Beanie Hat by Valeria Miller
Number of textures 28
Texture dimensions 4096x4096
Maximum polygon count 2332
Number of meshes/prefabs 5
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Beanie Hat Contains 5 skins, Low/High poly, textures 4096x4096 and materials. PBR, Metall/Rough, include AO, Height map, Emissive, Mask map for HDRP. Game ready. Suits for male/female characters.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality.
5 Skins
Beanie Hat - 2332 polygons
High poly
Materials - 5
Textures - 28
Price $6.00
Modular Sewer Set by Loafbrr
object count 180
1. tris: 31929; Polygons: 16401; Verts: 19347
2. uv map fits the texture and trimsheet
3. 11 materials(3 surface, 1 trimsheet, 7 other textures)
4. no rig
5. no animation
Build your very own underground sewer/maze with this easy-to-use modular kit. Every piece strictly follows the grid so it is easy to drag and connect walls,floor and ceilings.
Textures available in 1k and 2k resolutions.
Blend file is included for you to customize.
come check on my progress on
bluesky
https://bsky.app/profile/loafbrr.bsky.social
https://twitter.com/TheLoafbrr
and mastodon
https://mastodon.gamedev.place/@loafbrr
Price $8.00
Instinct Browser by Chloe Christley
- Familiar Workflow: Optionally, link the Instinct Browser to a Project Browser window to continue using your familiar browser.
- Dynamic Folder Views: Automatically collate assets from various folders, presenting them as a cohesive view that's easy to navigate.
- System-Centric Organization: Focus on your systems rather than asset types, making it a breeze to locate and utilize assets across different systems efficiently.
- Quick Reorganization: Easily organize and reorganize your project structure to keep it clean, enhancing project management and adaptability.
Let's talk about project file management:
You're a Unity developer managing multiple systems within your project. Ideally, you'd like to organize assets by system rather than by type—unlike the typical Unity setup that defaults to type-based organization. But here's the challenge: for each new asset, you need to know exactly which system it belongs to, a task only the systems designer truly grasps. If an asset is shared across systems, you’re left with multiple scattered "Common" folders creating a mess. Sounds chaotic, right?
But what if you could maintain the familiar Unity default setup while effortlessly accessing and managing your assets as if they're organized by system?
Introducing Instinct Browser:
Instinct Browser revolutionizes how you see and manage assets in Unity. It seamlessly integrates into your workflow, offering a smart, intuitive view of your project files. With Instinct Browser, you no longer need to hunt through folders. It presents the right folders, exactly when you need them, mimicking an organization by system while preserving the familiar Unity structure.
Why Choose Instinct Browser?
- Focus on Creativity: Spend less time finding files and more time developing innovative content.
- Intuitive Asset Management: It aligns with your project's logic, reducing the chaos and keeping your workflow smooth.
- Streamlined Efficiency: Instinct Browser adapts to your development needs, optimizing how you manage Unity projects with minimal effort.
Transform your Unity project management and elevate your workflow with Instinct Browser!
