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Updated: 17 min 34 sec ago

Coffee Table Pack 2 by 32cm

2025, December 16 - 13:11
Set of small tables

Total tris 140000. 70000 verts.

Textures 11 (4096p)

Meshes 1

Prefabs 2

Set of coffee tables. Real scale but scale as you needs. 1 material and 2 sets of textures for a total of 2 different objects.

Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask.

Total tris 140000. 70000 verts.

Suitable for halls, palaces, offices, bedrooms, kitchens, etc..


Price $4.99

Sci fi Panda by Dima1991

2025, December 16 - 11:38
----------------------------------------Sci_fi_Panda-----------------------------

----------------------------------- short technical description ----------------------------

  • Vertex counts of characters: 68063
  • Texture Resolutions: (body x4096 armor x4096 head x2048 weapons x2048 rifle x2048)
  • Number of Animations: 51

-------------------------------------------- SUPPORT --------------------------------------

Email: dima.3dartist@gmail.com

Sci_fi_Panda 1 - https://youtu.be/fFGqTfzHu64

Sci_fi_Panda 2 - https://youtu.be/9j29-gJ8S8w

------------------------------------------ FEATURES --------------------------------------

  • Original design (noAI).
  • modular model
  • The armor has 9 texture options.

animation;

rifle;

5x gun_attack

2x gun_walk

1x gun_Death

3x gun_idle

3x gun_run

1x gun_run_attack

3x gun_walk_attack

shield and sword;

7x sword_shield_attack

1x block

1x block idle

1x death

3x idle

2x impact

2x rage

1x run

4x walking

two_swords

5x two_swords_attack

2x idle

1x impact

1x run

2x walk

monster

5x monster_attack

1x dying

2x hit

5x idle

2x Jumping

1x rage

4x walking

1x run


Price $39.99

Plant Evolution Pack Cute Pro Series by Meshtint Studio

2025, December 16 - 09:13

Follow us on social medias to get new updates on new and free assets!


This package is built in Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.


Join our community! Share feedback and contribute to future releases by joining our Patreon. Link here


_____________________________________________________________________________________________


About the Cute Pro Series


The Cute Pro Series is a premium upgrade to our original Cute Series (our popular evolution monster collection). Designed with a rounder, smoother, and more detailed style, Cute Pro characters are perfect for developers who want charming yet polished monsters in their projects.


Cute Pro assets are designed to look great both up close and in mobile-friendly settings.


_____________________________________________________________________________________________


Plant Evolution Pack Cute Pro Series


Check other Cute and Cute Pro series assets here

Learn more about monster evolution on the Evolution Wiki page here


Price is 31.97 USD if you buy these monsters separately!


Overview

  • 3 Creatures: Plant Shooter, Plant Monster, Plant Worm (All 3 evolution forms)
  • Textures + Format: 2048 × 2048 PSD / 1024 × 1024 PSD
  • Shaders: Unity Standard Shader
  • Prefabs: Both Generic Mecanim Root Motion & Without Root Motion setups included in Unity

Note: Environments in preview images/videos are not included. All characters are delivered as FBX files.


_____________________________________________________________________________________________


Plant Shooter Cute Pro Series

  • Evolution form: 1
  • Textures: 1024 X 1024 PSD
  • Colors: 3
  • Materials: Unity Standard Shader
  • Maps: Diffuse
  • Polygon Count: 1296 triangles
  • Rigging: Generic Mecanim rig

Generic animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Move forward in place
  5. Move forward with root motion
  6. Fly forward in place
  7. Fly forward with root motion
  8. Float
  9. Blast attack
  10. Projectile attack 01
  11. Projectile attack 02
  12. Pounce attack in place
  13. Pounce attack with root motion
  14. Cast spell
  15. Take damage
  16. Die

_____________________________________________________________________________________________


Plant Monster Cute Pro Series


  • Textures: 2048 x 2048 PSD
  • Colors: 3
  • Materials: Unity Standard Shader
  • Polygon Count: 2560 triangles
  • Rigging: Generic Mecanim rig

Generic animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Move forward in place
  5. Move forward with root
  6. Roll attack in place
  7. Roll attack with root
  8. Roll attack to idle
  9. Pounce bite attack in place
  10. Pounce bite attack with root
  11. Projectile attack
  12. Breath attack
  13. Cast spell
  14. Dodge
  15. Take damage
  16. Die

