Cooking / Kitchen / Restaurant by RG Poly
- 1 Demo Scene
- 1023 3d Models
- Vfx and Particles
- Textures:
- 2x Atlas Map. Resolution 1024 x 1024
- 1x HDRI Sky Map. Resolution 4096 x 4096
- Particles Textures: 2x 1024 x 1024, 2x 512x512, 1x 1024 x 256, 1x 512 x 128
Kitchen / Restaurant Megapack is a massive, production-ready collection of 1000+ optimized low poly 3D models designed specifically for games and real-time applications.
This pack provides everything you need to create fully detailed and immersive kitchen and restaurant environments — from small cozy diners to large professional restaurant interiors.
The asset includes 3 distinct restaurant styles, allowing you to easily build varied locations with unique atmosphere and visual identity. Whether you're creating a modern fast-food interior, a classic restaurant setup, or a stylized kitchen environment, this pack gives you full creative flexibility.
All models are carefully optimized for performance and use only 2 shared texture atlases, ensuring:
- Excellent performance even in large scenes
- Minimal draw calls
- Lightweight memory usage
- Smooth experience on PC, mobile, and console
Every model is game-ready and designed with modular workflow in mind, making it easy to quickly assemble interiors, rearrange layouts, and build large restaurant spaces without performance drops.
What’s Included:
- Kitchen equipment (ovens, fridges, counters, shelves, sinks, etc.)
- Restaurant furniture (tables, chairs, bar elements, decorations)
- Food props and kitchen accessories
- Interior decorative elements
- Multiple variations to avoid repetition
Package Include:
- 1 Demo Scene
- 1023 3d Models
- Vfx and Particles
- Textures:
- 2x Atlas Map. Resolution 1024 x 1024
- 1x HDRI Sky Map. Resolution 4096 x 4096
- Particles Textures: 2x 1024 x 1024, 2x 512x512, 1x 1024 x 256, 1x 512 x 128
Price $35.00
12 Wild West Buildings Pack by Copoly
- Number of assets: 12 buildings
- Texture size: 256x256 (texture atlas .png)
- Materials: 1
- Texture type: Diffuse/Base Color
- UV mapping: Yes
- LODs: No
- Rigged: No
- Animated: No
- Polygon count: Low-poly (optimized for performance) 203891 tris for all buildings
- Minimum polygon count: 10854
- Maximum polygon count: 22704
- Scale: Real-world scale (1 unit = 1 meter)
- Pivot point: Set at the base of each building
- File format: FBX
- Prefabs: Yes, 12 prefabs
- High Definition Render Pipeline (HDRP)Compatible with: Built-in Render Pipeline Universal Render Pipeline (URP)
- Platforms: PC, Mobile
- Documentation: Not included
This package includes a collection of 12 stylized low-poly Wild West buildings designed for game development, prototyping, and environment creation.
Included buildings:
- Bakery
- Bank
- Church
- Gun Shop
- Hair Saloon
- Hotel
- House (x2 variations)
- Saloon
- Sheriff Office
- Shop
The assets feature a cohesive art style with clean geometry and optimized textures, making them ideal for both mobile and PC projects.
Perfect for:
- Western-themed games
- Stylized environments
- Indie projects
- Prototyping scenes
All buildings share a consistent visual style, allowing you to quickly create a complete Wild West town.
The pack uses a single 256x256 texture atlas for maximum performance and minimal draw calls.
Easy to drag and drop into your scene.
Price $19.99
Stylized Voxel Sword by Guardabarranco
Asset Count
- 1 Complete Sword
- 2 Separate Static Mesh Parts:
Blade
Handle - 2 Individual Meshes Total
- 1 Ready-to-use Prefab
- 1 FBX File
Mesh Type
- Static Meshes
- No animations
- No skeletal rig
- Clean shell mesh (hollow interior)
- Modular separate parts
Approximate Size (real scale – adjust if needed)
- Total Length (assembled): 102 cm
- Blade: ~75 cm
- Handle: ~27 cm
- Customizable materials included
- No textures required (flat color workflow)
Additional Information
- Voxel-inspired rectangular design (no curves or angled edges)
- Optimized geometry
- Game-ready
- Compatible with Unity
Stylized Voxel Sword provides one complete voxel-style melee weapon designed for stylized and fantasy Unity projects.
This package includes:
- 1 complete sword
- Blade, Handle
- Ready-to-use prefab
- Customizable materials
The model follows a strict voxel-inspired design language using only rectangular cuts. There are no curves or angled edges, ensuring a consistent and clean aesthetic.