Price $16.99
Grim Nexus Monster Pack 4 by The Grim Nexus
23 spritesheets with 64x64 monsters
1 spritesheet with 256x256 monster
MONSTERS
- ALIEN 4
- ANT EATER
- BOO HAG
- CENTIPEDE
- CHINESE DRAGON
- DRAGON
- EEL
- FOREST MONSTER 2
- GHOST 2
- GHOST 3
- GHOST 4
- GUARDIAN
- HIPPO
- JAGUAR
- KABANDHA
- KANGARO
- LION BEAST
- PEGA
- PLANT MOSTER 1
- PLANT MOSTER 2
- PLANT MOSTER 3
- PLANT MOSTER 4
- TROLL
- WOLF MAN
The following animations are included with each monster:
- IDLE
- MOVE
- HURT
- LIGHT ATTACK
- HEAVY ATTACK
- DEATH
- 23 Sprite sheets with all 64x64 monster sprites
- 1 Sprite sheets with all 256x256 monster sprite
- 1 Scene of 20 different 2D monsters
Price $119.00
Grim Nexus Monster Pack 3 by The Grim Nexus
20 spritesheets with 64x64 monsters
MONSTERS:
- BABY DINO
- BLACK BEETLE
- BOAR KING
- BUFALLO
- BUG SPRITE
- CROCODILE
- DRAGON
- FIRE EAGLE
- LION
- OCTUPOS
- PEACOCK
- RABBIT
- SALAMANDER
- SCORPION
- SHARK
- SPIDER 1
- SPIDER 2
- TIGER SCORPION
- WINGED CAT
- WORM
The following animations are included with:
- IDLE
- MOVE
- HURT
- LIGHT ATTACK
- HEAVY ATTACK
- DEATH
- 20 Sprite sheet with all 64x64 monster sprites
- 1 Scene of 20 different 2D monsters
Price $99.00
Grim Nexus Monster Pack 2 by The Grim Nexus
20 spritesheets with 64x64 monsters
List of Monster:
- AMIHAN
- ARMORED GORILLA
- ARMORED KNIGHT
- ASSASSIN
- BEE WARRIOR
- CHINESE WARRIOR
- ELECTRO
- FOREST MONSTER 1
- GROOTH
- GUARDIAN
- KUNG FU
- LICH
- MERMAN
- PIRATES
- SPECTRE
- SPRINGGAN
- VALKYRIE
- WIGHT
- WRAITH
- ZEBRON
The following animations are included with:
- IDLE
- MOVE
- HURT
- LIGHT ATTACK
- HEAVY ATTACK
- DEATH
- 20 Sprite sheet with all 64x64 monster sprites
- 1 Scene of 20 different 2D monsters
Price $99.00
Grim Nexus Monster Pack 1 by The Grim Nexus
20 spritesheets with 64x64 monsters
MONSTERS
- ALIEN 1
- ALIEN 2
- ALIEN 3
- ALEN BEAST
- DARK FREY
- FREDDY
- FREEDY GIRL
- GHOST
- GHOUL
- GOBLIN
- GOLEM
- GUMIHO
- MAMU MONSTERS
- MARILITH DEMON
- MUMMY
- SACKHEAD SLUSHER
- SKELETON WARIOR
- VAMPIRE
- WATER MONSTER
- ZOMBIE
The following animations are included with each monster:
- IDLE
- MOVE
- HURT
- LIGHT ATTACK
- HEAVY ATTACK
- DEATH
- 20 Sprite sheets with all 64x64 monster sprites
- 1 Scene of 20 different 2D monsters
Price $99.00
[QDY] Blur by QDY
- compatible with multi-platform, desktop and mobile.
- compatible with different unity version.
- demo scene with materials, textures and C# control scripts.
- source code (scripts and shader) and documentation included.
Feature:
- Gaussian blur, make everything looks blurry, the most commonly used blur filter.
- Radial blur, originates at a point within screen and blur outwards (or inwards) from (or to) the point.
- Mosaic, turn your screen made of small rectangles.
- Circular blur, circular blur pixel around a point within screen.
Also:
- Blur specific shape of area on the screen.
Don't forget to check my other assets and youtube channel.
Price $15.00
Ancient Fields by Purple Sky
Models are Low-Mid Poly. Highest poly count is 40563 triangles.
All models except Grass have LODs.
This package works only in Unity version 6.0 and higher.
Only Works In HDRP.
"(Don't forget to assign HDRP pipeline asset in the project settings)", and enable 'Probe Volumes' in lighting settings for GI.
Project includes (22) assets.
1 Example Scenes
High quality textures - 2048x2048 pixels (Albedo, Mask and Normal map)
Separate masks for Cavity, Edges, Discoloration, Leaks, Ambient Occlusion, for statues and cliffs.
