Asset Store newest packages

Subscribe to Asset Store newest packages feed Asset Store newest packages
The newest packages in the Unity Asset Store.
Updated: 31 min 56 sec ago

Animated Locomotive Steam Train by studiolab

2026, January 5 - 12:59
High poly Animated locomotive and modular track perfect to bring any trains game dev, train simulation to life or railway 3d project visualization

Animated Steam Train

Detailed Description Info:

  • Model: Steam Train
  • Media Type: 3D Model
  • Geometry: Quads/Tris
  • Polygon Count: 1814952
  • Vertice Count: 941145
  • Rigged: Yes
  • Animated: Yes
  • Textures: Yes
  • Materials: Yes
  • UV Mapped: Yes
  • Unwrapped UVs: Yes Non Overlapping

Main drive cab includes into turn, drive turn animations

Animated American Locomotive Steam Train


This High-Poly steam train is Game / Realtime ready, a perfect rail asset setup for Unity, PBR Textures & clean topology, for railway game development and virtual production, extended / mixed / augmented & virtual reality applications.


Included Modular track with a LOD to enable you to build various train track networks.


Check out more of our Transport assets here

Transport models on the Unity Asset Store


Email support@studiolab.dev for different render pipeline versions or any other technical requests or support.


Price $19.99

Coffee Table Pack 3 by 32cm

2026, January 5 - 12:28
Set of coffee tables

Total tris 45000. 25000 verts.

Textures 11 (4096p)

Meshes 1

Prefabs 2

Set of coffee tables. Real scale but scale as you needs. 1 material and 2 sets of textures for a total of 2 different objects.

Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask.

Total tris 45000. 25000 verts.

Suitable for halls, palaces, offices, bedrooms, kitchens, etc..


Price $4.99

Tower Defense Pack by Hipernt

2026, January 5 - 12:27
Ultimate URP Tower Defense pack! Includes an animated Boss Mech, Spider & Nanobots with 4 skins each, plus 3 turret types. Mobile-optimized with LODs for peak performance. Ready to drop into Unity!

Models:


There is total 17 different Building Models with Animation, NPPC has LOD on them. Here is the Poly-count of every single Models:



Name ,Triangles ,Vertices

  1. launcher.fbx,2394,1102
  2. Drop.fbx,5523,2600
  3. Roof.fbx,142,77
  4. StartIntro.fbx,16569,8428
  5. FlameBoxDash.fbx,16569,8428
  6. LaserTower.fbx,3628,1674
  7. Turret.fbx,4050,1904
  8. BigAnim.fbx,9978,4057
  9. SmallMech.fbx,2346,1049
  10. BigWalk.fbx,5422,2734
  11. Big.fbx,5422,2734
  12. FB_Anim_Test_4.fbx,16569,8428
  13. FB_Anim_Test_3 1.fbx,16569,8428
  14. FB_Anim_Test_3.fbx,16569,8428
  15. FB_Anim_Test_2 1.fbx,16569,8428
  16. FB_Anim_Test_2.fbx,16569,8428
  17. FB_Anim_Test_1.fbx,16569,8428

Textures:

All the Diffuse and Normal Maps are in .png format Here is the list of textures and their details:


