Modular Guns - Customizable Animated Weapon Pack by AF Creations
Number of textures: 371
Texture dimensions: 1024 - 4096
Minimum polygon count: 540
Maximum polygon count: 7843
Number of meshes/prefabs: 66
Rigging: Yes
Animation count: 15
UV mapping: Yes
Types of materials and texture maps: PBR
Features:
- 33 modular components
- Animated components
- 2 customizable materials/skins for each component
- Over 100K possible mesh combinations
- Documentation on how to use the product
Important:
- The FPS hands that are shown in the media is NOT included in this product.
Showcase Video:
In Engine Animations: https://www.youtube.com/watch?v=Zuy0Kw7IbWo
Join the discord server if you need help with anything!
Discord: https://discord.gg/e7W3CKuA
Price $49.00
Modular Monastery by Sofia Shevliagina
Number of textures - 50
Texture dimensions - 512x512 - 2048x2048
Polygon count of - all models 73210 tris
Minimum polygon count - 12 tris
Maximum polygon count - 4378 tris
Number of meshes/prefabs - 91
Rigging: No
Animation count - No
UV mapping: Yes
LOD information - No
Types of materials and texture maps -PBR
Create majestic monasteries, temple halls, and sacred interiors quickly and beautifully. The Modular Monastery pack provides 90 unique modular meshes in a semi-realistic style and all the necessary materials to assemble a unique location. You can adjust ceiling height and room size.
Pack features:
90 unique meshes (architectural modules: floors, walls, arches, vaults, columns, stairs, borders, carpets, banners, statue, candles, candelabra, and more)
Convenient modularity — set the grid snapping step to 0.1 to achieve fast and precise assembly without manual adjustment. Thanks to the modular system, you can also adjust the height of ceilings, columns, stairs, and the length of carpets.
Important! Does not include the assembled scene from the preview. Only a set of meshes for manual location assembly is included. The preview location was created in Unreal Engine.
Important! The brazier fire effect is not included. For the candle flame effect, a separate object with a configured burning material is provided.
Price $50.00
Bus Ambience by Sound Effect Stacks
Number of Files: 20 WAV files
Total Duration: 91 Minutes
Audio Format: WAV
Sample Rate: 44.1 Khz
Bit Depth: 32 Bit
Channels: Stereo
Metadata: UCS
Bus Ambience captures the authentic public transportation atmosphere of Yogyakarta, recorded inside the iconic Trans Jogja buses and at the lively Jombor Terminal.
This library delivers detailed interior bus textures — engine vibrations, air brake releases, door beeps, passenger chatter, seat movements, and the subtle resonance of a moving vehicle. The terminal recordings add broader environmental layers, including vehicle arrivals and departures, announcements, crowd presence, and the open-air spatial character unique to Indonesian transport hubs.
All sounds were recorded using the Tascam X8, ensuring clean, high-resolution captures with excellent dynamic range and clarity. The result is a versatile collection suitable for film, documentaries, urban scenes, games, and sound design projects requiring realistic Southeast Asian transportation ambience.
Bus Ambience brings you directly into the everyday rhythm of Yogyakarta’s public transit system — raw, immersive, and ready for production.
Price $25.00
Zoo Ambience by Sound Effect Stacks
Number of Files : 17 Files
Total Duration : 74 Minutes
Audio Format : Wav
Sample Rate : 44.1 Khz
Bit Rate : 24 Bit
Channel : Stereo
Zoo Ambience captures the lively and dynamic atmosphere of a real-world zoo environment, filled with natural animal calls, distant chatter, footsteps, and the subtle movement of outdoor space. From exotic bird cries and primate calls to the layered texture of visitors passing by, this collection delivers authentic environmental soundscapes perfect for film, documentaries, games, and immersive audio projects.
Recorded on location using the Tascam X8 and Zoom H4n Pro, the recordings preserve rich detail, natural stereo imaging, and a balanced perspective between wildlife and human presence. The result is a versatile ambience library that feels alive, organic, and production-ready.