Perfect for:
- RPG games
- Fantasy adventures
- Stylized combat systems
- Indie projects
- Prototype melee mechanics
Optimized geometry ensures smooth integration into real-time environments.
Price $6.99
Stylized Voxel Archery by Guardabarranco
Asset Count
- 1 Bows
- 1 Arrows
- 1 Quivers
- 6 Individual Meshes Total
- 1 Combined FBX file
- 3 Prefabs (1 per Archery Set)
Mesh Type
- Static Meshes
- Clean shell geometry (hollow inside)
- No skeletal rig
- No animations
Approximate Size (example – ajusta con tus medidas reales)
- Bow: 84 cm height
- Arrow: 67 cm length
- Quiver: 38 cm height
Stylized Voxel Archery – Bow, Arrow & Quiver includes:
- 1 Quivers 1 Complete Archery Sets
1 Bows
1 Arrows
Each Archery Set contains:
- 1 Bow
- 1 Arrow
- 1 Quiver
Each Bow includes 3 bowstring states:
- Relaxed (Idle)
- Half-Drawn
- Fully Drawn
All models follow a voxel-inspired stylized design, built entirely with rectangular cuts.
- No curves
- No smooth geometry
- Clean shell meshes (hollow interior)
- Optimized topology
- Game-ready assets
Colors are fully customizable through materials. Simply create and assign new materials to generate new color variations.
This pack is suitable for:
- Stylized games
- Fantasy or RPG projects
- Indie games
- Prototype or production-ready projects
Price $6.99
Stylized Voxel Katana by Guardabarranco
Asset Count
- 1 Complete Katana
- 3 Separate Static Mesh Parts:
Saya (Scabbard)
Nagasa (Blade)
Tsuka (Handle) - 3 Individual Meshes Total
- 1 Ready-to-use Prefab
- 1 FBX File
Mesh Type
- Static Meshes
- No animations
- No skeletal rig
- Clean shell mesh (hollow interior)
- Separate modular parts
Approximate Size (real scale – adjust if needed)
- Total Length (assembled): 135 cm
- Blade (Nagasa): ~100 cm
- Handle (Tsuka): ~35 cm
- Scabbard (Saya): ~101 cm
- Customizable materials included
- No textures required (flat color workflow)
Additional Information
- Voxel-inspired rectangular design (no curves or angled edges)
- Optimized geometry
- Game-ready
- Compatible with Unity
Stylized Voxel Katana provides one complete voxel-style Japanese sword designed for stylized and fantasy Unity projects.
This package includes:
- 1 complete katana
- Saya (Scabbard)
- Nagasa (Blade)
- Tsuka (Handle)
- Ready-to-use prefab
- Customizable materials
The model follows a strict voxel-inspired design language using only rectangular cuts. There are no curves or angled edges, ensuring a consistent and clean aesthetic.
Perfect for:
- Samurai games
- RPG projects
- Stylized combat systems
- Indie fantasy titles
- Prototyping melee mechanics
Optimized geometry ensures smooth integration into real-time projects.
Price $6.99
Cartoon water shader by Mini Game Studio
Technical Details
- Render Pipeline: Universal Render Pipeline (URP)
- Shader Type: Shader Graph (Lit)
- Unity Version: 2021.3 LTS or newer
- Customization: Water color, wave speed, wave strength, transparency
- Lighting: Fully supports URP lighting and shadows
- Performance: Optimized and suitable for real-time applications
- Platforms: PC, Mobile, Console
- Included Content: Water material and Shader Graph file
- Number of VFXs 0
- Texture sizes 1080x1080
- Custom shaders: Yes
Description
This asset is a stylized cartoon water material created using Unity Shader Graph. It is fully customizable through material parameters, allowing developers and artists to easily adjust colors, wave speed, wave strength, transparency, and overall water style without touching any shader code.
The package is especially suitable for cartoon, stylized, low-poly, and casual game genres. It works well for a wide range of water surfaces such as oceans, rivers, lakes, ponds, and decorative water elements. Thanks to its lightweight and optimized design, the shader is performance-friendly and can be used in both small and large scenes.
This asset is ideal for developers who want to quickly add visually appealing water to their project while maintaining a clean, consistent cartoon art style.
Price $9.99
Spider S2 by Teslo Liana
Rigged: Yes
Number of Animations: 30
Animation types: Root Motion 5, In-place 25
Number of Materials: 3
Number of Textures: 13
Number of meshes/prefabs: 1
Spider S2
Suitable for games of different genre: RPG, strategy, simulation, adventure, etc.
