MESH COLLIDER OPTIMIZER – Advanced Animation Collider & BlendShape Colliders by Occlusionn
📦 Package Contents
- MeshColliderOptimizer Runtime Component (core optimize / rebuild / runtime animation support)
- Inspector + Editor tooling (controls, quick actions, stats readout)
- OptimizationPreset system (save/apply profiles)
- MeshColliderOptimizerApi (public API for pipeline/automation integration)
- SimplificationJob (Burst + Jobs) (grid-based vertex welding simplification)
- InflationJob (Burst + Jobs) (normal-based vertex offset / inflation)
- LOD Module (LODGroup-aware collider behavior)
- Gizmos Module (wire + debug drawing)
- Heatmap + Error Lines (visual validation tools)
- Scene Overlay Module (overlay drawing when Scene gizmos are disabled)
- Menu Items + Toolbar/Button (fast access)
- Safety Helper (optional: prevent unintended MeshCollider usage when optimizer is present)
- Documentation (quick-start + full docs)
✨ Key Features
- One-click Mesh Collider optimize & rebuild (single object → batch workflows)
- -Optional Strict 256 Guard safety (prevents invalid/over-limit convex setups)Concave / Convex workflows
-Convex mode includes decomposition grid controls - -Optional Pose Snapshot captureRuntime Animated Colliders (Skinned Mesh)
-Source modes: BakeMesh / SharedMesh
-Update modes: EveryFrame / EveryNFrames / TargetHz
-Only When Visible option (skip updates for performance)
-Root-Only mode for faster runtime updates - -Detects BlendShape weight changes and refreshes colliders when neededBlendShape Tracking
- -Convex: Generated Part CountStats & Savings Summary
-Before/After Verts/Tris, Memory, Bake Time, Savings Ratio - Inflation / Offset (fine-tune contact & penetration behavior)
- -Option to enable colliders only on the active LODLOD Support
- -Scene Overlay fallback (keeps animation wire/overlay drawing even when gizmos are off)Scene Debugging
-Heatmap (stride control), Error Lines, max error tolerance - (Optional “Provides Contacts” toggle available on Unity 2022.1+)Physics cooking controls
-Mesh cleaning / welding / faster simulation options
📋 Requirements
- Unity 2020.3 LTS or newer (recommended: 2022.3 LTS / Unity 6)
- Uses: Burst, Jobs, Mathematics, Collections
- Editor + Runtime
Optimization/rebuild & analysis tools run in the Editor
Animated Collider mode is designed to work in runtime builds as well
🌐 Render Pipelines
- Built-in RP
- URP
- HDRP
(Pipeline-independent — physics/collider tool.)
💻 Supported Platforms
- Editor: Windows / macOS / Linux
- Runtime Builds: All Unity-supported platforms (PC / Mobile / Console, etc.)
Mesh Collider Optimizer is a productivity-focused Unity Editor tool that gives you full control over Mesh Colliders with real support for Concave/Convex workflows, Skinned Mesh, BlendShapes, Runtime Animated Colliders, LOD, and detailed stats/analysis.
As projects scale, collider cost quietly grows: high-tri colliders, inconsistent convex settings, LOD collider overlaps, and broken runtime updates on animated characters. Mesh Collider Optimizer brings everything into a clean workflow and helps you keep physics performance under control.
✨ Lower physics cost
✨ Cleaner & safer collider management
✨ Faster iteration (optimize → test → undo → refine)
🛠️ How It Works
- Scans selected objects (and children) and collects source meshes (MeshFilter / SkinnedMesh)
- Builds an optimized mesh and rebuilds your colliders based on your settings
- Optional Runtime Animated Collider mode: bakes skinned pose and updates colliders automatically
- Generates clear stats: before/after verts–tris, memory, bake time, savings ratio, etc.
