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The newest packages in the Unity Asset Store.
Updated: 59 min 24 sec ago

OWA Bridges 01: Truss by Bohn Studios

2025, December 10 - 11:23
4 Truss Bridges with 4 different skin variations. Designed loosely after Pratt Truss configuration.

Bridge pack including 16 prefabs / FBX bridges. Bridges 1-12 use a single material Utility atlas that allows prefabs to be combined with each other into a single draw call. This atlas shares core textures with many environment props in the OWA series, providing maximum optimization flexibility for experienced users. The atlas full resolution is 8192 x 8192 and can be downgraded gracefully per target build device(s).


Bridges 13-16 use a single tiling material that can be swapped out with your own custom materials if you choose. These variations have UV's that allow for easy texture and material swapping. The simple UV variations have included texture example between 1024 x 1024 and 4096 x 4096.


All bridges range from 1852 triangles to 4036 triangles. No LOD's or alt meshes are included, nor needed in most modern hardware scenarios.


Price $25.00

OWA Road Signs 01 by Bohn Studios

2025, December 10 - 11:23
A collection of road signs that use an atlas for super fast performance and ease of use. 130+ prefabs included with variations of individual signs and signs on posts.

A collection of road signs that use an atlas for super fast performance and ease of use. 130+ prefabs included with variations of individual signs and signs on posts.

  • Common road signs for your scenes.
  • 130+ prefabs (1/2 is on a pole, the other half is not).
  • Atlased in 1 material that contains 4096 x 4096 textures including albedo and metallic

Included signs:


Stop sign, yield, no trucks, speed limit 50, do not enter, wrong way, begin / end higher fines zone, traffic laws photo enforced, no pedestrians or bicycles, no motor vehicles, no commercial vehicles, Authorized vehicles only, no turns, crosswalk, begin left turn lane, and many more!



Price $25.00

FREE Low Poly Spaceships by Gastikara

2025, December 10 - 11:16
A free pack of seven low-poly sci-fi spaceships.

min triangle count is 1648 tris

average triangle count is 2180 tris

max triangle count is 2756 tris

This package includes seven free low‑poly spaceship models for Unity. They are lightweight and optimized for fast performance, making them suitable for mobile and PC projects.The pack is ideal for prototyping space shooters, RTS games, or any sci‑fi project that needs simple but clean spaceship assets.


Price $0.00

BREAD PETS - 20 Animated Mini Animals by ZeroAxisWork

2025, December 10 - 11:14
BREAD PETS is a collection of 20 different cute animals, optimized for mobile devices. All creatures share a common animation set: Idle, Move, Run, Jump, Attack, Take Damage.
  • Each model has its own texture.
  • Texture resolution: 2048x2048.
  • Polygon count ranges from 1000 to 3200.
  • Rigging: Yes.
  • Number of meshes/prefabs: 1x1
  • The package includes 6 animations: Idle, Move, Run, Jump, Attack, Take Damage.
  • UV mapping: Yes.
  • It includes an optional Built-in Flat shader.

The package also works on later versions of Unity.
Tested on Unity 2022.3.62f2.


The package contains 20 carefully crafted, textured, and animated animals, perfectly suited for your project.
List of animals:
Fox, Rat, Cat, Chicken, Crocodile, Deer, Dog, Dragon, Elephant, Hamster, Hare, Hedgehog, Lemur, Lion, Monkey, Penguin, Piggy, Platypus, Raccoon, Skunk.


Please leave a review if you are satisfied with the product — it will help us create more for you :)


Price $19.99

Creature Monster 01 by buxoided

2025, December 10 - 11:13
Creature Monster 01 low poly

Rigged: Yes

Rigged to Humanoid skeleton: Yes 

Animated: No

Number of Animations:0

Animation types (Root Motion/In-place):0

Number of characters:1

Vertex counts of characters: 10336

Number of Shaders and Material Instances:2/3

Number of Textures:10

Texture Resolutions: 4k

Supported Development Platforms:pc

Windows: Yes

Mac: no tested

Documentation: no

Important/Additional Notes:no

  • from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
  • the shader works through the "shader graph"
  • https://www.youtube.com/watch?v=QyiB4PgemAk change render
  • If you have any questions, please email
  • Creature Monster 01 An enemy in a dark world
  • Customization colors
  • the eye shader is different from the video, and the project just has a color material
  • blendshape for jaw (open)
  • You can compare the creature's size with the mannequin in the screenshot.
  • animations from the video are not included in the project