Price $26.99
Modular Space Hangar by Game Stuff Studio
The package includes the necessary equipment for the sci-fi environments (40 low poly models).
Renders created in Marmoset.
Number of Unique Meshes: 40
Number of textures :10
Texture dimensions :4K
Number of Tri: range from 500 to 19,442 Tris.
Number of meshes/prefabs: 40/40
UV mapping: 1 channel - tiling UV, 2 channel - lightning maps, 3 channel - trims.
Types of materials and texture maps (tga)
Modular Space Hangar
No AI-generated assets are used, every model is handcrafted and painted.
Space Hangar interior.
The package includes the necessary equipment for the sci-fi environments. With 40 components you can build countless variants of futuristic interiors. All modules are easily combined with each other. Ideal for the first-person and third-person games.
Create beautiful scifi environments for your project with your own personal touch.
Included:
- Modular walls
- Modular floors
- Modular ceilings
- Modular cargo crane
- Openeble doors
- Props (colums, boxes, stair, barriers)
Price $39.99
Hierarchy Vision Plus by T·L
HierarchyVision Plus v1.0.0
A powerful Unity editor extension package that provides enhanced Hierarchy and Project view functionality.
Features
Hierarchy View Enhancement
- Advanced filtering and search functionality
- Object color management
- Quick material preview and renaming
- Custom node icons
- Tree connection line visualization
Project View Enhancement
- Custom folder colors
- Folder connection line visualization
- Preset color picker
Compatibility Notes
- Supports all Unity versions from 2018.4 and above
- Uses new prefab workflow in Unity 2019.1 and above
- Uses experimental prefab workflow in Unity 2018.4
- All core features remain consistent across supported versions
System Requirements
- Unity 2018.3.0f1 or higher
- Windows/MacOS/Linux
Installation Steps
- In Unity Editor, select Assets > Import Package > Custom Package
- Select the downloaded EditorExtension.unitypackage file
- Ensure all files are selected and click "Import"
Usage Instructions
Hierarchy Extension Features
1. Filter Mode
- Use search box for real-time filtering
- Quick location of scene objects
2. Material Viewer
- Preview and edit materials directly in Hierarchy
- Quick material color modification
3. Node Icons
- Toggle custom node icons
- Intuitive object type identification
4. Tree View
- Display object hierarchy relationships
- Custom connection line colors and styles
Project Extension Features
1. Folder Colors
Right-click folders to select colors
Support for preset and custom colors
Optional application to subfolders
2. Connection Lines
Clear visualization of folder hierarchy
Customizable connection line styles
Shortcuts
- `Ctrl + Shift + ~`: Toggle between node icons and component icons
- `~`: Toggle Hierarchy filter mode (Hierarchy window shows only selected nodes)
- `Ctrl + ~`: Toggle Scene filter mode (Scene window shows only selected nodes)
- Hold `Alt` + click node icon in Hierarchy window: Change node selection background color
- Hold `Alt` + click folder icon in Project window: Change folder selection background color
- Left-click on the material color block on the right side of the Hierarchy window to locate the material.
- Hover over the material color block and hold the Ctrl key to preview the material.
- Double-click the material color block with left mouse button to edit the material name.
Important Notes
- Backup your project before first use
- Some features may affect editor performance, enable as needed
- For compatibility issues, ensure using the latest version
Technical Support
- Email: [455471553@qq.com]
- Issue Tracking: [T·L]
Copyright
2024 [T·L]. All Rights Reserved.
Changelog
v1.0.0
- Initial release
- Includes all basic features
- Supports Unity 2022.3.0f1
HierarchyVisionPlus enhances Unity's Hierarchy window by displaying intuitive component icons next to GameObjects. Key features:
- Automatic icon display for UI components (Button, Scrollbar, Image)
- Support for common components (Audio, Camera, Light)
- Quick toggle with Ctrl+Shift+` shortcut
- Compatible with Unity 2018.1+
- Works with both Built-in and URP pipelines
- Supports Light and Dark editor themes
Installation is straightforward - just import the package and the tool automatically integrates into your Unity editor. No coding or setup required. The tool is lightweight, editor-only, and can be safely added or removed at any project stage.
