Horror Sound Kit Blood by Pro Sound Library
Audio file types: WAV
Sample rate: 48 kHz
Bit depth: 24 Bit
Loopable: No
Additional: Stereo
Horror Sound Kit Blood - This sound library is perfect for voicing splashes of blood, blows, breaking bones, everything you need to add horror to your horror project.
contains:
- Impact
- Hit
- Bone Cracks
- Splatter
- Blood Wet
All the sounds were recorded and created by me personally without the use of artificial intelligence.
Price $20.00
Footstep Sound Snow by Pro Sound Library
Audio file types: Wav
Sample rate: 48 kHz
Bit depth: 24 Bit
Loopable: No
Additional: Mono
Footstep Sound Snow - This sound library contains various types of steps that are perfect for voicing movement in your project.
Contains:
• Walking
• Running
• Sprinting
• Sneak Movement
All the sounds were recorded and created by me personally without the use of artificial intelligence.
Price $10.00
Footstep Sound Sand by Pro Sound Library
Audio file types: Wav
Sample rate: 48 kHz
Bit depth: 24 Bit
Loopable: No
Additional: Mono
Footstep Sound Sand - This sound library contains various types of steps that are perfect for voicing movement in your project.
Contains:
• Walking
• Running
• Slides
• Sneak Movement
All the sounds were recorded and created by me personally without the use of artificial intelligence.
Price $10.00
Footstep Sound Grass by Pro Sound Library
Audio file types: WAV
Sample rate: 48kHz
Bit depth: 24Bit
Loopable: No
Additional: Mono
Footstep Sound Grass - This sound library contains various types of steps that are perfect for voicing movement in your project.
Contains:
- Walking
- Running
- Sprinting
- Slides
- Sneak Movement
All the sounds were recorded and created by me personally without the use of artificial intelligence.
Price $10.00
Footstep Sound Concrete by Pro Sound Library
Audio file types: WAV
Sample rate: 48kHz
Bit depth: 24Bit
Loopable: No
Additional: Mono
Footstep Concrete Sound - This sound library contains various types of steps that are perfect for voicing movement in your project.
Contains:
• Walking
• Running
• Sprinting
• Sneak Movement
All the sounds were recorded and created by me personally without the use of artificial intelligence.
Price $10.00
Action RPG UI SFX by Pro Sound Library
Audio format: WAV
Sample rate: 48 kHz
Bit depth: 24 bit
Additional: Stereo and Mono
Loopable: No
Action RPG UI SFX contains 454 sounds
Action RPG UI SFX is a user interface sound library designed for Action RPG, ARPG, dark fantasy, and dungeon crawler games.
This sound library is perfect for voicing player interactions with inventory in your project.
Action RPG UI SFX Full Sound List
Sound Categories
Equipment & Armor
Rings & Amulets
Weapons
Potions & Elixirs
Materials & Items
UI Interaction & Magic
All the sounds were recorded and created by me personally without the use of artificial intelligence
Price $40.00
After the Fall Game Music by andywebermusic
Audio file types: wav
Sample rate: 48kHz
Bit depth: 24bit
Loopable: Yes
Additional: Stereo
After the Fall Game Music is a collection of tracks, loops and musical elements transporting a desperate, melancholic but also action packed atmosphere suitable, for example, for games set up in an post apocalyptic world. There are gritty, suspenseful loops, driving action tracks and music that scores the scenes of deserted and abandoned landscapes. The music is centered around instruments that might still be found and heard in a run down world like acoustic guitars, mandolins, percussion, detuned pianos, strings, harmonica and the human voice enhanced by some orchestral elements.
Tracks are divided into several layers of intensity for interactive use.
Also included are hits, stingers and transitional elements.
All files are 48kHz/24bit stereo wav.
No AI was used in the creation of the tracks.
