Whip Foley by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 94
Number of Audio Waves: 94 + 94
Sample rate / bit rate: 96kHz-24bit [94 Sounds] + 44.1kHz-24bit [94 Sounds]
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 1:36
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation Link: File List
https://drive.google.com/file/d/1_PleOMi5n4nMt2AtdXKqze1lEwaL3puj/view?usp=drive_link
Important/Additional Notes: No
This Whip Foley Sound Effects collection gives you total control — including versions with whoosh, without whoosh, plus realistic body whip hits and hard surface impacts. The sounds are punchy and sharp. Whether you’re building a combat system, designing a cinematic trailer, or layering foley for a film scene, this pack delivers clean, powerful results
Whip cracks with whoosh: 47 sounds
Whip cracks without whoosh: 47 sounds
Any future upgradations to this pack would be free of charge for the existing buyers.
Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $8.99
Advanced Low-Poly ATM System by Poly Logic 3D
- Decoupled Architecture: The ATM logic is completely independent of the Player Controller. Trigger the Interact() method via Raycast, Trigger Collider, or any custom input system without rewriting your core mechanics.
- True World Space UI: No screen-space canvas overlays! Each ATM operates its own local UI canvas with tailored layouts (Top, Side, and Bottom ribbons), eliminating the "Singleton UI nightmare" when managing multiple machines.
- Advanced Economy Manager (Singleton): A plug-and-play manager handling Bank Balance, Physical Wallet Cash, Max Loan Limits, Service Fees, and a dynamic Credit Score system.
- Modular Time Integration: Includes a ready-to-use ProcessDailyUpdate() hook in the Economy Manager to easily connect with your existing Day/Night cycle or Time Manager for daily interest calculations.
- Physics-Based Ejection System: Withdrawals trigger a highly polished Coroutine that physically ejects Rigidbody money bundles with customizable delay, force, and random torque to prevent collider clipping/explosions.
- Fail-Safe Collection Logic: Money bundles include a robust pickup script supporting both OnTriggerEnter (walking over) and Raycast/Input (clicking) with a boolean lock to prevent double-collection exploits.
- Cinematic Integrations: Built-in support for moving the player's camera to a designated cameraTarget transform upon interaction, alongside diegetic credit card insertion animations.
- Clean & Commented Code: Scripts are organized with regions, tooltips, and clear variable names, making it effortless to tweak or expand for your specific game loop.
Bring your game's world to life with the Advanced Low-Poly ATM System by PolyLogic!
This is not just a collection of static 3D props. It is a complete, fully scripted financial ecosystem designed to give your players a premium, immersive banking experience out-of-the-box. Perfect for stylized simulators, RPGs, survival games, or any low-poly project that requires a working economy.
3 UNIQUE BANK IDENTITIES
Don't just recolor the same mesh! This package includes 3 distinct ATM models (Red/Arcade, Yellow/Industrial, Blue/Corporate). Each machine features a completely different physical silhouette and a unique World Space UI layout (Top Ribbon, Side Menu, and Bottom Action Bar) to represent competing banking institutions in your game world.
PREMIUM GAME FEEL & IMMERSION
Say goodbye to boring 2D screen overlays. Our system uses a highly optimized World Space UI that exists naturally within the game environment.
- Smooth Animations: Insert the credit card and watch it slide into the slot with satisfying audio.
- Physical Payouts: Withdrawals trigger a "money printer" delay, shooting physical money bundles out of the machine with customized force and random torque.
- Diegetic Sound Design: Includes tailored SFX for card insertion, UI navigation (beeps/errors), money counting, cash ejection, and a satisfying "plop" when picking up cash from the ground.
PLUG & PLAY ECONOMY MANAGER
Skip the complex math. Drop the EconomyManager prefab into your scene and let it handle everything:
- Wallet vs. Bank: Players can only deposit physical cash they actually hold.
- Advanced Loan System: Players can take loans, but beware! The system calculates dynamic service fees and daily interest rates.
- Credit Score: Transactions and debts actively affect a dynamic Credit Score, adding a layer of depth and consequence to your game's economy.
EASY INTEGRATION
Built with modularity in mind. The ATM is completely decoupled from any specific player controller. Whether you use Raycasts, colliders, or the new Input System, simply call Interact() on the machine and the system takes over. (A fully commented First-Person Demo Controller is included!).
PACKAGE INCLUDES:
- 3x Low-Poly Stylized ATM Prefabs (Red, Yellow, Blue).
- 3x Unique Credit Card Models(Red, Yellow, Blue).
- 1x Physical Money Bundle Prefab (with pickup script).
- Modular scripts (EconomyManager, AtmController, WorldSpaceUI).
- SFX Audio Clips.
- Demo Scene (Studio Setup) showcasing the full interaction loop.
Price $15.00
MAR-Low_poly_Street_Essentials by MAR_0237
Number of textures : 1
Texture dimensions : 512*512
Polygon count of [Model Name] :
-Mailbox : 294
-Fire Hydrant : 543
-Manhole Cover : 96
-Drain Grate : 184
-Street Drain : 160
Minimum polygon count : 96
Maximum polygon count : 543
Number of meshes/prefabs : 5prefabs
UV mapping: Yes
Types of materials and texture maps (e.g., PBR) :
-Uses Base Color (Albedo) textures only.