Name,Resolution,Format

  1. AirDrop_Grid_AlbedoTransparency.png,2048x2048,.PNG
  2. AirDrop_Grid_Emission.png,2048x2048,.PNG
  3. AirDrop_Grid_MetallicSmoothness.png,2048x2048,.PNG
  4. AirDrop_Grid_Normal.png,2048x2048,.PNG
  5. templategrid_albedo.png,4096x4096,.PNG
  6. TemplateGrid_normal.png,4096x4096,.PNG
  7. LaserTower_Material_0.001_AlbedoTransparency.1001.png,2048x2048,.PNG
  8. LaserTower_Material_0.001_Emission.1001.png,2048x2048,.PNG
  9. LaserTower_Material_0.001_MetallicSmoothness.1001.png,2048x2048,.PNG
  10. LaserTower_Material_0.001_Normal.1001.png,2048x2048,.PNG
  11. launcher_Base_AlbedoTransparency.1001.png,2048x2048,.PNG
  12. launcher_Base_Emission.1001.png,2048x2048,.PNG
  13. launcher_Base_MetallicSmoothness.1001.png,2048x2048,.PNG
  14. launcher_Base_Normal.1001.png,2048x2048,.PNG
  15. launcher_Missile_AlbedoTransparency.1001.png,2048x2048,.PNG
  16. launcher_Missile_Emission.1001.png,2048x2048,.PNG
  17. launcher_Missile_MetallicSmoothness.1001.png,2048x2048,.PNG
  18. launcher_Missile_Normal.1001.png,2048x2048,.PNG
  19. FlameboxBlack_Grid_AlbedoTransparency.png,4096x4096,.PNG
  20. FlameboxNewTex_Grid_AlbedoTransparency.png,4096x4096,.PNG
  21. FlameboxNewTex_Grid_Blue_AlbedoTransparency.png,4096x4096,.PNG
  22. FlameboxNewTex_Grid_Emission.png,4096x4096,.PNG
  23. FlameboxNewTex_Grid_MetallicSmoothness.png,4096x4096,.PNG
  24. FlameboxNewTex_Grid_Normal.png,4096x4096,.PNG
  25. FlameboxNewTex_Grid_Orange_AlbedoTransparency.png,4096x4096,.PNG
  26. FlameboxPink_Grid_AlbedoTransparency.png,4096x4096,.PNG
  27. AO.png,1024x1024,.PNG
  28. AO1.png,1024x1024,.PNG
  29. AO2.png,1024x1024,.PNG
  30. Glass_Base_Color_6.png,1024x1024,.PNG
  31. Glass_Base_Color.png,1024x1024,.PNG
  32. Glass_Base_Color2.png,1024x1024,.PNG
  33. Glass_Base_Color3.png,1024x1024,.PNG
  34. Glass_Base_Color4.png,1024x1024,.PNG
  35. Glass_Base_Color5.png,1024x1024,.PNG
  36. Glass_Base_ColorMetalic.png,1024x1024,.PNG
  37. Glass_Base_ColorMetalic2.png,1024x1024,.PNG
  38. Glass_Base_ColorMetalic3_1.png,1024x1024,.PNG
  39. Glass_Base_ColorMetalic3.png,1024x1024,.PNG
  40. Glass_Base_ColorMetalic4.png,1024x1024,.PNG
  41. Glass_Base_Normal1.png,1024x1024,.PNG
  42. Glass_Base_Normal2.png,1024x1024,.PNG
  43. SmallMech_Material_0_AlbedoTransparency.png,2048x2048,.PNG
  44. SmallMech_Material_0_AlbedoTransparencyRed_2.png,2048x2048,.PNG
  45. SmallMech_Material_0_AlbedoTransparencyRed.png,2048x2048,.PNG
  46. SmallMech_Material_0_AlbedoTransparencySmall.png,2048x2048,.PNG
  47. SmallMech_Material_0_Emission.png,2048x2048,.PNG
  48. SmallMech_Material_0_MetallicSmoothness.png,2048x2048,.PNG
  49. SmallMech_Material_0_Normal.png,2048x2048,.PNG
  50. Big_Material_0_AlbedoTransparency.png,2048x2048,.PNG
  51. Big_Material_0_AlbedoTransparencyBlue.png,2048x2048,.PNG
  52. Big_Material_0_AlbedoTransparencyRed_2.png,2048x2048,.PNG
  53. Big_Material_0_AlbedoTransparencyRed.png,2048x2048,.PNG
  54. Big_Material_0_Emission.png,2048x2048,.PNG
  55. Big_Material_0_MetallicSmoothness.png,2048x2048,.PNG
  56. Big_Material_0_Normal.png,2048x2048,.PNG
  57. Turret_Material_0_AlbedoTransparency.1001.png,2048x2048,.PNG
  58. Turret_Material_0_Emission.1001.png,2048x2048,.PNG
  59. Turret_Material_0_MetallicSmoothness.1001.png,2048x2048,.PNG
  60. Turret_Material_0_Normal.1001.png,2048x2048,.PNG

Tower Defense Mechs & Turrets Pack

Kickstart your next strategy or tower defense project with this high-quality, stylized robot asset pack. Featuring a massive Boss Mech, versatile NPC bots, and essential Defensive Towers, this pack is fully optimized for mobile, VR, and low-end platforms without sacrificing visual punch.

🚀 Key Highlights

  • Fully Animated: From the heavy stomp of the Boss Mech to the rapid fire of the Turrets, everything is rigged and ready for action.
  • Visual Variety: Includes 4 distinct texture sets per character, allowing you to create different factions, difficulty tiers, or team colors easily.
  • Performance First: Every model comes with LOD (Level of Detail) stages, ensuring your game runs smoothly even with hundreds of units on screen.
  • URP Ready: Designed specifically for the Universal Render Pipeline to take advantage of modern lighting and post-processing.

📦 What’s Inside?

1. The "Apex" Boss MechThe center-piece of your wave. Includes high-quality animations:

  • Animations: Intro/Spawn, Idle, Walk, Dash, and Fire.
  • Skins: 4 Unique Texture Sets.

2. Enemy NPC BotsFill your waves with these agile combatants:

  • Nanobot: Small, fast, and deadly. (Walk & Fire animations)
  • Spider-Bot: Multi-legged threat. (Walk & Fire animations)
  • Skins: 4 Unique Texture Sets each.

3. Defensive TowersThree essential archetypes for balanced gameplay:

  • Laser Tower: Continuous beam damage.
  • Turret: Rapid-fire projectile defense.
  • Missile Launcher: Heavy AOE (Area of Effect) damage.

🛠 Technical Specifications

  • Pipeline: Universal Render Pipeline (URP)
  • Optimized: Integrated LODs for all models.
  • Mobile Friendly: Low poly count optimized for mobile and standalone VR (Quest).
  • Textures: 2048x2048 (can be downscaled for mobile).