Zoo Ambience brings you into the heart of the habitat — vibrant, unpredictable, and real.
Price $25.00
Tunnel Ambience by Sound Effect Stacks
Number of Files : 13 Files
Total Duration : 60 Minutes
Audio Format : Wav
Sample Rate : 44.1 Khz
Bit Rate : 24 Bit
Channel : Stereo
Tunnel Ambience captures the natural acoustic character of a railway underpass in Sedayu, Yogyakarta. Beneath the tracks, a steady stream of flowing water moves through the tunnel, creating layered textures of gentle currents, soft echoes, and distant environmental resonance. The enclosed structure combined with subtle outdoor presence produces a distinctive atmosphere, ideal for film, games, documentaries, and immersive sound design.
Recorded using the Tascam X8 paired with an SO-3 cardioid microphone, this collection preserves clean detail, spatial depth, and natural dynamics—delivering versatile, production-ready tunnel ambiences for realistic scene building and creative audio work.
Price $25.00
Book & Pen Foley by Sound Effect Stacks
Number of Files : 479 Files
Total Duration : 23 Minutes
Audio Format : Wav
Sample Rate : 44.1 Khz
Bit Rate : 24 Bit
Channel : Stereo
Book & Pen Foley is a detailed collection of close-up stationery sound effects, capturing the subtle textures of everyday writing tools and paper interactions. This library focuses on clean, realistic foley suitable for films, documentaries, podcasts, animations, audiobooks, UI moments, and educational content.
The album includes a wide range of pen and paper actions such as opening and closing pen lids, unscrewing pens, natural handwriting movements, short and long paper tearing, paper crumpling, and ruler handling. Each sound is recorded with precision to preserve the tactile character and natural dynamics of real-world use.
All recordings were captured using a RØDE NTG-3 shotgun microphone paired with a Sound Devices MixPre-6 II, ensuring low noise and high detail. The sounds were recorded at 192 kHz / 32-bit float, providing excellent headroom and flexibility for professional post-production workflows.
This collection is ideal for editors and sound designers looking for authentic, ready-to-use stationery foley with a clean and natural sound.
Price $30.00
RPG Template Bundle for Spark by Blink
🎮Play the DEMO
💬Join our DISCORD
🎞️Watch tutorials on YOUTUBE
🎮BUILD COMPLETE GAMES, NEVER WRITE CODE
Spark is a no-code game framework for Unity by Blink.
🏆WHO ARE WE?
A two-time Unity Award winner with 70,000+ users on our previous products.
💥WHAT IS SPARK?
Create full RPGs, survival games, and more using Spark’s custom editor. No scripting required. If you want custom mechanics, Spark’s plugin system and included C# source let you extend anything.
🤔WHY USE SPARK?
- Visual Database Editor: A fast, modern way to build items, abilities, stats, effects, NPCs, loot, and everything your game needs.
- Modular Plugin System: Only install the features your project actually uses.
- Community Plugins: Users share custom plugins, expanding Spark with new systems and features.
- Thousands of features, ready to use: Focus on what makes your game unique and let us handle the rest.
RPG Template for Spark
A third-person World of Warcraft style RPG foundation built with Spark. Most major RPG systemsare in place and wired together across a fully populated demo scene.
What Is Included
Add Stats, Abilities, Effects, Statuses, Factions, and Formulas to your game.
Add Inventory, Equipment, Loot Table and Items to your game
Introduce crafting and recipes that your players can unlock
Modular quest system
Select a race, a gender or a sub-race
Each character can have a main class and an unlimited amount of secondary classes
Add levels and unlocks to classes, professions and characters
Create character professions such as Blacksmithing, Cooking, etc
List of abilities with requirements to unlock them
Allow your players to customize the look of their Character
Create single or auto-converting currencies
Turn any game object in your world into something your player can interact with
Define playable characters or races, where they start in your world, etc
Trigger ANYTHING from ANYWHERE thanks to Spark's custom Trigger system
Ready to use Settings window to manage video, audio and keybinds in game, in any scene
Easily create keys that can be used in game to trigger certain actions
Play Animations, Sounds, VFX, Camera overrides and more at any time
Check & Modify rules on your player, NPCs or even objects
Easily save any data you need. Supports multiple save files and creating custom save points in game.
