Camping Low Poly Pack by Pixolite
- Meshes: 69
- Prefabs: 77
- Polycount: 100 – 2,000 tris
- Textures: 1 texture atlas (1024x1024)
- Materials: 1
- LODs: ❌
- Colliders: ✅
- Rigged/Animated: ❌
- Render Pipelines Supported: URP (default), HDRP, Built-in
- Tested on Unity 2022.3.6f1 LTS: ✅
Whether you're building a cozy forest retreat or an adventurous survival game — this Camping Low Poly Pack has everything you need to bring your outdoor scenes to life.
Inside the pack: 69 meshes, 77 prefabs, all clean and optimized for performance. It runs on a single 1024 texture atlas for maximum efficiency and compatibility, especially with mobile platforms.
The assets include:
tents, campfires, camping chairs, food props, cookware, a kayak, compass, sleeping bags, trees, bushes, terrain, water, and more. All organized and cleanly named.
The pack supports all Unity render pipelines – URP (default setup), HDRP, and Built-in – with ready-made .unitypackage files for quick switching.
Ideal for games, prototypes, stylized dioramas, or educational projects.
Compatible with Unity 2022.3.6f1 and newer. Fully tested on LTS version.
Price $9.99
uScreen by Ultrabolt.dev
uScreen – Minimap & Indicator System 🔍🎮
🧭 Overview
uScreen is a lightweight, plug-and-play minimap and indicator toolkit for Unity. Whether you're building an RPG, shooter, or top-down game, uScreen gives you everything you need to render icons, indicators, animated markers, and trails — all fully customizable, all with zero friction.
⚙️ Key Features
- 🔹 Minimap Ready: Add a uMinimapManager and start drawing your map in seconds.
- 📍 Icon System: Easily assign minimap icons to any GameObject. Supports color, animation, and in/out-of-range behavior.
- 🎞️ Animation: Icons animate automatically — just assign all you animation sprites on the lists.
- 💀 Death Handling: Call .KillIcon() or .KillTrail() to stop updates and play death animations on the minimap.
- 🧵 Trails: Visually track movement with customizable trails.
- 🎯 Screen Indicators: Project off-screen icons onto the UI with auto-resizing and directional logic.
- 🕒 Temporary Markers: Spawn short-lived visual cues (e.g., damage or hit indicators).
- 🔍 Zoom Controls: Built-in zooming via mouse wheel.
❔ How to Use
- Add uMinimapManager and assign a UI RawImage to draw the minimap.
- Attach uIcon to any GameObject you want on the map.
- Optionally add uTrail for movement visualization.
- Add uIndicatorManager to display icons on the game screen.
- Done. Minimal setup. Maximum clarity.
📦 Package Includes
- uMinimapManager.cs
- uIcon.cs
- uIndicatorManager.cs
- uTrail.cs
- Utility scripts and helpers
- Demo setup included
✅ Compatibility
- Unity 2022.3 LTS and above
- Supports URP, HDRP, and Built-in RP
💬 Support & Feedback
If you find uScreen useful:
- ⭐ Leave a review to help others discover it
- 🗣️ Send feedback or suggestions — it helps improve future versions
Let your minimap shine — without reinventing the wheel.
Price $4.99
Realistic Sedan Car – Game Ready by PoxerGames
Mesh Info:
- Main Car Model: (Doors - Body - Bumpers) ~40,106 Face Counts
- Wheel Model (No Ring): ~1,920 Face Counts
- Steering Wheel: ~2,158 Face Counts
Texture Info:
- Interior Texture: 2048x2048 (Normal)
- Wheel Texture: 2048x2048 (Normal)
- Skybox Textures: 2048x2048 (6 sides)
This is a high-quality 3D model of a realistic sedan car inspired. It's fully game-ready, suitable for various genres including simulation, racing, open-world, or urban environments. The model is designed with clean topology, optimized geometry, and detailed PBR materials.
Whether you're working on a driving simulator, a realistic city scene, or a mobile-friendly racing game, this car will fit right in. It can be customized easily with different textures or colors.
