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The newest packages in the Unity Asset Store.
Updated: 35 min 55 sec ago

FM WebSocket 6 by Frozen Mist

2026, February 8 - 18:51

Webpage | Main Forum | Youtube | Twitter | Facebook

FM WebSocket 6 is a plugin for Unity3D, which provides you a simple, flexible and reliable networking solution using WebSocket. It’s compatible with our popular full package FMETP STREAM.

It’s a cross-platform networking solution, which is focusing on Internet stream via node.js server, involves the key features below:

# Public Network Connection

# Simple Send & Receive with Message or Byte[]

# Server <=> Clients

# General Send Type: All, Server, Others, Target

# Transformation Sync support

# RPC function calling method support

# Cross Platform: iOS/Android/Mac/PC/Linux/UWP…etc

# All Written in C#, easy to modify if necessary

New Features:

Room system

*previous network type(Server, Client) is replaced by network type(Room)

WebSocket Networking With Simple Commands:

- send commands:

SendToAll("Hello World");

SendToOthers("Hello World");

SendToServer("Hello World");

SendToTarget("Hello World", "wsid");

SendToAll(byte[]);

SendToOthers(byte[]);

SendToServer(byte[]);

SendToTarget(byte[], "wsid");

- connection commands:

Action_JoinOrCreateRoom("MyRoomTest");

Action_Close();

Action_RequestRoomMaster();


// How to Instaniate NetworkObject

FMWebSocketManager fmwebsocket = new FMWebSocketManager();

//prefab_FMWebSocketView should be located in Resource folder

FMWebSocketView websocketView = FMWebSocketManager.InstaniateNetworkObject(prefab_FMWebSocketView.gameObject.name, delegate (FMWebSocketView _callbackView) { } );


// How to use RPC function calling method via networked object with FMWebSocketView

FMWebSocketView websocketView;

websocketView.RPC_SEND(this, () => PRC_SyncID(inputID), FMSendType.All);

public void PRC_SyncID(int inputID)

{

Debug.Log("Received ID: " + inputID);

}


Example of sending in one line function:

FMWebSocketManager.instance.SendToAll("Hello World");

FMWebSocketManager.instance.SendToTarget("Hello World", "xxxxyyyy-zzzz");

Support: thelghome@gmail.com

#######################

This asset uses 1) websocket-sharp under The MIT License (MIT);see Third-Party Notices.txt file in package for details.


Price $120.00

Dynamic Radial Masks² by Amazing Аssets

2026, February 8 - 18:51

Documentation | PC Build | Forum | Support



Dynamic Radial Masks is a shader extension for Unity, calculating world space volumetric 3D spherical projections in a variate of forms and shapes directly inside a shader. Calculated result is a mask, simple gray-scale value in the "float" format. This mask inside shader can be used for interpolating one shader value into another, for vertex displacement, discarding mesh fragments, creating hit and impact, ripple, sonar, force field, shockwave and many other effects. Promotion video and posters demonstrate just several use cases, do not be limited by those ideas only.


Dynamic Radial Masks is a collection of predefined methods ready to be implemented into hand-written shaders, or into Unity Shader Graph and Amplify Shader Editor using just one node.



Supported Unity versions (only LTS):

✅ Unity 6000.3

✅ Unity 6000.0

✅ Unity 2022.3


Supported render pipelines:

✅ Built-in

✅ Universal (URP)

✅ High Definition (HDRP)


Source code:

✅ Included



Asset is already included in the Amazing Shaders Bundle.


Price $35.00

FM Network 6 by Frozen Mist

2026, February 8 - 18:06

Webpage | Main Forum | Support Forum | Youtube | Docs & APIs

FM Network 6 is a Unity3D plugin that makes local networking simple, flexible, and reliable using UDP.


Built with stability at its core, it’s ideal for public exhibitions and museum installations, where systems need to run continuously for weeks or even months without interruption or reboot. Educators also rely on FM Network in workshops and classrooms, where dependable local networking makes teaching and collaboration seamless.


With FM Network 6, you can connect devices effortlessly, sync objects smoothly, and build cross‑platform experiences across PC, Mac, mobile, AR/VR — all with straightforward commands and easy integration.