If you like the tracks, but need minor adjustments to fit your project perfectly, don’t hesitate to contact me via my website:
andywebermusic.de
andywebermusic@gmail.com
Price $29.00
EI_Parallax Space_URP pipeline by Ethereal IndustriesZA
- Package contents
Scripts: ParallaxBackground, InfiniteTileFollow, BGCamFollow, ForceGameCamera
Shader: Unlit Procedural Stars (twinkle, density, size, speed)
Materials: M_Stars_Deep, M_Stars_Mid, M_Nebula_A
Textures: 3 sample textures (2K), repeat-ready
Docs: PDF quick start and troubleshooting - Setup highlights
Quads: 3 layered quads at 5000,5000 scale, sorted for correct blend
Camera: top-down perspective, Solid Color, tagged MainCamera
Parallax script writes offsets with MaterialPropertyBlock, keeps original tiling
Optional camera enforcer ensures only your chosen camera renders - Performance
URP Unlit, mipmapped textures, single MaterialPropertyBlock per layer
Typical scene: 3 draw calls, near zero CPU overhead - Limitations
HDRP and Built-in not included
Not a skybox. It is a layered plane system for cinematic control and parallax
Build a deep, elegant space backdrop in minutes. Parallax Space Environment gives you a clean URP setup with layered starfields, soft nebula drift, and optional twinkle. The workflow is simple: drop three quads, assign the included materials, and use the Parallax component to control camera-driven parallax and time-based drift. Everything is lightweight, documented, and ready for production.
Why this pack
- Clean, readable C# and a single unlit procedural stars shader
- Preserves your material tiling, so parallax and drift stay visually consistent
- Example values and a quick checklist to go from import to in-game fast
- Performance first: three draw calls in the common setup
Price $15.00
Rika 2D Animated Spine Character(Prime Series) by Gamelauncher Studio
You do not need spine software to run this package, only the: Spine-Unity Runtime 4.0 package into your Unity project.
- Unique & Appealing Character Design – Highly polished and ready-to-use character.
- 46 Detailed Animations – Covering every essential action for each weapon and character state.
- Unity Prefab – Easily preview and integrate animations.
- Source Files Provided – Includes full Spine project (.spine / .json) and Unity.
- Optimized for Spine & Spine-Unity – All animations are fully rigged and ready to animate.
Animation List (46 Total):
- Block
- Block_Hit
- Celebration
- Climb_Down
- Climb_Idle
- Climb_Up
- Crouch_Idle
- Crouch_Walk
- Edge_Climb
- Edge_Idle
- Falling
- Floor_GetUp
- Floor_Idle
- Gun_Reload1
- Gun_Reload2
- Gun_Shoot
- hitBig
- Hit_1
- Idle
- Idle_Tired
- Jump
- jump_2
- jump_3
- Land
- Machine_GunReload
- Machine_GunShoot
- meleeSwing3-fullBody
- Melee_Swing1
- Melee_Swing2
- Pull
- Pull_Idle
- Punch_1
- Punch_2
- Punch_3
- Push
- Push_Idle
- Roll
- Run_1
- Run_2
- Skid
- Swim
- Swim_Idle
- Walk
- Walk_2
- Wall_Idle
- Wall_Jump
Love what you see? Check out our other items. Thank You
■ If you have any suggestions or ideas for improvement, feel free to reach out. If possible, We will include your request in future updates.
📰 Follow us for updates and news!
Official Website | Youtube | Instagram | Facebook | Linkedin | Email
Price $15.00
Ryker 2D Animated Spine Character(Prime Series) by Gamelauncher Studio
You do not need spine software to run this package, only the: Spine-Unity Runtime 4.0 package into your Unity project.
- Unique & Appealing Character Design – Highly polished and ready-to-use character.
- 46 Detailed Animations – Covering every essential action for each weapon and character state.
- Unity Prefab – Easily preview and integrate animations.
- Source Files Provided – Includes full Spine project (.spine / .json) and Unity.
- Optimized for Spine & Spine-Unity – All animations are fully rigged and ready to animate.
Animation List (46 Total):
- Block
- Block_Hit
- Celebration
- Climb_Down
- Climb_Idle
- Climb_Up
- Crouch_Idle
- Crouch_Walk
- Edge_Climb
- Edge_Idle
- Falling
- Floor_GetUp
- Floor_Idle
- Gun_Reload1
- Gun_Reload2
- Gun_Shoot
- hitBig
- Hit_1
- Idle
- Idle_Tired
- Jump
- jump_2
- jump_3
- Land
- Machine_GunReload
- Machine_GunShoot
- meleeSwing3-fullBody
- Melee_Swing1
- Melee_Swing2
- Pull
- Pull_Idle
- Punch_1
- Punch_2
- Punch_3
- Push
- Push_Idle
- Roll
- Run_1
- Run_2
- Skid
- Swim
- Swim_Idle
- Walk
- Walk_2
- Wall_Idle
- Wall_Jump
Love what you see? Check out our other items. Thank You
■ If you have any suggestions or ideas for improvement, feel free to reach out. If possible, We will include your request in future updates.
