X2 PBR - Texture to Material by Daelonik Artworks
[ASSET INFO] [Website] [Support]
[ASSET HIGHTLIGHTS]
- Generate full PBR maps from a single texture in seconds
- Work entirely inside Unity—no external tools needed
- Real-time preview with instant visual feedback
- Advanced controls for fine-tuning every map
- Save and reuse presets for faster workflows
- Combine generated maps with custom textures
- Export only what you need with automatic setup
[DESCRIPTION]
X2 PBR – Texture to Material is a powerful Unity Editor tool designed to streamline your material creation workflow. Transform a single base texture into a complete set of high-quality PBR maps—including Height, Normal, Occlusion, Metallic, Gloss and Metalness—in just a few clicks.
With real-time preview, customizable generation settings, and reusable presets, X2 PBR gives artists full control while dramatically reducing production time. Seamlessly generate, tweak, and export ready-to-use textures directly inside Unity—no external tools required.
Whether you're building realistic environments or optimizing your asset pipeline, X2 PBR delivers a fast, flexible, and intuitive solution for professional material creation.
Check out our art packs:
If you liked the package please review! I'ts very appreciated!
If you need more info click on the "Asset info" link above.
If you have any trouble and need for support check out the "Support" link above.
Price $27.50
Futuristic Water Corridors – Modular Sci-Fi Environment by Friday Night Studio
🧩 Technical Details
- Total prefabs: 21
- Total tris for each prefabs: Between 84 to 16 000 tris.
- 11 unique material sets for optimal quality and performance
- Colliders: Custom optimized mesh colliders and primitive colliders included
- Textures: PBR, optimized for modular use (4096 to 1024). Downgrade as you need for better performance on mobile.
⭐ Community ⭐
Join the Friday Night Studio Discord for support, exclusive updates, freebies, vouchers, and early access to new packages 🎁:
🚀 FRIDAY NIGHT STUDIO - DISCORD 🚀
🤝 Overview
This modular Futuristic Environment Pack was made in collaboration with Guillaume Fortin, Environment Artist, and is ready to use in any production.
Take a look at my unity asset store page for more futuristic environments! ✨🏞️
Perfect for PC, consoles, VR, Mobile, games, cinematic projects, and interactive experiences. 🎮🎥
- Fully modular parts with PBR Metallic Roughness workflow.
- Game-ready prefabs with materials.
- optimized colliders for smooth gameplay.
- Demo scenes included for easy showcase and testing.
🚀 Pipeline Compatibility
🛠️ All materials and prefabs already converted and ready to use.
- Built-in Render Pipeline ✅
- Universal Render Pipeline (URP) ✅
- High Definition Render Pipeline (HDRP) ✅
Lighting and post-processing settings vary between pipelines — adjust as needed for your scene. 💡
⭐Follow us for updates, promotions, previews & more⭐:
Price $29.99
Spears of Papua by Nusantara Art World
Number of textures
Texture dimensions
Polygon count of
Papua Spear A 104
Papua Spear B 136
Papua Spear C 120
Papua Spear D 72
Papua Spear E 80
Papua Spear F 88
Papua Spear G 208
Papua Spear H 256
Papua Spear I 88
Papua Spear J 80
Papua Spear K 320
Papua Spear L 208
Papua Spear M 192
Papua Spear N 92
Spear Rack B 180
Minimum polygon count 72
Maximum polygon count 320
Number of meshes/prefabs
UV mapping: Yes
Types of materials and texture maps PBR
The Unyielding Spirit of the Eastern Horizon.
Deep within the dense jungles and coastal reaches of the island once known as the "Land of the Birds of Paradise," the warriors of Papua (Irian) forged weapons from the very essence of nature. This package brings that primal strength to life through a comprehensive collection of 16 traditional spears, meticulously modeled to reflect the diverse tribal cultures of the region.
Echoes from the Nagarakretagama:
According to the Nagarakretagama (Desawarnana), the 14th-century, the influence of the Majapahit Empire under Emperor Hayam Wuruk extended to the far east. The text identifies regions such as Wwanin (Onin/Fakfak) and Seran (Kowiai) as part of the empire's vast tributary network.
When the Majapahit explorers and envoys reached these shores, they encountered warriors armed with these very weapons—serrated harpoons and bone-tipped lances that defended the sacred "Land of the Birds of Paradise."