*Video Stream feature requires our full package FMETP STREAM 6


Recent Exhibited Artworks with FM Network:

Manegir Shaman's Robe(iPad Remote Control)

Numinchen Shaman's Robe(iPad Remote Control)

Reindeer Tack and Saddle Bags(iPad Remote Control)

Virgin of the Rock(Stream Vive Trackers to iPads)

[Updates V6]

- FMNetworkTransformView feature for syncing position, rotation, scale

- RPC function calling method support

FMNetworkTransformView.RPC_SEND(MonoBehaviour caller, System.Linq.Expressions.Expression<Action> expr, FMSendType sendType)

[Updates V4]

- migrated to Async implementation

- Optimisated for the latest Unity versions

- Bug fixes for related to connection issue

[Updates V3]

New in v3.050 | FMNetworkFunction(*experimental feature)

User to send networked commands directly, for example:

- 1) register networked function listener: RegisterNetworkFunctionListener(this.gameObject);

- 2a) SendFunctionToAll(nameof(YourFunction));

- 2b) SendFunctionToAll(nameof(YourFunction), new object[] { "hello", (bool)true, (int)123 });

New in v3.000 | Network Sync system(*experimental feature)

You can simply add "FMNetworkTransformView" component to your scene objects.

*TCP receiver is also included under Data Stream network type

[Updates v2.000]

1. Supported New Network Type: Data Stream

This network type allows you to receive raw udp data stream from StereoPi(UDP or TCP), Gstreamer. Meanwhile, it simplifies the usage of unicast, multicast, and broadcast for sending or receiving raw UDP with ease.

2. Added Reliable Send option(*experimental feature)

UDP Networking With Simple Commands:

SendToAll("Hello World");

SendToOthers("Hello World");

SendToServer("Hello World");

SendToTarget("Hello World", "IP Address");

SendToAll(byte[]);

SendToOthers(byte[]);

SendToServer(byte[]);

SendToTarget(byte[], "IP Address");

Example of sending in one line function:

FMNetworkManager.instance.SendToAll("Hello World");

FMNetworkManager.instance.SendToTarget("Hello World", "192.168.123.123");

Reliable UDP Feature(*experimental feature, please be reminded):

SendToAllReliable(); SendToOthersReliable(); SendToTargetReliable();

It’s a cross-platform networking solution, which is focusing on local network stream, involves the key features below:

# Auto Network Discovery & Connect

# Simple Send & Receive with Message or Byte[]

# Smooth Sync Network Objects

# Server <=> Clients

# General Send Type: All, Server, Others, Target IP

# Added Large File Sender Example

# Cross Platform: iOS/Android/Mac/PC/Linux/UWP…etc

# All Written in C#, easy to modify if necessary.

*advanced live streaming solution in FMETP STREAM

Support: thelghome@gmail.com


Price $50.00

Pixel Monster Capture Pack 03 by ElvGames

2026, February 8 - 14:21
EvoMonsters Pack containing monster its own egg and evolutions!

File Type: PNG

Sprite Size: 64x64 Pixels

Artstyle: Pixel Art

Animated: No

Get your EvoMonsters and start making your game. Each EvoMonsters Pack contains a monster with its own egg and evolutions, perfect for turn-based RPGs, JRPGs, and monster-capture games.



Pixel Monster Capture Pack 03

➡️ 4 EvoMonster Egg!

➡️ 4 EvoMonster with evolution!

➡️ 4 Different color palettes!

➡️ EvoMonster 09 (ID 024, 025)

➡️ EvoMonster 10 (ID 026, 27)

➡️ EvoMonster 11 (ID 028, 029, 030)

➡️ EvoMonster 12 (ID 031, 032)

➡️ Spritesheet & Single Sprites!

➡️ PNG files!


Price $7.99

Pixel Monster Capture Pack 02 by ElvGames

2026, February 8 - 14:06
EvoMonsters Pack containing monster its own egg and evolutions!

File Type: PNG

Sprite Size: 64x64 Pixels

Artstyle: Pixel Art

Animated: No

Get your EvoMonsters and start making your game. Each EvoMonsters Pack contains a monster with its own egg and evolutions, perfect for turn-based RPGs, JRPGs, and monster-capture games.



Pixel Monster Capture Pack 02

➡️ 4 EvoMonster Egg!

➡️ 4 EvoMonster with evolution!

➡️ 4 Different color palettes!

➡️ EvoMonster 05 (ID 013, 014, 015)

➡️ EvoMonster 06 (ID 016, 017, 018)

➡️ EvoMonster 07 (ID 019, 020)

➡️ EvoMonster 08 (ID 021, 022, 023)

➡️ Spritesheet & Single Sprites!

➡️ PNG files!


Price $7.99

HDRI 12K Plasma Energy Skyboxes by Matei Ioan Alexandru

2026, February 8 - 14:06
Ultra-cinematic 12K plasma and solar-storm HDRI skyboxes for sci-fi environments, cinematic lighting, and high-impact visuals in Unity.

