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The newest packages in the Unity Asset Store.
Updated: 57 min 29 sec ago

Air Hockey - Complete Game Template by The Game Crafters

2026, March 3 - 11:19
Introducing the Complete Air Hockey Game Template - Just need to Reskin and Go!
  • 2-player mode available on a single device
  • Single player mode - AI mode available
  • Admob Ads Implemented with Meta mediation
  • 4 difficulty levels for gameplay hardness control
  • 2 beautiful themes added
  • Easy to use In-App purchase manager
  • Well managed sound manager
  • Eye-catching glow graphics
  • Fluid and dynamic gameplay
  • 24/7 customer support

Download the Demo APK to test gameplay before purchase.


Just download assets, Reskin the game and Gooo!


This complete Air Hockey game template provides a solid foundation for building your own arcade-style air hockey game. Simply reskin the graphics, adjust settings, and customize features to match your vision.

Control your puck by dragging your finger at different speeds. The template supports offline 2-player mode on the same device, creating a fun head-to-head arcade experience.

Features

  • 2-player mode (same device)
  • Smooth and responsive gameplay
  • Colorful glow-style graphics
  • 4 difficulty levels (Beginner to Expert)
  • Clean and organized project structure
  • Easy to reskin and customize

Important Notice

This template is intended as a starting framework. Creating a fully polished and unique game will require additional development, customization, and programming knowledge. This is not a one-click game generator.


Third-Party Components

This asset includes third-party software components under compatible open-source licenses. Full license texts are provided in the included Third-Party Notices.txt file.

Included components:

  • DOTween (MIT License)
  • Vibration Master (MIT License)
  • SoftMask (MIT License)
  • Unity Native Share (MIT License)
  • Liberation Sans Font (SIL Open Font License 1.1)

See Third-Party Notices.txt in the package for full license details.


Price $59.00

Old Abandoned Junk Rusty Vehicles 3d Game Ready Set (Car, Bus, Motorcycle, Bike) by Oleg.Verenko

2026, March 3 - 11:14
Comprehensive collection of derelict vehicles designed for post-apocalyptic, abandoned urban, industrial, or rural environments.

Number of textures: 208

Texture dimensions: min = 64*512, max = 4096*4096

Polygon count:

Total Triangles: 16.7 M

Total Vertices: 18.5 M

Average Triangles per Prefab: 66 171


Minimum polygon count: 443 Triangles (679 Vertices)

Maximum polygon count: 238 458 Triangles (541k Vertices)


Number of meshes/prefabs: 253

Rigging: No

Animation count: 0

UV mapping: Yes

LOD information: no LODs

Types of materials and texture maps: Built-in Light Pipeline, PBR Textures

Content List (253 Unique Assets):

  • A large collection of abandoned rusty vehicles
  • Sedans (multiple generations and body types)
  • Hatchbacks
  • SUVs and off-road vehicles
  • Pickup trucks
  • Vans and minibuses
  • Full-size buses
  • Classic and retro cars
  • Police car variant
  • Sports car variants
  • Damaged and partially destroyed car bodies
  • Ivy-covered/overgrown vehicle variations
  • Detached vehicle parts (doors, wheels, panels, engines, mechanical components)
  • Loose tires and scrap elements
  • Car Engines and parts
  • Motorcycles
  • Scooters
  • Bikes
  • Glass and concrete debris

Support

Please message me PM or use my email: oleg.verenko@gmail.com.

If you have any questions or issues with my model - do not hesitate to write to me. I always answer and support my clients.


Old Abandoned Rusty Cars – Props Pack is a comprehensive collection of derelict vehicles designed for post-apocalyptic, abandoned urban, industrial, or rural environments. The pack includes a wide variety of vehicle types and damage states, enabling large-scale scene population with consistent visual quality and realistic material aging.

This collection is built for cinematic environments, open-world games, survival settings, dystopian narratives, and environmental storytelling.

Design

The design focuses on long-term environmental decay. Each vehicle reflects years of neglect, exposure to moisture, oxidation, structural fatigue, and plant overgrowth. Body panels are bent, collapsed, or partially detached. Some vehicles are completely rusted-out shells, while others retain faded original paint with corrosion spreading from seams and edges.

Several variations include vegetation growth through windows, across roofs, and inside interiors, reinforcing abandonment and time passage. The inclusion of detached mechanical components allows additional customization and scene dressing flexibility.


Style

  • Realistic to semi-realistic
  • Post-apocalyptic and urban decay aesthetic
  • Cinematic environment-ready
  • Optimized for real-time engines and large scenes
  • Consistent material and aging workflow across assets

The pack balances visual fidelity with performance, making it suitable for both high-end rendering and game engine deployment.

Form

The vehicles maintain recognizable real-world proportions and silhouettes:

  • Classic boxy sedans
  • Rounded retro compact cars
  • Modern hatchbacks and SUVs
  • Utility pickups and vans
  • Large buses with detailed roof and window structures

Damage affects structural form:

  • Collapsed roofs
  • Missing doors and hoods
  • Dented panels
  • Exposed interiors
  • Broken window openings

Silhouettes remain readable from distance, while close-up views reveal layered surface degradation.

