Retro Radio 3D Model by DEXSOFT
Technical Details:
- Triangle count: 2998
- Number of meshes: 1
- Number of prefabs: 1
- Number of materials: 1
- Number of textures: 3
- Texture sizes: up to 2K
- Texture Format: PNG and TGA
Retro Radio 3D Model with only one material.
Contact:
Email: info@dexsoft-games.com
Join our DISCORD server
Price $6.99
Sci-Fi Drone01 by Shumn1y
Number of textures 14
Texture dimensions (4096x4096, 2048x2048)
Polygon count of [Triangles 18000]
Minimum polygon count 18000
Maximum polygon count 18000
Number of meshes/prefabs 4
Rigging: Yes
Animation count 40
Animation types (Root Motion/In-place): 8/32
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
🎁OUR DISCORD 🎁 - we have a lot of interesting things there
- The perfect solution for your project✅
- 1/5 characters for Sci-Fi Drones pack
*sound, FX not included, just demo*
- Character has custom skeleton
- ✅4 skins.
- ✅Inst Mat color blending for each skin
- ✅40 animation included
- Attack - 7
- Idle - 3
- Death - 2
- Gethit - 8
- Turn 90 - 4
- Turn 180 - 2
- Drive - 4
- DriveShoot - 4
- Transitions - 2
Character:
Triangles: 18.000
Vertices: 14.000
Price $39.99
Jukebox by DEXSOFT
Technical Details:
- Triangle count: 7602
- Number of meshes: 1
- Number of prefabs: 1
- Number of materials: 3
- Number of textures: 8
- Texture sizes: up to 2K
- Texture Format: PNG and TGA
Jukebox 3D Model with 3 materials.
Contact:
Email: info@dexsoft-games.com
Join our DISCORD server
Price $9.99
ProPlacer 2D - Editor Physics Placement Tool by Bacall Studio
• Requires Unity 2021.3 or newer
• Editor-only workflow (no runtime dependencies)
• Includes sample sprites and demo scene
• Namespace: ProPlacer2D
• Menu path: Window/ProPlacer 2D
Third-Party Notices:
This Asset uses LibTessDotNet under the SGI Free Software License B v2.0;
see ThirdParty/LibTessDotNet/LICENSE.txt for details.
ProPlacer 2D – The fastest way to place and arrange 2D objects with physics, directly in Edit Mode. Build natural-looking levels in minutes, not hours. Drop, stack, and clone objects without hitting Play — perfect for rapid prototyping and polished scene design.
🚀 Why ProPlacer 2D?
Tired of nudging props until they look “right”? Objects clip, float, and won’t settle naturally. ProPlacer 2D solves this by letting you simulate physics directly in Edit Mode. Drag, drop, and Apply when you’re happy.
🔑Key Features
- Editor physics placement with live preview in an isolated physics scene
- Non-destructive – originals stay clean until you Apply, with per-item control
- Automatic collider handling – uses your existing Collider2D or auto-generates one if only a SpriteRenderer is present
- Clone while dragging – press Ctrl to instantly spawn duplicates
- Include Surroundings – bring in nearby objects as temporary walls/floors for realistic collisions, with filters for Z-depth, LayerMask, and margins
- Physics-based drag – tweak frequency, damping, max force per mass, and rotation lock
- Scene overlays & visualizations – see colliders (static vs dynamic) and more
- Two modes:
Gravity – resume simulation or drag to drop objects, they fall, interact, and stay dynamic
Place – Position objects with collisions, they won't fall.
✅ Demo scene with example assets
✅ Full Step-by-step documentation included
🤝Active Support
This tool is actively supported. If you run into issues or have suggestions, you can reach out and get help. Feedback is welcome and will guide future updates!
Price $32.90
Dynamic Dialogue System by Obsessive Games
- Modular Design — Built entirely on ScriptableObjects for flexible, reusable dialogue trees
- Branching Support — Link nodes with optional conditional branches
- Condition System — Evaluate quests, variables, or inventory states dynamically
- Variable Tracking — Store decisions and use them later to alter future dialogue
- UI-Ready — Drop-in UI prefabs for dialogue panels and player choices
- Character Profiles — Customize each speaker with a name, portrait, and style
- Event Hooks — Trigger UnityEvents during dialogue for deeper gameplay integration
- Timed Choices — Enable countdowns for pressure-based decision making
- Localization — Easily adaptable to support multiple languages
- Integration-Friendly — Works seamlessly with quest systems, inventories, and custom events
- Documentation — Full PDF and in-Unity tooltips for setup and usage
The ObsessiveTools: Dynamic Dialogue System is a plug-and-play dialogue framework for Unity that empowers you to create rich, branching conversations with conditional logic, variable tracking, and gameplay integration — all without writing a single line of code.
