Asset Store newest packages

Subscribe to Asset Store newest packages feed Asset Store newest packages
The newest packages in the Unity Asset Store.
Updated: 51 min 13 sec ago

Art Gallery Vol.13 by AK STUDIO ART

2026, March 10 - 02:38
Modular modern art gallery environment for Unity with optimized 3D models, prefabs, and textures. Easily create museum interiors, exhibition halls, and gallery spaces for games and VR.

=== Content ===

- Number of Unique Meshes: 31.

- Number of Unique Materials: 32.

- Number of polygons: 2 to 21.817.

- Texture sizes used:

  - 2048x2048 (31)

  - 1024x1024 (17)

  - 512x512 (3)

- Types of texture maps: BaseMap, MaskMap, NormalMap.


=== Statistics ===

The package includes:

  - 13 FBX models.

  - 24 Prefabs.

  - 32 Materials.

  - 51 Textures.

  - 1 Demo Scene with preconfigured Lightmap.


=== Notes ===

- Optimized 3D Models for performance.

- VR-ready assets.

- Baked GI included.

- Post Processing Setup provided.

Art Gallery Vol.13 – Modular Museum Environment

Art Gallery Vol.13 is a modular environment asset designed to create modern museum and art gallery interiors in Unity. This package includes a collection of high-quality 3D models, textures, and prefabs that allow developers to quickly build realistic exhibition spaces for games, architectural visualization, virtual museums, and VR experiences.


The modular design makes it easy to assemble exhibition halls, corridors, and gallery rooms, providing flexibility to create unique layouts and exhibition environments.

The environment is optimized for performance while maintaining high visual quality, making it suitable for both desktop and VR projects. A demo scene with baked lighting and a configured post-processing setup is included to help you quickly integrate the assets into your project.


This package is ideal for developers creating:

• museum environments

• art exhibitions

• architectural visualizations

• exploration games

• virtual galleries

• VR experiences


The modular system allows easy customization and expansion, giving you the flexibility to design unique gallery layouts and immersive exhibition spaces.


Price $19.99

GameDev Character Kit - Capsule Medieval by AssetHunts!

2026, March 10 - 02:38
Add more fun to your game dev projects by replacing the default capsule!

✔Demo Scene: 1

✔Animation: 9

✔Average Polycount: 1K

✔Number of Textures: 1

✔Texture Dimensions: 2048x2048

✔Number of Meshes: 240

✔Number of Prefab: 240

✔UV Mapping: Yes

✔Render Pipeline: Built-in

✔Universal Render Pipeline: Included

✔High Definition Render Pipeline: Included

✔Collision: No

✔LODs: No

🟨Intro

GameDev Character Kit | Capsule Medieval includes 240+ game-ready, modular capsule character parts, allowing you to build your own characters and bring more fun to your game development projects!


🟨Features✦

⦿ 240+ Modular Parts!

⦿ 9+ Animation!

⦿ 3 Skin Tones!

⦿ Includes 20 Modular Demo Characters!

⦿ Build more characters from Modular Parts!

⦿ Low-Poly & Carefully Crafted!

⦿ Game-Ready & Optimized!

⦿ Rigged Capsule!


🟨 Need more help?

Contact AssetHunts support


📫 Email

🟨 Join the Community!

Be part of the AssetHunts GameDev Community


🕹️Discord

AssetHunts Assets are designed to bring joy to GameDev!

Happy Hunting!✨


Price $19.50

Spell FPS Animation Pack Vol.XXVII by YushFX Store

2026, March 10 - 02:38
75 Spell Animations in FPS Camera. HDR Scene Rendered in Different Engine.

Rigging: Yes

IK bones are included: Yes

Number of Animations: 75

Animation types : In-place

Number of Materials and Material Instances: 1

Supported Development Platforms:

Windows: Yes

Mac: Yes

Consoles:Yes

Important/Additional Notes: Camera point is head joint.

| ANIMATION LIST


| PREVIEW VIDEO


| DISCORD SUPPORT

  • 75 FPS Gameplay Spell Animations.
  • Manny_FP Model Included.
  • HDR Background is for showcase purposes only and is not included.

