Character Creator - 2D Fantasy by SmallScale Interactive
- Unity-native (no third-party plugins or dependencies)
- Demo scene included with interactive player, camera, UI, and VFX
- Works great with pixel-perfect camera setups
- Requires Text mesh pro (Unity-native).
Animated: Yes
Sprite sheets: Yes for all parts
Individual sprites: Yes, if toggled in export
Sprite dimensions: 128 x128 or 64x64
sprites per animation: 8x15 maximum.
Character Creator - Fantasy 2D is a comprehensive 2D character customization system built specifically for top-down and isometric fantasy games in Unity. Whether you’re creating an RPG, tactical RTS, or a survival game with dozens of NPCs, this tool gives you everything you need to build visually consistent, modular 2D characters, fully animated in 8 directions—with zero drawing required.
This is a completly stand alone version of the character creator, specifically aimed at Fantasy style games. If you are looking for modern style characters, please check out Character Creator - Modern
Key Features
Modular Character Assembly
Build characters visually by combining interchangeable parts:
✅ 3+ Body types – Human, Undead, and Spirit
✅ 25+ Heads – Varied shapes, styles, and gear (hair, helmets, masks, monsters, etc.)
✅ 19+ Chests – Armors, jackets, vests, monster torsos, and more
✅ 2+ Belts – Armored or cloth
✅ 4+ Gloves – Gauntlets, leather, monster hands, etc.
✅ 9+ Legs – Armored pants, shorts, robes, and more
✅ 3+ Shoe types – Boots, armored boots, sandals
✅ 8+ Backpacks – Survival bags, quivers, wings, etc.
✅ 8+ Off-hands – Wooden shields, knight shields, daggers, etc.
✅ 35+ Weapons – Swords, knives, maces, axes, tools, staffs, spears, bows, and more
✅ 5+ Effects – Fire, frost, necro, and more
✅ 2+ Slash effects – Classic and detailed
✅ 5+ Mounts – Horse, ram, bear, wolf, and spider
Full Color Customization
Each part supports individual color tinting through toggles or a shared color swatch panel. You can also hide any gear part completely (great for NPCs or civilians). Skin tone is fully customizable.
Ways to Use Character Creator
- Export Complete Characters: Build full character sprite sheets with any gear/weapon/animation combo.
- Choose the resolution you want: Iether 128x128 for HD characters or 64x64 for low res, 16-bit style.
- Export Parts Only: Export just a weapon, gear set, or backpack by hiding all other parts.
- Runtime Gear Switching: Skip pre-baked sprite sheets and use each part as a runtime layer for live gear/color changes (as shown in the example scene).
- Animation Clip & Animator Export: Automatically generate Unity Animation Clips (e.g. Idle_E, Run_S) and a ready-to-use Animator Controller.
- Auto-Generated Prefab with Controller: Optionally create a character prefab that includes the Animator and a built-in GenericCharacterController script, so you can drag and drop it into your game immediately.
Slash & Effects
- Includes 2 animated slash effects that appear during attacks (toggleable)
- Includes 5 magic effect layers you can combine for custom spell visuals
- Optional shadow layer with customizable opacity (can be disabled)
Animations – 24+ Included
All animations export as clean looping sprite sheets with alpha transparency:
- Attack1, Attack2, Attack3 (Ranged), Attack4, Attack5
- AttackRun (Melee), AttackRun2 (Ranged)
- Special1
- CrouchIdle, CrouchRun
- Idle, Idle2, Idle3, Idle4
- Run, RunBackwards, StrafeLeft, StrafeRight, Walk
- RideIdle, RideRun
- TakeDamage, Die
- Taunt (used for crafting, interacting, etc.)
