Incubator Anesthesia Pack by VP.Studio 3d
Number of Unique Meshes: 15
Vertex Count: 550-21658
Collision: Yes
LODs: Yes
Number of LODs: 4
Rigged: Yes
Vertex Counts of Characters: (Please list the range of vertex counts)
Number of Materials:19
Number of Textures:44
Texture Resolutions: 4096x4096
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
A set of High Poly Incubator Anesthesia with wholemodels
Price $19.99
Farm Game UI - Starter 2D by maanetorn
🔹4 compatible panels, 3 farm game icons, 6 color buttons, 1 slider
🔹Buttons and slider are set up as prefabs
🔹Buttons, panels and slider are 9-sliced
🔹Sprite resolutions: 128x128 and 256x256
🔹Buttons: Sprite Swap transition + override script (text shifts down slightly when pressed)⚠️So you can write your own text in the buttons. Please read the README file for more info on it.
🔹Slider uses Unity’s built-in UI Slider
🔹Assets are individual PNG files with transparent backgrounds
🔹Pop-ups included in the demo scene
🔹Supports Built-in Render Pipeline, URP, and HDRP
🔹Uses TextMeshPro ⚠️Be sure to import TMP Essentials in order for the Demo Scene to be uploaded correctly in the game view.
🔸This UI pack includes 9-sliced buttons, panels, and a slider – buttons and the slider are made into prefabs so you can just drag and drop and change their size easily.
🔸The button prefabs use Unity’s Sprite Swap transition and come with a small custom script that makes the text shift down a bit when pressed, kind of like a keyboard key being pressed.
🔸The slider uses Unity's default Slider component with background and fill sprites.
🔸All graphics are individual PNG files with transparent backgrounds.
🔸The demo scene has a few pop-ups just to show how things can be used in context.
📄 License Notice:
This asset pack uses the Lilita One font by Juan Montoreano licensed under the SIL Open Font License, Version 1.1 See Third-Party Notices.txt file in the package for details.
Price $0.00
Medieval Arch by Nicu_Tepes_Vulpe
Number of textures: 55
Texture dimensions: 4096
Polys 97431
Verts 222344
Tris 194862
Minimum polygon count: 97431
Maximum polygon count: 194862
Number of meshes/prefabs: 1/13
Rigging: No
Animation count: Yes
Animation type list: Yes
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Hello. This is a high definition quality polygon of a Medieval Arch game ready 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders, games, VR, AR and other. The scene includes FBX, textures for the Unity: Base color, Metallic, Mixed AO, Normal_OpenGL, Roughness. All textures are 4k resolution. The model contains 13 objects: Flame_!, Flame_2, Flame_3, Medieval_Arch_1, Medieval_Arch_2, Medieval_Arch_3, Medieval_Arch_4, Medieval_Arch_5, Medieval_Arch_6, Plant_1, Plant_2, Plant_3, Plant_4.
Price $20.00
Medieval Building Pack / Low Poly / Stylized Fantasy by MyUniverse Studio
- Low poly modular building assets
- Square-shaped island bases
- Houses, shops, trees, and props included
- UV mapping applied
- Textured with Substance Painter
- Game-ready FBX models
- Optimized for performance
- Suitable for stylized and mobile projects
- Polygon Count (Average): 500 - 2,500 tris per asset
- Texture Resolutions: 512x512, 1024x1024, 2048x2048
- Texture Maps: Base Color (Albedo), Normal, Roughness, Metallic
A modular low poly building pack designed for RPG, sandbox, and city builder games. Includes square-shaped island pieces with houses, shops, trees, and decorative props. Can be combined to create seamless towns or villages. Optimized for mobile and stylized projects. UV mapping applied and textured with Substance Painter.
Price $27.00
High detailed Stones rock set 01 by Gilded8
Total Polygons: Low poly - 4518, Mid poly - 47158
Total Vertices: Low poly - 2267, Mid poly - 23578
Number of textures: Low poly version - 27, Mid poly version - 27
Texture dimensions: 4096
Minimum polygon count: Low poly - 1010, Mid poly - 10732
Maximum polygon count: Low poly - 1220, Mid poly - 12242
Number of meshes/prefabs: 8/24
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps (e.g., PBR): PBR, all assets have next 4K .png textures: AlbedoTransparency, MetallicSmoothness, Normal maps.