Price $34.99

REUN Inline Color Picker by REUN

2026, March 10 - 02:24
Inline Inspector Color Picker with OkHSV/OkHSL, optional wheel, hex copy/paste, and HDR intensity.

Technical details:

• Type: Editor extension (UI Toolkit / UIElements CustomPropertyDrawer for UnityEngine.Color)

• Usage: add the InlineColorPicker attribute to any serialized Color field

• Modes: OkHSV, OkHSL, RGB, HSV, HSL (switchable in Inspector)

• Controls: component sliders + numeric fields, optional wheel, optional alpha, hex entry with copy/paste

• HDR option: intensity slider (exposure range) + intensity numeric field; clamps and preserves alpha

• Project settings: Project Settings → REUN → Inline Color Picker (defaults for mode/alpha/wheel/HDR)

• No external dependencies; editor-only scripts (no runtime systems required)


REUN Inline Color Picker keeps color editing inside the Inspector.


Click the foldout next to any Color field to expand precise controls (sliders, optional wheel, hex input) without opening Unity’s floating color window. Switch between classic and perceptual color models depending on what feels best for your workflow.


Key features:

• Inline foldout UI: compact header + expandable advanced controls

• Color models: OkHSV / OkHSL (OkLab-based, perceptual) + RGB / HSV / HSL

• Sliders with numeric input (Hue, Saturation, Value/Lightness or R/G/B)

• Optional Hue wheel (ring + SV square) for hue-based modes (hidden in RGB mode)

• Hex input with Copy/Paste buttons (supports Unity-style #RGB/#RGBA/#RRGGBB/#RRGGBBAA)

• Optional Alpha slider with checkerboard preview

• Optional HDR workflow: intensity control (exposure-style slider + numeric intensity field)

• Per-field configuration via attribute arguments + project-wide defaults in Project Settings (Project → REUN → Inline Color Picker)

• Remembers the last selected mode per property in the Editor



Price $15.00

Interactive 2D Water Simulation by Niuage

2026, March 10 - 01:49
Bring your 2D worlds to life with real, physically-simulated water that flows, splashes, and interacts with your game objects. Not a visual trick: actual fluid dynamics, running entirely on the GPU.

TECHNICAL SPECS

- Easily supports 10k+ particles, but it's fully configurable anyway, you don't need as many for lots of use cases.

- 1-8 substeps per frame

- SDF resolution: 64-512px

- Render resolution: 256-1024px

- Cross-platform: DirectX, Metal, Vulkan, OpenGL ES 3.0+

- Minimal CPU overhead — simulation runs entirely on the GPU

- Full C# API for runtime control

2D Water Simulation - GPU Particle Fluid


Bring your 2D worlds to life with real, physically-simulated water that flows, splashes, and interacts with your game — not a visual trick, not a spring mesh, not a sprite animation. Actual fluid dynamics, running entirely on the GPU.



WHY THIS IS DIFFERENT


Traditional 2D water in Unity fakes it. SpriteShapes with wobbly surface points, sine-wave shaders, trigger zones that pretend to be liquid — they look okay from a distance, but they fall apart the moment you need water to actually behave like water.


This package simulates thousands of fluid particles in real time. Water fills containers, flows through gaps, pours from faucets, splashes against walls, and pushes objects around. Objects push it back. It's not an illusion — it's a simulation, and it looks and feels like the real thing.



KEY FEATURES


  • REAL FLUID PHYSICS

Water flows, pools, splashes, and settles naturally using a double-density relaxation solver. Viscosity, pressure, and surface tension all work together to produce convincing liquid behavior — from fast-moving streams to calm pools.


  • GPU-POWERED PERFORMANCE

The entire simulation runs on the GPU via compute shaders. Spatial hashing, density calculations, pressure solving, collision detection — all computed in parallel. Supports thousands of particles with minimal CPU overhead. Scale quality to match your target platform, from mobile to desktop.


  • TWO-WAY OBJECT INTERACTION

Objects float on the water with realistic buoyancy — they bob, tilt, and drift with the current. Moving objects displace water as they pass through it. Splash VFX events fire when objects enter or exit the surface. Everything is physically connected.