Price $39.99

Scary Mascot by buxoided

2025, December 10 - 11:13
Scary Mascot low poly

Rigged: Yes

Rigged to Humanoid skeleton: Yes 

Animated: No

Number of Animations:0

Animation types (Root Motion/In-place):0

Number of characters:1

Vertex counts of characters: 9014

Number of Shaders and Material Instances:1/1

Number of Textures:8

Texture Resolutions: 4k

Supported Development Platforms:pc

Windows: Yes

Mac: no tested

Documentation: no

Important/Additional Notes:no

  • from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
  • the shader works through the "shader graph"
  • https://www.youtube.com/watch?v=QyiB4PgemAk change render
  • If you have any questions, please email
  • Scary Mascot low poly
  • Customization colors
  • The ears have their own bones
  • Additional bones -cc_ears_Lcc_ears_L_001cc_ears_Rcc_ears_R_001

Price $49.99

Raven Knight by buxoided

2025, December 10 - 11:13
Raven Knight

Rigged: Yes

Rigged to Humanoid skeleton: Yes

Animated: No

Number of Animations:0

Animation types (Root Motion/In-place):0

Number of characters:1

Vertex counts of characters:40k all

Number of Shaders and Material Instances:5/5

Number of Textures:25

Texture Resolutions: 4k

Supported Development Platforms:pc

Windows: Yes

Mac: no tested

Documentation: no

Important/Additional Notes:no

  • from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
  • the shader works through the "shader graph"
  • https://www.youtube.com/watch?v=QyiB4PgemAk change render
  • If you have any questions, please email
  • Raven Knight
  • Customizable colors
  • feathers,rag, raincoat simulated by cloth simulation
  • animations from the video are not included in the project

Price $69.99

Toothy Fish 05 by buxoided

2025, December 10 - 11:13
Toothy Fish 05

Rigged: Yes

Animated: Yes

Number of Animations:13

Animation types (Root Motion/In-place):all in place

Number of characters:1

Vertex counts of characters:11551

Number of Shaders and Material Instances:1/1

Number of Textures:7

Texture Resolutions: 4k

Supported Development Platforms:pc

Windows: Yes

Mac: no tested

Documentation: no

Important/Additional Notes:no

Toothy Fish 05

  • from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
  • the shader works through the "shader graph"
  • https://www.youtube.com/watch?v=QyiB4PgemAk change render
  • If you have any questions, please email
  • Customization colors (Watch Video)
  • rigged
  • animated - 13 animations3 attack3 hitdeathswimswim fastswim Up/ down/ left/ right

Price $29.99

Anime Epic Combat Sound Effects Pack 2 [Bass] (AAA) by WOW Sound

2025, December 10 - 08:28
Made for anime fighting games, battle animations, and developers who need extremely powerful bass heavy sound effects for their combat scenes.

Audio file types: wav

Sample rate: 48kHz

Bit depth: 24 bit

Additional: Stereo

314 Anime Epic Combat Sound Effects!

An extended sequel to our best selling Anime Epic Combat pack. Made for anime fighting games, battle animations, action videos, YouTube creators, and developers who need extremely powerful bass heavy sound effects for their combat scenes.


This sound effects library delivers a wide range of intense and high impact anime audio, including deep bass distortion, drop bass, explosive hits, heavy impacts, punches, kicks, energy skills, whooshes, bone cracks, and shattering debris. Every sound is designed to elevate overpowered characters, boss fights, transformation moments, and high impact battle sequences with massive cinematic weight.


Perfect for creators working on anime inspired games, Japanese style action, combat driven videos, animated series, and livestream edits that need dramatic power and aggressive low end sound design.


These sounds are so powerful they can dominate the scene by themselves. Use with caution and prepare for maximum epicness.


▼ What’s inside the pack?

  • 19 Designed Bass Distortion/Bass Drop
  • 60 Designed Epic Combat Sequences
  • 16 Elemental Elements (Electric, Water, Ceramic)
  • 73 Combat hits (Tonal Hits, Punches, Kicks, etc)
  • 8 Explosions
  • 80 Skill Activate/Magic
  • 58 Whooshes (Wind, Water, Transition, Eerie, etc)

VIEW SOUND LIST | MAKING OF / BTS

Tutorial: Anime Example 1, Anime Example 2


[ Support Email: support@wowsound.com ]

And if you have any music genres you would like to hear but are currently not available in our store, do drop us an email! We will be most excited to try to create your desired sound effects and music for you!