Export System – Spritesheet Generator
- One-click export to .png spritesheets
- Clean grid layout per animation
- Optional overlays: shadows, effects, outlines
- Live preview for gear, color, and animation
- Choose which animations to include
- Optional export of individual frames alongside sprite sheets
- Automatic or manual slicing options available
Post-Processing Features
- Resolution Scaling: Export in HD (128x128) or pixel-style (64x64)
- Outline Tool: Choose between solid, glowing, or gradient outlines
- Static Idle: Disable idle motion for pixel-perfect or retro styles
- Custom Frame Rates: Choose 4–15 frames per animation
- Flat Color Mode: Converts all gear to flat, stylized color based on your selections
- Preview Settings: Adjust background color, tooltips, movement style, playback speed, and more
Bonus Features
- Randomizer – Instantly generate new characters
- Presets – Save and load full character loadouts!
- Name Your Characters – Useful for organizing exports
- Tooltip System – Explains each feature and option
- UI Tileset – Includes stylized buttons, toggles, panels, and icons
- Unarmed/NPC Mode – Hide gear for civilians or monsters
- Dark Color Mode – Force darker, cohesive palettes during randomization
Use Cases
- Tactical squad-based games
- RPGs with visual character creation
- Procedural NPC generation
- Survival games with visible gear progression
- Dialogue games with character variety
- RTS games with unique units
Note on Usage & Customization
This tool is focused on character generation and sprite export. While it includes source code and an editor UI, it's not intended as a base for building your own in-game character creator. It works best inside the Unity Editor.
Please note: this tool is still new and may contain bugs or unexpected behavior. If you encounter any issues or have suggestions, feel free to reach out directly at smallscaleinteractive@gmail.com for support, feedback, or bug reports.
📄 Licensing
You may use any spritesheets or characters generated with this tool in your own games or interactive projects. However, redistribution or resale of generated assets (e.g., as packs or standalone content on marketplaces) is not allowed.
Character Creator - Fantasy 2D is your complete toolkit for building vibrant, animated characters in your 2D game. Whether you're making one hero or a hundred unique NPCs, it gives you the power to create and export at scale—without leaving Unity.
Price $39.99
Dynamic Stylized Skybox by Evets
- 4 Sample Textures
- Sample Moon Surface (4096x2048)
- Sample Stars (8192x4096)
- Sample Clouds (4096x2048)
- Sample Clouds Back Layer (4096x2048)
- 1 Shader
- 1 Material
- 1 Prefab
- 1 Scriptable Object
A skybox tool that comes in 2 parts: a sky prefab that dictates the sun & moon rotation via a GameObject, and a skybox material.
This skybox is designed to be customized. The elements that can be customized:
- Moon textures
- Clouds (2 layers) textures
- Nightsky textures
- Sky colors
- Zenith colors
- Sun halo colors
- Cloud colors
Price $4.99
First Aid Kit Low-Poly Asset Pack by Bree
Number of textures: 2
Texture dimensions: 2048x2048
Polygon count:
Ampoule_01 - 540 tris
Ampoule_02 - 540 tris
Ampoule_03 - 360 tris
Bandage_01 - 561 tris
Bandage_02 - 564 tris
BottleGreen_01 - 590 tris
BottleGreen_02 - 590 tris
BottleWhite_01 - 640 tris
BottleWhite_02 - 640 tris
Injector_01 - 1542 tris
Injector_02 - 1924 tris
Pills - 1444 tris
Scissors - 1334 tris
BoxGreen - 1514 tris
BoxRed - 1514 tris
Number of meshes/prefabs: 15/15
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR
This stylized First Aid Kit asset pack includes 15 unique medical items with PBR materials and prefabs. Designed for easy customization and seamless integration, it fits perfectly in survival, adventure, or RPG games needing detailed, low-poly health props.
Price $10.00
Stylized Low Poly Character Pack - Male and Female by Alestes Art
Contents:
Stylized_Base_Model_Pack/
├── FBX/
│ ├── Female_Character_BaseModel.fbx
│ └── Male_Character_BaseModel.fbx
├── OBJ/
│ ├── Female_Character_BaseModel.obj
│ └── Male_Character_BaseModel.obj
├── GLB/
│ ├── Female_Character_BaseModel.glb
│ └── Male_Character_BaseModel.glb
├── PNG_Textures/
│ ├── Male_Character_Texture_2K.png
│ ├── Female_Character_Texture_512.png
│ └── (etc.)