Resolution: 12K Mapping: Equirectangular Seamless: Yes Formats: HDR + EXR Compatibility: Built-in, URP, HDRP Style: Plasma / Solar Storm / Energy

A premium collection of ultra-high-resolution HDRI skyboxes featuring plasma energy formations and solar-storm atmospheres.


Designed for creators who want dramatic, high-contrast, cinematic skies for sci-fi and cosmic scenes.


Perfect for games, cinematics, and VFX.


🔥 Features


• 12K ultra-high resolution
• Seamless equirectangular panoramas
• Plasma & solar-storm visuals
• Cinematic lighting environments
• Production-ready quality
• Optimized for real-time use
• Unique, handcrafted looks


🎬 Ideal For


• Sci-fi games
• Space environments
• Cinematic projects
• VFX & virtual production
• Background environments
• Dramatic lighting setups


📦 Package Includes


• 10 unique plasma energy skyboxes in HDR format (12K)
• 4 selected skyboxes also included in EXR format (12K)
• Seamless 360° equirectangular panoramas
• Optimized for real-time engine use


Q: Why are only 4 skyboxes available in EXR?
To meet Unity Asset Store package size limits. All skyboxes are provided in HDR format at full 12K resolution, and selected skyboxes include EXR versions for high-end workflows.



Price $15.99

Pixel Monster Capture Pack 01 by ElvGames

2026, February 8 - 14:06
EvoMonsters Pack containing monster its own egg and evolutions!

File Type: PNG

Sprite Size: 64x64 Pixels

Artstyle: Pixel Art

Animated: No

Get your EvoMonsters and start making your game. Each EvoMonsters Pack contains a monster with its own egg and evolutions, perfect for turn-based RPGs, JRPGs, and monster-capture games.



Pixel Monster Capture Pack 01

➡️ 4 EvoMonster Egg! 

➡️ 4 EvoMonster with evolution! 

➡️ 4 Different color palettes!

➡️ EvoMonster 01 (ID 001, 002, 003)

➡️ EvoMonster 02 (ID 004, 005, 006)

➡️ EvoMonster 03 (ID 007, 008, 009)

➡️ EvoMonster 04 (ID 010, 011, 012) 

➡️ Spritesheet & Single Sprites! 

➡️ PNG files!


Price $7.99

FCM A1 by Red Blue Pixel Studio

2026, February 8 - 12:06
The FCM A1 was a French World War I heavy tank prototype built for armored breakthrough operations.

Number of meshes/prefabs: 05

Poly Count: 80 - 217,885

UV mapping: Yes

Number of Materials: 51

Number of Textures: 251

Texture Resolutions: (4K)

Types of materials and texture maps: PBR

WW1 FCM_A1

Bring historical authenticity to your project with the WW1 FCM_A1, a highly detailed and fully rigged French heavy tank from the First World War. This asset is built for performance, realism, and compatibility, making it ideal for games, cinematics, strategy titles, and educational projects set in the WW1 era.

Featuring multiple texture styles, PBR materials, and full support for Unity’s Built-in, URP, and HDRP render pipelines, this tank is ready to drop into any project with ease. Every detail—from the heavy armor plates to the rugged battlefield wear—has been crafted to deliver a believable and immersive military vehicle.

Key Features

  • Carefully crafted details with game-ready optimization. Realistic WW1 FCM_A1 Tank Model
  • – Ideal for gameplay and cinematic motion Fully Rigged for Animation
    – Track rig
    – Movable turret/parts
  • Includes full PBR 4K textures (Albedo, Normal, Metallic, Roughness, AO)Multiple Texture Variations
    Clean, worn, rusty, and battlefield versions.
  • Prefabs included for:Built-In,URP & HDRP Complete Pipeline Compatibility
  • Perfect for prototyping and production Easy to Use
    Drag-and-drop prefabs
    Well-organized folder structure
  • Efficient UV layout Optimized for Games
    Balanced polycount

Ideal For

  • WW1 war games
  • Military simulations
  • RTS & strategy games
  • Cinematics and cutscenes
  • Real-time historical projects
  • Vehicle packs and environment kits