_____________________________________________________________________________________________


Plant Worm Cute Pro Series


  • Evolution form: 3
  • Textures: 2048 X 2048 PSD
  • Colors: 3
  • Materials: Unity Standard Shader
  • Maps: Diffuse
  • Polygon Count: 2835 triangles
  • Rigging: Generic Mecanim rig

Generic animations:

  1. Underground
  2. Underground bite attack
  3. Underground sneak attack
  4. Burrow
  5. Spawn
  6. Idle
  7. Move forward in place
  8. Move forward with root motion
  9. Bite attack 01
  10. Bite attack 02
  11. Projectile attack
  12. Charged projectile attack
  13. Cast spell
  14. Defend
  15. Projectile attack up
  16. Idle to spin attack
  17. Spin attack
  18. Spin attack to idle
  19. Take damage
  20. Die

_____________________________________________________________________________________________


Support & Community

  • Explore more than 800 models in our store
  • Follow us on social media for updates and free assets
  • Join our Patreon to support future releases
  • Buying from our official store helps us keep creating assets, thank you!

Important:

Please review the preview images and videos to ensure the asset meets your needs before purchasing.


Format:

3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).


Thank you for choosing the Cute Pro Series!


Price $26.99

Map scanner VFX by Hovl Studio

2025, December 16 - 09:13
Post processing map scanner. Works without editing your scene!

A set of sample materials is included.

Documentation link.

Demo scene materials don't work with BiRP without Shader Graph, but scanner works.

Support Amplify shader editing for BiRP and Shader Graph editing for URP/HDRP.


Setup for BiRP approximately 10 sec (just add 1 shader to your camera, select material and scanner "tranform"). Setup for URP approximately 50 sec. Setup for HDRP approximately 30 sec.


The most important thing is that it is just one shader! There are no analogues to this shader in the Asset Store or on the internet. You can control it without any scripts! The script is only needed to send the "position" and "range" in the material! You can edit this shader to make your effect even more unique.


Why should you buy my asset? Because unlike the kinda simillar assets, mine is easier to use and has more features. And if you look at the features, there is nothing like it on the entire internet.


List of scanner abilities:

  • Control world position and scanning range
  • Changing color
  • Edit wave falloff
  • Control waves number, angle and rotation
  • Edge detection with full control
  • Ability to add circles with custom interval
  • Ability to add screen space or triplanar texture for the scanner
  • Desaturation scan
  • 3D noise instead of shockwave line
  • Can highlight objects without using any additional scripts. It's just 1 script.
  • Support Amplify shader editing for BiRP and Shader Graph editing for URP/HDRP.

Doesn't work with orthographic camera, WebGL or VR. Doesn't support multiple scans at the same time.


Works with any render pipeline!


Price $36.00

Lowpoly Dwarfs Modular Armors Ex1 - MEDIEVAL FANTASY SERIES by Polytope Studio

2025, December 16 - 07:58
The dwarfs version of the Ex1 modular armors package

| Doc | Support | Discord | RoadMap |


This pack is the dwarfs version of the expansion pack 01 of the modular armors package: LOWPOLY MODULAR ARMORS EX1



GROW YOUR ARMORS COLLECTION !


Polytope Studio presents you Lowpoly Modular Dwarf Armors Expansion Pack 01!

This package contains more than 400 modular armor parts, all fully compatible with the Lowpoly Modular Dwarf Armors Pack.

SPECIFICATIONS:

-404 modular armor parts, Unity Mechanim and Mixamo compatible

- 64 body armor parts 32 for male and 32 for female

- 72 gauntlets armor parts 36 for male and 36 for female

- 52 boots armor parts 26 for male and 26 for female

- 88 cape armor parts 44 for male and 44 for female

- 79 helmet armor parts 39 for male and 39 for female

- 52 leg armor parts 26 for male and 26 for female

- 2 custom shaders created with Amplify that let you change the colors/metallic/smoothness of specific parts of the armors.

- 1 bonus editor only script for swapping the armor parts, creating prefabs, previewing the modular system, and editing the materials

- a base 256/256 px color texture

- 1 coat of arms 512/512 px texture

This pack is designed to work in standard pipeline and URP.

The polycount for the characters is ranging from 2090 to 9490 tris.

This pack contains no animations!

We update our packs periodically so if you want to see something specific please use the support email to make a request.


We'd love your feedback! If you find these assets useful please rate and review them.


