Tired of switching between Unity and external tools just to make icons? Model2Icon lets you generate perfect 2D icons from your 3D models — all without ever leaving the Unity Editor.

Whether you're building inventory systems, character selection screens, or a custom asset browser, Model2Icon gives you full control over the rendering process with an elegant and simple UI.


🛠️ Customization Options:

  • Set exact rotation angles for isometric or orthographic views
  • Adjust zoom/framing via camera padding
  • Choose solid or fully transparent backgrounds (RGBA)
  • Output to either PNG or JPG format
  • Auto-import saved images as Sprites ready for UI use

🧩 Use Cases:

  • Inventory icons
  • Equipment thumbnails
  • Custom asset previews
  • Character portraits
  • UI elements from 3D models

📁 Installation

  • Import the tool into your project via the Asset Store
  • Navigate to Tools > Model2Icon in the Unity Editor menu
  • Select a 3D model, adjust settings, and click Generate or Save Icon

📦 Package Includes

  • Fully optimized source code
  • Editor window for icon generation
  • Scene-independent render setup (no prefab dependencies)
  • README and quick-start instructions

Price $5.00

PS1 Style Van by inveni

2025, May 30 - 14:08
PS1 Style Van

Vertex Count: 350

Number of textures: 14

Texture dimensions: (512*512)

Number of prefabs: 14

Rigging: No

Animation: No

LODs: No

Texture maps: Albedo

PS1 (PSX) Style Van in various colors.


Textures:

  • Red
  • Orange
  • Yellow
  • Green
  • Blue
  • Grey
  • Rusty
  • Snowy

See also:


Price $5.99

Carrom Board Sounds by ShashiRaj Productions

2025, May 30 - 14:07
Strike, Slide, Score – The Sounds of Carrom Come Alive!

TOTAL UNIQUE SOUNDS: 271

Number of Audio Waves: 271 + 271

Sample rate / bit rate: 96kHz-24bit/44.1kHz-24bit 

Audio file types: Wav

Do Sound FX loop: No

Additional: Stereo 

Minutes of audio provided: 4:05

Supported Development Platforms:

Windows: Yes

Mac: Yes

"This sound pack features top-notch carrom board game sound effects, including striker and carrom men strikes (single and multiple), as well as handling sounds such as clanks, slides, friction, hits, and drops.


AUDIO DEMO

LIST OF SOUNDS


Categories:- 


Strikes

  •     Opening_Strike_Carrom
  •     Single_Strike_Carrom
  •     Single_Strike_Carrom
  •     Simple_Strike_Carrom
  •     Multi_Coins_Strike_Carrom
  •     Frame_Hit_Striker_Carrom

   


Handling

  •     Adjusting_All_Carrom_Men_Together
  •     Carrom_Coins_Handling
  •     Carrom_Men_Coins_Clank_Handling
  •     Coins_Pile_Drop_Carrom
  •     Drop_Clatter_Carrom_Men
  •     Handling_Carrom_Men
  •     Palm_Shaking_Carrom_Men_Wooden_Dice
  •     Single_Carrom_Coin_Drop
  •     Striker_Handling_Typ1_
  •     Striker_Handling_Typ2
  •     Striker_Slide_Friction

----------------------------------------


Any future upgradations to this pack would be free of charge for the existing buyers. Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.




Price $50.99

Seamles Smoke Transitions (04.03.23) by FXMonster

2025, May 30 - 14:05
Over 9 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 9

Number of Materials: 2

Number of sprite sheets: 12

Number of Texture:2

Works with any render pipelines

Over 9 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $24.99

Cartoon Abstract Transitions (03.01.23) by FXMonster

2025, May 30 - 14:05
Over 20 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 20

Number of Materials: 2

Number of sprite sheets: 20

Number of Texture:2

Works with any render pipelines

Over 20 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $24.99

VFX Fire Elements 13(04.06.23) by FXMonster

2025, May 30 - 14:05
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets: 24

Number of Texture:2

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Pool Billiard Minigame | Player vs Ai | URP by That Individual

2025, May 30 - 14:05
Billiard pool minigame for your fps or mobile games. Play versus ai or just play on your own, just drag & drop the minigame into your scene & start playing!

- Prefab count: - 26 (12 drag & drop billiard tables)

- Nro of textures: - 81 (4K Color,Map,Normal)

- Shaders: - 2

- Verts -billiard tables - 60 997 verts

- Verts -pool room - 4 133 verts

- Models are animated in code

- No LOD's

~~ SIMPLIFIED POOL BILLIARD ~~


Billiard minigame for your fps or mobile games, just drag & drop the pool table-prefab you like into your scene & start playing!


This system works with unitys own physics-system & is for those who want to play billiard more for fun than simulate it 100% accurately to a real world snooker.

Play versus ai or just play on your own, you can edit the ai's skills or disable ai's ball hit animation if you want. Disable ai completely to just shoot some pool without changing turn.

For multiplayer use there are public variables you can integrate with the multiplayer solution of your choosing.