Seamlessly switch from a scene to another
Automated loading screen system with name, progress and random tips
Display texts on screen for ANY Spark event
It provides a universal condition evaluation system used across all Spark plugins to lock behavior based on the current game state.
Two Scenes
A main menu with character creation, race and class selection, visual customization, and save management. And a hand-crafted open game world with distinct regions, populated NPCs, quest givers, enemies and interactables.
Three Playable Classes
Warrior, Mage, and Hunter. Each class has its own spellbook, ability set, weapon type, animations, and starting gear.
A Full Ability Roster
14 pre-configured abilities. Melee, ranged shots, area spells, channelled casts, auto-attacks. These are just demo abilities, you can create your own.
Quests
Quest givers are placed in the world, objectives are tied to in-game events, and the quest journal tracks progress in real time.
NPCs
Quest givers, combat enemies (Boar, Wolf, Wolf Boss), and dummy targets for ability testing. All enemies have loot tables and full animation sets.
A Complete Item Database
Three full armor tiers (Peasant, Leather, Plate, Cloth), weapons for every class (Novice Sword, Bow, Staff, Axe, Crystal Sword, Enchanted Bow, Magic Staff), materials, currencies, and quest items.
Crafting with Progression
A Crafting profession with its own leveling track, separate from the character level. Twenty-two recipes spanning the full armor tiers. A crafting table interactable is placed in the world.
Character and Profession Leveling
Two independent progression instances, one for character level and one for crafting level. Level-up rewards are handled through the Progression plugin and surfaced in the UI.
Built the Spark Way
Every system follows the Spark architecture. The database is fully pre-populated so you can see exactly how quests, classes, races, spellbooks, professions, items, and abilities are configured as real working examples. Use it as a reference, strip it down to your genre, or build directly on top of it.
This is for single player games, not multiplayer.
If you have any questions before or after purchasing, or need help with anything, contact us:
On Discord: https://discord.gg/fYzpuYwPwJ
Or by email: support@sparkframework.dev
Thanks to our partners for providing demo assets:
- Studio9CG: Humanoid animations
- Polyart Studio: Stylized environment
- Piloto Studio: Particles and props
- PlaceHolder Inc: Audio
Price $249.99
Skeleton knight 4 by Strellok
Number of textures 23
Texture dimensions 2048/4096
Polygon count of 32200
Minimum polygon count 32200
Maximum polygon count 32200
Number of meshes/prefabs 2/4
Rigging: Yes
Animation count 15
Animation type list
-2 idle
-2 walk
-2 run
-1 get hit
-1 jump
-2 strafe -1 death
-4 atack
UV mapping: Yes
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
🎬 VIDEO PREVIEW: 🔗 https://www.youtube.com/watch?v=FKSYQhqIyTk
🌟 Key Features
-Low poly
-Fully Rigged
-3 skins
🌟 Polycount |
Faces - 32200
Tris - 63421
Verts - 371719
Additional bones that are added to Epic Skeleton: jaw; shoulder_left; shoulder_left1; shoulder_right; shoulder_right1; robe; robe1; robe2; robe3
🌟 4k Textures
BaseColor, Normal, metalic/smothness, Ambient Occlusion, Emissive
Texture sets: Body, Armor, Sword (4k/2k)
🌟This model has 15 animations
-2 idle
-2 walk
-2 run
-1 get hit
-1 jump
-2 strafe
-1 death
-4 atack
Price $19.99