├── JPEG_Textures/
│ ├── Male_Character_Texture_2K.jpg
│ ├── Female_Character_Texture_512.jpg
│ └── (etc.)
└── README.txt
Same as PNG version, for lighter usage
Technical Info:
* Game-ready models
* ~1300 triangles per character
* Easy-to-use rigs included
* Idle & run animations
* Tested in Unity 2021+
Stylized Low Poly Character Pack (Male & Female) – Game Ready
This asset includes two stylized low poly characters: one male and one female. Both models are optimized for real-time applications and are perfect for indie games, mobile projects, or stylized PC/console titles.
Features:
- 2 Game-ready characters (Male & Female)
- Clean topology and optimized for performance
- FBX, GLB and OBJ Formats
- Each model has 1300 tris total
- Easy-to-use rigs for smooth animation and integration
- Includes 2 animations per character: Idle & Run
- Tested in Unity 2022.3 LTS for maximum compatibility
- Comes with 4 texture sets:
- 2048x2048
- 1024x1024
- 512x512
- Dithered 256x256 (stylized pixel look)
- Textures included in PNG and JPEG formats
Whether you’re developing a stylized RPG, a mobile adventure, or a survival game, these characters are ready to drop into your project.
Price $12.00
Tactical Pack for Behavior Designer Pro by Opsive
Transform your AI agents into tactical combat units with the Tactical Pack for Behavior Designer Pro. This powerful add-on enables your agents to perform sophisticated combat maneuvers, coordinate group attacks, and execute tactical strategies with minimal setup in both 2D and 3D environments.
Attacking is unique to each game. The Tactical Pack uses interfaces so you can implement your own attack and damage logic that fits your project.
📚Documentation | 💬Discussions | 🌐Discord
🧠Included Behavior Tree Tasks
- Ambush
- Attack
- Charge
- Defend
- Flank
- Leapfrog
- Retreat
- Shoot and Scoot
- Surround
Tasks are ideal for strategy games, RTS games, enemy squads, and any project requiring coordinated attacks.
🧭Pathfinding Integrations
- Unity’s NavMesh System
- A* Pathfinding Project by Aron Granberg
🚀Designed for Performance & Compatibility
- Supports 2D & 3D environments
- Built on a GameObject-based workflow
- Integrates with Playmaker and the Ultimate Character Controller
Price $20.00
Super Fruit Merge Kit Template by Solo Studio 54
Features:
- Full drag-and-drop 2D merge game system
- Physics-based collision & merge detection
- Score + high score save/load system
- Game Over with restart & menu flow
- Clean UI with start and game over screens
- Optimized for mobile portrait (1080x1920)
- Modular scripts: GameManager, Fruit, FruitSpawner
- Lightweight and beginner-friendly code
Supported Platforms:
- PC, Mac & Linux
- Android
- iOS (UI & resolution compatible)
Supported OS:
- Windows, macOS, Linux, Android, iOS
Documentation:
- Included inside Documentation/README.txt
- In-editor comments for all scripts
Super Fruit Merge Kit is a fully playable, mobile-ready merge game template designed for Unity. It’s the perfect starting point for creating your own addictive 2D merge game with vibrant visuals and smooth physics.
🎮 Core Features:
- Fully working drag & drop physics-based fruit merging
- Automatic score tracking and high score saving
- Clean game over and restart logic
- Optimized for portrait mobile gameplay (1080x1920)
- Highly customizable and easy to reskin
🍉 Included:
- Full source code (C#)
- Demo scene (MainScene)
- Custom fruit sprites with cute expressions
- UI screens: Start, Game Over, Scoreboard
- Modular GameManager and Spawner system
📱 Perfect for:
- Casual and hypercasual developers
- Game jams
- Learning Unity and building merge mechanics
🧩 Simple enough to modify. Powerful enough to publish.