Use Ctrl+Shift+` to toggle icon display on/off. Icons update automatically as you add or modify components, making it easier to identify and manage scene objects at a glance.
Use document links:
Price $4.99
Free Cartoon Toyland Pack by Terresquall
Assets (x15):
Alphabet Block (x1, 12 tris), Big Pinetree (x1, 660 tris), Big Rock (x1, 30 tris), Long Toy Brick(x1, 500 tris), Flower (x1, 1028 tris), Straight Path (x1, 18 tris), Curved Path (x1, 124 tris), Floor (x1, 2 tris), Bump (x2, 84 tris), Grass Corner (x1, 280 tris), Grass Side (x1, 132 tris), Terrain Block Small (1x, 1370 tris), Terrain Block Medium (1x, 3498 tris), Terrain Block Large (1x, 4686 tris).
Compatibility:
Supports URP and HDRP.
This asset pack is the free version of the Cartoon Toyland Pack. It includes 15 of 199 cartoon and toy fiction-themed assets for creating environments. Props are created with modularity in mind and are easy to piece together in a variety of combinations.
Two demo scenes are included, which show the environments you can create with the actual pack. If you feel that this would fit your game, you can purchase the full version that includes more props, terrain, and characters with animations!
Need help with this asset? Check out our forums here: https://blog.terresquall.com/community/forum/unity-assets-support/cartoon-toyland-pack/
Price $0.00
Octopus Underwater + Controller by Warcool
• 9 Textures:
4 octopus texture - 2048x2048 px (3 basecolor, 1 normal, metallicSmoothness)
1 underwater_atlas texture (256x256 px)
2 UI texture (UI_Circle - 512x512 px, UI_Circle_Bevel 256x256 px)
1 caustics texture - 1024x1024 px
1 rays_alfa texture - 1024x1024 px
• 6 Materials:
3 octopus materials (_orange, _pinck, _purple) (Universal Render Pipline/Lit)
1 fog material (Universal Render Pipline/Particles/Unlit)
1 rays material (Legacy Shaders/Particles/Additive)
1 underwater_atlas materials (Universal Render Pipline/Lit)
• Polygon count:
octopus - 2538 Vertices, 4058 Triangles
underwater_rock - 2013 Vertices, 41611 Triangles
seaweed - 311 Vertices, 454 Triangles
underwater_stones - 1257 Vertices, 900 Triangles
underwater_stone_1 - 153 Vertices, 134T riangles
underwater_stone_2 - 111 Vertices, 100 Triangles
underwater_stone_3 - 167 Vertices, 151 Triangles
plane - 4 Vertices, 2 Triangles
quad - 4 Vertices, 2 Triangles
• 14 Prefabs:
Background, Canvas, Octopus_orange, Octopus_pink, Octopus_purple, plane, plane_fog, quad, seaweed, underwater_rock, underwater_stone_1, underwater_stone_2, underwater_stone_3, underwater_stones
• Octopus:
Animations (idle, move, turn_L, turn_R)
UV mapping
Rigging
• LOD: No
Features:
• Octopus model
• Octopus animations
• Controller
• Demo scene
• Models for background
• Documentation
This package offers a stylized underwater demo scene featuring an animated octopus character, customizable movement and animation controllers, and dynamic lighting effects. The provided content is highly adaptable: you can easily alter the octopus’s movement speed, animation parameters, and switch between multiple texture variations. The environment’s atmospheric lighting can be adjusted using included scripts that create flowing light patterns and shifting textures, giving you full control over the underwater ambiance.
