Retro Office Intercom and Microphon by SIUP
PBR textures: Yes
Texture size: 2048x2048
Textures 4k: AO, Color, Metallic_Smoothness, Normal
Includes formats: FBX, TGA textures
UV mapping: Yes
Polycount:
Intercom 606 triangles
Microphone 1714 triangles
This set includes a vintage desktop intercom unit and a matching communication microphone. The models feature a classic mid-century industrial design with metallic grills, functional knobs, and textured plastic bodies.
The intercom includes detailed front and back panels with realistic labels and ventilation slits. Perfect for vintage office, laboratory, or bunker interior environments.
PBR textures: Yes
Texture size: 2048x2048
Textures 4k: AO, Color, Metallic_Smoothness, Normal
Includes formats: FBX, TGA textures
UV mapping: Yes
Polycount:
Intercom 606 triangles
Microphone 1714 triangles
Price $10.99
Dome-Head Vendor Robot NPC by Carthage Studio
Number of textures : 27
Number of Materials : 5
Texture dimensions : 4K
Vertices count : 20825 Vertices
Number of meshes/prefabs : 1 Mesh/ 1 Prefab
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps : PBR
This Dome-Head Vendor Robot NPC is designed for market stalls, service counters, and sci-fi shop environments.
It comes with a custom generic rig that supports mechanical movement, ideal for robotic animation instead of humanoid retargeting.
The robot features a rounded dome head with a central optical sensor, a small rotating propeller, vertical support rods, jointed arms, and a functional front drawer for vending or storage.
It includes one complete rusty industrial PBR texture for a worn mechanical look.
Features:
- Generic robotic rig (no humanoid constraints)
- One PBR texture set (rusted metal)
- BaseColor, Normal, Metallic, Roughness maps
- Separate mesh components for head, torso, arms, legs, props
- Works in Unity, Unreal, VR, AR, mobile, and real-time projects
- Suitable as a vendor, service NPC, or background robot
For more vendor bots or a complete NPC lineup, check the Vendor NPC Robots Pack or the Full NPC Collection.
Price $24.99
Box-Head Vendor Robot NPC by Carthage Studio
Number of textures : 27
Number of Materials : 5
Texture dimensions : 4K
Vertices count : 19308 Vertices
Number of meshes/prefabs : 1 Mesh/ 1 Prefab
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps : PBR
This Box-Head Vendor Robot NPC is a stylized shopkeeper robot designed for marketplace stalls, service points, and sci-fi environments.
The model uses a custom generic rig created specifically for mechanical joints and robotic movement — perfect for non-humanoid animation styles.
The asset includes one complete textured version (rusted orange metal) using a PBR workflow.
Meshes are separated into logical parts (head, torso, arms, legs, hands) to support custom movements, rotations, and modular adjustments.
Features:
- Custom generic robotic rig (not humanoid)
- Single PBR texture set (BaseColor, Metallic, Roughness, Normal)
- Fully separated mesh components
- Optimized for robotic/industrial animation
- Suitable for sci-fi markets, vendor roles, stylized scenes, VR/AR
For additional vendor robots or a full NPC lineup, check the Vendor NPC Robots Pack or the Full NPC Pack.
Price $24.99
Pixel Super Bundle by Super Icon Ltd
A huge pack of pixel level tiles, objects, enemies and background textures.
This asset bundle includes the following packs, with a total store value of just under $60:
Mega 16-Bit Pixel Pack
https://assetstore.unity.com/packages/2d/environments/mega-16-bit-pixel-pack-206201
Mega 8-Bit Pixel Pack
https://assetstore.unity.com/packages/2d/environments/mega-8-bit-pixel-pack-60158
Mega Handheld 8-Bit Pixel Pack
https://assetstore.unity.com/packages/2d/environments/mega-handheld-8-bit-pixel-pack-68274
Mega Spectrum Pixel Pack
https://assetstore.unity.com/packages/2d/environments/mega-spectrum-pixel-pack-206206
Mega Minimal Pixel Pack
https://assetstore.unity.com/packages/2d/environments/mega-minimal-pixel-pack-206205
IMPORTANT NOTE:
The 16bit, Minimal and ZXSpectrum packs should each be extracted into a clean project as their prefab and anim names will conflict with each other if you extract all into the same project.
