FM WebSocket 6 by Frozen Mist
Webpage | Main Forum | Youtube | Twitter | Facebook
FM WebSocket 6 is a plugin for Unity3D, which provides you a simple, flexible and reliable networking solution using WebSocket. It’s compatible with our popular full package FMETP STREAM.
It’s a cross-platform networking solution, which is focusing on Internet stream via node.js server, involves the key features below:
# Public Network Connection
# Simple Send & Receive with Message or Byte[]
# Server <=> Clients
# General Send Type: All, Server, Others, Target
# Transformation Sync support
# RPC function calling method support
# Cross Platform: iOS/Android/Mac/PC/Linux/UWP…etc
# All Written in C#, easy to modify if necessary
New Features:
Room system
*previous network type(Server, Client) is replaced by network type(Room)
WebSocket Networking With Simple Commands:
- send commands:
SendToAll("Hello World");
SendToOthers("Hello World");
SendToServer("Hello World");
SendToTarget("Hello World", "wsid");
SendToAll(byte[]);
SendToOthers(byte[]);
SendToServer(byte[]);
SendToTarget(byte[], "wsid");
- connection commands:
Action_JoinOrCreateRoom("MyRoomTest");
Action_Close();
Action_RequestRoomMaster();
// How to Instaniate NetworkObject
FMWebSocketManager fmwebsocket = new FMWebSocketManager();
//prefab_FMWebSocketView should be located in Resource folder
FMWebSocketView websocketView = FMWebSocketManager.InstaniateNetworkObject(prefab_FMWebSocketView.gameObject.name, delegate (FMWebSocketView _callbackView) { } );
// How to use RPC function calling method via networked object with FMWebSocketView
FMWebSocketView websocketView;
websocketView.RPC_SEND(this, () => PRC_SyncID(inputID), FMSendType.All);
public void PRC_SyncID(int inputID)
{
Debug.Log("Received ID: " + inputID);
}
Example of sending in one line function:
FMWebSocketManager.instance.SendToAll("Hello World");
FMWebSocketManager.instance.SendToTarget("Hello World", "xxxxyyyy-zzzz");
Support: thelghome@gmail.com
#######################
This asset uses 1) websocket-sharp under The MIT License (MIT);see Third-Party Notices.txt file in package for details.
Price $120.00
Dynamic Radial Masks² by Amazing Аssets
Documentation | PC Build | Forum | Support
Dynamic Radial Masks is a shader extension for Unity, calculating world space volumetric 3D spherical projections in a variate of forms and shapes directly inside a shader. Calculated result is a mask, simple gray-scale value in the "float" format. This mask inside shader can be used for interpolating one shader value into another, for vertex displacement, discarding mesh fragments, creating hit and impact, ripple, sonar, force field, shockwave and many other effects. Promotion video and posters demonstrate just several use cases, do not be limited by those ideas only.
Dynamic Radial Masks is a collection of predefined methods ready to be implemented into hand-written shaders, or into Unity Shader Graph and Amplify Shader Editor using just one node.
Supported Unity versions (only LTS):
✅ Unity 6000.3
✅ Unity 6000.0
✅ Unity 2022.3
Supported render pipelines:
✅ Built-in
✅ Universal (URP)
✅ High Definition (HDRP)
Source code:
✅ Included
Asset is already included in the Amazing Shaders Bundle.
Price $35.00
FM Network 6 by Frozen Mist
Webpage | Main Forum | Support Forum | Youtube | Docs & APIs
FM Network 6 is a Unity3D plugin that makes local networking simple, flexible, and reliable using UDP.
Built with stability at its core, it’s ideal for public exhibitions and museum installations, where systems need to run continuously for weeks or even months without interruption or reboot. Educators also rely on FM Network in workshops and classrooms, where dependable local networking makes teaching and collaboration seamless.
With FM Network 6, you can connect devices effortlessly, sync objects smoothly, and build cross‑platform experiences across PC, Mac, mobile, AR/VR — all with straightforward commands and easy integration.
