Greek Heavy Hoplite D by Anvar
Number of textures 9
Texture dimensions 4k
Polygon count of GHHD 12775
Number of meshes/prefabs 7
Rigging: Yes
Animation count 19
Animation type list 19
attack1
attack2
attack2_1
attack2_2
block1
block2
damage1
damage2
death
idle
idle_attack1
idle_attack2
jump
kick
walk
walk_march
run
run_spear
idle_spear
UV mapping: Yes
Types of materials and texture maps (PBR)
Greek Royal Heavy Hoplite D A pose Low_poly character redy for game
Epic RIGG 5 + Humanoid rigg
additional_Rigg
eye_l/r
j_01
tong_01-02
weapon_l/r
cl_01-08_l/r
cl_01-16_mid
skrt_01-04_front
skrt_01-04_back
skirt_01-12_l/r
PBR textures TARGA 4K (1 uv)
Rougness
Normal
Metalic
AO
Albedo + Alpha
character polygon - 12775 Verts - 13586 tris - 24932
spear polygon - 252 verts - 241 tris - 478
shield polygon - 1189 verts - 1238 tris - 2180
helmet polygon - 2984 verts - 4150 tris - 5870
sword polygon - 272 verts - 264 tris - 524
Price $55.00
Greek Royal Guard D by Anvar
Number of textures 5
Texture dimensions 4k
Polygon count of GRGD 16947
Number of meshes/prefabs 7
Rigging: Yes
Animation count 17
Animation type list 17
attack_1
attack_2
attack_3
run
run2
walk
walk2
idle
idle2
idle_attack
death
impact
jump
block_impact
block_impact2
blokc_idle
block2
UV mapping: Yes
Types of materials and texture maps (PBR)
Greek Royal Guard D A pose Low_poly character redy for game
Epic RIGG 5 + Humanoid rigg
additional_Rigg
jaw1
tongue1-2
eye_r1/l1
weapon_l/r
cloack_01-06_l/r
sk_front_1-4
sk_front_01-04_l/r
sk_front_side_01-04_l/r
sk_side_01-04_l/r
sk_back_01-04_l/r
sk_back_01-04
PBR textures TARGA 4k (1 UV)
Rougness
Normal
Metalic
AO
Albedo + Alpha
character polygon - 16947 Verts - 18268 tris - 32541
sword polygon - 256 verts - 250 tris - 496
shield polygon - 1596 verts - 1657 tris - 2977
helmet polygon - 3789 verts - 6090 tris - 2768
Price $55.00
EDM Gaming Collection - Rhythm, Arcade, Racing Game, Electronic by Lufus
Audio file types: WAV
Sample rate: 44.8kHz
Bit depth: 32bit
Loopable: Yes
Additional: Stereo
No AI was used to create any aspects of this product.
EDM Gaming Music Collection - Rhythm, Arcade, Racing Game, Electronic
Compiled exclusively for Arcade, Racing, Anime and Rhythm games, EDM Gaming Music Collection brings life to your games.
From normal aliens who want to save a virtual world, to talking animals who wear the coolest jackets. EDM Gaming is made for those stories that we all love.
About this collection
This music collection includes all the music packs and bundles from the EDM Gaming series, featuring over 70 tracks of electronic dance music.
When purchasing this music collection, you unlock all the EDM Gaming music packs and bundles and you will be able to download them separately as well.
What’s inside:
– 70+ original high-quality music
– 70+ original high-quality music loops
– 140+ total files
– Unlimited royalty-free usage
Packs and Bundles Included:
Additionally, you’ll also unlock Synthwave XV for FREE.
(All file formats are in WAV, Stereo, 44.8kHz, 32bit.)
With this game music/soundtrack pack, you also:
– Sounds great in any device: All music themes and audio are fully mixed and mastered for seamless playback on any device.
– Avoid incongruent volumes: All themes and stingers are mastered for consistent volume throughout the soundtrack.
– Repeat music seamlessly: All music themes are fully loop-able, allowing for uninterrupted gameplay.