There are three separate Unity packages within the bundle for those, just add each package into a new project.
Price $29.99
Platformer Super Bundle by Super Icon Ltd
A huge bundle of pixel level tiles, objects, enemies and backgrounds, all created in a retro 16-bit style. Designed for Platformer and Run'n Gun games.
This asset bundle includes the following packs, with a total store value of just under $65:
Cliff Assault Pixel Pack
https://assetstore.unity.com/packages/2d/environments/cliff-assault-pixel-pack-348276
Ice World Pixel Pack
https://assetstore.unity.com/packages/2d/environments/ice-world-pixel-pack-348278
Candy Land Pixel Pack
https://assetstore.unity.com/packages/2d/environments/candy-land-pixel-pack-348268
Spooky Graveyard Pixel Pack
https://assetstore.unity.com/packages/2d/environments/spooky-graveyard-pixel-pack-348284
Toy Factory Pixel Pack
https://assetstore.unity.com/packages/2d/environments/toy-factory-pixel-pack-348288
Price $29.99
Sports Super Bundle by Super Icon Ltd
A bundle of indoor sports locations, with three pool rooms and three bowling alleys.
This asset bundle includes the following packs, with a total store value of just under $40:
Indoor Sports - Retro Bowling
https://assetstore.unity.com/packages/3d/environments/indoor-sports-retro-bowling-63100
Indoor Sports - Mixed Room Pack
https://assetstore.unity.com/packages/3d/environments/indoor-sports-mixed-room-pack-60418
Indoor Sports - Pinstars Bowling Alley
https://assetstore.unity.com/packages/3d/characters/indoor-sports-pinstars-bowling-alley-20784
Indoor Sports - Neon Bowling
https://assetstore.unity.com/packages/3d/environments/indoor-sports-neon-bowling-62062
Price $19.99
Trax Super Bundle by Super Icon Ltd
A bundle of low-polygon modular race and train tracks & buildings pack.
This asset bundle includes the following packs, with a total store value of just under $40:
Rally Trax
https://assetstore.unity.com/packages/3d/environments/roadways/rally-trax-62487
Train Trax
https://assetstore.unity.com/packages/3d/environments/roadways/train-trax-20817
Race Trax - Modular Stunt Track
https://assetstore.unity.com/packages/3d/environments/roadways/race-trax-modular-stunt-track-21207
SlotTrax – Low Poly Slot Track Set
Price $19.99
Obby Parkour Mega Pack [Part 2] by gameVgames
1675 Different 3D Obby Parkour objects , 100 different sets.
- Every obby objects has a material with a 1024x1024 diffuse texture map.
- Number of textures : 83 (81 BaseMap / 2 NormalMap)
- Polygon count of [Model Name] : 881
- Min Polygon Count : 6
- Max Polygon Count : 3.840
- Polygon Count : 152.402
- Number of meshes/prefabs : 881/1675
- Rigging : No
- UV mapping : Yes
Obby Parkour Mega Pack [Part 2]
Bigger. Harder. More Mind-Blowing. 🚀🔥
This is not an expansion pack. This is a true vertical escalation.
Obby Parkour Mega Pack [Part 2] takes the Obby parkour concept and pushes it beyond its limits. With 100 different sets, 881 unique models, and a total of 1675 prefabs, this pack is built to deliver massive-scale, dizzying, and progressively more challenging parkour experiences.
From the very first sections, players immediately feel the scale. As they move forward, the parkour rises higher, stretches wider, and becomes increasingly unforgiving. The difficulty curve is carefully crafted: an accessible beginning, gradually building tension, and late-game sections that demand sharp reflexes, precise timing, and absolute focus.
The kind of design that makes players stop, look up, and think:
“Is this even possible?” 🤯⬆️
This pack is designed for developers who want their Obby maps to feel intimidating yet fluid. The result is a parkour experience that feels endless, epic, and impossible to ignore.🌌
What Does This Pack Offer?