*Video Stream feature requires our full package FMETP STREAM 6
Recent Exhibited Artworks with FM Network:
Manegir Shaman's Robe(iPad Remote Control)
Numinchen Shaman's Robe(iPad Remote Control)
Reindeer Tack and Saddle Bags(iPad Remote Control)
Virgin of the Rock(Stream Vive Trackers to iPads)
[Updates V6]
- FMNetworkTransformView feature for syncing position, rotation, scale
- RPC function calling method support
FMNetworkTransformView.RPC_SEND(MonoBehaviour caller, System.Linq.Expressions.Expression<Action> expr, FMSendType sendType)
[Updates V4]
- migrated to Async implementation
- Optimisated for the latest Unity versions
- Bug fixes for related to connection issue
[Updates V3]
New in v3.050 | FMNetworkFunction(*experimental feature)
User to send networked commands directly, for example:
- 1) register networked function listener: RegisterNetworkFunctionListener(this.gameObject);
- 2a) SendFunctionToAll(nameof(YourFunction));
- 2b) SendFunctionToAll(nameof(YourFunction), new object[] { "hello", (bool)true, (int)123 });
New in v3.000 | Network Sync system(*experimental feature)
You can simply add "FMNetworkTransformView" component to your scene objects.
*TCP receiver is also included under Data Stream network type
[Updates v2.000]
1. Supported New Network Type: Data Stream
This network type allows you to receive raw udp data stream from StereoPi(UDP or TCP), Gstreamer. Meanwhile, it simplifies the usage of unicast, multicast, and broadcast for sending or receiving raw UDP with ease.
2. Added Reliable Send option(*experimental feature)
UDP Networking With Simple Commands:
SendToAll("Hello World");
SendToOthers("Hello World");
SendToServer("Hello World");
SendToTarget("Hello World", "IP Address");
SendToAll(byte[]);
SendToOthers(byte[]);
SendToServer(byte[]);
SendToTarget(byte[], "IP Address");
Example of sending in one line function:
FMNetworkManager.instance.SendToAll("Hello World");
FMNetworkManager.instance.SendToTarget("Hello World", "192.168.123.123");
Reliable UDP Feature(*experimental feature, please be reminded):
SendToAllReliable(); SendToOthersReliable(); SendToTargetReliable();
It’s a cross-platform networking solution, which is focusing on local network stream, involves the key features below:
# Auto Network Discovery & Connect
# Simple Send & Receive with Message or Byte[]
# Smooth Sync Network Objects
# Server <=> Clients
# General Send Type: All, Server, Others, Target IP
# Added Large File Sender Example
# Cross Platform: iOS/Android/Mac/PC/Linux/UWP…etc
# All Written in C#, easy to modify if necessary.
*advanced live streaming solution in FMETP STREAM
Support: thelghome@gmail.com
Price $50.00
Pixel Monster Capture Pack 03 by ElvGames
File Type: PNG
Sprite Size: 64x64 Pixels
Artstyle: Pixel Art
Animated: No
Get your EvoMonsters and start making your game. Each EvoMonsters Pack contains a monster with its own egg and evolutions, perfect for turn-based RPGs, JRPGs, and monster-capture games.
Pixel Monster Capture Pack 03
➡️ 4 EvoMonster Egg!
➡️ 4 EvoMonster with evolution!
➡️ 4 Different color palettes!
➡️ EvoMonster 09 (ID 024, 025)
➡️ EvoMonster 10 (ID 026, 27)
➡️ EvoMonster 11 (ID 028, 029, 030)
➡️ EvoMonster 12 (ID 031, 032)
➡️ Spritesheet & Single Sprites!
➡️ PNG files!
Price $7.99
Pixel Monster Capture Pack 02 by ElvGames
File Type: PNG
Sprite Size: 64x64 Pixels
Artstyle: Pixel Art
Animated: No
Get your EvoMonsters and start making your game. Each EvoMonsters Pack contains a monster with its own egg and evolutions, perfect for turn-based RPGs, JRPGs, and monster-capture games.
Pixel Monster Capture Pack 02
➡️ 4 EvoMonster Egg!
➡️ 4 EvoMonster with evolution!