Check our other packs:

Medieval Armors

Lowpoly Medieval Soldiers Pack

Medieval Weapons

Medieval Peasants - FREE

Medieval Priest - FREE

Medieval Modular Peasants &Citizens

Medieval Tools & Props

Keep developing!


Price $49.99

Happy New Year Pack by cplomedia

2025, December 16 - 06:28
The Happy New Year Pack delivers 127 high-quality sound files designed to bring your game or film to life.

Number of Audio Wavs: 127

Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo

Does Audio Loop: No

Minutes of Audio Provided: 39 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it and a happy new year!

The Happy New Year Pack delivers 127 high-quality sound files designed to bring your game or film to life. From breathtaking fireworks to elegant waltzes, this collection captures the unique atmosphere of New Year’s celebrations in the heart of Europe. Perfect for creating festive, emotional, and unforgettable moments.

DEMO

DEMO on Youtube - Waltz Music

DEMO on Youtube - Firework SFX


Price $20.00

Classical Waltz Music by cplomedia

2025, December 16 - 04:28
Classical Waltz Music features a collection of 9 beautifully crafted music tracks for your game or film.

Number of Audio Wavs: 9

Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo

Does Audio Loop: No

Minutes of Audio Provided: 25

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Classical Waltz Music features a collection of 9 beautifully crafted music tracks for your game or film. Enjoy elegant, lively classical waltzes in traditional 3/4 time that bring charm, movement, and sophistication to any scene. Perfectly suited as atmospheric background music or to enhance gameplay, these tracks add a timeless classical flair and graceful rhythm to your project.

DEMO

DEMO on Youtube


Price $15.00

Firework SFX by cplomedia

2025, December 16 - 04:13
Firework SFX includes 118 high-quality sound files for your game or film.

Number of Audio Wavs: 118

Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo

Does Audio Loop: No

Minutes of Audio Provided: 14 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Firework SFX includes 118 high-quality sound files for your game or film. From small and large rockets to sparkling showers and massive fireworks, this sound collection brings excitement and celebration to life. Perfect for festive scenes, special events, or dramatic moments, these effects let you and your players celebrate in spectacular style and ring in the new year with stunning audio realism.

DEMO

DEMO on Youtube


Price $15.00

Poly HP - AbyssReaver by Downrain DC

2025, December 16 - 02:58

Mecanim Humanoids : No

Animated : Yes

Animation types : In-place

Render Pipelines : Built-in / URP

Intended Platform : All

Platforms Tested : Windows

Documentation : No

AbyssReaver


Triangles ​: 5538

​Vertices​ : 2852


Texture Resolutions :​ 1024x1024

Number of Textures :​ ​​3


Weapon can be removed


Rigged :​​ Yes

Number of Animations :​​​ 10

- Idle

- Flying_Fast

- Flying_Slow

- Attack_01

- Attack_02

- Attack_03

- CastSpell

- Dizzy

- Damage

- Die


Price $8.99

Shield Shader FREE by SR Studios Kerala

2025, December 16 - 01:39
Shield Shader FREE is the free version of the "Shield Hologram Shader" asset pack. This version includes a selection of shield materials suitable for sci-fi, fantasy, and stylized visual effects.

Shield Shader FREE is the free version of the "Shield Hologram Shader"

asset pack. This version includes a selection of shield materials suitable for 

sci-fi, fantasy, and stylized visual effects.


Version Comparison

Free Version: - 10 Materials | Basic color customization

Full Version: - 25+ Materials | Additional color controls | Distortion and pattern opacity | Extra overlay patterns for visual detailing | Animation properties | Emission control and extended settings.


Note: Materials/Shaders are highly customizable.You can create Unlimited variations of Shader's by changing material properties. For quick use, 10+ Shaders are included in the pack.Also, this asset uses Shadergraph with URP support.


Technical Details :-

- Materials/Shaders : 10+ (Custom Material's made with Shader graph)

- Customizable Shaders : YES

- Animated Shaders : Not included in the free version 

- Model included : Little Ghost DEMO(With 1 "Idle" Animation)

- Model format : FBX

- Polygon count : 2612 (Ghost)


Features:-

- Customizable Materials

- Included lowpoly ghost model comes with one animation

- Optimized Shader's

- Easy to use(Drag and drop the Material's to your Meshes)

- Easy to create new shader variation's


Shaders/Materials Properties :

- Fresnel Power : Default value is 3. Controls the intensity of the glowing outer edge around the mesh.