Low Poly Street Essentials is a stylized street prop pack designed to add clean and recognizable details to modern urban environments. This pack includes a mailbox, fire hydrant, manhole cover, and two drainage grates, making it perfect for streets, sidewalks, parks, and city scenes in games and simulations.
The mailbox is built with a separate mail slot, allowing developers to easily add their own opening and closing effects or simple interactions such as inserting letters or packages. This flexible setup makes it suitable for interactive scenes, cutscenes, or gameplay elements that require user interaction.
The remaining props provide essential street-level details that help create believable and visually rich environments without adding unnecessary complexity. All assets are created in a low-poly, stylized art style, making them ideal for indie games, mobile projects, and stylized PC titles.
The models are optimized for performance and are easy to place and use in Unity, making this pack a convenient choice for quickly building cohesive and detailed urban scenes.
Price $4.99
MAR-Low_Poly_Benches_Pack by MAR_0237
Number of textures : 1
Texture dimensions : 512*512
Polygon count of [Model Name] :
-Metal_Bench_No_Armrest : 508
-Metal_Lattice_Bench_With_Armrest : 560
-Wooden_Bench_Modern : 696
-Wooden_Bench_With_Backrest : 290
-Curved_Metal_Bench : 261
-Wooden_Bench_No_Backrest : 146
-Wooden_Bench : 666
Minimum polygon count : 146
Maximum polygon count : 696
Number of meshes/prefabs : 7prefabs
UV mapping: Yes
Types of materials and texture maps (e.g., PBR)
-Non-PBR materials using a single Base Color texture.
This package provides a set of 7 low poly bench models designed for parks, streets, plazas, and various outdoor environments.
The collection includes both metal and wooden benches, featuring different backrest and armrest variations, as well as simple bench-only designs.
All models are optimized for real-time use and share a clean, stylized look that fits well with low poly and casual game projects.
The benches use a single 512×512 texture, keeping draw calls low and ensuring efficient performance.
This asset pack is ideal for game developers, environment artists, and scene designers who need versatile outdoor props that work across multiple seasons and settings.
Price $4.99
Stylized World - 2in1 by RG Poly
Package Includes (The Numbers)
- 2 Demo Scenes (Desert Canyon & Viking Environment)
- 423 Models and Prefabs
- 101 Textures (Resolutions ranging from 128x128 up to 2048x2048)
- 39 Materials
🏠 Asset Categories
- Viking houses and wooden structures
- Props (Nordic & desert terrain)
- Rocks with rune carvings, massive cliffs, totems, props, and modular boulders
- Foliage, trees, cacti,, and natural assets
- Nordic environment props and atmospheric details
- Shields, Weapons, and many more stylized props
✨ VFX and Particles
- Animated Cartoon Sky Generator
- Dust & Wind
- Light Shafts & Lens Flares
- Flying Birds & Butterflies
- Falling Leaves & Dandelion Flowers
🛠️ Custom Tools & Systems (All with Documentation)
This asset pack comes fully loaded with premium, production-ready editor tools to speed up your workflow:
📦 RGBlend PackerA custom Unity Editor tool designed to automate the texture channel packing workflow required for the RGBlend_Hybrid shader system.
- Easily pack raw textures into two optimized maps: a Base Map (RGB + Height) and a Mask Map (AO, Roughness, Metallic).
- Features a built-in AO Generator (Curvature Baker) that can create cavity maps directly from your Normal Map.
- Streamlines your workflow with automatic material assignment and built-in Gamma/Linear color space handling.
🎨 RGBlend Hybrid Stylized ShaderA powerful 3-Layer Vertex Blending Shader built specifically for the Universal Render Pipeline (URP).
- Allows you to paint up to two additional material layers over a Base layer using Vertex Colors.
- Utilizes Height-Based blending for hyper-realistic transitions, perfect for moss growing in cracks or puddles in mud.
- Includes stylized lighting controls (like shadow flattening for a cel-shaded look), detail overlays, and organic vertical gradients.
☁️ SkyToolBring your skies to life in minutes with this dynamic generation and animation system.
- Powered by a highly optimized, SRP Batcher-compliant shader that uses GPU Instancing to render hundreds of elements in a single Draw Call.
- Features advanced material simulations, including organic cloud wobble (Vertex Displacement), UV-based bird flapping, and stunning light translucency.
- Creates a rich 3D depth effect using Speed Layers (parallax) and includes a camera tracking system so the player never reaches the edge of the sky.
🗺️ Terrain Texture Baker RGAct like a "Satellite Camera" to bake the final, WYSWYG visual look of your Unity Terrain and custom meshes into a high-resolution 2D texture (up to 8k).
- Captures exactly what the player sees, fully integrating scene lighting, Global Illumination, and URP Post-Processing effects.
- Features a Smart Isolation tool that automatically hides non-selected objects to ensure a clean capture.
