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The newest packages in the Unity Asset Store.
Updated: 37 min 43 sec ago

Religious Statuary by Arquebuse

2025, January 27 - 13:37
10 old, weathered religious statues.

Number of textures: 9

Number of materials: 3

Texture dimensions: 4096x4096

Triangle count (Min/Max):

Angel_01: 1281/10267

Angel_02: 1185/9491

Angel_03: 817/6545

Jesus_01: 1222/9780

Jesus_02: 1005/8051

Mary_01: 921/7385

Mary_02: 813/6523

Mourner_01: 1186/9488

Pieta_01: 1696/13582

Pieta_02: 1652/13216

Rigging: No

Uv mapping: Yes

Material type: Autodesk Interactive

This package contains 10 individual statues representing Jesus Christ, angels, the virgin Mary, a mourning woman and two Pietà scenes.


These models were made through photogrammetry using old, weathered statuary from a victorian graveyard.


They're perfect for any graveyard, church, dungeon, medieval or victorian setting. Each statue comes with 4 LODs.


A great fit with the gravestone pack available on my store!


Price $23.99

THE CARNIVAL by Meshingun Studio

2025, January 27 - 13:27
An immersive pack featuring the glossiest and most impressive carnival package available on the marketplace, this collection elevates your virtual projects to a new level of realism and fun.

Disclaimer: To switch between day and night light, drag and drop the Night or Day scene into the hierarchy window with LV_Carnival open.

Features:

  • Includes Showcased Preassembled Scene
  • Sound Effect and Ambiences
  • Attention to Detail / AAA Quality
  • Modular Assets
  • Controllable parameters in Material Instances
  • Game ready/Optimized

Texture Sizes:

4096

2048

1024

Collision: Yes, (Generated box and mesh collider in Unity)

LODs: Yes, 5 LODs for complex assets

Average Poly Count: around 60 up to 400K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metallic, Opacity

Materials: Each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metallic and Opacity Texture Maps according to the material

Props: Balloons, Bench, Bush, and many more

Number of Meshes: 413 Unique Meshes

Number of Shaders and Materials: 424

Number of Textures: 840 High Quality Textures

Supported Development Platforms: All Platforms

─────────────── LINKS ───────────────

Join our Discord to get the latest updates and news about our products, get support, participate in our contests, and win exciting prizes.

🛒Also available for Unreal Engine

🎬 Watch Showcase

───────────── SUMMARY ─────────────

Introducing The Carnival: Creepwood Wonderland — an immersive experience over a year in the making! Featuring the glossiest and most impressive carnival package available on the marketplace, this collection elevates your virtual projects to a new level of realism and fun.

───────────── FEATURES ──────────────

This pack includes :

  • With more than 400+ assets and prefabs, these are arguably the glossiest carnival assets on the marketplace for Unity Engine
  • Sound Effect and Music
    Ride SFX & Music
    Park Ambiences & Music
  • Showcase Maps
    Day/Night Lighting Subscenes
  • 5 Lit Shaders, 2 VFX Graph and 424 Materials
  • 413 Unique and Modular Assets
  • Foliage such as Trees, Bushes, Flowers and etc..
  • 840 High Quality Textures
  • Tillable and Trim sheets

Price $199.00

Car Driving & Passenger Animation by SoraKazeStudio

2025, January 27 - 13:25

Number of Animations: 105

Animation Types : In-Place / Root Motion

Discord


Bring your driving simulation or racing game to life with this expansive animation pack, featuring 105 high-quality animations designed for both drivers and passengers. Whether you're building a realistic car simulation, an action-packed driving game, or adding dynamic interactions in your project, this pack offers everything you need to make your in-game characters and vehicles come to life.


Key Features:

Comprehensive Animation Set:Includes a variety of animations for both the driver and passengers, covering car driving actions, in-vehicle interactions, and passenger behavior.


Driver Actions:Animations for common driving activities such as starting and stopping the car, turning the engine on/off, shifting gears, pressing the horn, operating side indicators, 

window up/down, and controlling the wipers.


Passenger Interactions:Passenger seat animations like standing, sitting, talking, and looking around, creating an immersive experience for both the driver and passengers.


