Asset Store newest packages

Subscribe to Asset Store newest packages feed Asset Store newest packages
The newest packages in the Unity Asset Store.
Updated: 18 min 32 sec ago

Ragdoll Generator by Pavan Games

2026, February 17 - 12:08
Automatically generates a full, stable ragdoll from any Humanoid avatar. Clean physics, perfect collider sizing, smart joint alignment, one-click setup.

* Works exclusively with Unity Humanoid rigs

* Uses the avatar's Mecanim bone mapping for maximum accuracy

* Automatically creates and configures rigidbodies, colliders, and CharacterJoints

* Dynamic joint-axis calculation for non-standard or irregular rigs

* Precise auto-sizing for limb and torso colliders

* Final correction pass ensures full limb coverage

* Automatic cleanup of existing physics components

* No external dependencies, no runtime scripts

* Average generation time: 0.5 seconds

* Supported: Unity Humanoid, MakeHuman, Mixamo, Blender auto-rig, custom Humanoid-converted rigs

* Not supported: Non-Humanoid rigs, fingers, toes


Ragdoll Generator is a modern, fully automated tool that instantly creates a complete physical ragdoll for any Humanoid (Mecanim) character.

For compatible rigs (primarily Mixamo characters), it provides a fast and reliable alternative to Unity’s Ragdoll Wizard.

The system uses Mecanim’s bone mapping directly, builds rigidbodies, colliders, and character joints, and dynamically computes joint axes for both standard and non-standard rigs. A dedicated correction pass ensures that all limb colliders match the exact bone length, removing the common issues seen in auto-generated ragdolls.

The generator also performs a full cleanup before rebuilding, preventing duplicates and physics conflicts. Everything is handled in a single click, delivering a realistic, production-ready ragdoll in less than a second.

Ideal for realistic characters, stylized models, and any Humanoid converted rig such as MakeHuman, Mixamo, or Blender metarigs.


Price $7.49

Humanoid Robot_2 by Alesky

2026, February 17 - 11:57
Low-Poly Rigged PBR Character - Humanoid Robot 2

Technical details

Number of textures 20

Number of Materials 7

Polygon count of 14580

Number of meshesprefabs 7

Rigging: Yes

UV mapping: Yes

Types of materials and texture maps - PBR

Low-Poly Rigged PBR Character - Humanoid Robot 2

•Humanoid Rig (Tested with Animations see Video)

•14580 Vertex 7 Material - Perfect for you mobile Game!

4K Textures (can be reduced) :

•BaseColor

•MetallicSmoothness

•Normal

•Emissive

Vertex : 14580



Price $26.90

Crown Accent chair - Game Ready by Imersual Studio

2026, February 17 - 11:52
Game-ready royal chair prop with ornate crest details. URP-ready, 4K PBR textures, clean UVs and mesh—ideal for fantasy interiors, palaces, throne rooms, and cinematic scenes.

Number of textures: 3

Texture dimensions: 4096 (4K)

Polygon count (triangles): 9096

Number of meshes: 1

Number of prefabs: 1

Rigging: No

UV mapping: Yes

Materials / texture maps: PBR

Render Pipeline: URP (Unity)

A game-ready Royal Crest Chair designed for fantasy and historical-inspired environments. This single prop features ornate carved details, a heraldic emblem, and rich upholstery—perfect for throne rooms, palaces, noble halls, museums, and cinematic interior sets.


Built for production use in Unity: URP-ready, 4K PBR textures, clean UV mapping, and a tidy, game-ready mesh for fast drop-in use.

Note: This model is not customizable (no alternate materials/parts included).


Price $6.99

Crown Royal Chair - Game Ready by Imersual Studio

2026, February 17 - 11:52
A stylized royal chair prop with clean game-ready mesh and 4K PBR textures, URP-ready. Perfect for fantasy interiors, palaces, throne rooms, museums, and cinematic scenes.

Number of textures: 3


Texture dimensions: 4096 (4K)


Polygon count (triangles) : 10K


Number of meshes: 1


Number of prefabs: 1


Rigging: No


UV mapping: Yes


Materials / texture maps: PBR


Render Pipeline: URP(Unity)

Stylized Royal Chair is a single, game-ready furniture prop designed for fantasy and historical-inspired environments. It’s ideal for throne rooms, palaces, noble houses, museums, and cinematic interior scenes.

