Myanko ToolBoxes Editor Tools by Myanko
- Three Tools in One: Dimension Tool (object bounds), Distance Tool (multiple objects), and Tape Tool (custom measurement points).
- Customizable Display: Adjust line thickness, text size, colors, and choose display units (m, cm, mm, in, ft).
- Immediate Scene Integration: Measurements toolbox appear as an overlays; no extra windows required.
- Simple Shortcuts: Quickly toggle tools and snap tape points to vertices with a single key.
- Editor-Only: Dimmension Tool and Distance Tool, does not affect builds or runtime performance.
This package will contain all MyankoToolboxes in one. It come with the measuring Toolbox that provides three integrated tools to streamline level design, asset placement, and scene organization. Each tool’s appearance and units are fully customizable, making it suitable for various game genres and prototyping needs. Whether you need to verify object scale, precisely measure distances between props, or drop tape points in any spot, these tools simplify your workflow by providing immediate, visual feedback directly in the Scene View.
This is the first iteration, More to come.
Price $20.00
Retro Rice Field by VOYAGER 3D
Features include:
- 2 Shader Graphs
- 6 Dirt Bank meshes
- 8 Door meshes
- 19 Fence meshes
- 6 Floor meshes
- 14 Foundation meshes
- 2 Hill meshes
- 6 House meshes
- 2 Mountain meshes
- 12 Plant meshes
- 3 Cable meshes
- 4 Street Light meshes
- 8 Road meshes
- 3 Terrain meshes
- 4 Tree meshes
Number of Prefabs: 110
Number of Meshes: 97 (Not including flipped or combined meshes)
LODs: No
Number of materials and Material Instances: 48
Number of Textures: 43
Texture Resolutions: 64x4, 64x512, 16x16, 32x32, 128x64, 128x128, 256x256, 512x256, 256x128, 512x512, 512x128
Average polygon count: 2305
Minimum polygon count: 2
Maximum polygon count: 4607
UV mapping: Yes
Two shader graphs are included in this pack. The Standard Shader, which uses vertex paint information to determine where ambient occlusion and wind should be applied to the meshes. Snow is able to be turned on in the shader settings also!
The Water shader is also included which has it's own fake reflection based on fresnel which you're able to adjust.
The two asset zoos included with this pack are compatible in the Built-in Render Pipeline and the Universal Render Pipeline. The example map shown in the renders was included for presentation purposes only and is not included with the pack.
Meshes have been created in a way best to work either on their own or with the help of the SplineMesh tool.
Meshes have also been created to work well with old school vertex lighting if your project uses that lighting method, but also work well with all other standard lighting methods.
SplineMesh is not neccesary but is perfect for making bendy roads. The PSX Shader Kit is not enabled by default and will give a dithering PSX vibe.
Price $44.99
Homing Missile by yahya_bakour
- Dynamic target tracking with smooth homing mechanics.
- Adjustable missile speed, damage, activation, and destruction timing.
- Prebuilt scripts for missile behavior and example usage.
- Includes particle effects for smoke trails and explosions.
- Easy-to-integrate system suitable for various game genres.
- Fully customizable fields for fine-tuning gameplay experience.
- Supports Unity's Rigidbody for realistic missile movement.
- Modular design for flexible usage and quick setup.
The Homing Missile System is a powerful Unity asset that delivers dynamic missile mechanics. Fully customizable, it allows you to adjust speed, damage, activation times, and effects. Perfect for action or combat-focused games, this system integrates seamlessly into any project and includes prebuilt scripts for rapid implementation. With dynamic target tracking and support for visual effects, it’s suitable for adding exciting gameplay elements across genres.
This asset uses the Mobile Missiles Pack by 3Dynamite under the Unity Asset Store license (see Third-Party Notices.txt file in the package for details). It also includes explosion and rocket launch and rocket thrusting sound effects from Freesound.org under the Creative Commons 0 license.