  • COLLISION WITH COMPLEX SHAPES

Water collides with BoxCollider2D, CircleCollider2D, and PolygonCollider2D. Colliders are rendered into a signed distance field (SDF) using the Jump Flood Algorithm, giving you smooth, accurate particle-surface interactions. Supports moving and rotating platforms with configurable update rates.


  • FOAM & SURFACE DETAIL

A foam system tracks turbulent, fast-moving water and renders it with a distinct color and intensity. Foam builds up naturally in churning areas and fades over time — no manual placement needed.


  • EMITTERS & WATER SOURCES

Create faucets, waterfalls, rain, fountains, or any custom water source. Emitters support continuous flow, burst spawning, directional velocity with randomness, and runtime control. A built-in respawn/drain system recycles particles for infinite loops.


  • BEAUTIFUL & CUSTOMIZABLE RENDERING

A two-pass metaball renderer produces smooth, blobby liquid surfaces with distinct edge highlighting. Customize water color, edge color, thickness, surface threshold, and smoothness. Add velocity-based tinting for fast-moving water.

Can be made to look and feel like water, lava, slime etc.



EASY TO SET UP


1. GameObject > Water > Create Water Simulation

2. Add an emitter or spawn particles from code

3. Done


A ScriptableObject holds all settings — drag sliders in the Inspector to tune the look and feel. Over 40 parameters, all with tooltips, sensible defaults, and real-time preview.



BUILT FOR 2D GAMES


Whether you're making a platformer with water hazards, a physics sandbox, a puzzle game with flowing liquids, a fishing game etc — this is the water system you've been looking for. It integrates cleanly with Unity's 2D physics, sorting layers, and URP rendering pipeline.


It is not well suited for infinite side scrollers, as the simulation is contained within bounds, or games that need reflections on the water surface.



WHAT'S INCLUDED


- Full GPU simulation with compute shaders

- SDF-based collision system (Box, Circle, Polygon colliders)

- Buoyancy system with probe-based submersion detection

- Emitter system with continuous, burst, and runtime spawning

- Foam tracking and rendering

- Splash VFX event callbacks

- Two-pass metaball rendering with customizable shaders

- Debug visualization tools (particles, velocity, SDF, spatial hash)

- One-click setup menu items

- Complete documentation

- Demo scenes

- Clean, namespaced C# codebase (Water assembly)



REQUIREMENTS


- GPU with compute shader support (most GPUs do these days, but WebGL doesn't, so no browser builds).



Price $30.00

DeadMoroz by Andryuha1981

2026, March 9 - 22:42
Low-poly model of the character Zombie Claus Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Number of Materials:5

Number of Material Instances:12

Number of Textures:65

Texture Resolutions: 2048x2048, 4096x4096


Number of Animations:30


Animation Types:

Attack(x4)

Death(x6)

GetHit(x4)

Idle(x6)

Walk(x4)

Run(x2)

Strafe l/r(x4)


faces 20139

verts 23388

tris 37995




Price $60.00

Craft Brewery Interior by Project Zima

2026, March 9 - 21:48
Create atmospheric bar/pab/brewery levels This craft brewery environment features a classic london/victorian basement pub combined with brewery and small storage

Number of Unique Meshes: 138

Vertex Count: 4-55497, all meshes are optimized for game use, only three trees have high vertex count

Collision: Yes, auto-generated

LODs: No

Number of Textures: 161

Texture Resolutions: 128-4096

Important/Additional Notes: The visuals may vary a lot depending on your lighting method, lights setup and Anti-aliasing methods used. Asset is prepared for static and dynamic lights. Dynamic lights are recommended for best visual experience

Game-ready high quality modular asset of Craft Brewery Interior

Create atmospheric bar/pab/brewery levels with modular indoor architecture, interior assets, and even some plants

This craft brewery environment features a classic london/victorian basement pub combined with brewery and small storage

Main Features:

  • 138 unique meshes
  • Optimized for games
  • Example map ready for use with both static or Lumen lighting
  • Modular building pieces for fast level-design and level-art
  • High Quality Textures, mainly 4096 (167 textures in total)
  • Materials are set-up for easy customization (129 materials and instances in total)
  • Active support from creators :)