These spears represent the formidable defensive tools of the local tribes who guarded these easternmost gateways of the Majapahit maritime influence. These were the weapons encountered by the imperial fleet as they sought the rare resources of the "Golden Island" under the Sumpah Palapa.
Key Features:
- 16 Unique Designs: Includes serrated harpoons, bone-tipped lances, paddle-style spears, and ornate ceremonial variants.
- Authentic Materials: Textures capture the realistic grain of tropical hardwoods, organic bone, and traditional fiber bindings used by ancestral smiths.
- Historically Inspired: Based on the martial heritage of the eastern Nusantara frontier during the golden age of the Majapahit Empire.
- PBR Workflow: High-fidelity 1024x1024 textures optimized for modern lighting environments.
Price $18.00
Arrow Magic by PixelBug Games
- A Demo scene to test level progression of example level packs
- A Create scene for level and pack building
- A Debug scene for ui viewing of moves, state, and health
- Auto-generated solver-verified levels - set seed and arrow coverage values
- ScriptableObject–driven design: palettes, arrow transitions, sound effects, vfx, level keys, and packs
- Save / load system to test and build levels
- Multi-level undo for experimentation
- Pluggable SFX and VFX libraries wired to game events
- Built with UI Toolkit and Unity’s Input System
- Object Pooling to optimize performance
- Clean, modular, well-organized C# code ready for extension
- Documentation and support to help you integrate and customize quickly
Arrow Magic is a fully featured arrow-chain puzzle game template designed to be customized, re-themed, and extended into your own commercial projects.
All gameplay data is driven by ScriptableObjects: palettes, levels, level packs, arrow transitions, sound effects, and vfx.
The template includes:
- Auto-generated solvable levels with controls for the amount of arrow coverage.
- Maskable drag and drop images to define the arrow playfield's shape and color.
- Palette per level definable via Scriptable Object or mask image.
- Arrow intros 16 predefined transitions - adjustable speed, duration, stagger, and ease.
- Define an arrow's head, tail, animation speed, and corner radius
- Auto zoom smooth animated zoom to fit each level.
- Definable board dots on win. Pulse speed, width, strength, and color.
- Level save/load via keys and packs so you can build curated level collections.
- Pluggable VFX and SFX libraries connect your own particles and audio to game events.
- UI Toolkit + Unity Input System integration for modern UI and flexible controls.
- Object Pooling of board elements to optimize performance
The package is best suited for casual and hyper-casual puzzle games, but the underlying systems are generic enough to support many visual themes and monetization styles.
Price $49.99
Bukhara Pack by HexForge
- Number of textures: 52 total (4 maps × 13 assets)
- Texture dimensions: 2048×2048 PNG
- Polygon count of each model: not specified (optimized topology for mid-spec PC & mobile)
- Minimum polygon count: not specified
- Maximum polygon count: not specified
- Number of meshes/prefabs: 13 unique meshes/prefabs (Houses 1–5, Shops 1–3, Tower, Chor Minor, Ark, Mir Arab Madrasa, Abdulazizkhan Madrasa)
- Rigging: No (static architecture)
- Animation count: 0
- Animation type list: none
- UV mapping: Yes
- LOD information: not specified (assume single LOD unless provided)
- Types of materials and texture maps: PBR; maps per asset include AlbedoTransparency, Ambient Occlusion, Normal, MetallicSmoothness
Build a vibrant Uzbek-inspired bazaar in minutes. This pack delivers modular houses, shops, towers, and landmark madrasas, each with hand-painted albedo, AO, normal, and metallic-smoothness maps. Meshes snap cleanly on a 1 m grid, letting you assemble alleys, courtyards, and market streets that feel authentic yet performant. Materials are editable, so you can tweak colors, weathering, or trim details to match your art direction. Works great for adventure, RPG, strategy, or educational scenes set in Silk Road or Middle Eastern environments.
Price $24.99
HexForge Stylized Room Props by HexForge
- Number of textures: 127 PNG
- Texture dimensions: 1024×1024 for all maps
- Polygon count of [Model Name]: not specified for individual models
- Minimum polygon count: not provided
- Maximum polygon count: not provided
- Number of meshes/prefabs: 62 FBX meshes, 61 prefabs
- Rigging: No
- Animation count: 0
- Animation type list: none
- UV mapping: Yes (textured with albedo/normal/metallic-roughness/occlusion)
- LOD information: none provided
- Types of materials and texture maps: URP Lit; maps include albedo (with transparency where needed), normal, metallic–smoothness, occlusion
A cozy stylized interior pack with 60+ handcrafted props (sofas, armchair, tables, shelves, lamps, curtains, pillows, boxes, plants, laptops, books, framed art, etc.) plus a modular room shell to arrange them in.
