Mascot Horror 2 by Andrew Ermakov
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes) and DEMO
Number of Animations: 13
Animation types (In-place): 13
Number of characters: 1
Vertex counts of characters: 6658
Number of Materials and Material Instances: 3
Number of Textures: 5
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: Additional bones that are added to Epic Skeleton:
mouth_joint1, mouth_joint2, eyes_joint1, eyes_joint2
Join to Discord! https://discord.gg/Z2zpJJPy
Textures:
- all texture map 4096x4096 (you can reduce the image size)
- 3 skins of body
- 5 textures
- 3 materials
13 animations:
- attack (x4)
- walking (x1)
- run (x2)
- idle (x2)
- death (x2)
- gethit (x2)
Polycount of Skin:
- verts 6658
- tris 13131
Price $27.99
Editor To Do Window by BetreDev
- Multiple tabs for organized to dos
- Add, edit, complete, delete and reorder tasks
- Auto Save
- Only for editor
Editor To Do Window is a lightweight productivity tool designed to help you manage your tasks directly inside the Unity Editor. It provides a simple and intuitive way to plan, track, and organize your workflow without switching to external apps.
Create multiple tabs for different parts of your project such as Gameplay, UI, Art, or Bugs etc. and fill them with to do items you can easily add, edit, check off, and reorder.
Each list saves automatically, so your progress stays intact between sessions.
Built entirely with Unity’s native Editor UI, Editor To Do Window runs smoothly, requires no setup, and adds zero overhead to your builds.
Features:
- Organize tasks across multiple tabs
- Add, edit, complete, delete and reorder tasks effortlessly
- Auto save functionality
- Clean, minimal interface that fits the Unity Editor style
- 100% Editor-only no runtime components
Stay focused, stay organized, and keep your development on track all from within Unity.
Price $4.99
HeroBridge | Integration of Sidekick for Game Creator 2 by Fullscreen
Requirements
- Unity 6 LTS
- Game Creator 2 (Core module)
- FREE Starter Pack - Sidekick Modular Characters by Synty (import first)
- Sidekick Tool & Database (install after the Starter Pack and before HeroBridge)
- TextMeshPro Essentials (required for Example UI)
Compatibility
- Works with all current Sidekick Modular Character Packs
- Supports Built-in, URP, and HDRP
- Tested in WebGL, Windows, and Mac builds
Included
- Full source code
- Runtime Character Customizer example scene
- Quick Start & Setup documentation
Note
No character models are included.
HeroBridge - Sidekick Integration for Game Creator 2
HeroBridge connects Game Creator 2 with Synty Studios Sidekick Modular Character System, giving you full runtime control of modular characters through Game Creator’s visual scripting.
Game Creator’s visual scripting lets you design gameplay without writing code. HeroBridge builds on that power by letting you customize, animate, and manage Sidekick characters using a fully visual workflow.
🎮 Try It Yourself!
You can preview the character customizer directly in your browser or download the Windows build on Itch.io
💥 NEW RELEASE DISCOUNT!
Get 50% off for the first two weeks at $19.99 (regular $39.99).
⚡ Key Features
✅ Works with All Sidekick Modular Character Packs
Compatible with all current Sidekick modular packs.
✅ New Visual Scripting Instructions:
• Set Part - Change any of the 38 modular parts like head, torso, legs, hair, or attachments. Filter parts by pack for faster selection.
• Set Preset - Apply complete character presets including head, body, shape, and color settings.
• Set Expression - Control 19 facial expressions using blendshapes, with support for Game Creator transitions and easing for smooth animation.
• Cycle Part - Cycle through parts of any type using next, previous, or random options.
• Generate Dynamic Part Icons & Buttons - Automatically generate dyanmic icons for all parts at runtime and create fully functional UI buttons for them.
• Export as Prefab - Turn your character into a prefab. The included customizer isn’t just for runtime, you can also use it as an editor tool, letting you create and save characters directly in the editor.
…And More
✅ New Visual Scripting Conditions:
• If Has Part - Checks if a character currently has a specific part equipped.
• If Has Part Type - Checks if the character has any part of a certain type (e.g., hair, helmet, torso).
