Cyber Stealth Vol. 1 - Adaptive Game Audio by Aura Theory
* **Total Audio Files:** 39
* **Format:** WAV (44.1kHz / 16-bit)
* **Channels:** Stereo
* **Loopable:** Yes (Seamless Zero-Crossing)
* **Total Size:** ~366 MB
* **File Naming:** Clearly labeled with BPM and Type (Intro, Loop, Outro, Stem)
* **Compatibility:** Works with all Unity versions.
**CYBER STEALTH VOL. 1 - ADAPTIVE GAME AUDIO**
Stop wasting time searching for matching loops. **Cyber Stealth Vol. 1** is a complete, modular audio system designed for developers who need professional, adaptive soundscapes instantly.
From neon-soaked city streets to high-octane combat and industrial horror, this pack provides the full sonic spectrum for your Cyberpunk or Sci-Fi project.
**WHAT'S INSIDE:**
This pack contains 5 Master Tracks, broken down into **35+ modular assets** (Loops, Intros, Outros, Transitions, and Stems).
* **1. Neon City (90 BPM)** - Stealth & Exploration (Deep Bass, Atmospheric Pads)
* **2. Energy (130 BPM)** - High Octane Combat (Features A/B Loops + Transition for adaptive difficulty)
* **3. Aftermath (103 BPM)** - Industrial Tension (Mid-tempo grit)
* **4. Ready Up (100 BPM)** - Lobby & Menu Systems (Build-ups and Stingers)
* **5. Emotion (70 BPM)** - Safe Room & Cinematics (Rain textures, Melancholic Synthwave)
**PERFECT FOR:**
* Cyberpunk / Sci-Fi Shooters
* Top-Down Action RPGs
* Stealth Platformers
* Narrative Adventures
Price $14.99
Shadow Magic Spell SFX | Shadow Market by Puzzlebox Audio
Files: 209
Size: 709 MB
Audio file types: WAV
Sample rate: 96kHz
Bit depth: 24bit
Loopable: Yes*
Channels: Stereo,
Naming Protocols: UCS compliant, BWF metadata, consistent naming for fast searching.
*Ambiences, Auras, Beams, Shield Sustain Auras
Unity-ready WAV sound effects: clean loop points, consistent loudness, intuitive naming.
Includes
- 200+ professionally mastered WAV spell SFX
- Charge, cast, projectile, impact, AOE, beam, shield, aura, loop & interaction sounds
- Designed for layering and modular spell construction
- Clean loop points & consistent loudness
The Shadow Market is a focused dark magic sound library built on a unified spell system, perfect for fantasy games, RPGs, and interactive projects.
It includes over 200+ royalty-free, 24-bit / 96kHz WAV sounds covering spell charges, casts, projectiles, impacts, beams, shields, ambient auras, and gesture cues. The arcana include dark Shadow magic, putrid Corruption magic and ritualistic Occult magic.
Each sound is fully tagged and UCS-compliant for fast workflows and easy integration.
Sounds are professionally organized to help designers quickly compose modular, immersive magical audio.
This package contains professionally designed WAV sound effects. No scripts, prefabs, or gameplay systems are included.
Includes:
- Spell Charges (29 WAV): Pre-cast energy build-ups covering corruption, occult, and shadow magic, with short, medium, long, and summoning variants designed for flexible spell preparation and tension shaping.
- Spell Casts (33 WAV): Core casting sounds covering corruption, occult, and shadow magic, with light, medium, heavy, and summoning variants.
- Spell Projectiles (10 WAV): Void-driven and ritual-based spell projectiles spanning corruption, occult, and shadow magic, with short, medium, and long variants designed for subtle, non-ballistic spell travel.
- Spell Impacts (25 WAV): Contact and resolution sounds covering corruption, occult, and shadow magic, with light, medium, and heavy variants designed for spell collisions, detonations, and environmental reactions.
- Beams & AOE Spells (22 WAV): Sustained beam spells and area-based magical effects across corruption, occult, and shadow arcana, including start, loop, and end phases for controlled, continuous spell behaviour.
- Spell Shields & Interactions (21 WAV): Reactive defensive spells and magical responses, covering shield raises, sustains, impacts, breaks, and spell-to-spell interactions within corrupted and occult systems.