- Includes a Shadow Stripping option to temporarily disable cast shadows during the bake.
🖌️ Weight Painter RGA lightweight, high-performance vertex painting tool that lets you paint RGBA channel weights directly onto meshes in the Scene View.
- Essential for setting up shaders that rely on vertex colors for texture blending, such as terrain blending, moss, snow, or rust.
- Includes versatile brush tools with Paint, Erase, Smooth, and Gradient modes.
- Features Smart Masking (Slope) to limit paint based on surface angles.
🍃 Additional Included Tools:
- Foliage Stylized Shader: Optimized shader designed specifically for stylized vegetation.
- Simply Rotator: A handy tool for rotating selected object parts easily and efficiently in the editor.
Stylized World 2in1: Desert Canyon & Viking Village
Build vibrant, sun-baked environments and immersive, mythic Nordic settlements with this massive Stylized World 2in1 asset pack. Designed with a beautiful, colorful cartoon-stylized aesthetic, this comprehensive collection contains everything you need to construct sprawling canyons, dusty trails, peaceful Viking villages, and rune-filled forests inspired by Scandinavian legends.
Whether you are building an indie platformer, an adventure RPG, or a stylized survival game, this pack provides a production-ready, modular workflow without performance drops.
🌟 Key Features
- 423 Unique Models: A massive, game-ready collection of modular Viking houses, wooden structures, desert cliffs, boulders, cacti, foliage, and stylized props to bring your worlds to life.
- Cartoon Stylized Aesthetic: Features vibrant colors, smooth bevels, clean shapes, and stylized lighting—achieving a modern, cohesive look across both desert and forest biomes.
- Modular & Versatile: Seamlessly snap, rotate, and scale cliffs, rock formations, and building elements to build custom, varied layouts in minutes.
📦 Package Includes (The Numbers)
- 2 Demo Scenes (Desert Canyon & Viking Environment)
- 423 Models and Prefabs
- 101 Textures (Resolutions ranging from 128x128 up to 2048x2048)
- 39 Materials
🏠 Asset Categories
- Viking houses and wooden structures
- Props (Nordic & desert terrain)
- Rocks with rune carvings, massive cliffs, totems, props, and modular boulders
- Foliage, trees, cacti,, and natural assets
- Nordic environment props and atmospheric details
- Shields, Weapons, and many more stylized props
✨ VFX and Particles
- Animated Cartoon Sky Generator
- Dust & Wind
- Light Shafts & Lens Flares
- Flying Birds & Butterflies
- Falling Leaves & Dandelion Flowers
🛠️ Custom Tools & Systems (All with Documentation)
This asset pack comes fully loaded with premium, production-ready editor tools to speed up your workflow:
📦 RGBlend PackerA custom Unity Editor tool designed to automate the texture channel packing workflow required for the RGBlend_Hybrid shader system.
- Easily pack raw textures into two optimized maps: a Base Map (RGB + Height) and a Mask Map (AO, Roughness, Metallic).
- Features a built-in AO Generator (Curvature Baker) that can create cavity maps directly from your Normal Map.
- Streamlines your workflow with automatic material assignment and built-in Gamma/Linear color space handling.
🎨 RGBlend Hybrid Stylized ShaderA powerful 3-Layer Vertex Blending Shader built specifically for the Universal Render Pipeline (URP).
- Allows you to paint up to two additional material layers over a Base layer using Vertex Colors.
- Utilizes Height-Based blending for hyper-realistic transitions, perfect for moss growing in cracks or puddles in mud.
- Includes stylized lighting controls (like shadow flattening for a cel-shaded look), detail overlays, and organic vertical gradients.
☁️ SkyToolBring your skies to life in minutes with this dynamic generation and animation system.
- Powered by a highly optimized, SRP Batcher-compliant shader that uses GPU Instancing to render hundreds of elements in a single Draw Call.
- Features advanced material simulations, including organic cloud wobble (Vertex Displacement), UV-based bird flapping, and stunning light translucency.
- Creates a rich 3D depth effect using Speed Layers (parallax) and includes a camera tracking system so the player never reaches the edge of the sky.
🗺️ Terrain Texture Baker RGAct like a "Satellite Camera" to bake the final, WYSWYG visual look of your Unity Terrain and custom meshes into a high-resolution 2D texture (up to 8k).
- Captures exactly what the player sees, fully integrating scene lighting, Global Illumination, and URP Post-Processing effects.
- Features a Smart Isolation tool that automatically hides non-selected objects to ensure a clean capture.
- Includes a Shadow Stripping option to temporarily disable cast shadows during the bake.
🖌️ Weight Painter RGA lightweight, high-performance vertex painting tool that lets you paint RGBA channel weights directly onto meshes in the Scene View.
- Essential for setting up shaders that rely on vertex colors for texture blending, such as terrain blending, moss, snow, or rust.
- Includes versatile brush tools with Paint, Erase, Smooth, and Gradient modes.
- Features Smart Masking (Slope) to limit paint based on surface angles.
🍃 Additional Included Tools:
- Foliage Stylized Shader: Optimized shader designed specifically for stylized vegetation.