- Key Features (Based on Your Actual System)
🟩 Concave / Convex Control
- Convex mode with decomposition grid settings + “256 guard” safety
- Non-convex Concave workflow for static use cases
🎞️ Animated Collider (Runtime) — Skinned Pose Baking
- Source mode: BakeMesh or SharedMesh
- Update mode: EveryFrame / EveryNFrames / TargetHz
- Only when visible option (skips updates when not visible for performance)
- Root-only option (avoids per-update decomposition for faster runtime updates)
🧬 BlendShape Tracking (Automatic change detection)
- Detects BlendShape weight changes
- Triggers auto optimization/update when enabled no manual rebuilding
📊 Stats & Savings Summary
- Verts/Tris Before & After
- Memory Before & After
- Bake Time
- Savings Ratio (%)
- Convex: Generated Part Count
🧯 Inflation (Normal-based offset)
- Inflate/deflate the generated collider slightly to fine-tune contact and penetration behavior
🧩 LOD Support
- Option to enable colliders only on the active LOD (prevents multiple LOD colliders being active)
🧱 Merge Children
- Merge child meshes for a more consistent optimization pipeline
🗺️ Gizmos + Heatmap / Error Lines
- Draw generated colliders in SceneView
- Heatmap points + error lines help visually validate quality
- Automatically uses a lighter draw mode when many colliders exist
🧷 Scene Overlay Fallback (Important!)
- Even if SceneView gizmos are turned off, animation-mode wire drawing can continue via overlay
🎛️ Preset Profiles (High Quality / Balanced, etc.)
- Save and apply profiles for quality, shape fidelity, inflation, decomposition settings in one click
🌍 Support & Community
- Join our Discord for support, tips, and discussions
- Full documentation included with a quick-start guide
If Mesh Collider Optimizer improves your workflow, please consider leaving a review thank you! 🙏
Price $20.00
Plant Growth System - Prefab Farming Framework by TealFalcon
- Pure C# implementation
- No external dependencies
- Prefab-based modular system
- Inspector-configurable components
- JSON persistence support
- Compatible with Built-in, URP and HDRP
- Tested in Unity 2020.3.49 , 2022.3.62f3 and 6000.3.11f1
🌱 Overview
Plant Growth System is a prefab-based farming framework that lets you drop ready-to-use plant entities directly into your scene and configure their behavior through the Inspector.
- No complex setup.
- No hardcoded growth logic.
- No monolithic scripts.
- Everything is modular, extensible, and designed for scalability.
🚀 Quick Setup
- Drag a Plant prefab into your scene
- Configure growth states in the Inspector
- Connect Soil and Weather components
- Press Play
Your plant grows, reacts, and persists — immediately, without any coding required.
⚙️ Architecture
Under the hood, the system uses:
- State-based plant lifecycle
- Modular action components
- Configurable growth rules
- JSON persistence
You can see the overview architecture here.
Despite the internal complexity, the workflow remains prefab-driven and intuitive — everything is accessible via the Inspector, keeping your hands clean of code clutter.
Price $23.99
2D Icons - Wood Resource by LAYERLAB
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Join in to our LAYERLAB Discord Community!
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A collection of high-quality 2D wood and nature resource icons designed for gathering and crafting systems.
This pack includes not only various wood materials such as logs and processed timber, but also nature-related items like acorns, leaves, caterpillars, and spider webs, making it ideal for resource collection, crafting, and progression systems.
Designed with clarity and readability in mind, these icons fit seamlessly across a wide range of game genres.
🌲 Contents
- 48 unique icons
- Wood materials: logs, timber, branches, processed wood
- Nature items: acorns, leaves, caterpillars, spider webs, and more
- Suitable for resource tiers and crafting systems
🎨 Features
- Casual and semi-realistic style
- Clean silhouettes for quick recognition
- Optimized for gathering and crafting systems
- Works across multiple game genres
📦 Files Included
- 🖼️ PNG format
- 📐 3 sizes provided 512 / 256 / 128
🎮 Recommended For
- RPG
- Survival Games
- Crafting Systems
- Simulation Games
- Mobile Casual Games
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
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If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | Youtube | Facebook | Support mail
LAYERLAB
Price $5.99
2D Icons - Fish Icon by LAYERLAB
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Join in to our LAYERLAB Discord Community!
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A collection of high-quality 2D fish icons designed for fishing, gathering, cooking, and crafting systems.
This pack includes 73 different freshwater and saltwater fish species, along with 5 additional related items, for a total of 78 unique icons.
With clear silhouettes and readable designs, these icons are perfect for fishing mechanics, collection systems, crafting, and in-game economies.