- Cast Failures & Gestures (41 WAV): Failed casting attempts and ritual gestures spanning corruption, occult, and shadow magic, designed to add realism, interruption, and physical intent to spell workflows.
- Aura Loops & Ambiences (29 WAV): Persistent magical auras and dark ambient beds built from corruption, occult, and shadow textures, designed for continuous spell states, ritual environments, and atmospheric layering.
About the Arcane District Collection
This library is part of the Arcane District Collection. Each library works standalone, but all share the same structure, allowing sounds to be combined seamlessly across collections.
Price $35.00
CatsPack2 by AndryuBaby
Cute low-poly chibi cats dressed as funny professionals – perfect little mascots for any game! 😺
8 charming characters inside:
Playful kid cat in colorful overalls
Speedy racer cat with helmet and jumpsuit
Brave pilot cat with goggles and scarf
Funny chef cat with apron, hat and kitchen tools
Hard-working builder cat with hardhat and tools
Cool astronaut cat in spacesuit with jetpack
Adventurous scuba diver cat with full underwater gear
Heroic firefighter cat in turnout gear with dalmatian vibes
Quick highlights:
Very low-poly (2–6 thousand triangles) – light and smooth
Bright, stylized cartoon style
PBR textures 1024×1024 + 3 different color variants for each cat
Clean quadruped rig – animations from free libraries plug in easily
Ready to use as pets, NPCs, side characters or main stars
Great for kids games, simulators, casual projects, tycoon-style games or anything that needs a dose of adorable charm.
Price $100.00
Elemental Magic Spell SFX | Elemental Armory by Puzzlebox Audio
Files: 220
Size: 601 MB
Audio file types: WAV
Sample rate: 96kHz
Bit depth: 24bit
Loopable: Yes*
Channels: Stereo,
Naming Protocols: UCS compliant, BWF metadata, consistent naming for fast searching.
*Ambiences, Auras, Beams, Shield Sustain Auras
Unity-ready WAV sound effects: clean loop points, consistent loudness, intuitive naming.
Includes
- 200+ professionally mastered WAV spell SFX
- Charge, cast, projectile, impact, AOE, beam, shield, aura, loop & interaction sounds
- Designed for layering and modular spell construction
- Clean loop points & consistent loudness
The Sorcerer’s Emporium is a focused elemental magic sound library built on a unified spell system, perfect for fantasy games, RPGs, and interactive projects.
It includes over 200+ royalty-free, 24-bit / 96kHz WAV sounds covering spell charges, casts, projectiles, impacts, beams, shields, ambient auras, and gesture cues. The elemental magics covered in this library include Fire, Ice & Lightning.
Each sound is fully tagged and UCS-compliant for fast workflows and easy integration.
Sounds are professionally organized to help designers quickly compose modular, immersive magical audio.
This package contains professionally designed WAV sound effects. No scripts, prefabs, or gameplay systems are included.
Includes:
- Spell Charges (27 WAV): Elemental pre-cast energy build-ups spanning fire, ice, and lightning, with short, medium, long, and summoning variants designed for controlled spell preparation and tension shaping.
- Spell Casts (31 WAV): Core elemental casting sounds covering fire, ice, and lightning magic, including projectile, nova, orb, and summoning casts designed for decisive spell release moments.
- Spell Projectiles (25 WAV): Elemental spell projectiles spanning fire, ice, and lightning, designed for clear, readable spell travel with varied tonal weight and elemental character.
- Spell Impacts (26 WAV): Elemental impact and detonation sounds covering fire, ice, and lightning spells, designed for collisions, explosions, and spell resolution with distinct elemental identity.
- Beams & AOE Spells (21 WAV): Sustained elemental beam spells and area-of-effect magic across fire, ice, and lightning, including start, loop, and end phases for continuous and large-scale spell behaviour.
- Spell Shields & Interactions (21 WAV): Reactive elemental shields and spell interactions covering fire, ice, and lightning magic, including raises, sustains, impacts, breaks, and elemental spell responses.
- Cast Failures & Gestures (22 WAV): Failed elemental casts and physical spell gestures spanning fire, ice, and lightning, designed to add realism, interruption, and performer-driven motion to spell workflows.
- Aura Loops & Ambiences (30 WAV): Persistent elemental auras and ambient beds built from fire, ice, and lightning textures, designed for ongoing spell states, elemental presence, and atmospheric layering.
