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Incubator Anesthesia Pack by VP.Studio 3d

Asset Store newest packages - 2025, May 29 - 13:38

Number of Unique Meshes: 15

Vertex Count: 550-21658

Collision: Yes

LODs: Yes

Number of LODs: 4

Rigged: Yes

Vertex Counts of Characters: (Please list the range of vertex counts)

Number of Materials:19

Number of Textures:44

Texture Resolutions: 4096x4096

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

A set of High Poly Incubator Anesthesia with wholemodels


Price $19.99

Farm Game UI - Starter 2D by maanetorn

Asset Store newest packages - 2025, May 29 - 12:44
A clean and free UI pack with buttons, slider, and panels – all set up as prefabs and ready to drop into your project. Includes a small demo scene with pop-ups and supports all render pipelines.

🔹4 compatible panels, 3 farm game icons, 6 color buttons, 1 slider

🔹Buttons and slider are set up as prefabs

🔹Buttons, panels and slider are 9-sliced

🔹Sprite resolutions: 128x128 and 256x256

🔹Buttons: Sprite Swap transition + override script (text shifts down slightly when pressed)⚠️So you can write your own text in the buttons. Please read the README file for more info on it.

🔹Slider uses Unity’s built-in UI Slider

🔹Assets are individual PNG files with transparent backgrounds

🔹Pop-ups included in the demo scene

🔹Supports Built-in Render Pipeline, URP, and HDRP

🔹Uses TextMeshPro ⚠️Be sure to import TMP Essentials in order for the Demo Scene to be uploaded correctly in the game view.

🔸This UI pack includes 9-sliced buttons, panels, and a slider – buttons and the slider are made into prefabs so you can just drag and drop and change their size easily.

🔸The button prefabs use Unity’s Sprite Swap transition and come with a small custom script that makes the text shift down a bit when pressed, kind of like a keyboard key being pressed.

🔸The slider uses Unity's default Slider component with background and fill sprites.

🔸All graphics are individual PNG files with transparent backgrounds.

🔸The demo scene has a few pop-ups just to show how things can be used in context.


📄 License Notice:

This asset pack uses the Lilita One font by Juan Montoreano licensed under the SIL Open Font License, Version 1.1 See Third-Party Notices.txt file in the package for details.


Price $0.00

Medieval Arch by Nicu_Tepes_Vulpe

Asset Store newest packages - 2025, May 29 - 11:52
Medieval Arch game ready 3d model

Number of textures: 55

Texture dimensions: 4096

Polys 97431

Verts 222344

Tris 194862

Minimum polygon count: 97431

Maximum polygon count: 194862

Number of meshes/prefabs: 1/13

Rigging: No

Animation count: Yes

Animation type list: Yes

UV mapping: Yes

LOD information: No

Types of materials and texture maps: PBR

Hello. This is a high definition quality polygon of a Medieval Arch game ready 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders, games, VR, AR and other. The scene includes FBX, textures for the Unity: Base color, Metallic, Mixed AO, Normal_OpenGL, Roughness. All textures are 4k resolution. The model contains 13 objects: Flame_!, Flame_2, Flame_3, Medieval_Arch_1, Medieval_Arch_2, Medieval_Arch_3, Medieval_Arch_4, Medieval_Arch_5, Medieval_Arch_6, Plant_1, Plant_2, Plant_3, Plant_4.


Price $20.00

Medieval Building Pack / Low Poly / Stylized Fantasy by MyUniverse Studio

Asset Store newest packages - 2025, May 29 - 11:47
Modular low poly city building pack for stylized games.
  • Low poly modular building assets
  • Square-shaped island bases
  • Houses, shops, trees, and props included
  • UV mapping applied
  • Textured with Substance Painter
  • Game-ready FBX models
  • Optimized for performance
  • Suitable for stylized and mobile projects
  • Polygon Count (Average): 500 - 2,500 tris per asset
  • Texture Resolutions: 512x512, 1024x1024, 2048x2048
  • Texture Maps: Base Color (Albedo), Normal, Roughness, Metallic

A modular low poly building pack designed for RPG, sandbox, and city builder games. Includes square-shaped island pieces with houses, shops, trees, and decorative props. Can be combined to create seamless towns or villages. Optimized for mobile and stylized projects. UV mapping applied and textured with Substance Painter.