Some elemets included in this brewery environment: ladders, pods, growers, cables, microscrope, boxes, water tanker, water itself, pipes, monitors, wall inscriptions, office stuff, decals and materials prepared for optimization and lumen pipeline

If you need help, or you have any thoughts about what is missing in this asset pack - please, contact us at projectzimagames@gmail.com


Price $24.99

Low Poly Sci-Fi Interactive Props & Modular Kit by Aletheia

2026, March 9 - 21:28
46 Modular sci-fi assets including an articulated robotic arm, interactive terminals, capsules with liquids, and sliding doors. Optimized for Mobile & VR.
  • Total Objects: 46
  • Poly Count: 37k Triangles (Total set)
  • Format: Single organized FBX with clearly named sub-objects.
  • Compatibility: Perfectly optimized for Mobile, VR, and Low-end PCs.

Build your futuristic facility with this highly detailed, interactive-ready modular kit.

This pack is not just a collection of static models; it is a complete modular system featuring 46 separate objects designed for maximum flexibility. Whether you are building a deep-space station, a high-tech laboratory, or a robotic assembly line, this kit provides everything you need for professional environment storytelling.

Key Highlights:

  • Fully Modular & Animatable: Major assets are broken down into their logical components (hinges, joints, lids, and liquids) to allow for easy animation and custom interaction setups.
  • Interactive Ready: Switches, doors, and robotic joints are separate objects, making them perfectly ready for your C# scripts or Unity Events.
  • Optimized Low Poly: Extremely low polygon count with clean topology, making it ideal for Mobile, VR, AR, and PC projects.
  • Stylized Visuals: A consistent retro-futuristic aesthetic with bold accents and clean surfaces.

Detailed Asset Breakdown:

  • Advanced Robotic Arm (26 Pieces): Fully articulated joints for precise movement and complex animations.
  • Scientific Capsules & Vats: Includes versions with separate lids, frames, and removable liquid meshes.
  • Functional Sci-Fi Doors (2 Sets): Each door consists of 3 pieces (Frame + 2 Sliding Panels) for easy opening/closing setups.
  • Articulated Laser System (9 Pieces): Multi-jointed design for rotation and aiming mechanics.
  • Medical Station: Patient bed with separate base and comfort units.
  • Control Terminals & Consoles: Various stylized stations with separate screens and input panels for interactive UI.

Price $4.99

Common Forest | Stylized Nature by London James

2026, March 9 - 21:24
Handcrafted modular forest to bring your game to life

Textures: 8 Unique textures 

Texture dimensions: 

-Atlases: 4096x4096

-Seamless: 1024x1024

PolyCount: Ranges from 40 to 2000

LOD levels: 3 LOD levels

Number of prefabs: 21

Animation: No

Shaders: Wind shader (URP)

Types of materials: PBR, Normal, Albedo

Create a Lush, grounded environment in minutes with a professional, modular forest kit. 


Common Forest is the next evolution in the Stylized Nature series, built to look more grounded and natural. 

Key Benefits:

  • Production Ready: Optimized for mobile, VR, and low-end PCs using texture atlases and custom LODs.
  • Lush & Detailed: Layered assets and natural color palettes create dense foliage that feels "fresh" and authentic.
  • Highly Modular: Easily kitbash trees, bushes, and ground cover to create unique scenes

Check out my other Stylized Nature packs:


Autumn Forest: https://assetstore.unity.com/packages/package/331116


Painted Desert: https://assetstore.unity.com/packages/3d/environments/painted-desert-stylized-nature-347876


Vibrant Spring: https://assetstore.unity.com/packages/3d/environments/vibrant-spring-stylized-nature-344516


Frozen Winter: https://assetstore.unity.com/packages/3d/environments/landscapes/frozen-winter-stylized-nature-334180


Wetland: https://assetstore.unity.com/packages/3d/environments/landscapes/wetland-stylized-nature-327086


Price $19.99

RPG Essential Music Pack Vol2 by HONEYDOG

2026, March 9 - 20:58
Uncover dusty secrets through haunting echoes and mysterious, ancient harmonies.