///
This asset uses:
- "Field Skyboxes" by Nobiax (Yughues) under CC0 License.
All other content (models, textures) is original and created by the publisher (PoxerGames).
///
Includes interior details, separate wheels, and properly named parts for easy handling in Unity engines.
Price $4.99
Working Televisions by That Individual
Number of textures: 21 (URP) + 21 (HDRP)
Texture dimensions: 4K
Polygon count: 5 337 vertices / 4 993 polygons
Number of prefabs: 11
Number of meshes: 15
Rigging: No
UV mapping: Yes
LOD information: NO LODS
Types of materials and texture maps: PBR (color,metallicSmoothness,mask,normal)
Working Televisions for your living rooms !
Turn them ON, OFF, change the channel even break them,
do what ever you want as you can fix them during runtime too.
Trailer & Tutorial: https://youtu.be/kFyJta8pvQE
cc0 Videos: https://drive.google.com/file/d/12CFF-3gKJv2RWs0HQYnJthKLpWnxc54A/view?usp=sharing
Setup:
- Download cc0 videos (link above or in Third-Party Notices.txt)
- drag tv_static_1.mp4 & tv_static_2.mp4 to all tv prefabs "Static Videos"-array
- drag other .mp4 files to all tv prefabs "Tv Video Clips"-array
- drag tv (in your scene) to remote-prefabs code "Target Tv"-slot
How to use:
- Walk near remotes or TVs with a player(has tag: "Player")
- Hold "F" to turn tv ON or OFF
- Tap "F" to change the channel (video clip that is playing)
- Lower tv's HP to 0 to break them
- Tick "Fix"-bool during runtime to fix the tv
Included:
- 5 prefabs (2 remotes, 3 TVs)
- 2 scripts (+2 for demo scene)
- URP demo scene
- 5 videos (3 for demo + 2 tv_static -videos) DOWNLOAD FROM LINK ABOVE !!
- shader for particles (sparks & smoke)
- 4K URP & HDRP textures
This asset includes edited videos under cc0. Read "Third-Party Notices" for more information.
Price $24.99
Tropical Island Terrain Asset Pack by PixelGames by MetaMix3d
Technical Specifications
- Polycount:
- Total Tris: 5.7M | Verts: 10.8M
- Average per Model: ~60K tris (LOD0)
- Minimum: 5K tris (small rocks/debris)
- Maximum: 500K tris (detailed cliffs/structures)
- Textures:
- Number: 30–40 | Resolution: 2048x2048
- Maps: Albedo, Normal, Metallic/Roughness, AO
- Meshes/Prefabs: ~60+ modular assets (palms, cliffs).
- LODs: 3 levels (reduces tris by 70% at LOD2).
- Rigging: No | UV Mapping: Yes
Tropical Island Oasis Terrain Asset Package
*HDRP-Optimized, Procedural & Performance-Ready for Unity 2021.3 LTS+*
Bring Paradise to Life 🌴
Craft stunning tropical, volcanic, or fantasy islands in minutes with this AAA-grade 3D asset pack, designed for Unity developers prioritizing visual fidelity and performance. Perfect for open-world RPGs, survival sims, or cinematic adventures, this package blends cinematic detail with smooth optimization.
Why Choose This Pack?
✅ Customizable & Modular
- Customize with the unique prefab collection of rocks and trees at your disposal.
✅ Dynamic & Immersive
- Animated Wind Shaders: Breathe life into palms and grass.
- Volumetric Fog & Skyboxes: Preconfigured day/night cycles for instant atmosphere.
✅ Optimized
- LOD Groups: Reduce tris by 70% at a distance.
Key Features
- AAA Assets: 60+ models (volcanic rocks, pine/cotton trees).
- PBR Materials: 2048x2048 textures (Albedo/Normal/Metallic/AO).
- Procedural Workflow: Non-destructive terrain painting for sand, grass, and rock blending.
- HDRP/Built-In RP Support: Cinematic lighting out-of-the-box.