Materials

All assets follow a physically based rendering workflow:

  • Layered rust with oxidation gradients
  • Peeling and faded paint
  • Bare exposed metal
  • Dirt accumulation in cavities and seams
  • Roughness variation for realistic light response
  • Subtle metallic value control for corroded surfaces

Vegetation elements use natural leaf tones with organic roughness and variation. Materials are consistent and ready for integration into Unreal Engine, Unity, or offline rendering pipelines.

Colors

The color palette is dominated by:

  • Dark brown and orange rust tones
  • Faded industrial reds and yellows
  • Desaturated blues and greens
  • Oxidized metallic grays
  • Muted beige and cream tones
  • Natural green vegetation overlays

The subdued and weathered palette enhances realism and works effectively under cinematic, overcast, or dramatic lighting setups.

Use Cases

  • Post-apocalyptic environments
  • Abandoned city scenes
  • Survival and zombie games
  • Industrial decay environments
  • Cinematic background population
  • Open-world world-building
  • Environmental storytelling

This collection includes: abandoned rusty motorcycles, abandoned rusty scooters, rusty alternators, rusty car doors, rusty engine manifold, rusty shock absorber, rusty engine block, rusty muffler, rusty exhaust pipe, rusty radiator, rusty transmission, abandoned rusty bus, abandoned rusty van, abandoned rusty SUV, abandoned rusty pickup truck, abandoned rusty sedan, abandoned rusty coupe, abandoned rusty convertible, abandoned rusty jeep, abandoned rusty tractor, abandoned rusty police car, abandoned rusty sports car, rusty steering wheel, rusty battery, rusty fuel tank, rusty wheel, rusty tire, rusty axle, rusty suspension spring, rusty bumper, rusty car seat, rusty car door panel, overgrown abandoned vehicle with vines, rusty debris shards, rusty barrier block


Tags

abandoned cars, rusty vehicles, post apocalyptic cars, destroyed vehicles, junkyard cars, old cars pack, urban decay, survival environment, zombie apocalypse, dystopian world, derelict vehicles, broken cars, scrap yard, cinematic environment, game ready props, pbr vehicles, realistic rust, abandoned city assets, damaged cars, environment props pack, old buses, pickup trucks, suv wreck, vintage cars, overgrown vehicles


Price $49.00

GanzSe Alchemy - Fantasy Low Poly Props by GanzSe

2026, March 3 - 11:05
A stylized low-poly alchemy props pack for fantasy environments — perfect for potion shops, wizard labs, and crafting interiors

Material: 1

Texture: 2048×2048 (PNG, Base Color)

Pipeline support: Built-in, URP, HDRP

Average polycount: 1500–2500 triangles per model

Shader: Unity Standard Shader

🌐 Join the GanzSe Community

👉 Discord — GanzSe Workshop


Looking for more? Сheck out this matching prop packs:

GanzSe Fishing - Fantasy Low Poly Props

GanzSe Blacksmith - Fantasy Low Poly Props


🧪 Looking for stylized alchemy props to enrich your fantasy environment?


The GanzSe Fantasy Low Poly Alchemy Props pack provides a handcrafted collection of stylized low-poly assets designed for alchemy labs, wizard workshops, potion shops, medieval interiors, and fantasy environments.


This pack includes a wide range of alchemy-related elements such as distillation apparatus, potion bottles, ingredients, laboratory tools, mortars, burners, scales, books, shelves, and supporting workshop props — allowing you to quickly build readable, atmospheric, and believable alchemy scenes in your game or project.


All assets are created in a clean stylized low-poly aesthetic, making them suitable for both mobile and desktop projects, including fantasy, RPG, adventure, crafting, and stylized simulation games.


🧰 This pack includes:

• Stylized low-poly alchemy laboratory props

• Potion bottles with multiple variations

• Ingredient sets in multiple color variations

• Distillation apparatus and laboratory equipment

• Mortars, pestles, burners, scales, tools

• Workshop furniture elements (shelves, boards, workstations)

• Unity prefabs ready to use


🎮 Whether you are creating a wizard tower, potion shop, fantasy marketplace, dungeon laboratory, or crafting interior — this pack gives you flexible building blocks to quickly bring your alchemy scenes to life.


🧩 Compatibility

Fully compatible with other GanzSe fantasy props, blacksmith assets, environment packs, characters, and weapons.


Price $9.99

Stylized Fantasy Text VFX vol 1. by Turishader

2026, March 3 - 10:44
Stylized fantasy text shaders for Unity UI and TextMeshPro. Includes multiple presets like neon, ghost, lava, goo, cloud and steam. Easy to customize.

• Unity Version: 2022.1 or higher
• Render Pipeline: URP & Built-in
• TextMeshPro Support: Yes
• Core Shaders: 3
• Presets / Style Examples: Included
• Platforms Tested: Windows, Mac, Android
• Shader Type: UI / Text Shader
• VFX Graph: Not required
• Materials Included: Yes
• Demo Scene: Yes
• Documentation: Included

Stylized Fantasy Text VFX Vol 1 is a collection of customizable text shaders designed to quickly transform any UI or TextMeshPro text into stylized fantasy visual effects.

This package includes 3 core text shaders with multiple ready-to-use presets and style examples such as:

• Ghost
• Cloud
• Goo
• Neon
• Steam
• Lava

You can easily tweak parameters to create your own variations or use the included presets as plug-and-play solutions.