➡️ 4 Different color palettes!
➡️ EvoMonster 05 (ID 013, 014, 015)
➡️ EvoMonster 06 (ID 016, 017, 018)
➡️ EvoMonster 07 (ID 019, 020)
➡️ EvoMonster 08 (ID 021, 022, 023)
➡️ Spritesheet & Single Sprites!
➡️ PNG files!
Price $7.99
HDRI 12K Plasma Energy Skyboxes by Matei Ioan Alexandru
Resolution: 12K Mapping: Equirectangular Seamless: Yes Formats: HDR + EXR Compatibility: Built-in, URP, HDRP Style: Plasma / Solar Storm / Energy
A premium collection of ultra-high-resolution HDRI skyboxes featuring plasma energy formations and solar-storm atmospheres.
Designed for creators who want dramatic, high-contrast, cinematic skies for sci-fi and cosmic scenes.
Perfect for games, cinematics, and VFX.
🔥 Features
• 12K ultra-high resolution
• Seamless equirectangular panoramas
• Plasma & solar-storm visuals
• Cinematic lighting environments
• Production-ready quality
• Optimized for real-time use
• Unique, handcrafted looks
🎬 Ideal For
• Sci-fi games
• Space environments
• Cinematic projects
• VFX & virtual production
• Background environments
• Dramatic lighting setups
📦 Package Includes
• 10 unique plasma energy skyboxes in HDR format (12K)
• 4 selected skyboxes also included in EXR format (12K)
• Seamless 360° equirectangular panoramas
• Optimized for real-time engine use
Q: Why are only 4 skyboxes available in EXR?
To meet Unity Asset Store package size limits. All skyboxes are provided in HDR format at full 12K resolution, and selected skyboxes include EXR versions for high-end workflows.
Price $15.99
Pixel Monster Capture Pack 01 by ElvGames
File Type: PNG
Sprite Size: 64x64 Pixels
Artstyle: Pixel Art
Animated: No
Get your EvoMonsters and start making your game. Each EvoMonsters Pack contains a monster with its own egg and evolutions, perfect for turn-based RPGs, JRPGs, and monster-capture games.
Pixel Monster Capture Pack 01
➡️ 4 EvoMonster Egg!
➡️ 4 EvoMonster with evolution!
➡️ 4 Different color palettes!
➡️ EvoMonster 01 (ID 001, 002, 003)
➡️ EvoMonster 02 (ID 004, 005, 006)
➡️ EvoMonster 03 (ID 007, 008, 009)
➡️ EvoMonster 04 (ID 010, 011, 012)
➡️ Spritesheet & Single Sprites!
➡️ PNG files!
Price $7.99
FCM A1 by Red Blue Pixel Studio
Number of meshes/prefabs: 05
Poly Count: 80 - 217,885
UV mapping: Yes
Number of Materials: 51
Number of Textures: 251
Texture Resolutions: (4K)
Types of materials and texture maps: PBR
WW1 FCM_A1
Bring historical authenticity to your project with the WW1 FCM_A1, a highly detailed and fully rigged French heavy tank from the First World War. This asset is built for performance, realism, and compatibility, making it ideal for games, cinematics, strategy titles, and educational projects set in the WW1 era.
Featuring multiple texture styles, PBR materials, and full support for Unity’s Built-in, URP, and HDRP render pipelines, this tank is ready to drop into any project with ease. Every detail—from the heavy armor plates to the rugged battlefield wear—has been crafted to deliver a believable and immersive military vehicle.