Technical Specs
- Polycount: Avg. 60K tris/model (LOD0) | Min: 5K (rocks) | Max: 500K (cliffs).
- Textures: 30–40 (2048x2048).
- Platforms: Windows, Android, iOS, VR.
- Dependencies: ProceduralTerrainPainter (included; do not delete).
Ideal For
- Survival Games: Dense jungles, hidden caves, dynamic weather.
- Open Worlds: Modular cliffs, beaches, and foliage for scalable environments.
- Cinematics: Volumetric fog + HDRP lighting for film-quality scenes.
Support & Feedback:
Stuck? Email support@pixelgames.com with Unity version + error logs. We’ll respond in <24h!
Launch Discount: 30% off for the first 2 weeks! 🚨
Optimize smarter, build faster, and let your islands steal the spotlight.
Keywords: HDRP Terrain, Procedural Island Generator, Mobile-Optimized Foliage, Tropical Environment Pack, Unity Cinematic Assets, Survival Game Tools
© 2024 PixelGames MetaMix3D. All rights reserved. Standard Unity EULA applies.
Price $39.99
8bit Happy Vibes by Gotcha Gotcha Games
Contents
【audio bgm】
・Audio BGM : 16 tracks.
【audio bgs 】
・Audio SE : 51 SFX.
8bit Happy Vibes is an official DLC for RPG Maker, which consists of a collection of retro music and sound effects. All these audio tracks and effects have been composed on an actual Game hard to add authenticity to the sound.
This is an ideal pack if you work in the video game industry but don’t have time or budget to hire a musician, especially if you plan to add chiptune sounds to your projects.
This audio pack is best used within a pixel art project.
■ 16 music tracks
These tracks can run on an actual Game hard and have been composed on an actual Game hard for a better authenticity,
■ More than 50 audio SFX.
Ready-to-use audio SFX for your projects.
■ Happy vibes to add happiness to your projects!
These tracks are all happy and upbeat! Of course, these are best used for activities such as mini-games or happy events occurring in your games.
Price $16.99
Free Galaxy Shader - HDRP by Vefects
Texture Sizes:
- High quality compression up to 1024x1024
Custom Shaders:
- The Galaxy Shader can be modified by using Amplify Shader Editor
Materials:
- 12 variations with standarized settings, feel free to switch them up!
🌌 Free Galaxy Shader VFX Pack for Unity HDRP 🌌
This particle-less galaxy material offers easy customization controls for the Galaxy, the Stars, colors, noises, distortions, speed, glows...
Fast to deploy, intuitive to tweak, and perfect for Stylized characters and effects!
Key Features:
- 12 variants ready to go - Use them as a base to create your own!
- Full Customization - Modify colors, intensity, speed, scale, distortion, textures and other parameters to suit any use case scenario!
- Easy Integration - Drag and drop. Zero hassle and minimal configuration.
Download Galaxy Shader now and fly through vast cosmic landscapes or add a cool new skin to your player model!
Price $0.00
Free Galaxy Shader - URP by Vefects
Texture Sizes:
- High quality compression up to 1024x1024
Custom Shaders:
- The Galaxy Shader can be modified by using Amplify Shader Editor
Materials:
- 12 variations with standarized settings, feel free to switch them up!
🌌 Free Galaxy Shader VFX Pack for Unity URP 🌌
This particle-less galaxy material offers easy customization controls for the Galaxy, the Stars, colors, noises, distortions, speed, glows...
Fast to deploy, intuitive to tweak, and perfect for Stylized characters and effects!
Key Features:
- 12 variants ready to go - Use them as a base to create your own!
- Full Customization - Modify colors, intensity, speed, scale, distortion, textures and other parameters to suit any use case scenario!
- Easy Integration - Drag and drop. Zero hassle and minimal configuration.
Download Galaxy Shader now and fly through vast cosmic landscapes or add a cool new skin to your player model!