Key Features:

• 3 Base Text Shaders
• Multiple Presets & Style Examples
• Works with any font
• Easy to customize parameters
• Plug & Play setup
• Optimized for UI
• Lightweight shaders
• No VFX Graph required


Price $15.00

Blue Retro Cassette Player - 80s Electronics by YunagiStudio

2026, March 3 - 10:26
A portable cassette player to bring back that nostalgic feel of the 80s. Your must have retro electronic!

Collider: Yes

Polycount: Mid(Game-ready)

All assets are prefab-ready

Built-in RP

Designed for narrative games and simulators.

Simple design, easily implemented into any project.


Price $4.99

2D Icons - League Icon Pack by LAYERLAB

2026, March 3 - 09:51

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Join in to our LAYERLAB Discord Community!

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A league tier icon set designed for casual game ranking and progression systems.

This pack includes 7 league tiers, ranging from Bronze to Legendary, allowing players to instantly recognize their skill level and progression.

Classic league metaphors such as shields, swords, and gems are reinterpreted in a clean, minimal style, making these icons versatile and easy to use across casual, hyper-casual, and mid-core games.

All icons are provided in PNG format, with 128 / 256 / 512 resolutions, ready to be used in league screens, rankings, profiles, and competitive UI.



✨ Features


  • 🏆 League / tier icons optimized for casual games
  • 🥉 Bronze / 🥈 Silver / 🥇 Gold / 💎 Platinum / 💠 Diamond / 👑 Master / ⭐ Legendary tiers
  • 🧩 Minimal and easy-to-read visual design
  • 🎮 Ideal for ranking, league, and competitive systems
  • 📱 High readability on mobile devices


📂 File Format


  • 🖼️ PNG format
  • 📐 Sizes included
    • 128 × 128
    • 256 × 256
    • 512 × 512

🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.



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If there any suggest or idea for improvement feel free to contact me, if it

possible I will add your request in further updates.


📰 Follow us for updates and news!

Discord | Youtube | Facebook | Support mail


LAYERLAB

https://layerlab.games


Price $4.99

Gun VFX Pack: Muzzle Flash Effects, Bullet Impact, Decals, Shell & Trails by RVFX

2026, March 3 - 09:51
High-quality URP gun VFX pack featuring Muzzle Flashes, Bullet Impacts, Decals, Shell Ejection, and dynamic Bullet Trails, optimized for FPS, Top-Down, and combat games.

Important Note

This asset includes visual effects only.

Gameplay systems such as weapon logic, damage handling, spawning systems, or pooling systems are not included.


🧩 Compatibility

• Universal Render Pipeline (URP) • Unity 2021.3 LTS or newer (including Unity 6)


📦 CONTENTS

Prefabs

• 5 Muzzle Flash Prefabs (including trail variants)

• 12 Shell Ejection Prefabs Pistol, Rifle, and Shotgun variants Supports Local-Space and World-Space emission Includes multiple shell mesh variations

• 6 Debris Prefabs (Rock and Wood splinter variants)

• 5 Bullet Impact Prefabs (Concrete, Metal, and Wood surfaces)

• 17 Simple Hit Decal Prefabs Default, Metal, Wood, plus Random Spawner variants

• 17 Parallax + Depth Mask Decal Prefabs Improved surface blending and enhanced depth detail


🎨 Textures

• 98 Textures in Total

54 × 2048×2048 40 × 1024×1024 3 × 512×512 1 × 256×256

Includes:

• Albedo • Normal • Metallic/Smoothness • Emission • Spritesheet textures

Promotional media notice

The model “Battle Rifle Animated” (https://skfb.ly/o6QuA) by DJMaesen is licensed under CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/). The model is used for promotional rendering only and is not included in this package.



Important Note

This asset includes visual effects only.

Gameplay systems such as weapon logic, damage handling, spawning systems, or pooling systems are not included.



🔥 Gun VFX Pack – Muzzle Flashes, Impacts, Decals, Shells & Trails

A high-impact Gun VFX Pack built specifically for the Universal Render Pipeline (URP).

Designed for fast-paced combat and clear visual feedback, this complete shooting VFX collection delivers responsive, readable, and performance-optimized effects for real-time gameplay.


This pack includes:

• Muzzle Flash Effects – Cinematic flashes with controlled brightness and clean visual clarity


• Bullet Impact Effects – Surface-specific reactions for concrete, metal, and wood


• Hit Decals – Simple and Parallax + Depth Mask versions for enhanced surface blending


• Shell Ejection Effects – Realistic motion with multiple mesh variations


• Procedural Bullet Trails – Clean, scalable trails for dynamic weapon fire


• Debris Reactions – Rock and wood splinter variations for environmental impact



Suitable for FPS and TPS projects.

Built entirely with URP Shader Graph, this pack is lightweight, modular, and optimized for both close-range firefights and mid-distance combat scenarios.

All effects are production-ready and structured for easy integration into your existing weapon system, shooting framework, or combat pipeline.


Designed to maintain strong visual impact without overwhelming your scene.