Price $0.00
Warehouse Interior by Artisan 3D Ventures
Poly Count:
BagStand Tris -1544
Box Tris - 28
CardboardBox_A Tris -368
CardboardBox_B Tris -424
Cardbox_Big Tris -12
CardboxA Tris -28
CardboxB Tris -28
ColliderShell Tris -10
Crate Tris -4695
Forklift Tris -8374
Open_Cardbox Tris -60
Pallet Tris -348
PapperBag Tris -3442
Piller Tris -10
Shelf Tris -5080
SingleDoor Tris -228
Sprinklers Tris -1344
Stand Tris -180
StorageBoxStandA Tris -300
StorageBoxStandB Tris -132
StorageRack Tris -5788
Texture Size: 2048X2048 PX
Prefabs: 27
Materials: 17
This highly optimized Warehouse 3D environment is designed for seamless integration into your projects, featuring an atlas map for quick rendering.
Pack Features:
· High-Quality Textures: 2048x2048 pixels (Albedo, Mask, and Normal maps).
· Render Pipeline Support: Compatible with built-in render pipeline (standard render).
· Texture/Material Variants: Includes both clean and worn textures/materials for all objects.
· Prefabs: 27 prefabs included for easy scene assembly.
· Platform Compatibility: Suitable for Desktop, VR, and Mobile projects.
· Lighting: Baked lighting for optimal performance.
· Post Processing: Includes a post-processing setup for enhanced visual quality.
· File Format: All textures are provided in PNG format.
· Emissive Textures: Emissive textures included for light sources.
· Geometry: Clear and optimized geometry for efficient rendering.
· Organization: All materials and textures are properly named and organized for ease of use.
· Demo Scene: A fully set-up demo scene is included to showcase the asset.
If you like this product, please rate and comment.
Support Email: artisan3dventures@gmail.com
Price $15.00
Cartoony GUI - Ocean by Duckweed Studio
Textures Info :
--- Resolution Statistics ---
Low Resolution (< 1024x1024): 1415
Medium Resolution (1024x1024 to 2048x2048): 30
High Resolution (> 2048x2048): 0
--- Color Depth Statistics ---
Compressed: 1444
Uncompressed: 1
--- Transparency Statistics ---
With Transparency: 1013
Without Transparency: 432
--- Power of Two Statistics ---
Images with Power of Two dimensions (width & height): 1268
Images without Power of Two dimensions (width & height): 177
----------------------------
Cartoony GUI - Ocean includes UI elements, effects, fonts, animations, and simple interaction examples, with both landscape and portrait demo scenes provided. Designed with basic shapes and masks, all elements are easy to customize directly within Unity.
Key Features
- Customizable UI ElementsBuilt using basic shapes and mask combinations. Fully customizable in Unity, allowing you to easily modify colors, effects, and layouts to suit your needs.
- Complete Effect PackageIncludes the UI FX - Particle System plugin, providing a variety of particle effects for enhancing your UI visuals.
- Cartoony Button And Font Features the Cartoony Button And Fontpackage along with Stylized Fonts - Cartoony, offering 20 unique cartoon fonts and 40 cartoon button examples. Perfect for creating playful and lively UI designs.
- Icons and Editable AssetsIncludes commonly used icons for quick integration. Titles and some files are provided in PSD format, making them easy to edit in Photoshop for further customization.
- Prebuilt Demo ScenesComes with two demo scenes for landscape and portrait orientations to help you get started quickly.
Why Choose Cartoony GUI - Ocean?
- Save Development Time: Prebuilt components and effects enable you to rapidly create high-quality UI designs.
- Highly Customizable: Adjust colors, layouts, and effects easily to fit your project’s requirements.
- All-in-One Solution: Combines effects, fonts, buttons, and icons into a single package for maximum convenience.
- Cross-Platform Ready: Suitable for mobile, PC, and console platforms.
Whether you're creating a mobile game or a larger project, Cartoony GUI - Ocean provides a vibrant, sea-themed design solution that’s both playful and professional. It’s the perfect tool for crafting stunning ocean-inspired user interfaces!
Price $39.99
Low Poly Furniture - 3D Game Kit by Bluewalk
Number of textures: 1
Texture dimensions: 256x256
Average polygon count: 1500 per Object
Number of meshes/prefabs: 170
Rigging: No
UV mapping: No
Types of materials and texture maps: Color pallet texture
The Low Poly Furniture Pack offers a comprehensive collection of furniture and decorations, perfect for game projects, animations, or architectural visualization in a minimalist and stylized aesthetic.
Pack Content:
- Essential Furniture:Tables, chairs, beds, wardrobes, kitchen cabinets.
- Decorative Items:Plant pots, curtains, rugs, wall paintings, and various other decorations.
- Kitchenware:Pots, pans, dishes, and other kitchen tools.