Price $27.00

High detailed Stones rock set 01 by Gilded8

Asset Store newest packages - 2025, May 29 - 11:44
Set of 4 highly detailed rectangular stones for creating scenes and buildings. Low poly and medium poly versions.

Total Polygons: Low poly - 4518, Mid poly - 47158

Total Vertices: Low poly - 2267, Mid poly - 23578

Number of textures: Low poly version - 27, Mid poly version - 27

Texture dimensions: 4096

Minimum polygon count: Low poly - 1010, Mid poly - 10732

Maximum polygon count: Low poly - 1220, Mid poly - 12242

Number of meshes/prefabs: 8/24

UV mapping: Yes

LOD information (count, number of levels): No

Types of materials and texture maps (e.g., PBR): PBR, all assets have next 4K .png textures: AlbedoTransparency, MetallicSmoothness, Normal maps.

Made with Love

Suitable for exterior and interior of buildings and scenes in the genre of realism or fantasy. Baked and sculpted materials, unique on each side. 3 color versions of stone materials. Low poly and medium poly versions.

Can be easily converted to HDRP and URP according to the instructions.


Price $15.00

Cyborg Mutant2 by Shumn1y

Asset Store newest packages - 2025, May 29 - 10:18
Game-ready animated character

Number of textures 51

Texture dimensions (4096x4096, 2048x2048)

Polygon count of [Triangles 47.629]

Minimum polygon count 47.629

Maximum polygon count 47.629

Number of meshes/prefabs 5

Rigging: Yes

Animation count 43

Animation types (Root Motion/In-place): 9/34

LOD information (count, number of levels)

Types of materials and texture maps (e.g., PBR)

🎁OUR DISCORD 🎁 - we have a lot of interesting things there

The perfect solution for your project✅

  • We started work on a new dooms-like pack.
  • 6/11 characters

*sound, FX not included, just demo*

  • 5 skins.

  • 43 animation included
  • Attack - 7
  • Idle - 3
  • Death - 4
  • Gethit - 10
  • Turn 90 - 6
  • Turn 180 - 3
  • Walk - 5
  • Idle Transitions - 1
  • Run - 1
  • Spawn - 2

Character:

Triangles: 47.629

Vertices: 31.448


Price $49.99

Teeth Mask by Valeria Miller

Asset Store newest packages - 2025, May 29 - 09:25
3D model Teeth Mask contains 5 skins, High/Low poly, 4096x4096 textures and materials. PBR, Metall/Rough, include AO, Height map, Mask map HDRP. Game ready. Suits for all characters.

Number of textures 4096x4096

Maximum polygon count 1050

Number of meshes/prefabs 6

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

3D model Teeth Mask contains 5 skins, High/Low poly, 4096x4096 textures and materials. PBR, Metall/Rough, include AO, Height map, Mask map HDRP. Game ready. Suits for all characters.


Contains Low poly and High Poly variations

All texture can be compressed to 1024x1024 without loss much quality.


5 Skins

Teeth Mask - 1050 polygons

High poly



Materials - 5

Textures - 31


Price $6.00

GameObjects and Scene Bookmarks by fables alive games

Asset Store newest packages - 2025, May 29 - 08:53
Scene Location Bookmarks is a Unity editor extension that streamlines your workflow by allowing you to bookmark specific locations in your scene and quickly access them whenever needed.

GameObjects and Scene Bookmarks


GameObjects and Scene Bookmarks is a powerful Unity editor extension designed to streamline your workflow. This tool allows you to bookmark specific object locations AND scene view positions in your scene, providing quick access to both object positions and camera viewpoints whenever needed.