Key Features
- Carefully crafted details with game-ready optimization. Realistic WW1 FCM_A1 Tank Model
- – Ideal for gameplay and cinematic motion Fully Rigged for Animation
– Track rig
– Movable turret/parts - Includes full PBR 4K textures (Albedo, Normal, Metallic, Roughness, AO)Multiple Texture Variations
Clean, worn, rusty, and battlefield versions. - Prefabs included for:Built-In,URP & HDRP Complete Pipeline Compatibility
- Perfect for prototyping and production Easy to Use
Drag-and-drop prefabs
Well-organized folder structure - Efficient UV layout Optimized for Games
Balanced polycount
Ideal For
- WW1 war games
- Military simulations
- RTS & strategy games
- Cinematics and cutscenes
- Real-time historical projects
- Vehicle packs and environment kits
Price $29.99
Ice Skie and Skate Animation by Voxel Vision
Number of Animations: 182
Animation types : Root Motion / InPlace
Get More exciting News and Animation on our Discord Server
Ice Skate Animation
Animation List :-
Movement
anim_Bwd_Loop_L
anim_Bwd_Loop_R
anim_Step_Loop_L_02
anim_Step_Loop_R_02
Step_Short_Turn_Left
Step_Short_Turn_Right
anim_Step_Fast_Loop_R_01
anim_Step_Fast_Loop_L_01
anim_Step_Fast_Loop_R_01
anim_Fwd_To_Bwd_L
anim_Fall_Down
anim_Fall_Loop
anim_Idle_To_Step_Start_R_02
anim_Idle_To_Step_Start_L_02
anim_Idle_To_Step_Start_R_01
anim_Idle_To_Step_Start_L_01
anim_Idle_To_Bwd_R
Slide
anim_Slide_L_05
anim_Slide_R_04
anim_Slide_L_04
anim_Slide_R_03
anim_Slide_L_03
anim_Slide_R_02
anim_Slide_L_02
anim_Slide_R_01
anim_Stand_Up_Slide_R_01
anim_Stand_Up_Slide_L_01
Stunt
anim_Stunt_Left_30
anim_Stunt_Right_30
anim_Stunt_Left_29
anim_Stunt_Right_29
anim_Stunt_Left_28
anim_Stunt_Right_28
anim_Stunt_Left_27
anim_Stunt_Right_27
anim_Stunt_Left_26
anim_Stunt_Right_26
anim_Stunt_Left_25
anim_Stunt_Right_25
anim_Stunt_Left_24
anim_Stunt_Right_24
anim_Stunt_Left_23
anim_Stunt_Right_23
anim_Stunt_Left_22
anim_Stunt_Right_22
anim_Stunt_Left_21
anim_Stunt_Right_21
anim_Stunt_Left_20
anim_Stunt_Right_20
anim_Stunt_Left_19
anim_Stunt_Right_19
anim_Stunt_L_18
anim_Stunt_R_18
anim_Stunt_L_17
anim_Stunt_R_17
anim_Stunt_L_16
anim_Stunt_R_16
anim_Stunt_L_15
anim_Stunt_R_15
anim_Stunt_L_14
anim_Stunt_R_14
anim_Stunt_L_13
anim_Stunt_R_13
anim_Stunt_L_12
anim_Stunt_R_12
anim_Stunt_L_11
anim_Stunt_R_11
anim_Stunt_L_10
anim_Stunt_R_10
anim_Stunt_L_09
anim_Stunt_R_09
anim_Stunt_L_08
anim_Stunt_R_08
anim_Stunt_L_07
anim_Stunt_R_07
anim_Stunt_L_06
anim_Stunt_R_06
anim_Stunt_L_05
anim_Stunt_R_05
anim_Stunt_L_04
anim_Stunt_R_04
anim_Stunt_L_03
anim_Stunt_R_03
anim_Stunt_L_02
anim_Stunt_R_02
anim_Stunt_L_01
anim_Stunt_R_01
Idle
anim_Idle_R_00
anim_Idle_R_01
anim_Idle_R_02
anim_Idle_R_03
anim_Idle_R_04
anim_Idle_R_05
anim_Idle_R_06
anim_Idle_R_07
anim_Idle_R_08
anim_Idle_R_09
anim_Idle_R_10
anim_Idle_R_11
anim_Idle_R_12
anim_Idle_R_13
anim_Idle_R_14
anim_Idle_R_15
anim_Idle_R_16
anim_Idle_R_17
anim_Idle_R_18
anim_Idle_R_19
anim_Idle_R_20
anim_Idle_R_21
anim_Idle_R_22
anim_Idle_R_23
anim_Idle_R_24
anim_Idle_R_25
anim_Idle_R_26
anim_Idle_R_27
anim_Idle_R_28
anim_Idle_R_29
anim_Idle_R_30
Skie Animation
Animation List :-