About the Arcane District Collection
This library is part of the Arcane District Collection. Each library works standalone, but all share the same structure, allowing sounds to be combined seamlessly across collections.
Price $35.00
2D Fantasy RPG Weapon Icon Pack - 1000+ Items by 5PMFantasyCompany
- File count: 1081 sprites, 1 Demo Scene, 1 PDF Manual.
- Animated: No
- Additional: Pixel based
- Resolution: High-resolution square sprites, Various sizes (e.g., 219x219, 234x234 px)
[Features]
- High-quality 2D icons optimized for mobile and desktop games.
- Clean and professional designs suitable for various genres.
- Pre-configured Demo Scene included to show Canvas and UI setup.
[Technical Specs]
- Integration: Works with all Unity Render Pipelines (Built-in, URP, HDRP)
This icon pack provides a collection of clean and professional 2D icons, perfect for RPG game genre. All icons are optimized for Unity UI and come with a pre-configured Demo Scene.
[Key Features]
- High-quality 2D sprites.
- Optimized for mobile and desktop UI.
- Demo Scene included for easy previewing.
- Documentation (PDF) included for quick setup.
[Package Includes]
- Transparent PNG icons.
- Demo Scene with Canvas setup.
- Documentation folder.
- Standard high-definition resolution for crisp UI display.
Price $15.00
Low Poly Sci-Fi Botanical Expansion Pack G-003 by Ozea Studio
Number of unique meshes: 12
Number of prefabs: 12
Polygon count: From 260 to 5,468 triangles
Average polygon count: ~2,127 triangles per asset
Rigging: No
Animation: No
UV mapping: Yes
LOD information: No
Types of materials: Standard Unity Materials (Colors only, no textures)
Requirements: None (Works with any Render Pipeline: Built-in, URP, HDRP)
Low Poly Sci-Fi Botanical Expansion Pack G-003
This pack contains 12 unique stylized 3D assets to build alien botanical environments, modular cultivation areas, and controlled sci-fi growth zones. Every model is optimized for performance and ready to be used in your game.
Key Features:
12 unique assets (Alien plants, cultivation modules, mushroom grow stations, aquatic growth pod, modular planters, and wall units).
Clean Low Poly style.
Standard materials (easily change colors to match your game's theme).
Double-Sided Rendering configured for plants and foliage.
Mobile & VR Ready.
Pack Content:
1x Alien Bloom (Large)
1x Alien Spore Cluster
1x Aquatic Growth Pod
1x Berry Sprout Cluster
1x Crystal Bloom (Tall)
1x Hydroponic Grow Rack
1x Modular Planter (Large)
1x Modular Wall Planter
1x Mushroom Display Unit
1x Mushroom Grow Station
1x Spike Bud Cluster
1x Vein Leaf Cluster
Price $9.99
Low Poly Sci-Fi Defense Essentials Pack D-003 by Ozea Studio
Number of unique meshes: 6
Number of prefabs: 6
Polygon count: From 612 to 2,942 triangles
Average polygon count: ~1,755 triangles per asset
Rigging: No
Animation: No
UV mapping: Yes
LOD information: No
Types of materials: Standard Unity Materials (Colors only, no textures)
Requirements: None (Works with any Render Pipeline: Built-in, URP, HDRP)
Low Poly Sci-Fi Defense Essentials Pack D-003
This pack contains 6 stylized low poly sci-fi modular assets designed to build fortified corridors, damaged walls, and defense-oriented interior environments.
Perfect for shooters, RTS, survival games, sci-fi facilities, and modular level design workflows.
The set includes structural wall segments, damaged variations, and pillar elements that allow you to create clean or battle-worn defensive areas while maintaining strong architectural readability.
All assets follow the OZEA grey / cyan / orange sci-fi visual language, ensuring seamless integration with other Defense (D-Series) packs.
Models are optimized, clean, and ready for real-time engines.