Features

GameObject Bookmarking

  • Object Location Bookmarking: Save the position, rotation, and scale of any object in your scene with a single click
  • Automatic Naming: Bookmarks automatically adopt the name of the selected object (can be modified)
  • Smart Name Updates: Manual name changes are preserved until you create a new bookmark
  • Object Positioning: Move selected objects to bookmarked locations with one click

Scene View Bookmarking

  • Camera View Bookmarking: Save your current scene view camera position, angle, and settings
  • Perfect View Restoration: Focus returns you to the exact camera position and angle you bookmarked
  • Perspective & Orthographic Support: Works with both perspective and orthographic scene views
  • View Size Preservation: Maintains zoom level and view distance for consistent restoration
  • Object to View Positioning: Move selected objects to the camera position of any view bookmark

Visual Organization

  • Visual References: Each bookmark displays a customizable gizmo in the scene view for easy identification
  • Color-Coded Icons: GameObject bookmarks use cube icons, Scene View bookmarks use camera icons
  • Custom Colors: Assign unique colors to each bookmark for better organization
  • Individual Gizmo Control: Show/hide gizmos for each bookmark independently
  • Global Transparency: Control the visibility of all gizmos with a master transparency slider
  • Gizmo Style Options: Choose between solid disc or wire circle display styles

User Interface

  • Organized Layout: Separate sections for GameObject and Scene View bookmarks
  • Intuitive Interface: Clean, icon-based UI with comprehensive tooltips
  • Settings Panel: Dedicated settings section for all gizmo appearance controls
  • Quick Actions: All bookmark operations accessible via clearly labeled buttons with icons
  • Minimal Footprint: Compact design that doesn't clutter your workspace

Technical Features

  • Persistent Storage: Bookmarks are saved between editor sessions in JSON format
  • Undo Support: All object movements support Unity's undo system
  • Scene-Specific: Bookmarks are saved per scene for better organization
  • Console Logging: Helpful debug information for troubleshooting

Perfect for

  • Level Designers who need to quickly navigate between areas and specific viewpoints
  • Artists working on detailed scenes with specific camera angles and object placement
  • Game Directors who need to review scenes from consistent camera positions
  • Teams that need shared reference points for objects and viewpoints across multiple sessions
  • Anyone who struggles with Unity's default navigation when working on complex scenes
  • Cinematographers setting up camera shots and scene compositions
  • Environmental Artists managing large, detailed environments

How to Use

GameObject Bookmarks

  1. Select any object in your scene
  2. Enter a custom name or use the auto-generated name
  3. Click "Bookmark Selected Object"
  4. Use the focus button (camera icon) to center the scene view on the bookmark
  5. Use the move button (move tool icon) to relocate selected objects to the bookmark

Scene View Bookmarks

  1. Position your scene view camera to the desired angle and location
  2. Enter a descriptive name for the view
  3. Click "Bookmark Current View"
  4. Use the focus button to return to that exact camera position and angle
  5. Use the move button to place selected objects at the camera's position

Gizmo Management

  • Color Picker: Click the color square to change each bookmark's gizmo color
  • Visibility Toggle: Use the checkbox to show/hide individual bookmark gizmos
  • Global Settings: Adjust gizmo type, size, transparency, and master visibility in the Settings panel

Technical Information

  • Compatibility: Unity 2020.3 and newer versions
  • Editor-Only: Extension doesn't affect build size or runtime performance
  • No Runtime Components: Zero performance impact on your game
  • Data Storage: Simple JSON file format for easy backup and sharing
  • Scene Integration: Seamlessly integrates with Unity's scene view and selection system
  • Memory Efficient: Minimal memory footprint with optimized data structures

Installation

  1. Place the script in your Assets/Editor folder or any subfolder within Editor
  2. The tool will appear in Tools > Fables Alive Games > GameObjects and Scene Bookmarks
  3. No additional setup required - start bookmarking immediately!