Price $0.00
Free Galaxy Shader by Vefects
Texture Sizes:
- High quality compression up to 1024x1024
Custom Shaders:
- The Galaxy Shader can be modified by using Amplify Shader Editor
Materials:
- 12 variations with standarized settings, feel free to switch them up!
🌌 Free Galaxy Shader VFX Pack for Unity 🌌
This particle-less galaxy material offers easy customization controls for the Galaxy, the Stars, colors, noises, distortions, speed, glows...
Fast to deploy, intuitive to tweak, and perfect for Stylized characters and effects!
Key Features:
- 12 variants ready to go - Use them as a base to create your own!
- Full Customization - Modify colors, intensity, speed, scale, distortion, textures and other parameters to suit any use case scenario!
- Easy Integration - Drag and drop. Zero hassle and minimal configuration.
Download Galaxy Shader now and fly through vast cosmic landscapes or add a cool new skin to your player model!
Price $0.00
XENOPHONY // Sci-Fi Horror Music Music by Daniel Carl
Number of Audio Wavs: 37
Sample Rate / Bit Rate: 44,100 Hz, 16-Bit
Does Audio Loop: Yes
Minutes of Audio Provided: Themes 41:51min | seamless loops 41:45min
"Xenophony" is a captivating and dark soundtrack experience, inspired by the intense atmospheres of iconic sci-fi horror films and video games. Each track takes the listener deep into the eerie expanses of space, where the unknown lurks and the fight for survival is ever-present.
The music is suitable for all types of horror or sci-fi games.
This collection features 18 individual songs, 14 loops, and 5 additional loops.
You get royalty-free music here that you can use in your game or movie-project.
More sci-fi music assets:
Tracklist:
Themes
- The Abyss Awaits 01:58
- Abandoned Pathways 03:24
- Infinite Expanses 01:50
- Breaking Point 02:18
- Unknown Territory 02:22
- Haunted Decks 02:46
- Tension 01:35
- Aftermath 02:31
- Breathless 01:12
- No Way Out 01:20
- Impending Doom 02:48
- Cold Silence 01:40
- Derelict Dreams 02:28
- Distant Echoes 01:44
- Faint Light 01:58
- Hidden Presence 02:43
- Predator Unleashed 02:18
- Into the Void 04:50
Loops
- Cold Silence 01:36
- Faint Light 01:58
- Impending Doom 01:46
- Impending Doom - no Drums 01:46
- Menu Music* 01:09
- No Way Out 01:12
- Infinite Expanses 01:36
- Distant Echoes 01:48
- Veiled Secrets* 01:52
- Hidden Presence 02:40
- Derelict Dreams 02:24
- Aftermath 02:24
- Haunted Decks 02:56
- Abandoned Pathways 03:16
- Unknown Territory 02:08
- Into the Void 04:48
- Predator Unleashed 02:08
- Predator Unleashed - only Drums 02:08
- Predator Unleashed - no Drums 02:08
*extra composed music
Price $34.99
Darkline Props Bundle by StockLancer
Number of Unique Meshes: 514
Vertex Count: 30 to 99000 See This Detailed List
Collisions: NO
Number of LODs: 1
Number of Materials: 1 ultimate Shader.
Number of Material Instances: 15+
Number of Textures: 2
Texture Resolutions: 1024x1024 and 64x64
Tested in Windows 11
List of Prop Packs included in this Bundle:
- Abstract Lines: 48 meshes in 5 groups
- Circles: 74 (+30) meshes in 4 groups
- Decors: 52 meshes in 5 groups
- Fences, Walls, Bridges, and Tunnels: 70 meshes in 4 groups
- Modular: 56 meshes in 6 groups
- Shapes: 78 meshes in 4 groups
- For Spline Wrap: 50 meshes in 3 groups
- Spreading Lines: 56 meshes in 5 groups
Total Meshes: 514
Bundle Covers many usage cases like: Bridges, tunnels, ways, floors, tiles, Room filling, modular usage, procedural usages, floral, decor, attachment, tentacle and many more. limits are depends on your imagination and gamedev experience.