Bring your tower defense game to life with a professional, cohesive look!


Price $19.99

End table pack 1 by 32cm

2026, January 5 - 12:23
Pack of end round tables

Total tris 100000. 50000 verts.

Textures 11 (4096p)

Meshes 1

Prefabs 2

Pack of round tables. Real scale but scale as you needs. 1 material and 2 sets of textures for a total of 2 different objects.

Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask.

Total tris 100000. 50000 verts.

Suitable for halls, palaces, offices, bedrooms, kitchens, etc.


Price $4.99

Stylized Camping Foods by PijayArt

2026, January 5 - 12:18
In Stylized Camping Foods you will find 31 Stylized Models that includes: Fruits, Drinks, Table, Cooking Pot, Campfire and More.

Features:

  • PBR Stylized Textures (Physically Based Rendering).
  • URP Project
  • Optimized for Games.

Technical Details:

Number of Static Meshes: 31

Tris Count: 156 to 2,110

Number of Materials: 30

Number of Prefabs: 39

Number of Textures: 108

Texture Resolutions: 512, 1024 and 2048.

LODs: No.


More Technical Details:

  • Watermelon: 352 Tris - 512x512 / Orange: 352 Tris - 512x512.
  • Egg: 192 Tris - 512x512.
  • Banana: 572 Tris - 512x512 / Apple: 474 Tris - 512x512.
  • Bread: 500 Tris - 512x512.
  • Sliced Bread: 306 Tris - 512x512.
  • Grappes: 1,266 Tris - 512x512.
  • Pie: 362 Tris - 1024x1024.
  • Breakfast: 764 Tris - 1024x1024 / Cheese: 356 Tris - 1024x1024.
  • Beer Bottle: 1,734 Tris - 1024x1024 / Water Bottle: 1,000 Tris - 1024x1024.
  • Metal Mug: 598 Tris - 1024x1024 / Canned Drink: 1,372 Tris - 1024x1024.
  • Coffee Bottle: 828 Tris - 1024x1024 / Campfire: 1,612 Tris - 2048x2048.
  • Cooking Tripod: 1,052 Tris - 1024x1024.
  • Cooler Box: 2,110 Tris - 2048x2048.
  • Cest: 1,026 Tris - 1024x1024 / Towel: 156 Tris - 2048x2048.
  • Wooden Table: 836 Tris - 2048x2048.
  • Cooking Pot: 1,482 Tris - 2048x2048.
  • Cooking Pot Lid: 1,482 Tris - 2048x2048 / Frying Pan: 836 Tris - 1024x1024.
  • Plate: 336 Tris - 1024x1024 / Spatule: 508 Tris - 1024x1024.
  • Fork 01: 416 Tris - 1024x1024 / Spoon: 306 Tris - 1024x1024.
  • Fork 02: 266 Tris - 1024x1024 / Knife: 177 Tris - 1024x1024.

In Stylized Camping Foods you will find 31 Stylized Models that includes: Fruits, Drinks, Table, Cooking Pot, Campfire and More. With these Camping Foods, you can perfectly compose your picnic outdoor scene or other place you want.



31 Foods and Props:

Watermelon, Orange, Egg, Banana, Apple, Bread, Sliced Bread, Grappes, Pie, Breakfast, Cheese, Beer Bottle, Water Bottle, Metal Mug, Canned Drink, Coffee Bottle, Campfire, Cooking Tripod, Cooler Box, Cest, Towel, Wooden Table, Cooking Pot, Cooking Pot Lid, Frying Pan , Plate, Spatule, Fork 01, Spoon, Fork 02, Knife.



Are you liked this product? Feel free to take a look on my another products! Here


Price $11.99

Monster10 - "Dad and Son, Rednecks, Zombies" by Andrew Ermakov

2026, January 5 - 12:17

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes) and DEMO

Number of Animations: 10

Animation types (In-place): 10

Number of characters: 1

Vertex counts of characters: Max skin: 19580 Min skin: 17316

Number of Materials and Material Instances: 26

Number of Textures: 43

Texture Resolutions: 4096x4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: Additional bones that are added to Epic Skeleton:

extra bones of mannequin for son, eyes_join, eyes_join1, mouth_join, mouth_join1

Join to Discord! https://discord.gg/Z2zpJJPy


Video Preview on YouTube: https://youtu.be/yAm8IlI9qHU


Textures:

  • all texture map 4096x4096 (you can reduce the image size)
  • 14 skins of body
  • 12 skins of cloth
  • 43 textures
  • 26 materials

10 animations:

  • attack (x2)
  • walking (x1)
  • run (x2)
  • idle (x2)
  • death (x1)
  • gethit (x2)

Polycount of Minimum Skin:

  • verts 17316
  • tris 33915

Polycount of Maximum Skin:

  • verts 19580
  • tris 37804

Price $34.99

Shell Enchantress_Spine 2D Animation Character by RGame Animation

2026, January 5 - 11:54
Shell Enchantress Spine Animation Character is a unique 2D character asset created for idle RPGs and turn-based strategy games. This package provides a ready-made animated enemy or NPC character
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2, 4.0 or 3.8) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, 4.0 or 3.8, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • Folder Sprites frame by frame
  • Export Binary file
  • Refine the asset for smoother performance and fix all animation glitche!
  • Original Spine source file and replace all related images within the asset
  • All Spine project files for versions 3.8, 4.0, and 4.2, as well as the corresponding Binary file.