Price $4.99

2.5D Platformer Player Controller by Ekkran

Asset Store newest packages - 2025, May 29 - 08:22
Simple Character controller for 2.5D games

This package is just plug & play, the configurations come in scriptable assets and works with Cinemachine.

  • Extensible
  • Uses State Machines
  • Compatible with new input system

Simple to use player controller for 2.5D

Suitable for platformers, endles runners, metroidvanias, etc.


Includes the following movements:

  • Run
  • Jump
  • Double Jump
  • Crouch
  • Crouch Walk
  • Dash

The moveset and the controller are fully configurable.


Price $4.99

Light Beam System by Boris Lazeyras

Asset Store newest packages - 2025, May 29 - 08:04
Light Beam System – Ultimate Volumetric Light Toolkit for Unity. Create stunning cone and sphere volumetric lights in seconds. Clean UI, presets, URP ready. Fast, flexible, and easy to use!
  • Dynamic volumetric cone & sphere lights (URP)
  • 💡 Multiple presets: Torch, Headlight, Projector, Neon, Custom…
  • 🛠️ Easy-to-use inspector UI (EditorTools style, with small icons)
  • 🌀 Animated noise, flicker, edge & core effects
  • 🎨 Custom colors, glow, transparency, and more
  • 🔄 Save & load your own presets (ScriptableObject support)
  • 🧩 Quick integration: Add lights via Unity menu in seconds
  • 🖥️ Realtime mesh & material preview in the Editor
  • 📦 Clean, modular C# code (fully documented, organized namespaces)

Light Beam System

Volumetric Light Toolkit for Unity URP
⚡💡🛠️✨


Documentation


Demo PC


Demo Mac



🚀 Instantly create stunning volumetric light beams for your Unity scenes!
Light Beam System lets you add realistic cone and sphere volumetric lights in just a few clicks. Perfect for torches, car headlights, projectors, neon bars, or ambient glows.


✨ Key Features:

  • Dynamic volumetric cone & sphere lights (URP)
  • 💡 Multiple presets: Torch, Headlight, Projector, Neon, Custom…
  • 🛠️ Easy-to-use inspector UI (EditorTools style, with small icons)
  • 🌀 Animated noise, flicker, edge & core effects
  • 🎨 Custom colors, glow, transparency, and more
  • 🔄 Save & load your own presets (ScriptableObject support)
  • 🧩 Quick integration: Add lights via Unity menu in seconds
  • 🖥️ Realtime mesh & material preview in the Editor
  • 📦 Clean, modular C# code (fully documented, organized namespaces)
  • 💪 Full source included – Team Victor & Boris!

🎯 Use cases:
Torchlights, car headlights, disco spots, ambient spheres, sci-fi neons, VFX, and more!

Includes:

  • URP-ready shaders for volumetric light cones and spheres
  • Intuitive custom Inspector (EditorTools style)
  • Menu integration for rapid setup
  • Multiple ready-to-use presets
  • Full documentation (PDF) and example scenes

Contact:
lightbeamsystem@blinformatique.fr
⚓💪 TEAM VICTOR & BORIS
www.blinformatique.fr


Price $30.00

Mini 2 GUI by Giniel Villacote

Asset Store newest packages - 2025, May 29 - 07:38
Very Easy to use UI, With Prefabs for common Menu's. Basic Understanding of Unity UI required. Demo Included in both Landscape And Portrait.
  • 158 Icons PSD Included for changing Colors.
  • Button PSD
  • Prefab Menus,ProgressBar,Toggles,Switches.
  • Buttons with different colors.
  • 40 White Icons

  • This is Graphics Only Asset.
  • Demo included for testing.
  • Available both on Portrait and Landscape for Easy Use.
  • PSD file include for Buttons and Icons Only.
  • Does not include Coding, Animation and Music.
  • Menu Pefab for easy setup.
  • Easy reusable for different genres.
  • 2560x1600 Landscape/ 1080x2400 Portrait.