- Doors and Curtains:A variety of simple designs, easy to integrate into different spaces.
Key Features:
- Low Poly Design: A simple yet appealing style, ideal for lightweight or stylized games.
- Performance Optimized: Low polygon count ensures smooth performance on both mobile and PC platforms.
- Easy Customization: Materials are color customizable to fit your project needs.
Applications:
- Stylized or casual games.
- Mobile projects, VR/AR experiences, or simulation environments.
- Interior design visualization or animated scenes.
Price $5.00
Lockable Prefabs by InkScape Studios
Key Features
- Lock Prefabs: Simplify the Inspector by locking prefabs, making only exposed properties editable.
- Expose Properties: Choose which properties to expose for editing, ensuring that only relevant details are accessible.
Overview
The Lockable Prefab component allows you to streamline your workflow by locking prefabs in Unity, hiding unnecessary components and nested objects, and exposing only the properties you need to edit. This is ideal for teams working on large projects where prefab consistency and ease of use are crucial.
Adding the Lockable Prefab Component
- Select Your Prefab: In the Unity Editor, select the prefab you want to lock.
- Add the Component: In the Inspector, add the `Lockable Prefab` component.
Locking and Unlocking the Prefab
- Locking: Click the "Lock" button to hide all components and nested objects within the prefab. Only the exposed properties will remain visible and editable.
- Unlocking: Click the "Unlock" button to restore the visibility of all components and nested objects.
Exposing Properties
- Selecting Exposed Properties: After locking the prefab, click "Select Exposed Properties" to choose which properties to expose. These properties will remain editable even when the prefab is locked.
Use Cases
- Team Collaboration
- Focused Editing for Level Designers:
- In a team environment, developers can create complex prefabs and expose only the necessary properties for level designers or other team members. This ensures that the prefab’s core structure remains intact, while designers can freely adjust the exposed properties, such as colors, positions, or materials, without risk of accidental changes to critical components.
- Managing Multiple Prefab Variations
- Efficiently Edit Prefab Variations:
- When working with a large number of prefabs that are similar but require slight variations, this asset makes it easy to manage those differences. By locking the prefab and exposing only the properties that need tweaking, you can quickly adjust multiple prefabs without sifting through unnecessary components, leading to a more streamlined workflow.
Best Practices
- Use Locking for Consistency: Locking your prefabs ensures consistency across your project, especially when multiple team members are involved. This reduces the chances of unintentional changes to essential parts of the prefab.
- Expose Only What’s Necessary: Keeping the Inspector clean by exposing only the relevant properties helps maintain focus on what matters most, making the editing process faster and more intuitive.
Support
For support or more information, please contact me on Discord: @DJICore or visit our website at https://inkscape-rr.com
Price $0.00
Animated Flags +Mobile 2025 by Unluck Software
Requires Shader Graph
Installed from the Package Manager
The shaders should be easy to retarget to URP or HDRP by using the Shader Graph interface.
The Shader Graph can be downloaded for free in the Package Manager.
Change to URP or HDRP
- Double click the shader file to open the graph editor.
- In the Graph Inspector Settings
- Add or change active targets to Universal or HDRP then click Save Asset.
- See video for more guidance.
- https://www.youtube.com/watch?v=H6EP27o1ZCI
Built in Shader Graph is only available for Unity 2021.3+
Demo scene materials can be converted to URP/HDRP with
Unity URP/HDRP Coversion tool:
https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@12.0/manual/features/rp-converter.html
✓ Drag & Drop Animated Flag Prefabs
✓ Mesh Animation, no cloth or skin
✓ 704 and 280 tris models
✓ Many variations of animations
✓ 1x Pirate flag
✓ 7x Example flags + 254 world flag textures (public domain)
✓ 1024px / 2048px texture and normal
✓ Easy to add new textures
✓ Mobile optimized prefabs, materials and shaders. (Legacy pipeline)
Easily customize the flag with a custom texture by simply replacing the material.
Upgradable from Animated Flags +Mobile
Version 2, 2025
✓ Upgraded to Unity 2021.3
✓ Custom flag shader made in Shader Graph.
✓ Added 254 world flag textures 2048px
✓ Models now use fill the UV space
✓ Script Optimization
Compatible with Unity 2021.3 and higher. *Tested in Unity 6
Support available for assistance if any problems should occur.