Made with Love
Suitable for exterior and interior of buildings and scenes in the genre of realism or fantasy. Baked and sculpted materials, unique on each side. 3 color versions of stone materials. Low poly and medium poly versions.
Can be easily converted to HDRP and URP according to the instructions.
Price $15.00
Cyborg Mutant2 by Shumn1y
Number of textures 51
Texture dimensions (4096x4096, 2048x2048)
Polygon count of [Triangles 47.629]
Minimum polygon count 47.629
Maximum polygon count 47.629
Number of meshes/prefabs 5
Rigging: Yes
Animation count 43
Animation types (Root Motion/In-place): 9/34
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
🎁OUR DISCORD 🎁 - we have a lot of interesting things there
The perfect solution for your project✅
- We started work on a new dooms-like pack.
- 6/11 characters
*sound, FX not included, just demo*
- 5 skins.
- 43 animation included
- Attack - 7
- Idle - 3
- Death - 4
- Gethit - 10
- Turn 90 - 6
- Turn 180 - 3
- Walk - 5
- Idle Transitions - 1
- Run - 1
- Spawn - 2
Character:
Triangles: 47.629
Vertices: 31.448
Price $49.99
Teeth Mask by Valeria Miller
Number of textures 4096x4096
Maximum polygon count 1050
Number of meshes/prefabs 6
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Teeth Mask contains 5 skins, High/Low poly, 4096x4096 textures and materials. PBR, Metall/Rough, include AO, Height map, Mask map HDRP. Game ready. Suits for all characters.
Contains Low poly and High Poly variations
All texture can be compressed to 1024x1024 without loss much quality.
5 Skins
Teeth Mask - 1050 polygons
High poly
Materials - 5
Textures - 31
Price $6.00
GameObjects and Scene Bookmarks by fables alive games
GameObjects and Scene Bookmarks
GameObjects and Scene Bookmarks is a powerful Unity editor extension designed to streamline your workflow. This tool allows you to bookmark specific object locations AND scene view positions in your scene, providing quick access to both object positions and camera viewpoints whenever needed.
Features
GameObject Bookmarking
- Object Location Bookmarking: Save the position, rotation, and scale of any object in your scene with a single click
- Automatic Naming: Bookmarks automatically adopt the name of the selected object (can be modified)
- Smart Name Updates: Manual name changes are preserved until you create a new bookmark
- Object Positioning: Move selected objects to bookmarked locations with one click
Scene View Bookmarking
- Camera View Bookmarking: Save your current scene view camera position, angle, and settings
- Perfect View Restoration: Focus returns you to the exact camera position and angle you bookmarked
- Perspective & Orthographic Support: Works with both perspective and orthographic scene views
- View Size Preservation: Maintains zoom level and view distance for consistent restoration
- Object to View Positioning: Move selected objects to the camera position of any view bookmark
Visual Organization
- Visual References: Each bookmark displays a customizable gizmo in the scene view for easy identification
- Color-Coded Icons: GameObject bookmarks use cube icons, Scene View bookmarks use camera icons
- Custom Colors: Assign unique colors to each bookmark for better organization
- Individual Gizmo Control: Show/hide gizmos for each bookmark independently
- Global Transparency: Control the visibility of all gizmos with a master transparency slider
- Gizmo Style Options: Choose between solid disc or wire circle display styles
User Interface
- Organized Layout: Separate sections for GameObject and Scene View bookmarks
- Intuitive Interface: Clean, icon-based UI with comprehensive tooltips
- Settings Panel: Dedicated settings section for all gizmo appearance controls
- Quick Actions: All bookmark operations accessible via clearly labeled buttons with icons
- Minimal Footprint: Compact design that doesn't clutter your workspace
Technical Features
- Persistent Storage: Bookmarks are saved between editor sessions in JSON format
- Undo Support: All object movements support Unity's undo system
- Scene-Specific: Bookmarks are saved per scene for better organization
- Console Logging: Helpful debug information for troubleshooting