Price $9.99

Procedural Conveyor Belt by Faktory Studios Games

Asset Store newest packages - 2025, May 29 - 07:30
The Conveyor Belt System is a flexible Unity tool for creating dynamic, parametric conveyor belts with scrolling UVs, object movement, and audio feedback.

Number of textures: 2

Texture dimensions: 1024x1024

Polygon count of ConveyorBelt - is dynamic, can be changed through inspector

Minimum polygon count: 18 tris

Maximum polygon count: 1960 tris

Number of meshes/prefabs: 1

Rigging: No

Animation count: 0

Animation type list

UV mapping: Yes

LOD information (count, number of levels): None

Types of materials and texture maps (e.g., PBR): PBR

Built for ease of use and polished to production standards, this asset helps you prototype faster and can be used in your games. This conveyor belt system is customizable to be used in many different genres. Includes custom editor UI, runtime control buttons, and fully customizable geometry — all with zero dependencies. Just drop it in, tweak the sliders, and let it carry your game forward.

  • Fully parametric mesh: width, height, length, rounded ends
  • Scrolls UVs for animation
  • Moves rigidbodies across the belt
  • Audio feedback on start/stop
  • Fully polished custom inspector with tooltips
  • Scene gizmos for trigger zones and direction

** Demo Scene UI text requires TextMeshPro installed - See Readme.txt for more information **


Jump on discord for suggestions/bugs: https://discord.gg/mdZ2wCCA9f


👋 Have feedback or a feature idea? Help shape this asset! — Fill out our quick 2-minute survey.


Price $4.99

Level Editor - Modular House Building Toolkit with 100+ Assets by Midlund Games

Asset Store newest packages - 2025, May 29 - 07:04
Versatile Unity Level Editor with 100+ modular assets (walls, floors, furniture) featuring color customization, grid snapping, and easy placement to speed up your level design workflow.
  • Unity 2020.3 LTS or higher
  • Universal Render Pipeline (URP) recommended for shader and color customization features

Level Editor - Modular Level Building Toolkit with 100+ Assets

Level Editor is a powerful and easy-to-use Unity Editor tool designed to help you quickly create and customize levels using over 100 modular building pieces, including walls, floors, furniture, and many more. Many of these assets come with customizable color options, allowing you to easily personalize your scenes with your own style.

Features:

  • 100+ Modular Assets: Wide variety of prefabs including walls, floors, doors, furniture, and decorative props.
  • Color Customization: Easily change the color of many furniture, wall, and floor objects to perfectly match your scene.
  • Organized Prefab Browser: Quickly find and place assets categorized by type.
  • Grid Snap & Adjustable Grid Sizes: Align objects precisely with a customizable grid system.
  • Intuitive Controls: Place with mouse clicks, rotate with keyboard keys, and adjust height using mouse scroll.
  • Edit Mode: Select, move, rotate, scale, and duplicate placed objects seamlessly.
  • Prefab Preview Thumbnails: Easily identify prefabs with small preview images in the editor window.
  • Performance Optimized: Smooth and fast even with a large number of assets.
  • Custom Silhouette Shader: Special double-sided URP shader for clear and visible placement previews.
  • Easy Integration: Simple to add to your project with minimal setup required.

Why Choose Level Editor?

This toolkit is perfect for prototyping, building, and refining levels quickly and efficiently. It’s a valuable tool for indie developers and small studios looking to save time and improve workflow.

What’s Included:

  • Editor Window script for prefab browsing and placement.
  • Over 100 modular building and decoration prefabs.
  • Color-customizable furniture, wall, and floor objects.
  • Custom silhouette shader for placement preview.
  • Detailed documentation and user guide.
  • Example scenes to get started quickly.

Price $10.00

SCI FI: THERIONIDE by PROTOFACTOR, INC

Asset Store newest packages - 2025, May 29 - 00:18
***Included inside Sci Fi Shooter Characters Pack Vol 3 and Sci Fi Characters Mega Pack Vol 3***

All materials included are Standard Built-in. They can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.