Clean, painterly PBR look that stays readable in top‑down, third‑person, and first‑person cameras—great for casual, sim, or narrative projects.
Ready‑to‑use prefabs for nearly every model, so you can drag‑and‑drop full furnishings or kitbash your own room layouts fast.
Includes Demo and Showcase scenes to preview lighting, color palette, and suggested prop groupings.
Price $20.00
HexForge Urban Props Pack by HexForge
- Number of textures: 13 PNGs (`Textures/Street/*`, `Textures/Roof/*`).
- Texture dimensions: 4096 × 4096 px (all maps).
- Polygon count per model (faces/triangles): SM_Hydrant 680; SM_Trashcan_01 1002; SM_Trashcan_02 1528; SM_Trashcan_03 146; SM_Bench 320; SM_Mail_Box 236; SM_Electr_Box 142; SM_Electric 142; SM_Garbagecan 284; SM_Roof_Aircon_Big 3098; SM_Roof_Water_Tank_01 1294; SM_Roof_Water_Tank_02 1230; SM_Roof_Air_01 1098; SM_Roof_Air_02 146; SM_Roof_Air_Small 208; SM_Aircon 108; SM_Roof_Room_01 318; SM_Roof_Room_02 516; SM_Roof_Shelf 176; SM_Tube_Holder 194; SM_S_Tube 224; SM_Middle_Tube 32; SM_Head_Stright_Tube 160; SM_Head_Corner_Tube 256; SM_Corner_Tube 96.
- Minimum polygon count: 32 (SM_Middle_Tube). Maximum polygon count: 3098 (SM_Roof_Aircon_Big).
- Number of meshes/prefabs: 25 FBX models + 25 prefabs (`Prefabs/...`).
- Rigging: No (Bones = 0).
- Animation count: 0; Animation types: None (static props).
- UV mapping: Yes (all meshes unwrapped for PBR maps).
- LOD information: Not included (single LOD per mesh).
- Materials / texture maps: PBR with BaseColor/Albedo, Normal (plus OpenGL normal for roof set), Metallic, Roughness, AO/Mixed AO; Height/Displacement for roof and street sets.
- 25 props: hydrant, bench, mail box, trash cans, electric boxes, AC units, water tanks, roof rooms, shelves, tube variations, etc.
- All PBR materials with 4K textures, clean UVs, prefabs configured for quick drop-in.
- Suited for realistic city scenes, modular levels, or environment dressing.
Price $24.99
Modular Building Pack by HexForge
- Number of textures: 7 PNG (AO, Alpha/Opacity, BaseColor, Displacement/Height, Metallic, Normal, Roughness)
- Texture dimensions: all 4096 × 4096
- Number of meshes: 65 FBX models in Models/
- Number of prefabs: 66 prefabs in Prefabs/
- Polygon count of [Model Name]: SM_Wall_W2_5m_Window_06.fbx – 12 012 tris (максимум)
- Minimum polygon count: 2 tris (simple wall planes such as SM_Wall_H3m_Plane_01/02/03/04/05/06/07, SM_Wall_H4m_Plane_01/02)
- Maximum polygon count: 12 012 tris (SM_Wall_W2_5m_Window_06.fbx)
- Average polygon count across set: ~529 tris
- Rigging: No
- Animation count: 0
- Animation types: N/A
- UV mapping: Yes (single UV set per mesh, authored for trim-sheet tiling)
- LOD information: Not provided (no LOD levels)
- Materials & texture maps: PBR trim-sheet workflow using BaseColor, Normal, Roughness, Metallic, AO; optional Height/Displacement and Alpha/Opacity where needed.
Modular set for quickly blocking or detailing industrial/brick-style buildings. Includes wall panels, window variants, corners, cornices and ladder parts that snap together on a 1 m/0.5 m grid. Uses one optimized trim-sheet material for consistent look and easy batching. Works for first-/third-person projects and can be retextured with your own trim sheet if needed.