🧩 Compatibility

• Universal Render Pipeline (URP)


• Unity 2021.3 LTS or newer (including Unity 6)



📦 CONTENTS

Prefabs

• 5 Muzzle Flash Prefabs (including trail variants)

• 12 Shell Ejection Prefabs


Pistol, Rifle, and Shotgun variants


Supports Local-Space and World-Space emission


Includes multiple shell mesh variations


• 6 Debris Prefabs (Rock and Wood splinter variants)

• 5 Bullet Impact Prefabs (Concrete, Metal, and Wood surfaces)

• 17 Simple Hit Decal Prefabs


Default, Metal, Wood, plus Random Spawner variants


• 17 Parallax + Depth Mask Decal Prefabs


Improved surface blending and enhanced depth detail



🎨 Textures

• 98 Textures in Total

54 × 2048×2048


40 × 1024×1024


3 × 512×512


1 × 256×256



Includes:

• Albedo


• Normal


• Metallic/Smoothness


• Emission


• Spritesheet textures



Price $15.00

SomeWhatGood - Beach (Music For Seaside Environments) by SomeWhatGood

2026, March 3 - 09:33
Nintendo Inspired Videogame Beach Music For Seaside Environments

11 uniquely crafted original beach themed tracks inspired by Nintendo games such as Mario and Kirby. From energetic and catchy melodies for that exciting seaside adventure, to more lazy and laid back bossa novas to put your player in a relaxed state, this sound pack covers it all!


Details:

- 11 tracks

- Looped versions included

- High quality WAV file format

- Human made

All tracks are royalty-free and YouTube safe.


Price $15.00

Global Roads by Virtual Road

2026, March 3 - 09:31
Generate scene infrastructure including road and walkway meshes for any location on earth, using OpenStreetMap data.

Features of Scene Generator

  • Import data from OpenStreetMap (OSM) from anywhere on earth
  • OSM Import includes roads, walkways, building and water outlines
  • Build a terrain surface with holes for tunnels
  • Roads fitted to terrain, terrain modified where road gradients would be excessive
  • All intersections created automatically, including roundabouts, at-grade (single-level) and grade-separated (multi-level)
  • Sidewalks, footpaths and pedestrian crossings created

System Requirements

  • Scene generator runs in Unity Editor on Windows or Mac
  • An internet connection is required to download OSM and terrain data. No connection is required once data is downloaded and scene built.

Optional Terrain and Aerial Images from Mapbox

  • For maximum clarity: a MapBox account is not required to run this package. You can choose to enable this feature if you want to create a terrain based on satellite elevation data, textured with an aerial image.
  • If you decide to use this option to decorate the terrain, you will probably not incur any charges. At the date of this release, there is a generous free tier, a charge would be incurred only if you exceed this free tier.
  • If you do not register a Mapbox account, the only difference you will see is that the underlying terrain will be flat, and will be rendered with a plain texture of your choice.

Package Dependencies

  • [Unity Registry] uGUI (Unity UI)
  • [Unity Registry] (New) Input System

This package contains a procedural mesh generator to build fully functional roads and walkways, including bridges, tunnels, roundabouts, etc. It is suitable for simulation games where you want to quickly produce multiple levels based closely on real places. The package allows you to specify a location box anywhere on earth, then build a detailed 3D model of all roads and walkways within that location box.


The scene generator runs on Windows or Mac.


This is a scene generator only, there is no traffic simulation included in this package, unlike the Global Roads and Traffic package from the same developer.


An optional feature is that you can decorate the terrain by downloading terrain elevation and aerial image data from mapbox, if you register and create an account with them. This does not require any payment to mapbox unless you exceed their free tier. If you do not create a mapbox account, the only difference you will see is that the underlying terrain will be flat, and will be rendered with a plain texture of your choice.


Price $25.00

Asset Inventory 4 by Impossible Robert

2026, March 3 - 05:20
Find assets inside everything you ever purchased without importing and bring single files in with just a click. Your asset workflow on steroids: a lightning-fast search for assets from all sources.
  • Search index powered by SQLite
  • Use database simultaneously from multiple projects, even at the same time
  • Asset Store and custom locations
  • Incremental indexing: start, stop and restart at any time
  • Hassle-free process
  • Easy one-window solution
  • Configurable result size and quick paging
  • Editor tooling, no runtime API
  • Third-party ready with ready-made search windows and texture heuristics via editor API
  • Full source-code included

Limitations

  • Dependencies can only be calculated in packages that use text/yaml serialization. A few legacy packages still use binary serialization. These packages also work to a big extend, but not if prefabs reference scripts.
  • Importing scripts is experimental and can produce console errors if the script requires other scripts to run.

Used Third-Party

  • SQLite - Public Domain
  • SQLite-Net - MIT license
  • EditorAudioUtils - MIT license
  • Package2Folder - MPL2 license
  • SharpCompress - MIT license
  • LibGit2Sharp - MIT license
  • Scriban - BSD-2-Clause license
  • OllamaSharp - MIT license
  • Microsoft AI - MIT license
  • ImageSharp - Apache 2 license
  • MySQLConnector - MIT license

NOMINATED FOR BEST DEVELOPMENT TOOL 2024


Put your asset workflow on steroids and say good-bye to the Package Manager as you know it! Asset Inventory is your ultimate asset companion: a lightning-fast search for assets for your current project. Find content in assets you purchased or downloaded without importing and bring single files in with just a click.


Eliminate the time-consuming task of finding a sound file, a texture or a model you know you purchased but which is hidden inside one of your many Asset Store purchases. The Asset Inventory provides a complete list of all assets you own, including their content.


Web | Discord | Forum | Documentation | Roadmap


Powerful Search

Browse & find anything inside your purchased assets. Quickly preview and edit audio files. Narrow your search using asset type, tags, image dimensions, audio length, color and more. See previews for any Unity element including UI, VFX. Even animated. Exclude items you don’t want to see. Save and recall searches.