* We release new packs regularly so there will always be the latest and most up-to-date music and sounds for your game projects!


Price $59.00

Toon nuke VFX by Hovl Studio

2025, December 10 - 05:13
Simple toon nuclear explosion effect

Textures sizes vary from 2048x2048 to 64x64.

Effect is very simple and optimized. Mostly uses models for the shape.


Supports URP/HDRP by default. Supports BiRP using Shader Graph. Shader Graph is required which is installed together with this asset. All effects work on all platforms. They can be easily re-sized and re-colored.


Better looks with the post process "Bloom" from the "Volume" component.

Contact me if you have any problems or questions. Contact methods on the profile page.


Price $9.50

Better glowing orbs pack by Hovl Studio

2025, December 9 - 22:13
The Ultimate Orb Collection for AAA-Quality Visuals

Texture sizes from 1024 to 256 px.

Shader Graph is required for orbs to work on Built-In render. It is installed with this asset.

Total 15 prefabs!

Introducing Better Glowing Orbs Pack, the fifth and most advanced entry in my Glowing Orbs series — and the highest-quality orb collection available on the entire Asset Store.
This pack pushes visual fidelity to a new level, delivering stunning glow effects, crystal-clear details, and fully customizable materials suitable for any genre or style.


Whether you’re building a fantasy RPG, sci-fi shooter, puzzle game, VFX sequence, UI animation, or magic-based combat system, these orbs will instantly enhance your project with premium, professional-grade visuals.


Key Features

  • Best quality on the Asset Store — meticulously crafted meshes, perfect glow gradients, clean silhouettes and zero artifacts.
  • Optimized textures sizes with perfectly balanced emissive maps.
  • AAA-grade glow & bloom response that works beautifully with Unity’s HDRP/URP and bloom post-processing.
  • Highly customizable materials — easily adjust color, glow intensity, animation speed, distortion, transparency, and more.
  • Multiple orb styles: magical, elemental, sci-fi, cosmic, arcane, crystalline, rune-infused and many others.
  • Optimized performance — ideal for mobile, VR, PC and consoles.
  • Ready-to-use prefabs so you can drag & drop instantly into your scenes.

Ideal For

  • Magic and spell systems
  • RPGs, MMOs, adventures
  • Sci-fi interfaces, holograms, power cores
  • Puzzle or casual games
  • Collectibles, pickups, quest items
  • Cutscenes and cinematic sequences
  • UI animations, icons, transitions

Why This Pack?

Because it's not just another orb pack — it’s the definitive glowing orb solution, built with experience from four previous asset releases and refined to perfection.
If you want the best-looking glowing orbs in the Unity Asset Store, this is the pack.


Price $17.00

Ultimate Boss Fight Music Pack: Legends of Combat by Celeris Lab

2025, December 9 - 21:46
The ultimate boss music library has arrived! 168 total tracks from 50 unique themes. A massive, diverse collection of Rock, Cyberpunk, Fantasy, Chiptune, Horror, World music & more!
  • Audio File Type: WAV
  • Sample Rate: 48kHz
  • Bit Depth: 16-bit
  • Loopable: Yes
  • Channels: Stereo
  • File Organization: All 168 files are logically named and tagged for instant searching (bfm_num_tag_name.wav).

🔥 COMMAND THE BATTLEFIELD WITH LEGENDARY MUSIC! 🔥


Give your boss encounters the powerful, custom-tailored soundtrack they deserve. Ultimate Boss Fight Music Pack: Legends of Combat is a massive and diverse professional library, providing the perfect music to score every epic confrontation in your game, from towering titans to frantic cybernetic foes.


This pack is structured to give you maximum flexibility. It contains 50 unique musical themes, and many are provided with a toolkit of component files, allowing for easy and dynamic implementation in your game engine. These components are:


  • Full Versions
  • Cinematic Intros
  • Seamless Loops
  • Resolving Stingers

WHAT YOU GET


  • 🎵 168 Total Audio Files: A huge, ready-to-use library of professionally crafted music.
  • ⚔️ 50 Unique Musical Themes: A diverse foundation of core compositions, each with a distinct identity.
  • 🔄 Gameplay Ready Loops: Every single theme includes a dedicated, seamless loop, built for game implementation.
  • 👑 Massive, Searchable Variety: A carefully balanced mix of genres and moods to fit any game world.

