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Updated: 9 min 36 sec ago

FilmGrade FX: Cinematic Screen Effect Pack - URP by Despair

2025, June 14 - 15:23
Elevate your visuals with FilmGrade: a collection of powerful post-processing shaders that add filmic color grading, glitch, distortion, and vintage effects in real-time.

🎬 Cinematic Filter Effect Shader


20+ cinematic FX: Chromatic blur, heatwaves (classic & pro), dreamy effects, VHS bleed, flashbacks, wavy memories, glitch distortions, neo-noir film, anamorphic flares, time warp, holographic grids, memory corruption, black & white, retro arcade, oil painting, vintage photo & more.

Transform your Unity projects with FilmGrade. This versatile shader collection offers film-inspired color grading, VHS glitches, chromatic aberration, and dynamic distortion. Perfect for creating immersive, stylized visuals that bring your scenes to life instantly and effortlessly.


This shader asset is only supported on Windows and android. It does not work on WebGL or macOS. If you want to use it on WebGL or macOS please choose the built in version! 


Supported Render Pipelines:

❌ Standard/Built-In

✅Universal

❌High-Definition


For a list of features, see Technical Details


Price $15.00

FilmGrade FX: Cinematic Screen Effect Pack - 6.0 COMPATIBILITY by Despair

2025, June 14 - 15:23
Elevate your visuals with FilmGrade: a collection of powerful post-processing shaders that add filmic color grading, glitch, distortion, and vintage effects in real-time.

🎬 Cinematic Filter Effect Shader


20+ cinematic FX: Chromatic blur, heatwaves (classic & pro), dreamy effects, VHS bleed, flashbacks, wavy memories, glitch distortions, neo-noir film, anamorphic flares, time warp, holographic grids, memory corruption, black & white, retro arcade, oil painting, vintage photo & more.

GL!TCH FX is a complete screen distortion pack featuring RGB split, noise, flicker, and retro VHS effects. Perfect for camera effects, or gameplay distortion in any Unity project.


---UNITY 6 COMPATIBILITY---


If you purchase this package, you can download this version for free, which is compatible with Unity versions below 6.0: below 6.0


Supported Render Pipelines:

❌Standard/Built-In: BUILT-IN

✅Universal

❌High-Definition


For a list of features, see Technical Details


Price $15.00

Yarn Graph - Visual Scripting for Yarn Spinner 3 Dialogue System by Arawn

2025, June 14 - 12:24
Drag-and-drop Yarn Spinner graph for Unity—build branching dialogue fast, preview logic, export clean .yarn, no coding. Instant team onboarding for narrative projects.
  • Requires Unity 6 LTS

This Unity asset does not bundle any third-party binaries.


On first use—and only with your explicit consent—it can download and install the open-source packages listed below via the Unity Package Manager:



xNode — © 2014 – 2023 Siccity — MIT License


Repository (v1.8.0): https://github.com/Siccity/xNode


Full license text: https://github.com/Siccity/xNode/blob/master/LICENSE



Yarn Spinner — © 2015 – 2025 Yarn Spinner Tool contributors — MIT License


Repository (v3.0.0): https://github.com/YarnSpinnerTool/YarnSpinner-Unity


Full license text: https://github.com/YarnSpinnerTool/YarnSpinner-Unity/blob/main/LICENSE.md


Yarn Graph — Visual Scripting for Yarn Spinner 3 🎨🧶

Turn walls of plain-text scripts into a drag-and-drop canvas your whole team can read at a glance.


Why you’ll want this 😍

  • Instant onboarding for writers & quest designers – If they can draw a flow-chart, they can ship a fully-branching Yarn dialogue. No C# or Yarn markup needed.
  • 👀 True “what-you-see-is-what-you-get” – Conditions, variables, jumps and VO line-IDs sit right on the node, so bugs pop out before you ever press Play.
  • 🏗️ Scales from VN-style chats to RPG epics – Mix “one-node-per-line” clarity with “nested element” compaction to keep giant conversations tidy and performant.
  • 🌉 Bridges every gap – Exports clean .yarn files for Yarn Spinner 2.5+, and imports legacy Yarn so you can revive old scripts with zero hassle.