Perfect for
- Level Designers who need to quickly navigate between areas and specific viewpoints
- Artists working on detailed scenes with specific camera angles and object placement
- Game Directors who need to review scenes from consistent camera positions
- Teams that need shared reference points for objects and viewpoints across multiple sessions
- Anyone who struggles with Unity's default navigation when working on complex scenes
- Cinematographers setting up camera shots and scene compositions
- Environmental Artists managing large, detailed environments
How to Use
GameObject Bookmarks
- Select any object in your scene
- Enter a custom name or use the auto-generated name
- Click "Bookmark Selected Object"
- Use the focus button (camera icon) to center the scene view on the bookmark
- Use the move button (move tool icon) to relocate selected objects to the bookmark
Scene View Bookmarks
- Position your scene view camera to the desired angle and location
- Enter a descriptive name for the view
- Click "Bookmark Current View"
- Use the focus button to return to that exact camera position and angle
- Use the move button to place selected objects at the camera's position
Gizmo Management
- Color Picker: Click the color square to change each bookmark's gizmo color
- Visibility Toggle: Use the checkbox to show/hide individual bookmark gizmos
- Global Settings: Adjust gizmo type, size, transparency, and master visibility in the Settings panel
Technical Information
- Compatibility: Unity 2020.3 and newer versions
- Editor-Only: Extension doesn't affect build size or runtime performance
- No Runtime Components: Zero performance impact on your game
- Data Storage: Simple JSON file format for easy backup and sharing
- Scene Integration: Seamlessly integrates with Unity's scene view and selection system
- Memory Efficient: Minimal memory footprint with optimized data structures
Installation
- Place the script in your Assets/Editor folder or any subfolder within Editor
- The tool will appear in Tools > Fables Alive Games > GameObjects and Scene Bookmarks
- No additional setup required - start bookmarking immediately!
Price $4.99
2.5D Platformer Player Controller by Ekkran
This package is just plug & play, the configurations come in scriptable assets and works with Cinemachine.
- Extensible
- Uses State Machines
- Compatible with new input system
Simple to use player controller for 2.5D
Suitable for platformers, endles runners, metroidvanias, etc.
Includes the following movements:
- Run
- Jump
- Double Jump
- Crouch
- Crouch Walk
- Dash
The moveset and the controller are fully configurable.
Price $4.99
Light Beam System by Boris Lazeyras
- ⚡ Dynamic volumetric cone & sphere lights (URP)
- 💡 Multiple presets: Torch, Headlight, Projector, Neon, Custom…
- 🛠️ Easy-to-use inspector UI (EditorTools style, with small icons)
- 🌀 Animated noise, flicker, edge & core effects
- 🎨 Custom colors, glow, transparency, and more
- 🔄 Save & load your own presets (ScriptableObject support)
- 🧩 Quick integration: Add lights via Unity menu in seconds
- 🖥️ Realtime mesh & material preview in the Editor
- 📦 Clean, modular C# code (fully documented, organized namespaces)
Light Beam System
Volumetric Light Toolkit for Unity URP
⚡💡🛠️✨
🚀 Instantly create stunning volumetric light beams for your Unity scenes!
Light Beam System lets you add realistic cone and sphere volumetric lights in just a few clicks. Perfect for torches, car headlights, projectors, neon bars, or ambient glows.
✨ Key Features:
- ⚡ Dynamic volumetric cone & sphere lights (URP)
- 💡 Multiple presets: Torch, Headlight, Projector, Neon, Custom…
- 🛠️ Easy-to-use inspector UI (EditorTools style, with small icons)
- 🌀 Animated noise, flicker, edge & core effects
- 🎨 Custom colors, glow, transparency, and more
- 🔄 Save & load your own presets (ScriptableObject support)
- 🧩 Quick integration: Add lights via Unity menu in seconds
- 🖥️ Realtime mesh & material preview in the Editor
- 📦 Clean, modular C# code (fully documented, organized namespaces)
- 💪 Full source included – Team Victor & Boris!
🎯 Use cases:
Torchlights, car headlights, disco spots, ambient spheres, sci-fi neons, VFX, and more!
