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Updated: 33 min 42 sec ago

Duck Force 2D Animated Character (Creature Series) by Gamelauncher Studio

2025, June 10 - 13:38
Duck Force 2D Animated Character (Spriter file Included) Suitable for Platformer, Runner and More 2D Games

This Item has Four(4) Variants of Duck Force Character.


𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-


■ Unique And Appealing Character Design

■ Excellent 10 Animations with Detail of each Character

■ Animation Exported As PNG

■ Prefab with Demo scene inclueded

■ Source Files As SCML (Spriter), Unity

■ Raster Graphics


All animations are provided in PNG format (888x817px Resolution).


𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :

  1. Idle_standing
  2. Idle_swiming
  3. Die_flying
  4. Flight_to_stand_transition
  5. Flight_to_swim_transition
  6. Flying
  7. Standing_to_flight_transition
  8. Swim_to_flight_transition
  9. Swimming
  10. Walking

Love what you see? Check out our other items. Thank You


■ If you have any suggestions or ideas for improvement, feel free to reach out. If possible, We will include your request in future updates.


📰 Follow us for updates and news!

Official Website | Youtube | Instagram | Facebook | Linkedin


Price $15.00

R: Dark Knight 3 by rivai

2025, June 10 - 13:37

DEFAULT SHADER

added bones: here

Number of textures 34

Texture dimensions 4k

Maximum polygon count character: 53441

Number of meshes/prefabs 2

Rigging: Yes

Animation count no

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

Video preview

Key Features

  • Completely modular
  • Based on UE5 mannequin rig
  • Apple Blendshapes
  • Hair color change
  • Weapon included
  • Cloth/hair simulation

Polycount

Full

  • Faces 86355
  • Tris 162957
  • Verts 98779

Armor only

  • Faces 38168
  • Tris 75585
  • Verts 38790

The Character does not have LOD system

The Character are not rigged to UE4

Additional information

  • Render: marmoset 4
  • Ue5 Epic Skeleton with additional bones
  • The full list of Additional bones
  • Facial expressions are included (Morph Targets, Blendshapes(ARKIT)).
  • There are no blueprints
  • PBR Textures Metal/Roughness 256, 512, 2k, 4k
  • Model modular
  • Demo animations

Price $69.99

8 Bit RPG Adventure and Fantasy Music Pack || Pixel Adventures Vol.1-3 by domi.wav

2025, June 10 - 12:26
36 tracks (56 minutes) of 8-bit music with 30 full loopable tracks and 6 win/lose jingles

- 36 8-bit music tracks (56 minutes)


- 30 loopable tracks 


- 6 win/lose jingles


- 48kHz and 24 bit high-quailty audio





Pixel Adventures Vol. 1-3 is an 8 bit music pack made specifically for 2D pixel art RPG, Adventure, Fantasy, and other retro games! All music is made using the YMCK Magical 8 Bit Plug, which authentically emulates 8 bit sounds from the NES era of games. Inspirations for the music include Pokemon, Undertale, Stardew Valley, Legend of Zelda, and Final Fantasy.



This pack contains 30 full original tracks that are seamlessly loopable to be used in your games, as well as 6 jingles to play when the player either wins or loses. Provided is a name for the environment the track was written for and an individual name; although I wrote these with the environment name in mind, please feel free to use them in whatever context you'd like.