Built-in power tools 🛠️

  • 🔄 Decisions & Conditions – Unlimited options, per-option AND/OR logic, visited()/visited_count(), NOT gates, and more.
  • 🪄 Variable wizardry – Declare, set, or pipe visited() results into variables with a single node.
  • 🎛️ Command & Control – Native nodes for <<wait>>, <<run>>, <<jump>>, with auto-wiring so broken links can’t compile.
  • 🎙️ Inline Voice-over IDs – Drop an AudioClip on a line; the exporter tags it with #line:ClipName so localisation just works.
  • 🛡️ Error-proof exporting – One-click “Export Yarn” writes human-readable .yarn, de-dupes variables, and picks the true start node for you.
  • 🌩️ Import feature still in Beta

Workflow in three steps 🚶‍♂️🚶‍♀️

  1. Right-click → Create → Yarn Graph – open the canvas and start dropping nodes.
  2. Link, nest, test – Play-test directly in Unity; every branch is evaluable in-editor.
  3. Hit Export Yarn 🚀 – your game-ready script appears beside the graph. Done.

What’s inside 📦

  • 20 + ready-made node types (Dialogue, Decision, If/Else, Wait, Command, Variable, Jump, Stop… and more).
  • Full source code (clean C#, no DLLs).
  • PDF quick-start & example scenes.
  • Comprehensive API to register custom nodes or inline tags for your own systems.

Requirements & Compatibility ✅

  • Unity 2021.3 LTS or newer (any pipeline, Mono or IL2CPP).
  • Yarn Spinner 2.5 +

Licensing & Support 🤝

  • One seat-per-dev, unlimited game installs.
  • Detailed docs, public issue tracker, and a friendly Discord channel with the dev.

Stop drowning in script files—paint your narrative instead.


Price $39.00

City Zombie4 by Andryuha1981

2025, June 14 - 09:55
Low-poly model of the character City Zombie4 Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Textures pack map 4096x4096

three skins

7 materials

21 textures

Extra joints:

Jaw



The model contains 23 animations

attack (x5)

walking (x2)

running

Strafe LR (x2)

idle (x4)

death (x3)

rage (x1)

gethit(x4)



faces 18073

verts 17305

tris 33885


Price $15.00

Sci-Fi Weapons - Neon SciFi Rifles with 5 Skins per Weapon by 49Wares

2025, June 14 - 08:31
Sci-Fi Weapons - 2 animated high quality neon style SciFi assault rifles with 5 skins per weapon and a fully customizable attachement system.

Number of textures: 5 per Model + 1 for each skin

Types of textures: Albedo + Transparency, Normalmap, Metallic + Smoothness, Occlusion, Emission

Texture dimensions: 4096x4096

Number of prefabs: 15

PBR: Yes

LOD: Yes (4 LOD's per model)

Animated: Yes



Vertices and Triangles:

The value format is: Value_for_LOD0 - Value_for_LOD3


Weapons:

Rifle1 vertices: 25338 - 3446

Rifle1 triangles: 48566 - 6072

Rifle2 vertices: 19939 - 4459

Rifle2 triangles: 38846 - 8545


Attachements:

Average Vertices: 2500 - 380

Average Triangles: 5000 - 600

Minimum Vertices: 1569 - 206

Maximum Vertices: 7806 - 1127

Minimum Triangles: 3018 - 379

Maximum Triangles: 14110 - 1761

This pack contains 2 futuristic high quality Sci-Fi rifles that can be perfectly used for most SciFi games.

Each model has 4 LOD's and is therefore highly optimized.

The models have highly detailed 4K neon style PBR textures with many glowing parts.

All models are fully animated.

The glow color is fully customizable.


This pack contains a complete attachement system.

Each weapon is highly customizable and has:

  • 3 Triggers
  • 3 Scopes + base scope
  • 5 Attachements (laser-blade, flashlight, flamethrower, stungun, laserpointer)
  • 2 Barrelends (silencer, booster)

Each weapon comes with 5 easy to swap skins / texture variations:

  • basic
  • red camouflage
  • graffitti
  • smoke
  • van gogh

This asset series may have additional skins and attachements added periodically.

In this case, the price will be increased.

Customers who already own this bundle will receive all other added models and updates for free.