Stylized Cozy Kitchen by Bree
Number of textures - 16
Texture dimensions - 2048х2048
Polygon count of [Model Name]:
SM_Barrel - 464
SM_Bottle - 300
SM_Bowl - 960
SM_Cup - 242
SM_Board - 54
SM_Fork -148
SM_Knife - 335
SM_Mortar_Pestle - 530
SM_Pot_002 - 512
SM_Pan - 510
SM_BigPlate - 460
SM_Plate - 420
SM_Jug -332
SM_Pot_001 - 672
SM_SaltPepper - 460
SM_Scoop - 268
SM_Spoon - 472
SM_SugarCan - 308
SM_Teepot - 449
SM_Kettle - 512
SM_Bread_001 - 64
SM_Bread_002 - 86
SM_Bread_003 - 64
SM_Cheese - 246
SM_Garllic - 550
SM_Ham - 126
SM_Papper_001 - 307
SM_Papper_002 - 305
SM_Pumpkin_001 - 276
SM_Pumpkin_001 - 330
SM_Tomato_001 - 284
SM_Tomato_002 - 284
SM_Stove - 1882
SM_Cupboard - 1232
SM_KitchenCabinet - 1361
SM_Table - 1000
SM_Chair_001 - 294
SM_Chair_002 - 700
SM_Chair_003 - 650
SM_Shelf - 456
Number of meshes/prefabs - 40
Animation count - No
UV mapping: Yes
LOD information (count, number of levels) - No
Types of materials and texture maps - PBR
This package offers a collection of 40 stylized low-poly kitchen assets, including cabinets, tables, chairs, cookware, dishes, and various food items. All models are optimized for real-time performance and fully customizable with simple materials and textures. Ideal for casual games, simulation projects, or VR experiences, it provides ready-to-use assets to quickly populate your kitchen environments with style and color.
Price $15.00
Quirky Series - Wetland Animals Vol 2 by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ Nine (9) animals pack
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 4 Levels of Detail [min 300 up to 9k tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV mapping
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Lay | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $25.00
Royal Crown Rocking Chair - Game Ready by Imersual Studio
Number of textures: 3
Texture dimensions: 4096 (4K)
Polygon count (triangles): 11K
Number of meshes: 1
Number of prefabs: 1
Rigging: No
UV mapping: Yes
Materials / texture maps: PBR
Render Pipeline: URP-ready
Mesh: Clean, game-ready
This package includes one premium royal rocking chair featuring a golden frame, a crowned top detail, and a soft fabric cushion. It’s Game Ready, URP-ready, and uses 4K PBR textures with clean UVs, making it easy to drop into scenes without extra setup.
Ideal for palace rooms, luxury interiors, royal halls, fantasy environments, cinematic sets, mansions, hotels, and elegant lobby décor.
Not customizable (single chair model as provided), but you can still adjust standard Unity material values (metallic/smoothness) like any PBR asset.
Price $8.99
Brutal Slasher Enemy Finisher Animation Pack by Raisecreation
Total Number of Animations: 46
Animation types : Root_motion
A custom skeleton rig
Windows: (Yes)
Mac: (Yes)
Bring intensity and cinematic execution-style Finisher to your enemy characters.
This pack is designed specifically for AI-controlled enemy finishers, perfect for horror games, survival titles, stealth gameplay, slasher-style villains, masked killers, and dark action projects. Finisher is performed with and without weapons, making them perfect for any slasher character regardless of their preferred tool.
It is combined 22 finishers (Attack + React pairs) making a total of 46 animations for your enemy characters.
All animations are fully animated in Autodesk Maya . These animations are structured to allow easy pairing between attacker and victim.