Requires Shader Graph
See Technical details for more info ↓
Price $15.00
Modular Houses Miners by Infinity3DGame
This package contains:
1) Models (total models: 101):
- 13 Stairs Fence (12 -238 tris)
- 40 Walls (1 -3 tris)
- 7 Roofs (34 -288 tris)
- 13 Towers Trailers (412 -730 tris)
- 9 Windows Doors (12 -294 tris)
- 19 Others (10 -1187 tris)
2) Prefabs (total prefabs: 122):
- 13 Stairs Fence
- 40 Walls
- 7 Roofs
- 13 Towers Trailers
- 9 Windows Doors
- 19 Others
- 21 Composition Houses
3) Textures (total textures: 5):
- 5 Atlas textures (Diffuse Map) - resolution 4096x4096
4) Scenes:
- 1 Prefab Scene
- Models are optimized for gaming.
- Supports Universal Render Pipeline (URP) and can be upgraded to High-DefinitionRender Pipeline (HDRP).
If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com
Price $22.00
poly winter by SQUID
the total number of polygons in the project is 11377. Textures were used 5 images 1024x1024, 2000x571, 5x100, 1065x2353 number of materials 6.
Attention! The asset includes only what is shown in the last 5 screenshots
demoscene is not included in the asset
snowdrift (x10), icicle (x2), snowman, road (x9), pole (x2), corner snowdrift (x5), tree (x10), snowdrift car (x3), stone (x14), background, strip of snow (x5), frost, shovel (x2), sand (x3), bucket, broom, background trees, snow border, snow for the roof (x2), flat icicles, dry grass (x3).
Price $10.00
poly prison by SQUID
the total number of polygons in the project is 11377. Textures were used 9 images 1024x1024, 2 images 2048х2048, 2 images 512х512, number of materials 30
BIG ASSET (BA-icon on the first picture)This asset will be automatically included in the large asset.
‼️the asset includes what is shown in the last seven screenshots‼️
poly prison
prison bus
prisoner (x7), guard
walls
yellow wall, white wall, floor tile, wall tile, painted wall, brown tile, carpet, mesh, tattoos, wounds
grate (x3), bed (x2), chair, shelf (x2), toilet, cell, hanger, lamp (x2), mirror, ventilation hatch, transparent wall (x7), mattress, blanket, sheet, balcony, table, speaker, telephone, wall (x2), toilet paper (x2), roof (x2), room, towel (x2), clothes (x1), pillow, rope (x2), t-shirt (x2), pants, glass, bowl, plate, soup, spoon, salad bowl, apple (x2), toothbrush, toothbrush holder, toothpaste (x2), soap, soap dish, book (x3), poster, number (10), graffiti (x9), shower, column, drawing (x4), announcements, isolation cell, slipper, restraint chair, hose, shiv (x5), drug (x3), joint (x2), comb (x2), handkerchief (x3), mop, bucket, warning, handcuffs, growth board, control panel (x4), cabinet, drain, chair, table, fence (x3), baton (x2), pepper spray, stun gun, shield, key, helmet, tear gas grenade, clothes (x2), barbell, dumbbells, horizontal bar (x2), loop, tape, ban (x2), sign, polisher, tray, cart, fire extinguisher, TV, round mirror, name, graffiti, observation post, ball, basketball backboard, folder, envelope, access card, metal detector, flashlight, laundry cart, washing machine, sneaker, sock (x2), fan, tattoo machine, box, razor, deodorant, bottle, spotlight, drain, outdoor lighting,markup (х3), paper (х2), blood (х3), cards, urine, water
Price $40.00
Toxic Waste Barrel by Kirill_93
Number of textures: 15
Texture dimensions: 2048*2048
Polygon count: 5400 tris
Number of meshes/prefabs: 2 meshes/9 prefabs
UV mapping: Yes
Types of materials and texture maps: Autodesk Interactive material type (Albedo, Roughness, Normal textures .TIFF)
A set of barrels with toxic waste (radioactive, toxic, biohazard) 2 meshes and 9 texture sets. Total 9 prefabs 3 clean new barrels, 3 old and 3 destroyed
Price $9.99
Shotgun Crossbow Lowpoly Pixelated (Fully Animated) by Markus Darius
- Number of textures: 1
- Texture Dimensions: 512x512
- Number of materials: 1
- Number of faces on the model: 972
- Meshes: 32
- Prefabs: 2
- Animation Count: 5
This package includes a double barrel shotgun with a crossbow attached to it and an alt version of the shotgun without the crossbow. Both the shotgun and the crossbow have their own animations.