Car Interaction Animations:Includes detailed animations like opening and closing the car doors, interacting with the car display, checking the air, and front/back bonnet opening.

Driving Mechanics:Includes realistic driving actions, such as steering, looking left, right, and behind, as well as specific animations for left-side and right-side driving (for international and country-specific configurations).


Advanced Features:Animations for car-related features like side indicator use, dipping headlights, and map searching. Additionally, realistic actions such as the driver falling asleep, car idle states, and getting out of the car are included for added realism.


Passenger Movement:Passenger animations for entering/exiting the vehicle, adjusting seat positions, and reacting to the car's movements (e.g., turns, acceleration).



Animation Categories:

  • Driver Actions:Start/stop engine, shift gears, press horn, indicator use, wiper control, air check, car display interaction, and more.
  • Passenger Animations:Sitting, standing, talking, adjusting seat, looking around, and exiting the car.
  • Car Interactions:Open/close car doors, check car engine, front/back bonnet open, and other car-related movements.
  • Vehicle Movement & Reactions:Looking left, right, and back; idle car states; turning; gear shifting; acceleration.
  • Special Animations:Sleep, talking, car search/map view, engine checks, and many more.

Why Choose This Pack?

Save time and effort with this easy-to-integrate, ready-to-use animation library designed for both indie developers and larger studios. This pack provides every essential driving and passenger animation you need, ensuring your game features smooth, realistic, and immersive driving experiences. Perfect for creating captivating driving simulators, racing games, or even adventure games with in-vehicle interactions.


Note: Video map & screenshot background is not included in this project.


Price $50.00

Runtime Level Editor 3D by Tegridy Made Games

2025, January 27 - 13:22
An easy level editor for Unity 6+. Make & save collections of primitive objects for re-use as a level, or other type of building/creation app.

1. Spawn primitive shapes: cube, plane, quad, sphere, cylinder, capsule

2. Rescale and resize the shapes to make new shapes

3. Color the shapes materials & change their metallic, smoothness, and alpha channel properties

4. Save/Load the objects from custom file names

5. Modify colliders

6. Modify rigidy bodies

7. Custom object names

8. Find/delete object list

9. Use mesh or box collider for all shapes (except cube)

10. Slider and input fields for scale & rotation

11. Modify objects positions using mouse input or more precisely input fields

12. Rotate & move objects to/from camera using mouse wheel

13. Optional keyboard input spawning

Unlock your game development potential with our powerful yet lightweight tool designed specifically for Unity 6 and above. Whether you're a seasoned developer or just starting out, our level editor simplifies the process of creating intricate game levels or other objects for your game's runtime with ease and efficiency.


This easy to use level editor for Unity 6+ is powerful, yet small. It takes advantage of unity's built in primitive shapes to Save/Load them from a JSON file in your appdata.



Price $14.99

MergeTwo by DSJ

2025, January 27 - 13:20
MergeTwo is a game template for the genre merge.
  • tests coverage
  • documentation
  • easy to config
  • high-quality graphics
  • videos that explain how game code was developed

In essence, it's a simple game mechanics of icons merging. A player takes one icon, pulls it to the same icon, and gets an icon with a higher hierarchy.

The fully implemented game is ready for production. You could configure all the data you want, nothing is "hard coded".

  • 80+ icons
  • four rooms with ten or more objects to put
  • three popups
  • mobile ready
  • all game logic is covered with tests
  • clean code
  • well documented

Game design document

Technical documentation

Videos about how the game works


Dependencies:

com.unity.nuget.newtonsoft-json


Price $20.00

Low Poly Stylized Dog by DeathWray

2025, January 27 - 13:18
Low poly stylized dog model. Rigged and animated. Use the pre-made skins, or make your own using the provided template.

Number of textures - 5

Texture dimensions - 306x262, 3660x2620

Polygon count - 784

Number of meshes/prefabs - 1

Rigged - Yes

Animation count - 6

Animation type list - in place

UV mapping: Yes

A simple stylized low poly dog model, highly versatile, customizable, and perfect for any number of applications.

  • With only 732 vertices this model will not effect performance.
  • The included UV layout template makes it easy to create your own skins.
  • 6 animations, including:
    • Idle, walk, run, jump, attack, and eat.