✨ A huge and visually striking parkour experience
⚡ Gradually increasing difficulty that keeps players on edge
📱 Optimized for Mobile, WebGL, and PC
🎨 Perfect UVW mapping for easy customization and variety
🧩 Drag and drop simplicity that saves time and boosts productivity
Why Obby Parkour Mega Pack – Part 2?
Because players crave scale.🌍📏
Because an unforgettable parkour experience should feel endless, demanding, and just a little terrifying 😵💫.
If Part 1 laid the foundation, Part 2 breaks the limits.💣
Go higher. ⬆️
Push harder. 💥
Make players fall and force them to try again. 🔁
Obby Parkour Mega Pack [Part 2] Now available on the Unity Asset Store 🎮✨
🌟 Get it now and take your Obby game to the next level! 🚀
⬇️⬇️More Obby ⬇️⬇️
🌟 Obby Parkour Mega Pack [Part 1]
🌟 Obby Prison Escape Game Level Pack
🌟 Obby Jump Parkour Level Pack
Price $29.99
Icon Editor | Creator by Blueprint Paradox
Icon size: 1024x1024px
- backgrounds: 127
- effects: 205
- items: 708
Documentation | Changelog | Discord
_________________________________________
Do not forget to download FREE add-on
_________________________________________
Every game needs icons.
Icon Editor is here to make it fast and consistent right inside Unity 🎮✨
1. Combine reusable layers: background + effect + object 🧩
2. Then rotate, scale, flip, adjust transparency until it just feels right👌
Perfect when you need a lot of icons that still look like they belong together.
- Mix & match layers quickly to create tons of variations 🧱
- Non-destructive controls per layer: position, rotation, scale, alpha, flip 🎚️
- Instant preview so you can iterate without breaking flow 👀
- Export PNG icons ready for your game UI ✅
- Use your own sprites: add them to the included database and they show up in the editor automatically 📁🎨
Contains 15 categories:
- Animals
- Armors & Clothes
- Weapons & Shields
- Buildings
- Currency
- Enviroment
- Flags
- Food
- Magic Items
- Potions
- Resources
- Skills
- Tools
- Totems & Runes
- Transportations
Price $25.00
FoldersFirst Easy by WEWE Studio
FoldersFirst Easy
A simple, lightweight Unity Editor script that forces folders to always stay at the top of your Project window.
- Folders always on top.
- Fix the macOS Project window sorting issue (Unity 2020–2023).
- Unity 6 includes native support.
The Problem
On Windows, Unity usually handles Folders First sorting correctly by default.
On macOS, this functionality has historically been missing.
Unity sorts all items alphabetically, mixing folders and files together, and provides no built-in option to change this behavior in Unity 2020–2023. As projects grow, this quickly degrades usability and slows down daily workflow.
The Solution
FoldersFirst Easy restores the missing Folders First behavior on macOS for supported Unity versions.
- Forces folders to always stay above files in the Project window
- Automatically overrides Unity’s default alphabetical sorting
- Fully compatible with One Column and Two Column Project views
- No setup, no UI, no configuration. Import the package and it works immediately
Performance Note
Designed to be safe, efficient, and editor-friendly.
- Throttling
Sorting checks run every 0.3 seconds, not every frame - Caching
Required reflection data is cached on startup to avoid repeated internal lookups
Result: zero noticeable impact on Editor performance.
Installation
- Import the package into your project
- Done
No additional steps required.
Notes
Windows Users
You typically do not need this tool.
Unity already supports folder-first sorting natively on Windows.
FoldersFirst Easy is specifically designed to fix the missing functionality on macOS in Unity 2020–2023.
Unity Version Support
- Supported: Unity 2020–2023
- Not required: Unity 6 and later
Unity 6 (macOS)
From Unity 6 version 6000.3.0b1 and later, macOS includes a native option to sort items by type, placing folders before files. This feature was previously available only on Windows.
To enable the built-in option:
- Open the Project window
- Click the three vertical dots (options menu) on the right side
- Enable Keep Folders on Top
Price $0.00
Memory Training - Color Signals by Merson
Supported platforms: Android, IOS
Unity Version: Unity 2022.3.62f3 (LTS)
Render Pipeline: Built-in Render Pipeline
This is a game template where the player will improve their spatial memory.