💥 A THEME FOR EVERY LEGEND OF COMBAT 💥


This collection covers a huge range of styles, all organized with a clear and searchable naming convention (bfm_001_tag_name.wav). Find what you need in seconds!

  • 🎸 Rock & Industrial: For gritty, powerful, and relentless mechanical encounters.
  • 🤖 Cyberpunk & SciFi: For high-tech, futuristic, and dystopian showdowns.
  • 🏰 Fantasy & World: For ancient gods, magical duels, and desert titans.
  • 🕹️ Chiptune & Retro: For charming pixel-art villains and classic arcade-style bosses.
  • 😱 Dark & Horror: For menacing, terrifying, and truly unsettling creatures.
  • ...and Heroic, Epic, Frantic, and Driving themes to capture the perfect emotion!

📜ROYALTY-FREE LICENSE📜


All music is licensed under the standard Unity Asset Store EULA. Here is a simple summary of what that means for you:


You are free to:

  • Use this music in your commercial and non-commercial projects forever (games, films, trailers, YouTube videos, etc.).
  • Use the music in an unlimited number of projects.
  • Edit and modify the music to fit your needs.

🚫 You are prohibited from:

  • Re-selling or re-distributing the music files as a standalone product.
  • Claiming ownership of the music compositions.
  • Registering the music with YouTube Content ID or any other rights management service.

In short: You can use this music IN your project, but you cannot sell the music BY ITSELF.


✉️ SUPPORT


We are committed to supporting our assets. If you have any questions, or need assistance, please click on the "Publisher Info" tab (or my publisher name) and use the official "Customer Support" email link.


Elevate your game and give your bosses the legendary soundtrack they deserve. We can't wait to see what you create


Price $39.90

Sketchy Toon Shader (URP) by Funflower

2025, December 9 - 21:44
A stylized toon shader for URP with moving, hand-drawn outlines and paper-like ink shading. Perfect for comic or sketch-style projects.

Features

  • Dynamic “hand-drawn” outlines that wobble using animated noise.
  • Cel-shading with adjustable light thresholds and rim highlights.
  • Blend mode control between Multiply and Additive for perfect texture compatibility.
  • Optional ink grain overlay and color posterization.
  • Lightweight, SRP-batcher ready and fully URP compatible.
  • Clean, well-organized material inspector for fast iteration.
  • Includes demo scene, ready-to-use materials, and stylized noise textures.

Compatibility

  • Unity 2022.3 LTS or newer (tested on Unity 6).
  • Universal Render Pipeline (URP 14+).
  • Works on Windows, macOS, and consoles.

Included files

  • Shader source (HLSL).
  • Demo scene and example materials.
  • Ink grain and noise textures (tilable).
  • PDF documentation with setup guide and tips.

Bring your scenes to life with a unique toon look that feels hand-drawn and alive.

Sketchy Toon Shader is a lightweight, fully customizable URP shader that recreates the expressive style of sketch animation. Bold outlines that subtly move, sharp cel-shaded lighting, and a textured ink finish that gives every model a tangible, illustrated feel.

This package is designed for artists and developers looking to add a distinctive, stylized presentation to their projects. Whether you’re creating a comic-book adventure, an experimental short, or a stylized 3D world, this shader gives your assets a handcrafted edge without sacrificing performance.

The shader is built entirely in HLSL for the Universal Render Pipeline and works out of the box with Unity 2022.3 and newer versions, including Unity 6.


Note: Demo scene models are not included. Some were sourced from Sketchfab under commercial-use licenses.


Price $4.99

ECS N-Body Orbit Simulation by Parallel Cascades

2025, December 9 - 21:32
N-body orbital physics for planets for the Entity Component System (ECS). Simulate 1000s of planets, moons & asteroids in real-time with automatic orbit calculation, in-editor previews & collisions.

Requires:

  • Unity.Entities 1.3.14
  • Unity.Physics 1.3.14
  • Visual Effect Graph 17.0.4

ECS N-Body Simulation is a sample project with authoring components for setting up orbital simulation scenes with primary bodies and satellites - stars, gas giants, planets, moons, and asteroids, all affecting each other gravitationally and dynamically.


Using Unity's Data-Oriented Technology Stack (DOTS), this asset demonstrates high-performance gravitational physics through a clean, extensible ECS architecture.