Price $15.00
IconCraft by KimJinWoo
- Editor-only utility (no build impact)
- Assign custom icons to C# scripts
- Drag-and-drop support for bulk selection
- Rollback system with persistent backup
- Built-in 64×64 icon scaler
- Compatible with Built-in, URP, HDRP, and custom SRPs
- No scripting define symbols or extra packages required
- Supports Unity 2020 LTS ~ Unity 6+
IconCraft can assign custom icons to your C# scripts, making it easy to visually organize your assets in the Project window.
It includes a built-in 64×64 icon scaler for optimal appearance and a persistent rollback system so you can safely revert any icon change.
Price $0.00
LOD Light System by monolimbostudio
🛠 Professional Tools
- Intuitive editor windows
- Bulk setup utility
- Profile-based settings
- Real-time statistics
Key Features:
✨ Automatic LOD Management
- Smart distance-based light optimization
- Smooth transitions between LOD levels
- Customizable distance thresholds
- Per-light custom settings support
🎮 Performance Focused
- Efficient batch updates
- Minimal CPU overhead
- Optimized memory usage
- Support for all light types
🛠 Professional Tools
- Intuitive editor windows
- Bulk setup utility
- Profile-based settings
- Real-time statistics
📊 Performance Impact
- Up to 90% performance improvement for distant lights
- Customizable quality/performance balance
- Minimal impact on visual quality
Perfect for:
- Open world games
- Large-scale environments
- Performance-critical applications
- Mobile and VR projects
Price $15.99
2D Casual Math Game Template by Psevdonim
- Platforms: Android, WebGL, Windows
- No third-party plugins required
You can play here: https://psevd0nim-old.itch.io/2d-casual-math-game-template
This is a lightweight 2D template for a casual math-based mini-game. Numbers and operators fall onto the field, and the player must arrange them in the correct order to match a target result.
The gameplay is intuitive and suitable for players of all ages, making it a great base for educational games, brain training apps, or casual puzzle projects.
The template is easy to understand, flexible to extend, and works on mobile, WebGL, and desktop platforms.
This asset uses audio files from Freesound.org under the Creative Commons 0 (CC0) license. See the Third-Party Notices.txt file in the package for details.
Price $4.99
Transparent Window Controller by Desdinova
Tech Key Features
- Unity 2022 / 6 compatible
- Full C# source included
- Tested on Unity for Windows
Support
assets@desdinova.it
Transparent Desktop Controller helps you create a transparent window for your game or application.
The asset is flexible, easy to use, customizable, It has many features for your indie game needs... and more!
Ideal for idle games!
Works only in build, not in the editor.
Works only on Windows 10/11
Features
- Makes black color to completely transparent
- Set opacity value of the window
- Always on top functionality
- Change screen functionality
Professional quality
- Clear and detailed documentation
- Regular updates
- Sample scene
Licenses
Asset uses Gornostai robot on Sketchfab under CC BY 4.0 Attribution International license (https://creativecommons.org/licenses/by/4.0/)
Price $0.00
Realistic Street Race Track by RCC Design
Complete track geometry:
Polygons: 1 810 000
Vertices: 2 250 000
52 Materials
93 Textures (including specular and normal maps ) - sizes from 512x512px to 8192x8192px
UV mapping: mixed
Render pipeline - Package uses Built-in RP, but can be switched to URP/HDRP
Realistic style model of urban environment race track. Suitable for small open wheel classes, roadsters, electric openwheelers, touring cars and GT class races.
Total length 3590 meters. Track width ranges from 10 to 19 meters.
Basic workflow description:
You can assemble a complete race track within few minutes by dragging and dropping a set of prefabs into your scene. Those are:
* Terrain (road, grass, concrete, curbs, lines etc.)