Track List


Vol. 1


1. Title Theme - Adventure's Spirit


2. Overworld 1 - A Great Journey


3. Battle - Gearing Up


4. Cave - A Hollow Darkness


5. Ambient - Loading...


6. Town - Red Leaf Town


7. Shop - The Merchant


8. Overworld 2 - Magic Elderwood Forest


9. Dungeon - Secret Passage


10. Boss Battle - The Beast's Lair



Vol. 2


11. Title Theme - Adventure's Theme


12. Overworld - Scartooth Mountain


13. Battle 1 - High Stakes


14. Cave - Musty Cave


15. Ambient - Home


16. Safe Area - Tavern


17. Shop - Sunny Day


18. Battle 2 - Powerhouse


19. Dungeon - Lurking Danger


20. Boss Battle - All or Nothing



Vol. 3


21. Title Theme - The Oldest Town


22. Overworld 1 - Broken Land


23. Battle - Fortify


24. Cave - The Spider Spirit


25. Ambient - Long Dreams


26. Town - Leina Town


27. Shop - Spring


28. Overworld 2 - Tales of the Dreadful Sea


29. Dungeon - A Dark Place


30. Boss Battle - Thwartif The Wizard



Win/lose


31. Win Vol. 1


32. Lose Vol. 1


33. Win Vol. 2


34. Lose Vol. 2


35. Win Vol. 3


36. Lose Vol. 3




All tracks are exported as .wav files at 48kHz and 24 bit




If you use this pack in a game, feel free to send it my way if you feel comfortable, I would absolutely love to see how you use it! Finally, if you like this pack, please consider leaving a review or even just a comment, I would love to hear from you all thanks :)




Price $25.00

8 Bit RPG Adventure and Fantasy Music Pack || Pixel Adventures Vol. 3 by domi.wav

2025, June 10 - 12:25
8 bit music pack with 10 seamlessly loopable tracks, and win and lose jingles

- 10 seamlessly loopable 8 bit tracks 


- a win and lose jingle


- 48kHz and 24 bit high-quailty audio 


Pixel Adventures Vol. 3 is an 8 bit music pack made specifically for 2D pixel art RPG, Adventure, Fantasy, and other retro games! All music is made using theYMCK Magical 8 Bit Plug, which authentically emulates 8 bit sounds from the NES era of games. Inspirations for the music include Pokemon, Undertale, Stardew Valley, Legend of Zelda, and Final Fantasy.



This pack contains 10 full original tracks that are seamlessly loopable to be used in your games, as well as jingles to play when the player either wins or loses. Provided is a name for the environment the track was written for and an individual name; although I wrote these with the environment name in mind, please feel free to use them in whatever context you'd like.



Track List:


1. Title Theme - The Oldest Town


2. Overworld 1 - Broken Land


3. Battle - Fortify


4. Cave - The Spider Spirit


5. Ambient - Long Dreams


6. Town - Leina Town


7. Shop - Spring


8. Overworld 2 - Tales of the Dreadful Sea


9. Dungeon - A Dark Place


10. Boss Battle - Thwartif The Wizard



All tracks are exported as .wav files at 48kHz and 24 bit




If you use this pack in a game, feel free to send it my way if you feel comfortable, I would absolutely love to see how you use it! Finally, if you like this pack, please consider leaving a review or even just a comment, I would love to hear from you all thanks :)



Price $15.00

8 Bit RPG Adventure and Fantasy Music Pack || Pixel Adventures Vol. 2 by domi.wav

2025, June 10 - 12:25
8 Bit music pack with 10 seamlessly loopable tracks, and a win and lose jingle

- 10 seamlessly loopable 8 bit music tracks 


- 2 jingles for a win and lose 


- 48kHz and 24 bit high-quailty audio 


- mixed and mastered for consistency 

Pixel Adventures Vol. 2 is an 8 bit music pack made specifically for 2D pixel art RPG, Adventure, Fantasy, and other retro games! All music is made using the YMCK Magical 8 Bit Plug , which authentically emulates 8 bit sounds from the NES era of games. Inspirations for the music include Pokemon, Undertale, Stardew Valley, Legend of Zelda, and Final Fantasy.



This pack contains 10 full original tracks that are seamlessly loopable to be used in your games, as well as jingles to play when the player either wins or loses. Provided is a name for the environment the track was written for and an individual name; although I wrote these with the environment name in mind, please feel free to use them in whatever context you'd like.