Features:

Total 199 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 199

Number of Audio Cues: 199

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 10:08:01

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

RPG Essential Music Pack Vol2


Uncover dusty secrets through haunting echoes and mysterious, ancient harmonies.

#MysteryMusic #AmbientGaming #Explorer


[ Previews ]


This Music Pack includes 199 tracks with a total length of 10:08:01 and is divided into multiple previews as shown below.


Ancient Tomb

Uncover dusty secrets through haunting echoes and mysterious, ancient harmonies.

#MysteryMusic #AmbientGaming #Explorer


https://youtu.be/CZ1MZju1lv0


Fallen Empire

Relive the tragic grandeur of lost civilizations through melancholic piano and strings.

#SadPiano #EmpireRuins #Storytelling


https://youtu.be/G1WITazageM


Sacred Relic

Ethereal and divine soundscapes that protect the world's most powerful artifacts.

#EtherealMusic #DivineSound #FantasyRPG


https://youtu.be/HO8osYMLF9I


Eternal Glory

Celebrate your ultimate victory with powerful brass and soaring anthem melodies.

#VictoryMusic #WarriorSpirit #EpicGains


https://youtu.be/4B6G8z-gQo8


Last Stand

Thumping percussion and high-stakes strings for the final battle that decides it all.

#BossBattle #CombatMusic #ActionRPG


https://youtu.be/TrAgsnExu8Q




Price $98.00

RPG Essential Music Pack Vol1 by HONEYDOG

2026, March 9 - 20:58
Embrace the call to adventure with orchestral scores that define your heroic journey.

Features:

Total 200 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 200

Number of Audio Cues: 200

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 9:43:56

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

RPG Essential Music Pack Vol1


Embrace the call to adventure with orchestral scores that define your heroic journey.

#EpicMusic #RPGAdventure #HeroicTheme


[ Previews ]


This Music Pack includes 200 tracks with a total length of 9:43:56 and is divided into multiple previews as shown below.


Epic Quest

Embrace the call to adventure with orchestral scores that define your heroic journey.

#EpicMusic #RPGAdventure #HeroicTheme


https://youtu.be/Rf-j0dVLxn0


Legendary Loot

Feel the rush of discovery with triumphant melodies for every rare find and treasure.

#GameMusic #LootSoundtrack #FantasyOST


https://youtu.be/iBHIDCLqB0s


Perilous Dungeon

Survive the darkness with tense, atmospheric tracks designed for deep exploration.

#DungeonSynth #DarkAmbient #GamingVibes


https://youtu.be/vsb4qziZVqA


Skill Tree

Experience the sound of growth and mastery as your character evolves to new heights.

#LevelUp #CharacterGrowth #GamingMusic


https://youtu.be/mdOLAhMbtSo


Our Destiny

Epic choral arrangements that resonate with the weight of an unavoidable, grand fate.

#Orchestral #Destiny #CinematicSound


https://youtu.be/xS_UEH1yzno




Price $99.00

Fantasy RPG Icon pack by Franuka

2026, March 9 - 20:56
750 Fantasy RPG icons. 16x16, 32x32 and 48x48 transparent files ready to use.

Sizes: 16x16px, 32x32px, 48x48px

File count: 750 (per size)

Animated: No

Additional: Pixel art

Behold, a new set of cute hand-crafted pixel icons for your RPG needs~

This pack contains all the basic icons you need to start your first game project: weapons and armor, potions, treasures, food, GUI elements, hero skills, monster drops and more!


FEATURES

  • 750 16x16 px icons!
  • 32x32 & 48x48 upscales
  • Fantasy RPG weapons, armor, potions, skills, treasure, etc.
  • Food, resources, monster drops, magic items...
  • Basic GUI elements, numbers and icon frames

Price $4.99

Mecha joker by brians motions

2026, March 9 - 20:55
Joker Mecha Animated 3d character Unique machine style and unique animations.

Number of Unique Meshes: 1

Rigged: Yes

Average Polygons: 17,800

prefabs: 1

Animated: yes

Number of Animations: 8

Animation Types (Root Motion/In-place): Root motion

Number of Materials: 3

Number of Textures: 7

Texture Resolutions: 2048x,1024x

Types of Textures: Base, Normal

Joker Mecha – Animated 3D Character

A menacing, fully rigged horror character ready for your game.