Price $12.99

Low Poly Toon Town-Night by Castle Asset

2025, January 27 - 13:18
Low Poly Toon Town Night Environment is game ready asset. This file contains 58 fbx model, all prefabs and texture. This package can be use any type of project.

Number of textures:4

Texture dimensions:256

Polygon count of [Model Name]:Below 2500

Minimum polygon count: 200

Maximum polygon count: 2500

Number of meshes/prefabs: 58 Models

UV mapping: No

LOD information (count, number of levels)

Types of materials and texture maps (e.g., PBR):Low Poly

LOW POLY TOON TOWN ENVIRONMENT :

-This is a solution for any type of game genre who wants to create in Unity.

-Also PUZZLE,SPORTS,FPS,TPS,TOP DOWN, EDUCATION,TOON,CARTOON, LOW POLY style game can be achieved in unity.

-This package can be use in severals platforms like Mobile, Desktop,Virtual Reality and Augmented Reality.

COLLECTION INCLUDED:

-58 Models

-58 FBX

-58 plus Prefabs

-4 Texture Set

-1 Scenes

FEATURES INCLUDED:

-All models have Albedo.

-All models are optimized and can be used on Mobile and Desktop platforms.

-All models have a low polygons count, average ranging from 200 polygon to 2500 polygon.

-Easy to implement in the different projects.

NOTE: The Cinemachine and Post Processing packages are needed for the demo scene to work.


Price $30.00

MicroKingdoms 2D Isometric Tileset by DrBlindFish

2025, January 27 - 13:10
A hand-drawn 2D isometric tileset for Unity, ideal for creating small kingdoms and landscapes. Includes animated water, a demo scene, and mouse movement for easy navigation.
  • Unity 2018+ (Built-in Render Pipeline)
  • Includes: Animated water tile, demo scene, and mouse movement script.
  • Grid Size: X:1, Y:0.5.
  • Transparency Mode: Custom Axis (X:0, Y:1, Z:0).

Customizable hand-drawn isometric tiles for strategy, RPG, and simulation games. Includes animated water, demo scene, and planned updates for more tiles and animations.


The tile sizes are:

width 250px

height 250px (max)


Number of tiles: 68 


Format: Unity tileset tile and .PNG



Price $19.99

Easy Footstep System by EnricoBC

2025, January 27 - 12:23
An automatic and easy to set up footstep detection system.
  • Detects ground automatically using sphere overlaps.
  • Optimized for performance.
  • Allows triggering audio cues automatically based on physical surface (specified in project settings).
  • Obtains physical material information to trigger appropriate sound cues.
  • Allows defining properties for any number of feet.
  • Exposes unity event to define custom logic on footstep detection.

Easy Footstep System is a plugin for Unity that automatically detects when a foot touches the ground. The plugin was made to easily configure footstep sounds for any character.


The system performs sphere overlaps regularly to detect if ground has been touched by each configured foot, it has a built-in system to detect physical materials and play a sound cue based on the physical surface, it is possible to configure more than two feet. The system contains several configuration variables that allow tweaking it to match your needs, from multiple feet to how the ground detection works.


The package includes a simple audio system to easily handle audio cues to set-up footstep sounds.


Demo


Questions? Feel free to contact me via email or join the Discord server!


Price $4.99

Ultimate Music Pack 280 Tracks for Every Game Genre by Hammer dev

2025, January 27 - 12:22
A diverse collection of 280 unique, non-looping tracks across genres like Action, Fantasy, Horror, and more. Perfect for enhancing scenes, transitions, or storytelling in your game.

The pack at a glance:

  • Number of Tracks: 280 unique, non-looping compositions
  • Length per Track: Ranges between 1 minute and 4 minutes
  • File Format: WAV, 16-bit
  • Sample Rate: 44.1 kHz
  • Looping: No looping; standalone tracks for scenes or transitions
  • License: Royalty-Free for commercial use (requires purchase).

Elevate your game with this comprehensive music asset featuring 280 unique, high-quality tracks spanning genres such as Action, Arcade, Casual, Relaxing, Fantasy, Adventure, Horror, Thriller, and Sci-Fi. Each track is crafted to set the perfect mood for your gameplay, whether it’s intense battles, serene exploration, or thrilling encounters.


