Medieval House Pack (HDRP) by Nimoyo
- This package was created as HDRP. Materials are created with shader graphs that support HDRP. The package was uploaded as an HDRP file.
Main Features:
- 3 Demo scenes(Day/Night/Showcase)
- 3 ready-made houses.
- 188 Prefabs
- 304 Textures
- Type : BaseMap, MaskMap, NormalMap
- Size : 512 - 4096
- Tress,Plant,Grass have LOD's.
- Everything in this package is drag-and-drop ready for quick scene building.
- Everything you see in the videos or screenshots is included, including the same demo scenes.
- The package is optimized for PC and has not been tested on mobile devices or VR
Price $19.99
City / Street Environments Bundle (8 Packs) by Leartes Studios
Features:
- 1000+ Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Supported Development Platforms: All Platforms
Render Pipeline Disclaimer:
Renders and animations were created in HDRP. Each package included in the bundle have their own compatibility. You can check them in their own asset store pages.
Bundle of our 8 Unique City / Street Environments! Don't miss the chance to get all of them together.
ALL OF THESE PACKAGES WORTH IN TOTAL 630$ ARE NOW JUST $80!
The list of these unique environments is below!
1- Roman Street Environment $59.99
2- Chinese Alley Environment $59.99
3- Italian Alley $89.99
4- French Quarter Street Environment $69.99
5- 1970 s New York City Alley $79.99
6- Miami Vice City $29.99
7- 1900s Industrial Environment $119.99
8- Cyberpunk City / Recife Environment $119.99
Note: When you buy 'City / Street Environments Bundle' you get free access to the packages listed above on the Unity Asset Store.
Each pack have different compatibilities. You can find the pipeline and Unity version compatibilities and technical details in the links of each pack, please check them!
For all your promotional requests, technical support needs, suggestions, please create a ticket
Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.
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Price $79.99
Quick Bar by Voodoo Circus
* Persistent storage of assets per project.
* Drag and drop support for adding any asset type (scripts, prefabs, materials, textures, etc.).
* Single-click selects an asset in the Project window.
* Double-click opens the asset in its default editor.
* Automatic removal of deleted or missing items.
* Lightweight and easy to use, with a clean interface.
* Fully compatible with Unity 2020.3 and newer.
Quick Bar is a simple yet powerful productivity tool that allows you to quickly access your frequently used assets, folders, and prefabs.
Simply open the Quick Bar window, drag and drop assets into the area, and access them instantly. Single-click selects the asset in the Project window, while double-click opens it in its default editor (scripts, prefabs, materials, etc.).
All items are saved per project and persist after restarting the Editor. Quick Bar is lightweight, non-intrusive. It is designed to improve efficiency in large projects or to focus on certain tasks.
Price $0.00
Big Star Station by Akairo
Features:
- 143 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Average Poly Count: around 12 up to 41K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness/Roughness, Metallic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metallic and Opacity Texture Maps according to the material.
Props: Wall Fans, Ventilator, Ammunition Boxes, Pallet, Bollard, Bullet Box, Missile, Canister, Bullet Case, Wires, Carts, Lifter, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metallic]
Architecture: Floors, Walls, Windows, Planes, Hangar Door, Hangar Walls, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metallic]
Number of Meshes: 143 Unique Meshes
Number of Materials: 79
Number of Textures: 163
Supported Development Platforms: All Platforms
Greetings! 🚀🛰️
Beneath silent vents and engineered steel, the station hums with precision.
This sci-fi interior blends industrial order with obsessive detail—perfect for orbital hangars, spaceship corridors, or deep-space facilities.
Crafted in Solidworks and finished with lighting, every surface holds up in cinematic close-ups.
What’s Included:
- Modular walls, floors, ceilings, and hangar structures
- High-poly assets with crisp micro details for CG-level fidelity
- Custom corridors and expansive rooms built from modular kits
- Sci-fi crates, terminal panels, light fixtures, and docking props
- Barrier posts, cables, caution decals, and engineered trim
- Face-weighted normals and Lumen-based lighting setup
- Built for games, films, and any sci-fi project that demands precision.
Got a question or need assistance? Feel free to contact us anytime at info@akairo.io we're here to help with technical support, suggestions, refunds, or any of your requests.
Here you can join Discord channel for live support, discounts, and Custom Outsource Environment Projects.