Key Features
- 6 modular structural assets
- Clean low poly sci-fi hard-surface style
- Damaged and clean wall variations
- Modular 1x1 proportions for grid-based building
- Standard Unity materials (no textures)
- Mobile & VR Ready
Pack Content
1x Pillar 1m
1x Pillar 0.5m
1x Wall 1x1
1x Wall 1x1 Damaged
1x Wall Low 1x0.5
1x Wall Low 1x0.5 Damaged
Price $7.99
Low Poly Sci-Fi Medical Tools Pack E-002 by Ozea Studio
Number of unique meshes: 12
Number of prefabs: 12
Polygon count: From 928 to 12,496 triangles
Average polygon count: ~4,780 triangles per asset
Rigging: No
Animation: No
UV mapping: Yes
LOD information: No
Types of materials: Standard Unity Materials (Colors only, no textures)
Requirements: None (Works with any Render Pipeline: Built-in, URP, HDRP)
Low Poly Sci-Fi Medical Tools Pack E-002
This pack contains 12 unique stylized 3D medical assets designed to build futuristic laboratories, medbays, and high-tech healthcare environments. Every model is optimized for performance and ready to be used in your game.
The set includes handheld medical devices, storage units, diagnostic tools, medication props, and laboratory accessories that allow you to create functional and believable sci-fi medical interiors.
All assets follow the OZEA grey / cyan / orange sci-fi visual language, ensuring seamless integration with other E-Series medical and environment packs.
Models are clean, lightweight, and optimized for real-time engines and fast level-building workflows.
Key Features
- 12 unique medical and laboratory props
- Clean Low Poly sci-fi hard-surface style
- Consistent E-Series visual identity
- Standard Unity materials (easy recolor workflow)
- Double-Sided Rendering configured for small thin elements
- Mobile & VR Ready
Pack Content
1x Analysis Tube Rack
1x Handheld Scanner
1x Medical Case
1x Medical Data Tablet
1x Medical Injector
1x Medical Spray
1x Medical Storage Shelf
1x Medical Vial
1x Medication Box
1x Oxygen Booster Unit
1x Sample Kit
1x Sterile Wipe Dispenser
Price $9.99
Village cottage by Vladimir Dmitriev
Key Features:
- Fully modeled and textured two-story cottage
- 5 rooms on the first floor, 3 bedrooms on the second floor
- Two independent entrances (main door + laundry room door)
- High-quality visuals: 1024x1024 textures with no visible blur or tiling
- Lightweight texture memory footprint
- Pre-configured colliders on all interactive objects
- Ready for Unity and built-in rendering pipelines
- Optimized for mobile, VR/AR, and desktop platforms
- Modular design potential for quick scene assembly
This charming two-story cottage is ideal for creating realistic residential environments in any modern or suburban game project.
Layout & Design: The first floor features a functional mudroom, a full bathroom, a quiet study, an open-concept kitchen-living room, and a separate laundry room with a second exterior entrance. The second floor includes three distinct bedrooms.
Visual Quality: All textures are 1024x1024 but utilize smart UV mapping to appear sharper than standard resolution, eliminating blurriness and visible tiling while maintaining a lightweight build.
Technical Readiness: Every object has pre-configured colliders, making the asset ready for immediate interaction, navigation, and VR/AR implementation.
Suitable for simulation, horror, slice-of-life, FPS, or architectural visualization genres.
Price $23.99
Ultimate Kart Racing by BIG FRAMEWORKS
Main Features:
• Render Pipeline: URP (Universal Render Pipeline).
• Input: Support for Keyboard/Gamepad via New Input System.
• Code: C# Source Code included (Well commented and organized).
Included Systems:
• KartController (Physics, Drifting, Ground alignment).
• RaceManager (Lap, Position, Game State).
• AI Controller (Waypoint navigation).
• MinimapController (Advanced rendering with path smoothing).
• ItemSystem (Logic for power-ups).
• CameraController (Cinematic Intro + Follow Cam).
• Audio & UI Managers.
Asset Content:
• Demo Scene with a complete loop track.
• Prefabs for Karts, UI Elements, and Track parts.
• Example Audio Clips and Textures.
Compatibility:
• Unity 6000.0 LTS or higher recommended.
• Tested on Windows and Android.
Documentation:
https://bigframeworks.com/documentation.html?id=ultimate-kart-racing
Licensing & Third-Party Notices
This asset includes third-party open-source components and fonts licensed under permissive licenses such as the MIT License and the SIL Open Font License.
All required attributions, copyright notices, and full license texts are included within the package documentation files.
Create your dream Kart Racing game in minutes!