Price $9.00
Realistic car suspension 3D by MobileTVGames
To use the provided shock absorber models - attach them as children to your vehicle model. Attach the appropriate script (either manual or automatic animation) and assign the required objects to the script - see documentation.
This Asset Includes:
* Prefabs (made of fbx models - included):
- a simple car model prefab with attached shock absorbers (87k triangles)
- 5 different shock absorbers
- ShockAbsorberLong (13k triangles)
- ShockAbsorberLong (27k triangles)
- ShockAbsorberLongFewerTurns (17k triangles)
- ShockAbsorberMoreTurns (15k triangles)
- ShockAbsorberThick (14k triangles)
- materials for all prefabs (standard material - no textures)
* Demo scene with functional car.
Asset Features:
- LOD - no
- Rigging - yes
- Animation - via script (included)
Add a nice dynamic and realistic shock absorber model with movement to your car or other wheel based vehicle object. Via simple script shock absorber animation is driven simply by wheel visual movement or manually with arbitrary custom parameters.
The package includes several detailed shock absorber models consisting of a spring and damper. Models have different length/width ratios and different number of spring turns.
Attach a shock absorber prefab to your car (vehicle) model, add animation script, and enjoy the realistic shock absorber animation.
Price $15.99
Riven Rocks - Cave Environment by Ravibio
Package includes:
- 7 Cave Cliff Walls
- 9 Cave Cliff Columns
- 5 Cave Formations
- 9 Ground Meshes
- 10 Large Rock Formations
- 3 Small Rocks
- 5 Scattered Rocks
- 6 Scattered Pebble
- 7 Ground Surfaces
Models:
All models have LODs with the amount depending on the model type. Cliffs have up to 6 LODs while pebble models being the smallest have 3.
Polycounts vary based on the size of the model.
- Large models average ~40K for LOD 0 and go down to ~1K for the last LOD.
- Medium-sized models average ~15K for LOD 0 and go down to ~500 for the last LOD.
- Smallest models average ~1K for LOD 0 and go down to ~100 for the last LOD.
Textures:
Texture resolutions are also mostly dependend on the size of the model. Large models like the cliffs have 4K textures while smaller models have 2K.
Textures include:
- Albedo
- Normal Map
- Metallic and Smoothness
- Ambient Occlusion
- Mask Map (it contains)
- Red channel – Metallic map
- Green channel – Ambient Occlusion map
- Blue channel – empty (white)
- Alpha channel – Smoothness map
Demo Scene:
Character in the demo scene ("Knight") is a static mesh without a rig.
Supports all render pipelines!
Package includes:
- 7 Cave Cliff Walls
- 9 Cave Cliff Columns
- 5 Cave Formations
- 9 Ground Meshes
- 10 Large Rock Formations
- 3 Small Rocks
- 5 Scattered Rocks
- 6 Scattered Pebble
- 7 Ground Surfaces
Models:
All models have LODs with the amount depending on the model type. Cliffs have up to 6 LODs while pebble models being the smallest have 3.
Polycounts vary based on the size of the model.
- Large models average ~40K for LOD 0 and go down to ~1K for the last LOD.
- Medium-sized models average ~15K for LOD 0 and go down to ~500 for the last LOD.
- Smallest models average ~1K for LOD 0 and go down to ~100 for the last LOD.
Textures:
Texture resolutions are also mostly dependend on the size of the model. Large models like the cliffs have 4K textures while smaller models have 2K.
Textures include:
- Albedo
- Normal Map
- Metallic and Smoothness
- Ambient Occlusion
- Mask Map (it contains)
- Red channel – Metallic map
- Green channel – Ambient Occlusion map
- Blue channel – empty (white)
- Alpha channel – Smoothness map
All demo scenes and their extra models are included.
Demo Scenes are rendered using HDRP! (Available only for HDRP)
Note: Since each pipeline utilizes particular textures, you can safely delete the rest to reduce your project size.