Bundle has already special bundle price and its less than separately buying all prop packs. Also please notice that, upcoming darkline prop packs will be added to this bundle and with each update bundle price will rise for new customers. But after buying this bundle you will get next updates for free. so as early you get it, its becomes more cheap for you. and best part of it, upcoming updates are community driven and will cover your needs. just give me feedback and let me know your needs and i will try to cover them in upcoming packs and also add to this Bundle.
About Darkline series,
Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.
The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.
Detailed shader v2.0 capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.
The Darkline series Shader provides the following customization options:
- Noise movements to animate lines.
- Bulge waves - light wave effects.
- Thickness adjustment.
- Emission control.
- Separate Base Color (BC) and Emission Hue settings.
- Smoothness adjustment.
- Metallicness control.
- Normal map application.
- Randomization options (v2: implemented across various settings as min-max range).
- Texture manipulation, including movement (crawling effect) and scaling.
- Both graphs included URP and HRDP
- Shader v2 enhancements: Fresnel effect for color variation and depth-based emission, numerous setting additions, and UI group improvements for ease of use. Overall, the shader offers enhanced flexibility and visual quality.
- Shader v2.1 enhancements: Growth feature, Opacity feature, new randomizing options, single line mode and two sided option for "along lines" mask. see this video for 2.1 update that brings opacity, growth and some other features.
These shader features are applied using 4 mixable mask types:
- Along lines.
- Depth from surface.
- Random per line (individual values per line).
- Head to limb gradient.
- Additional thickness masks for limb and hair/head areas.
These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.
You can see my realization of this Darkline props with some coding in UE here. This video can show you some procedural usage ideas and potential of this assets.
Please note:
- This asset is a prop pack, not a material pack.
- The shader is specifically configured for Darkline meshes and may not function correctly with other mesh types. Significant adjustments would be required for custom meshes.
- This project is primarily a URP project, with an included HDRP shadergraph.
Price $159.99
Darkline Props 6: Shapes by StockLancer
Number of Unique Meshes: 78
Vertex Count: 8580 to 39000 See This Detailed List
Collisions: NO
Number of LODs: 1
Number of Materials: 1 ultimate Shader.
Number of Material Instances: 15+
Number of Textures: 2
Texture Resolutions: 1024x1024 and 64x64
Tested in Windows 11
Darkline props are part of the Darkline series assets. This pack is called "Shapes: Cubes, Spheres, squares's and frames" and comes 78 meshes in 4 groups: Please see video and preview images.
Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.
The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.
Detailed shader v2.0 capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.
The Darkline series Shader provides the following customization options:
- Noise movements to animate lines.
- Bulge waves - light wave effects.
- Thickness adjustment.
- Emission control.
- Separate Base Color (BC) and Emission Hue settings.
- Smoothness adjustment.
- Metallicness control.
- Normal map application.
- Randomization options (v2: implemented across various settings as min-max range).
- Texture manipulation, including movement (crawling effect) and scaling.
- Both graphs included URP and HRDP
- Shader v2 enhancements: Fresnel effect for color variation and depth-based emission, numerous setting additions, and UI group improvements for ease of use. Overall, the shader offers enhanced flexibility and visual quality.
- Shader v2.1 enhancements: Growth feature, Opacity feature, new randomizing options, single line mode and two sided option for "along lines" mask. see this video for 2.1 update that brings opacity, growth and some other features.
These shader features are applied using 4 mixable mask types:
- Along lines.
- Depth from surface.
- Random per line (individual values per line).
- Head to limb gradient.
- Additional thickness masks for limb and hair/head areas.
These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.
You can see my realization of this Darkline props with some coding in UE here. This video can show you some procedural usage ideas and potential of this assets.
Please note:
- This asset is a prop pack, not a material pack.
- The shader is specifically configured for Darkline meshes and may not function correctly with other mesh types. Significant adjustments would be required for custom meshes.
- This project is primarily a URP project, with an included HDRP shadergraph.