The model comes with a clean mesh, proper UVs, and 4K PBR textures, and it is URP-ready for quick drop-in use in Unity.

Best for: fantasy/RPG scenes, medieval interiors, royal sets, stylized environments, VR/AR walkthroughs, and showcase renders.


Price $5.99

Bone Reaper by Andryuha1981

2026, February 17 - 11:51
Low-poly model of the character Desert Hunter Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Number of Materials:3

Number of Material Instances:12

Number of Textures:59

Texture Resolutions: 2048x2048, 4096x4096

Extra bones:

Jaw

eye_l

eye_r

Eyelashes_l

Eyelashes_r


Number of Animations:27


Animation Types:

Attack(x3)

Death(x4)

GetHit(x4)

Idle(x6)

Walk(x4)

Run(x2)

Strafe l/r(x4)


(full items)

faces 59700

verts 60073

tris 116146



Price $70.00

Stylized Palm Trees and Foliage by ozanccelik

2026, February 17 - 11:13
Hand-painted stylized palm trees and foliage

Total:

2947 vertices

5083 triangles 

Textures:

Two Albedo texture atlas dimensions of 2048x2048 and 1024x1024.

Only Albedo textures, suitable for all render pipelines


Price $4.99

Gothic Knight by rivai

2026, February 17 - 11:13

DEFAULT SHADER

added bones: Here

Number of textures 44

Texture dimensions 4k

Maximum polygon count character: 55857

Number of meshes/prefabs 3

Rigging: Yes

Animation count no

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

Video preview

Key Features

  • 2 skins
  • Completely modular
  • Based on Humanoid Skeleton rig
  • Apple Blendshapes
  • Hair color change
  • Weapon included
  • Cloth simulation

The Character does not have LOD system

Additional information

  • Render: marmoset 4
  • Humanoid Skeleton with additional bones
  • The full list of Additional bones
  • Facial expressions are included (Morph Targets, Blendshapes(ARKIT)).
  • There are no blueprints
  • PBR Textures Metal/Roughness 4k
  • Model modular

Price $69.99

Modular Conveyor Belt System by George_Zen

2026, February 17 - 11:13
Modular Conveyor Belt System Factory & Logistics Simulation Framework

Key Features:

  •  Fully Modular System

Build conveyor networks using independent, connectable modules.

  •  Physics-Free Movement

No Rigidbody, no forces — precise, stable, and predictable parcel motion.

  •  Grid-Based Design

Perfect for factory builders and management simulators.

  •  Single-Box Control

One Box per conveyor ensures clean logic and no overlaps.

  •  Automatic Module Connections

Conveyors detect neighbors via trigger-based linking.

  •  Smart Routing Logic

Includes splitters, joiners, and type-based routing.

  •  Debug & Visualization Tools

Gizmos for inputs, outputs, centers, and flow direction.



Included Conveyor Types:

  • Straight Conveyor
  • Corner Conveyor
  • Splitter Conveyor
  • Smart Splitter (type-based routing)
  • Joiner Conveyor
  • Multi-Joiner Conveyor
  • Pauser Conveyor
  • Loader Conveyor
  • Unloader Conveyor

Modular Conveyor Belt System is a high-performance, grid-based conveyor framework for Unity, inspired by modern factory and logistics simulator.


It allows developers to build complex transport networks using plug-and-play conveyor modules, with deterministic movement, no physics, and full gameplay control.


Designed for scalability, clarity, and extensibility.


Price $9.99

Stylized Idle Motion (Free Version) by KingEdwardI

2026, February 17 - 11:09
This free sample includes 4 stylized idle animations from the Stylized Idle Motion pack.
  • 4 stylized idle animations
  • Humanoid rig compatible

⚠️ Important:The preview video shows animations from the full pack. This free version contains only 4 animations.



This free sample includes 4 stylized idle animations from the Stylized Idle Motion pack.


It is intended to let you test animation quality, looping, style, and integration before purchasing the full version.