* Vehicles
* Colliders
* Objects - distance markers, cars, banners
* Trees
* Walls and barriers
* Buildings
* Seats
* Pit trolleys
* Tyre blocks
After placing the pre-built track components you can easily turn off some of them if you want to customize or optimize your scene.
I have made the grass, road, curbs and concrete as separate meshes. This way you can add different sound effects when car is driving over them. You can use your scripts and physics materials to make the grass mesh slippery, sand patches to slow the car down etc.
Additionally, you can place individual objects to further change the appearance of the environment.
Here is the list of all available 3d objects you get with the track:
* Spectator seats
* Distant buildings
* Detailed buildings
* Ambulance and crane hook, 3 trucks (lorries), 3 motorhomes (RVs)
* 9 tree types and 4 bush types
* Tyre stands and portable banner for pitlane
* Distance markers and cones
* Pit trolleys for re-fueling cars
* Marshal tower
* Radio tower
* Safety wall blocks with/without fence, with ads, and just fence
* Tyre wall, tyre stack and a single tyre
* Safety railing
* Banners, and banner frame, L shaped banner frame
* Start light cluster
* Pitwall desks with seats and PC screens
* Concrete slabs to cover off roads
* Podium steps
* Floodlight poles, traffic lighs
* Mechanic tent
* LED flag panels (you need to create script to turn on/off the right colors for green, yellow, red etc. flag scenarios)
* Meshes with drain covers and tarmac patches if you want to add more details to driving surface
What are the benefits of using this asset?
1. Ease of use. You don't have to spend hours sticking together straights and corners to make a race track. All you have to do is drag prefabs into an empty scene, and you have a realistic looking track with road, grass, mountains, trees, garages, walls and everything else you might need. All what's left is to place your vehicle prefab and start testing.
2. Safety. If you have a scene with track built from separate elements, there is always possibility to corrupt the scene file, or run into compability issues after upgrading engine. If you lose your scene file, all your hard work is lost. With this pre-built asset, you will always have complete track from a handful of prefabs thrown into scene.
3. Separate objects. If you don't like the trackside object placement of default track, it's easy to turn off the elements, and place trees, walls, garages and everything else as you see fit.
More tracks are coming!
I will build more tracks that use same artstyle and props, and add more objects. If you are looking for cartoon style race tracks, please check out my seller profile, I have already made over 30 cartoon style circuits.
For any questions about this asset send me an email to retrovalorem@gmail.com.
Price $99.00
Sci-Fi Combat Drones by Sat Productions
- 10 unique models (9 drones + 1 missile)
- Vertex count: 1,887 to 9,062
- All models are ready for animation (no pre-made animations included)
- Emissive material options
- Optimized low-poly geometry
- 2K textures for detailed visuals
- Compatible with Built-in, URP, and HDRP
- Easy drag-and-drop installation
- Suitable for games, cinematics, and simulations
The Sci-Fi Combat Drones Pack offers 9 uniquely designed drones and 1 missile, all built with optimized, animatable geometry and emissive material options. Ideal for sci-fi, futuristic, or cyberpunk genres, these models are perfect for use in games, cinematics, and simulations. All assets are easily customizable and compatible with any render pipeline, making integration into your project simple and efficient.
You can leave a review to support us.
Join our Discord to stay updated and get notified about exciting giveaways!🎁
For any question or support :
Email : contact@satproductions.com
Discord : Join our Discord
Price $24.99
Katana Samurai Sword by studiolab
Samurai Katana
- Model: Samurai Katana
- Media Type: 3D Model
- Geometry: Quads/Tris
- Polygon Count: 43890
- Vertice Count: 23516
- Textures: Yes
- Materials: Yes
- Rigged: No
- Animated: No
- UV Mapped: Yes
- Unwrapped UVs: Yes Non-Overlapping
Samurai Katana
Samurai Katana and Stand for realtime use in Unity. PBR Textured and clean topology with 1 LOD
All prefabs have simple custom colliders
Items are split with pivots in the correct locations to enable animation and interaction.