📰 Follow us for updates and news!
Official Website | Youtube | Instagram | Facebook | Linkedin | Email
Price $15.00
SFXCreator by Bloompire
Compatibility
- Unity Versions: Supported on Unity 2022 LTS, Unity 2023, and Unity 6+.
- Render Pipelines: Completely Render Pipeline Agnostic. Works perfectly with Built-in, URP, and HDRP (as this is an audio/editor tool).
Workflow & Output
- Editor-Based Workflow: SFXTrack assets store your synthesis parameters (wave data, envelopes, effects) within the Editor. To use them in your project, simply export them to WAV using the built-in export feature.
- Universal Compatibility: Since SFXCreator outputs standard WAV files rather than relying on proprietary runtime scripts, it is 100% compatible with all Unity audio features and third-party systems.
- Zero Vendor Lock-In: You can remove SFXCreator from your project at any time without breaking your game. Your exported .wav files will continue to work perfectly; you simply lose the ability to tweak the source parameters in the Inspector.
- No Runtime Overhead: Because the output is a simple audio file, there is zero CPU cost for synthesis during gameplay.
Code & UI
- Modern UI: The inspector interface is built using UI Toolkit for a future-proof, responsive, clean, and native-feeling user experience.
- Source Code: Includes full, documented C# source code. The codebase is cleanly modularized, making it easy to extend or modify.
Homepage | Documentation | Discord
Whether you are crafting a nostalgic retro adventure, a crunchy 8-bit shooter, or rushing to finish a Game Jam prototype, this package is for you.
Inspired by the classic SFXR, SFXCreator brings that beloved workflow directly inside Unity. Stop context-switching to external tools - generate authentic chiptune sound effects without ever leaving the Editor.
Designed for speed and creativity, SFXCreator makes sound design fun. You simply pull levers, twist knobs, and tweak curves in a user-friendly UI, immediately hearing the results. It allows you to rapidly iterate and discover the perfect sound for your game without needing technical audio knowledge.
Key features:
🎹 Authentic Retro Synthesis: Specify your base sound using 10 different waveforms including classic Square, Sawtooth, Triangle, Sine, and various Noise types.
✏️ Non-Destructive Workflow: Your sounds are saved as editable Assets. Need to tweak that jump sound 3 months later? Just adjust the slider. You retain full control over your source data at all times.
🎛️ 15+ Effect Modules: Shape your retro masterpieces with modules like Bitcrush, Frequency Modulation (FM), Vibrato, Flanger, and Arpeggio.
🎼 Advanced Layering: Mix several SFXTrack assets into a single sound effect. You can arrange them on a timeline, adjust their timing, and blend their volumes to create complex, multi-layered audio.
🎲 Instant Inspiration: Use the Mutation and Randomize buttons to endlessly spawn variations. Perfect for populating your world with unique audio in seconds.
💾 WAV Export: Export your final assets to standard .WAV files to use them in your game or share them with others.
🔊 Real-time Preview: Hear every change instantly as you adjust the parameters.
📦 Preset Library: Includes a library of retro staples (Coin Pickup, Laser Shoot, Explosion, Hurt) to get you started.
Extensive documentation:
📖 Comprehensive Online Documentation covering every module, parameter, and concept.
🧠 "Sound Theory" Primer to help beginners understand waves, frequencies, and envelopes.
🎓 In-Depth Tutorial Series: A step-by-step guide that walks you through creating 5 distinct sound effects with increasing difficulty—from a basic laser zap to a complex, multi-layered thunder spell.
💻 Full Source Code included.
Turn your game's audio from "silent" to "iconic" in seconds. Get SFXCreator today!
Price $9.99
Old wooden table by 32cm
Total tris 6000. 3000 verts.
Textures 11 (4096p)
Meshes 1
Prefabs 2
Pack of old round tables. Real scale but scale as you needs. 1 material and 2 sets of textures for a total of 2 diffetent objects.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask.