- Color : Fresnel color

- Texture1 : An overlay texture (Black and White with unique patterns), With Color, 

tiling and offset properties.


How to use:-

Simply drag and drop the Material's to your Meshes and use it.

(Materials located under 

Asset > Shield Shader FREE > Materials).


Frequently Asked Questions:


Q: Can I apply these shaders to my own 3D mesh?

A: Yes, you can easily assign the materials to any custom mesh in your project.


Q: Can I change animation speed or direction? 

A: Not in the free version.


Q: Can I create new Shader variations?

A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.


Q: Will this shader work on URP, Built-in, and other render pipelines?

A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines. 

You can get it working in different pipelines within seconds.

.....................................................................................................................


About Me : "SR Studios Kerala", Indie Game developer & 2D-3D Artist from Alappuzha, Kerala, India

contact : srstudioskerala@gmail.com

 


................Thank you for downloading this package................................


Price $0.00

Shield Hologram Shader by SR Studios Kerala

2025, December 16 - 01:39
Customizable Shield Hologram Shader.Perfect for creating energy shields, force fields, magic barriers, character protection.etc. 20+ Materials included.Create your own easily (No coding needed)

- Materials/Shaders : 20+ (Custom Material's made with Shadergraph)

- Customizable Shaders : YES (Color, Animation speed, Textures, Texture Opacity.etc are customizable)

- Animated Shaders : YES

- Model's included : Little Ghost DEMO(With 1 "Idle" Animation)

- Model format : FBX

- Polygon count : 2612 (Ghost)

This pack includes 20 high-quality Shield Hologram Shaders designed for 

sci-fi, fantasy, and stylized VFX.Each shader comes with unique variations.These materials are perfect for creating energy shields, force fields, magic barriers, power cores, weapon effects, character protection FX, and environmental holograms. Add dynamic, glowing, high-impact visuals to any project with clean, optimized shaders.


You can apply this shaders to your own custom 3D meshes with unwrapped UV's.


You can use this Asset commercially and non-commercially.This model is optimized for using in pc, mobile games.


Note: Materials/Shaders are highly customizable.You can create Unlimited variations of Shader's by changing material properties. For quick use, 20+ Shaders are included in the pack.Also, this asset uses Shadergraph with URP support.


Technical Details :-

- Materials/Shaders : 20+ (Custom Material's made with Shadergraph)

- Customizable Shaders : YES (Color, Animation speed, Textures, Texture Opacity.etc are customizable)

- Animated Shaders : YES


- Model's included : Little Ghost DEMO(With 1 "Idle" Animation)

- Model format : FBX

- Polygon count : 2612 (Ghost)

Features:-

- Fully Customizable Materials

- Included lowpoly ghost model comes with one animation

- Optimized Shader's

- Easy to use(Drag and drop the Material's to your Meshes)

- Easy to create new shader variation's


Shaders/Materials Properties :


- Fresnel Power : Default value is 3. Controls the intensity of the glowing outer edge around the mesh.

- Color A & B : Fresnel color, mix of two different colors.

- Texture1 : An overlay texture (Black and White with unique patterns), With Color, 

tiling and offset properties.

- Animation X & Y : Controls the speed of Texture 1 pattern along the mesh (Set both to Zero for no Animations).

- Distortion X Y : Controls how much you want to distort the "Texture 1" in X axis and Y axis.

- Distortion Speed : Controls the Speed of the Distortion in the "Texture1" map.

- Texture2 Overlay : Comes with Color, Offset, Tiling, Animation X & Y and an Opacity features.


How to use:-

Simply drag and drop the Material's to your Meshes and use it.

(Materials located under 

Asset > Shield Hologram Shaders > Materials).


Frequently Asked Questions:


Q: Can I apply these shaders to my own 3D mesh?

A: Yes, you can easily assign the materials to any custom mesh in your project.


Q: Can I edit the animation speed and direction of the moving patterns?

A: Yes, both the animation speed and direction can be easily adjusted through material properties in the Unity Editor.


Q: Can I create new Shader variations?

A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.


Q: Will this shader work on URP, Built-in, and other render pipelines?

A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines. 

You can get it working in different pipelines within seconds.

.....................................................................................................................


About Me : "SR Studios Kerala", Indie Game developer & 2D-3D Artist from Alappuzha, Kerala, India

contact : srstudioskerala@gmail.com

 


................Thank you for downloading this package................................