Track List:


1. Title Theme - Adventure's Theme


2. Overworld - Scartooth Mountain


3. Battle 1 - High Stakes


4. Cave - Musty Cave


5. Ambient - Home


6. Safe Area - Tavern


7. Shop - Sunny Day


8. Battle 2 - Powerhouse


9. Dungeon - Lurking Danger


10. Boss Battle - All or Nothing



All tracks are exported as .wav files at 48kHz and 24 bit





If you use this pack in a game, feel free to send it my way if you feel comfortable, I would absolutely love to see how you use it! Finally, if you like this pack, please consider leaving a review, I would love to hear from you all thanks :)




Price $15.00

8 Bit RPG Adventure and Fantasy Music Pack || Pixel Adventures Vol. 1 by domi.wav

2025, June 10 - 12:23
Free 8 bit music pack with 10 full loopable tracks and win and lose jingles

- 10 free 8 bit tracks, seemlessly loopable


- 2 jingles for win and lose


- 48kHz and 24 bit high-quality audio 


- mixed and mastered for consistency 

Pixel Adventures Vol. 1 is a FREE music pack made specifically for 2D pixel art RPG, Adventure, Fantasy, and other retro games! All music is made using the YMCK Magical 8 Bit Plug , which authentically emulates 8 bit sounds from the NES era of games. Inspirations for the music include Pokemon, Undertale, Stardew Valley, Legend of Zelda, and Final Fantasy.



This pack contains 10 full original tracks that are seamlessly loopable to be used in your games, as well as a jingle to play when the player either wins or loses. Provided is a name for the environment the track was written for and an individual name; although I wrote these with the environment name in mind, please feel free to use them in whatever context you'd like.



Track List:


1. Title Theme - Adventure's Spirit


2. Overworld 1 - A Great Journey


3. Battle - Gearing Up


4. Cave - A Hollow Darkness


5. Ambient - Loading...


6. Town - Red Leaf Town


7. Shop - The Merchant


8. Overworld 2 - Magic Elderwood Forest


9. Dungeon - Secret Passage


10. Boss Battle - The Beast's Lair


All tracks are exported as .wav files at 48kHz and 24 bit





Price $0.00

Glistening Keys - Emotional Atmospheric Piano by Dakodacomposer

2025, June 10 - 12:23
Perfect for directors and developers seeking rich, emotional soundscapes that underscore storytelling without overwhelming it.

Resolution: 16bit

Sample Rate: 44.1kHz


Tracklist (m = minute s = seconds)


1. Big Day (2m18s)


2. Locria (2m33s)


3. Lydia (2m21s)


4. Gone (2m1s)


5. Heterochromic (2m12s)


6. Nevermind (1m59s)


7. Nostalgia (2m20s)


8. Oasis (2m44s)


9. Through Time (2m34s)


10. Empty House (2m50s)


11. Gracie Mae (2m5s)


12. Turquoise (2m34s)


28 minutes total

Immerse your audience in emotion with Glistening Keys, a bundle of evocative piano compositions crafted for storytellers. Each track is designed to elevate your scenes-whether it's a quiet moment of reflection, a tense narrative turn, or a sweeping cinematic climax. 


Price $15.00

Rusty Cell Phone Tower 3 by 32cm

2025, June 10 - 11:38
Rusty and old cell Phone Tower

Polys 11000

Meshes 1

Prefabs 1

Textures 6

Rusty and old cell Phone Tower. Real scale but scale as you needs. 1 material.

Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also HDRP mask. Compress them to your liking.

Total tris 11000. 6000 verts.

Suitable for rooftops, exteriors, cities, apocaliptyc scenes, etc..


Price $4.99

Cell Phone Tower 3 by 32cm

2025, June 10 - 11:37
Cell Phone Tower

Polys 11000

Meshes 1

Prefabs 1

Textures 6

Cell Phone Tower. Real scale but scale as you needs. 1 material.

Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also HDRP mask. Compress them to your liking.

Total tris 11000. 6000 verts.

Suitable for rooftops, exteriors, cities, etc..


Price $4.99

Painterly Shader by Neko Legends

2025, June 10 - 11:29
Painterly Shader with 50+ Brush Strokes, combined with Cel Shading & Color Controls — Perfect for stylized, hand-painted looks with dynamic lighting.

🛠 Technical Details


Tested and created with Unity 6 URP.


Shader Properties

Main Texture

  • _MainTex — The base texture applied to your model (2D texture).

Emissions

  • _EmissionsMask — Mask texture controlling where emission/glow appears (2D texture).
  • _EmissionsColor — Color and intensity of the emission glow (HDR color).