- Simply Rotator: A handy tool for rotating selected object parts easily and efficiently in the editor.
Price $74.00
lastic Tank Storage Series Vessel Ductile LT1-G1 - N1-3. by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 5524
- Ver: 2855
Texture Size 2K
(D=Diffuse,N=Normal,M=Metallic,R=Rough)
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Plastic Tanks , Series VD LT1 - G1 - N1 - 3
The 3D Plastic Tanks, made from low-poly and PBR materials, ideal for scenes and renderings.
Price $22.00
Operation Theatre Room by Artisan 3D Ventures
- File Format: FBX
- Unity Version Tested: 2022+
- Polygon Count: Low to Mid poly (optimized for real-time use)
- Textures: Yes (PBR textures – Albedo, Normal, Mask Map)
- Texture Resolution: 2K (2048 x 2048)
- Materials: Standard / URP / HDRP compatible
- UVs: Properly unwrapped
- Rigged: No
- Animations: No
- LOD Groups: No
- Collision: Included
- Lighting: Baked lighting setup included
- Scale: Real-world scale
- Prefabs: 38+ Included
- Platforms: Desktop, Mobile, VR/AR supported
This Operation Theatre Room Interior 3D Environment is a highly detailed and optimized medical scene designed for hospitals, surgical centers, and healthcare simulation projects.
The scene represents a realistic operation theatre setup, including essential surgical equipment and medical props such as an operation table, surgical lights, anesthesia machine, patient monitor, medical cabinets, IV stands, wall panels, lighting fixtures, and other critical OT elements.
It is ideal for games, VR/AR medical training, surgical simulations, educational applications, and architectural visualization.
The environment is built with clean topology, real-world scale, and PBR-ready materials, making it easy to customize and seamlessly integrate into Unity projects.
Key Features:-
- High-Quality Textures: 2048x2048 resolution with Albedo, Normal, and Mask maps for realistic medical surfaces
- Render Pipeline Support: Compatible with Unity Built-in RP, URP, and HDRP (additional UnityPackages included)
- Customizable Variants: Includes clean and slightly worn/used versions for different surgical scenarios
- Prefabs: Ready-to-use prefabs for quick operation theatre setup
- Platform Optimized: Suitable for Desktop, VR, and Mobile platforms
- Lighting Setup: Pre-baked lighting for realistic OT illumination and optimized performance
- Post-Processing Effects: Enhanced visual quality with configured profiles
- Emissive Textures: Used in monitors and equipment indicators for realistic glow effects
- Optimized Geometry: Lightweight meshes with clean topology for smooth real-time rendering
- Organized Project Files: Structured folders for easy workflow
- Demo Scene Included: Fully set up operation theatre scene included
Render Pipeline Compatibility
Supports all Unity Render Pipelines:
✔ Built-in Render Pipeline
Default package is ready to use — no setup required
✔ URP (Universal Render Pipeline)
Import: "OperationTheatre URP.unitypackage" from URP folder
Ensure URP is installed and configured
✔ HDRP (High Definition Render Pipeline)
Import: "OperationTheatre HDRP.unitypackage" from HDRP folder
Ensure HDRP is installed and configured
Perfect For
- Surgical training simulations
- Medical and healthcare projects
- Hospital operation theatre scenes
- VR/AR medical experiences
- Educational and serious games
- Medical animations and cinematics
- Healthcare visualization projects
About the Creator – Artisan 3D Ventures
Artisan 3D Ventures is a team of experienced 3D artists with over a decade of expertise in creating high-quality, game-ready assets.
Explore more assets by visiting the Artisan 3D Ventures publisher profile.
Support & Feedback
If you like this asset, please consider rating and reviewing — your support helps us grow!
For support or inquiries:
artisan3dventures@gmail.com
Price $29.99
Medieval Tavern Props by LUMI Studio
Number of Unique Meshes: 22
Vertex Count: about 0.5k - 7k vertices
Collision: Yes - automatically generated
Number of Materials: 22 Materials
Number of Textures: 66
Texture Resolutions: from 1024x512 to 2048x2048
Texel Density: more than 10px/cm
Type of materials: PBR standart materials
This pack features a 22 high-quality models - curated selection of everyday village objects and musical instruments, commonly found in rural homes, taverns, and traditional settlements. From ceramic pottery and wooden utensils to barrels and folk instruments, every asset is crafted to bring believable storytelling to your scenes. Perfect for games, cinematics, VR/AR, and product visualizations.
What’s Inside:
22 unique rustic-themed models
Included assets:
- Wooden barrels (multiple variations)
- Braided basket
- Clay pots and bowls
- Clay mug with ornaments
- Wooden mugs and plates
- Rustic bottle
- Wooden spoons (multiple variations)
- Wooden shovel
- Wooden mallet
- Torch variants
- Traditional folk musical instruments
- Decorative ceramic vessels
Ideal for:
- Medieval environments
- Village scenes
- Tavern interiors
- Fantasy RPG worlds
- Historical simulations
- Survival games
- Open-world settlements
- Marketplaces and village life scenes
- Storytelling environments with authentic props
Why Choose This Pack:
- These models providing AAA game-ready quality visuals and performance.