Price $15.00

Fire Hologram FX Shader Pack by SR Studios Kerala

2025, December 16 - 01:39
Fire & Lava Hologram Shaders. 25+ Customizable Materials.Apply Material's to your 3D models.

- Materials/Shaders : 25+ (Custom Material's made with Shadergraph)

- Customizable Shaders : YES (Color, Animation speed, Textures, Texture Opacity.etc are customizable)

- Animated Shaders : YES

- Model's included : Little Ghost (With 1 "Idle" Animation)

- Model format : FBX

- Polygon count : 2612 (Ghost)

This pack contains 25+ Fire & Lava Hologram Shaders, perfect for sci-fi, fantasy, VFX, energy cores, magic spells, and stylized fire environments.

Each material includes unique variations with procedural glow, animated heat distortion, lava flow patterns, and hologram edge emission. These shaders bring a burning holographic effect to characters, weapons, props, and environments.


You can use this Asset commercially and non-commercially.This model is optimized for using in pc, mobile games.

You can apply this shaders to your own custom 3D meshes with unwrapped UV's.


Note: Materials/Shaders are highly customizable.You can create Unlimited variations of Shader's by changing material properties.

For quick use, 25+ Shaders are included in the pack.Also, this asset uses Shadergraph with URP support.


Technical Details:-s

- Materials/Shaders : 25+ (Custom Material's made with Shadergraph)

- Customizable Shaders : YES (Color, Animation speed, Textures, Texture Opacity.etc are customizable)

- Animated Shaders : YES


- Model's included : Little Ghost (With 1 "Idle" Animation)

- Model format : FBX

- Polygon count : 2612 (Ghost)

Features:-

- Fully Customizable Materials

- Included lowpoly ghost model comes with one animation

- Optimized Shader's

- Easy to use(Drag and drop the Material's to your Meshes)

- Easy to create new shader variation's


Shaders/Materials Properties :


- Fresnel Power : Default value is 3. Controls the intensity of the glowing outer edge around the mesh.

- Color A & B : Fresnel color, mix of two different colors.

- Texture1 : An overlay texture (Black and White with unique patterns), With Color, 

tiling and offset properties.

- Animation X & Y : Controls the speed of Texture 1 pattern along the mesh (Set both to Zero for no Animations).

- Distortion X Y : Controls how much you want to distort the "Texture 1" in X axis and Y axis.

- Distortion Speed : Controls the Speed of the Distortion in the "Texture1" map.

- Texture2 Overlay : Comes with Color, Offset, Tiling, Animation X & Y and an Opacity features.



Folder details:-

Materials : Where the materials for the model located.

Meshes : Contain FBX format of the 3d model.

(Other folders - Prefabs, Scenes)


How to use:-

Simply drag and drop the Material's to your Meshes and use it.

(Materials located under 

Asset > Fire Hologram Shaders > Materials).


Frequently Asked Questions:


Q: Can I apply these shaders to my own 3D mesh?

A: Yes, you can easily assign the materials to any custom mesh in your project.


Q: Can I edit the animation speed and direction of the moving patterns?

A: Yes, both the animation speed and direction can be easily adjusted through material properties in the Unity Editor.


Q: Can I create new Shader variations?

A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.


Q: Will this shader work on URP, Built-in, and other render pipelines?

A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines. 

You can get it working in different pipelines within seconds.

.....................................................................................................................


About Me : "SR Studios Kerala", Indie Game developer & 2D-3D Artist from Alappuzha, Kerala, India

contact : srstudioskerala@gmail.com

 


................Thank you for downloading this package................................


Price $15.00

Worms FREE by SR Studios Kerala

2025, December 16 - 01:39
Free 3D worms.16 Prefabs, 1 Animation.Comes with a Glowing customizable shader for the Worms.

- Material(s) Used: Unity standard material, Custom Material (Made with Shadergraph) for Glowing shader.

- Model(s) : Small worms, Fat worms

- Animations count : 1 (Look animation)

- Poly count (in Tris) : Small worms (736), Fat worm 1(2376)

- Unwrapped : YES

- Prefab Variations : 16 (8 Small Worm, 8 Fat Worm)

- Texture Size : 512 x 512

- URP support : YES

- PBR Textures (Albedo, Metallic Roughness, Normal)

This pack contains a collection of realistic 3D worms featuring different variations.Pack comes with a customizable Glowing shader and PBR-textured Worms for high-quality visual detail and customization.Perfect for Open World, Survival, and Fantasy-themed games, or any other genre. All assets are optimized and ready for commercial use in your projects.