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Price $59.99
Fantasy RPG MusicPack by Aleksi Hakala
Track list:
- Sungazing (Standard & Loopable versions)
- Prologue
- Seashore (Standard & Loopable versions)
- Magical Forest (Standard & Loopable versions)
- Starry Night Ambience
- Drawing Swords (Loopable)
- Intense Fighting (Loopable)
- Snowy
- Tragedy of the Fallen
- Battle for the Soul
- Bittersweet Goodbyes
- Legend
- Format: WAV (Uncompressed)
- Sample Rate: 44.1kHz
- Bit Depth: 24-bit
- Channels: Stereo
12 Cinematic and Orchestral Scores that will breathe life to your game.
With full orchestra and sound design these tracks can be used to craft emotional or tense moments within the game.
On top of these 12 tracks 5 of them have loopable versions that can be used in various different situations. The normal versions have a fade out, which technically means they can be looped, but not seamlessly.
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- This is my first pack I have ever put together and it holds tracks that I have made between the years 2021 - 2024. I thought I'd put the stuff out there and if you find good use for my tracks, I'm solemnly honoured.
- All music is composed by myself and not AI, this gives the tracks breathing and living feeling.
Price $6.99
Blob Shadow Forge by SolidPixel Studio
- **Unity Version**: 2020.3 or later
- **Render Pipeline**: Built-in RP or Universal RP
- **Platform**: Windows, Mac, Linux (Editor only)
**Included:**
- Complete Editor tool with modern UI
- Runtime components for dynamic shadows
- Custom shaders (Built-in RP and URP)
- Blur shader for soft shadows
- Preset system with default presets
- Shadow atlas generator
- Example models and demo scene
---
## 💡 Best Practices
- Use auto-size camera for consistent sizing
- Enable surface snapping for terrain-following shadows
- Use batch processing for large projects
- Generate shadow atlases to optimize textures
- Adjust blur based on your art style
🎨 **Blob Shadow Forge** - Professional Unity Editor Tool for Baking Stylized Shadows
Transform your Unity projects with beautiful blob shadows! This powerful editor tool lets you bake high-quality shadow textures from any 3D object with just a few clicks. Perfect for 2D games, stylized projects, UI elements, and artistic workflows.
---
## ✨ Key Features
**🎯 One-Click Shadow Baking**
- Generate blob shadows from any 3D object instantly
- Batch processing with queue management and progress tracking
- Auto-size camera to perfectly fit object bounds
- Smart bounds calculation (pivot or bounds center)
**📷 Advanced Camera Controls**
- Multiple presets: Top, Bottom, Front, Back, Left, Right, Custom
- Light source integration (Directional/Spot lights)
- Custom rotation and position offset controls
- Real-time preview with diagnostic information
**🌫️ Professional Shadow Effects**
- Customizable blur (intensity 0-2, iterations 8-128) for soft shadows
- Distance-based fade runtime component
- Surface snapping with automatic normal alignment
- Smart raycasting from mesh bounds
**⚡ Workflow Tools**
- Preset system with default presets included
- Shadow atlas generator (Grid or Tight packing)
- Custom naming patterns with placeholders
- Texture sizes: 64 to 2048 pixels
- Auto sprite creation
**🎮 Runtime Components**
- **ShadowDistanceFade** - Dynamic opacity based on distance to ground, surface snapping, normal alignment
- **ShadowAtlasUser** - Use specific shadows from atlas with automatic UV mapping
- **ShadowAtlasData** - ScriptableObject for atlas UV coordinates
---
## 🎯 Perfect For
✅ 2D games with 3D assets
✅ Stylized and artistic projects
✅ Isometric and top-down games
✅ Any project needing stylized shadows
---
## 🚀 Quick Start
1. Open Window menu → Blob Shadow Forge
2. Select your target object
3. Adjust settings (or use presets)
4. Preview in real-time
5. Click "Bake Shadow"
For batch processing: Switch to Batch mode, add objects to queue, configure once, process all automatically!