Price $29.99
Darkline Props 5: Modules by StockLancer
Number of Unique Meshes: 56
Vertex Count: 1980 to 35100 See This Detailed List
Collisions: NO
Number of LODs: 1
Number of Materials: 1 ultimate Shader.
Number of Material Instances: 15+
Number of Textures: 2
Texture Resolutions: 1024x1024 and 64x64
Tested in Windows 11
Darkline props are part of the Darkline series assets. This pack is called "modules: Tiles and Corners" and comes 56 meshes in 6 groups: Please see video and preview images.
Main purpose of meshes in this pack is seamlessy covering flat surfaces or interior wall edges or corners.
Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.
The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.
Detailed shader v2.0 capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.
The Darkline series Shader provides the following customization options:
- Noise movements to animate lines.
- Bulge waves - light wave effects.
- Thickness adjustment.
- Emission control.
- Separate Base Color (BC) and Emission Hue settings.
- Smoothness adjustment.
- Metallicness control.
- Normal map application.
- Randomization options (v2: implemented across various settings as min-max range).
- Texture manipulation, including movement (crawling effect) and scaling.
- Both graphs included URP and HRDP
- Shader v2 enhancements: Fresnel effect for color variation and depth-based emission, numerous setting additions, and UI group improvements for ease of use. Overall, the shader offers enhanced flexibility and visual quality.
- Shader v2.1 enhancements: Growth feature, Opacity feature, new randomizing options, single line mode and two sided option for "along lines" mask. see this video for 2.1 update that brings opacity, growth and some other features.
These shader features are applied using 4 mixable mask types:
- Along lines.
- Depth from surface.
- Random per line (individual values per line).
- Head to limb gradient.
- Additional thickness masks for limb and hair/head areas.
These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.
You can see my realization of this Darkline props with some coding in UE here. This video can show you some procedural usage ideas and potential of this assets.
Please note:
- This asset is a prop pack, not a material pack.
- The shader is specifically configured for Darkline meshes and may not function correctly with other mesh types. Significant adjustments would be required for custom meshes.
- This project is primarily a URP project, with an included HDRP shadergraph.
Price $29.99
Darkline Props: Circles by StockLancer
Number of Unique Meshes: 74
Vertex Count: 68 to 88288 See This Detailed List, select from filter to see only this packs meshes.
Collisions: NO
Number of LODs: 1
Number of Materials: 1 ultimate Shader.
Number of Material Instances: 15+
Number of Textures: 2
Texture Resolutions: 1024x1024 and 64x64
Tested in Windows 11
Darkline props are part of the Darkline series assets. This pack is called Circles and comes with 74 ( and +30) meshes in 4 groups: Please see video and preview images.
Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.
The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.
Detailed shader v2.0 capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.
The Darkline series Shader provides the following customization options:
- Noise movements to animate lines.
- Bulge waves - light wave effects.
- Thickness adjustment.
- Emission control.
- Separate Base Color (BC) and Emission Hue settings.
- Smoothness adjustment.
- Metallicness control.
- Normal map application.
- Randomization options (v2: implemented across various settings as min-max range).
- Texture manipulation, including movement (crawling effect) and scaling.
- Both graphs included URP and HRDP
- Shader v2 enhancements: Fresnel effect for color variation and depth-based emission, numerous setting additions, and UI group improvements for ease of use. Overall, the shader offers enhanced flexibility and visual quality.
- Shader v2.1 enhancements: Growth feature, Opacity feature, new randomizing options, single line mode and two sided option for "along lines" mask. see this video for 2.1 update that brings opacity, growth and some other features.
These shader features are applied using 4 mixable mask types:
- Along lines.
- Depth from surface.
- Random per line (individual values per line).
- Head to limb gradient.
- Additional thickness masks for limb and hair/head areas.
These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.
You can see my realization of this assets with some coding in UE here. This can show you some procedural usage potential of this meshes.
Please note:
- This asset is a prop pack, not a material pack.
- The shader is specifically configured for Darkline meshes and may not function correctly with other mesh types. Significant adjustments would be required for custom meshes.
- This project is primarily a URP project, with an included HDRP shadergraph.