Design immersive character interactions where player choices matter. Dialogue branches can be gated by quests, inventory, stats, or custom variables, making every conversation dynamic and reactive. Dialogue is managed through a clean ScriptableObject-driven setup, supported by prefab-ready UI and full localization support.
Perfect for RPGs, adventure games, or any narrative-driven project.
Price $24.99
Relationship System by Obsessive Games
- Fully modular relationship tracking system
- ScriptableObject-based NPC profiles and affinity rules
- Dynamic evolution of friendships, rivalries, and affinities
- Real-time updates through events like dialogue, combat, quests, gifts
- Built-in decay system for fading relationships
- Prefab-ready Relationship UI for visual display
- In-editor debugging to track relationship values at runtime
- Works with any NPC or player-controlled character
- Easily extendable to influence dialogue, cutscenes, and AI logic
- No third-party dependencies — plug-and-play design
The ObsessiveTools: Relationship System is a powerful, plug-and-play solution for adding dynamic relationships to your NPCs in Unity. Let your game world come alive as characters form emotional bonds, develop rivalries, and respond to player choices with genuine personality.
Built on a flexible ScriptableObject architecture, this system gives designers full control to define NPC personalities, affinities, and the events that influence them — without writing any code. Friendships and rivalries evolve over time based on interactions like quests, battles, conversations, and even gifts.
Relationship values update in real-time and can trigger dialogue changes, quest outcomes, or behavioral shifts in AI. A built-in UI system makes it easy to visualize relationship status and progression, adding meaningful emotional depth to your game.
Ideal for RPGs, life sims, dating sims, management games, and narrative-driven experiences.
Price $34.99
AI 3D Model Generator by taudevtools
Requirements
- Unity 2020.2 or newer
- Valid Tripo3D API key
- glTFast package (for runtime spawning)
Tripo3D is the most powerful platform currently available; it generates the highest-quality 3D models among all competitors.
Key Features
- Text-to-3D model generation with customizable prompts
- Image-to-3D conversion (single image or 4-view multiview)
- Direct Unity Editor integration with GLB import
- Runtime model spawning with glTFast support
- Real-time progress tracking with Server-Sent Events
- Configurable mesh complexity and texture resolution
- Automatic asset management and prefab creation
Note: This tool requires a paid Tripo3D API key.
The usage is charged based on the number of requests and image generations.
You can create an account, obtain your API key, and top up your balance at:
https://platform.tripo3d.ai/api-keys
Price $9.82
UI Raycast Zone by kkmaple
MaskableGraphic itself has raycast detection capability RaycastTarget.
Override OnPopulateMesh to clear vertex data, so no image is rendered.
Keep RaycastTarget enabled to receive click events normally.
✅ Optimized with zero logic overhead on real devices.
✨ Why use UIRaycastZone?
We often need an invisible area that can still respond to clicks.Typical use cases include:
- Virtual joysticks
- Full-screen click masks
- “Non-transparent clickable areas” in tutorial overlays
✨ Why use UIPolygonRaycastZone?
Sometimes the clickable area we need is not a rectangle, but an arbitrary polygon shape. Typical use cases include:
- Irregular buttons (hexagons, circles, stars, etc.)
- Polygonal regions on a game map
- Tutorial overlays with “cut-out” or non-rectangular clickable zones
Many developers are used to using the Image component with transparency to handle this, but this approach still:
✖ Generates draw calls
✖ Increases fillrate overhead
✖ Causes GPU load
Price $0.00
3D ORK by Gattara
Number of textures: 7
Texture dimensions: 2048x2048
Polygon count:
- Vertices: 17,638
- Edges: 45,877
- Faces: 28,270
- Triangles: 33,527
Rigging: Yes
Number of meshes: 20
Animations: no
UV mapping: Yes
Game-Ready Orc Character – Optimized for Unity & Animations
Bring raw power and fantasy atmosphere into your project with this high-quality game-ready orc model. Designed for both games and cinematic animations, the character combines an aggressive, battle-hardened look with a unique style that sets it apart from generic orc designs.
The model comes with an optimized skeleton, no animations included.
The model is fully game-ready – no extra adjustments required.
Price $9.00
Forest Beast Collection Pack by GACHKOVSKYY
- Number of Animations:
- All characters: 7-8 each.