- Standard Pipeline (SP): If using SP you can delete Mask Map textures.
- Universal Render Pipeline (URP): If using URP you can delete Mask Map textures.
- High Definition Render Pipeline (HDRP): If using HDRP you can delete the Metallic/Smoothness and Ambient Occlusion textures.
You can also decrease the package size by lowering the resolution of secondary textures, such as normal maps, mask maps, ambient occlusion maps and smoothness/metallic maps.
Price $37.00
Multiplayer for Malbers Character Controller by Vargr Integrations
Key Features Coved and who has Authority during player.
- Movement, Aim, Character State, Animation, Active Weapons (Client Auth)
- Damage and Stats (Server Auth)
- Event / Zones (Server Auth)
- Character Swapping (Server Auth)
- AI Logic ( Client / Server - Owner Auth)
- Projectiles ( Non-Networked Synced by Default )
- UI Filter Utilities
- Late Join Support
- Pickup, Appearance, IK Synced
- Int/Bool/Scriptable/Ammo Collections
Networking Tools Supporter
- Fish Networking (Free and Pro)
- Pro Improves Animation Sync
This package is a Multiplayer Integration for Animal Controller, primarily focused on Fish-Net to handle all the networking needs.
The Script contained within the asset extends MalberS to implement network multiplayer support and work with very little change to the workflow of the MalberS Controller.
While this asset provided what I needed to add Multiplayer and makes it as simple as possible you still need an understanding of menus and network session creation to make a completed game with this feature.
Price $25.00
FM Remote Desktop 2 (Add-on) by Frozen Mist
FMETP STREAM 6 Add-on feature:
FM Remote Desktop Control, Mouse, Keyboard
IMPORTANT: FM Remote Desktop 2 (Add-on) is an Add-on feature, which requires FMETP STREAM 6 or higher. Please make sure that you've already owned the core asset before purchasing Add-on.
*This is not compatible with older version of FMETP STREAM 3.0/4.0*
In case that you need any help, please feel free to reach us for technical support: thelghome@gmail.com
Webpage | Forum | Youtube | Twitter | Facebook | Docs & APIs
----------------------------------------------------------------
With FM Remote Desktop Add-on, you can create your own Remote Desktop control system for your home, office and studio.
You can control your Mac(OSX) and PC(Windows) remotely, via any Unity Supported Platforms, including Mobile and VR devices.
This add-on feature is compatible with FM Network and FM WebSocket.
This module is also compatible with PUN2, UNet and other networking system with byte[] streaming support.
Compatibility
Capture: PC/Mac
Control: iOS/Android/WebGL/PC/Mac/Linux/VR/AR/HL2...
----------------------------------------------------------------
Complete demo scenes with FM Network are included.
+ As first release, we will add more example scenes soon in the coming updates.
# All Core Source Codes are written in C#, which fits many AR/VR Startups, indie developers, and students
# All Core parts are applied in many exhibitions in past few years
----------------------------------------------------------------
Price $300.00
Pixel Bounce 2D Game 2025 by Unluck Software
Pixel Bounce is a fun endless mini game designed for mobile devices. There are 5 characters to play, these are unlocked by reaching a set score.
Features
• Fun and addictive game play
• Retro game-pad controls
• Awesome 2D pixel graphics
• Easy to edit commented code
• Sound and particle FX
• 5 characters
• Tested on Android phones, should work fine on IOS
Upgrade from the old version is free.
Support available for assistance if any problems should occur.
Price $29.00
FMETP STREAM 6 by Frozen Mist
Please backup your own project, remove Root Folder "FMETP STREAM" before import.
It's a Major upgrade from FMETP STREAM 4.0, Clean import is required.
Webpage | Forum | Youtube | Twitter | Facebook | Docs & APIs
----------------------------------------------------------------
with FMETP STREAM 6, you can integrate the Live Stream feature into your projects immediately.