A flexible difficulty system will give players control over their training, allowing them to customize the game to their strengths.
The player can start with a simple 4x4 to master the basic principle, and when it becomes too easy, you can enlarge the grid up to 7x7.
But the real difficulty opens with two modes:
Rotation - After the memorization phase, the playing field will turn in a random direction, this is an excellent test of spatial memory and mental flexibility, forcing the brain to mentally transform the image.
Sequence - The cells will receive numeric labels, the player needs to click on each of them in numerical order, already training sequential and associative memory.
Link to the Demo:
Key Features:
Localization - Ready translations into 5 languages (EN, RU, DE, FR, ES).
The statistics system is a built-in progress tracker for the last 7 days that does not require the connection of secondary plugins.
Customization - The main customization came from the UI color scheme and more.
Advertising system - Initially, the project has a Unity AD advertising system.
Support:
Price $24.90
Medieval Fantasy Female Modular Characters Bundle by Dara Sol
Notes: no LOD, no blueprints, no animations, no physics!
Vertex counts of characters:
SELENE:
Verts: 62493
Faces: 59732
Tris: 116012
ELOWEN:
Verts: 54130
Faces: 50696
Tris: 97577
AURELIA:
Verts: 52275
Faces: 49205
Tris: 95050
SORA:
Verts: 61382
Faces: 66509
Tris: 109536
MERCY:
Verts: 55254
Faces: 53502
Tris: 103202
VEYLUNA:
Verts: 40136
Faces: 38644
Tris: 73461
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Characters: 6
Number of Meshes/Prefabs: 35
Animated: No
Number of Materials: 150
Number of Textures: 285
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Texture Resolutions: 4K
Types of materials and texture maps: PBR Textures Metall/Roughness
Render pipelines: Built-in, URP, HDRP
Documentation Link: no.
These characters share the same base body for perfect compatibility — outfits, hairstyles, and accessories can be mixed freely.
Modular design allows easy customization. However, due to unique design elements and proportions, minor adjustments may be required for perfect fitting.
CONTAINS 6 MODULAR CHARACTERS:
✦ Elf Archer Girl Elowen
✦ Elf Assassin Girl Selene
✦ Spear Knight Girl Aurelia
✦ Necromancer Girl Sora
✦ Sister Mercy - Dark Nun
✦ Succubus Veyluna - Demon Sorceress
All MY LINKS ✦ https://linktr.ee/darasol
Key features:
- Low-poly.
- Rigged to Epic Skeleton UE5. Ready for animation.
- Apple ARKit blendshapes for facial animation & VTuber usage.
- Completely modular.
- Easy color change via Instances and ID Maps.
- Multiple color variations.
- Adjustable body parts.
- Unique hairstyles. Unique Bangs
- Spear, wand, bow and arrows are included.
- Underwear is included.
- Modular ears: elven and human (Elowen, Selene).
Polycount:
SELENE:
Verts: 62493
Faces: 59732
Tris: 116012
ELOWEN:
Verts: 54130
Faces: 50696
Tris: 97577
AURELIA:
Verts: 52275
Faces: 49205
Tris: 95050
SORA:
Verts: 61382
Faces: 66509
Tris: 109536
MERCY:
Verts: 55254
Faces: 53502
Tris: 103202
VEYLUNA:
Verts: 40136
Faces: 38644
Tris: 73461
Rig:
This Characters rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.
