HDRP Mask Map Splitter by Elfnaga
- Supported Unity Versions: 2019.4 LTS and newer (including Unity 6).
- Render Pipeline: Designed for HDRP, outputs compatible with all.
- Texture Resolution Support: Up to 16K on Windows and macOS.
- Input Formats: Recommended – PNG, TGA, and EXR; not recommended: JPG (lossy compression degrades PBR texture accuracy).
- Output Format: PNG.
- Note: This tool has been developed and tested on Windows and macOS. Linux compatibility has not been verified and is not currently supported.
The HDRP Mask Map Splitter is a powerful Unity Editor extension that intelligently deconstructs HDRP-standardized Mask Maps, extracting the Metallic, AO, Detail Mask, and Smoothness channels into separate, ready-to-use textures. Reclaim hours of tedious Photoshop work and achieve perfect channel separation through precision automation.
Core Features:
- Visual, No-Code Splitting: Drag and drop your packed HDRP Mask Map. Watch it split back into clean, separate Metallic, AO, Detail Mask, and Smoothness (or Roughness) maps in real-time — no manual channel picking or external software needed.
- Flexible Smoothness Output: Retain total artistic control. Choose to output your data as either Smoothness (for HDRP/Standard) or Roughness (for other pipelines and texture libraries) with a single click.
- High-Fidelity Output: Support for textures up to 16K resolution on both Windows and macOS ensures no detail is lost during the separation process.
- Smart Export System: Automatically generates organized file names and saves in your preferred format (PNG), keeping your project tidy.
Ideal For:
Technical Artists, Environment Artists, and solo developers who need to build materials for HDRP, URP, or Built-in Render Pipeline faster and with fewer errors, entirely within the Unity Editor.
Price $15.00
Universal Outline System by Quick Setup
Assets consist only of demos and scripts.
Demo uses only simple objects provided by Unity, so it doesn't increase the asset size.
Assets have been tested for Windows builds and also tested in Unity 2022.3.62f
Universal Outline System is all-in-one solution for adding selection highlights, status indicators, and visual effects to your game. Unlike other solutions that require modifying your shaders or cloning materials, this system uses a non-destructive component-based approach that works instantly with your existing assets.
Universal Compatibility: Works seamlessly with both 2D SpriteRenderers and 3D MeshRenderers.
Zero Material Duplication: Uses Material Property Blocks to render outlines without creating runtime material instances, ensuring maximum performance and low memory usage.
Dual Render Modes:
Vertex Expansion: Perfect for complex 3D meshes and organic shapes.
Metric Scale: Ideal for 2D sprites and geometric primitives.
Dynamic Animations: Built-in support for pulsing width (breathing effect) and scrolling gradients (energy field effect).
Pipeline Agnostic: Compatible with the Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).
Full Scripting API: Easily control visibility, colors, and animations at runtime with a simple C# API.
Price $0.00
Bunny Boy by Dary Palasky
Number of textures: 43
Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 18702
Maximum polygon count: 28411
Number of meshes/prefabs: 3x1
Rigging: Yes
Animated: No
UV mapping: Yes
LOD information: No LODs
Please note that the model has no facial bones; facial animation is done using blendshapes.
Rig: Humanoid
---------------------------------------
Feature:
- 52 Face blend shapes/morph target
- 8 ready-made facial emotions
- Blood/Dirt mask: Face/Body/Cloth
- Color mask: Skin/Eyes/Cloth
Polycount:
- Polygons: 28411
- Vertices: 44792
- Triangles: 55931
Price $59.99
Poly HP - CurseBat by Downrain DC
Mecanim Humanoids : No
Animated : Yes
Animation types : In-place
Render Pipelines : Built-in / URP
Intended Platform : All
Platforms Tested : Windows
Documentation : No
CurseBat
Triangles : 3136
Vertices : 1604
Texture Resolutions : 1024x1024
Number of Textures : 3
Rigged : Yes
Number of Animations : 10
- Idle
- Flying_Slow
- Flying_Fast
- Attack_01
- Attack_02
- Attack_03
- CastSpell
- Dizzy
- Damage
- Die
Price $7.99
[FreeTrial] Riftbreaker - Stylized Fantasy Monster (Rig + Anim) – PixeliusVita by PixeliusVita
Monster 35 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 7304 verts / 8869 tris
- Rigging: 72 bones, single skinned mesh
- Animations: 2 animations Idle, Walk
- Textures: 3 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)
This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.
Included in this Trial
This version is intentionally limited and designed for evaluation, prototyping, and testing only.
🔹 Full Version Includes
🔹 Recommended For
- Indie & mobile games
- RPG, action, roguelike, prototype projects
- Developers who want fast iteration with scalable quality
👉 Use this trial to test — switch to the Full Version when you’re ready for production.
Monster 35 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 7304 verts / 8869 tris
- Rigging: 72 bones, single skinned mesh
- Animations: 2 animations Idle, Walk
- Textures: 3 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $0.00
Riftbreaker - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 35 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 7304 verts / 8869 tris
- Rigging: 72 bones, single skinned mesh
- Animations: 20 unique combat-focused animations Idlex2, Walk, Run, Die Attack 01–12 (varied attack patterns), Shoot, GetHit, Stunned
- Animation Types:
20 Root Motion animations
20 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 35 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 7304 verts / 8869 tris
- Rigging: 72 bones, single skinned mesh
- Animations: 20 unique combat-focused animations Idlex2, Walk, Run, Die Attack 01–12 (varied attack patterns), Shoot, GetHit, Stunned
- Animation Types:
20 Root Motion animations
20 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
[FreeTrial] Dreadcore - Stylized Fantasy Monster (Rig + Anim) – PixeliusVita by PixeliusVita
Monster 34 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 8492 verts / 8660 tris
- Rigging: 56 bones, single skinned mesh
- Animations: 2 animations Idle, Walk
- Textures: 3 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)
This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.