Animations for the Shotgun:
- Shoot
- Reload Both Shells
- Reload One Shell
Animations for the Crossbow
- Shoot the Arrow
- Reload the Arrow
Price $4.99
Lost Island, HQ Survival Kit with Plane, Crahed plane, Tent, Fireplace, Tools by ElpramGames
Number of textures: 24
Number of materials: 8
Example polygon counts:
- Polygon count of Plane: 10480
- Polygon count of Tent: 1234
- Polygon count of Metal toolbox: 1496
- Polygon count of Backpack: 2039
Number of prefabs: 20
Set contains prefabs of:
- old school biplane with 8K textures,
- the same plane as above, but crashed,
- tent,
- fireplace with highquality fire and smoke,
- help inscription made with branches,
- wooden log x2,
- backpack,
- wooden box,
- metal toolbox,
- ball,
- line,
- axe,
- hammer,
- knife,
- flashlight,
- lighter.
All models are optymized for games and based on PBR textures (1K-8K resolution).
Demo scene contains also example of a terrain and water.
Price $39.00
MODULAR SOLDIER FUTURE SCI FI CHARACTER Vol.1 by Temka1a
Number of textures 63
Texture dimensions 4k (4096)
Maximum polygon count 65734
Number of meshes/prefabs 4
Rigging: Yes
Animation count NO
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
A modular soldier from the future or a sci-fi soldier, a character that fits perfectly into the setting of the future, post-apocalypse or action shooter, has many variations and skins, read below.
Low poly model of soldier future.
DEFAULT UNITY SHADER + In the model it is desirable to use a shader with a two-sided display of polygons.
The character consists of 10 parts
- Overall
- Human (Head and hands)
- Boots
- Helmet
- Headphones
- Gas mask
- Armor
- Front armor
- Belt
- Glases
4 variations of skins
Rigged with custom skeleton.
The skeleton from UE5
Mannequin simple
4K Textures
Polycount:
Vert 63644
Faces 65734
*Weapon shown in photos NOT included.
Price $49.90
Mystic Lands: Top-Down Pixel Art Adventure Asset Pack by Soft Poly Studios
Ambient Elements
- Bird and butterfly animations to enhance the liveliness of your world.
Characters and Animations
- Adventurer: 10+ detailed animations.
- Slimes: 5 animations (Idle, Attack, Hit, Low Health, Dead)
- Flying Eyeball: Animations for idle and attack.
- The Wise Elder: Idle and Talk animations, with a fully detailed house (Room base, bookshelf, nightstand, table, chair, shelf, books, potions, trapdoor)
- The Blacksmith: Hammering, Idle, and Talk animations, with a forge-themed house (Forge flag, bell, smoke animations, work table, shelf, anvil, storage box, quenching trough)
- The Merchant: Idle and Talk animations, along with a merchant’s wagon (Pot, small sack, price board)
Structures and Tilesets
- Adventurer’s House: Exterior and interior tiles.
- Cave Tileset: Adds a mysterious atmosphere to your game.
💡 Note: This asset pack is under active development, with more content coming soon!
This pack is designed to provide a comprehensive set of assets for top-down style games:
Price $5.00
Sprunki 3D Models by gameVgames
21 Different 3D Sprunki models and more with all different 5 bases, 8 parts, 11 ears 7 eyes and 7 mouths models.
Every Sprunki models has a material with a 1024x1024 diffuse texture map.