About Composer:
Lufus is a music producer, composer and sound designer who has made the Original Soundtrack of multi-million downloaded games like:
– Parchisi Star Online (50 Million Downloads)
– Pixel Car Racer (10 Million Downloads)
– Drift Clash (5 Million Downloads) and more
Support & help:
If you need help downloading these soundtrack/music packs, feel free to reach out to iamlufus@gmail.com
Socials:
Instagram // Twitter // YouTube // Website
Price $49.99
Hut by Katixa2107
Number of textures: 16
Texture dimensions: 4096
Polygon count of [Old_village_house]:
Verts:1095
Tris:1706
Faces:877
UV mapping: Yes
Types of materials and texture maps: PBR
Verts:1095
Tris:1706
Faces:877
IMPORTANT NOTE! For material you have to use double-sided shader!
Price $15.00
Old village house 001 by Katixa2107
Number of textures: 16
Texture dimensions:
Roof1:1024
Roof2:2048
rest:4096
Polygon count of [Old_village_house]:
Verts:5675
Tris:7776
Faces:3962
UV mapping: Yes
Types of materials and texture maps: PBR
Verts:5675
Tris:7776
Faces:3962
IMPORTANT NOTE! For Roof02 you have to use double-sided shader!
Price $16.00
Cartoon characters drinks by Maks-uniq
The average model has
Vertices 6-20 k
Triangles 12-41 k
All models use one materials (color)
All models have rig
12 cartoon characters drinks 3D-models in the set.
You can use them for game engines, to create renders.
All models use one materials (color).
If you liked this set, please leave a review
Price $49.00
Common URP Water Shader by niuniu
1. Realistic Water Shader:
- Depth-based color blending for shallow and deep water.
- Dynamic refraction and reflection with Fresnel effects.
2. Wave Simulation:
- Supports dual-layer wave normals with adjustable tiling and direction.
- Configurable normal strength for detailed wave effects.
3. Caustics:
- Optional caustic patterns with customizable intensity, distortion, and direction.
4. Foam Effects:
- Dynamic foam with adjustable texture, intensity, size, and transparency.
- Noise-based foam distortion for added realism.
5. Custom Lighting:
- Specular highlights using a Blinn-based model.
- Optional custom image-based lighting (IBL) support.
6. Environment Integration:
- Refraction distortion using the camera's opaque texture.
- Reflection distortion with HDR support.
7. Flexible Configuration:
- Adjustable water depth, transparency, edge fading, and reflection intensity.
- Fully customizable properties for various water surface types.
8. Optimized for URP:
- Designed specifically for the Universal Render Pipeline.
- Includes shader features for toggling optional effects like caustics and foam.
This is a water shader I created for Unity, designed to work with the Universal Render Pipeline (URP). It focuses on creating realistic water effects with features like depth-based color blending, refraction, reflection, caustics, and foam.
The shader allows me to control various properties such as water depth, transparency, edge fading, and wave normals. I can customize shallow and deep water colors, adjust refraction distortion, and even enable dynamic caustic patterns for added realism. The foam effect is also highly configurable, with options for texture, intensity, and distortion.
I designed this shader to be flexible and visually appealing, making it suitable for a wide range of water surfaces, from calm lakes to dynamic ocean waves.