Easy Setup

Works out of the box. Lots of optional view & configuration options. Hassle-free indexing. Start, stop & resume at any time. Works with Unity 2021.3 and higher. Windows, Mac & Linux. Lightning-fast indexing and search.


Intelligent Import & Export

Import only what you need instead of a whole package. Automatically determines asset dependencies to import complex prefabs and materials. Save space & reduce clutter in your project. Bulk import multiple packages at once. Automatically store imported assets in a specific sub-folder and keep the Assets root clean. Export assets easily for reuse in other contexts. Supports SRP Support Packages and automatically converts materials to URP.


Many Sources

Your complete asset library: Automatically indexes Asset Store purchases. Triggers download of missing assets. Handles packages from registries and assets from Unity Asset Manager. Supports custom folders to search through Unity packages downloaded from other locations. Indexes folders and Zip archives containing arbitrary media files like 3D models, audio libraries, textures and more. Automatically generates previews.


Organize

Automatically imports labels from the Asset Store. Use additional tags to group assets effectively. Assign tags to either packages or individual files inside packages. Assign colors and group by tags. Exclude unwanted items. Perform bulk operations. Import multiple assets and packages in one go. Builds on Package2Folder to allow importing packages into a custom sub-folder. Backup packages automatically to ensure you always have a working version to go back to.


Reverse Lookup

Quickly identify used assets and packages in your project. Uninstall selectively. Rorganize and trim your project.


Constant Updates & Support

Receive regular updates, optimizations, and new features. Super-fast support. Discuss ideas in a great Discord community.


Web | Discord | Forum | Documentation | Roadmap




Price $59.00

Spells Pack 2 - Sand Spells by Zakhan

2026, March 3 - 05:06

Included Features:


  • 11 Spells.
  • 4 Hit VFX (triggered when a spell hits an enemy).
  • Support for URP and HDRP.
  • Texture Sizes: from 512x512 to 2048x2048.
  • Number of Prefabs: 16.
  • Number of VFXGraphs: 3.
  • Number of Shaders: 17 Shaders and 8 SubGraphs.
  • All particles are customizable and can be recolored.
  • Some VFX combine Particle Systems, VFX Graphs, and/or Decal Projectors.

Requirements:


  • Cinemachine package (required for the demo).
  • Input System package (required for the demo).
  • TextMeshPro Package (required for the demo).
  • VFX Graph package.
  • Shader Graph package.
  • Timeline package.

Make your fantasy world come to life with 11 high-quality Sand spells!


Spells Pack 2 - Sand Spells contains all the sand spells separated from Spells Pack 2.


Price $24.99

2D Icons - Survival Picto Pack by LAYERLAB

2026, March 3 - 03:51

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Join in to our LAYERLAB Discord Community!

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A 300-piece pictogram icon pack designed for survival, combat, and war-themed games.

The icons feature sharp silhouettes combined with subtle rounded corners,

creating a strong yet refined military-inspired aesthetic.

Perfect for HUD, inventory systems, skills, status effects, and core UI elements.



✨ Features


  • 🎯 300 pictogram icons included
  • 🪖 Optimized for survival, combat, and war genres
  • 🧱 Sharp shapes with subtle corner rounding
  • 🎮 Suitable for both mobile and PC game UI
  • ✏️ Includes editable SVG files for full customization


📦 Files Included


  • 🖼 PNG format
  • 📐 Sizes: 64 / 128 / 256 / 512
  • 🧩 SVG vector files included (fully scalable and editable)

A powerful icon solution for building professional combat-focused game interfaces.


🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.



----------------------------------------------------------

If there any suggest or idea for improvement feel free to contact me, if it

possible I will add your request in further updates.


📰 Follow us for updates and news!

Discord | Youtube | Facebook | Support mail


LAYERLAB

https://layerlab.games


Price $8.99

ZLZ Anime Shader by ZLZ Studio

2026, March 3 - 03:19
Anime-style character shader for URP that improves facial clarity with transparent hair, featuring easy-to-toggle options for performance optimization.

If you are developing an anime-style game or animated film and encounter the problem of hair covering the face, to the point where it becomes impossible to fully convey the charm and identity of the character,


in anime-style works, we all know that “the face” is the most important element.Being able to clearly see the eyebrows, eyes, and emotions of the character is what brings the character to life and allows them to truly communicate with the player.


ZLZ Anime Shader was created specifically to solve this problem to make the character’s face clear and easy to read, while preserving the true beauty at the core of authentic anime visuals.