✅ New Visual Scripting Properties:
• Character Data Access - Access or modify Sidekick character data through Game Creator’s property system.
• Body Blendshapes - Control body blendshapes for body type, size, and musculature.
…And More
✅ Save System Integration
Fully compatible with Game Creator’s Save System. Automatically saves and restores character parts, colors, and blendshapes.
✅ Efficient Runtime Performance & WebGL Support
HeroBridge caches data such as parts, colors, and presets into JSON files for fast runtime performance and also support for WebGL builds.
✅ Flexible Character Compatibility
Works with Game Creator characters, but also supports NPCs and characters without the Game Creator Character system for maximum flexibility.
✅ Runtime API Integration
Built on the Sidekick Runtime API, enhanced with HeroBridge logic for fast, direct communication between Sidekick and Game Creator.
✅ Smart Right-Click Tools
Right-click within the part field of the Set Part instruction to:
• Copy or paste part names
• Ping meshes directly in your project
• Preview parts on SyntyDex, automatically searching for the selected item for quick reference.
✅ Animation Patcher
Most animations set Jaw Close blendshape to 0, making characters appear with an open mouth. The Animation Patcher tool automatically fixes this by setting Jaw Close to 1.
💡 Runtime Character Customizer
HeroBridge includes a runtime character customizer demo scene, similar to those found in RPGs and adventure games.
With HeroBridge and Game Creator 2's visual scripting, you can easily build systems that let players:
- Cycle through hairstyles, outfits, and accessories
- Change parts by dropdown (e.g., select hairstyle, outfit, or accessory from a list)
- Change colors for eyes, hair, and clothing
- Adjust body shape using blendshapes
- Create systems where your character gains weight from eating and gets fit again through exercise
- Generate part icons and selection buttons automatically at runtime, with all previews updating in seconds. Icons always match the current character, so if the player changes their hair color, the hair preview automatically reflects the new color. No manual setup required when importing new Sidekick packs; the system builds everything the moment you hit Play.
All without writing a single line of code.
📦 What’s Included
✔ Full Source Code
✔ Quick Start Guide
✔ Example Character Customizer Scene
🔗 Links
💬 Discord
📅 Roadmap
All character models shown in screenshots and marketing materials are not included with this package. They are taken from the FREE Starter Pack – Sidekick Modular Characters by Synty Studios, which is required as a dependency for HeroBridge.
HeroBridge is an independent integration for Game Creator 2 and Synty’s Sidekick Modular Character System. It is not affiliated with or endorsed by Catsoft Studios or Synty Studios.
Price $39.99
Dungeon Generation Pack by A Door To Gaming
Pre-made room based dungeon generation system.
Change the likelyhood of certain rooms spawning and where they can spawn.
Change the difficulty level of the dungeon generator for more room vareity.
If you want to have a good randomly generated dungeon in the your game, this asset it for you!
Price $9.99
Cute Dog - German Shepherd by SEMA Game Studio
- 11K tris for the body
- 7K tris for the fur
- 3 (2048 x 2048) Textures
- Low polygon character for game use.
- Fully textured/rigged/animated Cute Dog - German Shepherd.
- 3 skin color texture Included
Animation (future update will be free) List Below:
- _static_pose
- idle_A_0
- idle_A_1
- idle_A_itch
- idle_A_to_walk_A
- layingdown_A_0
- layingdown_A_1
- layingdown_A_to_walk_A
- layingdown_A_yawn
- run_A_0
- run_A_1
- run_A_to_walk_A
- sit_A_0
- sit_A_1
- sit_A_itch
- sit_A_to_walk_A
- sit_A_yawn
- walk_A_0
- walk_A_1
- walk_A_to_idle_A
- walk_A_to_layingdown_A
- walk_A_to_run_A
- walk_A_to_sit_A
**IMPORTANT NOTES: THE RIG DO NOT SUPPORT CUSTOME ANIMATION IN UNITY**
If you have a moment, we’d love for you to share a quick rating or review! Your feedback means the world to us and helps us keep creating assets in this style. Thank you!
If you have any suggestion or ideas for improvement, feel free to contact us through email. If possible, we will consider adding your request in future updates. Typical response time 1 - 7 days.