You can customize the Glowing Worms materials by adjusting parameters such as Frozen color and Power. Glowing worm materials created with Unity's shadergraph.And the asset uses Unity's standard material for PBR textured variation.


Note: This is the free version of Frozen Winter Worms, featuring a sample selection from the full pack that includes 72+ prefabs, 7–10 animations for worms, advanced shaders, and 2K textures.


Technical Details:-

- Material(s) Used: Unity standard material, Custom Material (Made with Shadergraph) for Glowing shader.

- Model(s) : Small worms, Fat worms

- Animations count : 1 (Look animation)

- Poly count (in Tris) : Small worms (736), Fat worm (2376)

- Unwrapped : YES

- Prefab Variations : 16 (8 Small Worm, 8 Fat Worm)

- Texture Size : 512 x 512

- URP support : YES

- PBR Textures (Albedo, Metallic Roughness, Normal)



Features:-

- Customizable Glowing shader

- Unique skin's/material's

- Comes with one animation

- Best fit for Openworld 3D games and any other type games

- Optimized Lowpoly model's and Shaders

- Models comes with simple colliders

- Include many ready-to-use Prefab variations

- 3D Model's are completely unwrapped.

- All nodes, materials and textures are appropriately named.

- Arranged pivots, well named folders

- Easy to use (Drag and drop)


Folder details:-


Materials : Where the materials for the model located.

Meshes : Contain FBX format of the 3d model.

Textures : Contains Textures, that are in (.PNG) file format

(Other folders - Prefabs, Scenes)


How to use:-

Simply drag and drop the prefab to your scene and use it.

(Prefab(s) located under

Asset > Worms FREE > Prefabs).


❓ Frequently Asked Questions:


Q: Will this shader work on URP, Built-in, and other render pipelines?

A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines.

You can get it working in different pipelines within seconds.


..................................................................................


About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India


Contact : srstudioskerala@gmail.com


................Thank you for downloading this package................................


Price $0.00

Bullet Hell Survival Template (2D) by SR Studios Kerala

2025, December 16 - 01:39
This is a beginner-friendly Bullet Hell template for Unity. Includes player movement, enemy AI, shooting, scoring, and game over system.

Number of Script's : 6 (Player, Enemy, Bullet, Score system, Game manager.etc)

Mobile supported : YES

Orientation: Portrait (Works on all standard portrait resolutions, including 1080 × 1920).

Customizable Template : YES (UI, Player, enemy.etc are customizable)

Audio/Music : Not included

=========================

BULLET HELL SURVIVAL TEMPLATE

=========================


1. Overview

This is a beginner-friendly Bullet Hell template for Unity.

Includes player movement, enemy AI, shooting, scoring, and gameover system.


Technical Details:-

Number of Script's : 6 (Player, Enemy, Bullet, Score system, Game manager.etc)

Mobile supported : YES

Orientation: Portrait (Works on all standard portrait resolutions, including 1080 × 1920).

Customizable Template : YES (UI, Player, enemy.etc are customizable)

Audio/Music : Not included

-------------------------

2. How to Open the Demo

-------------------------

1. Open Unity

2. Load the project

3. Open the scene:

Assets/Bullet hell survival template/Demo/Game.unity

4.Play


-------------------------

3. Player Controls

-------------------------

- Touch the screen (or click) to move the player to that position.

- Movement speed can be changed in PlayerController script.


-------------------------

4. Enemy System

-------------------------

- Enemy rotates towards player using "Enemy" script.

- Enemy shoots bullets at fixed intervals.

- Bullet speed, shoot rate, and patterns can be edited in Inspector.


-------------------------

5. Bullet Settings

-------------------------

- Bullet speed

- Bullet lifetime

All editable in Bullet.cs.


-------------------------

6. Score System

-------------------------

- Score increases when player survives longer.

- You can change scoring speed in "Score_System.cs".


-------------------------

7. How to Add Your Own Sprites

-------------------------

1. Replace the existing Player sprite in Prefabs folder.

2. Replace enemy sprites in Sprites/ folder.

3. Update animation if needed (optional).


-------------------------

8. Support

-------------------------

For issues, contact:

srstudioskerala@gmail.com


About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India.



