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The newest packages in the Unity Asset Store.
Updated: 1 min 57 sec ago

HDRP Mask Map Splitter by Elfnaga

2026, February 11 - 09:02
A one-click Unity Editor tool to split HDRP Mask Maps into separate PBR channels (Metallic, AO, Detail Mask, Smoothness), saving hours of manual work with perfect accuracy.
  • Supported Unity Versions: 2019.4 LTS and newer (including Unity 6).
  • Render Pipeline: Designed for HDRP, outputs compatible with all.
  • Texture Resolution Support: Up to 16K on Windows and macOS.
  • Input Formats: Recommended – PNG, TGA, and EXR; not recommended: JPG (lossy compression degrades PBR texture accuracy).
  • Output Format: PNG.
  • Note: This tool has been developed and tested on Windows and macOS. Linux compatibility has not been verified and is not currently supported.

The HDRP Mask Map Splitter is a powerful Unity Editor extension that intelligently deconstructs HDRP-standardized Mask Maps, extracting the Metallic, AO, Detail Mask, and Smoothness channels into separate, ready-to-use textures. Reclaim hours of tedious Photoshop work and achieve perfect channel separation through precision automation.


Core Features:

  • Visual, No-Code Splitting: Drag and drop your packed HDRP Mask Map. Watch it split back into clean, separate Metallic, AO, Detail Mask, and Smoothness (or Roughness) maps in real-time — no manual channel picking or external software needed.
  • Flexible Smoothness Output: Retain total artistic control. Choose to output your data as either Smoothness (for HDRP/Standard) or Roughness (for other pipelines and texture libraries) with a single click.
  • High-Fidelity Output: Support for textures up to 16K resolution on both Windows and macOS ensures no detail is lost during the separation process.
  • Smart Export System: Automatically generates organized file names and saves in your preferred format (PNG), keeping your project tidy.

Ideal For:

Technical Artists, Environment Artists, and solo developers who need to build materials for HDRP, URP, or Built-in Render Pipeline faster and with fewer errors, entirely within the Unity Editor.


Price $15.00

Universal Outline System by Quick Setup

2026, February 11 - 08:56
A flexible, high-performance outline and highlight system for both 2D (SpriteRenderer) and 3D (MeshRenderer) objects. Supports built-in, URP, and HDRP pipelines with zero material duplication.

Assets consist only of demos and scripts.

Demo uses only simple objects provided by Unity, so it doesn't increase the asset size.

Assets have been tested for Windows builds and also tested in Unity 2022.3.62f

Universal Outline System is all-in-one solution for adding selection highlights, status indicators, and visual effects to your game. Unlike other solutions that require modifying your shaders or cloning materials, this system uses a non-destructive component-based approach that works instantly with your existing assets.



Universal Compatibility: Works seamlessly with both 2D SpriteRenderers and 3D MeshRenderers.


Zero Material Duplication: Uses Material Property Blocks to render outlines without creating runtime material instances, ensuring maximum performance and low memory usage.


Dual Render Modes:

Vertex Expansion: Perfect for complex 3D meshes and organic shapes.

Metric Scale: Ideal for 2D sprites and geometric primitives.


Dynamic Animations: Built-in support for pulsing width (breathing effect) and scrolling gradients (energy field effect).


Pipeline Agnostic: Compatible with the Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).


Full Scripting API: Easily control visibility, colors, and animations at runtime with a simple C# API.



Price $0.00

Bunny Boy by Dary Palasky

2026, February 11 - 07:58
A Bunny boy character for horror projects. A highly detailed model with facial blendshapes support.

Number of textures: 43

Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)

Polygon count :

Minimum polygon count: 18702

Maximum polygon count: 28411

Number of meshes/prefabs: 3x1

Rigging: Yes

Animated: No

UV mapping: Yes

LOD information: No LODs

Please note that the model has no facial bones; facial animation is done using blendshapes.