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🚀 ZLZ Anime Shader was developed based on three core principles:

  • Enhance character visuals with transparent hair for clear facial visibility
  • Easy to use with ready-to-use Material Setup presets (one-click setup)
  • Easy to optimize by toggling features for low-spec mobile devices

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Demo (WebGL | 1280×720) : DEMO

Showcasing the rendering results of ZLZ Anime Shader on WebGL


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Highlight Features

  • Hair Transparent : Transparent hair rendering for clear facial visibility
  • Hair Shadow : High-quality hair shadows that add depth and realism

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🧩 Features

  • Base Character Colors : Direct control over base and shadow colors
  • Face Shadow : Face shadow control for clear anime-style facial shading
  • Receive Realtime Shadow : Supports realtime shadows from scene lighting
  • Lighting : Supports Main Directional Light and Additional Lights
  • Toon Shade Ramp : Controls sharpness and smooth light-shadow transitions
  • Outline : Adjustable character outline with controllable thickness and color
  • Metallic : Tuned metallic surface support for anime-style materials
  • Hair Highlight : Adds stylized highlights to hair for shine and depth
  • Emissive : Controls emissive color and intensity for special effects
  • Dissolve : Dissolve effect for character appearance and disappearance
  • Transparency : Supports transparent materials for special use cases
  • Soft Light : Soft additive lighting to enhance skin smoothness
  • Rim Light : Rim lighting to separate the character from the background
  • Target Darken : Darkens the character to emphasize targets or key scenes
  • Indicator : Visual indicator effects for character states or targets
  • Get Hit : Reactive visual effect when the character is hit
  • Upgrade : Visual effects for character or equipment upgrades
  • Light Sweep : Sweeping light effect for weapons or special moments

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Material Presets

ZLZ Anime Shader comes with carefully designed Material Presets to help you get started immediately, reduce setup complexity, and quickly fine-tune the visual style.

  • Presets for anime-style characters, ready to use out of the box
  • Presets separated by usage type, such as hair, skin, and special materials
  • Designed to be versatile and flexible, allowing customization to match each project’s art style
  • Saves setup time with one-click setup buttons that activate usable feature presets instantly

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Performance & Optimization

The shader is designed with real-world game usage in mind:

  • The shader is built using Shader Code to allow full control over structure and performance
  • Every feature is designed to be as efficient as possible for practical use
  • Easy to optimize by enabling or disabling features based on actual usage
  • Disabled features are stripped out during compilation, resulting in no unnecessary calculations

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📌 Website : https://zlz-studio.github.io


The website includes:

- User documentation and usage guides

- A Web Demo for testing and hands-on experience

- Contact information and support channels


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Documentation

  • We provide documentation to ensure you never get lost during usage
  • Includes both YouTube video tutorials and detailed written documentation with visual references

Documentation - Setup Character : https://zlz-studio.github.io/setup-character/

Documentation - Features : https://zlz-studio.github.io/features/

Video Tutorial : Tutorial


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📧 Support

If you encounter any issues or have further questions,

please contact: zlzstudio.production@gmail.com

Thank you for supporting ZLZ Anime Shader


Price $54.99

2D Icons - Simple Picto Pack by LAYERLAB

2026, March 3 - 03:06

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Join in to our LAYERLAB Discord Community!

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A versatile icon pack featuring 340 pictogram icons,

designed for use across a wide range of games and services.

With slightly rounded corners, these icons feel soft and approachable,

making them suitable for both game UI and modern app or service interfaces.



✨ Features


  • 🔹 340 pictogram icons included
  • 🎨 Rounded corner style for a clean and friendly look
  • 👁️ Simple shapes with strong readability
  • 🧩 Designed for broad usability across different genres


📦 Files Included


  • 📦 PNG and SVG formats
  • 📐 Fully scalable SVG files for flexible size adjustments without quality loss
  • 📐 3 sizes provided(PNG)512 / 256 / 128

A practical and flexible icon set built to adapt seamlessly

to various UI layouts and resolutions.


🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.



----------------------------------------------------------

If there any suggest or idea for improvement feel free to contact me, if it

possible I will add your request in further updates.


📰 Follow us for updates and news!

Discord | Youtube | Facebook | Support mail


LAYERLAB

https://layerlab.games


Price $8.99

EZ Glass - Fast, Beautiful Glass (URP) by Mirza Beig

2026, March 3 - 02:21
A fast, and beautiful glass shader for Unity URP.

Easy to use, and beginner friendly.

Shader Graph included, for easy modification.


Featuring refraction, scattering, PBR shading, and fresnel effects.

🔗 Try the realtime, WebGL Demo.


💖 Included with PRISM.


If you own PRISM, EZ Glass is 'free' on the asset store.


-- not made/tested for VR.


Price $5.00

2D 16x16 Tilesets Collection Pack by ElvGames

2026, March 3 - 00:51
Get this amazing modular houses pack and start creating your next game!

Tiles size: 16x16

Tiles count: 2.500+

Total Tilesets: 10

Sprites Type: PNG

2D 16x16 Tilesets Collection Pack

Get this amazing modular houses pack and start creating your next game! This pack includes a variety of houses and props that you can use to create new villages and towns for your game!



Asset Content:

➡️ 10 Different Buildings Tilesets!

➡️ Pixel Ancient Greek Buildings!

➡️ Pixel Churches Tileset Pack!

➡️ Pixel Farming Houses Pack!

➡️ Pixel Oriental Houses Tileset!

➡️ Pixel Store Building Tileset!

➡️ Pixel Modular Houses 01!

➡️ Pixel Modular Houses 02!

➡️ Pixel Modular Houses 03!

➡️ Pixel Modular Houses 04!

➡️ Pixel Modular Houses 05! 

➡️ 4 Different Colors! 

➡️ Windows and Props for the buildings!

➡️ Thousands of Tiles! 

➡️ 16x16 Pixels per tile!



More Assets Bundle from ElvGames:



2D Game Assets All-In-One:

  • Nominated for Best Artistic Content in 2024, 2D Game Assets All-In-One gives you access to all of my current 2D assets, plus lifetime access to any future 2D game assets I release!