The Ultimate Kart Racing is a robust and flexible framework designed to help you build arcade racing games inspired by the classics. Whether you want to create a fun mobile racer or a competitive desktop game, this asset provides the core mechanics out of the box.
Built specifically for the Universal Render Pipeline (URP), it ensures high performance and great visuals on a wide range of devices.
🎮 CORE FEATURES:
🏎️ Arcade Physics Controller
Top-tier kart physics with satisfying drifting mechanics, jump boosts, and responsive handling. Tuned for that "gameplay feel" players love.
🤖 Smart AI System
Competitive CPU opponents that navigate tracks using waypoints, avoid obstacles, use items, and fight for the first place.
🗺️ Advanced Minimap System
A fully featured minimap solution with:
• Real-time position tracking.
• Catmull-Rom Smoothing: Generates smooth, curved paths from waypoints automatically.
• Icon Snapping: Keeps racer icons perfectly aligned to the track layout.
• Dynamic scaling and rotation.
💡 Lighting & Atmosphere
• Automatic Headlight System: Karts detect tunnels/dark areas and toggle lights automatically.
• Day/Night cycle support ready.
🔧 Race Management
• Complete lap counting and position system.
• Checkpoint logic to prevent cheating.
• Wrong way detection.
• Countdown and Race Finish sequences.
📺 Complete UI Dashboard
• Speedometer, Lap Counter, and Position Display.
• Dynamic Position Table (Leaderboard) with visuals.
• Pause Menu and Main Menu logic included.
🔊 Dynamic Audio System
• Engine sounds based on RPM/Speed.
• Music logic with "Final Lap" pitch shifting/speed up.
• Sound FX for UI, drifts, and collisions.
🛠️ Easy to Customize
• Modular code structure.
• Custom Gizmos for easy track creation.
• ScriptableObject database for Kart/Character definition.
📦 INTEGRATIONS:
• Uses Unity's New Input System.
• TextMeshPro for crisp UI.
Start your engines and build the next big hit!
Price $149.99
Aerial Mount Controller | Physics based Flying/Witch/Mech Movement System by Golem Kin Games
Architecture Overview
The controller is composed of discrete runtime components, each responsible for a single domain:
- AerialMountController – State orchestration, shared data, public API
- AerialMountInput – Input abstraction (Old + New Input System compatible)
- GroundLocomotion – Platformer-style ground movement
- AerialLocomotion – Forward-biased flight mechanics
- TransitionHandler – Ground ↔ flight state transitions
- AerialMountCamera – Third-person follow camera
- AerialMountAudio (optional) – Event-driven audio playback
- AerialMountAnimator (optional) – Animator parameter synchronization
All tuning values are stored in a ScriptableObject-based Mount Profile, allowing multiple configurations to be swapped at runtime without code changes.
Physics Model
- Uses a Rigidbody for all movement
- Gravity remains enabled at all times
- Horizontal and vertical forces are applied explicitly per state
- Velocity is preserved across transitions using configurable blending
- Rigidbody interpolation supported for camera stability
This approach ensures consistent collision response, momentum continuity, and compatibility with other physics-driven systems
Aerial Mount Controller is a hybrid locomotion framework that seamlessly blends responsive ground movement with forward-biased aerial flight. Designed for flying mounts, broomsticks, speeders, hoverbikes, and hybrid vehicles, this system focuses purely on movement — no combat, magic, or AI included.
This is not a free-fly or 6DOF system. Flight is intentional, momentum-driven, and always forward-moving, creating the feel of riding something rather than piloting a drone. Ground movement exists to support takeoff, landing, and traversal, making transitions frequent, smooth, and satisfying.