---
Price $10.00
Simple Mobile Ads – Banner, Interstitial, Rewarded, App-open, GDPR Consent by Ragendom
- Mde with Unity 6000+
- Platforms: Android and iOS
- Built-in Dummy ad provider for Editor testing
- Automatic SDK detection via scripting define system
- Supports Banner, Interstitial, Rewarded Video, and App Open Ads
- Optional auto-show modeConfigurable interstitial timing:
First launch delay
Session start delay
Cooldown between ads - Built-in no-ads IAP support (disables banners and interstitials)
- Rewarded ads remain available after no-ads purchase
- GDPR / UMP consent flow integration
- Optional iOS App Tracking Transparency (IDFA) support
- Thread-safe callback handling (main thread dispatch)
- Automatic exponential retry on ad load failure
- Assembly Definition (.asmdef) structure included
- Verbose debug logging option
- Custom interstitial conditions support
- App Open Ad expiration control
- Persistent ad state using PlayerPrefs
Free Ads Mediation for Unity – Clean, Modular & Production Ready 🚀
Monetize your Unity game the right way with this free Ads integration system built for real production use, which is compatible with Admob: Mediation Support. Whether you're launching your first mobile game or optimizing an existing title, this asset provides a clean, scalable and developer-friendly way to implement ads in Unity.
Supports all major Ad formats:
- 📱 Banner Ads
- 🎬 Interstitial Ads
- 🎁 Rewarded Video Ads
- 🔓 App Open Ads
Everything is wrapped inside a simple static API, so you can start showing ads with just a few lines of code.
Built for Real Mobile Games 💡
This isn’t just a basic wrapper — it includes the systems you actually need in production:
- ✅ Built-in GDPR / UMP consent flow
- ✅ Optional iOS ATT (IDFA) support
- ✅ Complete No-Ads IAP system
- ✅ Smart interstitial timing controls
- ✅ Automatic retry with exponential backoff
- ✅ Thread-safe callbacks (always safe to use Unity API)
Interstitial ads respect first-launch delays, session delays, cooldown timers, and even custom runtime conditions (for example: don’t show ads during gameplay).
Rewarded ads remain available even after a no-ads purchase - perfect for balanced monetization.
Test Everything in the Unity Editor 🧪
A built-in Dummy ad provider allows you to test the full ad lifecycle without importing the Google Mobile Ads SDK.
- Test banners, interstitials and rewarded ads
- Simulate rewards
- Validate callbacks
- Debug flow safely
When you import the official Google Mobile Ads Unity Plugin, the system automatically detects it and enables real Admob Mediation Support — no manual scripting define setup required.
Clean Architecture & Easy Integration 🛠
- Modular structure with Assembly Definitions
- Lightweight and dependency-safe
- Works with Unity 2021.3 LTS and newer (including Unity 6)
- Designed for long-term maintainability
Setup takes only a few minutes!
Simple. Clear. Production-ready.
If you’re looking for a free, stable and scalable Ads solution for Unity, this asset gives you full control without unnecessary complexity.
Price $0.00
Pixel NPC Pack (Animated Idle & Walk Characters) by Biruk Okami
Package contents:
- 3 animated pixel NPC characters (2 boys, 1 girl)
Animations per character:
- Idle
- Walk cycle
- 4 directions (Up, Down, Left, Right)
Art style:
- Pixel Art
- Top-Down view
Files included:
- PNG spritesheets
- Separate animation frames
- Transparent backgrounds
Sprite info:
- Character size: 16x32 px
- Grid-aligned
- Tile friendly
- Even frame spacing
Technical:
- Sprite Mode: Multiple
- Easy slicing in Unity Sprite Editor
- No offsets / clean pivots
- Optimized for 2D projects
- Lightweight textures
Compatibility:
- Unity 2021+
- URP compatible
- Built-in Render Pipeline compatible
- Works with any 2D workflow
Use cases:
- RPG
- Farming sim
- Life sim
- Cozy / town games
- Prototyping & game jams
Pixel NPC Pack – Animated Idle & Walk Characters (Top-Down)
Populate your world with lively, charming pixel characters.
This pack includes 3 fully animated NPCs designed specifically for top-down games, such as farming sims, RPGs, life simulators and cozy indie projects.
Each character comes with clean idle and walking animations, carefully crafted to blend naturally into town scenes, shops, cafés, villages and small open worlds.
Perfect for quickly adding life and movement to your environments without spending time creating characters from scratch.
Drop in → slice → use.