Price $14.99
Flash FX Elements Pack 06 (13.09.22) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 20
Number of Materials: 2
Number of sprite sheets: 113
Number of Texture:2
Works with any render pipelines
Over 20 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Education Icons by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:80
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Summer Badges Pack by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 39
Number of Materials: 2
Number of sprite sheets: 39
Number of Texture:2
Works with any render pipelines
Over 5 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Animated Leaves And Flowers (22.04) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 35
Number of Materials: 2
Number of sprite sheets: 74
Number of Texture:2
Works with any render pipelines
Over 35 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Animated Flowers 03 (22.04) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 35
Number of Materials: 2
Number of sprite sheets: 60
Number of Texture:2
Works with any render pipelines
Over 35 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Cartoon Space Animations (09.02.23) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 8
Number of Materials: 2
Number of sprite sheets: 39
Number of Texture:2
Works with any render pipelines
Over 8 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Cozy Home Stickers (23.06) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 20
Number of Materials: 2
Number of sprite sheets: 122
Number of Texture:2
Works with any render pipelines
Over 20 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Disco Backgrounds Vol11 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 9
Number of Materials: 2
Number of sprite sheets: 9
Number of Texture:2
Works with any render pipelines
Over 9 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Playground 3D Model Low Poly by Mork
15 Gameobjects
15 3D Models
1 Material
8 512x512px textures
930 Faces
1,860 Triangles
A complete model of a childrens playground with slides, swings, monkeybars and platforms. Use this pack to add a colourful playground to your game or application.
As well as the slides and platforms there is a swingset model with separated assets to animate the swings.
This package contains 15 models:
- Playground Complete
- Swing Set
- Bridge
- Ladder
- Monkey Bars
- Platform
- Platform Small
- Post Short
- Post Tall
- Roof
- Slide
- Steps
- Tic Tac Toe
- Wall 01
- Wall 02
The models use one custom material with alpha cutout for chains and bars etc.
The material includes 8, 512 x 512 textures for any render pipeline:
Alpha
Diffuse (with Alpha)
Glossiness
Height Map
Normal Map
Ambient Occlusion Map
Specular
Specular with Gloss in the Alpha
Price $4.99
True Track System - Spline Merger by Joshabyte
Required Packages
- Splines Package
Note: Should you wish to use your own track pieces, you will need to set up your own splines per piece. This can be time consuming, however, by referecing what I have done with the provided pieces, shouldn't be too hard.
I developed the True Track System to create more realistic movement for carts, trains, or other objects along tracks. While many existing solutions allow objects to move along a spline, the wheels often appear detached or misaligned due to the limitations of spline-based systems. I needed to find a way where I could get a spline to perfectly match the curve of a track, so I came up with this.
The True Track System solves this by using modular track pieces—such as straights and corners—that snap together seamlessly, much like a model train set. Each piece contains its own spline component that has been set up precisely for that piece, and the system automatically detects, connects, and adjusts these splines to form a continuous track layout. This ensures that objects stay properly aligned and that their wheels remain visually and physically on the track at all times.
The True Track System is highly customizable to suit a variety of use cases and is ideal for games where visible wheel-to-track alignment matters.
Comprehensive inline comments are included to help you get started quickly.
Should you need support, please sontact us.
Required Packages
- Splines Package
Note: Should you wish to use your own track pieces, you will need to set up your own splines per piece. This can be time consuming, however, by referecing what I have done with the provided pieces, shouldn't be too hard.
Price $0.00
7 Stylized Scythes by Hekos Studio
Development Render Pipeline: Built-In
Rigged: No
Animated: No
Number of Meshes: 7 Meshes
Triangle Count(Total): 17740 Tris
Number of Textures: 39 Textures
Texture Resolutions: 2048x2048
Number of Materials: 7 Materials
Number of Prefabs: 7 Prefabs
Stylized Scythes is a set of 7 unique low-poly models and stylized PBR textures.
As a small bonus, we have added Scythe Renders that can be used as icons in crafting, inventory, skill bar, etc. Additionally, we have provided an ID map for each model, allowing you to easily change the texture color to your preference.
If you have any questions, feel free to email us: hekosstudio@gmail.com
Price $5.99
Green Goblin Animated Character by DEXSOFT
Technical Details:
- 56 Animations (idle, run, walk, jump, dance, attack, more)
- Low Poly & Very Low Poly versions
- Fully rigged & Game-ready
- Stylized PBR textures
- Optimized for Unity Engine
Green Goblin Warrior is a game-ready animated character ideal for fantasy and adventure games.
URP Version Only!
Included are 56 polished animations, covering everything from idles and combat to walking, running, jumping, and dancing.