anim_Back_Loop
anim_Back_Step_Loop
anim_Back_Step_Start
anim_Back_Step_Stop
anim_Back_To_Front
anim_Cross_Hill_Back_L
anim_Cross_Hill_Back_R
anim_Cross_Hill_L
anim_Cross_Hill_R
anim_Cross_Hill_Turn_L
anim_Cross_Hill_Turn_Left
anim_Cross_Hill_Turn_R
anim_Cross_Hill_Turn_Right
anim_Front_Step_Loop
anim_Front_Step_Start
anim_Front_Step_Stop
anim_Front_To_Back
anim_Fwd_Loop_01
anim_Fwd_Loop_02
anim_Fwd_Start_01
anim_Fwd_Stop_01
anim_Getin_Ski
anim_Hill_Down_Back_To_Front_L
anim_Hill_Down_Back_To_Front_R
anim_Idle_01
anim_Idle_02
anim_Idle_03
anim_Idle_04
anim_Look_Left
anim_Look_Left_To_Front
anim_Look_Right
anim_Look_Right_To_Front
anim_Side_Step_Left
anim_Side_Step_Right
anim_Stunt_01
anim_Stunt_02
anim_Stunt_03
anim_Stunt_04
anim_Stunt_05
anim_Stunt_06
anim_Stunt_07
anim_Stunt_08
anim_Stunt_09
anim_Stunt_10
anim_Stunt_11
anim_Stunt_12
anim_Stunt_13
anim_Stunt_14
anim_Stunt_15
anim_Stunt_16
anim_Stunt_17
anim_Stunt_18
anim_Stunt_19
anim_Stunt_20
anim_Stunt_21
anim_Stunt_22
anim_Stunt_23
anim_Stunt_Fail_01
anim_Stunt_Fail_02
anim_Turn_Left_45
anim_Turn_Left_90
anim_Turn_Right_45
anim_Turn_Right_90
Note - Models are not Included only Animations are available
Price $35.00
Canoe & Kayak Animation by Voxel Vision
Number of Animations: 64
Animation types : InPlace / Root Motion
Kayak Animation List:
- anim_Enter_01
- anim_Enter_02
- anim_Exit_01
- anim_Exit_02
- anim_Exit_03
- anim_Exit_04
- anim_Idle_01
- anim_Idle_02
- anim_Idle_03
- anim_Idle_04
- anim_Idle_05
- anim_Grab_PaddelTo_Left
- anim_Grab_PaddelTo_Right
- anim_Put_PaddelFrom_Left
- anim_Put_PaddelFrom_Right
- anim_Paddel_Forward_Fast
- anim_Paddel_Forward_Low
- anim_Paddel_Forward_Mid
- anim_Paddel_Reverse_Low
- anim_Paddel_Reverse_Mid
- anim_Roll_Left_Backup
- anim_Roll_Left_Flipped
- anim_Roll_Left_Start
- anim_Roll_Right_Backup
- anim_Roll_Right_Flipped
- anim_Roll_Right_Start
- anim_SharpTurn_Left
- anim_SharpTurn_Right
- anim_Turn_Left
- anim_Turn_Right
- anim_Stabilize_01
- anim_Stabilize_02
Canoe Animation List:-
4 Different Style with Canoe
4 Different Style with Idle To Canoe
2 Different Style with Canoe To Idle
Canoe_Fwd_L
Canoe_Fwd_R
Canoe_Bwd_L
Canoe_Bwd_R
Canoe_StandUp_Fwd_L
Canoe_StandUp_Fwd_R
Canoe_StandUp_Bwd_L
Canoe_StandUp_Bwd_R
Canoe_StandDown_Fwd_L
Canoe_StandDown_Fwd_R
Canoe_StandDown_Bwd_L
Canoe_StandDown_Bwd_R
Note -Model & Water not included
Price $40.00
Fantasy Monster Evolution Pack 16-17–18 – Game Ready Creatures | PixeliusVita by PixeliusVita
Monster 16
- Vertices: 4193 (≈5924 triangles)
- Submeshes: 1 skinned mesh
- Bones: 71
- Animations: 12
- Textures: 90
Monster 17
- Vertices: 4475 (≈5448 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 12
- Textures: 90
Monster 18
- Vertices: 4463 (≈5487 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 12
- Textures: 90
Animation List (per monster)
- Idlex2
- Walk
- Run
- Attack x4
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 270 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
A foundation enemy pack designed for mobile ARPG projects, focusing on reusability, scalability, and biome variety without relying on VFX.