- Setup and testing take just 5 minutes.
- Encoder Module is the simplest way to understand how it work:
Encode(sender) -> Network System(send bytes) -> Decode(receiver)
----------------------------------------------------------------
What's New in FMETP STREAM 6?
- This is a Major update from FMETP STREAM 4.0, which are re-written the core in C++ and fully optimised for Unity 6 URP.
- The Core SDK compiled into almost every platforms, including the latest Vision OS, UWP(ARM64) and fully optimised for WebGL(WASM).
Here is the key changes:
- FM-VP8 support for video stream for all platforms
- FM-OPUS support for audio stream for all platforms
- FM-YUV GPU support for all platforms
- libturbojpeg 3.x for MJPEG support, enabled further options for compression quality and speed, and support for WebGL build
- FM Desktop 2 major improvement on latency and performance
- FM Network 6 optimisation and bug fixes
- FM WebSocket 6 major improvement on webgl
- MainCam Capture Mode supports URP now, you don't need to use RenderCam mode for VR anymore!
- Test on Vision Pro and HoloLens 2
----------------------------------------------------------------
Flexible networking systems for many use case
- FM Network: the best low-latency networking system in local network
- FM WebSocket: host your own game server with customised room names
Stream your data via single command: SendToOthers()
- 3rd party networking system supports: PUN2/Photon Fusion(RPC), MIRROR, UNet and any networking system support byte streaming!
----------------------------------------------------------------
Benefit with our SDK
- Solid solution for many projects since 2018.
- Widely intergrated into projects for public exhibitions, museums, art galleries, future cinema systems, AR/VR/MR/Interactive projects.
- Save you 6~12+ months development time, good for AR/VR startups, indie developers, researchers and students.
----------------------------------------------------------------
+ More templates for FMETP STREAM
- Quest 2 Template updated(stable 120FPS in game) in Unity2022.3.8f1 with Oculus SDK v57
https://github.com/frozenmistadventure/fmetp_tutorial_questvr_stream
- HoloLens Template
mrtk3: https://github.com/frozenmistadventure/fmetp_tutorial_hololens2_mrtk3
mrtk2: https://github.com/frozenmistadventure/fmetp_tutorial_hololens2_stream
----------------------------------------------------------------
+ Tutorials (3.0)
- FM Network Stream(Basic)
- FM WebSocket Stream(Basic)
+ Tutorials (2.0)
- Quest VR: youtu.be/KXmDvOG0hfo
- AR Streaming: youtu.be/2T0DWNHZolg
- Web Browser(p1): youtu.be/Zjm5KGHyceU
- Web Browser(p2): youtu.be/2oxDz_wsDkE
- Hololens 2: youtu.be/7cXhFedxU8I
- Panorama Stream: youtu.be/OLsrNnoRMJ0
Old testing videos in FMETP STREAM V2:
Macbook Pro -> M1 iMac: youtu.be/NKZNuVSSmms
Tested devices in our public projects:
Apple Vision Pro(2024)
Apple Macbook(2017)
Apple Macbook Pro(2015)
Apple Macbook Pro(2018)
Apple Macbook Pro(silicon M1 Max )
Apple Macbook Pro(silicon M3 Max )
Apple Mac Studio(silicon M1 Ultra )
Apple Mac Studio(silicon M2 Ultra )
Apple iMac(silicon M1)
iPhone 5
iPhone 6s
iPhone XS
iPhone 12 Pro
iPhone 14 Pro
iPhone 15 Pro
iPhone 16 Pro
iPhone SE(2022)
iPad Air 2
iPad pro(2017)
iPad pro(2018)
iPad pro(2019)
iPad pro(M2)
iPad mini(2th gen)
iPad mini(6th gen)
Samsung S4
Samsung S6
Samsung S9+
PC with GTX1080, RTX 2080
Razer Blade 15(2021) RTX3060
Windows 7
Windows 10
Windows 11
Ubuntu 21, 22
HTC Vive Pro
HTC Vive Focus
Oculus Go
Oculus Rift
Hololens 1 & 2
AVIE 360 Projection System
Future Cinema System
Oculus Quest 1 & 2
Stereo Pi (v1 & v2)
*Hololens & Magic Leap (requires build with Net 4.x (IL2CPP))
*Pico VR
*Nreal Light
*Huawei Android Pad
Supported platform:
iOS, Android, Mac, PC, WebGL, Linux
######################
*tested by customers
######################
This asset uses websocket-sharp under The MIT License (MIT); SharpZipLib Licenses under The MIT License (MIT); libjpeg-turbo under Modified BSD License (This software is based in part on the work of the Independent JPEG Group.) libvpx, libopus, see Third-Party Notices.txt file in package for details.