For questions contact us on Discord: https://discord.gg/qzz2DrU9nV

All of our Sci-Fi Weapons from this series: https://assetstore.unity.com/lists/list-9072277876740


Price $15.00

Kayak Controller by RageRun Games

2025, June 14 - 05:57
Physics-based Kayak Controller with stroke-driven movement, buoyancy, leaning, and water drag. Ideal for nature exploration, sports, or arcade-style kayaking games.
  • 3 Kayak and Paddle Models with different colors (using same texture)
  • Atlas Texture (128 x 128) 
  • Fully Functional Kayak Controller
  • Demo Included
  • Documentation Included

Kayak Controller – Paddle with Physics & Precision

Navigate rivers, lakes, or open waters with full control using this Kayak Controller — a physics-based paddling system for Unity built with realism, responsiveness, and modularity in mind. Whether you're creating a serene exploration game or an intense time-based river race, this controller provides the mechanics you need to bring kayaking to life.

It simulates kayak movement using real paddle strokes, visual leaning, and water interaction — powered by Rigidbody physics, customizable buoyancy points, and stroke-driven force application. Ideal for both first-person and third-person kayaking games.


🛶 Key Features:

  • Physics-based paddle stroke movement (forward, draw, sweep)
  • Adjustable buoyancy system with configurable points
  • Directional drag and slope-based speed dynamics
  • Visual lean system tied to input and momentum
  • Modular paddle setup with splash and strike effects
  • Water surface interaction support (calm or animated waves)
  • Full support for gamepad, keyboard, and mobile input
  • Works with any kayak or paddle model
  • Clean, commented source code with editor-friendly settings
  • Quick integration — drag, assign water, and paddle away

NOTE

This package uses Cinemachine and the Animation Rigging package, so it's recommended to import it into a new, empty Unity project. You may receive a prompt asking to override project settings.

The asset is developed using Unity 2022, so please ensure you're importing it into Unity 6 only. Support for earlier Unity versions will be added in upcoming updates.

This package also uses the free Crest Water System (for the Built-in Render Pipeline). The publisher offers separate versions for URP and HDRP as well.

  • The URP version uses a free water plugin available on the Asset Store.
  • The HDRP version uses Unity’s built-in water system.

Please make sure to import only the relevant packages according to your project's render pipeline.


📩 Contact:

Email: ragerungames@gmail.com


Discord: https://discord.com/channels/1207445320192237628/1207446239126356068/1212813520454950922



🧰 Check out my other assets:

https://assetstore.unity.com/publishers/68658


Price $15.00

Toon Golden Valley by SICS Games

2025, June 14 - 05:39
SICS Games presents an enchanting hollow : Toon Golden Valley

• 15 Main Atlas Textures (4096x4096), shared by most models (plus alternate texture)

• 8 Background Textures (2048x2048), used by Background Mountains

• 7 Terrain Textures (2048x2048)

• 11 Miscellaneous Textures (Ramps, Masks, Noise Textures)


• Most models have a low polygon count, ranging from <50 tris (small rocks & grass models) to ~6400 tris (Largest Tree)

• Most of the models have LOD's implemented

• Custom Toon Shaders (Simple, Vegetation, Terrain, etc.)

Suggestions? Questions? Get in touch with us:

Discord


Featuring


373 Prefabs, ranging from cliffs and stones to vegetation, trees and particle systems.

3 Demo Scenes, two showcasing the environment with sunny and overcast atmospheres presented in the promo assets (post-processing profiles included), and one grid-based scene with all the assets laid out for easy viewing.

Custom Vegetation Shader with features like wind sway and leaf jitter, and centralized control via a WindManager script.

Custom Stone Shader with features like edge wear and top-surface terrain blending.


Asset list


Vegetation Assets


(x131) Plants, Flowers, Ivy & Trees

Vegetation Assets include:

(x58) Trees consisting of Beech and Birch types, including Saplings, Trunks, Dry Logs and Branches

(x44) Plants that include Grass, Flowers, Bushes, Leaves and Ivy

(x11) Mushrooms

(x18) Billboards


Buildings


(x38) Modular Building Pieces that include Beams, Walls, Roofs, etc.

(x20) Interior Props

(x11) Presets that include Houses, Mill and Interiors


Rocks


(x43) Rock Assets:, ranging from small Stones, to different sized Rocks and Cliffs, all having the option of a material that blends with the terrain.


Props


(x118) Miscellaneous Props: Food items, Utensils, Crates, etc.


Other Assets


(x2) Hand-Painted Skyboxes (Day/Night variants)

(x4) Background Assets: Mountains and Hills

(x8) Particle Systems: Rain, Wind Trails, Fog, Falling Leaves, Sun Shafts, etc.


This package works seamlessly with other environments from the collection:

Toon Series

Support and Community:

Discord Forum Twitter Mail


Price $56.00

Dirty Sand Terrain PBR 1 by 32cm

2025, June 13 - 21:54
8 different seamless sand PBR textures

Textures 73

8 different seamless PBR textures.