Discord Server



🎮 What’s Included (FREE)

  • 4 stylized idle animations
  • Humanoid rig compatible
  • Clean motion and expressive poses

⭐ Looking for More?


The full Stylized Idle Motion pack includes 40 expressive idle, taunt, and personality animations, featuring:

  • Combat and power poses
  • Taunts and intimidation gestures
  • Celebrations and show-off animations
  • Casual, social, and anime-inspired idles

Perfect for players, NPCs, enemies, and bosses in stylized games.


👉 Get it here



📌 Notes

  • Character model not included
  • Animations only
  • Free sample version

Price $0.00

Non-Physical RP by MBC Publisher

2026, February 17 - 10:59
Non-Physical RP (NPRP) is designed to enable creativity, not constrain it, giving you the tools to define your own rendering logic at every stage of the frame.

Fully customizable rendering stack
Control the G-buffer and all render target parameters and results.


Fully integrated with Shader Graph, using it to truly control the rendering logic with direct-to-buffer output nodes, without any post-processing alteration.
Includes many custom Shader Graph nodes, with more to come.


Powerful line renderer with three different techniques: Inverse Hull, Expand, and Brush.
The Brush mode lets you use a custom brush texture and provides control over rotation, pressure, and size.
Lines support per-material colors (including textured colors) and different colors for outlines and inlines.


Per-light specular control
Enable or disable speculars, use point or textured speculars (configurable in shaders), and control the rotation and index of textured speculars on a per-light basis.


Custom screen material render pass
Designed for custom screen-space shaders (deferred rendering enabled by design).


Forward, deferred, or mixed rendering supported by design.


More features to come.

NPRP is a custom Scriptable Render Pipeline for Unity designed to unlock full creative control for artists and technical developers who want to explore non-photorealistic rendering (NPR) styles, without the limitations imposed by traditional physically based rendering (PBR) pipelines.


Price $15.00

HQ Flipbook VFX (256+ Effects) | Magic, Fire, RPG | URP/HDRP/BIRP by NAKO ASSETS

2026, February 17 - 10:47
Huge AAA library of 256 HQ Flipbook Effects. Incredible 64-frame smoothness for Magic, Fire, and Explosions. Optimized for RPG, MOBA, and Action games. Drag-n-drop ready for all render pipelines.
  • Massive x256 effects collection
  • All Render Pipelines Supported (BIRP / URP / HDRP)
  • Quick & Easy Start (already set up prefabs)
  • 4K HQ flipbook (sprite sheet) animation atlases
  • Versatile & Universal - suits for any game genre
  • Based on Particles System component
  • Performance Optimization for any platform

Elevate your game's combat with AAA-quality visual effects that look like pre-rendered cinematics.


This asset features a massive collection of High-Fidelity Flipbook (Texture Sheet) Animations.

Unlike standard chaotic particles, these effects utilize 64-frame texture sheets (8x8 grids) to achieve incredible fluidity and detail that is nearly impossible to replicate with standard procedural particles alone.


Designed for universality, striking a perfect balance between stylized and realistic, these effects fit perfectly into Action RPGs, Shooters, 2D Platformers, Card Games, and Mobile Projects.


🔥 WHY CHOOSE THIS PACK?

  • Massive Library: Over 256 ready-to-use prefabs covering all popular elements: Fire, Water, Earth, Magic, Explosions, and more.
  • Cinematic Smoothness: High-resolution sprite sheets (up to 64 frames) ensure animations look fluid and premium, avoiding the "jerky" look of low-frame alternatives.
  • Extreme Versatility: Includes both Static Effects (casts, hits, buffs) and Tileable Projectiles (seamless trails for fireballs, magic shots, arrows).
  • Optimized for Performance: Get complex visuals with low CPU/GPU usage. By using texture animation, you avoid spawning thousands of individual particles, saving performance for WebGL, Mobile, and VR.

✨ FULL LIFECYCLE PIPELINE

The effects are modular, allowing you to easily construct a full combat interaction:

  1. Cast: Start with a "Magic Spell Cast" effect on the character's hand.
  2. Projectile: Launch a dynamic, tileable trail (fireball/magic missile).
  3. Impact: Trigger a "Hit" or "Explosion" prefab upon collision.
  4. Result: Apply a loopable "Buff/Debuff" effect on the target.