- All sides of models is detailed
- PBR Textures
- Clean UVs
- Organized structure, easy to use
Price $24.99
Cans Containers Series Robusta SafeSeal G1 - N1 - 4 - OpenCap by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 12480
- Ver: 6248
Texture Size 2K
(D=Diffuse,N=Normal,M=Metallic,R=Rough)
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Items Cans , Series RSS G1 - N1 - OpenCaps
A set of Item Cans , made from low-poly and PBR materials, ideal for scenes and renderings.
Price $26.00
Classic Gold UI by AIRIDEV
Asset Version: 1.0.0 Supported Unity Versions:2021.3.x / 2022.3.x / 6.0 (Universal) Render Pipelines: Built-in, URP, and HDRP (Sprite-based)
Content Specifications:
- Textures & Sprites:
- 50+ Unique UI Sprites: Buttons (Small, Large, Square), Panels, and Progress Bars.
- 15+ High-Quality Icons: Specialized currency and status indicators.
- 12+ Isometric Props: Detailed chests, potions, crystals, and terrain tiles.
- Format: Transparent PNGs optimized for Unity's "Sprite (2D and UI)" texture type.
- C# Scripts:
- UIHoverScale.cs: Clean, efficient script for smooth object scaling on hover.
- UIPanelSwitcher.cs: Manages panel arrays for looping menu navigation.
- Demo Scene:
- Includes a fully configured demo scene showcasing the scripts and asset layouts as seen in the preview images.
- Documentation:
- Comprehensive setup guide (PDF/Word) included.
Additional Notes:
- Fully compatible with Unity’s Built-in UI (UGUI) system.
- Mobile-ready with low memory footprint and high-performance rendering.
- Flexible and easy to customize via the Inspector.
Premium Visuals & Professional Design
Every element in this pack has been designed with a consistent "Heavy Metal" gold theme. From the 3D depth of the buttons to the clarity of the resource icons, your players will feel the premium quality of your game's interface.
Versatile Asset Collection
- Interactive Buttons: A variety of menu and action buttons (Resume, Exit, Play, Cancel, Settings, etc.) featuring unique mechanical detailing.
- Rich Currency & Status Icons: High-definition circular icons including Diamonds, Crowns, Energy Bolts, Hearts, and Dollars.
- HUD & Progress Indicators: Stylized gold-themed bars for health, mana, or loading states.
- Isometric Bonus Props: Bridge the gap between UI and gameplay with 2.5D props like treasure chests, mana potions, and elemental crystals.
- Environmental Tiles: Includes isometric grass, stone, and sand tiles to enhance your shop or level-select menus.
Ready-to-Use Logic
Stop wasting time coding basic UI behavior. This pack includes:
- Tactile Feedback: A smooth, Lerp-based scaling script for buttons and icons.
- Smart Navigation: A robust panel-switching system to manage complex menus and tutorials with ease.
Price $15.00
Old blowtorch by Trissgermister
Number of textures: 4
Texture resolution: 2048x2048
Polygon count: 2184
Number of meshes: 1
Number of prefabs: 1
Rigged: No
Animated: No
UV mapping: Yes
Materials: PBR (Albedo, Normal, Metallic/Smoothness)
A simple vintage blowtorch prop, suitable for industrial, workshop, or survival environments.
The asset is game-ready, optimized, and easy to use in Unity projects. Includes PBR textures and a ready-to-use prefab.
Content:
Blowtorch model
PBR textures (Albedo, Normal, Metallic/Smoothness, Ambient Occlusion)
Prefab with material applied
Compatible with URP.
Price $0.00
MAR-Low Poly Drink Vending Machine by MAR_0237
Number of textures : 3
Texture dimensions : 512*512
Polygon count of [Model Name] :
-Drink vending machine : 704
-Bottle_Body1 : 74
-Bottle_Liquid1 : 34
-Bottle_Body2 : 98
-Bottle_Liquid2 : 58
-can1 : 184
-can2 : 184
-Product Delivery Slot : 14
-Bill Acceptor : 17
-Coin Return Slot : 14
-Change Return Button : 49
-button :25
Minimum polygon count : 14
Maximum polygon count : 704
Number of meshes/prefabs : 21 prefabs
UV mapping: Yes
Types of materials and texture maps (e.g., PBR) :
-Uses base color textures only.
This asset is a fully interactive, game-ready low poly drink vending machine designed for flexible gameplay use.
All interaction parts are separated meshes, allowing easy setup for animations, scripts, and player interaction.
Interactive Features:
- Drink selection buttons are individually separated and can be pressed
- Change button is separated and supports press interaction
- Drink output door can be opened
- Change collection door can be opened
- Bill slot cover is separated and can be opened
- Each drink item is fully separated and can be individually placed or animated
Drink System Details:
- Bottles and cans are separate objects
- Bottle containers and liquid contents are separated meshes
- Supports both empty and filled bottle states
- Drinks can be freely rearranged inside the vending machine or used independently
This vending machine is ideal for games that require interactive props, vending systems, environmental storytelling, or customizable drink placement.