Rig: Humanoid


---------------------------------------

Feature:

  • 52 Face blend shapes/morph target
  • 8 ready-made facial emotions
  • Blood/Dirt mask: Face/Body/Cloth
  • Color mask: Skin/Eyes/Cloth

Polycount:

  • Polygons: 28411
  • Vertices: 44792
  • Triangles: 55931

Price $59.99

Poly HP - CurseBat by Downrain DC

2026, February 11 - 05:35

Mecanim Humanoids : No

Animated : Yes

Animation types : In-place

Render Pipelines : Built-in / URP

Intended Platform : All

Platforms Tested : Windows

Documentation : No

CurseBat


Triangles ​: 3136

​Vertices​ : 1604


Texture Resolutions :​ 1024x1024

Number of Textures :​ ​​3


Rigged :​​ Yes

Number of Animations :​​​ 10

- Idle

- Flying_Slow

- Flying_Fast

- Attack_01

- Attack_02

- Attack_03

- CastSpell

- Dizzy

- Damage

- Die


Price $7.99

[FreeTrial] Riftbreaker - Stylized Fantasy Monster (Rig + Anim) – PixeliusVita by PixeliusVita

2026, February 11 - 02:21
A game-ready 3D monster model with 20 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 35 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 7304 verts / 8869 tris
  • Rigging: 72 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)

This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.

Included in this Trial

This version is intentionally limited and designed for evaluation, prototyping, and testing only.

🔹 Full Version Includes

🔹 Recommended For

  • Indie & mobile games
  • RPG, action, roguelike, prototype projects
  • Developers who want fast iteration with scalable quality

👉 Use this trial to test — switch to the Full Version when you’re ready for production.

Monster 35 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 7304 verts / 8869 tris
  • Rigging: 72 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $0.00

Riftbreaker - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita

2026, February 11 - 02:20
A game-ready 3D monster model with 20 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 35 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 7304 verts / 8869 tris
  • Rigging: 72 bones, single skinned mesh
  • Animations: 20 unique combat-focused animations Idlex2, Walk, Run, Die Attack 01–12 (varied attack patterns), Shoot, GetHit, Stunned
  • Animation Types:

20 Root Motion animations

20 In-Place animations

  • Textures: 15 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.

All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.

Monster 35 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 7304 verts / 8869 tris
  • Rigging: 72 bones, single skinned mesh
  • Animations: 20 unique combat-focused animations Idlex2, Walk, Run, Die Attack 01–12 (varied attack patterns), Shoot, GetHit, Stunned
  • Animation Types:

20 Root Motion animations

20 In-Place animations

  • Textures: 15 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $19.99

[FreeTrial] Dreadcore - Stylized Fantasy Monster (Rig + Anim) – PixeliusVita by PixeliusVita

2026, February 11 - 02:20
A game-ready 3D monster model with 19 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 34 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 8492 verts / 8660 tris
  • Rigging: 56 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)

This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.

Included in this Trial

This version is intentionally limited and designed for evaluation, prototyping, and testing only.

🔹 Full Version Includes

🔹 Recommended For

  • Indie & mobile games
  • RPG, action, roguelike, prototype projects
  • Developers who want fast iteration with scalable quality

👉 Use this trial to test — switch to the Full Version when you’re ready for production.

Monster 34 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 8492 verts / 8660 tris
  • Rigging: 56 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $0.00

Dreadcore - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita

2026, February 11 - 02:20
A game-ready 3D monster model with 19 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 34 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 8492 verts / 8660 tris
  • Rigging: 56 bones, single skinned mesh
  • Animations: 19 unique combat-focused animations Idlex2, Walk, Run, Die Attack 01–11 (varied attack patterns), Shoot, GetHit, Stunned
  • Animation Types:

19 Root Motion animations

19 In-Place animations

  • Textures: 15 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.

All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.

Monster 34 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 8492 verts / 8660 tris
  • Rigging: 56 bones, single skinned mesh
  • Animations: 19 unique combat-focused animations Idlex2, Walk, Run, Die Attack 01–11 (varied attack patterns), Shoot, GetHit, Stunned
  • Animation Types:

19 Root Motion animations

19 In-Place animations

  • Textures: 15 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $19.99

[FreeTrial] Crystal Vanguard - Stylized Fantasy Monster (Rig+Anim)– PixeliusVita by PixeliusVita

2026, February 11 - 02:20
A game-ready 3D monster model with 25 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 33 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5296 verts / 6986 tris
  • Rigging: 79 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)

This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.