This pack provides 3 fully animated enemy characters, each built to function as a core combat unit that can be reused across multiple environments and enemy tiers (minion / elite / boss).
3 Complete Enemy Characters
- Fully rigged and animated
- Designed for melee / combat-focused gameplay
- Clear silhouette and readable shapes for mobile screens
Full Combat Animation Set
Each character includes:
- Idle
- Walk / Run
- Multiple attack animations (6+ attack variations)
- Hit / Damage
- Death
Animations are consistent across characters, allowing easy reuse and replacement in combat systems.
Massive Texture Variant System (Multi-Biome Ready)
- 90 texture variants per character
- Generated from 15 base textures using color variations
- Total: 270 texture variations
This allows:
- Instant biome swapping (forest, desert, ice, dungeon, corrupted, etc.)
- Enemy tier differentiation (normal / elite / rare)
- Visual variety without duplicating meshes or animations
Ideal for projects that require many enemy variations with minimal performance overhead.
Mobile-First & Performance Friendly
- Optimized for mobile ARPG
- No built-in VFX (by design) Easy integration with your own VFX pipeline Lower draw calls and better performance
- Clean prefabs with consistent setup
Designed for Reuse & Scaling
This pack is built as a foundation system, not a one-off asset:
- Reuse the same characters across multiple levels
- Scale content easily without creating new models
- Suitable for long-term projects and live-service updates
Perfect for:
- Mobile ARPG
- Hack & Slash
- Dungeon Crawler
- Rogue-lite / Rogue-like
- Prototype → production pipelines
What’s Included
- 3 enemy character models
- Full animation sets for each character
- 270 texture variants (90 per character)
- Prefabs with shader setup
- Ready-to-use materials
Intended Use
This pack is ideal for developers who:
- Need high content variety with limited production resources
- Want to build multi-biome games without asset bloat
- Prefer a clean, scalable enemy system over heavy VFX-based assets
Model Specifications
Monster 16
- Vertices: 4193 (≈5924 triangles)
- Submeshes: 1 skinned mesh
- Bones: 71
- Animations: 12
- Textures: 90
Monster 17
- Vertices: 4475 (≈5448 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 12
- Textures: 90
Monster 18
- Vertices: 4463 (≈5487 triangles)
- Submeshes: 1 skinned mesh
- Bones: 81
- Animations: 12
- Textures: 90
Animation List (per monster)
- Idlex2
- Walk
- Run
- Attack x4
- Shoot / Projectile
- Hit Reaction
- Stunned
- Death
(All animations are inplace, loop-ready, and Unity Animator compatible.)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 270 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
Price $24.99
Stylized Forest Creatures Pack by N-hance Studio
Development Render Pipeline: Built-In (Unity 2022) & URP (Unity 6)
Rigged: Yes
Number of Characters: 5
Humanoid Rig(3/5):
- Forest Keeper
- Wendigo Boss
- Forest Thorn Beast
Number of Prefabs:
- Unity 2022:
- Mobile Prefabs: 20
- PC Prefabs: 20
- Unity 6:
- URP Prefabs: 20
Triangle Count:
- Forest Keeper: 24,222
- Wendigo Boss: 22,048
- Forest Thorn Beast: 23,789
- Swamp Monster: 14,168
- Flytrap: 16,613
Number of Textures: 40
Texture Resolutions: 4096x4096
Number of Materials:
- Unity 2022:
- Mobile Shaders: 20
- PC Shaders: 20
- Unity 6:
- URP Shaders: 20
Number of Animations:
- Forest Keeper: 41
- Wendigo Boss: 45
- Forest Thorn Beast: 51
- Swamp Monster: 34
- Flytrap: 36
Join the N-hance Studio community
_____________________________________________________________________________
Attention:
If you plan to use our assets, including this one, in any NFT or blockchain projects, please reach out to us via email first!