PBR textures 4096x4096 (Metallic Sheder):
- AlbedoTransparency
- MetallicSmoothness
- Normal
- Occlusion
- Emission
Contains 30 animations:
- attack (x6)
- death (x2)
- get hit (x3)
- idle (x10)
- walk (7)
- straif_LR (2)
Faces - 22369
Verts - 21111
Tris - 42064
Price $49.99
Free 5 music by Rimellya
FORMAT: WAV 16-Bit / 44.1 kHz
Stereo/Mono: Mono
Total Length: 19 minutes / 0 per minute of music
Total Cues: 5
Size :198MB
Looped Audio: Battle & Skirmish music only
License :Multi-Use License covers unlimited projects!
Libraries Included:
80s American style
Battlefield
Combat
Electronic DJ
narrative
This resource pack provides 5 freely usable music files in WAV format. The files are located in the "Assets\Rimellya\Free 5 music" folder and are categorized by genre.
If you're unsure how to find the music files, open the "Assets\Rimellya\Free 5 music\demo.unity" scene and run the game. Follow the instructions in the image below to find the currently playing music file.
Price $0.00
Military Camouflage Fabric Material Pack by Samur Art
- Number of Materials: 20
- Total Texture Count: 80
- Texture Resolution: 2048 × 2048 (2K)
- Texture Format: TIFF (.tiff)
- Material Type: PBR
- PBR Maps Included:
Base Color (Albedo)
Normal
Roughness
AO Map
Military Camouflage Fabric Material Pack is a professional-quality collection of camouflage fabric materials created for real-time applications, game development, simulation, and visualization projects. The pack focuses on realistic textile surfaces suitable for military and tactical assets while remaining flexible enough for many other use cases.
This package includes 20 unique camouflage fabric materials, each provided with a complete PBR texture set in 2K resolution, resulting in 80 textures in total. All textures are delivered in .TIFF format, ensuring high quality and compatibility with professional workflows.
The materials are optimized for use in Unity and are compatible with Built-in, URP pipelines, allowing seamless integration into both existing and new projects.
Each fabric material is carefully designed to reproduce realistic cloth surface detail, including textile patterns, wear variation, and color blending commonly found in military uniforms and tactical equipment.
Package Content
- 20 unique camouflage fabric materials
- 80 PBR textures included
- 2K resolution textures
- High-quality .TIFF texture format
- Game-ready optimized materials
- Compatible with Built-in, URP
Included PBR Maps
Each material includes:
- Base Color / Albedo
- Normal Map
- Roughness Map
- AO Map
Suitable Use Cases
These materials are ideal for:
- Military and tactical character uniforms
- Soldier gear and equipment
- Backpacks, vests, helmets, and clothing assets
- Survival and outdoor game environments
- Shooter and tactical games
- Simulation and training applications
- VR and AR projects
- Props, tents, bags, and fabric-covered assets
- Cinematic and real-time visualization projects
The models shown in the images are not included in the package.
This pack helps speed up production by providing ready-to-use camouflage fabrics while maintaining professional visual quality suitable for both indie and large-scale productions.
Price $17.00
2D Icons - Casual Weapon & Armor Pack by LAYERLAB
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Join in to our LAYERLAB Discord Community!
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A complete set including:
- 40 Weapons
- 40 Armors
- 1 Base Chibi Knight Character
Designed to perfectly match casual 3-head-proportion characters.
Bright colors and bold outlines make it ideal for mobile RPGs, idle RPGs, roguelikes, and action RPGs.
Weapons and armors are provided in:
- Equipable character versions
- UI thumbnail versions
Ready to use for inventory systems and equipment interfaces.
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📦 Files Included
- PNG format (all assets)
📐 Thumbnail Sizes
- 128
- 256
- 512
🎨 Bonus
- PSD preview file showing equipment placement on character (Layer structure reference only, not optimized for editing)
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🎮 Perfect For
- Casual RPG
- Idle RPG
- Equipment systems
- Inventory UI
- Shop UI
- Character customization
- Level progression rewards
An efficient starter kit for fast prototyping and production-ready RPG systems.