4096x4096px size with Albedo (also with smoothness in alpha), Normal, Displacement, Roughness, Metalness, AO. PNG and TGA seamless textures. HDRP mask included. Compress them at you liking.

Textures consist in a mix of sand, stones, dirt and shells

All ready for tessellation shaders.

Suitable for wastelands,deserts, beaches, rivers, lakes, etc...


Price $4.99

Ground terrain beach sand PBR 2 by 32cm

2025, June 13 - 21:54
8 different seamless PBR sand textures

Textures 80

8 different seamless PBR textures.

4096x4096px size with Albedo (also with smoothness in alpha), Normal, Displacement, Roughness, Metalness, AO. PNG and TGA seamless textures. HDRP mask included. Compress them at you liking.

Textures consist in a mix of sand, stones, dirt and shells

All ready for tessellation shaders.

Suitable for beaches, rivers, lakes, etc...


Price $4.99

Rooftop AC hvac unit 2 by 32cm

2025, June 13 - 21:54
Rooftop AC hvac machine

Polys 160000

Textures 22

Prefabs 4

Meshes 6

Roof AC hvac. Real scale but scale as you needs. 2 materials. Comes as full mess or with separated fans in case they need to be animated. 2 sets of colors.

Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask. Compress them to your liking.

Total tris 160000. 80000 verts.

Suitable for rooftops, exteriors, cities, etc..


Price $6.99

Old and Rusty Solar panel pack by 32cm

2025, June 13 - 21:37
Rusty and old solar panels set

Polys 4000

Textures 6

Prefabs 9

Meshes 3

Rusty and old solar panels set. Real scale but scale as you needs. 1 material. 3 meshes. 3 different panels for a total of 9 objects.

Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness. AO and also unity HDRP mask. Compress them to your liking.

Total tris 4000. 2000 verts.

Also separated mesh if it need to be animated.

Suitable for rooftops, exteriors, cities, apocaliptyc scenes, etc..


Price $4.99

Solar panels pack by 32cm

2025, June 13 - 21:37
Solar panels set

Polys 4000

Textures 6

Prefabs 9

Meshes 3

Solar panels set. Real scale but scale as you needs. 1 material. 3 meshes. 3 different panels for a total of 9 objects.

Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask. Compress them to your liking.

Total tris 4000. 2000 verts.

Also separated mesh if it need to be animated.

Suitable for rooftops, exteriors, cities, etc..


Price $4.99

Forest Ground Textures PBR 10 by 32cm

2025, June 13 - 21:36
8 different forest terrain textures

Textures 72

8 different forest ground seamless PBR textures.

4096x4096px size with Albedo (also with smoothness in alpha), Normal, Displacement, Roughness, Metalness, AO. PNG seamless textures. HDRP mask included. Compress them at you liking.

Textures consist in a mix of grass textures, soil, moss, dead leaves and plants. Good to detail your terrains.

All ready for tessellation shaders.

Suitable for forest, fields, tundra, farmlands, gardens, steppes, summer, highland etc...


Price $4.99

Extreme Fighter Anim Set Vol 5 by MotionDezire

2025, June 13 - 21:28

Number of Animations: 199

Animation Types : Root Motion

🔥 Hand-to-Hand Combat Mastery

Unleash devastating martial arts techniques with an extensive variety of hand-to-hand combat animations. From powerful punches and kicks to reactive defensive maneuvers and fluid counters, every movement is designed for smooth transitions and a highly realistic brawler experience.


⚔️ One-Handed Weapon Combat

Slice through enemies with precision using fast and fluid sword strikes. These animations are perfect for agile warriors and skilled swordsmen, offering dramatic finishes and seamless motion that bring your character to life.


🔨 Two-Handed Weapon Attacks

Crush enemies with the raw force of two-handed hammer strikes. These heavy, ground-shaking animations are ideal for powerful, tank-style characters who dominate the battlefield with every swing.


🦸 Superhero Combat Animations

Bring superhuman power into your game with acrobatic, high-energy combat animations. Aerial strikes, stylish flips, and dynamic superhero poses add flair and intensity, ideal for super-powered characters and epic showdowns.


Note - Screen Shot Background and Video Background is not Included in Project , it’s only representing Animations


Price $39.99

Low Poly Wheel Pack by Eastern imperial eagle

2025, June 13 - 21:24
A versatile pack of 20 low poly wheels for cars — perfect for mobile and stylized games.