Additional bones:
✦ Elf Archer Girl Elowen: https://docs.google.com/document/d/1MPaCuiMwaOMb2Nncoo3W5pqIBFeZl_qQCmIjSOo2c1I/edit?usp=sharing
✦ Elf Assassin Girl Selene: https://docs.google.com/document/d/1U_geZSbEdd4b_a9iHskhjX3BuuBqHW4By2KgbeqSvX8/edit?usp=sharing
✦ Spear Knight Girl Aurelia: https://docs.google.com/document/d/1gl8pg9B6qdCo3nvkV_44spjKWxGKzzc4zg8XuS82kVA/edit?usp=sharing
✦ Necromancer Girl Sora: https://docs.google.com/document/d/1OMekIJXr1U48xNrB3fOt1QFqq6XClrcWD4Q-54n1jYE/edit?usp=sharing
✦ Sister Mercy - Dark Nun: https://docs.google.com/document/d/1U2M974DurkGUca_kQAtY7lXp3Y0n3D5CzzvaoRIqZmU/edit?usp=sharing
✦ Succubus Veyluna - Demon Sorceress: https://docs.google.com/document/d/1eSe8jm_iPM5i3SFvF-nLRa0zEtjOGAPK5F8_5sLkGhg/edit?usp=sharing
Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.
Physics is not included.
With additional bones you can apply physics to different parts. I recommend to use KawaiiPhysics plugin.
Blendshapes:
52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.
Includes special blendshapes to adjust ears, hips, butt and breast.
Modularity:
The models is completely modular!
To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.
Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.
Unity Project:
- Render pipelines: Built-in, URP, HDRP.
- Humanoid rig with eye and jaw bone
- For facial animations use Blendshapes.
- Physics is not included.
- AllPartsTogether.fbx files is included for customization.
- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to these characters.
If you have any questions, issues or need additional files (UE project, obj, fbx, renders) please contact me: darasol3d@gmail.com
Price $199.99
Medieval Fantasy Female Modular Characters Pack by Dara Sol
Notes: no LOD, no blueprints, no animations, no physics!
Vertex counts of characters:
SELENE:
Verts: 62493
Faces: 59732
Tris: 116012
ELOWEN:
Verts: 54130
Faces: 50696
Tris: 97577
AURELIA:
Verts: 52275
Faces: 49205
Tris: 95050
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Characters: 3
Number of Meshes/Prefabs: 15
Animated: No
Number of Materials: 110
Number of Textures: 192
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Texture Resolutions: 4K
Types of materials and texture maps: PBR Textures Metall/Roughness
Render pipelines: Built-in, URP, HDRP
Documentation Link: no.
These characters share the same base body for perfect compatibility — outfits, hairstyles, and accessories can be mixed freely.
Modular design allows easy customization. However, due to unique design elements and proportions, minor adjustments may be required for perfect fitting.
CONTAINS 3 MODULAR CHARACTERS:
✦ Elf Archer Girl Elowen
✦ Elf Assassin Girl Selene
✦ Spear Knight Girl Aurelia
All MY LINKS ✦ https://linktr.ee/darasol
Key features:
- Low-poly.
- Rigged to Epic Skeleton UE5. Ready for animation.
- Apple ARKit blendshapes for facial animation & VTuber usage.
- Completely modular.
- Easy color change via Instances and ID Maps.
- Multiple color variations.
- Adjustable body parts.
- Unique hairstyles. Unique Bangs
- Spear, bow and arrows are included.
- Underwear is included.
- Modular ears: elven and human.
Polycount:
SELENE:
Verts: 62493
Faces: 59732
Tris: 116012
ELOWEN:
Verts: 54130
Faces: 50696
Tris: 97577
AURELIA:
Verts: 52275
Faces: 49205
Tris: 95050
Rig:
This Characters rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.
Additional bones:
✦ Elf Archer Girl Elowen: https://docs.google.com/document/d/1MPaCuiMwaOMb2Nncoo3W5pqIBFeZl_qQCmIjSOo2c1I/edit?usp=sharing
✦ Elf Assassin Girl Selene: https://docs.google.com/document/d/1U_geZSbEdd4b_a9iHskhjX3BuuBqHW4By2KgbeqSvX8/edit?usp=sharing
✦ Spear Knight Girl Aurelia: https://docs.google.com/document/d/1gl8pg9B6qdCo3nvkV_44spjKWxGKzzc4zg8XuS82kVA/edit?usp=sharing
Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.
Physics is not included.
With additional bones you can apply physics to different parts. I recommend to use KawaiiPhysics plugin.
Blendshapes:
52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.
Includes special blendshapes to adjust ears, hips, butt and breast.
Modularity:
The models is completely modular!
To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.
Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.
Unity Project:
- Render pipelines: Built-in, URP, HDRP.