🔹 Core Features
- Platformer-style ground movement with sprinting
- Configurable double jump (or more)
- Forward-biased aerial flight with banking and pitch
- Seamless ground ↔ flight transitions with momentum carry-over
- Rigidbody-based physics for consistent collisions
- ScriptableObject Mount Profiles for easy tuning
- Self-contained third-person camera (no Cinemachine required)
- Optional audio and animator integration
- Clean public API and UnityEvents for extensibility
🔹 Ground Locomotion
- Camera-relative movement
- Acceleration and deceleration control
- Coyote time and jump buffering
- Slope handling with configurable limits
- Fast, responsive jump arcs with fall gravity tuning
🔹 Aerial Locomotion
- Always-forward flight with minimum speed
- Speed control (min / cruise / max)
- Banking turns with auto-level
- Direct vertical control (rise/sink)
- Optional hover assist at low speeds
- Speed-based turn and bank curves
🔹 Transitions & States
- Grounded, Taking Off, Flying, Falling states
- Takeoff from ground or during a jump
- Controlled exit from flight into falling
- Momentum preserved across transitions
- No infinite flight toggling — land to reset
🔹 Camera System
- Classic third-person platformer camera
- Automatic follow and rotation
- Speed-based distance and look-ahead
- Collision avoidance
- Separate tuning for ground and flight
🔹 Built for Developers
- Modular, readable architecture
- Old and New Input System support
- No dependencies
- Designed to plug into existing projects
- Ideal foundation for custom mounts, vehicles, or traversal systems
🔹 Use Cases
- Flying mounts and creatures
- Broomsticks and magical transport
- Sci-fi speeders or hoverbikes
- Hybrid cars, boats, or vehicles with flight bursts
- Traversal-focused games and prototypes
If you need a polished, extensible hybrid movement system that feels grounded on land and powerful in the air — without fighting your physics — this controller is built for exactly that.
Price $26.99
Rigged Flak Cannon WW2 by EVOLVE Studio LTD
Number of meshes/prefabs: 4
Number of materials : 3x4K
Number of textures: 15 total (12 + 3 hdrp mask)
Texture dimensions: 4K
Texel density: 1300 px/m
Polygon count: 32K tris total (full cannon)
Rigging: Yes (basement, elevation, recoil etc.) - see preview images
Animation count: no
Animation type list: no
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR (Albedo, MetalSmooth, Normal, AO, HDRP_Mask)
USAGE:
- This model is suitable for use in PC/mobile game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.
DESCRIPTION:
- AAA-quality asset developed by industry professionals working on world-know military game titles.
- Rigged basement rotation, cannon elevation, recoil, etc.
- Projectile mesh included
- Ready to be animated inside Unity.
- Designed for 1st and 3rd person view driving.
- Optimised lowpoly asset, that is perfect for game-development
- All materials and textures are intelligently named
- No cleaning up necessary, just drop your models into the scene
- Real world scale 1:1
You will like it!
Evolve Studio LTD
Price $24.99
Lina 3D Anime Style Character by Rolo
Polygons: 181K
Vertices: 100.7K
Texture Resolution: 2K-4K Textures
Texture Maps: Base Texture, Outline Mask Texture, Alpha Textures & Matcap
Shader: Lil Toon Shader, Shader included with the package (https://github.com/lilxyzw/lilToon).
Materials: Eight Materials
Prefabs: Two
Rigged: Yes (Humanoid Rig)
UV Mapping: Yes
This Character is setup with Magica Cloth 2 for Hair & Cloth physics, if you don't have magica cloth 2 you will not be able to use realtime physics. Two prefabs are provided for each use case: one with magica cloth 2 setup & other with just basic constraints setup.
Character: Lina
Sex: Female
Rig: Humanoid
Facial Expressions (Blendshapes/Shape Keys): Total 128 Blendshapes. Facial Expressions are provided as Blendshapes (Shape keys). There are lots of Blendshapes for each Elements of the face which you can use to make any expression you like. Comes with 52 ARKit iPhone Blendshapes, Basic MMD Blendshapes, VRChat Visemes & Eye Look Blendshapes, Many other Blendshapes for Face expressions etc.
Animations: Supports all kinds of Mixamo animations or any other Humanoid based animation.
Support: Unity 2021.3 or Later
Pipeline: All Render Pipelines Supported (Built-in, URP, HDRP).
A Readme file is provided inside the package, please make sure to read & follow the necessary instructions before using the asset.