Included Characters
- 2 boys
- 1 girl
- neutral, versatile designs
- suitable for villagers, customers, townsfolk, students and background NPCs
Animations
Each character includes:
- Idle
- Walk cycle
- 4 directions (Up, Down, Left, Right)
- smooth loopable animation
- consistent timing across all sprites
Key Features
✔ Production-ready spritesheets
✔ Clean alignment and grid-friendly frames
✔ Easy slicing in Unity Sprite Editor
✔ Transparent backgrounds
✔ Lightweight and optimized
✔ Works with any 2D pipeline (URP compatible)
✔ Perfect for cozy / farming / life sim games
Technical Details
- Style: Pixel Art
- View: Top-Down
- Format: PNG
- Background: Transparent
- Animations: Idle + Walk
- Directions: 4
- Number of characters: 3
- Character size: 16x32 px
Perfect For
- Farming games
- RPGs
- Life simulation games
- Café/shop management
- Town builders
- Game jams & prototypes
Compatibility
Tested with:
- Unity 2021+
- URP
- Built-in pipeline
Works with any 2D project.
Created for developers
This asset pack was made by an indie developer for other developers, focusing on simplicity, readability and fast integration into real production workflows.
More characters and packs coming soon.
Price $7.99
2D Characters - Top View Character by LAYERLAB
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Join in to our LayerLab Discord Community!
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A top-view character asset pack optimized for arcade and casual games.
This pack includes 8 unique base characters, each with 4 different skins,
providing a total of 32 playable characters.
Designed especially for brick breaker, arcade, and hyper-casual games,
each character features a clear silhouette and strong visual identity.
All characters are built with a modular, separated structure for smooth animation workflows,
and come with Spine animation source files ready for real game production.
✨ Features
- 🎮 Designed for Top-View games
- 👤 8 characters × 4 skins = 32 total characters
- 🧱 Optimized for brick breaker & arcade gameplay
- 🎨 High-quality visuals with strong character personality
- 🧩 Modular structure for easy animation
🌀 Animations Included
- 🧍 Idle
- ⚽ Ball Shooting
Built with Spine for easy customization and animation expansion.
📦 Files Included
- 🦴 Editable Spine files
- 🖼️ PNG sprite sheets
- 🎯 Properly aligned for top-view gameplay
A production-ready character pack to quickly build fun and expressive top-view games.
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
◼ Requirements
This package requires the Spine runtime v4.1, which must be downloaded and installed separately from the official Spine website.
⚠️ License Notice: Using the Spine-Unity Runtime in your project requires a valid Spine Editor license, even for playback only. Please review the Spine License carefully before use.
◼ Original Spine File Included
Ready-to-use part sets and original Spine source files are included. Modifying the original files requires a Spine Pro license. For technical questions about Spine, please contact the official Spine support team.
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If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | X(Twitter) | Youtube | Facebook | Email
LAYERLAB
Price $14.99
Game VFX - Light Magic Effect by EricWang
Pack includes 33 VFX prefabs
Light Magic Effects produced using Unity Particle System contains a total of 33 light skill VFX files,
you can freely scale and rotate.
Unity Version:2022.3.45f1
Render Mode:Built-in & URP
This package provides both URP and Built-in versions of the shaders.
Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP).
However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance.
URP Shaders: Specifically optimized for the Universal Render Pipeline.
If your project is URP-based,
please use the dedicated URP shaders to ensure the best performance and visual quality.
Price $8.99
Low-poly garden by Yodah_the_cat
Number of meshes 393
Number of prefabs 386
Number of textures 4 (Colour, Roughness, Metallic,Emition)
Texture dimensions 256х256p
Material use custom Yodah_the_Ccat Shader Graph.
All meshes polygon count 385 900 faces / 619989 tris
Minimum polygon count 6 faces / 12 tris (GrassTile)
Maximum polygon count 8907 faces / 12200 tris (SimpleWhiteArchVineFlowerHEX)
Average polygon count per mesh is about 990faces / 1578 tris
Collection of 386 low-poly, stylized prefabs ready for use. This pack is designed to look great with various types of shading, including flat shading, to match your preferred style.
All models feature the same material, logical naming, good topology and the real-world scale (with some alterations for more stylized look).
I use the same 256x256p palete-textures throughout all my packs identified by Yodah_the_Cat_material (this pack has 2 materials Opaque and Transparent) to make them easy to combine with each other.