Price $19.00

Lord of the Underworld_Spine anmation 2D Character by RGame Animation

2026, January 5 - 11:54
Lord of the Underworld(Boss) Spine Animation Character is a unique 2D character asset created for idle RPGs and turn-based strategy games. This package provides a ready-made animated
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 4 core animations: Idle, Attack, Skill, Stun.
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, hit).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • Folder Sprites frame by frame
  • Export Binary file
  • Refine the asset for smoother performance and fix all animation glitche!
  • Original Spine source file and replace all related images within the asset
  • All Spine project files for versions 3.8, 4.0, and 4.2, as well as the corresponding Binary file.

Price $12.00

White Impermanence by RGame Animation

2026, January 5 - 11:54
White Impermanence Spine Animation Character is a unique 2D character asset created for idle RPGs and turn-based strategy games. This package provides a ready-made animated enemy or NPC character
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • Folder Sprites frame by frame
  • Export Binary file
  • Refine the asset for smoother performance and fix all animation glitche!
  • Original Spine source file and replace all related images within the asset
  • All Spine project files for versions 3.8, 4.0, and 4.2, as well as the corresponding Binary file.

Price $19.00

Stoneface Sheriff John by RGame Animation

2026, January 5 - 11:54
Stoneface Sheriff John is a fully animated 2D cowboy character for Unity, featuring 46 high-quality Spine animations such as walk, run, jump, shoot, aim, roll, ride, take damage, and more...

Features

  • Idle variations, reactive animations, and more46 unique animations, including: Movement: Walk, Run, Sneak Combat & Actions: Shoot, Aim, Dodge, Take Damage, Knockback Special actions: Jump, Sit, Ride, Roll, Push, Cowboy-style Gun Spin
  • High-quality graphics, fully scalable without loss of quality
  • Ready-to-use for multiple platforms, especially Unity
  • Resolution: High-quality, scalable
  • File formats: PNG, PSD, Spine project, SKEL.bytes, JSON 3.8/4.0/4.2, atlas.txt
  • Compatibility: Unity, Spine runtime-supported engines
  • Rigging: Fully rigged Spine skeleton, ready for animation adjustments
  • Customizable: Easily change textures, swap parts, or modify animations
  • Contains one exported Spine skeleton (.json / .atlas / .png),
  • Art & Source Files
  • - Original PNG character image set
  • - Photoshop (.PSD) layered file
  • - Spine project file (.spine)
  • Exported Animation Files
  • - Binary Spine export (.skel.bytes)
  • - JSON exports (3.8, 4.0, 4.2)
  • - Atlas file (atlas.txt)

“Note: Older Spine versions (such as 3.8) may not provide the same smoothness of motion as newer releases, because these legacy versions are limited in features compared to the latest ones.”

  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • Note: This character is fully original, and all animations are designed to provide a polished, professional feel for your game projects.

Description

Describe your package. Is the provided content customizable, suitable for a particular genre?

This package includes a high-quality 2D Cowboy character designed for professional game development.

The character is fully rigged and animated in Spine, featuring smooth transitions and natural motion suitable for RPG, platformer, shooter, idle game, and mobile projects.

The asset has never been used in any released game prior to being published for sale.

Key Features

  • Back-hit, Limp, Knockdown, and more46 high-quality animations, covering a wide variety of actions: Idle, Walk, Run Jump, Sit, Crouch Aim, Shoot Hit, Hurt, Take Damage Sneak Walk Push, Roll Horse Riding animations Cowboy-style Gunspinning...
  • Professional digital illustration
  • Clean bone structure, easy to edit
  • Works smoothly on Unity and multiple other game engines
  • Character artwork is high-resolution, can be scaled up without losing detail
  • Includes 2 character skins

Included Files

When you purchase this package, you will receive:

Art & Source Files

  • Original PNG character image set
  • Photoshop (.PSD) layered file for editing
  • Spine project file (.spine)
  • Exported character sprite set (< 1,000 frame-by-frame animation elements): includes complete animation frames and all required visual assets
  • Folder Skin2 character
  • Floder Basic character VFX

Exported Animation Files

  • Binary Spine export (.skel.bytes) — ready for Unity
  • JSON exports: JSON format 4.2, JSON format 3.8, JSON format 4.0
  • Atlas file (atlas.txt)
  • Pack img.PNG

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • ✅ Spine animation data (.json and .skel.bytes)
  • ✅ Texture atlas (.atlas.txt + .png)
  • ✅ Original Spine project (.spine)
  • ✅ All source images (.png)
  • ✅ Original layered PSD file for editing
  • ✅ The character comes with a folder containing 46 frame-by-frame animations, each made up of many frames for smooth movement.