Included you get 12 prefab billiard tables (ready minigame) bunch of different materials for all types of pool tables, masking shader to change color of some models, switchable leg models & modular set of pool room parts, to make yourself a place to play that perfect billiard table of your choosing.


Rules:

  • Pocket your balls, pocket 8 last
  • Pocket nothing OR white ball, its player2's / ai's turn
  • Pocketing 8 early, you lose the game

Changes from 8 pool rules:

  • ## not hitting anything is not a penalty
  • ## you can pocket 8 ball to any corner at the end
  • ## it is players turn untill they pocket something at the start

Controls:

  • Mouse drag left = rotate
  • Mouse drag right = rotate
  • Right mouse button = zoom
  • Release left mouse button to shoot

Controls: - mobile touch & buttons

  • Touch drag left = rotate
  • Touch drag right = rotate
  • Pinch = zoom
  • Release touch to shoot

Setup:

  • Import "TextMeshPro" from Package Manager (Unity Registry)
  • Add input for "Interract" (Edit,Project Settings,Input Manager)
  • If you use Unity 6, you have to replace all "Rigidbody.velocity" with "Rigidbody.linearVelocity"
  • Drag a poolTable minigame - prefab to your scene & play !

Asset uses audio mixed from clips under cc0; see Third-Party Notices.txt file in package for details.


Price $184.99

Waves Shader (URP) by Neko Legends

2025, May 30 - 14:03
3 Full-Screen Shader Effects – Perfect for Shoot-'Em-Up Games! Includes a Bonus Space Fighter Model!

🛠 Technical Details

Tested and created with Unity 6 URP. Older editors may not work with this shader.


🖼 Textures are either 2048x2048 or 4096x4096 depending on size of the 3D model.

📦 Models Vertices count (highest detail and lowest detail):

  • mech spaceship fighter
    • 35747 high
    • 8060 low
  • asteroid
    • 4346 high
    • 936 low

🎮 Check out the live web demo here


🎁 Bundle Deal: This package is included in the Neko Legends - 3D & VFX Starter Bundle.


I wanted to find the best way to showcase the Waves shader, and I realized it would be perfect for a space shooter game. It lets you skip building complex backgrounds and instead focus on the fun stuff—dodging bullets, fighting robots, and blasting aliens in a classic bullet-hell style.  


It includes basic scripts, as shown in the video demo, to help you get started. I stopped short of turning it into a full game kit—after all, this is a shader package! 


Some ideas to take it further: add impact particle effects, waves of enemies flying in, a boss battle, sound effects, and more. What else can you come up with? Part of the fun is imagining and building it your way!



1) 🌥 Neko Legends/Waves/Clouds Shader

Bring dreamy, flowing skies to life with this lightweight animated shader—perfect for stylized cloud layers, fog, or magical haze.

Features:

  • 🎨 Hue Shift – Instantly recolor clouds to match any scene’s mood
  • 🔍 UV Scale & Offset – Fine-tune cloud texture placement and tiling
  • 🌀 Speed Control – Animate the drift of clouds at your desired pace
  • 💫 Transparency Slider – Adjust cloud opacity for subtle mist or dense fog
  • 🔆 Intensity Boost – Enhance cloud visibility and glow

2) 🌊 Neko Legends/Waves/Ocean Shader

Simulate dynamic, stylized ocean surfaces with customizable complexity and color. Great for both calm waters and stormy seas.

Features:

  • 🎨 Hue & Transparency – Control water tone and clarity easily
  • 🌊 Density & Intensity – Customize wave detail and contrast
  • ⚙️ UV Scale & Offset – Tile and position waves with precision
  • 🌀 Animated Flow – Adjustable speed for lifelike motion
  • 🚀 Performance Tuning – Outer & inner iteration sliders let you balance visual richness with frame rate
  • 🔄 Rotation Axis – Subtle distortion or complex turbulence effects via directional control

3) ✨ Neko Legends/Waves/Starfield Shader

Create scrolling starry skies, space backdrops, or cosmic overlays with this shimmering, animated starfield shader.

Features:

  • 🌌 Scale & Scroll Speed – Control star size and movement across any axis
  • 🌈 Color Tint – Match your galactic sky with any color palette
  • 💥 Star Intensity & Brightness – Fine-tune how vivid or soft the stars appear
  • 🚫 Max Brightness Cap – Prevent overexposure in bright scenes
  • 🌫️ Transparency Control – Easily blend stars with other layers or backgrounds

🧱 Bonus 3D Models Included!

✨ Enhance your scene with these ready-to-use extras:

🚀 Space Fighter – A stylized sci-fi ship perfect to get you started
☄️ Asteroid – A rocky, cratered space rock you can shoot at


🎵 Music is included in this scene.


📦 Dependencies

To experience this asset as intended as shown in the video and web demos, you’ll need the following assets from the Neko Legends collection:

[Shared Assets URP (FREE)]

  • Contains core demo GUI, reusable scripts, and shared 3D models and textures across all Neko Legends assets.

[Anime Cel Shader]

  • Which powers the core look of the entire scene, comes with Metals and Glass addons.
  • 🔥 Note: The **Waves shader itself does not require these dependencies — it is fully standalone. However, the included demo materials are styled to match those pipelines, which will appear pink on scene launch if you do not have my Anime Cel Shader.