Price $119.99

Y2K Lut Pack by niuniu

2025, January 27 - 12:20
Pack of 16 Y2K LUTs (Lookup Textures) for an easy color grading process, that will definitely help you create stylized looks for your games/applications.

These LUTs format is 256x16, dark colors at bottom of the texture.

Requires Post-Processing components (see Manual).

Features:

• ready to use with User Lut (Post-Processing)

• ready to use with Color Grading effect (LDR/External, Post Processing v2)

• ready to use with Color Lookup (URP post-processing)


Price $4.99

VRBalls by Afonso Chambel Leitão

2025, January 27 - 12:19
A set of Acessibility Tools for Blind Users

Available features:

  • Create sound landmarks
  • Create VRBalls which can provide sound on impact, for better orientation and exploration of spaces by blind people
  • Different sound types on both landmark and thrown VRBalls
  • Tha ability to turn landmark VRBalls on and off depending on the distance to them
  • The ability to delete the most recent landmark VRBall created
  • The ability to control the impact sounds of VRBalls (pitchm reverb and volume)

Developed with Unity 2022.3.


Full documentation in Github at https://github.com/afchmbll/VRBalls.

These tools were created in the context of my Master's Thesis. The package consists in a set of tools that can be implemented in order to increase accessibility for blind users.


The documentation is available in GitHub at https://github.com/afchmbll/VRBalls.


Thank you!


Price $0.00

Firefly | Firefly/ Fly Simulation Framework by Golem Kin Games

2025, January 27 - 11:30
Firefly Swarm Asset provides a dynamic system for managing AI-driven fireflies with landing, movement, and obstacle avoidance, optimized with Unity Jobs and Burst for seamless performance.

This package includes:

  • Firefly Models: High-quality, customizable 3D firefly models with animation-ready configurations.
  • Dynamic Behavior System: Fireflies dynamically land, move, and interact with the environment using sophisticated AI logic.
  • Landing Points: Fully configurable landing points for realistic resting behaviors.
  • Obstacle Avoidance: A robust obstacle avoidance system that prevents fireflies from colliding with environmental objects.
  • Optimized Performance: Built with Unity's Job System and Burst Compiler for smooth and scalable performance.
  • Customizable Visuals: Easily set random colors and glowing effects for your fireflies for added visual variety.
  • Gizmos Integration: Visualize firefly interactions in the editor with helpful gizmos for landing and movement.

The Firefly Asset is a complete package designed for creating vibrant and interactive firefly behaviors in your Unity projects. This asset comes fully equipped with optimized AI-driven firefly logic, leveraging Unity's Jobs and Burst systems to ensure maximum performance even with large swarms. Fireflies can dynamically interact with the environment, landing on points, avoiding obstacles, and navigating in a realistic manner.

This package includes:

  • Firefly Models: High-quality, customizable 3D firefly models with animation-ready configurations.
  • Dynamic Behavior System: Fireflies dynamically land, move, and interact with the environment using sophisticated AI logic.
  • Landing Points: Fully configurable landing points for realistic resting behaviors.
  • Obstacle Avoidance: A robust obstacle avoidance system that prevents fireflies from colliding with environmental objects.
  • Optimized Performance: Built with Unity's Job System and Burst Compiler for smooth and scalable performance.
  • Customizable Visuals: Easily set random colors and glowing effects for your fireflies for added visual variety.
  • Gizmos Integration: Visualize firefly interactions in the editor with helpful gizmos for landing and movement.

This asset is perfect for games, interactive experiences, and simulations that require beautiful, lifelike swarms of fireflies. Whether you’re building a serene forest scene or an enchanting fantasy world, the Firefly Swarm Asset will elevate your project with realistic AI behaviors and stunning visuals.


Price $4.99

Admin Panel for PC Launcher by AisenCorporation

2025, January 27 - 11:07
The Admin Panel is a feature-rich add-on for PC Launcher, enabling seamless management of users and developers directly within Unity.

Features:

- Control over users and developers.

- Information and analytics about the device with the launcher.

- Scene protection.

- Editing and creating new developer roles.