🐟 Contents
- 78 unique icons
- 73 freshwater and saltwater fish
- 5 additional items such as bones, cans, and bottles
- Suitable for collection, crafting, and fishing systems
🎨 Features
- Casual and semi-realistic style
- Clean silhouettes for quick recognition
- Optimized for fishing, collection, and crafting systems
- Works across multiple game genres
📦 Files Included
- 🖼️ PNG format
- 📐 3 sizes provided 512 / 256 / 128
🎮 Recommended For
- Fishing Games
- RPG
- Survival Games
- Collection Systems
- Simulation Games
- Mobile Casual Games
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
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If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | Youtube | Facebook | Support mail
LAYERLAB
Price $8.99
2D Icons - Farming & Crafting Icon by LAYERLAB
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Join in to our LAYERLAB Discord Community!
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A collection of high-quality 2D food ingredients and natural resource icons designed for gathering, farming, cooking, and crafting systems.
This pack includes a wide variety of fruits, vegetables, grains, meats, and spices, making it ideal for cooking mechanics, survival systems, and in-game economies.
Designed with clarity and readability in mind, these icons integrate seamlessly into a wide range of game genres.
🍎 Contents
- 37 unique icons
- Fruits, vegetables, grains, and nuts
- Includes meat, spices, and other natural resources
- Suitable for cooking and resource systems
🎨 Features
- Casual and semi-realistic style
- Clean silhouettes for quick recognition
- Optimized for cooking and crafting systems
- Works across multiple game genres
📦 Files Included
- 🖼️ PNG format
- 📐 3 sizes provided 512 / 256 / 128
🎮 Recommended For
- RPG
- Survival Games
- Cooking & Crafting Systems
- Simulation Games (Farm / Life Sim)
- Mobile Casual Games
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
----------------------------------------------------------
If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | Youtube | Facebook | Support mail
LAYERLAB
Price $4.99
Live Entertainment Bar by Gorodenkoff Productions
Number of textures: 94
Texture dimensions: 128x128 to 4096x4096
Polygon count: 1 803 883
Minimum polygon count: 22
Maximum polygon count: 324 019
Number of meshes/prefabs: 89/119
Rigging: NO
Animation count: NO
Animation type list: NO
UV mapping: YES
LOD information (count, number of levels): NO
Types of materials and texture maps (e.g., PBR): PBR
Description
High-Quality Live Entertainment Bar Environment, built for stand-up comedy, open-mic sessions, live music performances, and broadcast-style nightlife content. Production-ready venue combines detailed modeling, polished materials, and atmospheric lighting to recreate the look and feel of a comfortable entertainment venue with a dedicated performance stage.
Key Features:
Complete modular bar interior, including stage zone, seating area, lounge clusters, and a fully stocked back-bar setup with shelves, bottles, and practical lighting.
Performance stage with brick backdrop, arch lights, red curtains, microphone stand, piano, guitar, drum kit, stage monitors, and spotlight-ready rigging for realistic show lighting.
Fully realized bar counter, featuring bar stools, under-counter lighting, glassware, bottle collections, hanging fixtures, and service-area details.
Cozy seating area with round tables, cushioned chairs, table lamps, and layout-ready components for varied arrangements and camera-friendly compositions.
Decorative wall zone, including framed artwork, posters, accent bricks, practical sconces, and ambient light sources for a lived-in atmosphere.
Broadcast-friendly lighting setup, with adjustable warm point lights, ceiling fixtures, and a layout optimized for cinematic, VTuber, virtual production, and music performance shots.
Optimized real-time environment, built with efficient geometry, clean materials, collisions, and full compatibility with UE5 Lumen workflows.
Flexible modular structure, allowing the bar, stage, and seating layout to be reconfigured for different scenes, performances, or storytelling requirements.