📦 CONTENT BREAKDOWN

The pack is organized into logical categories using HQ Flipbook textures

(Source files are 4K, compressed to 2K for optimal balance):


💥 Explosions (x33): Complex detonations, shockwaves, bangs.

🔮 Magic & Spells (x55): Arcane swirls, cast effects, buffs, and cosmic bursts.

🔥 Fire & Flame (x34): Realistic burning loops, flamethrower trails, and impacts.

⚡ Lightning & Sparks (x32): High-voltage zaps, electric balls, and impact sparks.

💨 Smoke & Fog (x34): Volumetric puffs, steam, and dark fume trails.

❄️ Frost & Ice (x16): Freezing blasts, winter winds, and ice shards.

💧 Water & Liquid (x21): Splashes, ripples, and flowing liquid trails.

🌱 Earth & Ground (x23): Ground smashes, rock debris, and poison/acid effects.


🧰 Total: 256+ Unique Effects


🛠 TECHNICAL DETAILS

Texture Quality:

  • 4096x4096px Atlases for 8x8 grids (64 frames)
  • 3072x3072px Atlases for 6x6 grids (36 frames)
  • 2560x2560px Atlases for 5x5 grids (25 frames)
  • 512px single seamless textures for trails

Format: All image files are PNG with transparency.

Optimization: Recommended compression: 2K for Standalone, 1024px for Mobile.

Customization: Built on the standard Unity Particle System. Easily change Color, Size, Speed, Lifetime, and emission rates via the Inspector.

Shader: Uses standard Particles/Unlit for maximum compatibility and performance.


⚙️ COMPATIBILITY

Works out of the box with all Unity Render Pipelines.

No additional setup or converter tools required.

Just drag and drop!


✅ Built-in Render Pipeline (BIRP)

✅ Universal Render Pipeline (URP)

✅ High Definition Render Pipeline (HDRP)


📨 SUPPORT & FEEDBACK

My goal is to provide the best quality assets for your games.

Please contact me if you have any questions, suggestions, or need specific help:


Email: germetic14@gmail.com

Website Contact form


💯 Quick response time guaranteed! ♥


Price $27.99

Third Person Controller – Starter System by YazDeV

2026, February 17 - 10:06
Smooth FPS/Third-Person Player Starter with full movement, crouch, strafe, run ,walk and idle.13 Animator State ,For URP/HDRP projects

Replace the capsule player prefab with your own character, and assign all properties in the Inspector as set on the capsule. Drag your animations into the Animator Controller, placing each animation in its proper slot.

This Player Starter pack is a complete movement system for TPS games — but you can easily turn it into FPS by controlling cameras in the Inspector. Includes walk, run, crouch, strafe, and full mouse look with 13 Animator states for smooth transitions.(“PACKAGE DOES NOT INCLUDE CHARACTERS OR ANIMATIONS).


it’s a complete player control framework, the perfect base for any game aiming for professional, responsive movement from day one. Build your next FPS, TPS, or horror masterpiece starting here.


Highlights of the system:

  • Advanced movement logic with sprint, crouch, and strafe
  • Animator with 13 states for natural transitions
  • Full mouse look & aiming system
  • Ready-to-use player prefab (capsule that u can change) with scripts
  • Customizable cameras via Inspector (crouching, aiming, and more)
  • Works in URP & HDRP, fully modular
  • Optimized for smooth gameplay, prototyping, and production
  • Minimal setup required; designed for developers of any skill level

Requirements: - Input System: Both (Old + New)


Price $19.99

GameDev Starter Kits [Bundle 02] by AssetHunts!

2026, February 17 - 10:03
AssetHunts - GameDev Starter Kit Series Designed to jumpstart your game dev journey with a burst of creativity and a lot of fun!

✔Poly Count: 200 - 4K

✔Texture Dimensions: 1024x1024

✔Rigging: Yes

✔Animated Characters: Yes

✔UV Mapping: Yes

✔Render Pipeline: Built-in

✔Universal Render Pipeline: Included

✔High Definition Render Pipeline: Included

🟨Intro

GameDev Starter Kits [Bundle 01] contains 5 GameDev Starter Kits in 1 Single Bundle.