📽 Animations Show-Reel
All animations in the pack can be seen in this video: Animations Show-reel Video
📩 Support
For support, questions, or feedback: E-Mail me at: raisecreation14@gmail.com
Full Animation List (46 Assets)
Rear Executions (Attacker + React)
- AS_BS_Back_Break_Finisher / _React
- AS_BS_Back_Cut_Finisher / _React
- AS_BS_Back_Neck_Twist_Finisher / _React
- AS_BS_Back_Stab_Finisher / _React
- AS_BS_Back_Stab_Finisher_V2 / _React
- AS_BS_Choke_Finisher / _React
Frontal & Combat Executions (Attacker + React)
- AS_BS_Front_Finisher / _React
- AS_BS_Front_Grab_Finisher / _React
- AS_BS_Front_Slice_Finisher / _React
- AS_BS_Front_Slice_Up_Finisher / _React
- AS_BS_Neck_Cut_Finisher / _React
Ground & Finishing Executions (Attacker + React)
- AS_BS_Crawl_Finisher / _React
- AS_BS_Crushed_Finisher / _React
- AS_BS_Ground_Chase_Finisher / _React
- AS_BS_Ground_Head_Smash_Finisher / _React
- AS_BS_Ground_Neck_Twists_Finisher / _React
- AS_BS_Ground_Slice_Finisher / _React
- AS_BS_Skull_Crushed_Finisher / _React
- AS_BS_Skull_Twists_Finisher / _React
- AS_BS_Smashed_Finisher / _React
Head-Specific (Attacker + React)
- AS_BS_Head_Impale_Finisher / _React
- AS_BS_Head_Slice_Finisher / _React
Utility States
- AS_BS_Idle
- AS_BS_Lying
💀 KEY FEATURES
✅ 22 UNIQUE FINISHER ANIMATIONS
- Back kills (break, cut, neck twist, stab ×2)
- Front kills (grab, slice, upward slice)
- Ground kills (chase, head smash, neck twists, slice)
- Crush & smash kills (skull crush, head impale, smashed)
- Choke, crawl, lying finishers
✅ 24 MATCHING VICTIM REACTIONS
Every finisher has a paired victim reaction animation (_React suffix). Simply play both simultaneously for a complete kill scene.
✅ PROFESSIONAL PRODUCTION QUALITY
- Animated in Autodesk Maya by experienced game animators
- Clean, readable silhouettes
- Proper weight and physics
- Impact frames timed for maximum satisfaction
✅ FLEXIBLE USAGE
While designed for slasher enemies, these animations can be used for:
- Player executions (in appropriate games)
- Cutscene kill sequences
- Boss fight final blows
- Any horror/violent gameplay moment
🎮 PERFECT FOR
GenreUse CaseHorror Games : Slasher killers, masked villains, supernatural threatsAsymmetrical Multiplayer : Killer executions
Survival Horror : Enemy finishers on player characters
Action RPGs : Brutal boss kill moves
Cinematic Cutscenes : Scripted kill sequences
React Alignment Value:
To correctly align attacker and victim:
- TZ: 124
- RY: 180
These values help align the victim correctly relative to the attacker during paired execution setup.
⭐ WHY DEVELOPERS CHOOSE THIS PACK
✅ 46 animations – 22 finishers + 24 reactions = complete system
✅ Weaponless design – Works with ANY killer character
✅ Paired reactions – No manual syncing required
✅ Animated in Autodesk Maya – Professional quality
✅ Horror-focused – Built specifically for scary games
✅ GIF-ready moments – Perfect for marketing your game
Price $24.00
Bandit Enemy Animation Pack by Raisecreation
Total Number of Animations: 48
Animation types : In_place, Root_motion
A custom skeleton rig
Windows: (Yes)
Mac: (Yes)
The Bandit Enemy Combat Animation Pack is a complete, gameplay-focused animation set designed for human melee enemies such as bandits, raiders, outlaws, and hostile NPCs.
This pack focuses on aggressive, dirty, and unpredictable combat behavior, making enemies feel alive, threatening, and reactive during gameplay.
The animations are built for enemy AI logic, covering idle states, movement, intimidation, combat attacks, combos, defensive reactions, pressure actions, and death.
Perfect for action, RPG, open-world, stealth, survival, and combat-heavy games.
All animations are game-ready, cleanly animated, and suitable.