Included in this Trial

This version is intentionally limited and designed for evaluation, prototyping, and testing only.

🔹 Full Version Includes

🔹 Recommended For

  • Indie & mobile games
  • RPG, action, roguelike, prototype projects
  • Developers who want fast iteration with scalable quality

👉 Use this trial to test — switch to the Full Version when you’re ready for production.

Monster 33 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5296 verts / 6986 tris
  • Rigging: 79 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $0.00

Crystal Vanguard - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita

2026, February 11 - 02:20
A game-ready 3D monster model with 25 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.

All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.

Monster 33 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5296 verts / 6986 tris
  • Rigging: 79 bones, single skinned mesh
  • Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
  • 25 Root Motion animations
  • Animation Types: 25 In-Place animations
  • Textures: 15 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $19.99

[FreeTrial] Lumina Knight - Stylized Fantasy Monster (Rig + Anim) – PixeliusVita by PixeliusVita

2026, February 11 - 02:20
A game-ready 3D monster model with 25 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 32 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5296 verts / 6986 tris
  • Rigging: 79 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)

This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.

Included in this Trial

This version is intentionally limited and designed for evaluation, prototyping, and testing only.

🔹 Full Version Includes

🔹 Recommended For

  • Indie & mobile games
  • RPG, action, roguelike, prototype projects
  • Developers who want fast iteration with scalable quality

👉 Use this trial to test — switch to the Full Version when you’re ready for production.

Monster 32 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5296 verts / 6986 tris
  • Rigging: 79 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $0.00

Lumina Knight - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita

2026, February 11 - 02:20
A game-ready 3D monster model with 25 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 32 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5296 verts / 6986 tris
  • Rigging: 79 bones, single skinned mesh
  • Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
  • 25 Root Motion animations
  • Animation Types: 25 In-Place animations
  • Textures: 15 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.

All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.

Monster 32 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5296 verts / 6986 tris
  • Rigging: 79 bones, single skinned mesh
  • Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
  • 25 Root Motion animations
  • Animation Types: 25 In-Place animations
  • Textures: 15 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $19.99

[FreeTrial] Solar Sentinel - Stylized Fantasy Monster (Rig+Anim) – PixeliusVita by PixeliusVita

2026, February 11 - 02:19
A game-ready 3D monster model with 25 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 31 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5527 verts / 7195 tris
  • Rigging: 71 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)

This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.

Included in this Trial

This version is intentionally limited and designed for evaluation, prototyping, and testing only.

🔹 Full Version Includes

🔹 Recommended For

  • Indie & mobile games
  • RPG, action, roguelike, prototype projects
  • Developers who want fast iteration with scalable quality

👉 Use this trial to test — switch to the Full Version when you’re ready for production.

Monster 31 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5527 verts / 7195 tris
  • Rigging: 71 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $0.00

Solar Sentinel - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita

2026, February 11 - 02:19
A game-ready 3D monster model with 25 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 31 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5527 verts / 7195 tris
  • Rigging: 25 bones, single skinned mesh
  • Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
  • 25 Root Motion animations
  • Animation Types: 25 In-Place animations
  • Textures: 15 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.

All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.

Monster 31 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5527 verts / 7195 tris
  • Rigging: 71 bones, single skinned mesh
  • Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
  • 25 Root Motion animations
  • Animation Types: 25 In-Place animations
  • Textures: 15 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $19.99

Loris - Quirky Series by Omabuarts Studio

2026, February 11 - 00:21
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

Tanuki - Quirky Series by Omabuarts Studio

2026, February 11 - 00:21
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

Kalaw - Quirky Series by Omabuarts Studio

2026, February 11 - 00:20
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

Civet - Quirky Series by Omabuarts Studio

2026, February 11 - 00:20
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

Muntjac - Quirky Series by Omabuarts Studio

2026, February 11 - 00:06
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

Siamang - Quirky Series by Omabuarts Studio

2026, February 11 - 00:06
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

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