Supported OS: Windows.

Link to documentation: Offline inside the project (Built-in).

What is Admin Panel?


Admin Panel is a powerful add-on for PC Launcher that allows you to manage users and developers right inside Unity. Take advantage of all the moderation and management options: remove users, view their full information and much more in just a few clicks. In addition, the scene provides detailed information about the Launcher and its properties, providing full control over your platform.


Discord | Get Started Video


___________________


Key Features:

  • Comprehensive management of users and developers with intuitive controls.
  • Detailed insights and analytics about devices running the launcher.
  • Robust scene protection for enhanced security.
  • Flexibility to edit existing roles or create new ones for developers.

___________________


Requirements for Full Functionality


To unlock the full potential, you'll need:


PC Launcher (Base Asset)


Please note: This is an add-on and requires the primary PC Launcher base asset to function correctly.

___________________


Support and Contact


If you have any questions or need assistance:

- Email: help@aisencorporation.com

- Join our community on Discord for live support and updates.


We’re here to help you make the most of PC Launcher. Thank you for choosing us!


Price $15.00

Color Replacer by AisenCorporation

2025, January 27 - 11:07
Color Replacer is a powerful tool for Unity that makes it easy to replace the colors of any 2D objects in the active scene.

Features:

  • Quick color change
  • Easy-to-use interface
  • Demo scene included
  • Clean, modular code
  • Organized file structure

Supported OS: Unity Editor.

Link to documentation: Offline inside the project (Built-in).

Color Replacer is a powerful and easy-to-use tool for Unity designed to quickly and accurately change colors in your scene. The resource allows developers to easily replace colors on objects using a simple interface. With a couple of clicks, you can select any color in the scene and replace it with a new one, without having to manually adjust materials and textures.



Online Documentation | Discord | Email



Key Features:

  • Color Replacement: Replace selected colors with new ones.
  • Automatic Save: All changes are saved, ensuring color consistency across your project.
  • Intuitive Interface: An easy-to-use Editor window for adjusting and replacing colors without interrupting your main development workflow.


Perfect for:

  • Developers who need to quickly replace colors in scenes without having to edit each material manually.
  • Game designers who want to easily experiment with color schemes in real time.
  • Projects where fine-tuning and replacing colors is an important part of the development process.

Color Replacer simplifies and speeds up color adjustments in Unity scenes by allowing developers to effortlessly replace colors on objects with just a few clicks.


Price $15.00

Poly HP - AbyssWasp by Downrain DC

2025, January 27 - 10:31
AbyssWasp

Triangles ​: 2400
​Vertices​ : 1259

Render Pipelines​ :​ Built-in
Number of Materials​​​​ :​​ 3​

Texture Resolutions :​ 1024x1024
Number of Textures :​ ​​3

Rigged :​​ Yes
Number of Animations :​​​ 6
- Idle
- Move
- Attack_01
- Attack_02
- Damage
- Die

Price $6.99

Fake LeaderBoard System by Random Indie Dev

2025, January 27 - 10:22
Introducing an effortless drag-and-drop leaderboard system! It's preloaded with fake data for instant visualization. Engage your players by making it seem like they are competing against others!
  • Custom editor window to configure system
  • Included Fake Data
  • offline system
  • Players score persistence

Preloaded Fake Data - Comes with country flags and a list of names already setup and available. You can always change these around and add your own or exclude certain elements if you want to!


No Setup Needed!, Just drop and play - Already works out of the box, It has been setup to work with a variety of resolutions. So you can just drag and drop it in the scene and start calling it!


Whether you're creating a laid-back mobile game, a competitive multiplayer venture, or an educational app, the Fake Leaderboard Package for Unity equips you with the necessary tools for effortlessly integrating sturdy and captivating leaderboard features. Elevate user involvement, encourage healthy competition, and enhance the overall quality of your Unity endeavors with our leaderboard solution.


Price $6.99

Catching Fruits: Casual Game Template by Vectrum Technologies

2025, January 27 - 07:27
Catching Fruits: Casual Game Template is a fun Unity asset where players catch falling fruits to score. It has smooth controls, vibrant visuals, and easy customization, perfect for casual games.