🟨Bundle Benefits✦

ℹ️Save more Instantly!

More value, cost less! Save big with bundle!


🟨Bundle Details✦

Included Asset Packs

🟨GameDeve Starter Kit - Form Factory

🟨GameDeve Starter Kit - Cooking

🟨GameDeve Starter Kit - Wobbly World

🟨GameDeve Starter Kit - Football Mini

🟨GameDev Starter Kit - Battle Clans


📜Download Instructions for Bundle Asset Packs!

After purchasing this bundle, simply follow the links to the original asset packs listed above to claim and add them to your account for free. Detailed instructions are included in the pack.


🟨 Need more help?

Contact AssetHunts support

📫 Email


🟨 Join the Community!

Be part of the AssetHunts GameDev Community

🕹️Discord


Our assets have brought joy to many & you'll love them too!

Happy Hunting!


Price $99.50

GameDev Starter Kit - Battle Clans by AssetHunts!

2026, February 17 - 10:03
AssetHunts - GameDev Starter Kit Series Designed to jumpstart your game dev journey with a burst of creativity and a lot of fun!

✔Poly Count: 200 - 4K

✔Texture Dimensions: 1024x1024

✔Rigging: Yes

✔Animated Characters: Yes

✔UV Mapping: Yes

✔Render Pipeline: Built-in

✔Universal Render Pipeline: Included

✔High Definition Render Pipeline: Included

🟨Intro

AssetHunts GameDev Starter Kit - Battle Clans contains 460+ high-quality, game-ready modular assets to build your next game dev project.


🟨Features✦

⦿ All Assets are Carefully Crafted

⦿ Modular Assets

⦿ Every Asset is Game-Ready And Optimized

⦿ Includes 290+ Models


🟨 Need more help?

Contact AssetHunts support

📫 Email


🟨 Join the Community!

Be part of the AssetHunts GameDev Community

🕹️Discord


Our assets have brought joy to many & you'll love them too!

Happy Hunting!✨


Price $34.50

Cutlery by BoaSound

2026, February 17 - 10:01
Authentic cutlery and tableware sound effects – taps, clinks, handling and ambience. Perfect for games, films, and media that demand high-quality realism.
  • Format: WAV
  • Bit Depth: 24-bit
  • Sample Rate: 96kHz
  • Number of Files: 149
  • Total Size: 818Mb
  • Metadata: UCS-compatible, embedded
  • Surfaces: Glass table, wooden table, table with cloth
  • Includes: Impacts, placements, grabs, drags, drops, rattles, and clinks with cutlery and tableware

A high-quality collection of detailed cutlery and tableware sounds, including handling, impacts, clinks, scrapes, and ambient variations. Perfect for games, films, and interactive media requiring authentic tabletop audio.


Price $15.00

BEE Tools - Hierarchy & Editor Enhancer by Framed Arc

2026, February 17 - 10:00
Editor Customizations and Useful Tools, All in One! Color-code project folders, organize hierarchies with custom icons & connection lines. Includes Quick Search, Performance Monitor and more!
  • Unity Versions: 2022 LTS, 2023, and Unity 6.
  • Compatibility: Windows & Mac (Apple Silicon supported).
  • Dependencies: None (No third-party DLLs).
  • Clean Uninstall: No lingering data; easy to remove if needed.

📚 Read the Online Manual | 💬 Support Email


BEE Tools transforms Unity into a faster, more visual, more intuitive environment for creators without writing extra code!


Stop Fighting the Editor. Start Creating.

BEE Editor Tools isn't just a utility; it's an upgrade for the entire Unity interface. We analyzed the most common daily frustrations, messy hierarchies, slow asset searching, and aligning UI elements; and built a cohesive suite of tools to solve them.


⚡ Why Choose BEE Tools?


VISUAL ORGANIZATION

Make your project readable at a glance.

  • Folder Colors: Right-click any project folder to assign colors or custom icons. Distinguish Scripts from Prefabs instantly.
  • Hierarchy Clarity: Add tree connection lines, "importance dots," and zebra striping to make complex scene trees easy to read.
  • Custom Icons: Auto-assign icons to GameObjects based on components, or manually tag them.