This pack contains:
- Structures and Buildings(22 prefabs)
- Flowers different colours variations (10x6+7prefabs)
- Flower Beds and Bushes (20 prefabs)
- Garden Tools (23 prefabs)
- Tiles such as Earth, Cobblestone, etc. ( 27 prefabs)
- Vegetables with 4 growth variations ( 13x4 prefabs)
- Water plants ( 7 prefabs)
- Pools and Fountain ( 5 prefabs)
- Fences with and without vines( 44+101 prefabs)
- Wood( 6 prefabs)
- Signs (4 prefabs)
- Scarecrows (2 prefabs)
- Haystack (2 prefabs)
- also Truck, Wheelbarrow, Firefly and Giant Snail.
Includes Demo-Scene.
Includes custom Shader Graphs (for Opaque and Transparent versions for Build-In, URP and HDRP pipelines) with control over overall Saturation Hue, Metallic and Emission intensity.
All mesh names include their tris count. You can see this in the Meshes folder in the package content.
I hope you will find this pack useful!
If you'd like to modify my models yourself, I can provide you with the .blend file. Just reach out to me at yodah.the.cat@gmail.com
Price $12.50
SpaceLife PixelART Assets Pack by Cnrkii
🟦 TECHNICAL DETAILS
- Engine: Unity
- Asset Type: 2D Assets
- File Formats: PNG
- Resolution: High-resolution (game-ready, scalable)
- Transparency: Yes
- Pivot points: Centered / ready for placement
- Compatible with Unity 2D workflow
🟦 PACKAGE CONTENT
- Multiple hand-drawn 2D assets
- Stylized props and elements
- Cleanly exported PNG files
- Ready to use in Unity scenes
(Exact asset count may vary depending on pack size.)
🟦 EXAMPLE USE CASES
- 2D Platformer games
- Adventure and exploration games
- RPG and indie projects
- Mobile and PC games
- Prototyping and game jams
🟦 BEGINNER FRIENDLY
This pack is beginner-friendly and does not require advanced Unity knowledge. Simply import the assets, drag them into your scene, and start building your game.
This asset pack contains a collection of original hand-drawn 2D game assets, created from scratch and inspired by a stylized, game-ready art style.
The pack is designed to help indie developers and small teams quickly build visually consistent game scenes without worrying about art quality or performance. All assets are optimized for real-time use and integrate seamlessly into Unity projects.
Whether you are working on a platformer, adventure, RPG, or mobile game, these assets provide a flexible foundation for environments, scenes, and gameplay elements.
All artwork is 100% original and free of any copyright or licensing issues.
🟦 FEATURES
- Fully hand-drawn and original 2D assets
- Stylized art style suitable for multiple game genres
- Optimized for performance
- Easy drag-and-drop usage in Unity
- Consistent visual style across all assets
- Suitable for both mobile and PC games
🟦 WHY CHOOSE THIS PACK?
- Original hand-drawn artwork
- No licensing or copyright risks
- Time-saving solution for indie developers
- Clean, readable, and flexible art style
🟦 FINAL NOTE
This asset pack is designed to grow with your project. It works great on its own and can also be easily expanded with future asset packs.
If you are looking for stylized, original, and easy-to-use 2D assets, this pack is a solid choice for your next Unity project.
Price $14.99
Wacky vehicles pack by Vladeko
Models
- Number of vehicles: 6
3 Cars
1 Go-Kart
1 Motorbike
1 Monster Truck
Polygon Count
- Total triangles: ~35,000
- Average per vehicle: 5,000–6,000
- Maximum: 8,300 triangles
- Minimum: 3,300 triangles
Individual counts:
- Vehicle 01: 7,000
- Vehicle 02: 6,000
- Vehicle 03: 5,000
- Vehicle 04: 8,000
- Vehicle 05: 3,000
- Vehicle 06: 6,000
Textures & Materials
- Total materials: 26 (shared across vehicles, ~6 material slots per vehicle)
- Number of textures: 2
- Texture resolution: 64x64 (color strip atlas, tiled in-engine)
- UV mapped: Yes
- LODs: No
- Rigging: No
- Animation count: 0
- PBR workflow
File Format
- .FBX included
- Prefabs included
- Compatible with Blender and other major 3D software
Scripts Included
- Vehicle.cs
- Steering.cs
- Wheel.cs
- WheelVisual.cs
- CreateVehicleEditor.cs
Render Pipeline Compatibility
- Built-in Render Pipeline
- Universal Render Pipeline (URP)
- High Definition Render Pipeline (HDRP)*
*Materials may require automatic upgrading when switching render pipelines.