Here is Therionide. This humanoid alien is a massive brute mostly counting on his impressive power to dispose of his opponents. His powerful melee attack can deal devastating damages but he can also use his weapon for long range shooting!


Geometry is 23.02 Ktris total (Body: 21.32 Ktris / Weapon: 1.7 Ktris). Rig is 52 bones. Model uses 4 materials: Body, eyes, weapon and Laser with respectively 4096*4096, 512*512, 2048*2048 and 1024*1024 PBR texture set.


The package includes a set of 105 animations (37 being root motion variations).


Price $39.99

Retro: NTSC by Fronkon Games

Asset Store newest packages - 2025, May 28 - 23:03
A physically accurate NTSC encoding/decoding process, simulating the actual analog signal modulation and demodulation. Only $2 in the 'Retro Bundle'

🕹 DEMO |📄 DOCUMENTATION | ❤️ MORE ASSETS ❤️


✓ Simulates an AM carrier signal with SSB demodulation.

Color bleeding and fringing due to limited chroma bandwidth.

Cross-color artifacts from interference between luma and chroma signals.

Dot crawl patterns along color transitions.

✓ Signal noise and ghosting effects.

✓ Realistic scanlines and phosphor glow.

✓ Full source code (scripts and shaders).

✓ Included in the 'Retro Bundle'.


💡 Online documentation, support and free updates.

💡 Desktop, mobile, VR and web.

💡 Unity 6 or higher (Render Graph support).

💡 Unity 2022.3 or higher.

💡 Universal RP 12.1.15 or higher.

💡 Assets used in video and demo are not included.


Other bundles that might interest you:

Artistic: enhance your creativity and get a unique style.

Spice Up: designed to increase the juice of your games.

Glitches: unleash the juice!

Camera Transitions: professional camera transitions.

LUTs: the largest collection of LUTs in the whole store.


❤️ Write a review if you found this asset useful, thanks! ❤️


Price $9.99

Cartoon Vegetable Garden – Cozy Stylized 3D Asset Pack by Mnostva

Asset Store newest packages - 2025, May 28 - 23:03
Perfectly suited for farming games, cooking simulations, kitchen scenes, and cheerful garden environments. Each vegetable and mushroom is provided in both whole and sliced versions.

Number of Unique Meshes: 185

Collision: automatically generated

Vertex Count: 183 k

LODs: No

Number of Materials and Material Instances: 1

Number of Textures: 5 identical textures with different resolutions

Texture Resolutions: 2048/1024/512/256 /128px

🥕 Cartoon Vegetable Garden – Cozy Stylized 3D Asset Pack


Bring charm and warmth to your project with this cozy stylized collection of vegetables and mushrooms!


This colorful and inviting pack features 223 models crafted in a friendly cartoon style.

All objects are optimized and ready to use across various stylized game worlds or creative projects.


Each vegetable and mushroom is provided in both whole and sliced versions - ideal for gameplay interaction, recipe systems, and animated scenes.


One texture (2048/1024/512/256/128px) and one material (color) are used for the whole set, ensuring easy performance and seamless integration into your project.


➡️ Included Items:


- Root Vegetables:

Carrot, Beet, Radish, Turnip, Horseradish, Parsnip, Potato, Sweet Potato


- Bulb Vegetables:

Onion, Green Onion, Leek, Shallot, Garlic


- Leafy Greens:

Cabbage, Red Cabbage, Broccoli, Cauliflower, Spinach, Lettuce, Arugula


- Fruiting Vegetables:

Tomato, Cucumber, Bell Pepper, Eggplant, Zucchini, Pumpkin, Pattypan Squash


- Pod & Grain Vegetables:

Corn, Green Peas, Green Beans, Beans, Chickpeas, Lentils


- Other Vegetables:

Artichoke, Asparagus, Olives, Rhubarb, Fennel, Kohlrabi


- Mushrooms:

Champignon, Porcini, Amanita Muscaria, Chanterelle, Honey Fungus, Lactarius


➡️ All items include both whole and sliced models!