SEARCH LIKE A PRO

Stop digging through nested folders. Just hit Ctrl + Space to open our Quick Search. It’s a Spotlight-style launcher that finds Assets, GameObjects, Menu Items, and Settings instantly.


  • Fuzzy Matching: Type "plycon" to find "PlayerController".
  • Smart Categorization: Results are sorted by type for instant access.


GRAPHIC APPS LIKE UI GUIDES

Building UI in Unity is often frustrating. Canvas Smart Guides brings the magnetic snapping and alignment lines you love from design tools (like Figma or Adobe XD) directly into the Scene View.

  • Visual Snapping: See exact spacing and alignment lines as you drag.
  • Pixel Perfect: Align UI elements to the center, edges, or neighbors automatically.


KEEP YOUR HIERARCHY CLEAN

A messy scene is a buggy scene. The Hierarchy Helper is your dedicated scene janitor.

  • One-Click Cleanup: Find missing scripts, delete empty GameObjects, and remove duplicate components instantly.
  • Batch Operations: Rename, group, and sort hundreds of objects in seconds.

PERFORMANCE MONITOR

Don't fly blind. Our unobtrusive Performance Toolbar gives you real-time health checks! It offers easy access to generic metrics, still; Unity Profiler should be checked for detailed metrics.

  • Track FPS, Memory, Draw Calls, and Triangle counts live.
  • Color-coded indicators warn you when you exceed budgets.

 Feature Breakdown


Hierarchy & Project Visuals


✔️ Tree Connection Lines: See parent-child relationships clearly.

✔️ Folder Colors: Customize your Project view for faster navigation.

✔️ Importance Dots: Mark critical objects with macOS-style status dots.

✔️ Custom Icons: Over 30+ built-in icons for folders and objects.


Workflow Accelerators


✔️ Inspector Tabs: Keep frequently used objects open in tabs (like a browser).

✔️ Material Changer: Swap materials via right-click in the Scene View.

✔️ Component Navigator: Jump to specific components on heavy GameObjects.

✔️ Selection History: Never lose track of what you were working on.


❓ Frequently Asked Questions


Q: Does this affect my build size?

No! BEE Tools is an Editor-Only extension. All code is stripped from your final game build, so there is zero runtime performance cost.


Q: Can I share settings with my team?

Yes! Color configurations and icon settings are stored in ScriptableObjects, making them easy to commit to Git/PlasticSCM so your whole team shares the same organized view.


Q: Does it work with the new Input System?

Yes, BEE Tools is fully compatible with both the Old and New Input Systems.


Q: Where can I learn more?

Check out our full Online Manual for detailed gifs and guides.


Price $19.99

Full Basic Grenade System + Explosion & Sound effects by Aegis

2026, February 17 - 10:00
FREE full grenade system for FPS or Third-person shooting game. Includes All mechanics for throwing, pickup, damage, and explosion physics. Also comes with SFX and Explosion effect. Full LOD meshes!

Audio Effects:

6 Audio Effects in MP3 and Wav formats; 

  •  3 Explosion sounds
  • Pickup sound
  • Throw sound
  • Impact sound

Materials:

  • 8 Materials
  • 2 Physics materials

Meshes:

All mesh sets come with two LOD meshes for optimisation.

All Meshes are UV mapped and textured.

Meshes are not rigged, however the Parts mesh set can be used for custom animations.


Metal Testing Barrel

  • LOD0 - 7130 tris
  • LOD1 - 182 tris

Hi Ex Grenade - Thrown:

  • LOD0 - 1912 tris
  • LOD1 - 558 tris

Hi Ex Grenade - Pickup:

  • LOD0 - 2786 tris
  • LOD1 - 664 tris

Hi Ex Grenade - Parts:

  • Body - 1912 tris
  • Handle - 274 tris
  • Pin - 600 tris

Prefabs - 5 total

- Hi Explosive Grenade Pickup

- Hi Explosive Grenade Thrown

- Explosion effect

- Barrel

- Audio effect object for explosion


Scenes

One testing scene with environment


Scripts

  • DamageHandler.cs
  • GrenadePickup.cs
  • GrenadeSystem.cs
  • HiExGrenade.cs
  • PlayerController.cs

Textures

7 textures, varying sizes, 3k max size.