Easy-to-Use & Customizable – Quickly modify game mechanics, visuals, and difficulty settings to fit your needs.

Smooth & Responsive Controls – Designed for both mobile (touch) and desktop (mouse/keyboard) inputs.

Engaging & Addictive Gameplay – Catch falling fruits while avoiding obstacles, with increasing difficulty over time.

Vibrant Graphics & Animations – High-quality visuals and smooth animations for an immersive experience.

Optimized Performance – Runs efficiently on various devices, including Android, iOS, and PC.

Modular & Clean Code – Well-structured and easy-to-read scripts for quick integration and customization.

Sound & Effects Ready – Includes sound effects and feedback for an enhanced gameplay experience.

Endless & Progressive Challenge – The game speeds up as players progress, keeping them engaged.

Perfect for Hyper-Casual Games – Ideal for developers looking to create simple, addictive, and fun casual games.

Catching Fruits: Casual Game Template is a fun and engaging Unity asset designed for hyper-casual and arcade-style games. The goal is simple—catch the falling fruits while avoiding obstacles to score points. With intuitive controls, smooth animations, and colorful graphics, this template provides an excellent foundation for your next casual game.


This game template is designed with simplicity and accessibility in mind. Players can quickly grasp the mechanics, making it perfect for all ages. The game speeds up over time, creating a challenging and exciting experience that keeps players engaged. Whether you want to create a relaxing fruit-catching game or an intense challenge mode, this template offers the flexibility you need.


Catching Fruits: Casual Game Template is optimized for both mobile and desktop platforms, ensuring smooth performance across various devices. The assets, animations, and UI elements are carefully designed to provide a high-quality experience, while the easy-to-edit scripts allow developers to modify and customize the gameplay effortlessly.


Simply import the package into Unity, adjust the settings, and start building your own fruit-catching game. Whether you’re a beginner or an experienced developer, this template saves valuable time and effort, allowing you to focus on adding unique features and enhancing the player experience.


Start your game development journey today with Catching Fruits: Casual Game Template and bring an exciting and addictive gameplay experience to players worldwide!


Price $9.99

Free Casual Buttons Pack by traint

2025, January 27 - 07:11
Free Casual Buttons Pack
  • 1 Layered PSD File
  • 216 Button Sprites
  • 128x128 px (207 Button Sprites)
  • 352x128 px (9 Button Sprites)
  • 4274x2160 px (PSD file)
  • 72 dpi
  • Separated layers (In PSD file)
  • Alpha Channel (Transparency)
  • Color depth 32 bits
  • NO Animated
  • Raster graphics
  • Preview scene
  • All Files Size 18,5 МБ
  • Package Size 9.5 MB

This free button pack will help you create your casual and hypercasual games and apps faster.


Price $0.00

HollowViewShader by SmallBurger

2025, January 27 - 07:00
HollowViewShader renders hollow objects, showing only inner surfaces while keeping the background hidden, with customizable material properties for various scenarios.
  • Based on Unity URP’s Lit Shader Lighting System:
    Utilizes a lighting model consistent with Unity URP's Lit Shader, ensuring high compatibility and support for physically-based lighting calculations.
  • Inner Surface Shading:
    Supports customizable inner surface material properties to adapt to various scene requirements and achieve diverse visual effects.
  • Cubemap Reflection and Shadow Reception Support:
    Provides realistic environmental reflections and accurately receives light shadows, enhancing the immersive quality of visual effects.
  • Opaque Mode Rendering with Depth Texture Support:
    Supports rendering in opaque mode and generates accurate depth textures to meet post-processing requirements (e.g., DOF or SSAO).
  • Background Removal to Highlight Hollow Object Details:
    Removes background rendering to focus on the details of hollow objects, avoiding interference from surrounding environments.

HollowViewShader is a Shader specifically designed for handling hollow objects. Its key feature is the ability to display the inner surfaces of hollow objects while remaining an Opaque Shader, enabling support for depth texture output. This Shader only reveals the inner surface without showing the background, making the details of hollow objects more distinct and unaffected by the surroundings. Additionally, HollowViewShader offers a variety of adjustable parameters, allowing customization of the inner surface's material properties to suit different scenarios.


Price $5.00

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