Ideal Use Cases:
- Stand-up comedy, open-mic, and live music show productions
- Virtual production stages and broadcast-style environments
- Cinematic sequences, trailers, nightlife scenes, and music videos
- Video streaming, and performance-based virtual sets
- Media environment visualization and entertainment-themed game locationsYT cinematic demo
Price $49.99
32 Piece Modular Playground Kit Construction Set by Flipped Studios
Geometry
• Total Modules: 32
• Unique Meshes: 34
• Total Triangles: 12,640
• Triangles: 5,752
• Quads: 3,444
• Vertices: 6,408
Textures & Materials
• Texture Sets: 3
• Materials: Yes
• Square Textures: Yes
Compatibility
• Optimized for Real-Time Applications
• Suitable for Games, VR/AR, Simulations, and Visualization
• Modular Grid-Friendly Design
The Modular Playground Kit is a versatile and creatively designed asset pack perfect for building custom indoor and outdoor play environments. This kit includes 32 modular pieces that can be easily combined to create unique playground layouts, obstacle courses, soft-play zones, and activity centers.
The set features a variety of structural elements including interlocking walls, floor platforms, tunnels, and connector pieces. Multiple wall variations are provided, including designs with circular openings and rectangular cut-outs, allowing for imaginative configurations and interactive pathways.
Each module is designed to fit seamlessly with the others, making it simple to assemble compact play areas or large, complex structures. The clean modular design ensures flexibility for level designers, game developers, and visualization artists.
Features:
• 32 modular playground pieces
• Walls, floors, and tunnel segments
• Wall variations with circular and rectangular openings
• Easy-to-assemble modular system
• Ideal for games, simulations, VR/AR, and architectural visualization
• Flexible layout possibilities for endless configurations
Perfect for creating colorful play spaces, fun obstacle courses, daycare environments, and interactive virtual experiences.
Price $40.00
Snake Women by Brians Motions
Number of Unique Meshes:8
Collision: Yes
Rigged: Yes
Number of Characters:8
Polygon Counts of Character: 9400
Animated: Yes
Number of Animations: 13
Animation Types: Root Motion
Number of Materials:9
Number of Material Instances:9
Number of Textures:10
Texture Resolutions: 1024x,2048x
This pack includes a fully rigged 3D character with a complete set of high-quality animations, ready for use in games, cinematics, and real-time projects.
The character is optimized for smooth animation playback and easy integration.
13 Animations: dash_in, dash_loop, dash_out, dead, idle, idle2, poison_in, poison_out, run, spin_in, spin_out, summon, walk
- 1 fully rigged 3D character
- 13 ready-to-use animations
- 8 unique character variations (visual variations)
- Clean topology and optimized meshes
- Textured and material-ready assets
📩 For support and updates, Contact us.
Price $19.99
Old Cash Register by it.nkt
2855 polygons, 5286 triangles.
Texture size - 2048x2048
PBR textures: BaseColor
Roughness
AO
Metallic
Normal
High quality, game-ready 1970s Cash Register. It can be easily rigged and animated, if needed.
Also, it has a lot of detalization and roughness, base color information.
2855 polygons, 5286 triangles.
Texture size - 2048x2048
PBR textures: BaseColor
Roughness
AO
Metallic
Normal
Price $10.00
Medieval City Constructor - Modular Town & Props - 178 Prefabs by Alex Soboliev
Number of Prefabs: 178
Texture Resolutions: 4096 (AlbedoTransparency/Emission/MetallicSmoothness/Normal).
Texel Density: 1024 px/m.
Polygon Count: 200,000 tris, From 12 to 2452 tris per object.
UV Mapping: Yes, optimized Atlas.
Colliders: Yes, custom/box colliders included.
Pipeline: Standart Shader
Transform your game world with a versatile and higly optimized modular city builder!
This asset pack is a complete solution for creating authentic medieval or fantasy environments. From humble vilage dwellings to complex urban multi-level layouts, every piece is designed to snap together seamlessly. Whether you`re building an RPG, strategy, or adventure game, this pack provides all the building blocks and decorations you need.
Key Features:
- Ultimate Modularity: Build unique houses using wall, floure, and roof modules.
- Verticality & Exploration: Includes stone stairs, wooden platforms, and arches to create complex, multi-level street layouts.
- Rich Environment: A collection of high-quality props like a detailed carriage, market stalls, well, benches, and lanterns to bring your town to life.
- Natural Overgrowth: Custom ivymodels to add realism and hide modular seams.
- Interior Support: Thin wall modules allow you to create fully accessible interiors for your buildings.