Animations & Features:

  • 8 Animations: DestroyBeam Out, Rush In, Rush Loop, Rush Out, Walk, Run, Wheel In, Wheel Out.

The images are renders of the Character and the poses are part of the animations included.

📩 For assistance, feel free to contact us.


Price $9.99

Fireworks Vfx & 3d models by Bharatiya Drishya

2026, March 9 - 20:54
A mobile-optimized fireworks VFX pack for Universal Render Pipeline (URP). Includes multiple ready-to-use firework prefabs such as rockets, bombs, skyshots, and spinners with sound effects.

3D Models

  • Number of meshes: 33 (one mesh used as a custom particle emission shape)
  • Average polygon count: 1,000 – 2,000 triangles
  • All models share one material and one texture
  • Models contain vertex color attributes
  • UV mapping: Yes
  • Rigging: No
  • LODs: No

Model Texture

  • Number of textures: 1
  • Texture resolution: 2048 × 2048
  • Texture type: Channel packed texture
    Red channel → Normal X
    Green channel → Normal Y
    Blue channel → Grayscale Albedo

Shader

  • 1 custom PBR Shader Graph shader used for all models

VFX

Total Prefabs: 38 (each prefab contains VFX, SFX, and model)

  • 5 Skyshot prefabs
  • 5 Rocket prefabs
  • 14 Bomb prefabs
  • 2 Spinner prefabs
  • 3 Fountain prefabs
  • 1 Bee Cracker prefab
  • 8 Chain Cracker prefabs

VFX Details:

  • Built using Unity Particle System
  • Number of particle textures: 5
  • Texture resolution: 128×128 – 512×512
  • Custom shaders: 2 Shader Graph shaders

Audio

  • Audio Clips: 27
  • Format: WAV
  • Sample Rate: 48 kHz
  • Bit Depth: 16-bit
  • Channels: Mono

Render Pipeline

  • Universal Render Pipeline (URP) only

Dependencies

Required packages:

  • Universal Render Pipeline
  • Shader Graph

Unity Version

Package created using:

  • Unity 6000.3.7f1
  • URP 17.3.0
  • Shader Graph 17.3.0

Project requirements:

  • HDR enabled in URP asset
  • Color Space set to Linear

This asset allows you to quickly add realistic and stylized fireworks to your game.
It includes a collection of ready-to-use prefabs containing visual effects, sound effects, and optimized 3D models.


This pack includes:

Total Prefabs: 38
Each prefab includes VFX, SFX, and a 3D model.

Firework Types:

  • 5 Skyshot prefabs
  • 5 Rocket prefabs
  • 14 Bomb prefabs
  • 2 Spinner prefabs
  • 3 Fountain prefabs
  • 1 Bee Cracker prefab
  • 8 Chain Cracker prefabs

3D Models

  • Total models: 33
  • File format: FBX
  • Average polycount: 1,000 – 2,000 triangles
  • One mesh used as a custom particle emission shape

Textures

  • Total textures: 6
  • 5 textures used for VFX particles
  • 1 texture used for 3D models

Audio

  • 27 sound effects
  • Format: WAV

Materials and Shaders

  • 10 materials
  • 4 shaders created using Shader Graph

Scripts

  • 6 C# scripts used for firework behavior and overall functionality.

Additional Content

  • Post Processing Volume asset
  • Demo scene showing all prefabs

Render Pipeline

This asset supports Universal Render Pipeline (URP) only.

Unity Version

Package created using:

  • Unity 6000.3.7f1
  • URP 17.3.0
  • Shader Graph 17.3.0

Project requirements:

  • Shader Graph installed
  • HDR enabled in URP asset
  • Color space set to Linear

Support

For questions or issues, contact:

teambharatiyadrishya@gmail.com


Price $20.00

PolyArt Series - Skeletons by Gece Studio

2026, March 9 - 20:28

Included:

  • 3x Material(Default, Gold, Silver)
  • 56x Model
    • 1x Skeleton Rig
    • 25 Posed
    • 22 Seperated Bones
    • 4 Fragmented
    • 4 Stack
  • Documentation

Number of meshes/prefabs: 56 Prefab

Rigging: Yes (Only main model, others(55 prefab) static)

UV mapping: Yes

Texture: No

Polygon Count: 17.960 tris

💀 Low Poly Skeleton Pack – Modular & Pose Ready

Bring atmosphere, mystery, and dark storytelling into your projects with this high-quality, low poly, game-ready skeleton asset pack. Designed specifically for RPG, dungeon crawler, horror, and dark fantasy games, this package gives you everything you need to create immersive and believable skeletal scenes.