Price $29.99

Ice Skie and Skate Animation by Voxel Vision

2026, February 8 - 03:53

Number of Animations: 182‬

Animation types : Root Motion / InPlace

Get More exciting News and Animation on our Discord Server


Ice Skate Animation


Animation List :-


Movement

anim_Bwd_Loop_L

anim_Bwd_Loop_R

anim_Step_Loop_L_02

anim_Step_Loop_R_02

Step_Short_Turn_Left

Step_Short_Turn_Right

anim_Step_Fast_Loop_R_01

anim_Step_Fast_Loop_L_01

anim_Step_Fast_Loop_R_01

anim_Fwd_To_Bwd_L

anim_Fall_Down

anim_Fall_Loop

anim_Idle_To_Step_Start_R_02

anim_Idle_To_Step_Start_L_02

anim_Idle_To_Step_Start_R_01

anim_Idle_To_Step_Start_L_01

anim_Idle_To_Bwd_R


Slide

anim_Slide_L_05

anim_Slide_R_04

anim_Slide_L_04

anim_Slide_R_03

anim_Slide_L_03

anim_Slide_R_02

anim_Slide_L_02

anim_Slide_R_01

anim_Stand_Up_Slide_R_01

anim_Stand_Up_Slide_L_01


Stunt

anim_Stunt_Left_30

anim_Stunt_Right_30

anim_Stunt_Left_29

anim_Stunt_Right_29

anim_Stunt_Left_28

anim_Stunt_Right_28

anim_Stunt_Left_27

anim_Stunt_Right_27

anim_Stunt_Left_26

anim_Stunt_Right_26

anim_Stunt_Left_25

anim_Stunt_Right_25

anim_Stunt_Left_24

anim_Stunt_Right_24

anim_Stunt_Left_23

anim_Stunt_Right_23

anim_Stunt_Left_22

anim_Stunt_Right_22

anim_Stunt_Left_21

anim_Stunt_Right_21

anim_Stunt_Left_20

anim_Stunt_Right_20

anim_Stunt_Left_19

anim_Stunt_Right_19

anim_Stunt_L_18

anim_Stunt_R_18

anim_Stunt_L_17

anim_Stunt_R_17

anim_Stunt_L_16

anim_Stunt_R_16

anim_Stunt_L_15

anim_Stunt_R_15

anim_Stunt_L_14

anim_Stunt_R_14

anim_Stunt_L_13

anim_Stunt_R_13

anim_Stunt_L_12

anim_Stunt_R_12

anim_Stunt_L_11

anim_Stunt_R_11

anim_Stunt_L_10

anim_Stunt_R_10

anim_Stunt_L_09

anim_Stunt_R_09

anim_Stunt_L_08

anim_Stunt_R_08

anim_Stunt_L_07

anim_Stunt_R_07

anim_Stunt_L_06

anim_Stunt_R_06

anim_Stunt_L_05

anim_Stunt_R_05

anim_Stunt_L_04

anim_Stunt_R_04

anim_Stunt_L_03

anim_Stunt_R_03

anim_Stunt_L_02

anim_Stunt_R_02

anim_Stunt_L_01

anim_Stunt_R_01


Idle

anim_Idle_R_00

anim_Idle_R_01

anim_Idle_R_02

anim_Idle_R_03

anim_Idle_R_04

anim_Idle_R_05

anim_Idle_R_06

anim_Idle_R_07

anim_Idle_R_08

anim_Idle_R_09

anim_Idle_R_10

anim_Idle_R_11

anim_Idle_R_12

anim_Idle_R_13

anim_Idle_R_14

anim_Idle_R_15

anim_Idle_R_16

anim_Idle_R_17

anim_Idle_R_18

anim_Idle_R_19

anim_Idle_R_20

anim_Idle_R_21

anim_Idle_R_22

anim_Idle_R_23

anim_Idle_R_24

anim_Idle_R_25

anim_Idle_R_26

anim_Idle_R_27

anim_Idle_R_28

anim_Idle_R_29

anim_Idle_R_30



Skie Animation


Animation List :-


anim_Back_Loop

anim_Back_Step_Loop

anim_Back_Step_Start

anim_Back_Step_Stop

anim_Back_To_Front

anim_Cross_Hill_Back_L

anim_Cross_Hill_Back_R

anim_Cross_Hill_L

anim_Cross_Hill_R

anim_Cross_Hill_Turn_L

anim_Cross_Hill_Turn_Left

anim_Cross_Hill_Turn_R

anim_Cross_Hill_Turn_Right

anim_Front_Step_Loop

anim_Front_Step_Start

anim_Front_Step_Stop

anim_Front_To_Back

anim_Fwd_Loop_01

anim_Fwd_Loop_02

anim_Fwd_Start_01

anim_Fwd_Stop_01

anim_Getin_Ski

anim_Hill_Down_Back_To_Front_L

anim_Hill_Down_Back_To_Front_R

anim_Idle_01

anim_Idle_02

anim_Idle_03

anim_Idle_04

anim_Look_Left

anim_Look_Left_To_Front

anim_Look_Right

anim_Look_Right_To_Front

anim_Side_Step_Left

anim_Side_Step_Right