- Humanoid rig with eye and jaw bone
- For facial animations use Blendshapes.
- Physics is not included.
- AllPartsTogether.fbx files is included for customization.
- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to these characters.
If you have any questions, issues or need additional files (UE project, obj, fbx, renders) please contact me: darasol3d@gmail.com
Price $129.99
Simple Inventory + Json Save System by DEVY BEAR
If you encounter problems during installation, please review the “important-infos.pdf” file included in the package.
This asset provides a complete, high-performance, and production-ready inventory system that integrates seamlessly into any FPS, RPG, or survival game.
It is built on a clean, event-driven architecture that is easy to understand and extend, focusing on flexibility and performance.
⭐ Core Features
- Full Inventory & Hotbar UI: Separate, fully functional panels for the main bag and a quick-select hotbar.
- Intuitive Drag-and-Drop: Supports both "click-and-drag" and "click-to-grab, click-to-drop" item management.
- Stack Splitting: Hold 'Shift' while clicking or dragging to easily split item stacks.
- Dynamic Tooltips: A clean, responsive tooltip system that automatically displays item names and descriptions on hover.
- Smart Tooltip Positioning: The tooltip intelligently flips to display above or below the cursor based on its position on the screen, never going off-screen.
- Hotbar Selection: Full hotbar support with 1-6 keys and mouse wheel scrolling, complete with a customizable outline for the selected slot.
- World Interaction: Easily drop items (Q / Shift+Q) into the world from your hotbar or any inventory slot.
- Item Pickups: Includes scripts for physical item prefabs that can be picked up from the ground, with "Hotbar-first" priority logic.
🚀 Technical & Workflow Features
- Powerful ScriptableObject Database: Forget the Resources folder! Manage all your items from a single ItemDatabase ScriptableObject. This gives you full control and is more efficient.
- Automatic Database Builder: Includes a custom editor script with a "Find All Items" button. Just create your item .asset files anywhere in your project, click the button, and your database is instantly updated.
- Robust JSON Saving: Automatically saves and loads the player's entire inventory (main bag and hotbar) on quit/start using JSON.
- Performance Optimized: The "dragged item icon" and "tooltip" run on a separate, dedicated canvas to prevent costly UI rebuilding on the main inventory panel, ensuring high and stable FPS.
- Clean & Commented Code: All scripts are fully commented (in English) for easy understanding and modification.
🎮 Genre & Customization
- Genre-Ready: Perfect for Survival Games, RPGs, FPS Shooters, and any project needing robust item management.
- Easy to Customize: The UI prefabs are clean and can be easily re-skinned to match your game's art style. The event-driven logic (OnInventoryChanged) makes it simple to hook in your own systems (e.g., "play sound on pickup").
AI Disclosure: > Parts of the C# scripts in this package were drafted and optimized with the help of AI to ensure the code is extremely clean and easy to understand. The architecture is specifically designed so that even users with minimal coding knowledge can easily read, follow, and modify the system.
Price $12.00
ConnectivityCheckerPro by FoxsterDev
Key Features
Validated Connectivity Signal
Provides an HasInternetAccess indicator based on platform-provided network signals to help determine whether network access is available.
Event-Driven Design
Exposes asynchronous events (OnInternetAccessChanged, OnStateChanged) to react to connectivity changes without continuous polling.
Connection State Information
Exposes a ConnectionState structure with cross-platform network details, where supported by the device and operating system:
- Transport: Wi-Fi or cellular
- IsNotMetered: Indicates whether the current connection is reported as unmetered
- IsConstrained: Indicates data-saving or low-data conditions
- CellularGeneration: Reports cellular network generation when available
Platform-Specific Signals
Additional signals may be available depending on platform capabilities and OS version.
Android platform (where supported):
- Captive portal detection
- VPN usage indication
- Roaming state
- Network congestion signal
- Estimated download bandwidth
- Signal strength information
iOS platform (where supported):
- Low Power Mode state
Network Quality Heuristics
Provides derived indicators intended to help adapt runtime behavior:
- Quality: High-level quality classification (for example: Excellent, Good, Poor)
- Stability: A relative stability score that can be used when tuning retry or fallback logic
Lightweight Integration
Implemented as a native wrapper without background services. Designed to minimize runtime overhead and avoid continuous processing.