Meshes&Materials:


20 disk meshes.


1 tire mesh.


4 textures.

5 materials.


Poly count:


Tire: 560 trises.


BrakeDisc&Calliper: 1308 trises.


Rims: 715~2280

This pack contains 20 unique low poly wheel models, ideal for use in stylized, mobile, or low-performance games. Whether you're working on a racing game, car customization system, or vehicle-based sandbox project, this wheel pack gives you a variety of designs to match different vehicle types.

All models are optimized for performance and ready to use out of the box. Clean topology, consistent scale, and easy-to-use prefabs make integration simple and fast.

Use these wheels as-is or customize them to suit your project’s unique style.


Price $20.00

NeoUrban Building Kit by Carthage Studio

2025, June 13 - 21:23
A complete stylized skyscraper kit with 10+ modular buildings and a skybridge tower set. Perfect for sci-fi and cyberpunk city environments in Unity.

Number of Materials : 53 Materials

Vertices Count : In description

Number of meshes/prefabs : 14

Rigging: Yes/No

UV mapping: Yes

Types of materials and texture maps : PBR

Premium collection of stylized, futuristic buildings. The NeoUrban Kit includes all assets from Vol.1, Vol.2, and the iconic Twin Towers with skybridge , offering over 20 modular skyscrapers inspired by dystopian, cyberpunk, and anime-influenced design.

Each model is crafted with clean topology, PBR materials, and glowing emissive textures to bring your city scenes to life. Whether you're creating cinematic skylines, VR metaverses, or real-time game environments, this bundle delivers maximum visual impact with optimized performance.


✅ What’s Inside:

  • 14 buildings across 3 full asset packs
  • 2 unique bridge-connected towers (Twin Towers)
  • Mid-to-low poly, modular structures for custom layouts
  • Emissive night-time windows and cyberpunk styling
  • PBR Textures: Albedo, Normal, Roughness, Emissive
  • Unity URP & HDRP ready
  • Ideal for PC, VR, AR, and mobile

🔗 All buildings are fully compatible and designed to be used together for immersive, layered cityscapes.


Pack Includes :

  • 5 modular building models (low to mid-poly) :
    • Building 2 : 88168 Vertices
    • Building 4 : 20072 Vertices
    • Building 5 : 6345 Vertices
    • Building 6 : 16777 Vertices
    • Building 7 : 28125 Vertices
  • 7 modular building models (low to mid-poly) :
    • Building 1 : 101217 Vertices
    • Building 2 : 185078 Vertices
    • Building 3 : 119862 Vertices
    • Building 4 : 47714 Vertices
    • Building 5 : 136630 Vertices
    • Building 6 : 182139 Vertices
    • Building 7 : 188540 Vertices
  • 2 modular Towers :
    • Tower 1 : 230173 Vertices
    • Tower 2 : 248037 Vertices

Price $29.90

PIDI - Strategy Props: Vegetation and Forests by Irreverent Software - PIDI

2025, June 13 - 20:16
Strategy Props - Vegetation & Forests is a collection of low poly, high quality props carefully tailored to strategy games, city builders and similar games.
  • 68 unique models including pine trees, spruces, maples, ash trees, dead logs, cactuses, palm trees and more
  • 3 different variations for many of the trees (Autumn, default and Winter)
  • Hand painted in Substance Painter
  • 40-120 triangle counts for each model (individual plants) and 400-800 triangles for grouped elements.
  • 132 prefabs in total
  • 3 diffuse maps at 2048x2048 resolution
  • 1 normal map at 2048x2048 resolution
  • 1 metallic - smoothness map at 2048 x 2048

This collection of vegetation and forest models is perfect for prototyping all sorts of games, whether you are working on an RTS, city-building, isometric or mobile friendly project. 


With very low polygon counts yet packing a lot of detail and quality, this pack offers a consistent, hand-painted semi-realistic style that can easily fit your workflow.


Many of the trees included have variations for different seasons so that you can build better biomes, and are offered as individual items (so that they can be placed easily in Unity's terrain system) and as small grouped meshes. 


We are always trying to work on new projects like these, so if you have an idea or suggestion for which packages you would like to see next, please let us know!



Price $40.00

Useful Plugins v1 by Dmitrii Kutsenko

2025, June 13 - 18:59
This set of plugins allows you to quickly generate collisions for complex 3D models, work with a large number of light sources, automatically find and convert all shaders in the project and much more.