Included in this Trial
This version is intentionally limited and designed for evaluation, prototyping, and testing only.
🔹 Full Version Includes
🔹 Recommended For
- Indie & mobile games
- RPG, action, roguelike, prototype projects
- Developers who want fast iteration with scalable quality
👉 Use this trial to test — switch to the Full Version when you’re ready for production.
Monster 34 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 8492 verts / 8660 tris
- Rigging: 56 bones, single skinned mesh
- Animations: 2 animations Idle, Walk
- Textures: 3 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $0.00
Dreadcore - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 34 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 8492 verts / 8660 tris
- Rigging: 56 bones, single skinned mesh
- Animations: 19 unique combat-focused animations Idlex2, Walk, Run, Die Attack 01–11 (varied attack patterns), Shoot, GetHit, Stunned
- Animation Types:
19 Root Motion animations
19 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 34 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 8492 verts / 8660 tris
- Rigging: 56 bones, single skinned mesh
- Animations: 19 unique combat-focused animations Idlex2, Walk, Run, Die Attack 01–11 (varied attack patterns), Shoot, GetHit, Stunned
- Animation Types:
19 Root Motion animations
19 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
[FreeTrial] Crystal Vanguard - Stylized Fantasy Monster (Rig+Anim)– PixeliusVita by PixeliusVita
Monster 33 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5296 verts / 6986 tris
- Rigging: 79 bones, single skinned mesh
- Animations: 2 animations Idle, Walk
- Textures: 3 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)
This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.
Included in this Trial
This version is intentionally limited and designed for evaluation, prototyping, and testing only.
🔹 Full Version Includes
🔹 Recommended For
- Indie & mobile games
- RPG, action, roguelike, prototype projects
- Developers who want fast iteration with scalable quality
👉 Use this trial to test — switch to the Full Version when you’re ready for production.
Monster 33 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5296 verts / 6986 tris
- Rigging: 79 bones, single skinned mesh
- Animations: 2 animations Idle, Walk
- Textures: 3 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $0.00
Crystal Vanguard - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 33 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5296 verts / 6986 tris
- Rigging: 79 bones, single skinned mesh
- Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
- 25 Root Motion animations
- Animation Types: 25 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
[FreeTrial] Lumina Knight - Stylized Fantasy Monster (Rig + Anim) – PixeliusVita by PixeliusVita
Monster 32 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5296 verts / 6986 tris
- Rigging: 79 bones, single skinned mesh
- Animations: 2 animations Idle, Walk
- Textures: 3 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)
This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.
Included in this Trial
This version is intentionally limited and designed for evaluation, prototyping, and testing only.
🔹 Full Version Includes
🔹 Recommended For
- Indie & mobile games
- RPG, action, roguelike, prototype projects
- Developers who want fast iteration with scalable quality
👉 Use this trial to test — switch to the Full Version when you’re ready for production.
Monster 32 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5296 verts / 6986 tris
- Rigging: 79 bones, single skinned mesh
- Animations: 2 animations Idle, Walk
- Textures: 3 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $0.00
Lumina Knight - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 32 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5296 verts / 6986 tris
- Rigging: 79 bones, single skinned mesh
- Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
- 25 Root Motion animations
- Animation Types: 25 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 32 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5296 verts / 6986 tris
- Rigging: 79 bones, single skinned mesh
- Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
- 25 Root Motion animations
- Animation Types: 25 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
[FreeTrial] Solar Sentinel - Stylized Fantasy Monster (Rig+Anim) – PixeliusVita by PixeliusVita
Monster 31 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5527 verts / 7195 tris
- Rigging: 71 bones, single skinned mesh
- Animations: 2 animations Idle, Walk
- Textures: 3 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)
This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.
Included in this Trial
This version is intentionally limited and designed for evaluation, prototyping, and testing only.
🔹 Full Version Includes
🔹 Recommended For
- Indie & mobile games
- RPG, action, roguelike, prototype projects
- Developers who want fast iteration with scalable quality
👉 Use this trial to test — switch to the Full Version when you’re ready for production.
Monster 31 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5527 verts / 7195 tris
- Rigging: 71 bones, single skinned mesh
- Animations: 2 animations Idle, Walk
- Textures: 3 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $0.00
Solar Sentinel - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita
Monster 31 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5527 verts / 7195 tris
- Rigging: 25 bones, single skinned mesh
- Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
- 25 Root Motion animations
- Animation Types: 25 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.
All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.
Monster 31 – Game Ready (Rigged, Animated, No Facial Rig)
- Polygon Count: 5527 verts / 7195 tris
- Rigging: 71 bones, single skinned mesh
- Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
- 25 Root Motion animations
- Animation Types: 25 In-Place animations
- Textures: 15 optimized main textures
- Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
- Rendering Pipeline: URP supported
Key Features
- Emphasis on diverse attack animations for richer combat design
- Cel-shaded, stylized textures optimized for mobile performance
- Lightweight materials suitable for low-end mobile and PC
- Clean prefab structure and consistent naming conventions
- Fully editable and extendable for your own gameplay systems
Price $19.99
Loris - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
Tanuki - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
Kalaw - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
Civet - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
Muntjac - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
Siamang - Quirky Series by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ One (1) animal
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 26 blendshapes/shapekeys for facial expression
✅ 4 LOD [between 300-9,000 tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV map
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $6.00