Compatibility

  • Fully compatible with Unity (recommended)

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 3.8, 4.0, 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Benefits for Developers

  • Save weeks of production time with ready-to-use, polished animations
  • Easily integrate into any gameplay style: shooter, survival, platformer, adventure
  • Editable source files allow full customization (re-skin, recolor, add equipment, etc.)
  • Scalable art ensures quality even on HD or 4K displays
  • Ideal for solo developers, indie teams, students, or studios

License

  • You may use this asset in unlimited commercial and non-commercial games.
  • Redistribution or resale of the original files is not permitted.

I really value your thoughts! Please share your feedback and rate the character so I can continue to improve and make the experience more enjoyable for everyone!


Price $29.00

Kornex Interior: Living Room Pack 1 by Kornex Studio

2026, January 5 - 11:54
A massive living room asset pack offering 1,500 assets in total — 330 main models, 1,170 color variations, and 65 seamless textures — optimized for Built-in, URP, and HDRP.

Models:

1,500 total assets, including 330 main models and 1,170 color/material variations across 29 categories (armchairs, chairs, tables, shelves, decor, electronics, lights, vases, rugs, etc.).


Mesh Density:



Lowest: 8 Verts / 12 Edges / 5 Faces / 10 Tris / 8 UVs


(Most meshes stay well under 2K triangles for optimal real-time performance.)


Highest: 2299 Verts / 4223 Edges / 2025 Faces / 3601 Tris / 2331 UVs


Textures:


65 seamless textures at 1024×1024, divided into four main categories:


  • Fabric (15)
  • Leather (15)
  • Wood (15)
  • Plus additional atlas and TV screen textures under the “Others” folder.Rugs (15)

Materials & Pipelines:


Includes Built-in (Standard), URP (Lit), and HDRP (Lit) material sets under:


Core/RP_Switcher/LivingRoomPack1_RPS


→ Fully SRP Batcher-friendly for high performance across all pipelines.


Prefabs:


All models include ready-to-use prefabs, sorted into 30 categories for efficient workflow (Armchairs, Blinds, Lights, Tables, Books, Decor, Rugs, TV Units, etc.).


Designed by Kornex Studio, the Living Room Pack 1 is a complete interior equipment collection built for high-quality visualization, modern game environments, architectural scenes, and real-time rendering workflows.


The pack features 1,500 total assets, including 330 main models and 1,170 color/material variations, offering exceptional flexibility for building detailed and immersive living room interiors.


This collection includes a wide range of categories such as armchairs, bar stools, blinds, books, tables, cabinets, decor pieces, electronics, lighting fixtures, vases, rugs, and more — all crafted with clean topology, optimized geometry, and accurate pivot placement for efficient scene assembly.

The pack provides 65 high-quality seamless textures (1024×1024), divided into four main material groups:

Fabric, Leather, Wood, and Rugs, plus additional atlas and screen textures under the “Others” category.

Every material is fully optimized for real-time environments and can be easily replaced or customized.


The UV layouts are clean and consistent, making it simple to apply your own textures or create new material variations when needed.


All materials are compatible with Built-in, URP (Lit), and HDRP (Lit) pipelines and fully support the SRP Batcher, ensuring high performance even in dense or object-heavy scenes.

The project folder is cleanly structured — all assets are organized into Meshes, Prefabs, Materials, and Textures, with 29 prefab categories for quick access and streamlined workflow.

Whether you're building realistic, modern, stylized, or minimal environments, the Kornex Interior – Living Room Pack 1 delivers a rich, flexible, and production-ready foundation for any type of living room interior project.


Price $79.99

Cowboy_Crooked Gun_ Spine animation 2D Character by RGame Animation

2026, January 5 - 11:54
Crooked Gun Mike is a fully animated 2D cowboy character for Unity, featuring 46 high-quality Spine animations such as walk, run, jump, shoot, aim, roll, ride, take damage, and more...

Features

  • Idle variations, reactive animations, and more46 unique animations, including:
    Movement: Walk, Run, Sneak
    Combat & Actions: Shoot, Aim, Dodge, Take Damage, Knockback
    Special actions: Jump, Sit, Ride, Roll, Push, Cowboy-style Gun Spin
  • High-quality graphics, fully scalable without loss of quality
  • Ready-to-use for multiple platforms, especially Unity
  • Resolution: High-quality, scalable
  • File formats: PNG, PSD, Spine project, SKEL.bytes, JSON 3.8/4.0/4.2, atlas.txt
  • Compatibility: Unity, Spine runtime-supported engines
  • Rigging: Fully rigged Spine skeleton, ready for animation adjustments
  • Customizable: Easily change textures, swap parts, or modify animations
  • Contains one exported Spine skeleton (.json / .atlas / .png),
  • Art & Source Files
  • - Original PNG character image set
  • - Photoshop (.PSD) layered file
  • - Spine project file (.spine)
  • Exported Animation Files
  • - Binary Spine export (.skel.bytes)
  • - JSON exports (3.8, 4.0, 4.2)
  • - Atlas file (atlas.txt)

“Note: Older Spine versions (such as 3.8) may not provide the same smoothness of motion as newer releases, because these legacy versions are limited in features compared to the latest ones.”