Price $19.99
Asset Cleaner Pro by AxonDev
• Unity Version: 2019.4 or higher
• .NET Compatibility: .NET 4.x
• Platforms: All Unity supported platforms
• Dependencies: None (standalone)
• File Size: ~500KB
• Documentation: Comprehensive HTML docs included
• Support: Full source code included
Asset Cleaner Pro is the most advanced and safest Unity project optimization tool on the Asset Store. Unlike other cleaners that blindly delete assets, our revolutionary scene-based analysis ensures 100% accuracy by analyzing actual asset usage in your selected scenes.
🎯 KEY INNOVATION: Scene-Based Analysis
Our unique approach requires you to select scenes FIRST, then analyzes what's actually used in those scenes. This prevents the #1 problem with other cleaners - accidentally deleting assets that are actually in use!
⚡ FEATURES:
• Scene-Based Scanning - Select scenes first, then scan for accurate results
• Smart Unused Asset Detection - Never accidentally delete used assets again
• Duplicate Finder - Identify and merge duplicate textures, materials, and models
• Large File Analyzer - Find and optimize oversized assets
• Automatic Backup System - Every deletion is backed up with timestamp
• Modern Dark UI - Beautiful, animated interface that's a joy to use
• One-Click Optimization - Batch operations with safety confirmations
• Dependency Analysis - Complete dependency tree visualization
• Real-time Progress - See exactly what's being analyzed
• Safe Deletion - Uses Unity's MoveAssetToTrash for recovery options
📊 PERFECT FOR:
• Pre-release optimization to reduce build size
• Regular project maintenance and cleanup
• Team projects with multiple contributors
• Mobile optimization (reduce APK/IPA size)
• Finding forgotten or orphaned assets
• Post-refactoring cleanup
• Asset audit and reporting
🛡️ SAFETY FIRST:
• Mandatory scene selection prevents false positives
• Automatic backups before any deletion
• Confirmation dialogs for all destructive operations
• Move to Trash instead of permanent deletion
• Resources folder protection
• Streaming Assets protection
• Complete dependency checking
SMART FEATURES:
• Remembers your settings
• Export HTML reports
• Search and filter capabilities
• Batch operations
• Texture optimization suggestions
• Audio compression recommendations
• Model optimization tips
🚀 PERFORMANCE:
• 10x faster than manual searching
• Handles projects with 100,000+ assets
• Multi-threaded scanning
• Intelligent caching system
• Low memory footprint
• Non-blocking UI
✅ TESTED WITH:
• Unity 2019.4 LTS and higher
• All render pipelines (Built-in, URP, HDRP)
• All platforms (Mobile, Desktop, Console, VR)
• Projects from 100MB to 100GB+
Price $21.99
Smoke_Effects by DRACULA CRAFT
List of VFXs included 4
Texture sizes 2
Number of VFXs 4
Custom shaders 0
material size 2.7 mb
No of Prefab 13
smoke prefab contain 3 types
A Unity smoke effect is typically a visual effect created to simulate the appearance and movement of smoke, steam, dust, or clouds within a game or application
A newer, node-based system for creating highly complex, high-performance visual effects, often leveraging the GPU.
- It can be used to create traditional sprite-based smoke but also more advanced, pseudo-volumetric smoke effects.
Price $4.99
Realistic Garbage Bags Pack by SubVis Studio
Number of textures: 15
Texture dimensions: 4096x4096
Polygon count: 23004
Minimum polygon count: 865 (All LOD4)
Maximum polygon count: 23004 (All LOD0)
Number of meshes/prefabs: 6 meshes, 12 prefabs
UV mapping: Yes
LOD information (count, number of levels): 5, LOD0 - LOD4
Types of texture maps: PBR
A set of realistic garbage bags perfect for urban, industrial, post-apocalyptic, military, or medieval environments. Includes multiple sack shapes and grouped variants. Ideal for games, cinematics, and environment scenes.
Models format:
- FBX With LODs
Texture sets:
- BaseColor
- MaskMap
- NormalGL
In addition to the main 9 textures (3 maps for each sack set), the pack also includes 6 extra blood-stain textures (BaseColor and MaskMap for each set).