Using PBR metalness textures.
Setup for URP, email support@studiolab.dev for different render pipeline versions or any other technical requests or support.
Price $4.99
Lowpoly Dwarfs Modular Armors - MEDIEVAL FANTASY SERIES by Polytope Studio
| Doc| Discord | E-mail | RoadMap|
This pack is the dwarfs version of the base modular armors package: LOWPOLY MODULAR ARMORS
LEVEL UP !
Polytope Studio presents you Lowpoly Dwarf Modular Armors!
This package contains 10 modular armor sets, 5 males and 5 females, each with 3 tiers, plus 6 start armors and 2 undressed characters.
SPECIFICATIONS:
-10 modular armor sets, each with 3 tiers, Unity Mechanim and Mixamo compatible
- 1 base cloth armor set (body, gauntlets, legs and boots) for males and 1 for females
- 1 complete base leather armor set for females and 1 for males
- 1 complete base plate armor set for females and 1 for males
- 20 hair sets for males
- 20 facial hair sets for males
- 20 hair sets for females
- 10 head variations for females and 10 for males
- 2 custom shaders created with Amplify that let you change the colors/metallic/smoothness of specific parts of the armors.
- 1 bonus editor only script for swapping the armor parts and creating prefabs
- a base 256/256 px color texture
- 8 coat of arms 512/512 px textures
- one demo scene
This pack is designed to work in standard pipeline and URP.
The polycount for the characters is ranging from 2090 to 9490 tris.
This pack contains no animations!
We update our packs periodically so if you want to see something specific please use the support email to make a request.
We'd love your feedback! If you find these assets useful please rate and review them.
Check our other packs:
Lowpoly Modular Peasants &Citizens
Keep developing!
Price $49.00
Native Country Picker for Android™ and iOS™ with Editor Integration by Protorius42
Features
Native UI Integration: Utilizes the native contact picker UI on both Android and iOS, ensuring a consistent and intuitive user experience that aligns with platform conventions.
Cross-Platform Compatibility Designed to work seamlessly on both Android and iOS platforms with a unified API, simplifying development and deployment.
Clear and Concise API Offers a straightforward and easy-to-use C# API for Unity developers to integrate the country name picker functionality into their applications with minimal code.
Optimized Performance Leverages native platform functionalities for optimal performance and responsiveness.
Easy to Use and Implement, Source Code Included: The plugin boasts a straightforward API designed for ease of integration. The complete source code is included, allowing for free modification and customization to fit your specific project needs.
Thread-Safe: The plugin's core functionality is thread-safe, ensuring reliable operation even in multithreaded Unity environments.
Error-Safe Handling: The API provides robust error-handling mechanisms, allowing you to gracefully manage scenarios where country picking might fail or be canceled by the user.
Async/Await Pattern: The primary API method, `ShowCountryDialogAsync`, utilizes the modern `async/await` pattern for asynchronous operation. This prevents blocking the main Unity thread, ensuring a smooth and responsive user experience.
Unity Editor Dialog: The plugin includes a convenient Unity Editor dialog that mirrors the runtime functionality, allowing for easy testing and iteration directly within the Unity Editor.
System Font Flags: The country selection within the picker utilizes the device's native system fonts to display country flags, ensuring consistent and up-to-date flag visuals.
SwiftUI Showcase: Demonstrates seamless integration between Unity and native iOS SwiftUI, including a practical callback mechanism from native Swift to Unity.
Unity & Jetpack Compose UI Integration Example (Kotlin): Demonstrates seamless integration between Unity and native Android Jetpack Compose UI (Kotlin), including a practical callback mechanism from native Kotlin to Unity.