- Number of characters: 6
- Vertex / Faces counts of characters:
- Chupacabra - 10 26 / 10 402
- Ent - 23 312 / 23 106
- The Rake - 14 355 / 14 506
- Wendigo - 17 208 / 17 298
- Werewolf - 14 309 / 14 350
- Goat - 15 111 / 15 104
- Number of Materials and Material Instances:
- All characters: 2 each
- Number of Textures:
- All characters: 6 each
- Texture Resolutions:
- All characters: 4K .png
NOTE
- This package includes 6 characters
- All models are built on a humanoid skeleton, making them compatible with your animations, Mixamo, and more.
- All characters have 7-8 animations each.
- All characters have 2 skins each.
- in blood
- without blood
- The demo scenes shown in the screenshots are not included in the package.
- You can follow the links below to visit the asset pages, view more images, and read detailed descriptions of each model.
- Characters:
Price $149.00
Tank Low-Poly by yaniv050
This Model has two separate materials for the tank body and tracks
Each element of the tank is separated and movable.
You can use these models in any game.
This low-poly tank is perfect for military games, strategy simulators, or creative projects, offering full control and endless possibilities.
Separated parts (body. gun, geer).
Very low poly
Average poly count: 5000 tris.
Texture size: 2048 (BMP).
Number of textures: 2.
Number of materials: 2.
Format: fbx
Price $15.00
3D Medieval Knightly Swords Pack by Limen
Number of textures
36 (4 for each sword)
Texture dimensions
4K
Polygon count of
MKS-1: 1,176 tris
MKS-2: 800 tris
MKS-3: 804 tris
MKS-4: 960 tris
MKS-5: 904 tris
MKS-6: 654 tris
MKS-7: 1,000 tris
MKS-8: 820 tris
MKS-9: 1,008 tris
Minimum polygon count
654 tri
Maximum polygon count
1,176 tris
Number of meshes/prefabs
9
Rigging
No
Animation count
Not included
Animation type list
Not included
UV mapping
Yes
LOD information
No LOD
Types of materials and texture maps
PBR
Textures includes: Albedo Map, Mask Map, Metallic+Smoothness Map, Normal Map
This 3D asset pack includes of 9 realistic medieval knightly swords that feature a combination of 3 different part designs: blades, guards, handles and pommels.
Price $14.99
Retro Gramophone 3D Model by DEXSOFT
Technical Details:
- Triangle count: 5502
- Number of meshes: 1
- Number of prefabs: 1
- Number of materials: 1
- Number of textures: 3
- Texture sizes: up to 2K
- Texture Format: PNG and TGA
Retro Gramophone 3D Model with only one material.
Contact:
Email: info@dexsoft-games.com
Join our DISCORD server
Price $9.99
SciFi Control Room 2. (URP) by DEXSOFT
Technical Details:
- Number of Meshes: 36
- Number of LOD stages: 1-4 per model
- Number of Prefabs: 38
- Number of Materials: 47
- Number of Particles: 1
- Number of Textures: 113
- Texture Resolutions: up to 4K
- Texture Formats: TGA and PNG
SciFi Control Room 2. is a modular sci-fi environment pack.
With 36 unique meshes, dynamic prefabs and an example scene included, this pack gives everything needed for building immersive and futuristic control rooms, corridors or any other interiors.
URP Version Only!
Meshes:
- Machines and devices with futuristic detailing
- Monitors and screens for dynamic displays
- Tables and chairs for control room setups
- Control panels and consoles packed with detail
- Corridor elements for connecting spaces seamlessly
Dynamic Prefabs & Effects:
- Monitors with switching screens (customize by adding your images)
- Machines with rotating blades
- Flickering lights and buttons
- Steam particles
Example Scene:
To help you get started quickly, the pack includes a fully built SciFi Control Room example scene.