Price $29.99
Feel Craft by Pradeilles Thomas
- Light Setup
-> Create your game feel in minutes
- Visual feedbacks
-> Translate, Rotate, Scale
-> Particle Emission
- Animations
-> State based
-> Instant feedback
- Optimization
-> Pooling strategies
-> Ability to reuse same template over different prefabs
- Custom Editor
-> Tweak game feel in real time
Elevate your game with our Game Feel tool !
Do you want your games to stand out with immersive, responsive, and natural-feeling gameplay without the hassle of complex coding or tedious rigging?
Introducing FeelCraft, the ultimate game development tool designed to put the magic of game feel right at your fingertips — no rigging, no skinning, and no code required !
What is FeelCraft ?
FeelCraft allows game developers to instantly add dynamic, responsive, and authentic game feel to any game object. With just a few clicks, you can animate any object and make it react to player input in ways that feel natural, fluid, and rewarding.
Whether it's a state based animation like an idle, looping on itself, or an short reaction to a hit, FeelCraft handles it all, making your games feel more immersive and satisfying.
Why FeelCraft ?
No Rigging or Skinning : Forget the need for complex models or animation rigs. FeelCraft works directly with your existing assets, letting you bring your ideas to life without the steep learning curve.
Low Code Required : Add game feel intuitively with a user-friendly interface that lets you tweak movement and feedback parameters without writing any code, then trigger state changes from your code with only few lines.
Instant Results : Apply rich game feel elements instantly and see them in action in real-time. FeelCraft integrates seamlessly into your game development pipeline, so you can focus on what matters most, design and gameplay.
Endless Customization : Tailor every interaction to your game’s style, whether it’s a light-hearted platformer or a fast-paced action game, FeelCraft gives you full control over how objects move, react, and engage with the player.
Optimized for All Platforms: Whether you're working on mobile, PC, or console games, FeelCraft is built to optimize performance and seamlessly integrate into your project.
Who’s It For ?
- Indie Developers : Achieve juicy results without wasting your time.
- Game Studios: Speed up your development cycle by automating feel adjustments and focusing on what makes your game unique.
- Prototypers & Designers: Instantly experiment with different interaction dynamics in your game, refining game feel with ease.
Key Features :
- Visual feedbacks
-- State based animations
-- Feedback based animations
-- Animated particles with pooling strategies
- Custom Editor allowing to tweak feedbacks in real time
- Ability to reuse same template over different prefabs
FeelCraft isn’t just a tool; it’s a game-changer for developers looking to elevate their projects with less effort, more creativity, and greater impact.
Ready to Craft the Ultimate Feel for Your Game? Let FeelCraft transform the way your game plays !
Price $15.00
Ghoul Devourer by Leks
Number of textures 4
Texture dimensions 4096
Maximum polygon count 11836
Number of meshes/prefabs 1
Rigging: Yes
Animation count 14
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Low-poly model of the character Ghoul Devourer. Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096 (down to 1024х1-1024)
Materials 1
Textures 4
The model contains animations 14
Attack (x4)
Walking (x5)
Run (x1)
Idle (x2)
Taking damage (x1)
Death (x1)
Body
faces 11836
verts 11738
tris 23144
Price $30.00
Horse Two Variants by Rip Vertices Studio
Number of textures:7 + 2 HDRP masks
Texture dimensions: 4096x4096 and 2048x2048 for saddle
Polygon count of Horse: 33 194 tris
Number of meshes/prefabs: 1 mesh and 2 prefabs per RP ( 6 all prefabs)
Rigging: Yes
Animation count: 6
Animation type list:
-Attack
-Dead
-Idle_1
-Idle_2
-Running
-Walking
UV mapping: Yes
LOD information: No LOD's
Types of materials and texture maps: PBR
🎮 3D Asset Pack: Horse – Two Variants (All RP) | Rip Vertices Studio
A high-quality 3D horse model designed for game development, compatible with Built-in, URP, and HDRP render pipelines. This pack includes two texture variants (bay and pinto), each featuring realistic saddles and rigged animations.