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
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If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | Youtube | Facebook | Support mail
LAYERLAB
Price $15.99
Sulawesi Spear pack by Nusantara Art World
Number of textures 3
Texture dimensions 1024x1024
Polygon count of
Tolaki Spear A 76
Tolaki Spear B 104
Tolaki Spear C 256
Tolaki Spear D 48
Tolaki Spear E 108
Arajang I 220
Arajang II 208
Arajang III 268
Minahasa Spear 136
Minimum polygon count 76
Maximum polygon count 268
Number of meshes/prefabs 9
UV mapping: Yes
Types of materials and texture maps PBR
The Iron Will of the Archipelago.
The Tombak Sulawesi package brings the legendary craftsmanship of the Celebes highlands and coasts to your Unity project. These assets are inspired by the real-world weapons of the Bugis (Arajang), Minahasa (Tombak), and Tolaki (Tomba’), known for their unique aesthetics and lethal precision.
The Majapahit Connection:While these spears represent the soul of Sulawesi, their history is intertwined with the Majapahit Empire. As Gajah Mada sought to fulfill his Sumpah Palapa (The Palapa Oath) to unify the archipelago under one banner, the military influence of Majapahit reached deep into Sulawesi. The empire’s expansion was not merely a conquest but a melding of diverse martial cultures, where the specialized spears of Sulawesi warriors became respected symbols of power and resistance within the Nusantara landscape.
Key Features:
- Authentic Variants: Includes the multi-pronged Arajang (Bugis), the sleek Tombak (Minahasa), and the distinctive Tomba' (Tolaki).
- Intricate Details: Models feature traditional accents such as red cloth bindings, dark wooden shafts, and ceremonial carvings.
- Performance Ready: Optimized for high-quality visuals in both PC and mobile environments.
- Versatile Use: Ideal for historical RPGs, museum simulations, or fantasy games requiring a unique "living heritage" aesthetic.
Price $16.00
MONSTER: ANDROKARCE by PROTOFACTOR, INC
All included materials are Standard Built-In. This means they can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.
Here is Androkarce. This scary humanoid crab is a fierce enemy that will attack relentlessly with its claws to tear you apart.
Geometry is 18.35 Ktris. Rig is 41 bones. Model uses 1 material with a 4096*4096 PBR texture set.
The package includes a set of 58 animations (21 being root motion variations).
Price $34.99
Stylized Character Pack by Unity Technologies
A lightweight, ready-to-use set of stylized characters and environment props.
It includes five stylized anthropomorphic animal characters: a rabbit witch, a sloth wizard, a bat vampire, a leopard ninja, and a seagull sea captain. The pack also includes a simple character controller and a demo scene where you can test the animations.
Five playable characters
- Two small
- Two medium
- One large
Animations included (per character size):
- Idle
- Walk
- Run
- Jump
If you’re learning Unity, pair this pack with the Game Development Pathway to build complete 2D and 3D games from scratch.
Price $0.00
Desert Legacy Battle Music by Rok
Number of Audio Files: 66
Number of Audio Wavs: 66
Minutes of Audio Tracks: +1 hour
Sample rate / Bit death: 44.1 kHz / 16 bit
Add infos: Stereo tracks
All sound effects & loops are youtube friendly & royalty-free
RTU-OTB (ready to use - out of the box)
For collaborations, information about the package, or any related requests, feel free to contact me here. Custom corrections available, as well as higher quality audio processing and programming support.
A premium collection of original, ultra HQ tracks crafted for epic and cinematic game experiences inspired by ancient desert civilizations and Middle Eastern atmospheres. This asset includes 132 professional files (44.1kHz / 16bit), featuring 10 tracks for a total of over 1 hour of music.
The sound delivers a strong sense of tension, mystery, and action, perfectly suited for large-scale combat and silent, tactical gameplay. Orchestral writing with traditional ethnic instruments and modern cinematic sounds.
Ideal for action, stealth, RPG, adventure, and narrative-driven games, this pack provides an immersive soundscape. All tracks are optimized for drag-and-drop use (full track and loop versions) or advanced middleware integration, including layers, stingers, sections, transitions, pre-rolls, and finales.
Sand and Shadows
Surprise Attack
The Caravan
Desert Dominion
Sandstorm
The Mirage
Burning Dunes (pt. 1)
Burning Dunes (pt. 2)
Blood and Silence
Blades Beneath the Sun
Price $102.00
Ancient Empires Music by Rok
Number of Audio Files: 67
Number of Audio Wavs: 67
Minutes of Audio Tracks: 54 min (without repetitions)
Sample rate / Bit death: 44.1 kHz / 16 bit
Add infos: Stereo tracks
All sound effects & loops are youtube friendly & royalty-free
RTU-OTB (ready to use - out of the box)
For collaborations, information about the package, or any related requests, feel free to contact me here. Custom corrections available, as well as higher quality audio processing and programming support.