Key Features
- 48 high-quality enemy animations
- Designed specifically for human melee enemies
- Includes combat, movement, reactions, intimidation, and personality states
- Mix of in-place and Some Root Motion (RM) animations
- Ideal for AI-driven enemy behavior systems
- Clean transitions and readable silhouettes
- Suitable for player enemies, NPC enemies, and boss-like bandits
🎬 Preview Video
Watch all animations here: 👉 https://youtu.be/9MOoaqzuHnU
📩 Contact
For support or questions: E-Mail: raisecreation14@gmail.com
COMPLETE ANIMATION LIST (48 ANIMATIONS)
👊 CORE COMBAT ANIMATIONS
- AS_EB_Attack - Basic weapon swing
- AS_EB_Attack_Charge - Charging forward attack
- AS_EB_Attack_Charge_V2 - Alternative charging attack
- AS_EB_Attack_Swing - Wide arcing swing
- AS_EB_Attack_V2 - Secondary attack variation
- AS_EB_Attack_V3 - Tertiary attack variation
- AS_EB_Combo - 3-hit attack combination
- AS_EB_Combo_RM - Combo with root motion
- AS_EB_Combo_RM_V2 - Alternative root motion combo
- AS_EB_Combo_V2 - Secondary combo variation
- AS_EB_Kick - Front kick attack
- AS_EB_Kick_V2 - Alternative kick attack
- AS_EB_Push_Attack - Push followed by attack
- AS_EB_Push_Attack_RM - Push attack with root motion
- AS_EB_Swing_Combo - Swinging weapon combination
- AS_EB_Swing_Combo_RM - Swing combo with root motion
- AS_EB_Run_Attack - Attack while running
🎭 PERSONALITY & TAUNT ANIMATIONS
- AS_EB_Confident - Confident standing pose
- AS_EB_Intimidate - Intimidating threat display
- AS_EB_Pointing - Pointing at target
- AS_EB_Taunt - Mocking taunt animation
- AS_EB_Victory - Victory celebration
- AS_EB_Victory_V2 - Alternative victory pose
- AS_EB_Yells - Shouting/yelling animation
🚶 MOVEMENT & LOCOMOTION
- AS_EB_Walk - Standard walk cycle
- AS_EB_Walk_Back - Walking backward
- AS_EB_Walk_Left - Strafe left
- AS_EB_Walk_Right - Strafe right
- AS_EB_Run - Standard run cycle
- AS_EB_Run_V2 - Alternative run style
- AS_EB_Jump - Jumping motion
- AS_EB_Dodge - Dodge/evade movement
- AS_EB_Dodge_V2 - Alternative dodge
💥 HIT REACTIONS & STATES
- AS_EB_Hit_React - Basic hit reaction
- AS_EB_Hit_React_V2 - Alternative hit reaction
- AS_EB_Stagger - Stagger from heavy hit
- AS_EB_Stagger_RM - Stagger with root motion
- AS_EB_injured - Injured state animation
- AS_EB_Death - Death animation
🛡️ GUARD & IDLE STATES
- AS_EB_Guard_Idle - Defensive idle stance
- AS_EB_Guard_Attack - Attack from guard stance
- AS_EB_Guard_Hit - Getting hit while guarding
- AS_EB_Combat_Idle - Ready combat stance
- AS_EB_Idle - Standard idle animation
- AS_EB_Relax - Relaxed, off-duty stance
- AS_EB_Sitting - Sitting position
- AS_EB_Sitting_V2 - Alternative sitting pose
- AS_EB_Throw - Throwing motion
Ideal For
- Bandits / Raiders / Outlaws
- Human melee enemies
- RPG & Open-World games
- Action & Combat games
- AI enemy behavior systems
Price $16.00
Alien Character Megapack with Unique Alphabet (500+ letters) by Oleg.Verenko
Number of textures: 0 (All models use only color)
Polygon count:
Total Triangles: 7.1 M
Total Vertices: 4 M
Average Triangles per Prefab: 12 466
Minimum polygon count: 18 Triangles (8 Vertices)
Maximum polygon count: 1.199 M Triangles (599 K Vertices)
Number of meshes/prefabs: 574
Rigging: No
Animation count: 0
UV mapping: No
LOD information: 1 Lod
Types of materials and texture maps: no-PBR
This collection features 22 distinct alien alphabet sets comprising 574 unique glyphs and characters, perfect for creative professionals and enthusiasts looking to add a mysterious, futuristic touch to their projects.