Please don't forget to review this package and provide us with your feedback. That would really help us improve our work! :)


Price $24.99

KHS - Jeju Yongmeori(dragon’s head) Coast Pack, Korea by KOREA HERITAGE SERVICE

2026, March 3 - 00:21

Number of Unique Meshes: 42

Vertex Count: 297 - 58,248

LODs: No

Number of Materials: 3

Number of Material Instances: 44

Number of Textures: 150

Texture Resolutions: 32*32, 1024*1024, 8192*8192, 16384*16384

These 3D assets were produced by Korea Heritage Service as a project to build raw resources for the production and supply of Korean heritage digital contents in 2025.

For commercial use, you can mark the 'Korea Heritage Service' as the source.


KOREA HERITAGE SERVICE[KHS]


The Korea Heritage Digital Service is a service that releases various national heritage data, so that companies, regions, and the public can easily find high-quality national heritage data. It is expected to be of great help to the public as well as companies, local governments, universities and research institutes by releasing national heritage data such as 3D data, drawings, photos, reports and videos that are difficult for the public to access.

You can easily access the data by using conditional search functions such as designated items, regions, eras and production years, and also can easily check information such as 3D scanned videos and web VR contents provided by Korea Heritage Service through services such as '3D Asset' and 'Theme Contents'.


Pyroclastic Deposit on Yongmeori Coast in Sagye-ri, Jeju 제주 사계리 용머리 화산쇄설층


The Yongmeori Coastline was formed when fragmental matter erupted from three volcanic craters in under the sea. Unlike the Seongsan Ilchulbong and Suwolbong Tuff Cones, it was formed while the craters were actually moving, giving it great geographical value. It includes the largest aqueous volcanic mountain in Jeju. 


The cliffs along the coast, formed by sedimentation and erosion over a long period of time, are said to resemble the head of a dragon. The coast has great landscape value.


Price $0.00

Action Cinematic Music Pack by Andrew Sitkov Music

2026, March 3 - 00:06

This music delivers a powerful and high-energy atmosphere that instantly grabs the listener's attention.


Preview:

https://soundcloud.com/muzstation-game-music/sets/action-cinematic-music-pack


Pack includes:

– 7 different tracks (+ loops)

– High Quality 16 bit WAV files


Usage:
Movie Trailers: Ideal for high-stakes action scenes, superhero blockbusters, or thriller teasers.

Video Games: Perfect for boss battles, intense combat sequences, or dramatic opening cinematics.

Sports Highlights: Elevates the excitement of fast-paced sporting events or athlete montages.

Advertising: Suitable for commercials featuring rugged vehicles, high-tech gadgets, or extreme sports gear.

YouTube Content: Great for high-energy intros, adventure vlogs, or dramatic storytelling backgrounds.

This music delivers a powerful and high-energy atmosphere that instantly grabs the listener's attention.


Preview:

https://soundcloud.com/muzstation-game-music/sets/action-cinematic-music-pack


Pack includes:

– 7 different tracks (+ loops)

– High Quality 16 bit WAV files


Usage: Movie Trailers: Ideal for high-stakes action scenes, superhero blockbusters, or thriller teasers.

Video Games: Perfect for boss battles, intense combat sequences, or dramatic opening cinematics.

Sports Highlights: Elevates the excitement of fast-paced sporting events or athlete montages.

Advertising: Suitable for commercials featuring rugged vehicles, high-tech gadgets, or extreme sports gear.

YouTube Content: Great for high-energy intros, adventure vlogs, or dramatic storytelling backgrounds.


Price $15.00

Terrain Converter - Terrain to Mesh for Unity 6, MicroVerse, Gaia Terrain by Rowlan

2026, March 2 - 22:27
Convert Unity terrains into optimized mesh assets with baked textures, LOD groups and FBX export. Ideal for the creation of e. g. backdrop mesh like mountains for vast terrain immersion.
  • Complete editor tool with full source code
  • GPU compute shader for texture blending
  • Fast QEM mesh simplifier
  • QEM mesh simplifier
  • MeshLOD bridge for Unity 6.3+
  • LOD group generator
  • FBX export helper
  • Individual or combined mesh creation

Overview


Convert Unity terrains into optimized mesh assets with baked textures, LOD groups, and FBX export. Ideal for the creation of e. g. backdrop environments like mountains.


Terrain Converter takes your Unity Terrain and produces a clean, game-ready mesh with blended textures, configurable simplification, and automatic LOD generation. Everything runs inside the editor with GPU-accelerated texture blending and built-in mesh simplification.


The result is a standard mesh prefab with materials, ready to drop into your scene or export as FBX for use in other tools.


The main intent of the creation of this asset was that I wanted to create backdrop mountains using MicroVerse in order to create the immersion of a vast environment for the player.


This asset is part of the Genesis for MicroVerse suite. However, since it works general purpose as well this asset is being released as a dedicated asset.



Upgrade Path


Everyone who owns any of these assets will get this asset at a discount:




Requirements


The following is required for this asset:


  • Unity 6.0 or later
  • Unity 6.3+ for MeshLOD simplification (otherwise Fast QEM and QEM are available)
  • Unity FBX export package: com.unity.formats.fbx package
  • Unity terrain shader
  • Linear color space

Features


Mesh Generation


Generate meshes from your terrain heightmap at configurable grid resolutions from 32×32 up to 1024×1024. The converter samples the heightmap directly and produces a clean, UV-mapped mesh with proper normals and tangents.