Filter Settings

  • _Radius (Range 1–10) — Controls the filter radius for painterly effects (higher values = softer).
  • _Intensity (Range 0–5) — Strength of the filtering effect applied to the texture.

Color Settings

  • _Tint — Overall tint color applied to the texture (HDR color).
  • _ColorMask — Mask texture to control color application areas (2D texture).
  • _ColorLevels (Range 2–256) — Number of color levels for quantization (lower values = more posterized).
  • _Contrast (Range 0–2) — Contrast adjustment for the final color.

Painterly Effect

  • _PainterlyAmount (Range 0–3) — Amount of painterly stylization applied.
  • _PainterlySmoothness (Range -1 to 1) — Controls smoothness or roughness of the painterly effect.

Lighting

  • _Reflectivity (Range 0–1) — How reflective the surface is, blending with environment reflections.
  • _MaxPointLightIntensity (Range 0–10) — Maximum intensity allowed from point lights on the surface.

Cel Shading

  • _CelShadingThreshold (Range 0.0–1.0) — Threshold to define cel shading cutoff.
  • _CelShadingSmoothness (Range 0.0–1.0) — Smoothness around the cel shading edges.
  • _ShadowIntensity (Range 0.0–1.0) — Intensity of the shadows in cel shading.

Brush Strokes

  • _BrushMode — Brush coordinate space mode: Screen Space or Tangent Space.
  • _BrushTex — Texture used for brush strokes (2D texture).
  • _InvertBrush — Toggle to invert the brush texture effect.
  • _BrushColor — Color tint applied to brush strokes (HDR color).
  • _BrushScale — Scale of the brush texture pattern.
  • _BrushImpact (Range -1 to 2) — Strength/impact of brush strokes on shading.
  • _BrushAngle (degrees) — Rotation angle for the brush texture pattern.

Brush Mask

  • _BrushMaskTex — Mask texture controlling where brush strokes are applied (2D texture).

🖼 Painting Textures are 1024x1024


Audio file types: PCM wav

Sample rate: 48000 Hz, 1536 kbps

Bit depth: 16-bit

Loopable: No

Additional: Stereo






🎮 Check out the live web demo here


🎁 Bundle Deal: This package is included in the Neko Legends - 3D & VFX Starter Bundle.


Before creating this shader, I spent countless hours hand-painting my 3D models (as you can see in my other assets). While rewarding, it was time-consuming—and switching painting styles (like from watercolor to airbrush or pastel) often led to inconsistent looks, making older textures unusable if consistency is the priority.


This shader transforms any texture into a beautifully painterly masterpiece, offering fine-tuned controls and deep customization—including brush effects that add unique details like cross-hatching directly into shadows—so you get a cohesive, artistic style without the hassle of repainting.


With this shader, even low-resolution, lossy textures are transformed in real time into beautiful, painterly visuals—saving you time and GPU memory while delivering consistent artistic quality.


Neko Legends Painterly Shader! 🖌️

Key Features:

  • 🎨 Custom Brush Strokes: Choose between screen-space or tangent-space shade effects. Adjust brush texture, scale, angle, and impact for unique painterly details
  • 💡 Dynamic Emissions: Add vibrant glowing effects using emission masks and HDR colors that make your models pop
  • 🌈 Advanced Color Control: Fine-tune tint, color mask, contrast, color levels, and painterly smoothness for perfect stylization
  • 🔆 Cel Shading: Easily add smooth cel shading with adjustable thresholds and shadow intensity for that classic cartoon look
  • 🌟 Realistic Lighting: Supports reflectivity and max point light intensity to blend painterly style with dynamic lights
  • 🎭 Brush Masking: Use custom brush mask textures to precisely control where brush effects apply
  • ⚙️ Flexible Filter Settings: Control filter radius and intensity for smooth or sharp painterly effects
  • 🎛️ Invert Brush Option: Quickly invert brush texture for more creative variations
  • 🎨 50 unique brush types — from dots • ✦ cross-hatch ✖️ impasto 🖌️ splatter 💦 glazing 🌫️ feathering 🪶 dry brush 🖤 claw marks 🐾 sgraffito ✍️ swirls 🌀 and more — customize your painterly effects with incredible artistic diversity and detail

📦 Dependencies

To experience this asset as intended as shown in the video and web demos, you’ll need the following assets from the Neko Legends collection:

[Shared Assets URP (FREE)]

  • Contains core demo GUI, reusable scripts, and shared 3D models and textures across all Neko Legends assets.