Style: The alphabet and characters are crafted in a minimalistic, low-poly, tribal, and sci-fi aesthetic, blending ancient symbolic vibes with futuristic alien concepts. Each glyph is designed to feel authentic, evoking the sense of a long-lost extraterrestrial language.
Usage: Ideal for world-building, concept art, branding, and storytelling across various creative mediums. Whether you're designing for films, video games, books, tabletop RPGs, or immersive digital experiences, this megapack will elevate your work with a captivating and otherworldly flair.
Design: Each set within the megapack has its unique stylistic identity, ranging from mystical hieroglyphics to sleek alien runes and symbolic forms of extraterrestrial beings. The glyphs are versatile and can be used as standalone elements or combined to create complex designs.
Support
BEFORE YOU LEAVE A RATING ON MY 3D MODEL: If you have any questions or issues with my models, just WRITE ME. I always answer and support my clients. Please message me PM or use my email: oleg.verenko@gmail.com
Tags:
Alien alphabet, sci-fi glyphs, futuristic design, extraterrestrial symbols, tribal symbols, space hieroglyphics, alien runes, mystical language, alien characters, alien-themed assets, concept art pack, world-building, game design, RPG assets, digital storytelling, graphic design, creative assets, cinematic design, futuristic hieroglyphics, extraterrestrial typography.
Price $29.00
Quirky Series - Wetland Animals Vol 1 by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ Nine (9) animals pack
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 4 Levels of Detail [min 300 up to 9k tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV mapping
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Lay | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $25.00
Sci-Fi Soldier_07 by SerjoCG
Textures:
fifteen 2048x2048 (all parts of the character)
one 4096x4096 (body)
UV mapping: Yes
Number of textures: 81
Texture dimensions: 2048x2048 4096x4096
Textures type: PBR
Textures Size: 1.6 Gb
Supported render pipelines: Built-in
Six skin colors
Character :
faces 25 041 - 39 748
verts 24 346 - 41 641
tris 48 542 - 72 226
Low-poly model of the character "Sci-Fi Soldier 07"
The character is rigged for humanoid .
Textures:
twenty 2048x2048 (parts of the character)
one 4096x4096 (body)
Six skin colors
Character :
faces 25 041 - 39 748
verts 24 346 - 41 641
tris 48 542 - 72 226
Price $43.00
Sci-fi Barrels Props Pack by NanoPlasma Productions
🔥 Easy Color Change!
🔥 Tons of Customization!
📝 Technical details
Number of textures_URP/Barrels: 7(2048x2048), 7(4096x4096)
Number of textures_HDRP/Barrels: 7(2048x2048), 7(4096x4096)
Number of textures all: 345
Number of textures 2048x2048: 180
Number of textures 4096x4096: 165
Texture dimensions: 2048x2048,4096x4096
Polygon count: 5,656 k-34,708k
Number of prefabs: 15
Rigging: No
Animation: No
UV mapping: Yes
Types of materials and texture maps: PBR
Number of Materials: 30
🛢️ These are high quality barrels pack with PBR textures.
🛢️ Advanced materials with Shader Graph, easy color change, tons of customization!
🛢️ Barrels pack with pulsing effect.
🛢️ This package only works in URP and HDRP!
🛢️ Read the Documentation.
🛢️ Shader (barrels shader with easy color change, pulsing effect).
🛢️ Emission HDR Color is customizable.
🛢️ All shaders originally made in URP, adapted to HDRP.
🛢️ Promo media (videos, images, etc.) uses Post-process Volume!
🛢️ These models are suitable for most styles of games due to advanced materials.
🛢️ When you are using Built-in, you need to download Universal Render Pipline from Package manager in order to work.
🛢️ PBR textures with a resolution of 2048x2048 (~2,7 MB/barrels) and 4096x4096 (~10,7 MB/barrels).
🛢️ All pivots and transforms are set correctly for easy animation.