Total tris 6000. 3000 verts.
Suitable for halls, palaces, offices, bedrooms, kitchens, etc..
Price $4.99
Classic Table 1 by 32cm
Total tris 90000. 55000 verts.
Textures 11 (4096p)
Meshes 1
Prefabs 2
Pack of classic tables. Real scale but scale as you needs. 1 material and 2 sets of textures for a total of 2 different objects.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask.
Total tris 90000. 55000 verts.
Suitable for halls, palaces, offices, bedrooms, kitchens, etc..
Price $4.99
Round wooden table by 32cm
Total tris 6000. 3000 verts.
Textures 11 (4096p)
Meshes 1
Prefabs 2
Pack of round tables. Real scale but scale as you needs. 1 material and 2 sets of textures for a total of 2 diffetent objects.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask.
Total tris 6000. 3000 verts.
Suitable for halls, palaces, offices, bedrooms, kitchens, etc..
Price $4.99
Classic Commode pack by 32cm
Total tris 50000. 25000 verts.
Textures 11 (4096p)
Meshes 1
Prefabs 2
Pack of classic commodes. Real scale but scale as you needs. 1 material and 2 sets of textures for a total of 2 different objects.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask.
Total tris 50000. 25000 verts.
Suitable for halls, palaces, offices, bedrooms, etc..
Price $4.99
Classic Door pack by 32cm
Total tris 160000. 80000 verts.
Textures 32 (4096p)
Meshes 8
Prefabs 6
Pack of classic doors. Real scale but scale as you needs. 1 material each door and 3 sets of textures for a total of 6 different doors.
Each door comes with frame, door and 2 handles in case they need to be animated.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask.
Total tris 160000. 80000 verts.
Suitable for halls, palaces, offices, etc..
Price $4.99
Nusantara Stingray by Nusantara Art World
Number of textures 4
Texture dimensions 1024x1024
Polygon count of
Pari Sungai Tutul 694
Pari Manta 657
Pari Hiu 762
Pari Gergaji 1.600
Number of meshes/prefabs 4
Rigging: Yes
Animation count 1
Animation type list swim
UV mapping: Yes
Types of materials and texture maps PBR
From the deep ocean to the murky rivers, bring the waters of Indonesia to life!
"Nusantara Rays" is a premium collection of 4 distinct cartilaginous fish species found in the tropical waters of the Indo-Pacific. This pack goes beyond the standard Manta Ray, offering unique and hard-to-find species like the legendary Sawfish and the exotic Shark Ray.
Whether you are building a realistic diving simulator, a river fishing game, or a fantasy underwater world, these assets provide the diversity your ecosystem needs.
The Collection (4 Species):
- Pari Manta (Manta Ray): The gentle giant of the ocean. Perfect for open water scenes and coral reef cleaning stations.
- Pari Gergaji (Largetooth Sawfish): A critically endangered legend. With its iconic saw-like snout, it fits perfectly in mangrove swamps, river deltas, and murky estuaries.
- Pari Hiu (Shark Ray / Bowmouth Guitarfish): A stunning species that looks like a hybrid between a shark and a ray. A must-have for realistic reef environments.
- Pari Sungai Tutul (Spotted River Stingray): A beautiful freshwater bottom-dweller with striking polka-dot patterns, ideal for jungle river biomes.
Support & Contact: Email: lentera@lentera-nusantara.com
Discover the biodiversity of Nusantara's waters today!
Price $18.00
Floating Text Engine Lite by Black Mass Software
Requirements:
- Requires TextMeshPro package
Features:
- Chaining Behavior Design: The FloatingTextEngine offers a variety of behaviors that can be easily chained together in code to create unique visual effects. Additionally, the library includes customizable functions like Wait and DelayFor, which give you further control over the timing and flow of text animations.
- Performance in mind: By utilizing Unity’s object pool classes, this library ensures that only the necessary game objects are created, avoiding unnecessary overhead. Reusing finished or inactive text objects improves performance, especially in more demanding environments.
- Presets included: The included preset feature offers predefined behavior sets for common game-related effects such as critical strikes, blocks, missed attacks, and healing. These presets make it easy to implement floating text with minimal setup, while still allowing the flexibility to add custom methods as needed.