🌟Key Features

  • 🎯Automatic Orbit Calculation: With authoring components and editor systems, you can manually position celestial bodies in a scene, and the precise starting velocity and trajectory for a stable orbit will be calculated.
  • 👁️In-Editor Orbit Preview: An Editor system simulates and renders orbit trajectories instantly as you modify the scene.
  • 🌌Procedural Satellite Spawning: Procedurally generate complex scenes with a spawner authoring component that calculates nested orbits. Create gas giants with asteroid rings composed of hundreds of individual asteroids, all orbiting a central star. 
  • ✨ VFX Graph Integration: VFX Graph integration syncs with the ECS world to render beautiful orbital trails that visualize the complex movement of N-Body celestial bodies through space in real-time.

🎁Bonus Content Included

  • 🌌Space Skybox VFX Graph: Free sample from the Procedural Space Skybox asset - a stunning VFX Graph skybox perfect for space environments (lite version without nebulas, full version available separately).
  • 🪐Planet & Star Textures: High-quality pre-baked textures for planets, gas giants, and stars from the Procedural Planet Generation asset, ready to use in your scenes.
  • 💡Custom Shader Space Lighting: Specialized shader-based lighting system that simulates illumination from a central star, giving your celestial bodies realistic lighting that responds to their position.

🚀Perfect For: Space simulation games • Orbital mechanics visualization • Learning ECS and DOTS through clean, extensible architecture


⚙️ Technical Requirements

Unity DOTS:

  • Unity.Entities 1.3.14
  • Unity.Physics 1.3.14
  • Visual Effect Graph 17.0.4

Price $0.00

SamuraiRemaster4 by Andryuha1981

2025, December 9 - 19:13
Low-poly model of the character Samurai4 Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Number of Materials:4


Number of Material Instances:6


Number of Textures:33


Texture Resolutions: 1536x1152, 2048x2048, 4096x4096


Extra bones:

eye_l

eye_r



Attention

Game-ready | Rigged to Epic Skeleton (UE5)

In the model it is desirable to use a shader with a two-sided display of polygons.



Number of Animations:28


Animation Types:

Attack(x6)

Block(x1)

CrWalk(x1)

Death(x3)

GetHit(x4)

Idle(x5)

Jump(x2)

Walk(x2)

Run(x2)

Strafe l/r(x2)


(full items)

faces 40947

verts 40533

tris 79143




Price $70.00

Fast Instanced Renderer by Ragnox

2025, December 9 - 18:33
Renders many instances of a single mesh on top of a ground mesh using the GPU. It is EXTREMELY optimized and offers easy and intuitive customization.

Supported Platforms: Windows (others might work, but its not tested and guaranteed)


Supported Graphics APIs: D3D11, D3D12, Vulkan


Requires URP

Requires Unity 6.0 or above

Requires Compute Shaders


Limitations

  • This Asset is intended for very high instance counts. For very low instance counts (roughly 10-100 instances) this asset might not improve performance by much or even slightly decrease it
  • "Compatibility Mode (Render Graph Disabled)" cannot be turned on in the Project Settings under "Graphics"
  • No lightmaps
  • No shadow casting (can be solved using shadow cards or SSAO)
  • No support for deferred rendering; only Forward and Forward+
  • Global Illumination (GI) is not supported. Fast Instanced Renderer relies on Unity Environment Lighting only
  • No motion vectors
  • Using Unity’s Native Mesh Buffers does not work for "Terrain" due to Unity limitations

Support

Documentaion


This package helps you achieve peak performance where it counts most with near-zero effort. It works in two steps:

  1. Set parameters about how the object looks and behave
  2. Provide a ground mesh (Mesh, Terrain, or SkinnedMesh) on which the instances are placed

You can split this asset roughly into two parts:


parameters that affect looks and behaviour,


and parameters that optimize for performance.




Looks and behaviour

  • Control where instances are placed (height, steepness)
  • Orient instances along ground-surface normals
  • Size variation (noise parameters)
  • Extensive wind parameters for vertex animations
  • Lighting, color, texture, transparency, alpha cutout
  • Placement mask (place instances only in painted regions)
  • Interaction (blending instances away from a volume)
  • ...