anim_Stunt_01

anim_Stunt_02

anim_Stunt_03

anim_Stunt_04

anim_Stunt_05

anim_Stunt_06

anim_Stunt_07

anim_Stunt_08

anim_Stunt_09

anim_Stunt_10

anim_Stunt_11

anim_Stunt_12

anim_Stunt_13

anim_Stunt_14

anim_Stunt_15

anim_Stunt_16

anim_Stunt_17

anim_Stunt_18

anim_Stunt_19

anim_Stunt_20

anim_Stunt_21

anim_Stunt_22

anim_Stunt_23

anim_Stunt_Fail_01

anim_Stunt_Fail_02

anim_Turn_Left_45

anim_Turn_Left_90

anim_Turn_Right_45

anim_Turn_Right_90


Note - Models are not Included only Animations are available


Price $35.00

Canoe & Kayak Animation by Voxel Vision

2026, February 8 - 03:53

Number of Animations: 64

Animation types : InPlace / Root Motion

Kayak Animation List:

  • anim_Enter_01
  • anim_Enter_02
  • anim_Exit_01
  • anim_Exit_02
  • anim_Exit_03
  • anim_Exit_04
  • anim_Idle_01
  • anim_Idle_02
  • anim_Idle_03
  • anim_Idle_04
  • anim_Idle_05
  • anim_Grab_PaddelTo_Left
  • anim_Grab_PaddelTo_Right
  • anim_Put_PaddelFrom_Left
  • anim_Put_PaddelFrom_Right
  • anim_Paddel_Forward_Fast
  • anim_Paddel_Forward_Low
  • anim_Paddel_Forward_Mid
  • anim_Paddel_Reverse_Low
  • anim_Paddel_Reverse_Mid
  • anim_Roll_Left_Backup
  • anim_Roll_Left_Flipped
  • anim_Roll_Left_Start
  • anim_Roll_Right_Backup
  • anim_Roll_Right_Flipped
  • anim_Roll_Right_Start
  • anim_SharpTurn_Left
  • anim_SharpTurn_Right
  • anim_Turn_Left
  • anim_Turn_Right
  • anim_Stabilize_01
  • anim_Stabilize_02

Canoe Animation List:-

4 Different Style with Canoe

4 Different Style with Idle To Canoe

2 Different Style with Canoe To Idle

Canoe_Fwd_L

Canoe_Fwd_R

Canoe_Bwd_L

Canoe_Bwd_R

Canoe_StandUp_Fwd_L

Canoe_StandUp_Fwd_R

Canoe_StandUp_Bwd_L

Canoe_StandUp_Bwd_R

Canoe_StandDown_Fwd_L

Canoe_StandDown_Fwd_R

Canoe_StandDown_Bwd_L

Canoe_StandDown_Bwd_R


Note -Model & Water not included


Price $40.00

Fantasy Monster Evolution Pack 16-17–18 – Game Ready Creatures | PixeliusVita by PixeliusVita

2026, February 8 - 02:05
Stylized evolution monster pack (3 creatures) with full animations, 270 textures, mobile-ready, URP supported — perfect for RPG & indie games.

Monster 16

  • Vertices: 4193 (≈5924 triangles)
  • Submeshes: 1 skinned mesh
  • Bones: 71
  • Animations: 12
  • Textures: 90

Monster 17

  • Vertices: 4475 (≈5448 triangles)
  • Submeshes: 1 skinned mesh
  • Bones: 81
  • Animations: 12
  • Textures: 90

Monster 18

  • Vertices: 4463 (≈5487 triangles)
  • Submeshes: 1 skinned mesh
  • Bones: 81
  • Animations: 12
  • Textures: 90

Animation List (per monster)

  • Idlex2
  • Walk
  • Run
  • Attack x4
  • Shoot / Projectile
  • Hit Reaction
  • Stunned
  • Death

(All animations are inplace, loop-ready, and Unity Animator compatible.)

Rendering & Optimization

  • Render Pipeline: URP (fully supported)
  • Mobile-friendly low poly models
  • Efficient texture reuse
  • No VFX (lightweight & performance-focused)
  • Suitable for high-volume enemy spawning

Package Contents

  • FBX files (rigged + animations)
  • 270 textures total
  • Prefabs ready to use
  • URP material setup
  • Clean folder structure

A foundation enemy pack designed for mobile ARPG projects, focusing on reusability, scalability, and biome variety without relying on VFX.