_____________________________________________________________________________
Asset Description:
This Bundle is designed for stylized and fantasy games, perfect for both First and Third Person perspectives. All assets are optimized for modern pipelines and wide customization.
Humanoid Rig for wide customization included!
Features:
- General:
- 5 Unique Characters
- 4 Hand-painted color variations(see screenshots for details)
- PBR Stylized Material:
- 20 Hand-painted Diffuse Maps
- 5 Normal Maps
- 5 Emissive Maps
- 5 Ambient Occlusion Maps
- 5 Metallic & Smoothness Maps
- Included Characters:
- Forest Keeper
- Wendigo Boss
- Forest Thorn Beast
- Swamp Monster
- Flytrap
Check out our Generic Fantasy-themed Assets & Packs:
- Bundles:
- Nature Bundle
- Elementals Bundle
- Creatures Bundle #1
- Creatures Bundle #2
- Enemy NPC Bundle #1
- Enemy NPC Bundle #2
- 250 Materials Bundle
- Spell Icons Ultimate Bundle
- Packs:
- Kobolds Pack
- Ogres & Trolls Pack
- Dragons Pack
- Cave Crystal Creatures Pack
- Centaurs Pack
- Monsters Pack
- Fantasy NPC Pack
- Generic Fantasy:
- Egypt:
- Winter/Snow:
- Tech:
Price $109.99
Horror Maiden by RamsterZ
Total Anims: 127
Attack 10
Stagger 8
Float 5
Idles 25
Get up 2
Jumpscare 12
Movement 57
Slither 4
Meshes
Outfit types 5
Shoes 2
Hairstyles 5
Materials: 52
Body-Drowned Ghost, Ghost, Human, Zombie 1, Zombie 2, Survivor
Clothing-Boots (1),Casual01 (4),Casual02 (4),GothDress (4),Gown (4) ,Shoes (3),WetDress (1)
Eyes-Black, Bloodshot, Blue, Hazel, LargeBlue, Multi, White
Hair-Black, Blonde, Brown, Grey, White
Head-Drowned Ghost, Ghost, Human, Zombie 1, Zombie 2, Survivor, Goth, Possessed
Textures file formats:
Base color + Opacity (alpha channel)
Ambient Occlusion
Metallic + Smoothness (alpha channel)
Normal
Blend Shapes: 33
Texture Resolutions:
Body: 4k
Head: 4k
Eyes: 1k
Hair: 2k
Shoes: 2K
Clothing: 4k
Vert Count:
Head 5959
Just Body 9659
Eyeball 513
Full Body 14820
Casual 01 14292
Casual 02 10300
Goth Boots 3074
Goth Dress 5980
Long Gown 6253
Shoes 2094
Wet Dress 6446
Hair Bun 2935
Pony Tail 3988
Punk Hair 3239
Short Hair 7192
Wet Hair 4856
This package includes a horror character with animations. The character has five hairstyles, five outfits, and two types of shoes. A wide variety of materials and mix and match pieces allow for a lot of potential combinations. The character has eight head materials and six body materials.
There are also 127 animations, including 4 different 8-directional locomotions, jumpscares, attacks, deaths, staggers, idles, a first person attack animation and more. Additionally there are 37 face animations included
The animations and character are humanoid type and animations are root motion.
This character works great with our Female Horror Survivor and Female Zombie animation packs.
Need more horror animations, generally? Check out our Crawling Ghoul, Zombie, Classic Female Ghost, Asylum, Creepy Clown, Witch Hag, Ghost Creature, Demon, Vampire Boss, Creepy Doll, Creepy Animatronic, and Werewolf animation sets.
Need a another horror creature? Check out our Thin Woman pack.