[Food - Fruits (FREE)]

  • Some models in the demo use some of my fruit models and textures

🎵 Music is included in this scene.


Price $25.00

Flash FX Lines (11.06) by FXMonster

2025, June 10 - 10:22
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets: 12

Number of Texture:2

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Swish Elements (11.06) by FXMonster

2025, June 10 - 10:19
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets:16

Number of Texture:2

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $24.99

Desert Gas Station by Chandan kumar singh

2025, June 10 - 10:15
Bring your game to life with our low-poly Desert Gas Station—optimized for VR, mobile, and open-world projects. High-quality textures make it ideal for survival or simulation in dry, remote settings.

**Technical Details – Desert Gas Station (3D Asset Pack)**


This package includes a collection of modular, optimized low-poly assets designed for high performance across mobile, VR/AR, and PC platforms. Each asset is cleanly modeled, UV-mapped, and ready to use with URP. Below is the full breakdown:



Props & Environment Assets


1. Barrels

* Mesh (LOD): LOD0 – 962 tris | LOD1 – 554 tris

* Textures: 4 × (2048×2048 px)

* Materials: 4 (URP)

* Prefabs: 4


2. Big Dumpster

* Mesh: 380 tris

* Textures: 3 × (1024×1024 px) — *Albedo, Metallic Smoothness, Normal Map*

* Materials: 1

* Prefab: 1


3. Communication Tower

* Mesh: Main – 3617 tris | Collider – 51 tris

* Textures: 1 × (2048×2048 px) — *Albedo with Alpha*

* Materials: 1

* Prefab: 1


4. Concrete Bench

* Mesh: 320 tris

* Textures: 1 × (1024×1024 px)

* Materials: 1

* Prefab: 1


5. Electric Control Box

* Mesh: 250 tris

* Textures: 2 × (1024×1024 px) — *Albedo, Normal Map*

* Materials: 1

* Prefab: 1


6. Garbage Bags (Set of 4)

* Mesh: 700 + 400 + 350 + 324 tris

* Textures: 2 × (2048×2048 px) — *Albedo, Normal Map*

* Materials: 1

* Prefabs: 4


7. Gas Station Building

* Mesh: 19 (Total – 10,683 tris)

* Textures: 10 × (2048×2048 px)

* Materials: 7

* Prefab: 1


8. Gas Station Ground

* Mesh: 4 (472 + 1358 + 492 + 40 tris)

* Textures: 5 × (2048×2048 px)

* Materials: 5

* Prefabs: 3


9. Grill Fence

* Mesh: 94 tris

* Textures: 2 × (2048×2048 px)

* Materials: 2

* Prefab: 1


10. Pile of Old Tires

* Mesh (LOD): LOD0 – 1246 tris | LOD1 – 463 tris

* Textures: 2 × (2048×2048 px) — *Albedo, Normal Map*

* Materials: 1

* Prefab: 1


11. Plastic Road Blocker

* Mesh: 84 tris

* Textures: 2 × (2048×2048 px)

* Materials: 2

* Prefabs: 2


12. Traffic Cone

* Mesh: 46 tris

* Textures: 1 × (1024×1024 px)

* Materials: 1

* Prefab: 1


13. Street Lights (Set of 4)

* Mesh: 220 + 480 + 294 + 154 tris

* Textures: 3

* Materials: 1

* Prefabs: 4


14. Desert Water Tank

* Mesh (LOD): LOD0 – 13,578 tris | LOD1 – 5,832 tris

* Textures: 2

* Materials: 2

* Prefab: 1


15. Wrecked Cars (Set of 3)

* Mesh:

  * Car 1: 10,872 tris

  * Car 2: LOD0 – 14,262 | LOD1 – 10,381 tris

  * Car 3: 3,084 tris

* Textures: 4

* Materials: 6

* Prefabs: 3


---


**Skybox**

* HDRI Skybox Textures: 2 × (12048×2048 px)

* Materials: 2 (Day, Night)


---


**Scenes Included**


  1. Daylight Demo Scene – Baked lighting setup
  2. Night Demo Scene – Baked lighting setup

---


Note: All meshes are modular and separated, giving you full control to customize your scene layout. If the road mesh isn't needed in your project, you can simply remove it without affecting other elements.