Using the API in C#
Code available here: https://gist.github.com/protorius42/ec013279e0b9bc1ef0f4ac19912d0b7b
// (1) Create an instance of NativeCountryPicker
var picker = new NativeCountryPicker();
// (2) Create parameters for the dialog
var pickerParams = new NativeCountryPickerParams(label: "What's your country?", selectedCountry: "US", closeButtonLabel: "Close";
//(3) Show the country picker dialog asynchronously
var result = await picker.ShowCountryDialogAsync(pickerParams);
// (4) Process the result
if (this.label != null)
{
if (result.Item2 == NativeCountryErrorCodes.NoError)
{
Debug.Log($"[{result.Item1.CountryCode}]{CountryList.Countries[result.Item1.CountryCode].Name}")
} else {
Debug.Log($"Error: {result.Item2}";
}
Simplify country code input in your Android and iOS games and apps! This plugin features an intuitive country code and name picker with system font flags. Users simply select their country. Easy to integrate and well-tested. Includes well-tested source code for free modification. Supports iOS 15+, Android 22+, Unity 2023 & 6.
Android is a trademark of Google LLC.
Price $4.99
3D Explosions for VR by Hovl Studio
Texture sizes: 512x512 and 1024x1024.
All particles use fully 3D meshes. Game ready, just take and drop prefabs into your game!
All effects work on all platforms. Mobile friendly. They can be easily re-sized and re-colored.
List of effects:
- 25 air explosions
- 25 ground explosions
- 5 sphere explosions
URP/HDRP is default. Shader Graph is required for the normal functioning of the asset. Can work on built-in render only with Shader Graph installed! Promo media (videos, images) uses post process "Bloom" from the Volume component.
Contact me if you have any problems or questions. Contact methods on the profile page.
Price $15.00
Speech Bubble by DreamNoms
Number of images:
19
Image dimensions:
1024x1024px
Animated: Yes
Bubble Types (aka Animation list):
Square (static)
Octagon (static)
Note (static)
Stress (animated)
Yell (animated)
Think (animated)
Whisper (animated)
This asset is perfect for all your speech bubble needs! Since it is a UI element, it can work in both 3D and 2D.
It contains 3 neutral speech bubble types as well as 4 different animated emotion speech bubble types.
There are two prefabs. One for Legacy text and one for Text Mesh Pro. Each prefab comes with an animator that contains all the different bubble types and emotions. This makes it easy for a single bubble to swap animations at any point without needing to instantiate a different speech bubble for every emotion.
The color of the fill, outline, and text are completely customizable. Plus, you can even define speech bubble color palettes (aka Speech Bubble Style) that control all three colors at a time. This makes it easy to completely swap all the colors based on the speaker.
Note: This asset does not contain a dialogue system. It only contains the graphics of the speech bubble and functions to change the colors, text, and emotion of the bubble.
Price $0.00
Backbone Localization by Backbone Labs
- ✅ Unity Versions: Compatible with Unity 2022.3 LTS and newer
- 🎯 Render Pipelines: Supports Built-in, URP, and HDRP
- 🛠️ Editor Integration: Fully integrated into Unity Editor — no external tools required
- 🧩 Modular Design: Use component-based, key-based, or API-driven workflows
- 🌍 Language Switching: Runtime language change supported
- 📤 CSV Support: Full import/export for external translation workflows
- 💻 API Access: Clean, documented API for total runtime control
- 🎮 Platforms Supported:
- PC (Windows, macOS, Linux)
- Mobile (iOS, Android)
- WebGL
- VR (tested with Meta Quest)
- Consoles (Unity-supported platforms)
🧠 Backbone Localization — Simple. Powerful. Production-Ready.
Backbone Localization is a complete solution for multilingual games in Unity — designed to be fast, modular, scalable, and fully visual. Whether you're building a small indie title or a complex project with thousands of localized elements, Backbone adapts to your workflow and grows with your needs.
✨ Why Backbone?
- ⚡ Lightning-fast setup — start localizing in minutes.
- 🎯 Multi-platform — PC, Mobile, Console, VR, WebGL.
- 🧩 Modular workflows — use components, centralized key-based lists, or full API control.
- 🔄 CSV import/export — perfect for working with translators.