All textures in 4K TGA format
Clean UVs and optimized geometry
Price $15.00
NonNonSheet by NonNon Works
- Requires Unity 6 or later
- A Source Generator will be used
- The Source Generator code is included
- The asset will be imported into Packages
Features
- Spreadsheet-style UI running inside the Unity Editor
- Seamless integration of Unity’s operation style with tabular UI
- Customizable cells with built-in custom cell support
- Support for user-defined custom cells
- Cross-table references supported
- Cell-level validation support
- CSV/JSON import and export
# Spreadsheet-style UI running inside the Unity Editor:
No need to switch back and forth between the Unity Editor and Excel or Google Sheets.
# Seamless integration of Unity’s operation style with tabular UI:
A spreadsheet-style GUI, familiar from Excel or Google Sheets.
Inside each cell, you’ll find familiar Unity UI controls.
An interface optimized for managing data in Unity.
# Customizable cells with custom cell attributes:
Cell GUIs can be changed simply by specifying attributes.
For example, you can display a slider in a cell for an int field.
# Support for user-defined custom cells:
Users can freely add and extend their own custom cell types.
# Cross-table references supported:
Cells can use dropdowns to reference data from other tables.
What gets stored is not the data itself, but the key of the referenced table’s data class.
# Cell-level validation support:
When managing master data, applying constraints is often necessary.
Validation at the cell level allows you to quickly detect problematic data.
# CSV/JSON import and export:
Supports CSV and JSON import/export.
This enables smooth migration from Excel or Google Sheets depending on your data format.
Price $50.00
Spooky Graveyard Props by Apoc3D
Textures: 61
Max texture resolution: 4096
Unique meshes: 18
UV mapping: Yes
UV mapping: Yes/No
LOD information: No lod
Types of materials and texture maps: PBR
A complete collection of high-quality graveyard assets in .FBX format, featuring fully optimized PBR texture sets.
This pack includes a variety of detailed environment props—such as tombstones, mausoleums, crosses, and statues—designed to bring atmospheric, haunting, or gothic scenes to life. Each model is cleanly UV-mapped and paired with PBR textures for realistic rendering. Perfect for horror games, cinematics, environment design, and concept art.
Price $19.00
Stylized stone and iron sword by Maximil
Number of prefabs: 6 (5 meshes in 1 prefab)
Number of meshes: 5
Number of textures: 36 (6 texture sets)
Type of texture maps: PBR
Polygon count of Handle: 590
Polygon count of Jewels: 1512
Polygon count of Main: 982
Polygon count of Sphere: 960
Polygon count of Stone_Arch: 996
Polycount: 5040
No Rigging
No Animation
UV mapping: yes (1 UV map)
Normal map format: DirectX
A stylized sword made of steel and stone in three colors each. Sword were created in blender with 5k triangles, with baked textures with 2 different highpoly variants.
Number of prefabs: 6 (5 meshes in 1 prefab)
Number of meshes: 5
Number of textures: 36 (6 texture sets)
Type of texture maps: PBR
Price $4.99
Samurai Warrior Animations by Wolff's Studio
Number of animations: 138
Animation types: Root Motion & In place
Designed for both right-handed and left-handed characters, this asset is perfect for action games, fighting games, martial arts simulations, and RPGs.
⚡ Dynamic and Impactful Gameplay
Give your players an intense combat experience with:
✅ Smooth and powerful katana attacks for realistic duels.
✅ Hit reactions for greater combat immersion.
✅ Three combat stances – High, mid, and low for strategic variety.
✅ Natural transitions and fluid combos between moves.
✅ Compatibility for both right-handed and left-handed characters.
📌 Ideal for both single-player and multiplayer games – Perfect for PvP and PvE combat.
🔥 Take your combat system to the next level with this katana animation pack! 🔥
💡 Don’t miss out – Give your players the experience of a true katana duel!