  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • Note: This character is fully original, and all animations are designed to provide a polished, professional feel for your game projects.

This package includes a high-quality 2D Cowboy character designed for professional game development.


The character is fully rigged and animated in Spine, featuring smooth transitions and natural motion suitable for RPG, platformer, shooter, idle game, and mobile projects.


The asset has never been used in any released game prior to being published for sale.

Key Features

  • Back-hit, Limp, Knockdown, and more46 high-quality animations, covering a wide variety of actions:
    Idle, Walk, Run
    Jump, Sit, Crouch
    Aim, Shoot
    Hit, Hurt, Take Damage
    Sneak Walk
    Push, Roll
    Horse Riding animations
    Cowboy-style Gunspinning
  • Professional digital illustration
  • Clean bone structure, easy to edit
  • Works smoothly on Unity and multiple other game engines
  • Character artwork is high-resolution, can be scaled up without losing detail

Included Files

When you purchase this package, you will receive:

Art & Source Files

  • Original PNG character image set
  • Photoshop (.PSD) layered file for editing
  • Spine project file (.spine)

Exported Animation Files

  • Binary Spine export (.skel.bytes) — ready for Unity
  • JSON format 4.2JSON exports:
    JSON format 3.8
    JSON format 4.0
  • Atlas file (atlas.txt)

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • ✅ Spine animation data (.json and .skel.bytes)
  • ✅ Texture atlas (.atlas.txt + .png)
  • ✅ Original Spine project (.spine)
  • ✅ All source images (.png)
  • ✅ Original layered PSD file for editing
  • ✅ The character comes with a folder containing 46 frame-by-frame animations, each made up of many frames for smooth movement.

Compatibility

  • Fully compatible with Unity (recommended)

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 3.8, 4.0, 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Benefits for Developers

  • Save weeks of production time with ready-to-use, polished animations
  • Easily integrate into any gameplay style: shooter, survival, platformer, adventure
  • Editable source files allow full customization (re-skin, recolor, add equipment, etc.)
  • Scalable art ensures quality even on HD or 4K displays
  • Ideal for solo developers, indie teams, students, or studios

License

  • You may use this asset in unlimited commercial and non-commercial games.
  • Redistribution or resale of the original files is not permitted.

I really value your thoughts! Please share your feedback and rate the character so I can continue to improve and make the experience more enjoyable for everyone!


Price $29.00

Cowboy_Silver Fox_Spine animation 2D Character by RGame Animation

2026, January 5 - 11:54
Silver Fox Sam is a fully animated 2D cowboy character for Unity, featuring 46 high-quality Spine animations such as walk, run, jump, shoot, aim, roll, ride, take damage, and more...

Features

  • Idle variations, reactive animations, and more46 unique animations, including: Movement: Walk, Run, Sneak Combat & Actions: Shoot, Aim, Dodge, Take Damage, Knockback Special actions: Jump, Sit, Ride, Roll, Push, Cowboy-style Gun Spin
  • High-quality graphics, fully scalable without loss of quality
  • Ready-to-use for multiple platforms, especially Unity
  • Resolution: High-quality, scalable
  • File formats: PNG, PSD, Spine project, SKEL.bytes, JSON 3.8/4.0/4.2, atlas.txt
  • Compatibility: Unity, Spine runtime-supported engines
  • Rigging: Fully rigged Spine skeleton, ready for animation adjustments
  • Customizable: Easily change textures, swap parts, or modify animations
  • Contains one exported Spine skeleton (.json / .atlas / .png),
  • Art & Source Files
  • - Original PNG character image set
  • - Photoshop (.PSD) layered file
  • - Spine project file (.spine)
  • Exported Animation Files
  • - Binary Spine export (.skel.bytes)
  • - JSON exports (3.8, 4.0, 4.2)
  • - Atlas file (atlas.txt)
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • Note: This character is fully original, and all animations are designed to provide a polished, professional feel for your game projects.

This package includes a high-quality 2D Cowboy character designed for professional game development.

The character is fully rigged and animated in Spine, featuring smooth transitions and natural motion suitable for RPG, platformer, shooter, idle game, and mobile projects.

The asset has never been used in any released game prior to being published for sale.

Key Features

  • Back-hit, Limp, Knockdown, and more46 high-quality animations, covering a wide variety of actions: Idle, Walk, Run Jump, Sit, Crouch Aim, Shoot Hit, Hurt, Take Damage Sneak Walk Push, Roll Horse Riding animations Cowboy-style Gunspinning
  • Professional digital illustration
  • Clean bone structure, easy to edit
  • Works smoothly on Unity and multiple other game engines
  • Character artwork is high-resolution, can be scaled up without losing detail

Included Files

When you purchase this package, you will receive:

Art & Source Files

  • Original PNG character image set
  • Photoshop (.PSD) layered file for editing
  • Spine project file (.spine)

Exported Animation Files

  • Binary Spine export (.skel.bytes) — ready for Unity
  • JSON format 4.2JSON exports: JSON format 3.8 JSON format 4.0
  • Atlas file (atlas.txt)

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • ✅ Spine animation data (.json and .skel.bytes)
  • ✅ Texture atlas (.atlas.txt + .png)
  • ✅ Original Spine project (.spine)
  • ✅ All source images (.png)
  • ✅ Original layered PSD file for editing
  • ✅ The character comes with a folder containing 46 frame-by-frame animations, each made up of many frames for smooth movement.