Price $39.99
HexForge Stylized Village Pack by HexForge
Number of textures: 83 PNGs
Texture dimensions: 1024 × 1024 for all maps
Polygon count of SM_Ground (largest tile): 11,556 triangles
Minimum polygon count: 10 triangles (SM_Flower_03/04)
Maximum polygon count: 11,556 triangles (SM_Ground)
Number of meshes/prefabs: 52 FBX meshes; 50 prefabs
Rigging: No
Animation count: 0 (static props)
Animation types: n/a
UV mapping: Yes, non‑overlapping lightmap‑ready UVs
LOD information: No LOD levels included
Materials & texture maps: URP PBR; Albedo (with transparency), Metallic+Smoothness, Normal, Ambient Occlusion; foliage adds Mask map for cutout/opacity
Hand‑painted, cozy village set built for mobile/PC. Includes shops, bakery, café, well, furniture, plants, crates, and ground tiles. All materials are URP‑ready PBR with 1k texture sets (Albedo/Metallic+Smoothness/Normal/AO). Prefabs and a demo scene show suggested layout; everything uses clean pivots and consistent scale for easy snapping.
Price $22.99
ShockWaveVFX by vfxFirefly
2 shader. 1 master shader, 1 distortion shader.
This asset is for URP.
* When you Import this asset to your project,
If it looks weird. please check the ' Opaque Texture ' .
You can see in Video. how to check it. then Distortion is working well. !
In video, you can see how to change the color , size of Shockwave.
vfx are using cheap shader. so it is useful for Game Development.
There is two type of shockwave.
Shockwave light is cheap and useful for Hit.
Shockwave mesh is using mesh.
Price $7.99
GlyphAureaLabs - PRO (2D Vector Graphics & Game Builder) by HaoYunLai1129
KEY FEATURES:
GAME BUILDER TOOL
• Visual game creation interface
• 13 built-in templates (9 examples + 4 games)
• User template creation and management
• One-click scene duplication
• No missing scripts - all runtime components
9 PRODUCTION-READY COMPONENTS
• EightDirectionMovement - 8-way movement with boundaries
• FollowTarget - Camera/AI following system
• PatrolPath - Waypoint patrol with multiple modes
• DashAbility - Dash mechanic with cooldown
• SimpleShooter - Shooting system with fire rate
• MeleeAttack - Melee combat with damage zones
• RandomShooterAI - Enemy AI behaviors
• AutoDestroy - Object lifecycle management
• WaveSpawner - Wave-based enemy spawning
3 ADVANCED PRIMITIVES
• Capsule - Rounded rectangles with customizable caps
• SemiCircle - Half-circles with rotation control
• Crescent - Moon shapes with adjustable curvature
4 COMPLETE SAMPLE GAMES
• Space Invaders - Classic arcade shooter with shields
• Breakout - Brick-breaking with power-ups
• Snake - Grid-based collection gameplay
• Flappy Bird - Obstacle avoidance endless runner
All include full source code, audio, effects, and tutorials
COMPREHENSIVE DOCUMENTATION
• 60+ detailed guides
• Installation and quick start
• Component tutorials (9 guides)
• Primitive tutorials (3 guides)
• Game Builder tutorials (5 guides)
• Complete game tutorials (16 guides)
• Integration tutorials (4 guides)
• API reference and code snippets
• Best practices and optimization
• Troubleshooting and FAQ
PROFESSIONAL FEATURES
• No art assets required - pure vector graphics
• Fast iteration - see changes instantly
• Production-ready code quality
• Full source code included
• 9 interactive example scenes
• Audio system with procedural sounds
• Particle effects system
• Cross-platform support
TECHNICAL SPECIFICATIONS
• Unity 2020.3 or higher
• All render pipelines: Built-in, URP, HDRP
• All platforms: Windows, Mac, Linux, iOS, Android, WebGL
• .NET Standard 2.1
• No external dependencies
• Mono and IL2CPP support
PERFECT FOR
• Rapid prototyping
• Game jams
• Educational projects
• Commercial games
• Indie developers
• Students learning Unity
• Quick MVPs and demos
GET STARTED IN MINUTES
1. Import package
2. Open Game Builder (Tools → GlyphAureaLabs PRO → Game Builder)
3. Choose a template or sample game
4. Customize and build!
SUPPORT & UPDATES
• Comprehensive documentation included
• Email support
• Regular updates
• Professional quality assurance
GlyphAureaLabs PRO— High-Performance 2D Vector Graphics & Game Component Toolkit
Draw 10,000+ shapes at 60 FPS with zero GC allocation. One API. 14 primitives. 9 drag-and-drop game components. 4 complete sample games. Ship faster.