- Production-Ready: Optimized geometry (clean wireframes) and textures make it perfect for PC, Consoles, and Mobile platforms.
Price $24.00
Cursed Baked Lamb Pack™ by polyperfect
Cursed Baked Lamb Pack™ because sometimes, art should be a mistake.
Crafted with zero restraint and maximum confusion
— Content —
Each lamb has been expertly overcooked to perfection, featuring:
- Questionable anatomy
- Emotionally distressing facial expressions
- A lingering sense of regret is baked into every polygon
These stylized abominations are perfect for:
- Ruining otherwise beautiful scenes
- Making your players uncomfortable
- Asking yourself, “Why did I pay for this?”
— Price —
Yes, really. No, there is no discount. If you have to ask why, you are not ready.
Take it as supporting your favourite publisher
— Testimonials —
“I showed this pack to my team, and now we don’t talk anymore.”
Former Lead Artist
“We used this in a horror game but had to remove it because it was ‘too much’.”
AAA Studio (legally cannot confirm which)
“I downloaded this as a joke. The joke is now on me.”
Game Developer, staring into the void
“10/10 would not recommend. Bought it twice.”
Repeat Victim
And the best is yet to come :)
Thank you all for purchasing our pack! If you have a specific model requirement, we will be happy to add it! Please email us at contact@polyperfect.com or reach out on Discord.
— Other Low Poly Packs —
Low Poly Animated Fantasy Creatures
Low Poly Animated Prehistoric Animals
— Poly Series —
— PolyActors —
PolyActors - Modular Fantasy People
— Toolkits —
— 2D Packs —
— Follow us —
— Media —
Price $100.00
Vintage Vanity Props HQ by VIS Games
All props contain 3 levels of detail.
Texture-sizes: 2048x2048
Textures are full PBR and contain: Albedo, Normal and MaskMap (AO, Metallic Smoothness)
Supports BuiltIn, URP and HDRP
This package contains 10 different vintage parfum-bottles and 2 different handmirror.
The mirrors and 2 bottles contain 2 different texture sets.
In total 16 game-ready prefabs.
All props contain 3 levels of detail.
Texture-sizes: 2048x2048
Textures are full PBR and contain: Albedo, Normal and MaskMap (AO, Metallic Smoothness)
Supports BuiltIn, URP and HDRP
Price $7.99
120 River fish - Full pack by Mixall
See detailed information in each individual package:
- River fish - large pack
- North river fish - large pack
- Freshwater river fish - large pack
- Aquarium fish - large pack
Mixall studio presents a good solution for your games, VR projects and simulators: 120 River fish - Full pack. This is a complete collection of freshwater river fishes, including these packages (You save 20% when you purchase the Full pack):
- River fish - large pack
- North river fish - large pack
- Freshwater river fish - large pack
- Aquarium fish - large pack
★ Key Features ★
- 120 unique fish
- Rigged model
- Necessary animations: swim, idle, eat, dead
- PBR textures
- 4 Underwater HDRI (The postprocessing and light effects of water shadows are not included in the package, only the underwater environment map)
★ Assets ★
- 120 types of fish with animations: Pike, Perch, Zander, Catfish, Bream, Tench, Weatherfish, Bleak, Grass carp, Silver carp, Asp, Roach, Sabrefish, Sterlet, Pike-perch, Sturgeon, Mirror carp, Crucian carp, Goldfish, Ide, Amur sleeper, Ruffe, Buffalo fish, Carp, Bystranka, Leather carp, Rudd, Chub, Nase, White bream
- Burbot, Salmon, Sockeye salmon, Trout, Rainbow trout, Grayling, Char, Taimen, Humpback perch, Valaam whitefish, Minnow, Broad whitefish, Navaga, Smelt, Amur roach, Chinook salmon, Pink salmon, Siberian grayling, Lenok, Muksun, Dace, Whitefish, Sea trout, Nelma, Chir, Omul, Rive eel, Northern pike, Yaqui sucker, Canadian walleye