Price $15.00

Spells Pack 2 - Water Spells by Zakhan

2025, December 15 - 22:04

Included Features:


  • 11 Spells.
  • 5 Hit VFX (triggered when a spell hits an enemy).
  • Support for URP and HDRP.
  • Texture Sizes: from 512x512 to 2048x2048.
  • Number of Prefabs: 16.
  • Number of VFXGraphs: 7.
  • Number of Shaders: 9 Shaders and 7 SubGraphs.
  • All particles are customizable and can be recolored.
  • Some VFX combine Particle Systems, VFX Graphs, and/or Decal Projectors.

Requirements:


  • Cinemachine package (required for the demo).
  • Input System package (required for the demo).
  • TextMeshPro Package (required for the demo).
  • VFX Graph package.
  • Shader Graph package.
  • Timeline package.

Make your fantasy world come to life with 11 high-quality Water spells!


Spells Pack 2 - Water Spells contains all the water spells separated from Spells Pack 2.


Price $19.99

Movement - Game Creator 2 by RvR Gaming

2025, December 15 - 21:58
Add new movement solutions for Game Creator 2 with a couple of clicks!

Install Game Creator 2 First

Install VFX Graph

With this asset you'll be able to rapidly setup different Movement solutions for your Game Creator 2 Characters!

  • Swimming
  • Flying
  • Skydiving
  • Parachuting
  • Hand IK

Dependencies

This asset requires the following:


Support

For questions I would recommend using Discord, as your answer might already be there!


Price $19.99

Touch The Sky: Sci-Fi Emotional SoundTrack by Nicola Fabro

2025, December 15 - 20:41
An emotional dramatic music piece inspired by Space & Sci-Fi.

This Package contains 2 .WAV audio files, High Quality files.


1) Touch The Sky.wav (4:42 minutes; 71,2 MB)

2) Touch The Sky (LOOP).wav (4:37 minutes; 69,9 MB)

This 2nd version is a loopable track that can be easily repeated.


- Audio: Stereo

- Total Unity Package file size: 135 MB

"Touch The Sky" is a single carefully crafted and original piece of music, composed with a soft Piano and orchestral / Synth elements adding a dramatic and emotional tone.


*Contains a Loopable Version too*


Photo by Ian Parker (Unsplash)


Price $4.99

On a quest in winter by Martia's Muses

2025, December 15 - 20:36
Fantasy music for ambiences or cinematic music
  • Wav format
  • 44.1 kHZ, 16 bit audio files
  • in two versions
  • loopable
  • fade in and fade out

A calming and fantasy inspired music with upbeat flutes and various instruments, perfect for using as a base to build upon and various genres or use as is in the background.

The package contains two versions of the track:

  • One that fades in at the beginning, and fades out at the end.
  • One that is loopable.

You can get the feel of the music in this video where it was mixed with other sounds to complete the atmosphere.


Price $19.99

Render Blur - Fast multi option URP Render Graph UI Blur by Antiquete

2025, December 15 - 20:35
Very fast multi option UI Blur for Unity 6+ Render Graph with ~0% performance lost static mode especially targeting mobile devices to save both fps and battery life while maintaining max quality

Some technical details

  • Why RenderBlurController? Render Blur Controller is needed for blur to activate. This is intentional and a performance optimization. So for eg. say you have a pause menu that selectively activates and requires blur then put controller on it too to save performance.
  • Shader Graph: Render Blur UI Canvas material is only a wrapper material for _RenderBlur global texture. You can alternatively use blur in any material, shader or shader graph with _RenderBlur global texture.
  • Screen Space UI: Screen space UI can display blur, but either the UI itself or the blurred part needs a separate renderer data. Simply create another renderer data and set it to render ui only.

They asked me "Make a choice between performance or quality". I decided to choose both.


Whats in there?


- MULTIPLE BLUR OPTIONS

Three blurring options! Use any. Choose smooth or grainy, glassy or blocky


  • Dual Kawase Blur: Fast Blur with Quality - Targeted for mobile devices
  • Box Blur: Fast Blur but a bit blocky - Best used at higher iterations or kernel size or at lower iterations for glassy effects
  • Gaussian Blur: Very high quality smooth blur but performance intensive - Ideal for PC or Consoles or mobile devices but in static mode.

Check screenshots for comparison


- MULTI-PASS BLURRING OPTIONS

Includes option for multi pass blur. Set iterations count in render feature or controller to set number of passes.