Price $59.99
Game VFX - Magic Slash Collection by EricWang
Pack includes 20 VFX prefabs
This magic slash effect pack uses the Unity particle system , includes 10 different magic slash effects and hit effects.
You can freely modify the size and rotation.
Unity Version:2022.3.45f1
Render Mode:URP & Built-In
This package provides both URP and Built-in versions of the shaders.
Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP).
However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance.
URP Shaders: Specifically optimized for the Universal Render Pipeline.
If your project is URP-based,
please use the dedicated URP shaders to ensure the best performance and visual quality.
The package does not contain character models shown in the video.
Price $10.00
Rain Particles by Game Seed Assets
🌧️ Rain Particles 🌧️
for simple unity games!
Get support instantly
Easy setup & customization guide included
gameseedassets@gmail.com
☔ Overview
A rain particle system designed for unity games - open worlds, horror scenes, or mobile casual games - gets the job done with ease!
✨ Features
- 🌧️ Realistic rain streak particles
- 💦 Ground splash & ripple effects
- 🌫️ Built-in RP & / URP compatible
- 🎮 Works in 2D, 2.5D & 3D games
-⚡ Optimized for Mobile / Web / PC
- 🧩 Easy drag-and-drop prefabs
- ❄️ Bonus Snow Particles
Price $0.00
Postapocalypse Human Mutant by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: 24134
Number of Shaders and Material Instances:4/4
Number of Textures:22
Texture Resolutions:4k
Supported Development Platforms:pc
Windows: Yes
Mac: no tested
Documentation: no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP)
- the shader works through the "shader graph"
- Postapocalypse Human Mutant
- Customization colors
- suitable as an enemy mob in post-apocalypse
Price $39.99
Monster Forest Spirit by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: 17969
Number of Shaders and Material Instances:1/1
Number of Textures:7
Texture Resolutions:4k
Supported Development Platforms:pc
Windows: Yes
Mac: no tested
Documentation: no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP)
- the shader works through the "shader graph"
- Forest Spirit low poly model
- it is suitable as a forest spirit or a wood monster
- Customization colors
Price $49.99
Doll Maniac by buxoided
Number of Unique Meshes:1
Vertex Count:44041
Rigged: Yes
Rigged to Humanoid Skeleton : Yes
Number of Characters:1
Animated: No
Number of Animations:0
Animation Types (Root Motion/In-place):0
Number of Shaders:4
Number of Material Instances:5
Number of Textures:24
Texture Resolutions: 1k-4k
Supported Development Platforms:pc
- Windows: Yes
- Mac: No tested
Documentation Link:no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP)
- the shader works through the "shader graph"
- Doll Maniac
- Face blendshapes for animation face
- customization colors
- you can change the texture on dress and tights
- hair is simulated by physics through the bones
- additional bones-cc_Hair_Lcc_Hair_001_Lcc_Hair_002_Lcc_Hair_003_Lcc_Hair_004_Lcc_Hair_Rcc_Hair_001_Rcc_Hair_002_Rcc_Hair_003_Rcc_Hair_004_R
- the eyes are different from the videos and screenshots in the video, and they have a regular texture. If you have an eye material, you can insert it
Price $49.99
Maniac with Weapon Axe by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: Maniac 47104, Axe 619
Number of Shaders and Material Instances:4/5
Number of Textures:21
Texture Resolutions:4k
Supported Development Platforms:pc
Windows: Yes
Mac: no tested
Documentation: no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP)
- the shader works through the "shader graph"
- Maniac with Axe
- axe separated
- customization colors
Price $49.99
Cave Soundscapes by cplomedia
Number of Audio Wavs: 124
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: Yes
Minutes of Audio Provided: 60 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Cave Soundscapes includes 124 seamlessly loopable sound files for your game or film.
Featuring calm, atmospheric ambiences enriched with subtle dripping water sounds, this collection transports players and viewers deep into a mysterious limestone cave.
Perfect for exploration, quiet tension, or immersive environmental storytelling, these soundscapes create a natural sense of depth, space, and subterranean serenity.
Price $15.00