Features:

- 223 total models (185 unique)

- Whole + sliced versions for each vegetable and mushroom

- Cozy cartoon style - great for casual, mobile, or indie games

- Clean pivots and organized naming

- One texture and material for optimized performance

- Triangle count (entire set): 347.1k

- Ideal for farming, cooking, and garden-themed environments


Unleash your creativity - whether you’re building a relaxing farm sim, a vibrant kitchen, or a whimsical vegetable stand, this pack gives you the stylized, charming assets you need to bring your world to life.


Renders made in Blender. You can see Unity screenshots in the Media section as well.


And also you can find even more COZY packs on our page here - Mnostva Art


We have other 3D formats: FBX \ OBJ \ BLEND \ GLB

You can modify our models yourself by requesting the necessary format from us.


Follow us for for more great content


Email | Instagram | Tutorials



Price $19.99

ZombieScreamer by Andryuha1981

Asset Store newest packages - 2025, May 28 - 21:48
Low-poly model of the character Zombie Screamer Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Textures pack map 4096x4096

three skins 

4 materials

PBR

Albedo

Normal

Metalic_gloss

AO


14 textures

Extra joins


Jaw_joint

Eye_joint_l

Eye_joint_r


The model contains 28 animations

attack (x6)

walking (x2)

running 

Strafe LR (x2)

idle (x5)

death (x3)

rage (x1)

gethit(x4)

turn 180(x2)

Scream

Detect


faces 19638

verts 18432

tris 33317



Price $40.00

Xiao Jue - Asian Girl by Ida Faber

Asset Store newest packages - 2025, May 28 - 21:03
Xiao Jue comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs.

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features

Completely modular

Fully Rigged

Apple Blendshapes

Adjustable body parts

Underwear included

Easy Color Change

Plenty of unique hairstyles

Advanced materials! Tons of customization


⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system

Xiao Jue 01 (with twintails hairstyle and fur)

Faces 76235・ Tris 150208・ Verts 115803

Xiao Jue 02 (with straight hairstyle and without fur)

Faces 35581・ Tris 68912・ Verts 39003

Xiao Jue 03 (with buns hairstyle and without fur)

Faces 42186・ Tris 71682・ Verts 45989

Xiao Jue in Swimsuit

Faces 39059・ Tris 77439・ Verts 42248

Xiao Jue in Underwear

Faces 34766・ Tris 68844・ Verts 37984

Xiao Jue Nude

Faces 33076・ Tris 65494・ Verts 36029


⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+

Render pipelines: Built-in, URP, HDRP

Both Advanced and Default Shaders

Humanoid rig with eye and jaw bone

For facial animations use Blendshapes

Physics is not included

Wind Simulation for Hair!

Easily add Tattoos and Scars!

AllPartsTogether.fbx file is included for customization

Any Humanoid Animations from the store can be applied to this character

Please note, this is a character asset. It has no controls, scripts, etc.


⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts

A MatID map is used for changing colors of a BaseColor Map by sections

You can use the Advanced Shader to change the colors easily


⁺₊✧ ⋆ 4K Textures

7 Texture sets: Body, Head, Eyes L/R, Lashes, Clothes, Hair

Textures are packed for better optimization

Each set contains:

BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,

Ambient Occlusion, and may include a MatID, Opacity and Emissive maps

🔥 Xiao Jue comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. 3 different Hairstyles, 3 Clothes options: full, swimsuit and lingerie.



⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ

Discord YouTubeInstagram Unity

꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷



✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features

Completely modular

Fully Rigged

Apple Blendshapes

Adjustable body parts

Underwear included

Easy Color Change

Plenty of unique hairstyles

Advanced materials! Tons of customization



⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system

Xiao Jue 01 (with twintails hairstyle and fur)

Faces 76235・ Tris 150208・ Verts 115803

Xiao Jue 02 (with straight hairstyle and without fur)

Faces 35581・ Tris 68912・ Verts 39003

Xiao Jue 03 (with buns hairstyle and without fur)

Faces 42186・ Tris 71682・ Verts 45989

Xiao Jue in Swimsuit

Faces 39059・ Tris 77439・ Verts 42248

Xiao Jue in Underwear

Faces 34766・ Tris 68844・ Verts 37984

Xiao Jue Nude

Faces 33076・ Tris 65494・ Verts 36029


⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones

It was made in Maya without plugins and does not have controls

You can apply physics to different parts

The full list of Additional bones can be found 🔗 here >



⁺₊✧ ⋆ Tested with various animations

Advanced Locomotion System v4

Standard 3rd person animations

Female Interactions Animations

Mocap Library

ARLS + Horse Animset

Succubus AnimSet

Valley of the Ancient

Close Combat: Swordsman

Lyra Starter Game

Game Animation Sample Project



⁺₊✧ ⋆ Blendshapes

Perfectly calibrated 52 Apple Blendshapes.

Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

Can be used for Live Stream facial animations

LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.



⁺₊✧ ⋆ Different Outfits and Modularity

The model is completely modular!

Remove or add any part. Or if you want, take clothes off completely

Body texture is censored. The uncensored texture can be requested

Adult parts are not modeled and do not have morphs or a rig. It’s a texture

To avoid body intersection through clothes, the body is sliced into pieces

Pieces that are beneath the clothes must be turned off or hidden

By doing that, you reduce the polycount!

Full-Body is included

Underwear is included

AllPartsTogether is included

Idle animation is included

Any other animations are not (!) included



⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+

Render pipelines: Built-in, URP, HDRP

Both Advanced and Default Shaders

Humanoid rig with eye and jaw bone

For facial animations use Blendshapes

Physics is not included

Wind Simulation for Hair!

Easily add Tattoos and Scars!

AllPartsTogether.fbx file is included for customization

Any Humanoid Animations from the store can be applied to this character

Please note, this is a character asset. It has no controls, scripts, etc.



⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts

A MatID map is used for changing colors of a BaseColor Map by sections

You can use the Advanced Shader to change the colors easily



⁺₊✧ ⋆ 4K Textures

7 Texture sets: Body, Head, Eyes L/R, Lashes, Clothes, Hair

Textures are packed for better optimization

Each set contains:

BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,

Ambient Occlusion, and may include a MatID, Opacity and Emissive maps



⁺₊✧ ⋆ FAQ

﹌﹌﹌﹌﹌

Q: Can I request customization? Are you available for commissions?

A: Yes, my team is available for commissions. Please send me message if you're interested.


Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.


Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. More info 🔗 here >


Q: How to obtain additional source files?

A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.


Q: Do advanced materials work without the Shader Graph?

A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.


Q: I don't need the advanced materials. How do I disable this feature?

A: You can simply switch it to the default material. For Built-in, use "Standard Double Sided". For URP, select Universal RP, then Lit. For HDRP, select High Definition RP, and then Lit. You can see the process in the video previews of my models.


Q: I still need help! How do I reach out?

A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.


Q: Can I upload and use your model in WEB3?

A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.


Q: Can I sell the model as a VRchat avatar?

A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.


Q: Can I sell your characters as art?

A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models


Q: Can I sell my project files with your characters in them?

A: No, this is prohibited.

More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service


≽^·⩊·^≼

Thank you!


Price $89.99

Plexus Backgrounds by FXMonster

Asset Store newest packages - 2025, May 28 - 20:44
Over 9 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 9

Number of Materials: 2

Number of sprite sheets: 9

Number of Texture:2

Works with any render pipelines

Over 9 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $24.99

Nightclub Backgrounds Collection by FXMonster

Asset Store newest packages - 2025, May 28 - 20:44
Over 25 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 25

Number of Materials: 2

Number of sprite sheets: 25

Number of Texture:2

Works with any render pipelines

Over 25 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $24.99

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