- 🌍 Real-time language switching — no scene reloads.
- 📚 Full documentation, video tutorials, and premium support.
- 💯 No external dependencies — pure Unity, ready for production.
🎬 Intro to Bakcbone Localization
🔧 Main Features
✅ Three powerful workflows (use one or mix them)
- Component-based: attach localization components to GameObjects and assign values per language in the Inspector.
- Key-based lists: manage all localized content in central lists with CSV support — ideal for large teams.
- Full API: total runtime control with clean, documented methods.
✅ Supports all types of content
- Text (UI & TextMeshPro)
- Images (Image, RawImage, SpriteRenderer)
- Audio (multi-language clips)
- Textures & Materials
✅ Smart language management
- Define any number of languages.
- Change language in code or via UI.
- Automatic fallback to default language.
✅ Editor-first design
- Built-in editors for strings, images, audio, and textures.
- Auto-grouping by prefix, multiline editing, and powerful search.
- You can organize your lists your way and load only what’s needed per scene.
✅ CSV ready
- Export/import any list — even with asset paths.
- Translate in Google Sheets, Excel or with your team, no Unity required.
✅ Optimized for large projects
- Efficient data handling and flexible loading per scene.
- Ideal for games with dynamic or content-heavy localization.
✅ Example scenes included
- Ready-to-use demos showing all use cases.
- Each with mini-manuals to help you get started fast.
📚 Documentation & Support.
- 📝 Full PDF manual
- 🎬 Quick-start and in-depth video tutorials. Intro - Quick Mode - Key List Mode
- 🌐 Online documentation. See website
- 💌 Premium email support for customers
Backbone Localization is more than a tool — it’s your localization pipeline, designed for real-world projects.
Simple when you need it, powerful when it matters.
Price $24.99
Horror Character Pack set 1 by ppplux8
Rigged: Yes
Number of characters: 3
Number of Skins: 3 - Stylized Male Horror 1
Number of Skins: 3 - Stylized Female Horror 2
Number of Skins: 3 - Stylized Female Horror 1
Character Stylized Male Horror 1
Vertex counts of characters: 14794 - for Character
Number of Materials and Material Instances: 3 skins included in this pack. 2 Texture sets for each skin. 6 Materials Total
Number of Textures: 18 for Character
Character Stylized Female Horror 2
Vertex counts of characters: 15038 - for Character
Number of Materials: 3 skins included in this pack. 3 Texture sets for each skin.
Number of Textures: 27 for Character
Character Stylized Female Horror 1
Vertex counts of characters: 16000 - for Character
Number of Materials: 3 skins included in this pack. 3 Texture sets for each skin.
Number of Textures: 27 for Character
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
video animation demo preview
Stylized Male Horror 1 - Link
Stylized Female Horror 2 - Link
Stylized Female Horror 1 - Link
!!! ATTENTION !!! - The animation presented in the video is not included in the asset pack "Stylized Horror Character Pack set 1". This video was made solely to demonstrate the ability to animation.
ONLY default unity shader
NO HDRP \ URP
The images are rendered in Marmoset 4 and UE4
Game low-poly Stylized Horror Character Pack set 1
Made for UNITY.
The character has PBR 4k textures
Technical details LOD 0:
tris 28186, verts 14794. For character - Stylized Male Horror 1 - link
Technical details LOD 0:
Technical details: tris 28410, verts 15038 - Stylized Female Horror 2 - link
Technical details LOD 0:
tris 21820, verts 11238. For character - Stylized Female Horror 1 - link
3 skins included in this pack.
2 Texture sets for each skin. - Stylized Male Horror 1
3 skins included in this pack.
2 Texture sets for each skin. - Stylized Female Horror 2
3 skins included in this pack.
2 Texture sets for each skin. - Stylized Female Horror 1
Rigged.
PBR Textures Metall/Roughness 4K Textures - normal, metallic, roughness, albedo,
occlusion.
Price $109.99