Contact:
Email: info@dexsoft-games.com
Join our DISCORD server
Price $29.99
Magmatic Golem - Game ready character by Feyloom
Number of textures: 4
Texture dimensions: (512x512,4096x4096)
Polygon count :
Minimum polygon count: 5702
Maximum polygon count: 5702
Number of meshes/prefabs: 3x1
Rigging: Yes
Animation count: 14
Animation type list:
Idle
Walk
Run
Jump
Block
Death_1
Death_2
Get_Hit_1
Get_Hit_2
Get_Hit_3
Attack_1
Attack_2
Attack_3
Attack_4
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
Albedo, Normal in TGA Format
Rig: Generic
Character:
- Polygons: 5702
- Vertices: 5988
- Triangles: 10692
Animation list:
- Idle
- Walk
- Run
- Jump
- Block
- Death_1
- Death_2
- Get_Hit_1
- Get_Hit_2
- Get_Hit_3
- Attack_1
- Attack_2
- Attack_3
- Attack_4
Price $15.00
Big Tree Bundle by ALIyerEdon
Number of textures: 1 Leaf and 1 Trunk for each pack
Texture dimensions : 2048x2048
Polygon count : ~7000 triangles for each tree
Number of meshes/prefabs : 547
LOD information : No LODSs
Types of materials: Standard, Lit
This bundle includes 54 tree packs and a total of 547 high quality trees for all platforms. Realistic trees, palm, pine and winter trees all are included
Features:
=> Rreaslitic tree (summer, autumn, spring)
=> Winter trees
=> Palm trees
=> Pine trees
=> High quality textures (iPhone 16)
=> Optimized design (1 leaf, 1trunk materials)
Technical Info:
_______________
Number of textures: 1 Leaf and 1 Trunk for each pack
Texture dimensions : 2048x2048
Polygon count : ~2000 triangles for each tree
Number of meshes/prefabs : 547
LOD information : No LODSs
Types of materials: Standard, Lit
Price $30.00
Monkeys - animals pack by Mixall
Number of unique models/prefabs: 4/4;
Number of textures: 12;
Texture size: 4096x4096;
Polygon count of:
Chimpanzee 13658 tris
Gorilla 11708 tris
Monkey 14396 tris
Orangutan 13710 tris
Mixall studio presents a good solution for your games, VR projects and simulators: Monkeys - animals pack. This pack contains 4 models: monkey, gorilla, chimpanzee, and orangutan. All models have unique textures and skeletons for animation.
★ Key Features ★
- PBR Textures
- Each character contains a rig
- 4 types characters: Chimpanzee, Gorilla, Monkey, Orangutan
We will be grateful if you fill out this form. This will help improve our work.
★ Other Assets ★
Combine this asset pack with our other assets:
-Animals and insects - Big Pack
-Professions - Low-poly characters
-River fish - underwater world
-Cartoon birds - big animation pack
-Ocean fish - underwater world
-Reptiles and Amphibians - Animals Pack
-Characters pack - doctors and patients
-Sea Creatures - Shark, dolphin, stingray and turtle
-Spiders - characters with animations
-Soaring birds - animals for environment
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $29.99
MC Longsword Vol.1 - Believable 3D Animations by MoCap Central by Mocap Central
- Native Humanoid Character: Includes Humanoid (Mecanim) compatible MoCap Central character
- Root Motion & In-Place Variants: Some movements are provided in both Root Motion and In-Place (Non-Root Motion) versions, giving you complete flexibility for your character controller.
- Animation FPS: All animations are delivered at 30 FPS.
- Included Assets: Contains all animation files, animation controllers, and demonstration scene showing every animation in action.
Introducing the MC Longsword Vol. 1 Animation Pack—a professional-grade, motion-captured animation library designed to bring authentic, high-quality combat to your medieval game.
This pack delivers a full set of novice longsword animations, perfect for a character just beginning their journey as a knight. Every movement, from the tentative strikes of a three-hit combo to the vulnerable recoil of a hit react, has been meticulously crafted to convey the inexperience and rawness of a new swordsman.
Born from a direct collaboration with the indie development team behind Knight's Path, a story-driven open-world RPG, these animations are not just a collection of motions; they are battle-tested and game-ready.
Start your hero's journey with a foundation of realistic, professional animations. Future volumes will expand on this foundation, adding more advanced techniques and skill levels to grow with your game.
We're more than just an asset pack! Join our active Discord community to request new animations, get support, and connect with other developers. We actively listen to the needs of the indie dev community and regularly give away free animations.
---------- Key Features ----------
- 140+ Animations: A comprehensive library of animations providing everything you need to build a complete novice longsword combat system.
- Novice Animations: Carefully crafted and motion-captured to reflect the raw, unrefined movements of a character new to using a longsword.
- Seamless Transitions: All animations are built with clean start/end poses to ensure smooth, natural blending.
- Modular & Compatible: Designed to work seamlessly with all other MoCap Central animation packs.
- Root Motion Included: Uses root motion for precise character alignment and movement control.
---------- Animations Included ----------
Review the Complete Animation List Here
- Combat Essentials: A full suite of realistic combat animations, including a 3-hit combo attack, four-directional dodges, and brutal paired finishing moves.
- Realistic Reactions: Bring your character to life with realistic hit stuns from four directions, block reactions, and animations for being knocked to the ground.