WHAT'S INCLUDED:
RENDERING ENGINE (Zero GC | Single Draw Call | 60+ FPS)
- 14 vector primitives: Line, Circle, Rectangle, Polygon, Point, Arc, Ellipse, Bezier, Star, Arrow, Grid, Ring, Dashed Line, Cross
- HDR neon glow effects with smooth anti-aliasing
- Multiple blend modes: Additive, Transparent, Multiply
- Built-in RP + URP support | All platforms
GAME COMPONENTS (9 production-ready MonoBehaviours)
- TileWalkMovement — smooth grid-based movement with input buffering
- ShooterController — burst, spread, and cooldown projectile firing
- AIPatrol — waypoint patrol with idle, chase, and return states
- AutoDestroy — lifetime cleanup with explosion effects
- FollowTarget — smooth follow with dead-zone and lag
- DashAbility — physics dash with trail and invincibility frames
- MeleeAttack — hitbox melee with swing arc visualization
- WaveSpawner — difficulty-scaling enemy wave system
- AudioEffectsManager — pooled audio + visual effects
CONTENT
- 4 complete sample games (full source)
- 30+ drag-and-drop prefabs
- 5 game templates (Score-Based, Endless Runner, Wave Defense, Top-Down Shooter, Puzzle)
- 9 component example scenes
- Code snippets library
- ~170 pages of documentation
REQUIREMENTS
- Unity 2019.4 LTS or higher
- Zero external package dependencies
Support: ddaydota@gmail.com (12–24 hr priority response)
Website: https://sites.google.com/view/glyphaurealabs-pro/home
Price $69.00
Spatial Pathfinding - 3D A* Algorithm by TecMaid
The Spatial pathfinding tools supports the following major Unity versions and up:
- 2021.3+
Requirements
- Burst 1.8.21 (Unity Package, available through the Unity Package Manager)
- Collections 2.5.1 (Unity Package, available through the Unity Package Manager)
- Mathematics (Unity Package, available through the Unity Package Manager)
Note: Unity versions lower then 2022.3 are not supported due to Unity’s Collections package missing functions in lower versions of the Unity Engine
The Spatial Pathfinding Tool gives you the ability to have flying NPCs, Animals, Objects or anything else to find it’s way in a 3D environment. With a simple script you can make a spaceship follow your player, or code your own behaviour and call a simple function to show your AI the way.
Features:
- 3D Pathfinding
- A* Algorithm
- Burst with Unity Job System
- Unlimited Flying Objects/Agents
- Easy to set-up in Unity
- Multiple Path-smoothing options
- Volume based
- Static AND Dynamic (runtime) pathfinding and obstacle avoidance
- Local avoidance
Algorithm
The Spatial Pathfinding Tool is a modern, high-performance navigation system that evolves the classic A* algorithm with smarter routing, Theta*-inspired smoothing, and seamless path transitioning for dynamic worlds.
Agents move naturally with cleaner, straighter paths and smooth reroutes — no jitter, no grid-like motion. Powered by Unity Burst and built for scalability, it handles large numbers of units with ease while staying fast and reliable.
Drop it into your project and get professional, fluid pathfinding that just works.
Usability in Unity
The interface was made to resemble Unity’s own controls of GameObjects and tools, taking away a large part of the learning curve when familiarizing yourself with the controls and options the Tool offers.
Documentation
For detailed instructions, we've got you covered with a comprehensive manual. It includes step-by-step guides and examples on how to use the Spatial Pathfinding Tool.
Contact Us
If you have any questions, encounter problems, or need assistance with integration, please don't hesitate to reach out to us at service@tecmaid.com.