Includes green and red color variants.
Price $6.99
MAR - Low poly Cafe_Table_Set by MAR_0237
Number of textures : 3
Texture dimensions : 512*512
Polygon count of [Model Name]
Cake_set : 2,565polys
Cup_set : 519polys
Table_set : 946polys
Minimum polygon count : 519polys
Maximum polygon count : 2,565polys
Number of meshes/prefabs : 12prefabs
UV mapping: Yes
Types of materials and texture maps : Hand-painted (Albedo only)
This pack provides a warm, stylized low-poly café table set, perfect for decorating indoor environments.
It includes a wooden table, two chairs, two cake slices, a coffee cup, a mug cup, a plate, forks, and a spoon—each created with clean low-poly meshes and hand-painted textures.
All props are lightweight, easy to customize, and suitable for mobile, indie, and stylized projects.
You can freely change colors, replace textures, or resize the items to fit any café, restaurant, bakery, or cozy interior scene.
The package also comes with ready-to-use prefabs and a simple demo scene for quick setup.
Price $4.99
MAR-Free Playground Starter Pack by MAR_0237
Number of textures : 1
Texture dimensions : 512*512
Polygon count of [Model Name] :
-Playground_Fence_Straight : 453
-Playground_Fence_End : 75
-Playground Slide : 880
-bench : 490
-RubberTile : 1
-swing : 326
-swing chair : 212
Minimum polygon count : 1
Maximum polygon count : 880
Number of meshes/prefabs : 9prefabs
UV mapping: Yes
Types of materials and texture maps (e.g., PBR) :
-Base Color only (no PBR textures included).
MAR Free Playground Starter Pack is a stylized low-poly playground asset pack designed for quick and easy scene setup.
This free starter pack includes essential playground elements such as a swing, slide, fence, bench, and modular floor tiles, allowing you to create a simple but complete playground area right away.
The swing is built with separated parts and is prepared for simple back-and-forth movement, making it easy to add basic animations or interactions.
All assets are cleanly separated and easy to customize, making the pack suitable for prototyping, indie games, and stylized environments.
This pack is intended as a lightweight starter set and can be easily combined with other environment assets or expanded with additional playground elements.
Price $0.00
Ichimatsu-Pattern_Material【Seamless 128~1K~4K】 by Inaka_shop
Supported Platforms & Pipelines
| lilToon | VRChat VCC | URP | HDRP | BIRP |
| SBSAR |Substance 3D Painter |
| Unity 2022.3.22f1 | Unity 6.2 (6000.2.10f1) |
● Texture Maps × 24
(Six texture maps for each resolution)
Available in 128 / 256 / 512 / 1024 / 2048 / 4096 resolutions.
- BaseColor
- Detail
- Normal
- Mask
∟For Unity
(BIRP is supported via lilToon)
● SBSAR × 1
Includes 72 adjustable parameters.
Load the SBSAR file into Substance 3D Painter to use it directly for painting.
● Materials × 18
(One for each pipeline at each resolution, for a total of 18.)
Includes pre-configured materials for all pipelines
- Resolutions: 128 / 256 / 512 / 1024 / 2048 / 4096 URP — Fully adjusted materials
- Resolutions: 128 / 256 / 512 / 1024 / 2048 / 4096 HDRP — Fully adjusted materials
- Resolutions: 128 / 256 / 512 / 1024 / 2048 / 4096 lilToon — Fully adjusted materials
For VRChat, please use lilToon.
(lilToon and Standard Shader are both usable.)
URP / HDRP materials are adjusted for the latest Unity 6.2 (6000.2.10f1), and lilToon materials also work immediately in Unity 6.2.
Adjustment Environments
- Unity 2022.3.22f1 (VRChat)
- Unity 6.2 (6000.2.10f1)
- lilToon 2.3.2 (latest version)
A wide range of resolutions is available—from lightweight, optimized textures to high-quality, ultra-detailed maps suitable for professional production.
This asset is fully compatible with VRChat VCC (2022.3.22f1) in a BIRP environment.
Both lilToon-optimized materials and URP-optimized materials are included.
All shaders—URP / HDRP / lilToon—are also supported and pre-adjusted for the latest Unity 6.2 (6000.2.10f1).
Feel free to customize the parameters according to your preference after import.
Multiple texture resolutions are available:
128 / 256 / 512 / 1024 / 2048 / 4096
(Lightweight options are included specifically for VRChat performance.)
Pre-configured lilToon materials in all resolutions (128–4096) are also included.
Color and other settings can be freely adjusted through the material parameters.
Supported Platforms & Pipelines
| lilToon | VRChat VCC | URP | HDRP | BIRP |
| SBSAR |Substance 3D Painter |
| Unity 2022.3.22f1 | Unity 6.2 (6000.2.10f1) |
Included Content
● Texture Maps
Available in 128 / 256 / 512 / 1024 / 2048 / 4096 resolutions.
- BaseColor
- Detail
- Normal
- Mask
∟For Unity
BIRP is supported via lilToon.
● SBSAR
Includes 72 adjustable parameters.