🏛️ Ancient Empires Music is a premium collection of original, ultra-high-quality tracks crafted for epic and cinematic game experiences inspired by the Roman civilization. This asset includes 67 professional .wav files (44.1kHz / 16bit), featuring 10 ultra-quality main tracks for a total of over 2 hours of music.
⚔️ Designed to power massive battles, army clashes, gladiator duels, colosseum fights, and ancient warfare, the music delivers grand orchestral themes, heroic motifs, and dramatic tension perfect for historical and epic settings.
🏺 Ideal for strategy, action, battle-clash, RPG, and narrative-driven games, this pack provides an immersive soundscape that evokes the glory, brutality, and scale of ancient empires.
All tracks are optimized for drag-and-drop use (track and loop version) or advanced middleware integration with layers, stingers, sections, transitions, pre rolls and finals, giving developers maximum flexibility and impact.
2 - Legions Rising
3 - Blood and Sand
4 - Eternal Empire
5 - Arena Fury
6 - Colosseum Roar
7 - March of Legions
8 - Veni Vidi Vici
9 - Bellum Aeternum
10 - Vox Legionis
Price $102.00
Samurai Battle Music Bundle by Rok
Number of Audio Files: 54
Number of Audio Wavs: 54
Sample rate / Bit death: 44.1 kHz / 16 bit
Add infos: Stereo tracks
Loopable: yes
All sound effects & loops are youtube friendly & royalty-free
RTU-OTB (ready to use out of the box)
For collaborations, information about the package, or any related requests, feel free to contact me here. Custom corrections available, as well as higher quality audio processing and programming support.
⛩️ Samurai Oriental Battle Music is a premium collection of original, high-quality tracks designed for immersive and dynamic game experiences. This asset includes 54 ultra-quality .wav (44.1kHz/16bit) music files, blending orchestral sound with traditional Asian and Japanese instruments.
㊙ Each track is crafted to enhance combat scenes, exploration, and cinematic moments, delivering intense energy and atmospheric depth. The music offers a versatile palette suitable for action, RPG, strategy, and narrative-driven games.
⚔️ All files are provided in professional-grade audio, ready for drag-and-drop use or seamless integration with game audio middleware. Whether you need powerful battle themes or ambient oriental textures, this pack delivers impactful sound to elevate player immersion.
⚠️TRACK LIST (YouTube preview)⚠️:
Katana Winds
Ronin Echoes
Warrior Clash
Final Step
Kirin's Fury
Silent Ruin
Fuji Shadows
Northern Mist
Wandering Blade
Broken Isle
Price $102.00
Pixel Raycaster by ChetkiCode
Features:
- Perform pixel-perfect raycasting.
- Supports all types of meshes: static, animated and custom (including 2D).
- Integrates seamlessly component system or standalone C# class.
- Includes out-of-the-box components and a standalone C# classes covering all features.
- Plug-and-play integration.
- Fully compatible with both legacy and new unity input system.
- Features a flexible event system for hover and button states (down, hold, up, click).
- Includes sample scenes for all features, plus the exact demo scene shown in the video demonstration.
- Optimized for high performance (hundreds or even thousands of raycasts).
- Extensive documentation for a clear and seamless setup.
- Documentation of access in English, Chinese, Japanese, Korean, and Russian.
- Compatible with all platforms.
Pixel Raycaster is a tool for performing pixel-perfect raycasting. Fast and detailed performance for any meshes: static, animated and custom.
Features:
- The tool supports all types of meshes, including MeshRenderer and SkinnedMeshRenderer, as well as custom geometry (including 2D) sources provided by the developer. Upon a successful hit, Pixel Raycaster provides the hit point in world space, along with associated hit data linked to one or more renderers.
- The solution integrates seamlessly into the Unity component system and can be used either as a standard MonoBehaviour or as a standalone C# class for direct calls from code, independent of scene components. This provides architectural flexibility, making the tool suitable for both component-oriented and lower-level or service-based systems.
- Includes out-of-the-box MonoBehaviour components and a standalone C# classes covering all features. Simple, plug-and-play integration.
- Fully compatible with both legacy and new unity input system. Features a flexible event system for hover and button states (down, hold, up, click) that works seamlessly with any input device.
- Includes sample scenes for all features, plus the exact demo scene shown in the video demonstration.