Platform Compatibility
- Android: Core functionality available on Android 5.1 (API 22) and higher. Supports both Game Activity and single-activity configurations.
- iOS: Compatible with iOS 13.0 and later.
• Unity Editor: Tested with Unity 2021 LTS, Unity 2022 LTS, and Unity 6.
Public Wi-Fi networks may require user interaction before providing internet access.
In such cases, an application can appear connected while online features remain unavailable.
This plugin is designed to help identify network reachability using platform-provided signals, without relying on application-level pings or custom HTTP requests.
It is implemented as a lightweight native plugin for the Android platform and the iOS platform.
The plugin exposes a simplified connectivity state that can be used to adjust application behavior in situations such as in-app stores, advertisements, or online gameplay.
Typical use cases include:
- Identifying networks that require user sign-in before providing internet access
- Avoiding large downloads on connections reported as metered
- Adjusting behavior under limited or unstable network conditions
- Respecting system-level data or power-saving settings, where supported by the platform
The plugin is designed to integrate without background services or continuous polling and aims to minimize runtime overhead.
You can test it:
Price $39.99
Battle Island + Editor by PopPopGames
Here new hypercasual game from PopPopGames, Battle Island.
This is easy to edit project that's include custom editor's for make development process most comfortable for you.
Let's take this template and create your new amazing game.
Features
⚙️ Online documentation + (Video tutorials)
⚒️ Tools for editing levels, equipment, enemies, and other.
🚦 Clean code and architecture.
🖥️ Horizontal and Vertical UI.
⌨️ Touch Screen + Keyboard controls.
Game Contain
9 Level + (Level editor)
Equipment system - (With different bodies and wheels)
Boss fights (Different fight modes)
Level editor:
- Easy to use tools for creating levels
- Modify existent levels
- Easy to add new types of level objects
Equipment editor:
- Easy add new equipment (Armor, Helmets, Weapon and Support buildings)
- Easy edit existent
Enemies editor:
- Easy add new enemies
- Easy edit existent
Daily tasks
Daily rewards
Monetisation:
- AdMob
- UnityAds
- IAP
Platforms:
- Desktop (Mac, Windows and Linux)
- Mobile (iOS, Android)
- WebGL
Play before buy
Builds available to play: (WebGL demo) or (APK, Mac + Windows app)
Price $99.99
CAD_CONNECT by Team CMC
- Unity Editor extension with an integrated CAD import workflow
- Supports common CAD exchange formats
- Preserves assembly hierarchy and material assignments
- Efficiently handles large and complex assemblies
- Compatible with Unity LTS versions (2021.3+, 2022.3+, 6.0+)
*This asset includes third-party components governed by their respective licenses. A complete list of all included third-party libraries and their licenses is provided inside the package.
- CAD models must be provided in supported CAD exchange formats. Exporting these formats requires a compatible CAD application.
- CAD_CONNECT is an independent tool and is not affiliated with or endorsed by any CAD software vendor.
CAD_CONNECT is a powerful Unity Editor extension that enables the transfer of CAD data into real-time 3D projects. Designed for engineers, developers, and XR creators, it allows you to bring complex CAD models into Unity quickly, reliably, and without unnecessary friction.
CAD_CONNECT focuses on a robust and efficient CAD workflow to ensure compatibility, stability, and high-quality results across a wide range of engineering data sources. Whether you are building a digital twin, an interactive product configurator, or an industrial training application, CAD_CONNECT ensures that your engineering data flows smoothly into your Unity project.
With CAD_CONNECT, you save time, reduce errors, and unlock the full potential of your CAD data inside Unity.