This pack provides 3 fully animated enemy characters, each built to function as a core combat unit that can be reused across multiple environments and enemy tiers (minion / elite / boss).


3 Complete Enemy Characters

  • Fully rigged and animated
  • Designed for melee / combat-focused gameplay
  • Clear silhouette and readable shapes for mobile screens

Full Combat Animation Set

Each character includes:

  • Idle
  • Walk / Run
  • Multiple attack animations (6+ attack variations)
  • Hit / Damage
  • Death

Animations are consistent across characters, allowing easy reuse and replacement in combat systems.

Massive Texture Variant System (Multi-Biome Ready)

  • 90 texture variants per character
  • Generated from 15 base textures using color variations
  • Total: 270 texture variations

This allows:

  • Instant biome swapping (forest, desert, ice, dungeon, corrupted, etc.)
  • Enemy tier differentiation (normal / elite / rare)
  • Visual variety without duplicating meshes or animations

Ideal for projects that require many enemy variations with minimal performance overhead.

Mobile-First & Performance Friendly

  • Optimized for mobile ARPG
  • No built-in VFX (by design) Easy integration with your own VFX pipeline Lower draw calls and better performance
  • Clean prefabs with consistent setup

Designed for Reuse & Scaling

This pack is built as a foundation system, not a one-off asset:

  • Reuse the same characters across multiple levels
  • Scale content easily without creating new models
  • Suitable for long-term projects and live-service updates

Perfect for:

  • Mobile ARPG
  • Hack & Slash
  • Dungeon Crawler
  • Rogue-lite / Rogue-like
  • Prototype → production pipelines

What’s Included

  • 3 enemy character models
  • Full animation sets for each character
  • 270 texture variants (90 per character)
  • Prefabs with shader setup
  • Ready-to-use materials

Intended Use

This pack is ideal for developers who:

  • Need high content variety with limited production resources
  • Want to build multi-biome games without asset bloat
  • Prefer a clean, scalable enemy system over heavy VFX-based assets

Model Specifications

Monster 16

  • Vertices: 4193 (≈5924 triangles)
  • Submeshes: 1 skinned mesh
  • Bones: 71
  • Animations: 12
  • Textures: 90

Monster 17

  • Vertices: 4475 (≈5448 triangles)
  • Submeshes: 1 skinned mesh
  • Bones: 81
  • Animations: 12
  • Textures: 90

Monster 18

  • Vertices: 4463 (≈5487 triangles)
  • Submeshes: 1 skinned mesh
  • Bones: 81
  • Animations: 12
  • Textures: 90

Animation List (per monster)

  • Idlex2
  • Walk
  • Run
  • Attack x4
  • Shoot / Projectile
  • Hit Reaction
  • Stunned
  • Death

(All animations are inplace, loop-ready, and Unity Animator compatible.)

Rendering & Optimization

  • Render Pipeline: URP (fully supported)
  • Mobile-friendly low poly models
  • Efficient texture reuse
  • No VFX (lightweight & performance-focused)
  • Suitable for high-volume enemy spawning

Package Contents

  • FBX files (rigged + animations)
  • 270 textures total
  • Prefabs ready to use
  • URP material setup
  • Clean folder structure

Price $24.99

Stylized Forest Creatures Pack by N-hance Studio

2026, February 7 - 20:26
Stylized Forest Creatures Pack with options for customization for your RPG, MOBA, or MMO

Development Render Pipeline: Built-In (Unity 2022) & URP (Unity 6)


Rigged: Yes

Number of Characters: 5


Humanoid Rig(3/5):

  • Forest Keeper
  • Wendigo Boss
  • Forest Thorn Beast

Number of Prefabs:

  • Unity 2022:
    • Mobile Prefabs: 20
    • PC Prefabs: 20
  • Unity 6:
    • URP Prefabs: 20

Triangle Count:

  • Forest Keeper: 24,222
  • Wendigo Boss: 22,048
  • Forest Thorn Beast: 23,789
  • Swamp Monster: 14,168
  • Flytrap: 16,613

Number of Textures: 40

Texture Resolutions: 4096x4096


Number of Materials:

  • Unity 2022:
    • Mobile Shaders: 20
    • PC Shaders: 20
  • Unity 6:
    • URP Shaders: 20

Number of Animations:

  • Forest Keeper: 41
  • Wendigo Boss: 45
  • Forest Thorn Beast: 51
  • Swamp Monster: 34
  • Flytrap: 36

Join the N-hance Studio community

Discord | YouTube | Facebook


_____________________________________________________________________________

Attention:

If you plan to use our assets, including this one, in any NFT or blockchain projects, please reach out to us via email first!