🛢️ Number of textures_URP/Barrels: 7(2048x2048), 7(4096x4096)
🛢️ Number of textures_HDRP/Barrels: 7(2048x2048), 7(4096x4096)
🛢️Barrels and Racks:
- Storge Barrels
- Storage Tanks
- Barrel Racks
- Oil Barrel, Explosive Barrel , Fuel Barrel etc.
💥 Key Features
🔥 Fully customizable barrels suitable for most styles of games due to advanced materials.
🔥 Adjustable color shader is available for URP and HDRP.
🔥 All pivots and transforms are set correctly for easy animation.
🔥 Barrels are broken into seperate parts for easy animation. These individual parts can be animated separately.
📧 For any suggestions and questions contact us at nanoplasmaproductions@gmail.com
Price $16.99
Fantasy Cyborg Slave by Shumn1y
Number of textures 30
Texture dimensions (4096x4096, 2048x2048)
Polygon count of [Triangles 53 815]
Minimum polygon count 32 054
Maximum polygon count 80 825
Number of meshes/prefabs 4
Rigging: Yes
Animation count 10
Animation types (Root Motion/In-place): 3/7
LOD information (count, number of levels)
- 🤖 INFORMATION 🤖
This pack contains:
- Fantasy Cyborg - Slave
- Anchor
- 🤖 FEATURES🤖
- 💪Separated parts
- ✅ Animated (10 animations)
- 🤖 About product🤖
This is game-ready animated character It is ideal for RPG, FPS and all related genres.
*sound, FX not included*
Character has Epic skeleton UE4 (Extra Bones: jaw, Eyes, arms, anchor)
- Idle - 2
- Walk - 2
- Death - 1
- Attack - 2
- Gethit - 3
Character:
Triangles: 80 825
Vertices: 58 588
- 🤖 Support🤖
❤️My friend, don't be shy, write to us❤️ - dramaturg34ru@mail.ru
I'm waiting for your every question, whether it's the stupidest question, or if you need some kind of "special character animation".
I will be happy to reply to any of your messages ❤️
We also have a Discord channel where we publish all the news, updates, information about upcoming sales and also hold giveaway
🎁OUR DISCORD 🎁
Price $59.99
Workerbot Boss - Robot by SOIL
9500 Triangles
4K & 8K Textures (1 material)
Please use Unity's internal functions to convert the material to URP, or manually by changing shader in material!
This robot is more the boss type, but can be used also as regular enemy or character!
- low poly
- optimized for realtime/mobile
- coming with 4k and 8k textures in PBR and Unity URP/Built-in.
And a set of important animations, in separately named FBX files (without mesh)
- idle
- walk
- run
- getting angry
- fight idle
- fight punch
- fight kick
- death
- jump back
- getting hurt and pushed back
- walk left
- walk right
Price $23.00
Low Poly Sci-Fi Defense Armory Pack D-005 by Ozea Studio
Number of unique meshes: 12
Number of prefabs: 12
Polygon count: 140 to 12,886 triangles
Average polygon count: approximately 4,920 triangles per asset
Rigging: No
Animation: No
UV mapping: Yes
LOD information: No
Materials and textures: Standard Unity materials (color only, no textures)
Requirements: None (compatible with Built-in Render Pipeline, URP and HDRP)
Low Poly Sci-Fi Armory Pack D-005
This pack contains 12 stylized low-poly sci-fi armory and training assets designed for futuristic combat zones, armories, shooting ranges and modular tactical environments.
It includes weapons, racks, storage units, training targets, lighting, a maintenance station and field equipment, with both wall-mounted and floor-based props for clean modular integration.
All assets are optimized for performance and designed for easy integration into game levels, making the pack suitable for shooters, RTS, tower defense games, prototypes and full productions.
Key Features:
- 12 low-poly sci-fi armory and training assets
- Weapons, storage, targets, lighting and tactical equipment included
- Clean stylized low-poly design with strong readability
- Standard Unity materials (easy to recolor and customize)
- Optimized for mobile, VR and AR projects
- Compatible with D-Series defense packs and modular environments
Pack Content:
Armory props, racks, targets, lighting and field equipment designed to integrate seamlessly into modular sci-fi environments.
Price $9.99