Price $29.99
Gorilla Baby by Rip Vertices Studio
Number of textures:8 + 2 HDRP textures
Texture dimensions: 4096 x4096,256x256(fur mask/alpha) , 512x512 texture mask/alpha for eye
Polygon count of Baby gorilla:
Minimum polygon count: 10 655
Maximum polygon count: 32 890
Number of meshes/prefabs: 1 mesh and 1 prefab per RP ( 3 all)
Rigging: Yes
Animation count: 6
Animation type list:
-AttackL
-AttackR
-Dead
-Idle
-Running
-Walking
UV mapping: Yes
LOD's:
LOD0- 32 890 tris
LOD1- 10 655 tris
Blend shapes:
- Open mouth
-Angry
-Happy
-Close Eye
Types of materials and texture maps: PBR
🦍 The baby gorilla model:
⚠️ Using Built-In RP?
Make sure Shader Graph is included in your project – the fur works in Built-In, but relies on Shader Graph due to multiple UVs 🎨
🎬 Includes basic animations, and you can easily switch the Rig to Humanoid if needed. Just double-check that the original animations still behave correctly, and tweak the import settings in the Inspector if anything looks off 🛠️
✨ The fur is on a separate object, so you can remove it anytime if you prefer a shaved look 😉
🗣️ Blend Shapes included!
Open the mouth, add some expression– it’s all there. (See the Technical Details or check the Unity demo video 🎥)
Price $22.99
Wild Gorilla HD Animated by Rip Vertices Studio
Number of textures: 8 + 2HDRP textures
Texture dimensions:4096x4096 and 256x256 (hair textures)
Polygon count of Gorilla:
LOD0-45.1k
LOD1-14.7k
Minimum polygon count:14.7k
Maximum polygon count: 45.1k
Number of meshes/prefabs:
1 fbx and 1 prefab per RP ( 3 prefabs)
Rigging: Yes
Animation count:5
Animation type list:
-Attack
-Dead
-Idle
-Running
-Walking
Blend Shapes:
-Angry
-Happy
-Open Mouth
-Blink Eye
-Male/Female- change type of body ** be careful if the fur also has this blend shapes changed and if it is changed in the animation**
UV mapping: Yes
LOD information: 2 LOD's
Types of materials and texture maps:PBR
🦍 Ultra-detailed Gorilla Model – crafted with love in ZBrush!
Get up close and you'll notice the tiny skin pores 👀 – that's the level of detail we're talking about. The model is fully PBR-ready and looks stunning in Unity's HDRP, but it's also prepared for all render pipelines 💡
⚠️ Using Built-In RP?
Make sure Shader Graph is included in your project – the fur works in Built-In, but relies on Shader Graph due to multiple UVs 🎨
🎬 Includes basic animations, and you can easily switch the Rig to Humanoid if needed. Just double-check that the original animations still behave correctly, and tweak the import settings in the Inspector if anything looks off 🛠️
✨ The fur is on a separate object, so you can remove it anytime if you prefer a shaved look 😉
🗣️ Blend Shapes included!
Open the mouth, add some expression– it’s all there. (See the Technical Details or check the Unity demo video 🎥)
♀️ Want a more female gorilla body type?
No problem – just adjust the corresponding Blend Shape and don’t forget to apply it to the fur as well (and animate it if needed) ✅
Price $34.99
Free 2D Platformer - Skull Garden Tilesets Asset Pack by NovaDevs
✨Features:
⭐60 Different Enviornemt Assets
⭐2 Different Platform Tilesets
⭐7 Different Prefabs Assets
⭐5 Different Tile Palettes
⭐2 DemoScenes
This package includes awesome platform-style game assets in 2D.
✨Features:
⭐60 Different EnvironmentAssets
⭐2 Different Platform Tilesets
⭐7 Different Prefabs Assets
⭐5 Different Tile Palettes
⭐3 Demo Scenes
✨Resources:
⭐Support and join my Soulclef Discord for updates!
Price $0.00