_____________________________________________________________________________


Asset Description:

This Bundle is designed for stylized and fantasy games, perfect for both First and Third Person perspectives. All assets are optimized for modern pipelines and wide customization.

Humanoid Rig for wide customization included!


Features:

  • General:
    • 5 Unique Characters
    • 4 Hand-painted color variations(see screenshots for details)

  • PBR Stylized Material:
    • 20 Hand-painted Diffuse Maps
    • 5 Normal Maps
    • 5 Emissive Maps
    • 5 Ambient Occlusion Maps
    • 5 Metallic & Smoothness Maps

  • Included Characters:
    • Forest Keeper
    • Wendigo Boss
    • Forest Thorn Beast
    • Swamp Monster
    • Flytrap

Check out our Generic Fantasy-themed Assets & Packs:


Price $109.99

Horror Maiden by RamsterZ

2026, February 7 - 16:39
A versatile horror character with human, ghost, and zombie variants, various outfits, and 127 animations.

Total Anims: 127
Attack 10
Stagger 8
Float 5
Idles 25
Get up 2
Jumpscare 12
Movement 57
Slither 4


Meshes
Outfit types 5
Shoes 2
Hairstyles 5


Materials: 52
Body-Drowned Ghost, Ghost, Human, Zombie 1, Zombie 2, Survivor
Clothing-Boots (1),Casual01 (4),Casual02 (4),GothDress (4),Gown (4) ,Shoes (3),WetDress (1)
Eyes-Black, Bloodshot, Blue, Hazel, LargeBlue, Multi, White
Hair-Black, Blonde, Brown, Grey, White
Head-Drowned Ghost, Ghost, Human, Zombie 1, Zombie 2, Survivor, Goth, Possessed


Textures file formats:

Base color + Opacity (alpha channel)

Ambient Occlusion

Metallic + Smoothness (alpha channel)

Normal


Blend Shapes: 33


Texture Resolutions:

Body: 4k

Head: 4k

Eyes: 1k

Hair: 2k

Shoes: 2K

Clothing: 4k


Vert Count:

Head 5959

Just Body 9659

Eyeball 513

Full Body 14820

Casual 01 14292

Casual 02 10300

Goth Boots 3074

Goth Dress 5980

Long Gown 6253

Shoes 2094

Wet Dress 6446

Hair Bun 2935

Pony Tail 3988

Punk Hair 3239

Short Hair 7192

Wet Hair 4856

This package includes a horror character with animations. The character has five hairstyles, five outfits, and two types of shoes. A wide variety of materials and mix and match pieces allow for a lot of potential combinations. The character has eight head materials and six body materials.


There are also 127 animations, including 4 different 8-directional locomotions, jumpscares, attacks, deaths, staggers, idles, a first person attack animation and more. Additionally there are 37 face animations included


The animations and character are humanoid type and animations are root motion.


This character works great with our Female Horror Survivor and Female Zombie animation packs.


Need more horror animations, generally? Check out our Crawling Ghoul, Zombie, Classic Female Ghost, Asylum, Creepy Clown, Witch Hag, Ghost Creature, Demon, Vampire Boss, Creepy Doll, Creepy Animatronic, and Werewolf animation sets.


Need a another horror creature? Check out our Thin Woman pack.


Price $59.99

Game VFX - Magic Slash Collection by EricWang

2026, February 7 - 16:32
Includes 10 different magic slash effects and hit effects.

Pack includes 20 VFX prefabs

This magic slash effect pack uses the Unity particle system , includes 10 different magic slash effects and hit effects.

You can freely modify the size and rotation.


Unity Version:2022.3.45f1

Render Mode:URP & Built-In


This package provides both URP and Built-in versions of the shaders.


Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP).

However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance.


URP Shaders: Specifically optimized for the Universal Render Pipeline.

If your project is URP-based,

please use the dedicated URP shaders to ensure the best performance and visual quality.


The package does not contain character models shown in the video.



Price $10.00

Rain Particles by Game Seed Assets

2026, February 7 - 14:54
Realistic, performance-friendly rain particle system for Unity. Perfect for open worlds, horror, and mobile games. Bonus snow included.

🌧️ Rain Particles 🌧️

for simple unity games!



💬 Join Our Discord Community


Get support instantly



📘 Documentation


Easy setup & customization guide included



📧 Support Email


gameseedassets@gmail.com




☔ Overview

A rain particle system designed for unity games - open worlds, horror scenes, or mobile casual games - gets the job done with ease!