Supported OS:
- Developed/Tested on: Windows 11
- Unity Development done with: 2022.3.21f1
- Package tested on Unity versions: 6000.0.48f1, 2021.3.45f1
- Other platforms: Unverified (However, the library should work across platforms due to Unity's cross-platform support)
Link to documentation:
https://blackmasssoftware.github.io/FloatingTextEngineDocs/
FloatingTextEngine is a powerful and flexible library designed to display floating text in Unity games with ease. Whether you’re showing damage numbers, status effects, or any other dynamic values, this library offers a smooth, performance-friendly solution.
Key Features:
- Modular System: Easily add and customize text behaviors with pre-built modules for movement, fading, and more.
- Seamless Integration: Works out-of-the-box with Unity, no complex setup required.
- Highly Customizable: Tailor the appearance, speed, and direction of the floating text to fit your game's aesthetic and design.
- Optimized for Performance: Lightweight and efficient, using object pooling to minimize memory usage and ensure smooth gameplay.
- 2D Focused, with 3D Support Coming Soon: While the library is focused on 2D, there are plans to fully integrate with 3D in upcoming updates.
With a simple setup and intuitive API, FloatingTextEngine allows you to quickly enhance your game’s visual feedback and bring your UI to life with dynamic floating text effects.
Floating Text Engine - Lite Behavior List
-----------------------------------------
MoveUp
FadeOut
Blink
ChangeFontSize
ShakeX
Wobble
Pop
Check out the full version for all behaviors!
Price $0.00
Snog's Timer Manager by Snog
- Unity Version Compatibility: 2021.3 LTS and above (tested on Unity 6 6000.0.58f2)
- Supported Platforms: All (Windows, macOS, Linux, WebGL, Android, iOS)
- Architecture:
- Singleton-based TimerManager
- GameTimer class for runtime logic
- TimerDefinition ScriptableObjects for reusable, editable timers
- No External Dependencies
- Clean, Commented Codebase
- Lightweight & Easy to Extend
The Snog's Timer Manager is perfect for developers who need an easier way of making and managing timers, as well as a more precise control over timed events, cooldowns, animations, puzzles, and more.
Built with flexibility and ease-of-use in mind for all types of developers, this asset allows you to define timers via code or through pre-made ScriptableObjects. The custom inspector makes it easy to visualize and manage timers during play mode for debugging.
Whether you're building a puzzle game, a combat system, or a narrative experience, Snog's Timer Manager will save you time and keep your project clean.
Features
- Minimal setup — works out of the box
- Timers with UnityEvent support
- Runtime and build-compatible loading ScriptableObjects via Resources
- Custom inspector with progress bars, filtering, and control buttons
- Manual and dynamic timer creation via code
- Pause, resume, stop, and remove timers at runtime
Contact:
- GitHub
- Email: snogdev@gmail.com
Price $0.00
Realistic Modular Container Port Environment by MoslemAlipour-Studio
Number of textures : 469 Textures
Texture dimensions : 2048x2048 And 4096*4096
Polygon count of : 291,331 for all assets
Minimum polygon count :5,560
Maximum polygon count : 13,725
Number of meshes/prefabs : 111/111
Rigging: No
Animation count : No
Animation type list :No
UV mapping: Yes
LOD information : 4 Lod
Collidor : Yes
Types of materials and texture maps : PBR Materials , Albedo, Metalic, Normal, Roughness,
⚓ Industrial Port Environment Pack
A complete, professional industrial port environment designed for fast level building and maximum flexibility.
This pack includes everything you need to quickly create large-scale, detailed harbor and dockyard scenes.
textures included (Basecolor + Normal + Roughness + Metallic + Emissive +Ao + Opacity ), optimized for performance.
🛠️Technical Info
- 112 meshes
- Optimized topology
- Clean UVs
- 2K–4K textures
- Modular interior + modular exterior
- FBX + Textures included
🏗 Modular Buildings & Containers
All buildings and containers are built modularly, allowing you to easily customize layouts, scale environments, and create unique variations without extra modeling.
🖼 Overview / Showcase Level
A clean overview (showcase) scene that displays all assets, variations, and options included in the pack at a glance.
Price $99.00