Load the SBSAR file into Substance 3D Painter to use it directly for painting.
● Material
Includes pre-configured materials for all pipelines:
- Resolutions: 128 / 256 / 512 / 1024 / 2048 / 4096URP — Fully adjusted materials
- Resolutions: 128 / 256 / 512 / 1024 / 2048 / 4096HDRP — Fully adjusted materials
- Resolutions: 128 / 256 / 512 / 1024 / 2048 / 4096lilToon — Fully adjusted materials
For VRChat, please use lilToon.
(lilToon and Standard Shader are both usable.)
URP / HDRP materials are adjusted for the latest Unity 6.2 (6000.2.10f1), and lilToon materials also work immediately in Unity 6.2.
Adjustment Environments
- Unity 2022.3.22f1 (VRChat)
- Unity 6.2 (6000.2.10f1)
- lilToon 2.3.2 (latest version)
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Other
If you have any questions or concerns, please feel free to send a message anytime.
Price $4.99
Shader Graph Effects Pack by KinaForge Studio
Shader Graph Effects Pack is a comprehensive collection of 6 high-quality, fully procedural shader effects built with Unity's Shader Graph for Universal Render Pipeline (URP).
PERFECT FOR: Sci-fi games, VFX, stylized games, UI effects
▶ INCLUDES 6 PROFESSIONAL SHADERS:
▸ DISSOLVE - Burning/melting transitions with edge glow
▸ HOLOGRAM - Sci-fi scanlines with wave distortion
▸ GLITCH - Digital corruption & chromatic aberration
▸ ENERGY FORCEFIELD - Hex shield with hit detection
▸ LIQUID REFRACTION - Water/glass distortion effects
▸ STYLIZED OUTLINE - Animated rim lighting outlines
▶ 6 INTERACTIVE DEMO SCENES:
• Glitch: Hacking Terminal – Cyberpunk terminal with progressive glitch
• Hologram: SciFi Vendor – Hologram NPC with shop UI and state changes
• Dissolve: Enemy Death – Drone shooter with dissolve kills and loot drops
• Forcefield: Shield Arena – FPS meteor defense with reactive energy shield
• Liquid: Cyberpunk Bar – Interactive drinks with liquid refraction effects
• Outline: RTS Selection – RTS unit selection with dynamic outline highlighting
Each demo is fully playable with WASD movement, mouse interaction, and UI!
▶ KEY FEATURES:
✓ Fully procedural - No external textures required
✓ Full source Shader Graph files - Modify and extend
✓ Runtime-controllable parameters via scripts
✓ Mobile & VR optimized with performance presets
✓ 9 ready-to-use material presets included
✓ 6 example prefabs for quick implementation
✓ 6 interactive demo scenes with full gameplay
✓ Non-destructive demos – no scene changes after playing
✓ Comprehensive documentation
▶ INCLUDED COMPONENTS:
• 6 Shader Graph files (.shadergraph)
• 9 Material presets (.mat)
• 6 Example prefabs (.prefab)
• 8 Controller scripts with full source
• 6 Interactive demo scenes with gameplay scripts
• Custom Unity Editor tools (Tools → Shader FX 2026)
• Orbit camera controller for demo navigation
• Complete documentation suite
▶ COMPATIBILITY:
✓ Unity 2022.3 LTS or later
✓ VR Ready (all platforms)
✓ Mobile Optimized
✓ Linear & Gamma color space
Price $19.99
Found Footage Horror Camera System by KinaForge Studio
- URP Native: Optimized specifically for the Universal Render Pipeline (URP 14+).
- High Performance: Single-pass shader architecture ensures minimal impact on frame rates.
- User-Friendly Editor: Includes a central Effects Control Panel for real-time fine-tuning and profile saving.
- Zero Dependencies: No external plugins required; works out of the box.
- Requirements: Unity 2022.3 LTS or higher.
Transform your Unity project into a professional found-footage horror experience. Whether you're building the next viral "Backrooms" hit, a tactical police simulator, or a tense surveillance thriller, this system gives you the authentic visual and auditory tools to immerse your players.
3 Distinct Camera Modes:
- VHS Mode: Nostalgic analog grit with scanlines, tracking distortion, and magnetic tape noise.
- Bodycam Mode: Ultra-realistic wide-angle fisheye lens, organic movement, and reactive exposure.
- CCTV Mode: Cold surveillance with night vision, frame jitter, and digital timestamp overlays.
Immersive Key Features:
- Mic-Reactive Breathing: Real-time immersion where camera sway reacts to the player's actual microphone input.
- Procedural Glitch System: Highly optimized single-pass shaders for chromatic aberration, static bursts, and signal loss.
- Integrated Survival Tools: Complete battery and flashlight system with realistic flickering and shared logic.
- Interactive Demo Scenes: Includes 3 ready-to-play scenes: A feature showcase, a scripted VHS asylum walkthrough, and a multi-camera security simulation.
Price $16.99
ForgePath Elite - Ultimate Pathfinding System by KinaForge Studio
ForgePath Elite is a high-performance, multithreaded pathfinding solution designed for production-scale environments. It combines the flexibility of multiple graph types with the speed of the Unity Job System.