✨ Features


- 🌧️ Realistic rain streak particles



- 💦 Ground splash & ripple effects



- 🌫️ Built-in RP & / URP compatible



- 🎮 Works in 2D, 2.5D & 3D games



-⚡ Optimized for Mobile / Web / PC



- 🧩 Easy drag-and-drop prefabs



- ❄️ Bonus Snow Particles



Price $0.00

Postapocalypse Human Mutant by buxoided

2026, February 7 - 14:24
Postapocalypse Human Mutant

Rigged: Yes

Rigged to Humanoid skeleton: Yes

Animated: No

Number of Animations:0

Animation types (Root Motion/In-place):0

Number of characters:1

Vertex counts of characters: 24134

Number of Shaders and Material Instances:4/4

Number of Textures:22

Texture Resolutions:4k

Supported Development Platforms:pc

Windows: Yes

Mac: no tested

Documentation: no

Important/Additional Notes:no

  • from 2021.3 LTS (Built,URP,HDRP)
  • the shader works through the "shader graph"
  • Postapocalypse Human Mutant
  • Customization colors
  • suitable as an enemy mob in post-apocalypse

Price $39.99

Monster Forest Spirit by buxoided

2026, February 7 - 14:24
Forest Spirit

Rigged: Yes

Rigged to Humanoid skeleton: Yes

Animated: No

Number of Animations:0

Animation types (Root Motion/In-place):0

Number of characters:1

Vertex counts of characters: 17969

Number of Shaders and Material Instances:1/1

Number of Textures:7

Texture Resolutions:4k

Supported Development Platforms:pc

Windows: Yes

Mac: no tested

Documentation: no

Important/Additional Notes:no

  • from 2021.3 LTS (Built,URP,HDRP)
  • the shader works through the "shader graph"
  • Forest Spirit low poly model
  • it is suitable as a forest spirit or a wood monster
  • Customization colors


Price $49.99

Doll Maniac by buxoided

2026, February 7 - 14:09
Doll Maniac

Number of Unique Meshes:1

Vertex Count:44041

Rigged: Yes

Rigged to Humanoid Skeleton : Yes

Number of Characters:1

Animated: No

Number of Animations:0

Animation Types (Root Motion/In-place):0

Number of Shaders:4

Number of Material Instances:5

Number of Textures:24

Texture Resolutions: 1k-4k

Supported Development Platforms:pc

  • Windows: Yes
  • Mac: No tested

Documentation Link:no

Important/Additional Notes:no

  • from 2021.3 LTS (Built,URP,HDRP)
  • the shader works through the "shader graph"
  • Doll Maniac
  • Face blendshapes for animation face
  • customization colors
  • you can change the texture on dress and tights
  • hair is simulated by physics through the bones
  • additional bones-cc_Hair_Lcc_Hair_001_Lcc_Hair_002_Lcc_Hair_003_Lcc_Hair_004_Lcc_Hair_Rcc_Hair_001_Rcc_Hair_002_Rcc_Hair_003_Rcc_Hair_004_R
  • the eyes are different from the videos and screenshots in the video, and they have a regular texture. If you have an eye material, you can insert it

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Price $49.99

Maniac with Weapon Axe by buxoided

2026, February 7 - 14:09
Maniac with Axe

Rigged: Yes

Rigged to Humanoid skeleton: Yes 

Animated: No

Number of Animations:0

Animation types (Root Motion/In-place):0

Number of characters:1

Vertex counts of characters: Maniac 47104, Axe 619

Number of Shaders and Material Instances:4/5

Number of Textures:21

Texture Resolutions:4k

Supported Development Platforms:pc

Windows: Yes

Mac: no tested

Documentation: no

Important/Additional Notes:no

  • from 2021.3 LTS (Built,URP,HDRP)
  • the shader works through the "shader graph"
  • Maniac with Axe
  • axe separated
  • customization colors

Price $49.99

Cave Soundscapes by cplomedia

2026, February 7 - 13:39
Cave Soundscapes includes 124 seamlessly loopable sound files for your game or film.

Number of Audio Wavs: 124

Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo

Does Audio Loop: Yes

Minutes of Audio Provided: 60 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Cave Soundscapes includes 124 seamlessly loopable sound files for your game or film.
Featuring calm, atmospheric ambiences enriched with subtle dripping water sounds, this collection transports players and viewers deep into a mysterious limestone cave.
Perfect for exploration, quiet tension, or immersive environmental storytelling, these soundscapes create a natural sense of depth, space, and subterranean serenity.

DEMO

DEMO on Youtube


Price $15.00

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