2 UI Sprites for Grenade count display, 489/556


This package is a game-ready grenade system featuring a fully functioning Hi-Explosive grenade ready for you to import and use.


Scripts to handle Damage, Grenade inventory, Input, Physics, trigger sound and explosion effects and more!


If you're new to game dev and need a quick solution to introduce grenades then grab this to hit thr ground running. Features a Testing level with First-Person character controller so you can jump in and get throwing!


Also comes with barrels for testing the physics of the explosion.


All prefabs come with LOD meshes to fully optimise the asset, and grenade meshes are fully UV wrapped and textured.


Price $0.00

Procedural Text Animator - LITE by SpankyBoy

2026, February 17 - 09:59
Professional tag-based text animation for Unity. Free version with 4 effects. Make your UI text wave, shake, pulse & fade!

⚡ Animate TextMeshPro with Zero Code


Procedural Text Animator - LITE is the free introduction to a powerful, data-driven text animation engine. Stop using static, boring text! With this asset, you can apply professional animations to individual words or characters simply by typing tags directly into your text field.Based on the high-performance architecture of the full Procedural Text Animator asset.



🎯 Key Features

✅ Tag-Based Animation System

Simply wrap text in tags to apply effects:

Hello <wave>wavy</wave> <shake>shaky</shake> world!

No component bloat, no complex setup - just type and animate!

✅ Full Production-Ready Engine

  • Per-character mesh manipulation
  • Optimized update loops (Update, LateUpdate, or Manual)
  • Reusable ScriptableObject-based effects
  • Central Effect Database for project-wide management
  • Extensible architecture for custom effects

✅ 4 Professional Effects Included

Behavior Effects (Looping):

  1. Wave Effect - Smooth sine wave motion with configurable height, speed, and frequency
  2. Shake Effect - Organic Perlin-noise shake for emphasis and alerts
  3. Pulse Effect - Gentle alpha pulsing for breathing UI elements

Appearance Effects (One-Shot):

  1. Fade In Effect - Professional character fade for typewriter reveals

✅ Typewriter Component

Reveal text letter-by-letter with smooth timing:

  • Configurable characters-per-second
  • <wait=X> tag support for dramatic pauses
  • OnComplete event for sequencing
  • Perfect for dialogue systems

✅ Commercial License

100% free for personal and commercial projects. No attribution required!

🎨 Perfect For...

  • UI/UX Designers - Add professional polish to menus, tooltips, tutorials
  • Indie Developers - Get production-ready effects without the full price
  • Prototypers - Quickly test animated text ideas
  • Students - Learn modern Unity text animation architecture
  • Game Jammers - Deploy fast, look professional

🚀 What You Get

✅ Included in LITE:

  • Complete animation engine (PUAP_TMP)
  • Tag parsing system
  • Effect Database management
  • 3 behavior effects + 1 appearance effect
  • UITextTypewriter component (with <wait> tag)
  • Full C# source code
  • Demo scene
  • Comprehensive documentation
  • Quick start guide

➕ Upgrade to FULL for:

  • 14 additional effects (18 total!)Breathe, Bounce, Wobble, Swing, Shear
    Jitter, Glitch (RGB split), Rainbow
    Gradient (static & animated)
    Drop In, Scale Pop, Rotate Flip
  • Advanced typewriter (<speed> tag)
  • UI Panel Shake component
  • Professional PDF documentation
  • Priority email support
  • Download Full Version

💡 Why Tag-Based?

OLD WAY (Component Hell):

GameObject > Add Component > Wave
GameObject > Add Component > Shake
GameObject > Add Component > Typewriter
...20+ components later...

NEW WAY (Clean & Powerful):

<wave>This</wave> <shake>is</shake> <pulse>amazing!</pulse>

One component on your text. Infinite combinations. Zero bloat.

🎓 Easy to Learn, Powerful to Master

Beginner Friendly

Get your first animation working in under 2 minutes. Our quick start guide walks you through setup with screenshots.