Dependencies
- No external packages required
- No third-party dependencies
- No custom shaders
🚗 Wacky Vehicles Pack – Stylized Vehicles + Arcade Physics Toolkit
This package includes 6 mid-poly stylized vehicles designed for arcade, racing, sandbox, and prototype projects.
Each vehicle is optimized, modular, and ready to drop into your scene. The included vehicle controller scripts allow you to quickly set up semi-realistic arcade driving behavior without building a system from scratch.
📦 What’s Included
🚗 6 Unique Wacky Vehicles
- Fully modeled 3D vehicles
- Clean topology and optimized geometry
- Separate mesh parts (body, wheels, etc.) for customization
- Pivot points correctly positioned for vehicle setup
📁 Source Files
- .FBX files included
- Editable meshes for further customization
⚙ Bonus Vehicle Physics Toolkit
- Example vehicle controller scripts
- Semi-realistic arcade-style driving behavior
- Adjustable acceleration, braking, suspension, and steering values
- Simple editor tool to quickly configure vehicle parameters
- Demo scene showing working setup
- Video Setup Tutorial: https://youtu.be/EqOlkNnf5Z4
🎮 How This Pack Benefits Your Project
This pack helps developers:
- Quickly prototype racing or driving mechanics
- Add stylized vehicles without spending time modeling
- Learn or implement vehicle physics using included scripts
- Customize meshes for unique gameplay variations
- Save production time with ready-to-use prefabs
Ideal for:
- Arcade racing games
- Mobile driving games
- Sandbox games
- Game jams
- Stylized or cartoon projects
Price $4.99
Bride. by Dary Palasky
Number of textures: 50
Texture dimensions: (4096x4096)
Polygon count :
Minimum polygon count: 41521
Maximum polygon count: 41521
Number of meshes/prefabs: 3x1
Rigging: Yes
Animation count: -
Animation type list: -
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
Albedo, Normal in TGA Format
Please note that the model has no facial bones; facial animation is done using blendshapes.
Rig: Humanoid
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Feature:
- 52 Face blend shapes/morph target
- 8 ready-made facial emotions
- Blood/Dirt mask: Face/Body/Cloth
- Color mask: Skin/Eyes/Cloth
Polycount:
- Polygons: 41521
- Vertices: 82007
- Triangles: 53810
Price $99.99
Super Cute Bundle by SURIYUN
Number of textures:
Cute Unicorn: 34
Cute Whale: 37
Cat Mermaid: 37
Texture dimensions:
Cute Unicorn:
- 2048x2048 Color (x12)
- 2048x2048 Normal map (x1)
- 512x512 Emotions (x10)
Cute Whale:
- Emotions 512x512 (x3)
- Texture Color 2048x2048 (x31)
Cat Mermaid:
- 2048x2048 Color (x12)
- 2048x2048 Normal map (x1)
- 512x512 Emotions (x10)
Polygon count of:
- Cute Unicorn: 1030 Polygons.
- Cute Whale: 368 Polygons.
- Cat Mermaid: 676 Polygons.
Number of prefabs: 12
Animation count: 12 (In-place)
Types of materials: Unity Toon Shader
This bundle includes:
- Cute Unicorn
- Cute Whale
- Cat Mermaid
---- Click here for MORE! ----
If you enjoy this asset, please consider taking a few minutes to leave a rating or review.
Your feedback is greatly appreciated and helps us continue creating more assets in this style.
Price $49.00
2D Minimal - Character Maker by LAYERLAB
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Join in to our LayerLab Discord Community!
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◼ Asset Overview
• 400+ Minimal Fantasy Character Parts
Design truly unique 2D minimal fantasy characters using 400+ interchangeable parts.
Combine gear, facial features, hairstyles, and weapons in endless ways—no two heroes ever need to look the same.
• Stylized RPG Art Style
Detailed, expressive designs with a hand-painted feel—ideal for fantasy RPGs with personality
• Easy-to-Use Editor Interface
Customize your characters in just a few clicks—no art or coding skills required
• Built-in Animations for Gameplay
All animations are created using Unity’s built-in animation system.