For any requests or issues, contact me on: Twitter/X or email me at contactroloart@gmail.com
Price $20.00
Segmented rocks by Tarasov Leonid
Package contains:
- 9 Rocks
- 3 Pebbles
Extra:
- 1 Demo Scenes (Simple Showcase and Gameplay Demonstration)
Models Details:
Rock 1 [Seg(1-4) 33 tris 31 tris 31 tris 25 tris]
Rock 2 [Seg(1-4) 31 tris 31 tris 27 tris 25 tris]
Rock 3 [Seg(1-4) 32 tris 28 tris 26 tris 22 tris]
Rock 4 [Seg(1-5) 38 tris 38 tris 40 tris 36 tris 28 tris]
Rock 5 [Seg(1-5) 35 tris 41 tris 35 tris 31 tris 25 tris]
Rock 6 [Seg(1-5) 37 tris 41 tris 39 tris 37 tris 25 tris]
Rock 7 [Seg(1-6) 43 tris 45 tris 47 tris 35 tris 27 tris 19 tris]
Rock 8 [Seg(1-6) 44 tris 42 tris 40 tris 36 tris 30 tris 22 tris]
Rock 9 [Seg(1-6) 41 tris 47 tris 43 tris 35 tris 35 tris 23 tris]
Pebble 1 [52 tris]
Pebble 2 [50 tris]
Pebble 3 [52 tris]
Each rock contains whole rock model and segmented versions.
Every prefab is ready to use in your project.
This hand painter, low poly segmented rocks asset includes 93 3d models of rocks and its segments and 3 model of pebbles. Unique style, clean geometry and good looking shape for each of included model, making it ideal for mobile and PC projects without performance sacrificing. This asset also contains scene with gameplay demonstration.
Price $4.99
Quirky Series - Tropical Animals Vol 2 by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ Nine (9) animals pack
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 4 Levels of Detail [min 300 up to 9k tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV mapping
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Lay | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $25.00
Quirky Series - Tropical Animals Vol 1 by Omabuarts Studio
Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]
Website : https://omabuarts.com
Quirky Series - Animals Mega Pack Vol.1
Quirky Series - Animals Mega Pack Vol.2
Quirky Series - Animals Mega Pack Vol.3
Quirky Series - Animals Mega Pack Vol.4
Features
✅ Nine (9) animals pack
✅ Tiny 8x8 px texture [diffuse map only]
✅ Rigged/Skeleton
✅ 19 animations
✅ 4 Levels of Detail [min 300 up to 9k tris]
✅ Mobile, AR/VR ready
✅ Sample URP Shader included
❌ Vertex color
❌ Clean (non-overlapping) UV mapping
Animations
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Lay | Roll | Run | Sit
Spin/Splash | Swim | Walk
Blendshapes/Shapekeys:
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
Email : omabuarts@gmail.com
Website : https://omabuarts.com
Twitter : @omabuarts
Price $4.99
3D Text - Neon Font Addon by WSM Game Studio
Disclaimers
- Sample fonts implemented using a textureless approach on v1.0.0
- This may change on future versions
- Post-processing bloom required for glowing effect
Render pipeline compatibility:
Built-in ✅ | URP ✅ | HDRP ✅
3D Font Addon for 3D Text Lite
Included Characters
- A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
- a b c d e f g h i j k l m n o p q r s t u v w x y z
- 0 1 2 3 4 5 6 7 8 9
- . : , ; ' “ ( ! ? ) + - * / =
Get 3D Text Pro and save 20% on the complete collection!
Website: https://wsmgamestudio.com/
Price $4.99
3D Text - Bordered Font Addon by WSM Game Studio
Disclaimers
- Sample fonts implemented using a textureless approach on v1.0.0
- This may change on future versions
Render pipeline compatibility:
Built-in ✅ | URP ✅ | HDRP ✅
3D Font Addon for 3D Text Lite
Included Characters
- A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
- a b c d e f g h i j k l m n o p q r s t u v w x y z
- 0 1 2 3 4 5 6 7 8 9
- . : , ; ' “ ( ! ? ) + - * / =
Get 3D Text Pro and save 20% on the complete collection!
Website: https://wsmgamestudio.com/
Price $4.99
Poly HP - SnakeWarrior by Downrain DC
Mecanim Humanoids : No
Animated : Yes
Animation types : In-place
Render Pipelines : Built-in / URP
Intended Platform : All
Platforms Tested : Windows
Documentation : No
SnakeWarrior
Triangles : 4736
Vertices : 2495
Texture Resolutions : 1024x1024
Number of Textures : 3
Weapon & Shield can be removed
Rigged : Yes
Number of Animations : 10
- Idle
- Walk
- Run
- Attack_01
- Attack_02
- Attack_03
- CastSpell
- Dizzy
- Damage
- Die
Price $9.99