Right now, the max number of passes is 100, since I thought those were sufficient but I will increase it if people want more. Message me if thats needed or increase the range yourself in render feature script. For reference, at iterations >30, the blur is already so heavy that background details are mostly only colors.


- VERY VERY VERY FAST ~0% PERFORMANCE LOSS STATIC MODE

Use static mode for static images or backgrounds with very little motion. So basically, pause menu, character menu, main menu etc. Unless your game is active and running in the background, static mode is always better than continuous mode.


This mode is very very fast with maximum 1 frame performance loss. You can even go 100 iterations gaussian blur and maximum performance impact will be a slight stutter for 1 frame.


Check screenshots for settings


- SCENE SPECIFIC BLUR SETTINGS

You can apply scene specific blur settings. so, for eg. main menu can have smooth blur while pause menu can have glassy blur.


You can also apply condition specific blur in same scene by activating and deactivating render blur controller with blur settings when needed. So, for eg. two menus in same scene can have different blur settings as long as both are not active at the same time.


- GLASS EFFECTS

You can produce really good looking glassy blur effects by tweaking values at high radius and low iterations count. Radius values above 15 will tend more towards glassy effects.


Check screenshots for reference.


- EXTENSIBLE

Use _RenderBlur in any shader graph to apply any further effect.


How to use?


Check screenshot or read below,

  1. Add Render Blur Feature in URP Renderer Data
  2. Add Render Blur Controller component to any gameobject in scene (Ideally one using blur)
  3. Optionally set static mode or blur settings in controller (These will be active only when controller is active)
  4. Add Render Blur UI Canvas material to any ui object
  5. Enjoy the blur

Support


Contact me in mail or gitlab issues if you need help with anything or need new features.


Issue Tracker: https://gitlab.com/Antiquete/renderblur

E-Mail: antiquete@protonmail.com


More blurs?

Yes, possible, tell which ones.


More optimizations?

Yes, definitely coming.


Credits

Dual Kawase: I mainly adapted baedrick's algorithm adaptation for Unity 6 render graph

Gaussian Blur: I used Daniel Llett's algorithm reference as a base but tweaked it a lot



Price $15.00

SkyCycle HDRI Pack by Gece Studio

2025, December 15 - 20:23

Includes

  • 15 Unique skybox. 5 time variations; Morning, Noon, Afternoon, Evening, and Sunset
  • Total of 75 .hdr files(4096 x 2048)
  • 1x Shader
  • 1x Material
  • 1x Volume Profile
  • Organized folder structure by category
  • Demo Scene

If all you want are the HDRI files, you don’t even need to read the following or the documentation.


HDRP Lımıtation: HDRP does not allow blending between two HDRI files. To achieve this, you would need to write a custom sky system. However, this can be quite complex, and the code may break with API changes. That’s why I decided to handle this using a fullscreen material, though this method has a limitation. Unlike HDRP’s built-in HDRI Sky component, it cannot process lighting from the HDRI. In other words, you won’t get HDRI-based lighting or reflections.

But don’t worry, the fullscreen material combines both Physically Based Sky and HDRI Sky options. You can continue using your normal lighting; the shader will only change your sky appearance.


Note: Regardless of the shader, HDRI files can work in all versions of Unity. The shaders were created in Unity 2022 and tested in Unity 6. However, HDRI files can be used in all versions of Unity and even in all game engines.

SkyCycle HDRI Pack

This pack includes 75 high quality HDRI sky textures across 15 unique sky themes, each featuring 5 time variations; Morning, Noon, Afternoon, Evening, and Sunset.

Bring cinematic lighting and atmosphere to your scenes with physically accurate light data and seamless 32-bit HDR images. Perfect for games, architectural visualization, cinematics, and VR/AR projects.


Moreover, the package includes a shader that allows you to smoothly transition between HDRI files. This way, you can easily code your own high performance sky.


Features

✅ 15 unique sky themes

✅ 5 time variations per theme: Morning / Noon / Evening / Sunset / Night

✅ Total of 75 HDRI files (4K)

✅ Physically calibrated lighting (EV adjusted)

✅ Compatible with Unity, Unreal, Blender, and more

✅ Works with HDRP, URP, and Built-in Pipeline

✅ 32-bit HDR format

✅ Blend HDRI Shader


Ideal For

  • Open-world environments
  • Architectural renders
  • Cinematic lighting setups
  • VR / AR experiences
  • Skybox or IBL (Image-Based Lighting) scenes


Price $30.00

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