 Desert Gas Station

All screenshots were captured using the URP render pipeline in Unity 2022.3.19f1. This asset is fully compatible with both the Universal Render Pipeline (URP) and the Built-in Render Pipeline, allowing you to switch between them with minimal effort. Just make sure to convert the materials when switching pipelines.

The Desert Gas Station asset includes two demo scenes:

  • Daylight Scene with baked lighting
  • Night Scene with baked lighting

Our models are low-poly, well-optimized, and neatly organized, ensuring smooth performance across platforms such as mobile, AR/VR (headsets), and PC.

You can easily integrate this asset into your project. If the included road mesh isn’t needed, you can simply remove it—all meshes are separated, allowing you to customize and build your own unique gas station layout with ease.


"This package is compatible with Unity's free First Person Controller (not included). You can download it from Unity’s official packages via the Package Manager."


Your feedback and support mean a lot and help us continue developing quality assets in this style. For any questions or assistance with this package, feel free to contact us at chandansingh512@gmail.com,

Cgwings812@gmail.com


Price $24.99

Mysterious Snowy Mountain Town Ruins_URP (Modular) by Procedural

2025, June 10 - 10:14
a hauntingly beautiful, snow-covered mountaintop town. Photorealistic and modular—ideal for games, films, and virtual storytelling.

Number of textures: 211

Texture dimensions: 4K albedo, 2K normal and AO

Number of meshes: 373

Number of prefabs: 171

Rigging: No

UV mapping: Yes

LOD information: 3 LODs

Types of materials and texture maps: custom shader graph for snow materials, PBR for the rest

Key Features:

  • Highly Customizable Modular System

21 Prefab Intact Houses, 22 Prefab Ruined Houses Mix and match with interchangeable modular walls (plaster & stone)Wall Sizes: 1m, 2m, 4m widths | Standard Height: 3mEasily replace any wall or part with matching dimensions for quick custom layouts

  • Doors & Windows

A wide variety to suit every designFull creative freedom in every build

  • AAA Quality / High Detail


Note: The video footage was captured in Unreal Engine, while the screenshots were taken in Unity using the HDRP (High Definition Render Pipeline). The house models are exactly the same, but the layout in this Unity pack differs from the video due to the project's migration from Unreal Engine.


Price $98.00

Medieval Hourglass by wb-gameart

2025, June 10 - 10:06

🧱 Topology

🔹LOD0: 30988 Tris

🔹LOD1: 15382 Tris

🔹LOD2: 3012 Tris


🎨 PBR Textures (Standard/URP)

🔹3x BaseColor Map (4096x4096)

🔹3x Normal Map (4096x4096)

🔹3x Metallic/Smoothness Map (4096x4096)

🔹3x Ambient Occlusion Map (4096x4096)


🎨 PBR Textures (HDRP)

🔹3x BaseColor Map (4096x4096)

🔹3x Normal Map (4096x4096)

🔹3x Mask Map (4096x4096)


🧩 Materials

🔹base_MAT

🔹glass_MAT

🔹pillars_MAT


🧾 Texture Format: PNG

📦 Mesh Format: FBX

A high-quality medieval hourglass with ornate woodwork and realistic glass and sand materials. Perfect as a fantasy, historical, or steampunk hero prop. Crafted with high details specifically for close-up shots. Optimized for performance and ideal for use in AAA games, AR/VR, and cinematic scenes.