The character is delivered in both low-poly (3500 polygons) and very-low-poly versions (1600 polygons - for mobile).
Fully rigged and compatible with Unity Engine, this goblin is ready for immediate drop-in use in gameplay.
Contact:
Email: info@dexsoft-games.com
Join our DISCORD server
Price $19.99
Primitive Mesh Creator by CodeWee
- C# class dll library for Editor GUI and Runtime
- Editor Support: Custom Editor Window with real-time mesh preview
- Runtime Support: Full static API with all Editor capabilities
- Mesh Types:
- 2D Primitives: Triangle, Rectangle, N-gon, Rounded Rectangle, Frame, Star, Parallelogram, Circle, Ellipse, Sector, etc.
- 3D Primitives: Cube, Pyramids (Triangular, Square, N-sided), Prisms (Triangular, Square, N-sided), Cylinder, Sphere, Icosphere, Hemisphere, Egg shape, 3-Axis Cross, Torus, Helix, Rounded Cubes, and many hollow/thickened variants
- and Teapot
- Options per Mesh:
- Adjustable width, height, depth via sliders
- Segment control for smoothness
- Radius control for circular shapes
- Enable/disable smoothing
- Enable/disable double-sided rendering (no shader required)
- Remove or include caps on cylindrical and conical shapes
- Apply shear/skew transformation
- UV Mapping: Fully UV-mapped with live material and texture preview
- Submeshes: Multi-face shapes use submeshes for individual materials
- Visualization Tools:
- Toggle wireframe
- Toggle normals and tangents display
- Show vertex index numbers on hover
- Transform Tools:
- Modify pivot position
- Rotate around X, Y, Z axes
- Invert mesh normals
- Code Generation:
- Auto-generate C# code matching current settings
- Copy to clipboard for use in runtime scripts
Key Features
- 🔷 Generate 90+ customizable 2D and 3D mesh types
- ⚙️ Real-time Editor Window with intuitive sliders and live preview
- 🧩 Full runtime API for procedural mesh generation during gameplay
- 🧱 Support for hollow, capped, rounded, and smoothed variants
- 🎯 Precision control over size, segment count, shape roundness, and shear
- 🧵 Built-in UV mapping and submesh support for multi-material setups
- 🧭 Toggle wireframe, normals, tangents, and vertex indices
- 🔄 Transform tools: pivot adjustment, rotation, normal inversion
- 🧪 Export C# mesh generation code for direct runtime use
- 💡 Works in URP, HDRP, and Built-in render pipelines
- ✅ No third-party dependencies or shaders required
Additional Features - Mesh Tool API
- Invert Normal
- Change Pivot
- Translate verticies (not by GameObject Transform)
- Get Geometry Center Position
- Merge two meshes
- Rotate X, Y, Z (not by GameObject Transform)
- Make Both Side (not by Shader)
- Primitive Mesh Creator is a powerful and versatile mesh generation tool for Unity that lets you create over 90 different types of primitive shapes — from flat 2D polygons to complex 3D solids — both in the Editor and at Runtime. Whether you're prototyping quickly or building custom runtime geometry, this tool delivers precision, flexibility, and speed.
- Using a dedicated Editor Window, you can interactively preview and configure a wide range of mesh properties such as size, height, segment count, roundness, and more using intuitive sliders. Many mesh types include advanced options like shear (skew), face culling, thickness, submeshes, and double-sided rendering — all without using shaders.
- Developers can also generate these meshes during gameplay using provided static C# functions, with runtime support mirroring all Editor capabilities. Additionally, the tool auto-generates ready-to-use C# code based on your current mesh setup, making it easy to copy and reuse in your projects.
- Whether you're a game designer, technical artist, or tools developer, Primitive Mesh Creator is an essential utility for procedural geometry in Unity.
- Supports Unity 2022 and Unity 6000+ (Unity 6.x).
- Generated meshes are fully compatible across all Unity versions.
Price $19.99