Price $19.00

PhonemeX Pro Edition – Unlimited Cross Platform TTS with Phoneme Access by Carruto

2025, May 30 - 13:57
Real-time TTS with Full Phoneme Data - Unlimited Generation for All Supported Platforms
  • 🎤 Unlimited TTS Generation – Works seamlessly in builds.
  • 🌐 Mobile and Web Build Compatibility – Optimized for mobile and browser-based games, apps, and simulations.
  • 🧠 Phoneme Access in Real-Time – Extracts and streams phoneme data alongside audio for perfect lipsync and animation syncing.
  • Lightweight & Fast – Small runtime footprint, ideal for mobile and browser use cases.
  • 🔁 Multi-Voice Support – Easily swap between voice models (Piper format).
  • 🧩 Modular Integration – Drop-in setup with clear structure and no third-party dependencies.
  • 📦 ONNX Runtime Compatible – Uses Unity Sentis for local model inference (no server roundtrips).
  • 🎯 Cross-Platform Support – Tested on Android, iOS, Web builds, Windows, MacOS, and Linux Editors.
  • 🧪 Demo Scene Included – Ready-to-test sample with phoneme-driven animation logic.
  • 📚 Full Documentation – Setup instructions, voice model tips, and usage examples included.

PhonemeX Pro Edition is a lightweight, fully offline Text-to-Speech solution built for Unity mobile and web builds. Designed for speech synthesis, character animation, lip-sync, and more – it gives you real-time audio generation and complete access to phoneme data at runtime.



Documentation | Support



✅ Key Features:

  • Offline TTS – No internet or server required
  • Unity Android, iOS and Web Builds Compatible
  • Phoneme stream output (perfect for lip sync / animation)
  • Supports multiple voices
  • Lightweight and fast for mobile + browser

Perfect for:

  • Games and Visual Novels
  • Educational platforms
  • Interactive web tools
  • Digital humans and AI agents

Created by Carruto – empowering creators with AI and audio tools.



Price $69.99

Heavy Tutorial System by Heavy Cav Studios

2025, May 30 - 13:54
A powerful no-code tutorial system for Unity with customizable UI, step-based logic, video support, and event-driven progress.
  • Unity Editor Versions Supported: Unity 2020.3 and later
  • Tutorial Step Types:
    • Text-only steps
    • Image steps with optional text
    • Video playback steps
  • Interactive Steps: Supports both Unity's Legacy Input System and the New Unity Input System
  • UI Integration: Customizable tutorial modals with predefined or custom UI layouts using the included Layout Manager
  • Event-driven Architecture: Seamless integration with the Event Bus system for responsive tutorials
  • Time Control Feature: Built-in option to freeze game time for enhanced tutorial focus
  • Extendable: Robust and developer-friendly API for custom implementations and advanced use cases
  • Documentation Included: Comprehensive documentation covering setup, usage, and customization

For more information checkout our Youtube Guide Series!


The Tutorial System by Heavy Cav Studios is a versatile, no-code solution designed to streamline the creation of engaging, interactive tutorials within Unity. It empowers developers and designers to quickly build tutorials without writing any additional code, significantly enhancing efficiency and user onboarding experiences.

Ideal for a variety of game genres, including strategy, RPG, puzzle, and casual games, this system enables you to quickly create intuitive tutorials that guide players smoothly through gameplay mechanics and interfaces.

Key features include:

  • No-Code Tutorial Creation: Rapidly build tutorials without writing additional code, allowing designers and developers to focus on gameplay and design.
  • Flexible Step Types: Supports multiple tutorial formats such as text, images, videos, object highlights, and interactive inputs, providing comprehensive guidance tailored to your game's needs.
  • Advanced Step Transitions: Offers seamless progression through automatic, manual, or event-driven transitions, providing greater control and precision through an integrated Event Bus system.
  • Customizable UI Layouts: Integrated Layout Manager lets you effortlessly manage and reuse UI configurations, ensuring consistent user experiences across different tutorial steps and scenarios.
  • Gameplay Focus Control: Includes features like time-freezing to reduce distractions and enhance focus during critical tutorial moments.

Ideal for various game genres including RPGs, strategy games, casual games, and simulations, the Tutorial System significantly reduces development time, boosts productivity, and enhances player onboarding by clearly guiding new players through game mechanics and features. Elevate your game's accessibility and player retention effortlessly with this robust, intuitive solution.


Price $69.99

SOC - ScriptableObject Creator by Studio AKIBA

2025, May 30 - 13:44
Interested in using custom ScriptableObjects but don't know where to start? Or want an easy way to create a starting point without any coding? SOC was built precisely for this purpose.

ScriptableObjects are an important tool in the arsenal of any developer, allowing persistent data to be created during development, independently of any script classes, but can be time-consuming to create.


SOC is a free editor tool allowing the creation of basic ScriptableObjects, or a starting point for something a little more complex, with just a few clicks, and no coding.


In-editor documentation is available through the "Documentation" button, and can also be found online HERE


Price $0.00

Pages