Compatibility

  • Fully compatible with Unity (recommended)

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 3.8, 4.0, 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Benefits for Developers

  • Save weeks of production time with ready-to-use, polished animations
  • Easily integrate into any gameplay style: shooter, survival, platformer, adventure
  • Editable source files allow full customization (re-skin, recolor, add equipment, etc.)
  • Scalable art ensures quality even on HD or 4K displays
  • Ideal for solo developers, indie teams, students, or studios

License

  • You may use this asset in unlimited commercial and non-commercial games.
  • Redistribution or resale of the original files is not permitted.

I really value your thoughts! Please share your feedback and rate the character so I can continue to improve and make the experience more enjoyable for everyone!


Price $29.00

Cowboy_El León del Oeste_ Spine animation 2D Character by RGame Animation

2026, January 5 - 11:54
El León del Oeste Lucas is a fully animated 2D cowboy character for Unity, featuring 46 high-quality Spine animations such as walk, run, jump, shoot, aim, roll, ride, take damage, and more...

Features

  • Idle variations, reactive animations, and more46 unique animations, including: Movement: Walk, Run, Sneak Combat & Actions: Shoot, Aim, Dodge, Take Damage, Knockback Special actions: Jump, Sit, Ride, Roll, Push, Cowboy-style Gun Spin
  • High-quality graphics, fully scalable without loss of quality
  • Ready-to-use for multiple platforms, especially Unity
  • Resolution: High-quality, scalable
  • File formats: PNG, PSD, Spine project, SKEL.bytes, JSON 3.8/4.0/4.2, atlas.txt
  • Compatibility: Unity, Spine runtime-supported engines
  • Rigging: Fully rigged Spine skeleton, ready for animation adjustments
  • Customizable: Easily change textures, swap parts, or modify animations
  • Contains one exported Spine skeleton (.json / .atlas / .png),
  • Art & Source Files
  • - Original PNG character image set
  • - Photoshop (.PSD) layered file
  • - Spine project file (.spine)
  • Exported Animation Files
  • - Binary Spine export (.skel.bytes)
  • - JSON exports (3.8, 4.0, 4.2)
  • - Atlas file (atlas.txt)

“Note: Older Spine versions (such as 3.8) may not provide the same smoothness of motion as newer releases, because these legacy versions are limited in features compared to the latest ones.”

  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • Note: This character is fully original, and all animations are designed to provide a polished, professional feel for your game projects.

Description

Describe your package. Is the provided content customizable, suitable for a particular genre?

This package includes a high-quality 2D Cowboy character designed for professional game development.

The character is fully rigged and animated in Spine, featuring smooth transitions and natural motion suitable for RPG, platformer, shooter, idle game, and mobile projects.

The asset has never been used in any released game prior to being published for sale.

Key Features

  • Back-hit, Limp, Knockdown, and more46 high-quality animations, covering a wide variety of actions: Idle, Walk, Run Jump, Sit, Crouch Aim, Shoot Hit, Hurt, Take Damage Sneak Walk Push, Roll Horse Riding animations Cowboy-style Gunspinning...
  • Professional digital illustration
  • Clean bone structure, easy to edit
  • Works smoothly on Unity and multiple other game engines
  • Character artwork is high-resolution, can be scaled up without losing detail
  • Includes 2 character skins

Included Files

When you purchase this package, you will receive:

Art & Source Files

  • Original PNG character image set
  • Photoshop (.PSD) layered file for editing
  • Spine project file (.spine)
  • Exported character sprite set (< 1,000 frame-by-frame animation elements): includes complete animation frames and all required visual assets
  • Folder Skin2 character
  • Floder Basic character VFX

Exported Animation Files

  • Binary Spine export (.skel.bytes) — ready for Unity
  • JSON exports: JSON format 4.2, JSON format 3.8, JSON format 4.0
  • Atlas file (atlas.txt)
  • Pack img.PNG

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • ✅ Spine animation data (.json and .skel.bytes)
  • ✅ Texture atlas (.atlas.txt + .png)
  • ✅ Original Spine project (.spine)
  • ✅ All source images (.png)
  • ✅ Original layered PSD file for editing
  • ✅ The character comes with a folder containing 46 frame-by-frame animations, each made up of many frames for smooth movement.

Compatibility

  • Fully compatible with Unity (recommended)

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 3.8, 4.0, 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Benefits for Developers

  • Save weeks of production time with ready-to-use, polished animations
  • Easily integrate into any gameplay style: shooter, survival, platformer, adventure
  • Editable source files allow full customization (re-skin, recolor, add equipment, etc.)
  • Scalable art ensures quality even on HD or 4K displays
  • Ideal for solo developers, indie teams, students, or studios

License

  • You may use this asset in unlimited commercial and non-commercial games.
  • Redistribution or resale of the original files is not permitted.