- The tool’s architecture is optimized for high performance, allowing for hundreds or even thousands of raycasts per frame without significant execution time overhead.
- Extensive documentation for a clear and seamless setup. Documentation of access in English, Chinese, Japanese, Korean, and Russian.
- Pixel Raycaster is compatible with all platforms supported by Unity, making it a versatile choice for various projects and target environments.
Useful links:
Price $44.99
H_RenderObjects Custom Pass for HDRP by HyperGamey
🔫 H_RenderObjectsCustomPass (HDRP)
URP Render Objects — Now Properly Available in HDRP
FPS viewmodel rendering in HDRP — done the right way.
Aren’t you tired of having to scale the weapon down in your first person shooter so it doesn’t clip into the environment — and then living with:
❌ Huge, incorrect shadows
❌ Inaccurate lighting because the gun is no longer at real scale
Or have you tried HDRP Custom Passes, only to still get:
❌ Ambient Occlusion leaking through your gun
❌ Contact shadows leaking through your gun
Or worse… using an overlay camera, which we all know is overkill in HDRP.
H_RenderObjectsCustomPass has you covered.
✅ The Solution
This asset is the HDRP equivalent of URP’s Render Objects, built using HDRP Custom Passes.
It allows you to:
- Render selected layers on top of the scene
- Keep FPS weapons at correct scale
- Maintain accurate HDRP lighting
- Eliminate AO & Contact Shadow leakage
- Avoid overlay cameras entirely
All with an HDRP-native, production-ready workflow.
🌑 AO Control + Self AO (Mimic)
One of the biggest HDRP FPS problems is environment AO bleeding onto foreground objects.
H_RenderObjectsCustomPass solves this by providing:
- AO & Contact Shadow masking for custom-pass-rendered objects
- A Self AO (mimic) solution for foreground objects
Unity does not provide SSAO for custom-pass-only objects, so this asset includes:
- Depth-based self-occlusion
- Tuned specifically for weapons & attachments
- Not as perfect as full post-process SSAO — but more than decent
- Includes Direct Strength control so highlights don’t get crushed
Result: clean depth, readable shapes, and accurate lighting.
🎯 FPS-Focused Features
- URP Render Objects–style workflow (for HDRP)
- Layer Mask + Opaque / Transparent filtering
- Optional Viewmodel FOV Override
- Runtime FOV control via included manager or direct pass access
- Transparent foreground support (scopes, lenses, glass)
📍 See for yourself:
Download demo here.
🛠️ Easy Setup
No complex HDRP gymnastics.
✔ Just drag the Custom Pass prefab into your scene
✔ Hook up your Field of View
✔ You’re good to go
Designed to feel as close as possible to URP’s Render Objects, but fully HDRP-native.
Developed and Tested in Unity 6+.
🧨 Battle Tested in Production
Used in Projekt Z: Beyond Order
Built and used alongside professional HDRP tools like HSM
This is shipping code, not a tech demo.
Save yourself the trouble of creating your own, fighting HDRP edge cases, and endless wall hitting.
H_RenderObjectsCustomPass is battle-tested in production, works flawlessly with upscalers (DLSS/FSR/STP), does not conflict with post-processing, and integrates cleanly into existing HDRP pipelines. Just drag, configure, and ship.
💬 Support & Community
Need help or have suggestions?
📩 Email: assetsupport@hypergamey.studio
💬 Discord (fast & friendly support): https://discord.gg/4UB6x2bVge
Price $19.99
Norse Shield by DanTheAssassin
- FBX format
- 4662 triangles, split in 20 meshes
- 2K textures: Base, Displacement, Metallic, Normal and Roughness (unused but included)
This is a 3D model with a fairly low poly count, representing a wood and metal medieval shield, of medium size, made with inspiration taken from norse aesthetics. It's decorated with 4 Elder Futhark runes and has leather straps on the back.
Works with: Built-In, URP, HDRP (separate prefab already prepared for each).
Price $0.00
Stylized Spider_2_7 Skin Variants Pack by May3D
Number of textures: 27
Texture dimensions: 4096x4096
Polygon count of [Spider_Creature_2]
Number of meshes/prefabs: 1/7
Rigging: Yes
UV mapping: Yes
Spider_Creature_2 enemy with 7 unique material skins. Rigged.
One optimized 3D model, multiple visual styles – perfect for RPG, fantasy, horror and indie games.
- tris: 11244
- verts: 6497
- skins: 7
- PBR textures: 4096x4096
Price $15.00