- Pangasius, Japanese Carp, Japanese Carp, Japanese Carp, Arapaima, Payara, Alligator Gar, Nile Perch, Tilapia Mare, Black Buffalo Fish, Sunfish, Bigscale Sucker, White Bass, Mooneye, Peacock Bass, BassClown, Knifefish, Snakehead, Bowfin, Black Crappie, Smallmouth Bass, Striped Bass, CobiaSea Catfish, Beluga Sturgeon, Needlefish, Paddlefish, Mudskipper, American Catfish, Round Goby
- Sailfin Molly, Guppy, Male Guppy, Swordtail, Botia Loach, Barb, Betta, Goldfish, Danio, Telescope Goldfish, Neon Tetra, Angelfish_1, Angelfish_2, Angelfish_3, Gourami_1, Gourami_2, Catfish_1, Catfish_2, Molly, Acara, Parrot Cichlid, Oscar Fish, Cichlid, Dwarf Gourami, Discus, Severum Cichlid, GloFish, Paradise Fish, Jewel Cichlid, Blue Dolphin Cichlid
★ Other Assets ★
Combine this asset pack with our other assets:
Commercial sea fish - large pack
AI Sea Fishes - ready solutions for your project
Realistic corals - underwater props
Shark, dolphin and other sea animals
Underwater world - characters and props
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $224.99
Dayak Ngaju Burial Site by Nusantara Art World
Number of textures
Texture dimensions
Polygon count of [Model Name]
Balay Nyahu 1.468
Balay Nyahu Fence 1.792
Sandung A 528
Sandung B 544
Sandung C 74
Number of meshes/prefabs
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps PBR
Immerse your players in the deep spiritual traditions of the Indonesian rainforest with the Tiwah Burial Pack. This set is inspired by the Tiwah ceremony, the most sacred funeral ritual of the Dayak Ngaju people, designed to escort souls to the afterlife.
Included Cultural Assets:
- Sandung (Sacred Ossuary): Intricately carved spirit houses on stilts used to house ancestral remains.
- Sapundu (Ritual Totems): Anthropomorphic ironwood statues that represent the deceased and serve as guardians or sacrificial posts.
- Balay Nyahu: A grand ritual structure used by community leaders during the transition ceremony.
Each model is crafted to reflect the unique "Tree of Life" motifs and the heavy, weathered timber aesthetic characteristic of Central Kalimantan.
Price $24.00
Aquarium fish - large pack by Mixall
Number of textures: 121
Texture dimensions: 2048x2048
Polygon count of: about 3 000 - 5 000 Faces
Number of meshes/prefabs: 31/30
Rigging: Yes
Animation count: 4
Animation type list: swim, eat, idle, dead
UV mapping: Yes
Types of materials and texture maps:PBR
Mixall studio presents a good solution for your games, VR projects and simulators: Aquarium fish - large pack. A large animated Aquarium fish fish pack. Here you'll find Molly, Acara, Parrot Cichlid, Oscar Fish, Cichlid, Dwarf Gourami, Discus, Severum Cichlid and other species.
★ Key Features ★
- 30 unique fish
- Rigged model
- Necessary animations: swim, idle, eat, dead
- PBR textures
- Underwater HDRI (The postprocessing and light effects of water shadows are not included in the package, only the underwater environment map)
★ Assets ★
- 30 types of fish with animations: Sailfin Molly, Guppy, Male Guppy, Swordtail, Botia Loach, Barb, Betta, Goldfish, Danio, Telescope Goldfish, Neon Tetra, Angelfish_1, Angelfish_2, Angelfish_3, Gourami_1, Gourami_2, Catfish_1, Catfish_2, Molly, Acara, Parrot Cichlid, Oscar Fish, Cichlid, Dwarf Gourami, Discus, Severum Cichlid, GloFish, Paradise Fish, Jewel Cichlid, Blue Dolphin Cichlid
★ Other Assets ★
Combine this asset pack with our other assets:
Freshwater river fish - large pack
Commercial sea fish - large pack
AI Sea Fishes - ready solutions for your project
Realistic corals - underwater props
Shark, dolphin and other sea animals
Underwater world - characters and props
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $69.99
Pixel World - Ultimate Bundle by PONETI
Sprites:
Tiles - 32x32 grid. (animated tiles: water, lava)
Images - PNG format. (SpriteSheet)
Characters - Sprite Sheet, grid dimensions are indicated in the title. (Assassin_64, Bear_84 etc)
Fast Prototyping:
Tiles - Colliders, Palette, Layers, Atlas.