Mesh Simplification


Built-in simplification methods to reduce polygon count:


  • Fast QEM (Quadric Error Metrics): Forstmann simplification with boundary and UV seam preservation. Adjustable keep percentage (1–100%) and three quality presets (Low, Medium, High)
  • QEM (Quadric Error Metrics): Garland-Heckbert simplification with boundary and UV seam preservation. Adjustable keep percentage (1–100%) and three quality presets (Low, Medium, High)
  • MeshLOD (Unity 6.3+): Uses Unity's built-in MeshLodUtility to generate LOD levels directly in the mesh index buffer. Optionally extract a specific LOD level as a standalone flat mesh.

GPU Texture Blending


Terrain layer textures are blended on the GPU using a compute shader. The system reads your terrain's splatmaps and layer settings (tiling, offset, diffuse remap, mask remap, normal scale, metallic, smoothness) and produces ready-to-use textures:


  • Albedo (BaseColor) - blended diffuse with alpha
  • Normal Map - blended and decoded tangent-space normals
  • Mask Map (MOADS) - metallic, occlusion, detail, smoothness packed

Supports output resolutions from 512×512 to 8192×8192 with optional supersampling (2×, 4×, 8×).


LOD Group Generation


Automatically generates a complete LODGroup with configurable level count (2–5), per-level

screen transition thresholds, and per-level simplification ratios. Each LOD level gets its own

simplified mesh asset. Works with Fast QEM, QEM and MeshLOD simplification.


FBX Export


One-click export to FBX format via Unity's FBX Exporter package. The exported FBX is

automatically configured with correct import settings (normals, tangents, no animation,

readable mesh).


Scene Placement


Place the converted mesh at the same position as the source terrain, or offset it to any side (left, right, front, behind) for easy comparison.


Batch Processing


Convert a list of terrains individually or combine them all into a single mesh.



What this is not


This asset is not designed to convert multi-tile terrain into individual meshes and keep the vertices aligned across bounds, especially not with vertex reduction active. The conversion is performed on the heightmap and textures, terrain specific features like trees and details aren't transitioned.




Price $20.00

Fantasy Demones Archer by IRON SPEAR

2026, March 2 - 20:56
This is a fantasy demoness Archer that I made for Unreal and Unity.

Number of textures 64

Texture dimensions 4096x4096

Polygon count of

Body - 17,000 vertices 33,600 triangles

Body high def best quality - 60,000 vertices 127,600 triangles

Archer costume 22.8k triangles

Bow complect 5.8k triangles

Hair 27.739 vertices 41.028 triangles

Hair2(braid) 28.939 vertices 39.228 triangles

Horns - 814 vertices, 1.582 triangles

Tail - 589 vertices, 1,164 triangles

Bandages - 2.360 vertices 4.227 triangles (uses proxy for simulation in UE)

Number of meshes/prefabs 6

Rigging: Yes

Animation count 7

Animation type list 7

UV mapping: Yes

LOD information (no)

Types of materials and texture maps ( PBR)

Youtube Video Presentation: https://www.youtube.com/watch?v=s-Nil3IraZ0


✦ Features :

My unique design (sculpted in zbrush)

Modular (each part is changeable)

Cloth + Hair + Tail simulation able

2 body mesh resolution (optimized + high quality)

Rigged to UE5 Skeleton simple + complex with corrective joints (works with all Animations on marketplace)

Weapon Included


Modular parts:

Hair

Horns

Tail

Torso

Skirt

Bandages

Upper arm

Lower arm

Upper leg

Lower leg


✦ Technical Info

Body - 17,000 vertices 33,600 triangles

Body high def best quality - 60,000 vertices 127,600 triangles


Archer costume 22.8k triangles

Bow complect 5.8k triangles


Hair 27.739 vertices 41.028 triangles

Hair2(braid) 28.939 vertices 39.228 triangles

   

Horns - 814 vertices, 1.582 triangles

Tail - 589 vertices, 1,164 triangles


Bandages - 2.360 vertices 4.227 triangles (uses proxy for simulation in UE)


16 Materials : 4 for body 1 Hair 1 Bandages 1 Horns-Tail 9 for costume

4K textures : 4096x4096 px

AlbedoTransparency, MetallicSmoothness, Normal Opengl, AO for Unity

Eyes has metahumans mesh and uv so you can put you own eye shader and texture.

Rig - based on UE5 Quinn mannequin

Ue5 skeleton is clean, no bones are added or remuved.

Tail has it own skeleton for ragdoll simulation(must be attached to pelvis bone of ue skeleton)

The model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.


✦ Tested with (see on video)

Game Animation Sample

Alsv4

Standard 3rd person template animations

Echo Animations


✦ Unity Project and compability

Stil new to Unity and some features will be implemented in future.

Project build on Standart render pipeline.

Tail and cloth physics is not included for Unity, you should configure it as you would like.

No advanced shaders implemented but texture maps for shader graph are included.

Unity version 2021.3 +

Suports SRP, URP, HDRP.

Hair, eyelashes and cloth has doublesided standart shader so if it turn purple just enable double-sided on shader.

All mannequin animations included.

Thanks!


Price $80.00

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