Price $15.00

CharCrafter V1.0 - Moduler Low-Poly Character Creation by Ayuo Dev

2025, June 10 - 08:20
CharCrafter is a Unity character customization system with outfits, hairstyles, skin tones, randomization, and prefab saving. Easy to use, extendable, and ideal for games and prototypes.
  • Number of textures: 0 (uses only Unity Materials)
  • Texture dimensions: N/A (Color-based materials only)
  • Polygon count of full character: ~6,000–7,000 tris (with full clothing)
  • Minimum polygon count (per object): ~100
  • Maximum polygon count (per object): ~1,000
  • Number of meshes/prefabs: 1 main character mesh (modular parts combined), 15+ clothing and hair options
  • Rigging: Yes (Humanoid)
  • Animation count: 0
  • Animation type list: Humanoid-compatible (works with external libraries & custom animations)
  • UV mapping: No
  • LOD information: No LODs included
  • Types of materials and texture maps: Standard Unity Materials (URP), Color only

Welcome to CharCrafter v1.0!


This is the first release of a long-term project I'm excited to support and expand over time.


If you have any suggestions for future features or need help with bug fixes, feel free to reach out:


Try The Demo ( Downloadable Windows File)


Email: ayuodev@gmail.com


Discord : https://discord.gg/AqzJBWEqbz


X (Twitter)



Current Clothing Options:

  • Tops: 4
  • Jacket: 1
  • Bottoms: 4
  • Feet (Boots): 2
  • Hands (Gloves): 2
  • Hairstyles: 5
  • Face Type: 1

🎨 Skin Tones: 4 (Custom colors supported)


🎨 Clothing Colors: 15 per item (Custom colors supported)


New clothing items and content will be added every 1–2 weeks.


Package Includes:

  • Fully functional character customization scene
  • Random character generator
  • Prefab saving system for reusing characters

Animations:

The rig is compatible with standard humanoid animations, including those from external libraries.


Custom animations will be added in future updates.




This is just the beginning CharCrafter will keep growing with new features, characters, BlendShapes , animations, and more. If you want to request something or report an issue, feel free to get in touch using the contact info above!


Price $15.99

Darkline Props: Abstract Shapes by StockLancer

2025, June 10 - 07:39
Darklines are alien life forms that looks like black "drawing" with Thin/Smooth lines or Tangled-Bold black tentacles thanks to Shader v2.1 that gives all that (and more) looks with many settings.

Number of Unique Meshes: 48

Vertex Count: 4950 to 56160 See This Detailed List, select from filter to see only this packs meshes.

Collisions: NO

Number of LODs: 1

Number of Materials: 1 ultimate Shader.

Number of Material Instances: 15+

Number of Textures: 2

Texture Resolutions: 1024x1024 and 50x50

Tested in Windows 11

Darkline props are part of the Darkline series assets. This pack is called abstract shapes and comes with 48 meshes in 5 groups: nerve 1, nerve 2, curves, rose and wave. Please see video and preview images.


Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.


The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.


Detailed shader capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.


The Darkline series Shader provides the following customization options:

  • Noise movements to animate lines.
  • Bulge waves - light wave effects.
  • Thickness adjustment.
  • Emission control.
  • Separate Base Color (BC) and Emission Hue settings.
  • Smoothness adjustment.
  • Metallicness control.
  • Normal map application.
  • Randomization options (v2: implemented across various settings as min-max range).
  • Texture manipulation, including movement (crawling effect) and scaling.
  • Both graphs included URP and HRDP
  • Shader v2 enhancements: Fresnel effect for color variation and depth-based emission, numerous setting additions, and UI group improvements for ease of use. Overall, the shader offers enhanced flexibility and visual quality.
  • Shader v2.1 enhancements: Growth feature, Opacity feature, new randomizing options, single line mode and two sided option for "along lines" mask.

These shader features are applied using 4 mixable mask types:

  • Along lines.
  • Depth from surface.
  • Random per line (individual values per line).
  • Head to limb gradient.
  • Additional thickness masks for limb and hair/head areas.

These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.

Please note:

  • This asset is a prop pack, not a material pack.
  • The shader is specifically configured for Darkline meshes and may not function correctly with other mesh types. Significant adjustments would be required for custom meshes.
  • This project is primarily a URP project, with an included HDRP shadergraph.

Price $29.99

AAA Solar System Planets by Spherica Emporium

2025, June 10 - 07:25
Physically based Solar system planets, Ultra Realistic Solar System planets including four dwarf planets (Ceres, Eris, Haumea & make make) with High resolution textures. Game ready and render ready!