Price $149.00
Pro Reset Game by Taylor Made Code
- Technical Details -
- Unity Versions : 2021.3 LTS +
- Render Pipelines : Built-in | URP | HDRP
- Serialisation : Reflection-driven scan of Unity-serialisable fields → JSON via System.Text.Json
- Encryption : Optional AES-256 (System.Security.Cryptography) on file write/read
- Save Slots : Fixed-count or unlimited timestamped files; filename pattern supports %INDEX% token
- Performance Notes : Zero allocations in hot path; data cached between scans; GC pressure <1 KB per save on typical scenes
- Thread Safety : File IO wrapped in async tasks with main-thread marshaling for Unity object access
- Documentation : 1-page in-package markdown + full online
- Support : Email, Discord, social media DM
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- Pro Reset Game • Universal Save Manager -
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| Documentation | Discord |
Plug-and-play save & reset system—capture any serialisable data with slots and one-click AES-256 encryption.
- Introduction -
Pro Reset Game removes the boilerplate from saving and resetting game state in Unity. Drop a single component into your scene and record or restore everything from player stats to complex third-party components—no custom serializers or code changes required. Three workflows (GUI selection, [Saveable] attributes, or a full-field dump) let you balance precision and speed for prototypes, indie titles, and studio-scale projects.
- Key Features -
• Record & restore in one call — RecordState() / LoadState() handle complete game snapshots.
• Attribute-based control — tag only the fields you need with [Saveable].
• Inspector field picker — click-to-add variables without touching code.
• Auto full-field dump — rapid prototyping by saving every serialisable member.
• Slot system — fixed or unlimited slots with auto-generated filenames.
• AES-256 encryption — toggle on for secure at-rest save files.
• Reflection-driven, dependency-free — works with any public variable, including third-party scripts.
• Lightweight runtime — pure C#; minimal garbage collection.
• Helper API — list, delete, and debug saves from code or inspector.
- Setup & Ease of Use -
1. Import the package.
2. Attach SaveManager to an object.
3. Choose Inspector GUI, [Saveable] attributes, or Save All Serializable Fields.
4. Call RecordState() / LoadState() from menus, checkpoints, or scene loaders.
Optional toggles enable slots and encryption without extra code.
- Community & Support -
Have a question or idea? Reach out via email, Discord, or social DM and we will respond as soon as possible.
Price $14.98
Stylized Fantasy Props - Market Furniture by MatCrea3D
Number of textures : 130
Texture dimensions : 2048 X 2048
Texture maps in png
Minimum polygon count : 644 tris
Maximum polygon count : 9450 tris
Number of meshes : 25
Number of materials : 29
Rigging : No
Collision : Yes - Custom
Animation : No
UV mapping : Yes
LOD : No
----- GENERAL INFORMATION -----
- A Stylized Market pack with containers, displays and stands.
- Polygon Range : 644 to 9450 tris
----- WHAT'S INSIDE ------
- 25 meshes
- 29 prefabs
- 29 materials
- 130 textures
- Demo level is not included
Price $19.99
Japanese Bar Street by uniuni_graphics
Number of textures : Buildings:121, Props:20, Streets:7
Texture dimensions : 256x256 - 2048x2048
Minimum polygon count : 124
Maximum polygon count : 3305
Number of meshes : Buildings:17, Props:26, Streets:2
Number of prefabs : Buildings:28, Props:28, Streets:2
UV mapping : Yes
This package contains buildings, signboards, streets, Japanese lanterns, advertisement flags, construction cones, a vending machine, a parking lot and step plates.
And this package contains scripts automatically actives emit or turn on lights based on the brightness from the Ambient Color of Environment Lighting and the Intensity of Directional Light.
<Streets>
The road 32m long, 9m wide
T-junction
This textures are slightly old and cracked.
The road contains curbs, and you can create realistic town by setting the step plate.
<Buildings>
Various shopping building from 10m height to 30m. For example, restaurants like Ra-men, Yakitori, Yakiniku and Sushi, and amusument facilities like Karaoke, arcade, Mahjong and darts.
You can create these shopping building with Chochin, advertisement flags and sign boards so real !!
<parking lot>
A parking lot with space for several vehicles.
Sign boards, an automatic fare adjustment machine, lock plates and parking blocks, and with vender machines and dust box.
That's so real !!
<street light>
With script automatically turn on lights based on the brightness from the Ambient Color of Environment Lighting and the Intensity of Directional Light.
Price $32.00