No external tools are required — ready to use directly in your project.
• One-Click Character Presets
Instantly generate complete characters to jumpstart your development or inspire your designs
• 100% Handcrafted – No AI Used
This asset was created entirely by hand without the use of AI.
◼ Key Features
• 400+ modular parts
∘ Beard 15
∘ Eyes 20
∘ Hair 26
∘ Helmets 76
∘ Chests 56
∘ Arrow 10
∘ Axe 14
∘ Blunt 13
∘ Bow 15
∘ Crossbow 10
∘ Shield 17
∘ Spear 17
∘ Staff 18
∘ Sub_Item 52
∘ Sword 32
∘ Wand 10
• Full part thumbnails (128x128)
• Custom editor UI & demo scene included
• Color customization support
• Sample character presets included
• Basic character animations provided
◼ Animations Included 16
• Attack
• Dance
• Dead1
• Dead2
• Dead3
• Defeat
• Double Attack
• Idle
• Jump
• Jump Attack
• Roll
• Run
• Skill
• Stun
• Victory
• Walk
◼ License & Notes
• Complies with Unity Asset Store EULA
• NFT use is not permitted
• No external DLLs or third-party service dependencies
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📦 MINIMAL SERIES
→ GUI Pro - Minimal Game Light
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
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LAYERLAB
Price $39.99
Orang Ikan by Nusantara Art World
Number of textures 1
Texture dimensions 1024x1024
Polygon count of Orang Ikan 3.706
Number of meshes/prefabs 1
Rigging: Yes
Animation count 0
UV mapping: Yes
Types of materials and texture maps PBR
The Mystery of the Kai Islands Awaits.Dive into the folklore of Indonesia with the Orang Ikan (Human-Fish) character pack. This asset is meticulously crafted based on historical accounts from 1943, blending human-like proportions with distinct carp-like features and a striking finned crest.
Perfect for Various Genres:
- Horror: Create a terrifying stalker in the dark mangroves.
- Fantasy RPG: A unique race for underwater kingdoms or coastal villages.
- Survival: An agile predator that can chase players from the sea onto the shore.
Price $18.00
Apocalypse: Playground Environment by Hayq Studios
Including 2 Maps: Preview and Scene
Number of Meshes: 31
Collision: Yes, automatically generated
Vertex Count: 5000-30000
Materials: 1 Master, 1 Functions
Materials of Instances: 31
Number of Textures: 141
Texture Resolutions: 512x512 to 4096x4096
Apocalypse: Playground Environment
Bring unsettling atmosphere and emotional storytelling into your post-apocalyptic or horror game with this highly detailed Abandoned Playground Environment.
This pack features a fully enclosed playground scene drenched in eerie mood and forgotten innocence. Every element—from the rusted swing sets and cracked concrete to the toppled benches and scattered debris—tells a story of a world long lost. Perfect for survival horror, dystopian adventure, or environmental storytelling.
Price $0.00
Game VFX - AOE Pack by EricWang
This resource pack contains 15 VFX prefabs
Area of Effect (AOE) created using Unity's particle system, including 15 different effects
You can freely adjust the size of them.
Texture dimensions: 1024*1024
Types of texture maps:PNG,TGA
Unity Version:2022.3.45f1
Render Mode:Built-In & URP
Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP).
However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance.
URP Shaders: Specifically optimized for the Universal Render Pipeline.
If your project is URP-based,
please use the dedicated URP shaders to ensure the best performance and visual quality.
Price $14.00
POLYGON - Palm City - Art by Synty by Synty Studios
📦 Pack Content
Buildings (309):
Including Arches, Awnings, Balconies, Shops, Doors, Signs, Walls, Windows, Pillars, Platforms, Poles, Railings, Stairs, Fences, Floors, Greebles, Gutters, Lighthouse, Roofs, Roof Edges, Shade Sails, Trims, Towers, etc.
Characters (20):
City Female x2, City Male x2, Detective Female, Detective Male, Gang Female, Gang Male x2, Goon, Kingpin, Rich Female, Rich Male, Salesman, SeaCaptain Female, SeaCaptain Male, Surfer Female x2, Surfer Male x2.
Character Attachments (63):
Including Badges, Bandanas, Beards, Ear Piece, Ear Buds, Earrings, Hairs, Hats, Helmets, Kneepads, Life Jacket, Moustaches, Rollerblade, Rollerskates, Rose, Sunglasses, etc.