Number of textures : 5 (4 Textures / 1 Normal Maps)
Polygon count of [Model Name] : 38
Min Polygon Count : 8
Max Polygon Count : 3.472
Polygon Count : 25.211
Number of meshes/prefabs : 38/21
Rigging : No
UV mapping : Yes
Polygon Counts:
-Sprunki 3D Bases:
Base 1: 1.054
Base 2: 1.054
Sun: 1.428
Tree: 2.667
Computer: 1.944
Total : 8.147
-Sprunki 3D Parts:
Parts 1: 352
Parts 2: 1.096
Parts 3: 624
Parts 4: 284
Parts 5: 962
Parts 6: 327
Parts 7: 1.149
Parts 8: 3.472
Total : 8.266
-Sprunki 3D Ears:
Ears 1: 28
Ears 2: 932
Ears 3: 812
Ears 4: 96
Ears 5: 68
Ears 6: 634
Ears 7: 110
Ears 8: 120
Ears 9: 2.248
Ears 10: 1.024
Ears 11: 80
Total : 6.152
-Sprunki 3D Eyes:
Eyes 1: 216
Eyes 2: 108
Eyes 3: 76
Eyes 4: 224
Eyes 5: 46
Eyes 6: 248
Eyes 7: 232
Total : 1.150
-Sprunki 3D Mouths:
Mouths 1 : 422
Mouths 2 : 598
Mouths 3 : 52
Mouths 4 : 132
Mouths 5 : 24
Mouths 6 : 260
Mouths 7 : 8
Total : 1.496
All Polygon Counts Total : 25.211
21 Different 3D Sprunki models and more with all different 5 bases, 8 parts, 11 ears 7 eyes and 7 mouths models.
Polygon Counts:
-Sprunki 3D Bases:
Base 1: 1.054
Base 2: 1.054
Sun: 1.428
Tree: 2.667
Computer: 1.944
Total : 8.147
-Sprunki 3D Parts:
Parts 1: 352
Parts 2: 1.096
Parts 3: 624
Parts 4: 284
Parts 5: 962
Parts 6: 327
Parts 7: 1.149
Parts 8: 3.472
Total : 8.266
-Sprunki 3D Ears:
Ears 1: 28
Ears 2: 932
Ears 3: 812
Ears 4: 96
Ears 5: 68
Ears 6: 634
Ears 7: 110
Ears 8: 120
Ears 9: 2.248
Ears 10: 1.024
Ears 11: 80
Total : 6.152
-Sprunki 3D Eyes:
Eyes 1: 216
Eyes 2: 108
Eyes 3: 76
Eyes 4: 224
Eyes 5: 46
Eyes 6: 248
Eyes 7: 232
Total : 1.150
-Sprunki 3D Mouths:
Mouths 1 : 422
Mouths 2 : 598
Mouths 3 : 52
Mouths 4 : 132
Mouths 5 : 24
Mouths 6 : 260
Mouths 7 : 8
Total : 1.496
All Polygon Counts Total : 25.211
Price $29.90
Modular Lowpoly Hospital Bundle by Engajagames
Polygon Count:
- Bed 1 - 508 tris
- Bed 2 - 660 tris
- Blood Bag - 1.104 tris
- Cabinet - 92 tris
- Chair 1 - 696 tris
- Chair 2 - 804 tris
- Chair 3 - 1296 tris
- Coffee Table - 76 tris
- Curtains - 228 tris
- Door 1 - 144 tris
- Door 2 - 200 tris
- Fluid Bag - 668 tris
- Instrument Table 1 - 1.536 tris
- Instrument Table 2 - 1.308 tris
- Lamp 1 - 804 tris
- Lamp 2 - 804 tris
- Pacient Monitor 1 - 464 tris
- Pacient Monitor 2 - 1.024 tris
- Pacient Monitor 3 - 334 tris
- Seat - 580 tris
- Sofa - 408 tris
- Reception Table - 1.258 tris
- Table - 3.106 tris
- TV - 44 tris
- Vase - 126 tris
- Wall - 28 tris
- 26 Prefabs
- 14 Materials
- Demo scene
Modular Lowpoly Hospital Pack
The Package is high optimized.
Features:
- 26 Prefabs
- 14 Materials
- Demo scene
All source files are included in this package.
Also check out our other models, just click on our user name to see complete gallery.
Price $7.99
Woodwork Shop, Carpentry Shop, Woodwork Tools and Furnitures, PBR textures by ElpramGames
Number of textures: 11
Types of materials and texture maps: PBR(Albedo, Metallic, Smoothness)
UV mapping: Yes
Texture dimensions: 1K - 4K
Number of meshes: 44
Package contains:
- walls (4 types), one with opened doors,
- wooden floor,
- 7 unique wooden planks,
- 4 square timbers,
- 2 cabinets,
- fireplace,
- tools board,
- 9 woodworking tools,
- woodwork bench (carpentry table),
- wooden bench,
- wooden 3 stools,
- pillar
- 8 paint cans
Price $29.99