Contain in this pack 138 animations and 1 prop:
- Attack (42 animations)
- Hit reaction (42 animations)
- Stances (6 animations)
- Walk (48 animations)
- 1 Katana
⚠️
***This pack contains only animation files.
No original character models or meshes are included.***
Price $13.99
Survivor Move Animations by Wolff's Studio
Number of animations: 170
Animation types: Root Motion & In place
✅ Includes:
- Urinating, defecating, vomiting (varied postures)
- Feeling cold, feeling hot
- Drinking, eating, foraging, gathering plants
- Fishing, setting traps, skinning animals
- Lighting and extinguishing a fire
- Improvised medical care: bandaging, rinsing eyes, disinfecting
- Crafting & Building with tools: axe, hammer, pickaxe, saw, screwdriver
- Aiming and shooting with a bow, spear, or gun
- Reloading, aiming and shooting in standing or crouched positions
🎯 Perfect for:
- Survival games (forest, post-apocalyptic, arctic, etc.)
- Realistic survival simulations
- Immersive narrative experiences
⚙️ Features:
- Contains 170 high-quality animations
- Supports both right-handed and left-handed characters
- Clean, polished, and immersive motion
✨ Contain in this pack 170 animations:
- Emergency First Aid : 16 animations
- Fight : 10 animations
- Gun : 24 animations
- Hostile Environment : 40 animations
- Hunting And Gathering : 54 animations
- Manufacturing And Construction : 26 animations
⚠️
***This pack contains only animation files.
No original character models or meshes are included.
Please retarget them to your own character.
No 3d weapon models included.***
Price $11.99
Tactical Shotgun Animations by Wolff's Studio
Number of animations: 60
Animation types: Root Motion & In place
✅ 12 realistic combat stances (standing, crouching, prone on back, prone on stomach, and more)
✅ For each stance: Aim, Shoot and Reload
✅ Bring intensity and movement to your scenes with:
• Forward and backward dives
• Strategic rolls in all 4 directions (left, right, forward, backward)
Every animation is crafted to deliver immersive, responsive, and cinematic movement. Whether you’re building a fast-paced shooter, a tactical FPS, or a military simulation, this pack gives you the tools to create authentic and dynamic character actions.
Contain in this pack :
- Aim : 12 animations
- Dive : 8 animations
- Prone Roll : 16 animations
- Reload : 12 animations
- Shoot : 12 animations
⚠️
***This pack contains only animation files.
No original character models or meshes are included.
Please retarget them to your own character.
No 3d weapon models included.***
Price $4.99
Tactical Sawed Off Animations by Wolff's Studio
Number of animations : 60
Animation types: Root Motion & In place
Add raw power and style to your characters with Tactical Sawed Off Animations, an animation pack tailored for close-range combat using a sawed-off shotgun.
🔫 12 dynamic combat stances: Standing, crouching, lying on the stomach, lying on the back… Each stance brings a new tactical layer to your combat scenes and boosts player immersion.
🎯 3 key actions per stance: Every position includes aim, shoot, and reload animations — featuring powerful, weighty movements that reflect the punch of a sawed-off shotgun.
🌀 Mobility and dodge animations:
- Dive forward and backward for dramatic entries or evasions.
- Roll in all four directions (forward, backward, left, right) to maintain agility in intense close-quarters encounters.
⚙️ Right- and left-handed support:All animations are fully compatible with right-handed and left-handed characters, ensuring seamless integration into any control system or rig setup.
Tactical Sawed Off Shotgun is your go-to animation kit for creating bold, close-range fighters who strike fast and hit hard. Deliver intense shotgun gameplay like never before.
⚠️
***This pack contains only animation files.
No original character models or meshes are included.
Please retarget them to your own character.
No 3d weapon models included.***
Price $4.99
Tactical Magnum Animations by Wolff's Studio
Number of animations: 60
Animation types: Root Motion & In place
Ideal for action, adventure, or survival games, this pack delivers 60 smooth and immersive animations that will amplify the impact of every shot.
🔫 12 varied combat stances:
Standing, crouching, lying on the stomach, lying on the back… each pose has been carefully crafted to offer variety and realism.
🎯 3 essential actions per stance:
Each position includes aim, shoot, and reload animations to fully support your gameplay needs — from tense duels to tactical gunfights.
🌀 Bonus dynamic actions:
- Dive forward and backward to dodge danger in cinematic style.
- Roll in all four directions (forward, backward, left, right) for smooth and strategic movement options.
⚙️ Right and left-handed compatibility:
All animations are compatible with right-handed and left-handed characters, making implementation flexible and hassle-free.