Price $29.99
Complete Racing Game 2 (Lit Edition) - Vol 2 by ALIyerEdon
Optimized by default for mobile platforms with the maximum graphics:
=> Realtime Reflections for Mobile (SSR)
=> Realtime sun light with soft shadows
=> Post processing effects
=> PBR material and textures
=> HDR lighting
___________________________
Automatic quality settings for all devices:
Very Low=> 70$ device
Low=> 120$ device
Medium=> 200$ device
High=> 300$ device
Ultra=> 400$ device or above
Works well on the Unity 6 or above (Built-in RP)
Download=> Mobile Demo (Android)
_____________________________________
This is a complete game including 12 racing cars. The game is designed with next-gen graphics for mobile and other platforms with the maximum performance
You can easily customize or reskin the game. The game is ready to import and publish
The game is automatically optimized on devices as cheap as $70 to powerful $1000 devices (mobile). Just open the settings menu and choose the quality level (from VeyLow to Ultra)
Main Features:
___________________
=> Ready to publish
=> 12 sport cars
=> 6 levels (summer, fall, rain, snow)
=> Multiplatform (keyboard, touch, gamepad)
=> Optimized for all devices
=> Up to dated graphics
=> PBR materials (textures)
=> Easy to create a new game (new track, new cars)
=> Smart AI racer system with customizable difficulty
=> Navigation bake free AI system
_______________________
Racer AI=>
An smart racer AI system with automatic reverse mode and re spawn feature ready to continue the race in the all states
Car Controller=>
Very easy car controller to modify in the shortest possible time to get your desired car controller and physics
Race Manager=>
Drag and drop race manager prefab into your scene and enter total laps and start the race... Everything is automatic and easy to modify
Navigation=>
You don't need to bake navigation... Racers automatically follow the waypoints and avoid from the obstacles using sensors... Also can reverse and respawn if needs
Realistic or Arcade=>
Support both realistic and arcade car controlling with a few clicks
Optimization=>
Maximum performance even on low-end android devices
Graphics=>
Next-gen mobile graphics from low-end to high-end mobile devices with a lot of graphic features (realtime reflection support)
Price $39.00
Pixel SFX VI: Retro Suite by Steven Melin
- 249 original high-quality WAV tracks (44.1 kHz, 16-bit)
- 26 MB of SFX
- 8 essential game SFX folders:
- Retro Damage (x44)
- Retro Environments (x22)
- Retro Explosions (x22)
- Retro Melee (x43)
- Retro Menus (x46)
- Retro Movements (x14)
- Retro Pickups (x21)
- Retro Weapons (x28)
- Unlimited Royalty-Free License
Here on Unity, I sell one mega 8-bit & 16-bit SFX pack crafted for retro RPG, Action, & Adventure video game called Pixel SFX Complete Collection (previously titled Game SFX Treasury). This collection has been sold 3,000+ times and has been featured on Unity Asset Store, Game Dev Market, & Humble Bundle. This collection is highly regarded for its quality and attention to essential uses for indie retro games. Best of all, it's affordable!
Pixel SFX Complete Collection consists of 6 volumes, a total of 1,200+ tracks that cover the most essential sounds you need for your game. Check out the lineup and grab the one you need most. Or save 20% and buy the Complete Collection!
- Pixel SFX I: Characters & Creatures
- Pixel SFX II: Combat & Weapons
- Pixel SFX III: Magic & Machines
- Pixel SFX IV: World & Environment
- Pixel SFX V: Menus & Objects
- Pixel SFX VI: Retro Suite [you are here]
===============
What's New In v2.1?
===============
- New title instead of previous Game SFX Treasury
- Renamed folder structure into 6 volumes:
Pixel SFX I: Characters & Creatures
- Creatures (x25)
- Damage (x111)
- Death (x39)
- Dialogue (x33)
Pixel SFX II: Combat & Weapons
- Explosions (x33)
- Lasers (x19)
- Melee (x35)
- Weapons (x57)
Pixel SFX III: Magic & Machines
- Computers (x21)
- Machines (x12)
- Magic Spells (x125)
Pixel SFX IV: World & Environment
- Environment (x29)
- Movement (x130)
- Vehicles (x47)
Pixel SFX V: Menus & Objects
- Items (x122)
- Menus (x148)
- Objects (x23)
Pixel SFX VI: Retro Suite
- Retro Damage (x44)
- Retro Environments (x22)
- Retro Explosions (x22)
- Retro Melee (x43)
- Retro Menus (x46)
- Retro Movements (x14)
- Retro Pickups (x21)
- Retro Weapons (x28)
===============================
COLLABORATION WITH MATT CREAMER
===============================
This pack is a collaboration with indie video game sound designer Matt Creamer, most known for his work on Beard Blade, Shakedown Hawaii, & Retro City Rampage.