This set of plugins allows you to automatically generate colliders for complex objects.

Work just as quickly and efficiently with a large number of light sources in a scene.

Automatically find and convert a large number of shaders in a project.

For example, Mobile to Standard.

More convenient Conversion from URP/Built-in render pipeline to HDRP and vice versa.

Also find problematic objects with a large number of polygons in the scene for optimization.

News, support, updates

Discord

Telegramm (Very New)


This package includes:


1 Automatic collider generation (KCG_ColliderUtilities)

This Plugin generates collisions based on the vertex cloud of your mesh for Type 1 Type 2 it generates collisions based on long polygons Be careful with the number of collisions that the plugin generates, as it does not always perfectly clear unnecessary collisions, so check this yourself additionally


2 Render Pipeline Converter (KCG_RenderPipelineConverter)

3 Automatic texture assignment (KCG_AutoTextureAssigner)

These plugins allow you to convert even those projects that are not quite compatible with other render pipelines, the first plugin allows you to convert all materials to the desired render pipeline, and the second allows you to automatically assign all missing textures from materials (provided that they have the same names and a good file structure) in some cases these plugins save up to 95% of your time when switching to other render pipelines


4 Bulk Material Converter (KCG_MaterialConverter)

This plugin shows how many materials are in the selected folder and what shaders they have, by checking the box next to one or more you can convert them to any others, this plugin is also very convenient when switching to other render pipelines or simply for analyzing materials in your project


5 Bulk rename files (KCG_FileRenamer)

This plugin is useful for bringing order to the project

As it allows you to quickly rename a large number of files


6 Finder of high poly objects in the scene (KCG_HighPolyObjectFinder)

This plugin allows you to set a threshold to find high-poly objects in a scene.

The plugin is useful for optimizing large scenes and allows you to find problematic geometry with a large number of polygons.


7 Efficiently work with all light sources in a scene (KCG_LightSourceAnalyzer)

This Plugin shows and groups all light sources with the same intensity in order to quickly adjust the intensity for the entire scene (for example, if you decide to make a night scene and need to quickly reconfigure all the light sources, or if you switched to another rendering pipeline and need to increase or decrease the intensity of all light sources)




Price $29.99

Game VFX - Magic Circle Dissolves by EricWang

2025, June 13 - 18:39
Magic circle dissolution effect made using Unity particle system, including 12 different magic circle effects

Pack includes 12 VFX prefabs,

Magic circle dissolution effect made using Unity particle system, including 12 different magic circle effects,

You can freely enlarge, reduce and rotate VFX


Texture dimensions: 1024*1024

Types of texture maps:PNG,TGA



Unity Version:2022.3.45f1

Render Mode:URP

Built-In and HDRP also works


Price $8.99

Simple Office Set by SpaceZeta

2025, June 13 - 18:37
A set of high-quality, realistic furniture props for decorating a basic office, featuring different colors for you to mix and match as you please.

All objects use Unity's Autodesk Interactive shader, with Base color, Roughness, Metallic and Normal maps at 2K resolution. You can also use the same texture maps with any other PBR shader that supports the used texture inputs, such as if you're upgrading to a different render pipeline.


Prefabs of each object in each color variation are included with a basic collision set up.


Includes:

- Desk | 64 tris

- Desk Panel | 44 tris

- Desk Drawers | 80 tris

- Desk Cabinet | 74 tris | *Doors can be opened

- Desk Cabinet Shelving | 28 tris (top base) + 6 tris (single shelf) | *Shelves are modular

- Desk Chair | 1738 tris | *Wheels can be animated independently as well as the seat


*Most objects share the same material (M_DeskSet) with 6 color variations, except for the chair, which has its own material (M_ChairDesk) with 5 color variations

This pack contains 6 different pieces of office furniture in multiple colors, using PBR textures to deliver a realistic, high quality look to each object while keeping a low poly count. Some objects also come with movable parts for you to animate according to your needs.


The materials included in the pack use Unity's Autodesk Interactive shader for the Built-in Render Pipeline, but they can easily be converted to the equivalent shader (HDRP Autodesk Interactive or URP Autodesk Interactive) if you want to use this pack with another render pipeline. You can also use the provided texture maps with other custom shaders, as long as they use the same texture inputs (Base color, Roughness, Metallic and Normal maps).


Price $10.00

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