Advanced Extensibility

Create custom effects by inheriting from BehaviorEffect or AppearanceEffect. Full source code included!

csharp

[CreateAssetMenu(menuName = "My Effects/Bounce")]
public class CustomBounce : BehaviorEffect
{
public override void ApplyEffect(ref CharacterData character, PUAP_Core animator)
{
// Your custom animation code here
}
}

🔧 Technical Details

Requirements:

  • Unity 2020.3 or higher
  • TextMeshPro (included with Unity)

Supported Platforms:

  • All Unity platforms (PC, Mac, Linux, Mobile, WebGL, Consoles)

Render Pipelines:

  • Built-in ✅
  • URP (Universal Render Pipeline) ✅
  • HDRP (High Definition Render Pipeline) ✅

Performance:

  • Optimized mesh manipulation
  • Cached calculations where possible
  • Minimal GC allocations
  • Scales well with hundreds of characters

🎬 Usage Examples

csharp

// Simple wave
"Hello <wave>world!</wave>"

// Emphasis with shake
"⚠️ <shake>CRITICAL ERROR!</shake> ⚠️"

// Pulsing UI indicator
"Press <pulse>SPACE</pulse> to continue"

// Typewriter dialogue
"My name is...<wait=1> <shake>ERROR</shake>"

// Combining effects
"<wave><pulse>Maximum Impact!</pulse></wave>"

🎁 Try Before You Buy

The LITE version is not a demo - it's a fully functional system you can ship with! If you like it, consider upgrading to unlock 14 additional effects and advanced features.


📞 Support & Contact


Price $0.00

Game UI System Icons Pack for Mobile Casual RPG Strategy and Simulation Games by Neprosto Assets

2026, February 17 - 09:51
Complete game UI and system icon pack with buttons, rewards, upgrades and gameplay mechanics for mobile and PC projects.
  • Total Icons: 104
  • File Type: PREFABS + PNG
  • Resolution: Avg. 512×512px

Game UI System Icons Pack is a versatile collection of interface and gameplay symbols designed for mobile casual games, RPGs, strategy titles and simulators. The set includes core UI elements such as play, pause, settings, notifications, profiles and achievements, alongside economy and progression assets like coins, gems, chests, rewards, boosters and multipliers.

Perfect for implementing upgrade systems, skill trees, crafting menus, inventory management, daily rewards, quest tracking, PvP indicators, cloud saves and analytics dashboards. Includes icons for energy systems, timers, leaderboards, monetization flows, ads, battle modes and progression tracking.

Designed for clarity and consistency across HUD overlays, menus, popups, shop interfaces and tutorial systems. Ideal for idle games, hyper casual titles, multiplayer projects and live service mechanics.

Categories

  • Core UI
  • Economy & Rewards
  • Progression Systems
  • Gameplay Mechanics
  • Social & Multiplayer
  • Settings & Controls
  • Development & Backend

Price $15.99

Pulse Text Messaging System by The Cool

2026, February 17 - 09:48
AAA In-game text messaging system for Unity with direct and group chats, media messages, editor tools, and gameplay triggers.
  • Direct and group chat conversations
  • Text, image, and audio message support
  • SMS-style chat bubble UI
  • Typing indicators and read states
  • In-game notification banners for new messages
  • Trigger events on message send or read
  • Gate gameplay and progression behind conversations
  • Editor-based contacts and conversations databases
  • Demo scene included for setup reference
  • Built with Unity UGUI

PuLSe is a complete in-game text messaging system for Unity, designed for narrative-driven games, RPGs, visual novels, and any project that needs believable phone-style conversations.


Create direct and group chats with text, image, and audio messages, complete with typing indicators, read states, and SMS-style chat bubbles. Conversations are authored entirely in the Unity Editor using dedicated database windows—no hardcoding required.


PuLSe also includes a message flow system with notification banners, message triggers, and read gates, allowing conversations to trigger gameplay events, unlock progression, or chain additional conversations based on player interaction.


The system is fully runtime-ready, customizable, and designed to integrate cleanly into existing projects.


Includes:

  • Runtime messaging system
  • Editor-based conversation and contact authoring
  • In-game notification banners
  • Message triggers and progression gates
  • Demo scene for quick setup

Price $40.00

Pages