Environment (137):
Including Barnacles, Bushes, Courts, Dividers, Drawbridge, Sandtraps, Grasses, Hedges, Leaves, Lights, Mountains, Paths, Plant Grates, Skate Ramps, Roads, Sand Piles, Sidewalks, Skyline, Trees, Vines, etc.
FX (13):
Birds, Cigarette Smoke, Explosion, Ground Fog, Fountain Spray, Fountain Water, Graffiti, Gunshot Repeating, Gunshot Single, Missile, Sparks, Sprinkler Large, Sprinkler Small.
Props (419):
Including Arches, Ashtray, ATM, Bags, Baggies, Bar Stools, Barrels, Barriers, Balls, Basketball Hoop, BBQs, Chairs, Bikes, Billboards, Binoculars, Bollards, Bonfire, Boogieboards, Brochure, Buckets, Bullets, Bunting, Buoy, Cash Register, Cigars, Cigarettes, Cones, Couch, Counters, Crate, Lights, Drinks, EV Charger, Ferris Wheel, Fire Hydrant, Fishing Rod, Food, Fountain, Glasses, Golf Gear, Gym Equipment, Hanging lights, Helipan, Inflatables, Jars, Cardboard, Keys, Lifeguard Flags, Lights, Lighter, Longboards, Lotion, Magazines, Mailbox, Manhole, Menus, Mirror, Money, Newspapers, Packages, Paddle Boards, Parking Machines, Pavilion, Phones, Pipe, Planters, Plunger, Plushies, Postcards, Posters, Powerboxes, Powerlines, Price Tag, Rescue Buoys, Rubbish, Sandcastles, Satellite Dishes, Security Cameras, Shelters, Shirts, Stands, Signs, Skink, Skateboards, Gummies, Solar Panel, Spa, Spade, Spray Cans, Sprinkler, Stereo, Street Lamps, Surfboards, Syringe, Tables, Taxi Stand, Rackets, Toilet, Toilet Papers, Towels, Traffic Lights, Trash, Tree Cage, Tube Man, UFO, Umbrella, Urinal, Vase, Vehicle Ramp, Wallet, Wind Surf Boards, etc.
Signs (65):
Including Arrows, ATM, Road Signs, Road Works, Danger/Warnings, Parking, Direction, Info, Speed, Street Names, Toilets, Male/Female, Traffic Lights, etc.
Vehicles (36):
Buggy, Delivery Bot, Bikes, Scooters, Golf Cart, Helicopter, Hotdog Cart, Jetski, Juice Cart, Limousine, Moped, Motorbike, Party Boat, Pickups, Plane, Boats, Quad Bike, Sedans, Super Yacht, Supercar, SUV, Van.
Vehicle Attachments (46):
Including Boards, Flags, Lights, Number Plates, Signs, Taxi Signs, Drinks, Ornaments, Bumpers, Canopies, Hot Tub, Trailer, etc.
Weapons (22):
Bombs, Bottle, Grenade, Grenade Launcher and Ammo, Knife, Kickles, Machete, Minigun, Molotovs, Pistols, Revolver, Rifle, RPG, Silencer, SMGs, Sniper.
Synty® Studios presents: POLYGON - Palm City
Welcome to Palm City! A lively, coastal city with a beach, vibrant city centre, art deco inspired main street and more featuring 1,100+ assets to bring your game world to life!
On the busy beachfront you’ll find a skate park, a bustling boardwalk, a variety of shops, an outdoor workout area, and a pier – all teeming with activity.
The vibrant city centre is complete with high rises, a parking building, and a monumental art deco tower. Step out onto the main avenue lined with an array of art deco shops and apartments before taking a spin on the iconic ferris wheel.
Just outside the city centre you’ll find a Mediterranean-style mansion and golf club, where Palm City’s most colourful characters head to relax and unwind. You can leave the city limits via the draw bridge, but why would you?! Palm City has everything you need, and more.
Key Features:
- 1,100+ unique prefabs
- 20 characters, rigged and ready for animation
- Variety of decals including graffiti, grunge, and weathering
- A generic assets folder with 350+ prefabs incl buildings, props, env, weapons, and FX
- Highly detailed, expansive demo scene
Price $299.99