I really value your thoughts! Please share your feedback and rate the character so I can continue to improve and make the experience more enjoyable for everyone!


Price $29.00

Wolf_2d Spine Animation by RGame Animation

2026, January 5 - 11:54
Wolf_2D Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 8 core animations: Idle, Attack, Skill, Hit, Stun,Walk,Jump and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • ✅ Spine animation data (.json and .skel.bytes)
  • ✅ Texture atlas (.atlas.txt + .png)
  • ✅ Original Spine project (.spine)
  • ✅ All source images (.png)
  • ✅ Original layered PSD file for editing

Price $5.00

Breaths Sound Effects by rawAmbience

2026, January 5 - 11:52
223 Breaths Sound Effects

Technical Details:

· 223 WAV files

· 48kHz / 24-bit

· Total duration: 01:52

· Clean, unprocessed recordings

· Royalty-free for commercial use

A versatile collection of realistic breath recordings designed to bring life, intimacy, and tension to your projects. Breaths Sound Effectsfeatures 223 carefully captured files, covering a wide range of breathing styles and emotional nuances - from subtle calm inhales to intense, expressive breaths.

This library delivers pristine audio quality suitable for professional sound design, film, and interactive media. Each file is concise, focused, and ready to drop directly into your workflow.

Whether you’re designing character performances, enhancing cinematic moments, or building immersive soundscapes, these breath sounds provide a natural human presence without distraction.

Perfect for:

· Film, TV, and cinematic trailers

· Games, VR, and interactive media

· Animation and character design

· Horror, suspense, and dramatic scenes

· Meditation, ASMR, and wellness content


From subtle realism to dramatic impact, Breaths Sound Effectsis a flexible toolkit for a wide variety of creative scenarios.


Price $15.99

PinePie Fancier by Pine Pie

2026, January 5 - 11:02
Fancier is powerful folder-enhancement tool that colorizes and customizes Unity’s Project Browser, adds smart icons and tags, and boosts workflow with quick organization.
  • Tested on Unity 6.2.
  • Compatible with PieTabs and Notes&DevLog.
  • Built using UI Toolkit (Unity 2021.3+)
  • Data stored in ScriptableObjects and Json for safety, persistence, and version control
  • Fully editable source code included
  • Supports Light and Dark themes
  • Optimized for One-Column Project Browser
  • Uses lightweight editor-only utilities for minimal overhead

Colorized Project Browser — Make Your Unity Folders Instantly Clear

A clean and friendly Project Browser upgrade for Unity creators who want their workspace to feel organized, colorful, and effortless to navigate.


Bring visual clarity to your folders, highlight important assets, and streamline your workflow with smart icons, tags, shortcuts, and a fully customizable color/icon palette.

🌟 Features

  • 🌈 Colorized Folders

Give any folder a clear visual identity with preset or custom colors.

  • 🗂️ Smart Folder Icons

Assign icons manually or let the tool auto-detect the right icon based on folder name or content.

  • 🏷️ Asset Tags

Tag any asset with multiple tag types. Each tag has a tooltip so you instantly know what it means.

  • 📏 Indent Lines & Zebra Stripes

Subtle guides and alternating row shading make the Project tree easier to read—especially in large projects.

  • Quick Grouping Shortcuts
  • Ctrl + G → Instantly group selected items into a new folder
  • Shift + G → Ungroup items back into their parent

Perfect for quick cleanup and organization.

  • 🎛️ Customizable Icon & Color Popup

Alt+Click any folder to open a clean palette where you can:

Pick from preset colors

Choose built-in icons

Add and use your own icons
All neatly arranged and easy to navigate.

  • 💡 Fully Theme-Friendly

Works beautifully in Light Theme and One-Column Mode without visual issues.


Organize Faster. Work Happier.

Your Project Browser becomes clear, colorful, and easy to read—so you can spend more time creating and less time searching.


Price $15.00

Stylized Textures - Pack Vol 23 by Yoge

2026, January 5 - 10:22

123 seamless textures

2048x2048

- Color

- Normal

- AO

- Height

- Mask

Save 50% with this pack

This pack contains:

Stylized Textures - Vol 221 - Mud

Stylized Textures - Vol 222 - Rocks

Stylized Textures - Vol 223 - Tiles

Stylized Textures - Vol 224 - Tiles

Stylized Textures - Vol 225 - Sand

Stylized Textures - Vol 226 - Sand

Stylized Textures - Vol 227 - Ground

Stylized Textures - Vol 228 - Ground

Stylized Textures - Vol 229 - Ground

Stylized Textures - Vol 230 - Ground



Price $29.99

Stylized Textures - Vol 233 - Ground by Yoge

2026, January 5 - 10:22

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

15 seamless textures


Price $4.99

Stylized Textures - Vol 232 - Ground by Yoge

2026, January 5 - 10:22

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

11 seamless textures


Price $4.99

Pages