Price $800.00
GgCore - Gaskellgames by Gaskellgames
Features:
- Gaskellgames Hub.
- Samples Editor Window.
- GgCore Attributes.
- Transform Utilities.
- Editor Update Loop.
- Helper Static Classes.
- Helper Components.
- Script Extensions.
- Class Extensions.
Coding Level Requirement:
- This package includes helper scripts, extensions and attributes. This is built as an API for you to use in your own scripts, that simplifies common coding problems into a single method call.
Uploaded With Unity Version:
- 2021.3.45f
Help / Support:
- Discord: All Things Gaskellgames
- Publisher: Gaskellgames
- Website: Contact Page
FREE FOR OWNERS of any Gaskellgames package!
Checkout at no cost, be sure to use the same account that has your other gaskellgames package license.
Package Info:
This package includes helper scripts, extensions and custom attributes.
This package is built as both a core API for all other Gaskellgames packages, and as an API for you to use in your own scripts. This package simplifies common coding problems into fully commented and easy to use method calls.
The package includes a central Gaskellgames Hub (editor window) for viewing and managing settings related to Gaskellgames packages.
The package also includes a samples editor window for viewing intractable attribute examples, including example code, for all GgCore attributes.
GgCore Attributes:
- AssetsOnly.
- Bitfield.
- Button.
- ContainsType.
- CustomCurve.
- DisableIf.
- DisableInEditMode.
- DisableInPlayMode.
- EnableIf.
- EnumToggleButtons.
- FilePath.
- FolderPath.
- Graph.
- GUIColor.
- Hidden.
- HideIf.
- HideInEditMode.
- HideInPlayMode.
- Highlight.
- Indent.
- InfoBox.
- LabelText.
- LabelWidth.
- LineSeparator.
- Max.
- Min.
- MinMax.
- MinMaxSlider.
- ProgressBar.
- Range.
- ReadOnly.
- Required.
- ShowAsString.
- ShowAsTag.
- ShowIf.
- StringDropdown.
- TagDropdown.
- Title.
- ToggleLeft.
- Wrap.
Scripts in namespace: Gaskellgames
- GgCore Attributes. (See below)
- GGMonoBehaviour.
- GGScriptableObject.
- IEditorUpdate.
- AnimationCurveExtensions.
- AudioExtensions.
- EditorExtensions.
- EnumExtensions.
- FileExtensions.
- GameObjectExtensions.
- GizmosExtensions.
- GLExtensions.
- InspectorExtensions.
- ListExtensions.
- PlaneExtensions.
- SceneExtensions.
- StringExtensions.
- TaskExtensions.
- TypeExtensions.
Scripts in namespace: Gaskellgames.EditorOnly
- GGEditor.
- GGEditorWindow.
- GGEditorWindow_SplitView.
- GGEditorWindow_MenuTree.
- PropertyDrawerExtensions.
- SerializedPropertyExtensions.
Helper Scripts: (Also in Gaskellgames namespace)
- Comment
- LockToLayer
- SelectionTarget
Price $9.99