- Character & Role-Playing: Beyond combat, the pack includes animations for everyday actions like drinking a potion, opening and closing a helmet visor, and idle poses with a sheathed sword.
- Locomotion & Control: Get seamless movement with a complete combat locomotion set, including eight-directional walks and block walks, all designed for a precise and responsive combat system.
- Cinematics & Narrative: Enhance your game's story with animations for cinematic intros, kneeling, and surrendering, allowing you to create compelling and emotional scenes.
---------- Disclaimer ----------
The character models, environment, and gameplay logic seen in the preview images and videos are not included in this pack. This pack contains all the animations with original motion capture timing; it's expected that you will adjust the timing of animations, such as attacks, to suit your specific combat design needs.
Price $89.99
DitherCraft – Custom Dithering Post Processing by Cheddar Sparks
🟣 DitherCraft – Custom Dithering Post Processing
DitherCraft is a highly customizable post-processing effect for Unity URP that allows you to apply beautiful and stylized dithering to your scenes with full control over pattern design, color, outlines, and blending.
Designed for developers and artists alike, DitherCraft supports both Unity’s Volume System and a custom scripting interface, giving you complete creative freedom in how you apply and control the effect.
✅ Compatibility
DitherCraft is fully compatible with Unity 6000.0, 2023.2, and 2022.3.
It supports both the new Render Graph pipeline and the classic Scriptable Render Feature workflow, so you can integrate it seamlessly regardless of your project setup.
🎨 Key Features
- Custom Dithering Patterns. Design your own dithering textures in any image editing software (Photoshop, GIMP, etc.) and plug them directly into the effect.
- Scene Color or Luminance-Only Dithering. Overlay the dithering effect on your full-color scene or isolate it to luminance-only for pure black-and-white or stylized color outputs.
- Full Unity's Volume System Integration. Blend different post-processing setups seamlessly across areas using Unity's built-in volume system, with real-time interpolation between profiles.
- Scriptable Dithering Manager. Don’t want to use volumes? Use the included Dithering Manager component to control the effect entirely via script.
- Customizable Outlines. Add stylized outlines with support for Sobel or Depth-based edge detection, with full control over width, threshold, and color.
- Extensive Parameter Control. Fine-tune every aspect of the effect:
- Outline settings and modes
- Dither strength & pixel size
- Scene color blending
- Color banding per RGB channel
- Custom dither colors
- Flexible Integration. Add the render feature to any URP renderer, use it in any camera setup, and toggle between volume-based or script-driven workflows.
🧪 Included Demo Scenes
- Explore a fully furnished scene with multiple volume zones demonstrating real-time interpolation of the dithering effect.Stylized House Demo
- Observe how dithering behaves across smooth color gradients and light transitions.Gradient Test Scene
📁 Also Included
- Pre-made volume profiles and textures
- Texture import presets for custom dithering patterns
- Full source code and components
- Detailed documentation embedded in the asset
🚀 Perfect For:
- Stylized games (retro, comic book, cyberpunk)
- Experimental visual art
- Tech demos
- Educational tools
- Any project where visual uniqueness matters
Bring your visuals to life with handcrafted dithering effects.
Whether you're going for retro pixel art or bold modern shading, DitherCraft gives you the tools to build your own look.
Price $17.00
Wooden Chair with White Cushion – 3D Furniture Model by skajmera21
- Category: 3D Model – Furniture / Chair
- Number of Textures: 4 (Base Color, Metallic, Roughness, Normal)
- Texture Dimensions: 4096 × 4096 (4K)
- Polygon Count: ~ (Low-poly optimized, replace with actual count)
- Meshes/Prefabs: 1 chair mesh + prefab included
- UV Mapping: Yes, non-overlapping UVs
- Materials: PBR ready (Physically Based Rendering)
- Rigging: No
- Animations: None
- LOD (Level of Detail): Not included (optional if you make LODs)
- Formats: Unity Prefab / FBX with textures
This package includes a high-quality modern wooden chair 3D model, designed for use in Unity and other 3D engines. The chair features a clean and minimal aesthetic, perfect for architectural visualization, interior design projects, VR/AR applications, and realistic game environments.
The model is fully optimized with PBR textures (Base Color, Metallic, Roughness, Normal) to deliver realistic surface details and accurate material response under different lighting conditions. With UV mapping and low polygon count, it ensures both performance efficiency and visual fidelity.
Whether you are developing a home interior scene, office visualization, or a casual environment for games, this asset provides a plug-and-play solution with professional-grade quality.
Price $4.99