This comprehensive collection features a fully modular skeleton system, allowing you to quickly assemble dramatic environments, set up encounters, or enhance environmental storytelling with ease.


Inside the pack you’ll find:

  • 25 uniquely posed skeletons
  • A complete human bone collection (fully separated pieces)
  • Assorted bone piles for natural scene variation
  • A total of 56 ready-to-use prefabs

Want full control? The pack includes a humanoid rig, enabling you to create your own custom poses and animations effortlessly. Use the pre-made skeletons for instant setup or craft entirely new variations tailored to your project’s needs.


🔧 Key Features

  • Fully modular structure – build custom skeleton layouts in seconds
  • Clean, optimized, low poly meshes – performance-friendly and game-ready
  • Perfect for dungeons, crypts, graveyards, caves, ruins, and horror scenes
  • Suitable for both environmental decoration and interactive gameplay setups
  • Compatible with Built-in Render Pipeline, URP, and HDRP
  • Suitable for all platforms (PC, console, and mobile).

Whether you’re aiming to create atmospheric background props or fully modular skeletal remains for dynamic level design, this pack offers maximum flexibility, variation, and creative freedom for your dark-themed worlds.


Price $15.00

Stylized Texture Pack - 20 - by Yan Pacheco

2026, March 9 - 20:19
Stylized Texture Pack for Unity Ready‑to‑use Unity package file with materials in .mat, .terrainlayer, and .png formats. 20 Textures

20 different textures at 2K resolution.


Stylized Dirt 1~5

Stylized Grass 1~5

Stylized Rock 1~5

Stylized Sand 1~3

Stylized Rock Floor 1

Stylized Painted Stone 1


Unity package file with materials in .mat, .terrainlayer, and .png formats.


Includes Albedo, Roughness, Normal, and Height maps.


Stylized Texture Pack for Unity

Comes with 20 different textures at 2K resolution, and are divided into Grass, Rocks, Dirt, Sand, Floor and Stone.

Stylized Dirt 1~5 Stylized Grass 1~5 Stylized Rock 1~5 Stylized Sand 1~3 Stylized Rock Floor 1 Stylized Painted Stone 1

  • Ready‑to‑use Unity package file with materials in .mat, .terrainlayer, and .png formats.
  • Includes Albedo, Roughness, Normal, and Height maps.

All textures provided at 2K resolution


This Stylized Texture Pack was created manually through the use of Substance Designer.

NO PART OF THIS PACKAGE WAS GENERATED WITH AI


Price $4.99

3D Wood Processing Industrial Pack – Modular Factory Buildings by Pica Trebax

2026, March 9 - 20:17
Wood Processing Industrial Pack is a low-poly collection of modular 3D industrial buildings designed specifically for timber, wood processing, and manufacturing environments.

Number of textures: 1

Texture dimensions: 2048 × 2048

Polygon count of:

Ballbase - 2,212

Balloon - 2,750

Calibration workshop - 4,272

Charcoal kiln - 1,436

Debarking station - 7,404

Painting center - 3,358

Refueling - 8,890

Sawing workshop - 2,678

Sawmill - 6,433

Warehouse - 946

Number of assets: 9

Rigging: No

Animation: NO

Animation type list: Looping/Non-looping/Transform-based

UV mapping: Yes

Types of material: PBR Material


This pack contains a set of wood-processing and timber industry buildings:

  • Ball Base
  • Calibration Workshop
  • Charcoal Kiln
  • Debarking Station
  • Painting Center
  • Refueling Station
  • Sawing Workshop
  • Sawmill
  • Warehouse

Perfect for:

Factory & tycoon games

Simulation & management projects

Wood production pipelines

Industrial environments

Some assets include simple transform-based animations


Price $39.99

Ultimate Horror - Soundtracks, Ambient and UI SFX by Coco Audio Library

2026, March 9 - 20:16
Ultimate Horror is a versatile audio pack ranging from looping soundtracks to atmospheric and ambient tracks perfectly fit for a horror game. It also features a basic UI SFX pack.