Prefabs - Model, Colliders, NavMesh Volume, Scripts, Layers.
Characters - Behavior, Animations, Colliders, Rigidbody 2D.
Effects - Animations, Particles.
This pack combines all the packs in the Pixel World series and also includes new content. With this asset pack you can create a game in any genre with a top-down view and a 32x32 pixel grid orientation.
By purchasing this asset, you save up to 40% ✨ and also subscribe to new updates and additional content .
What's new in the asset?
✅New characters and bosses;
✅Old tiles have been reworked and new ones added;
✅A large Demo scene including all available biomes;
✅All prefabs have been reworked for a single pack;
✅Additional objects and effects;
Thanks to everyone who has supported the development and suggested ideas over the years ❤️ Remember, you can always suggest ideas for updates in the review or by email.
Content:
- Pixel World - Forest and Village
- Pixel World - Castles and Dungeons
- Pixel World - Fantasy Lands
- Pixel World - Snow Lands
- Pixel World - Modular Buildings
- Pixel World - Desert
- Bonus Content (new tiles, characters, objects and effects)
Prefabs:
- 270 Natural Objects (trees, rocks, bushes, forests, mountains);
- 200 Buildings (houses, castles, walls, bridges, cities, sheds, ruins);
- 262 Decorative Elements (torches, fences, statues, fires);
- 210 Interior Elements (beds, chairs, tables, decorative items, etc.)
- 100 Road elements (roads, grass);
- 35 Destructible Objects (box, barrel, vase and chest);
- 40 particle effects (fire, rain, snow, wind, fog, etc.)
- 100 characters (humans, orcs, undead, elves, animals, elementals, goblins, dragons, etc.)
Sprites (Sheets):
- 22 Tiles (1000+ Tiles)
- 66 Objects (1500 + Sprites)
- 40 Effects (150 + Sprites)
- 90 Characters
- 7 Modular Buildings (200+ tiles, 100+ objects)
Animation Characters (Sprite Animation)
- Idle
- Idle 2 (optional)
- Attack
- Special Attack (optional)
- Move
- Death
- Talk (optional)
Characters have different numbers of animations, but usually there are always 4 basic ones.
Animation Objects
- Effects - Animation Controller + Particles
- Water Sprite Animation
- Tree (Rig)
- Bush Shake (Script)
- Tree and Building Fade animation (Script)
Disclaimer: The main value of the package is sprites. It is recommended to use the package as a graphical basis for the project; the scripts require some modification.
Price $99.99
Procedural UIX by Cross Canva
- Fully procedural UI shape rendering (no sprites required)
- 10 shape modes: Circle, Triangle, Rectangle, Pentagon, Hexagon, Heptagon, Octagon, Decagon, Dodecagon, Heart
- Adjustable fill, stroke, and outline with arbitrary thickness
- Independent corner radius control (including square radius)
- Adjustable border width and edge falloff
- Soft shadow / glow effect using falloff
- Perfect anti-aliased edges with zero extra performance cost
- Fill modes: Horizontal, Vertical, Radial
- Solid colors and gradient support (Linear, Radial, Corner)
- Sprite/texture overlay support on procedural shapes
- UI masking support
- Resolution-independent rendering
- Compatible with Built-in, URP, and HDRP render pipelines
Procedural UIX
Procedural UIX is a lightweight, flexible UI solution for creating fully procedural, resolution-independent shapes directly inside Unity’s UI system.
Design modern UI elements without relying on sprite atlases, while keeping sharp visuals, smooth edges, and excellent performance across all platforms.
Whether you’re building buttons, panels, icons, or decorative UI elements, Procedural UIX gives you precise control over shape appearance, borders, gradients, and effects — all in real time.