Read the End User License Agreement
Learn more about Steven at www.stevenmelin.com
Price $12.50
Eternity - Music Pack by LIMIN4L
Wav Audio Files
44,1 kHz
16 Bit
Every Song has a loopable version
Package contains:
7 Loops
Full Songs for 6 of the Loops
Metadata for alle Songs (Bpm, Length and Key)
All Songs can be heard on Youtube or the preview respectively, so you know exactly what your buying!
Everything in this Pack is made entirely by myself, no AI involved.
If you have any Questions, or need something specific, fell free to reach out!
Price $10.00
Obsidian King by Brians Motions
Number of Unique Meshes:2
Collision: Yes
Rigged: Yes
Number of Characters:2
Polygon Counts of Character: 15800
Animated: Yes
Number of Animations: 14
Animation Types: Root Motion
Number of Materials:3
Number of Material Instances:2
Number of Textures:4
Texture Resolutions: 1024x,2048x
This pack includes a fully rigged 3D character with a complete set of high-quality animations, ready for use in games, cinematics, and real-time projects.
The character is optimized for smooth animation playback and easy integration.
14 Animations: berserk_in, berserk_loop, berserk_out, dead, idle, idle2, kick_in, kick_out, lowkick_in, lowkick_out, pierce_in, pierce_out, run, walk
- 1 fully rigged 3D character
- 14 ready-to-use animations
- 2 unique character variations (visual variations)
- Clean topology and optimized meshes
- Textured and material-ready assets
📩 For support and updates, Contact us.
Price $14.99
LoopScrollRect by EasyJoy
Supported Platforms: Any platform that supports Unity UGUI
Requires: Unity UI package
Component: LoopScrollList (core component)
Key Features:
- AOI (Area of Interest) based item recycling
- Supports vertical, horizontal, and grid layouts
- Dynamic item sizes and multiple item types via IItemGroup
- Fully WYSIWYG in the Unity Editor
- ShowArea mode for visual debugging
- Handles thousands of items efficiently
Usage Notes:
- Works in Play Mode and Edit Mode
- Initial layout rebuild is performed on setup; runtime scrolling performance is stable
- Recommended for lists up to several thousand items for optimal performance
oopScrollView is a flexible looping/virtualized UI list solution for Unity (UGUI), designed for both developers and designers.
It fully relies on Unity’s built-in LayoutGroup and ContentSizeFitter, allowing you to create complex lists without manual position calculations. LoopScrollView uses a grid-based (nine-grid) layout combined with viewport AOI (Area of Interest) detection to recycle items efficiently, significantly improving runtime performance for large lists.
Key features include support for vertical, horizontal, and grid layouts, dynamic item sizes, multiple item types through IItemGroup, and ShowArea mode for visual debugging.
Several demo scenes are included, covering grid lists, vertical and horizontal lists with dynamic item sizes, multi-list setups, and image-based item groups.
LoopScrollView is perfect for projects that require flexible UI layouts, smooth scrolling performance, and WYSIWYG editing in the Unity Editor.
Price $25.99
Old and Rusty Roof Props by 32cm
75 objects - Real scale but scale as you needs.
Total tris 1mill - verts 600k
Prefabs 183 (with LODs and without)
Textures 399 (4096px)
Materials 73
Meshes 113 (including LODs and separated parts)
Pack of old and rusty building roofs or city props which includes:
- Radio antenna. Real scale (20 meters) but scale as you needs. 2 materials. Total tris 170000. 98000 verts.
- Radio antenna. Real scale (23 meters) but scale as you needs. 2 materials. Total tris 50000. 28000 verts.
- 4 Cell Phone Towers. 4 materials. Total tris 90000. 45000 verts.
- 1 Modular radio antenna with 2 set of textures. 3 materials. 4 objects, 2 sections and 2 cables (top and medium). Included full mesh antenna (small and big, 1 object). Total tris 4000. 2000 verts.
- Set of tv and radio antennas. 4 materials. 14 objects. Total tris 90000. 50000 verts.
- Satellite dish antenna. 1 material. Total tris 14000. 7000 verts.
- Radio antenna modular. Real scale (20 meters +) but scale as you needs. 2 materials. 2 objetcs. Total tris 48000. 28000 verts.