⚠️
***This pack contains only animation files.
No original character models or meshes are included.
Please retarget them to your own character.
No 3d weapon models included.***
Price $4.99
Tactical Handcannon Animations by Wolff's Studio
Number of animations: 60
Animation types: Root Motion & In place
Ideal for intense shooters, post-apocalyptic settings, or close-quarter combat games, this pack features 60 impactful animations designed to make every move feel heavy and deliberate.
🔫 12 distinct combat stances:Standing, crouching, lying on the stomach, lying on the back… each pose adds depth to your combat system and cinematic versatility to your scenes.
🎯 3 core actions per stance:Every position includes aim, shoot, and reload animations — all with strong, weighty movements that reflect the force and recoil of a true handcannon.
🌀 Dynamic movement options:
- Dive forward and backward to dodge danger or make bold tactical entries.
- Roll in four directions (forward, backward, left, right) for fast, responsive evasion.
⚙️ Right- and left-handed ready:All animations are fully compatible with both right-handed and left-handed characters, making integration smooth for any gameplay style or rig setup.
⚠️
***This pack contains only animation files.
No original character models or meshes are included.
Please retarget them to your own character.
No 3d weapon models included.***
Price $4.99
Tactical SMG Animations by Wolff's Studio
Number of animations: 60
Animation types: Root Motion & In place
🔫 12 realistic combat stances:Standing, crouching, prone (face down and back)… every posture is crafted to enhance your infiltration, combat, or defense sequences.
🎯 3 essential actions per stance:Each position includes aim, shoot, and reload animations, giving you full control and immersion across all gameplay situations.
🌀 Bonus tactical moves:
- Dive forward and backward for cinematic movement entries.
- Roll left, right, forward, and backward for quick dodges and stylish combat mobility.
⚙️ Ambidextrous compatibility:All animations are designed to work seamlessly with both right-handed and left-handed characters, making integration simple and efficient in any control setup.
Contain in this pack :
- Aim : 12 animations
- Dive : 8 animations
- Prone Roll : 16 animations
- Reload : 12 animations
- Shoot : 12 animations
⚠️
***This pack contains only animation files.
No original character models or meshes are included.
Please retarget them to your own character.
No 3D weapon models included.***
Price $4.99
Sliding Animations by NexaFrame Production
IK bones are included: Yes
Number of Animations: 108
Behind the Scene - Link
Discord - Link
List of Animation Category
- FrontSlide - 7 Slide (28 Animation)
- ReverseSlide - 6 Slide (24 Animation)
- SleepySlide - 9 Slide (33 Animation)
- SlopSlide - 9 Slide (30 Animation)
- SlopLand - 3 Animation
FAQ
Which skeletons are included in the project?
>NexaFrame Character and Unity Humanoid
Price $20.00
Champion Knight Boss by Petros
Number of textures 20
Texture dimensions 4096x4096
Polygon count of
Knight-fullbody - 22,912 vertices 31,584 triangles
Sword - 1,856 vertices 2,524 triangles
Morningstar - 2,587 vertices 3,303 triangles
Number of meshes/prefabs 3
Rigging: Yes
Animation count 42
Animation type list 42
UV mapping: Yes
LOD information (no)
Types of materials and texture maps (PBR)
It comes with my unique design, high quality optimized 3d mesh even for mobiles and 5 weapons.
Youtube video presentation: https://www.youtube.com/watch?v=Ba2qC9Qfhvk&t
35 animations + 7 demo
9 attack
2 death
2 emote
5 getHit
4 idle
4 walk
4 run
4 turn
✦ Technical Info
Knight-fullbody - 22,912 vertices 31,584 triangles
Sword - 1,856 vertices 2,524 triangles
Morningstar - 2,587 vertices 3,303 triangles
5 Materials : 3 for knight, 1 for each Weapon
4K textures :
BaseColor, Normal Directx, ORM, Bent Normals for UE
AlbedoTransparency, MetallicSmoothness, Normal Opengl, AO for Unity
Rig - based on UE5 Manny mannequin
The base skeleton is untouched.
The model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.
✦ Unity Project and compability
2021.3 +
Suports SRP, URP, HDRP.
✦ Join my Discord server for more discussions
Price $40.00