Compatibility & Requirements:
- Unity Version: 2021.3 LTS or higher.
- Dependencies: No mandatory external dependencies. Works out of the box with standard Unity installations.
- Render Pipelines: Supports Built-in, URP, and HDRP (Custom shaders included for all three).
- Platforms: PC, Mac, Linux, Mobile (iOS/Android), Consoles, and WebGL.
What's Included:
- Complete C# Source Code.
- Integrated RVO Simulator.
- Example interactive scene.
- Comprehensive Offline Documentation.
🚀 ForgePath Elite — Professional Pathfinding Made Easy
ForgePath Elite is a production-ready pathfinding system built from the ground up for Unity. Whether you're building an RTS, RPG, tower defense, or open-world game, ForgePath Elite gives you everything you need for intelligent AI navigation — right out of the box.
✨ Key Features
🗺️ Multiple Graph Types
- Grid Graph: Square or hexagonal grids with configurable node size, slope limits, collision detection, and auto-scan
- Recast Graph: Runtime navmesh generation using voxelization and contour tracing
- Point Graph: Manual or auto-connected waypoint-based navigation
🧠 Intelligent Pathfinding
- High-performance pathfinding engine with Manhattan, Euclidean, Diagonal, and Dijkstra heuristics
- Optional Burst-compiled multithreaded computation via Unity Jobs (automatic when Burst package is installed)
- Multiple path types: point-to-point, multi-target, flee, random, and flood paths
- Automatic path smoothing with string-pulling modifier
🤖 Rich AI Movement
- EliteAI: Full-featured AI with path following, obstacle avoidance, smooth rotation, configurable speed profiles, and trail line visualization
- BasicAI: Lightweight waypoint follower for simple use cases
- AIDestinationSetter: Automatic target tracking with configurable update intervals
- Click-to-Move: Built-in mouse click navigation with visual markers
👥 Crowd Simulation
RVO Local Avoidance
- Reciprocal Velocity Obstacles for realistic crowd movement
- Agents avoid each other without jittering or overlap
- Configurable priority, avoidance weight, and collision radius
🛠️ Powerful Editor Tools
- Custom inspector with visual graph configuration
- Scene view gizmos showing walkable/unwalkable nodes
- One-click graph scanning and re-scanning
- Right-click menu items for quick setup
Example Scene Generator — creates a fully working demo scene in seconds
📊 Runtime Features
- Dynamic graph updates (block/unblock areas at runtime)
- Navmesh cuts for real-time obstacle placement
- Graph update objects for targeted area changes
- Automatic flood-fill for area connectivity
- Debug mode with comprehensive logging
💬 Support
- Full documentation included
- Email: support@kinaforge.com
- Website: https://kinaforge.com
Price $29.99
Eadon Stories by Cogs & Goggles
Multiplayer support is currently limited to Eadon Local Multiplayer. Full networking support (for Mirror, FishNet and Unity Netcode for GameObjects will arrive in the next update.
Breathe life into your stories!
Introducing Eadon Stories, a complete narrative experiences toolkit built around the concept of story arcs. A story arc, or story, is a collection of linked quests which will be presented to the player in sequence. Stories can contain substories and players can pursue multiple stories at the same time.
Interact with NPCs using dialogues
Eadon Stories has the following features:
- Manage quests via story arcs
- Node based quest editor
- Main story and side stories
- Self contained side quests
- Dialogue system
- Node based dialogue editor
- Full UI
- Quest Journal
- Quest HUD
- Dialogue UI
- Supports
- Eadon Character Controller
- Invector Third Person controller
- Any system which supports the new Input System
- Localization support via
- Unity Localization package
- i2 Localization
- Integrations with:
- SALSA
- Master Audio 2024
- All Eadon assets (both for Eadon Character Controller and Invector TPC)
- Multiplayer support
- Share quests with other players
Fully documented!
This asset comes with more than 100 pages of in depth documentation, which can be found also here on our website.
Online support
Support is via our Discord server here.
Price $100.00
Eadon Menu System by Cogs & Goggles
This asset requires Unity 6 and does not support the built-in rendering pipeline (the asset works in built-in but there is no support for graphic settings).
Localization requires either the Unity Localization package or i2 Localization
Your great game deserves a solid foundation!
Introducing Eadon Menu System, a complete game framework comprising:
- A full menu system
- Main menu
- Pause menu
- Settings system
- Configure what settings to expose to players
- Create gameplay settings
- Controls remapping (new Input System)
- Integration with Rewired Control Mapper
- Automatic UI creation
- Saving system
- Unlimited slots
- Configurable autosave
- Automatic screenshot in save game
- Menu style engine
- Easy creation of menu styles
- Presets for popular UI asset packs
- Localization support
- Using Unity Localization package
- Using i2 Localization
- Menu comes fully translated by humans in English, French, German, Italian and Danish
- Integrated with
- Eadon Character Controller
- Invector
Fully documented!
This asset comes with more than 120 pages of in depth documentation, which can be found also here on our website.
Online support
Support is via our Discord server here.
Price $80.00