- Solar panels set. 1 material. 3 meshes. 3 different panels for a total of 9 objects. Total tris 4000. 2000 verts.
- 4 Roof AC hvac and 2 air ducts. 2 materials. Comes as full mess or with separated fans in case they need to be animated. 2 sets of colors.
hvac 1 - Total tris 110000. 55000 verts.
hvac 2 - Total tris 160000. 80000 verts.
hvac 3 - Total tris 36000. 18000 verts.
hvac 4 - Total tris 100000. 50000 verts.
- Rooftop metal water towers. 5 materials. 2 sets of textures. Total tris 77000. 40000 verts.
- Rooftop wooden water towers. 3 materials. 2 sets of textures.Total tris 60000. 30000 verts.
- 3 metal fuel/gas/water tanks. 3 material. 3 sets of textures each.
Tank 1 - Total tris 30000. 15000 verts.
Tank 2 - Total tris 12000. 6000 verts.
Tank 3 - Total tris 5000. 2500 verts.
- 3 electrical substations. 2 materials. 3 sets of textures for a total of 9 objects. Total tris 14000. 8000 verts.
- Roof turbine. 2 materials.Comes full (2 ojects) or separated meshes (4 objects) if it need to be animated. Total tris 9000. 4000 verts.
- Small wind turbine. 1 material. Also separated mesh if it need to be animated. Total tris 12000. 6000 verts.
4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask (M, A, D, S).
All objects also have their version with LODs (3 levels)
Works with HDRP and URP
Suitable for exteriors, rooftops, factories, cities, streets, etc..
You can buy them separately on my profile or to see more pictures.
Price $29.99
Ninja Mantis by Brians Motions
Number of Unique Meshes:2
Collision: Yes
Rigged: Yes
Number of Characters:2
Polygon Counts of Character: 6500
Animated: Yes
Number of Animations: 13
Animation Types: Root Motion
Number of Materials:3
Number of Material Instances:2
Number of Textures:3
Texture Resolutions: 1024x,2048x
This pack includes a fully rigged 3D character with a complete set of high-quality animations, ready for use in games, cinematics, and real-time projects.
The character is optimized for smooth animation playback and easy integration.
13 Animations: dead, idle, idle1, idle2, idle3, idle3_counter, idle3_counter_out, run, smashdown_in, smashdown_out, smash_in, smash_out, walk
- 1 fully rigged 3D character
- 13 ready-to-use animations
- 2 unique character variations (visual variations)
- Clean topology and optimized meshes
- Textured and material-ready assets
📩 For support and updates, Contact us.
Price $14.99
Low Poly Samurai Complete Pack by tt-3D
- **File Format:** FBX, Prefab
- **Rigging:** Yes (Humanoid)
- **Animation count:** 0 (Please use standard Humanoid animations)
- **Polygon count:** Approx. 600 triangles per character
- **Number of meshes/prefabs:** 15 Characters
- **UV mapping:** Yes
- **Texture resolution:** 256x256
- **Materials:** Standard Shader
This **Complete Pack** is the ultimate character collection for your feudal Japan or samurai-themed games!
It includes all 15 unique characters from both the **Starter Pack** and the **Expansion Pack**, offering incredible value and variety to completely populate your world.
**Key Features:**
* **Massive Roster:** 15 distinct characters including Samurais, Ninjas, Monks, Villagers, and more.
* **Ultra Low Poly:** Incredible performance with approx. **600 tris** per character.
* **Mobile Friendly:** Highly optimized for mobile devices and VR/AR applications.
* **Humanoid Rig:** Fully compatible with Unity's Mecanim Humanoid system. Ready to use with standard animations.
* **Compatibility:** Setup with Standard Shader. Easily upgradable to URP or HDRP pipelines.
**Package Content (15 Prefabs):**
**[Warriors & Specialists]**
1. Samurai
2. Samurai Female
3. Ninja
4. Female Ninja (Kunoichi)
5. Foot Soldier (Ashigaru)
6. Archer
7. Bodyguard (Yojimbo)
8. Sohei (Warrior Monk)
9. Thief
**[Civilians & NPCs]**
10. Bad Magistrate
11. Komusou (Monk with basket hat)
12. Oiran (Courtesan)
13. Merchant
14. Townsman
15. TownGirl
Price $19.99