Optimizations

  • GPU frustum culling
  • Dynamic GPU occlusion culling (hierarchical Z-culling)
  • Distance-based culling with fade-in
  • Backface rendering
  • Partial billboarding for increased foliage density
  • Culling based on ground-mesh backfaces
  • Shadow sampling parameters
  • Custom cull volumes
  • Advanced GPU algorithms and bit-packing
  • Use of Unity’s Native Mesh Buffers
  • ...

Price $79.99

MC Village Life - Believable 3D Animations by MoCap Central by Mocap Central

2025, December 9 - 17:13
Bring your medieval world to life with this massive NPC animation library. Farming, cooking, bathing & daily routines included.
  • Native Humanoid Character: Includes Humanoid (Mecanim) compatible MoCap Central character
  • Root Motion & In-Place Variants: Some movements are provided in both Root Motion and In-Place (Non-Root Motion) versions, giving you complete flexibility for your character controller.
  • Animation FPS: All animations are delivered at 30 FPS.
  • Included Assets: Contains all animation files, animation controllers, and demonstration scene showing every animation in action.

Breathing Life into Your Medieval World Introducing the MC Village Life Animation Pack—a massive, professional-grade motion capture library designed to transform static environments into bustling, living worlds.


While heroes fight battles, it is the villagers who build the immersion. This pack delivers a staggering collection of 310+ animations dedicated to the daily lives of medieval NPCs. From the rhythmic swing of a scythe in the fields to the quiet intimacy of embroidery by the fire, every movement has been meticulously crafted to convey the weight and routine of village life.


Perfect for open-world RPGs, survival sims, or strategy games, these animations cover the full spectrum of existence: hard labor, domestic chores, religious devotion, and even the gritty reality of medieval hygiene and punishment.


We’re more than just an asset pack! Join our active Discord community to request new animations, get support, and connect with other developers. We actively listen to the needs of the indie dev community and regularly give away free animations to help you finish your game.


---------- Key Features ----------


  • 310+ Animations: An extensive library providing the sheer volume needed to populate a town without repetitive motion, ensuring your world feels organic and alive.
  • Unity Humanoid Ready: Fully compatible with the Unity Humanoid system for easy retargeting and integration with Mecanim.
  • Total Immersion: Goes beyond simple walking and talking. Includes complex interactions like bathing, farming, and cooking to create true environmental storytelling.
  • Root Motion Included: Uses root motion for precise character alignment and movement control, essential for complex interactions like climbing into beds or pillory.
  • Versatile Carrying System: Includes specific animation sets for carrying objects in five different ways (shoulder, back, basket, arms, and bucket), allowing for diverse NPC roles.
  • Seamless Compatibility: Designed to integrate flawlessly with our Greet & Talk, Longsword, and Seated packs. All MoCap Central libraries utilize a standardized transition pose, allowing you to build complex NPC behaviors—transitioning a villager from working in the fields, to sitting on a bench, to chatting with a player, or drawing a sword for combat—without complex blending issues.

---------- Animations Included ----------

Review the Complete Animation List Here


  • Domestic Life: Fill the interiors of your houses with animations for stirring cooking pots, sweeping with a broom, seated embroidery, and climbing in and out of bed.
  • Agriculture & Labor: A complete farming suite including using a scythe, hoe, and pitchfork, chopping wood, and feeding animals (bucket under arm) or throwing seeds.
  • Hygiene & Water: Features detailed interactions for bathing in a round tub, washing in a river, and swimming. Includes "raw life" animations for bodily functions (peeing and pooping) for true medieval grit.
  • Law & Order: Add drama to your town square with pillory animations, including being locked in and reacting to people throwing items at the prisoner.
  • Social & Struggle: Create emotional depth with animations for begging for food or money, praying with devotion, and generic "busy work" for floor or table scenarios.
  • Locomotion & Idle: A variety of style-specific idles, walks, and sitting animations to give different personalities to your villagers.

---------- Disclaimer ----------


The medieval characters and hi-res objects seen in the preview images and videos are not included in this pack.