Technical details


Features:

  • Realistic and Physically based planets
  • Solar system planets including dwarf planets
  • Fully customizable Atmosphere system
  • Planet ring/ asteroid belt system
  • Can generate different Sci-Fi planets
  • space render ready Maps
  • Customizable Materials
  • Detailed Clouds
  • High resolution Space skybox HDR (8k)

Maps: Total 18

Materials: total 12

Number of Textures: total 11

Static Mesh: 01

Blueprint : 01

Texture Resolutions: 8k , 12k

Additional Notes:

If you face any problem, feel free to mail me at 2dasif321@gmail.com.

Ultra Realistic Solar System Planets ( Game ready and Render ready):


This Asset Includes High resolution Solar System Planets. The Planets are physically based so you can change the Rayleigh scattering, atmosphere color to stimulate different atmosphere and Planets/Earth Like Planets. The Planets are very detailed - if you change the light direction the Night part/ Night City lights will gradually show up according to the direction of Sun Light. Also The planet materials are customizable (play with the settings) with different atmosphere and adding clouds, completely different planets can be generated. You can use it in realistic Sci-fi games and cinematics or stunning space renders/ wallpapers!


Check out my other assets-


Price $19.99

NeoUrban Building Kit Twin Towers Skyscraper by Carthage Studio

2025, June 10 - 07:08
A pair of futuristic stylized skyscrapers connected by a modular skybridge. Optimized, game-ready, and compatible with URP for real-time Unity projects.

Number of textures : 67 Materials

Texture dimensions : 2K

Number of Materials : 12 Materials

Minimum Vertices count : 230173 Vertices

Maximum Vertices count : 248037 Vertices

Number of meshes/prefabs : 2

Rigging: Yes/No

UV mapping: Yes

Types of materials and texture maps : PBR

Add a signature centerpiece to your sci-fi cityscape with the NeoUrban Twin Towers.
This high-quality 3D asset pack includes two uniquely styled skyscrapers connected by a detailed modular skybridge, perfect for futuristic, dystopian, or cyberpunk environments. The design follows the visual language of the NeoUrban series, featuring bold silhouettes, glowing emissive windows, and optimized PBR materials for real-time rendering.

Each tower is modular and low to mid-poly, ensuring smooth integration into Unity scenes with minimal performance cost. Whether you're building a cinematic skyline or a playable urban environment, this pack is a versatile foundation for your next project.


✅ Key Features:

  • 2 connected towers with modular skybridge
  • Game-ready with clean UVs and efficient topology
  • Compatible with Unity’s URP and HDRP (PBR textures included)
  • Stylized emissive textures for night-time cyberpunk ambiance
  • Ready for VR, AR, mobile, and desktop games
  • Seamless integration with other NeoUrban packs

💡 Designed to work great with NeoUrban Vol 1 & Vol 2 for full futuristic city environments.


Price $12.99

Stylized AOE FX Kit Vol.1 by Critical VFX

2025, June 10 - 07:01
Stylized AOE FX Kit Vol.1 is a high-quality collection of stylized Area of Effect (AOE) visual effects that can be used in various genres such as action games, RPGs, and MOBAs.
  • 25 indicator particle prefabs
  • 16 projectile particle prefabs
  • 24 explosion-type particle prefabs
  • 66 textures (1024×1024 resolution)
  • 1 customizable splash shader with freely assignable functionalities(compatible with both URP)
  • 5 demo scenes included to showcase usage examples
  • Render Pipeline: Supports URP (Universal Render Pipeline)
  • Shader Type: Shader Graph only (no handwritten shaders)
  • Shader Features: Dissolve, Distortion, Depth Fade, Face Color, Vertex Offset, Gradient, Mask, and more
  • Custom Data: Uses Custom Vertex Streams (UV1, UV2, Custom1, Custom2)
  • Highly customizable: Created with multiple attributes and basic forms, making it adaptable to a wide range of game styles.
  • Includes various demo scenes: Comes with demo scenes and usage examples that showcase how the effects can be applied in real gameplay environments.

Price $30.00

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