Key Features:
Shape Rendering
- 10 Procedural Shape Modes: Circle, Triangle, Rectangle, Pentagon, Hexagon, Heptagon, Octagon, Decagon, Dodecagon, and Heart
- Independent corner radius control (square radius is adjustable separately)
- Fill, Stroke, and Outline rendering with arbitrary thickness
- Perfect anti-aliased edges with no extra performance cost
Styling & Effects
- Adjustable border width
- Edge falloff for smooth anti-aliasing, soft shadows, or glow effects
- Fall-off control for subtle UI depth and polish
- Masking support for complex UI compositions
Colors & Gradients
- Solid color support
- Gradient modes: Linear, Radial, Corner
- Overlay sprites or textures on top of procedural shapes
- Combine gradients and overlays for rich UI visuals
Fill Modes
- Horizontal
- Vertical
- Radial
Rendering Pipeline Support
- Compatible with: Built-in Render Pipeline, URP, HDRP
🚀 Why Procedural UIX?
- No sprite dependency
- Fully scalable and resolution independent
- Ideal for modern, dynamic UI design
- Clean visuals with minimal setup
- Works seamlessly across all Unity render pipelines
Procedural UIX is perfect for developers who want flexible, high-quality UI elements without the overhead of managing multiple sprites or textures.
Price $24.99
Pixel Vault - Retro/Pixel Art Music by Dilly B Studio
BPM:
Each track has the BPM listed in parenthesis in the song title.
For Example: Last Life Standing (160 BPM)
Full Version of Songs:
Each full track is in the first opening folder. With Highest quality using WAV file format. 5 Full version tracks.
Loop Version of Songs:
There is a Loop folder under the main folder where you can see each loopable track. Also in the Highest quality using WAV file format. 6 Loop tracks.
All tracks are in stereo, 44.1 khz, and 16 bit. All tracks are YouTube safe.
This is a retro music pack perfect for Pixel Art games in the genres of RPG, Arcade, Shooter, and Fighting. It comes with 5 full length tracks, and 6 loop versions of the tracks.
Price $15.00
The Selection Trail by Kweepa
- Deep previews: image plus basic stats, with audio preview
- Single click to focus, double click to edit, drag and drop to assign
- Single click to favourite and unfavourite
- Drag to reorder
- History persisted over reload and reopen
- Filter by type and by keyword
- Full source. No DLLs
Tired of rooting around in the Project window for an asset you just edited? Tired of juggling selections and locking the Inspector just to assign an asset to a property? The Selection Trail keeps a list of the last assets you selected, whether models, audio clips, or folders, so you can go back to them instantly or drag and drop them into the Inspector or the current Scene. You can favourite assets you go back to time and time again, or remove items you know you won't need to refer to again soon. Super compact so you can squeeze it in anywhere you need.
Price $4.99
Blobov Shadow Plane Generator by igorov3d
• Generates shadow-catcher planes directly from scene geometry using projection-based depth capture
• Works independently of Unity’s lighting and shadow system
• Fully compatible with Universal Render Pipeline (URP)
• Automatic projection camera setup and capture process
• Creates ready-to-use shadow planes, textures, and materials
• Customizable output resolution and projection area
• Adjustable blur and transparency for soft shadow appearance
• Orientation controls including flip and rotation options
• Optimized for real-time performance (VR, mobile, and interactive applications)
• Ideal for industrial visualization, product rendering, and technical scenes
• Non-destructive workflow — original scene objects remain unchanged
• Fast and repeatable generation directly from the Unity Editor
• Includes URP-compatible shaders and default materials
• Clean editor interface designed for efficient workflows
Blobov is a Unity URP editor tool that generates shadow-catcher planes directly from scene geometry using projection-based depth capture. It automates the entire process of creating optimized shadow textures and materials, allowing developers to add realistic shadow representations without relying on Unity’s lighting or shadow system.
The generated shadow planes are fully customizable. Users can control parameters such as resolution, projection bounds, blur, transparency, orientation, and output materials to match their specific visual and performance requirements. The resulting assets can be further edited, replaced, or integrated into existing rendering workflows.
Blobov is not limited to a specific genre. It is especially useful for real-time applications where performance and visual clarity are critical, including VR, mobile, product visualization, industrial applications, architectural visualization, and stylized or technical rendering. It is also suitable for games and interactive experiences that require efficient and consistent shadow representation.
The tool integrates seamlessly into Unity URP projects and enables fast, repeatable shadow plane generation with minimal manual setup.
Price $11.99