Price $79.99

Mascot Horror 1 by Andrew Ermakov

2025, December 9 - 15:07

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes) and DEMO

Number of Animations: 13

Animation types (In-place): 13

Number of characters: 1

Vertex counts of characters: 7008

Number of Materials and Material Instances: 5

Number of Textures: 7

Texture Resolutions: 4096x4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: Additional bones that are added to Epic Skeleton:

mouth_joint1, mouth_joint2_1, Eyes_joint1, Eyes_joint2

Join to Discord! Discounts, Gifts, Free offers: https://discord.gg/Z2zpJJPy


Textures:

  • all texture map 4096x4096 (you can reduce the image size)
  • 5 skins of body
  • 7 textures
  • 5 materials

13 animations:

  • attack (x4)
  • walking (x1)
  • run (x2)
  • idle (x2)
  • death (x2)
  • gethit (x2)

Polycount of Skin:

  • verts 7008
  • tris 13779

Price $26.99

Smart Volumetric Light: Realtime Shadows, Fogs & God Rays URP by Despair

2025, December 9 - 14:44
Cinematic Volumetric Fog with REAL-TIME Shadows for Spot & Directional lights! Optimized God Rays, per-light controls, and stunning atmosphere.

Bring AAA Cinema Quality to your Unity Scenes! 🎬✨

Are you tired of flat lighting? Smart Volumetric Fog is the ultimate solution for creating deep, atmospheric environments with Real-Time Shadows that actually work.


Unlike basic fog solutions, this asset calculates accurate occlusion for Spot Lights and Directional Lights simultaneously. Whether you need a dusty abandoned room, a misty forest, or a high-tech laser security system, you can achieve it in seconds.


💡 Why Smart Volumetric Light?

  • 🚫 No More Light Bleeding: We solved the common issue where Spot Lights shine through solid walls. Enjoy precise, leak-free occlusion!
  • ⚡ Performance First: Built on a custom Shadow Atlas System, allowing you to have multiple shadow-casting lights without killing your frame rate.
  • 🎨 Ultimate Control: With the new Light Profile System, you can tweak the density, scattering, and brightness of every single light individually.
  • 💰 Best Value: Get professional volumetric shadows that typically cost twice as much, now accessible for everyone.

🔥 Key Features:

  • 🔦 Real-Time Volumetric Shadows: True occlusion for Spot Lights and Sunlight.
  • 🚀 Optimized Shadow Atlas: Renders multiple shadow-casting lights efficiently in a single pass.
  • 🎛️ Per-Light Profiles: Customize density, scattering, and brightness for specific lights. Create faint mists and blinding lasers in the same scene.
  • ☀️ Stunning God Rays: Beautiful light scattering effects that react to your scene's geometry.
  • 💨 Animated Noise: Built-in 3D noise generator for dynamic, flowing mist and dust effects.
  • 👁️ Smart Brightness Clamping: Prevents "white-out" blinding lights globally, while letting you override it for specific effects.
  • 🔧 Plug & Play: Just add the script to your camera, and it works automatically with your existing lights.

⚠️ Using the Built-in Render Pipeline? A dedicated version is available! [Click Here for the Built-in Version] Separate packages are provided because the two pipelines require completely different technical approaches.


Ready to transform your game's atmosphere? Get Smart Volumetric Light today! 🌟


Price $20.00

Simple whack a mole template by Tatu Studios

2025, December 9 - 14:34
A ready-to-use, customizable Whack-A-Mole template featuring moles, holes, hammer system, VFX, scoring, difficulty control, and clean C# architecture.
  • Complete Mole System — random pop-ups, probability control, movement, hit detection, and animations.
  • Hole Management System — persistent lock states, auto-setup, unlocking logic, and mole spawning.
  • Hammer System — moving and static modes, smash animations, raycast hits, cooldowns, and position reset.
  • Hammer Manager — handles input events, smash VFX, camera shake, coin spawning, and mode switching.
  • Event-Driven Architecture — clean C# code routed through GameManager for easy feature expansion.
  • Fully Modular & Extendable — plug in your own models, VFX, UI, or scoring systems with minimal effort.
  • Ready-to-Use Prefabs — camera, environment, UI, hammer, and moles for instant scene assembly.
  • Beginner-Friendly Setup — drag-and-drop workflow with clear inspector tools and setup buttons.
  • Perfect for Any Genre — ideal for arcade, hyper-casual, casual, kids games, or bonus mini-games.

The Whack-A-Mole Template is a fully functional mini-game system designed for fast setup and effortless integration into any Unity project.
It includes mole behavior, hole management, hammer controls, scoring events, VFX hooks, and clean, extendable scripts.

The template is highly customizable—change animations, art style, difficulty, logic, UI, and audio.
It works for arcade, casual, hyper-casual, kids’ games, reward minigames, and bonus-round gameplay inside larger projects.


Price $20.00

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