Format: Unitypackage/Wav

Sample Rate: 44.1kHz

Bit depth: 16

Loopable: Yes

Stereo

For any kind of support - contact coco.audiolibrary@gmail.com

Ultimate Horror pack is split into 3 different sub-folders.

1. Meet Your Shadow features 8 tracks with more than 50 loops.


2. Ambients part features 16 atmospheric tracks - all loopable.


3. UI SFX part features 16 original user-interface sounds.


All sounds, songs and tracks were composed by Coco Audio Library artist(s) and no AI was used during the creation.


Price $30.00

Complete Animal Bundle Pack - Lowpoly Animals by Backrock Studios

2026, March 9 - 20:14
The Mega Low Poly Animal Pack is a complete collection of stylized, performance-friendly animals/insects created for having quality and animation variety in your games.

3D Models:

Insects:

  • Scorpion : 2856 poly
  • Ant: 3504 poly
  • Spider: 8378 poly
  • Beetle: 3568 poly
  • Dragon Fly: 5896 poly

Farm:

  • Cow: 3396 poly
  • Pig: 1746 poly
  • Chicken: 2460 poly

Wild:

  • Snake: 1562 poly

Birds:

  • Hawk: 2196 poly
  • Homing bird: 1154 poly
  • Seagull: 2418 poly

House:

  • Dog-1: 1798 poly
  • Dog-2: 1950 poly
  • Cat: 1536 poly



Textures:

-Stylized Gradient: 1024 x 1024

-Stylized Gradien-2t: 1024 x 1024

-Stylized Gradient-3: 1024 x 1024

-Stylized Gradient-4: 1024 x 1024

-Stylized Gradient-5: 1024 x 1024

-Stylized Gradient-6: 1024 x 1024

-Stylized Gradient-7: 1024 x 1024

-UI Buttons: 358 x 133

Mega Low Poly Animal Pack is a versatile collection of animated low-poly animals designed for Unity.


Includes insects, farm animals, pets, and birds— each with multiple animations such as idle, walk, run, attack, jump, fly and death. Perfect for mobile games, RPGs, simulations, survival, crafting or casual projects.


Optimized, lightweight and easy to integrate into any Unity project.


Price $29.99

ToonTastic - Electronic Devices by Akduman

2026, March 9 - 20:09
Connect, Capture, Communicate — Essential Low Poly Electronics ⚡
  • Prefab Count(With Varieties): 31
  • Unique Model Count: 10
  • Average Vertex Count: 215
  • Material Count: 1 (single atlas)
  • Texture Sizes: 256×256 / 128×128 / 64×64
  • UV Mapping:
  • Rigging:
  • Animation:
  • Optimization: Mobile and Desktop ready

A clean and optimized collection of everyday tech props — perfect for office scenes, city environments, or modern life simulations. Includes a wide range of devices such as laptops, cameras, phones, and gadgets, all modeled in a consistent low poly style.

📦 Included Props

  • Laptops (Notebooks) – multiple models and color variations
  • Smartphones – modern and colorful styles
  • Retro Phones – classic cell phones for nostalgic or military settings
  • Walkie-Talkie – compact and stylized communication prop
  • Camera – perfect for media or surveillance scenes
  • Flashlight – ideal for exploration or security environments
  • Megaphone – great for events, police scenes, or broadcast setups
  • Hair Dryer – perfect for everyday interior or store props
  • Calculator – simple, low poly office accessory

🎮 Perfect For

  • City & office environments
  • Simulation and sandbox games
  • Stylized modern interiors
  • Spy, media, or cyberpunk scenes

💥 In Short
A versatile low poly electronics pack filled with modern and retro gadgets — simple, clean, and ready to power up your scene.

🎯 Press Play. Power Your World.


Price $4.99

Pages