Includes:
- URP-ready shaders for volumetric light cones and spheres
- Intuitive custom Inspector (EditorTools style)
- Menu integration for rapid setup
- Multiple ready-to-use presets
- Full documentation (PDF) and example scenes
Contact:
lightbeamsystem@blinformatique.fr
⚓💪 TEAM VICTOR & BORIS
www.blinformatique.fr
Price $30.00
Mini 2 GUI by Giniel Villacote
- 158 Icons PSD Included for changing Colors.
- Button PSD
- Prefab Menus,ProgressBar,Toggles,Switches.
- Buttons with different colors.
- 40 White Icons
- This is Graphics Only Asset.
- Demo included for testing.
- Available both on Portrait and Landscape for Easy Use.
- PSD file include for Buttons and Icons Only.
- Does not include Coding, Animation and Music.
- Menu Pefab for easy setup.
- Easy reusable for different genres.
- 2560x1600 Landscape/ 1080x2400 Portrait.
Price $9.99
Procedural Conveyor Belt by Faktory Studios Games
Number of textures: 2
Texture dimensions: 1024x1024
Polygon count of ConveyorBelt - is dynamic, can be changed through inspector
Minimum polygon count: 18 tris
Maximum polygon count: 1960 tris
Number of meshes/prefabs: 1
Rigging: No
Animation count: 0
Animation type list
UV mapping: Yes
LOD information (count, number of levels): None
Types of materials and texture maps (e.g., PBR): PBR
Built for ease of use and polished to production standards, this asset helps you prototype faster and can be used in your games. This conveyor belt system is customizable to be used in many different genres. Includes custom editor UI, runtime control buttons, and fully customizable geometry — all with zero dependencies. Just drop it in, tweak the sliders, and let it carry your game forward.
- Fully parametric mesh: width, height, length, rounded ends
- Scrolls UVs for animation
- Moves rigidbodies across the belt
- Audio feedback on start/stop
- Fully polished custom inspector with tooltips
- Scene gizmos for trigger zones and direction
** Demo Scene UI text requires TextMeshPro installed - See Readme.txt for more information **
Jump on discord for suggestions/bugs: https://discord.gg/mdZ2wCCA9f
👋 Have feedback or a feature idea? Help shape this asset! — Fill out our quick 2-minute survey.
Price $4.99
Level Editor - Modular House Building Toolkit with 100+ Assets by Midlund Games
- Unity 2020.3 LTS or higher
- Universal Render Pipeline (URP) recommended for shader and color customization features
Level Editor - Modular Level Building Toolkit with 100+ Assets
Level Editor is a powerful and easy-to-use Unity Editor tool designed to help you quickly create and customize levels using over 100 modular building pieces, including walls, floors, furniture, and many more. Many of these assets come with customizable color options, allowing you to easily personalize your scenes with your own style.
Features:
- 100+ Modular Assets: Wide variety of prefabs including walls, floors, doors, furniture, and decorative props.
- Color Customization: Easily change the color of many furniture, wall, and floor objects to perfectly match your scene.
- Organized Prefab Browser: Quickly find and place assets categorized by type.
- Grid Snap & Adjustable Grid Sizes: Align objects precisely with a customizable grid system.
- Intuitive Controls: Place with mouse clicks, rotate with keyboard keys, and adjust height using mouse scroll.
- Edit Mode: Select, move, rotate, scale, and duplicate placed objects seamlessly.
- Prefab Preview Thumbnails: Easily identify prefabs with small preview images in the editor window.
- Performance Optimized: Smooth and fast even with a large number of assets.
- Custom Silhouette Shader: Special double-sided URP shader for clear and visible placement previews.
- Easy Integration: Simple to add to your project with minimal setup required.
Why Choose Level Editor?
This toolkit is perfect for prototyping, building, and refining levels quickly and efficiently. It’s a valuable tool for indie developers and small studios looking to save time and improve workflow.
What’s Included:
- Editor Window script for prefab browsing and placement.
- Over 100 modular building and decoration prefabs.
- Color-customizable furniture, wall, and floor objects.
- Custom silhouette shader for placement preview.
- Detailed documentation and user guide.
- Example scenes to get started quickly.
Price $10.00
SCI FI: THERIONIDE by PROTOFACTOR, INC
All materials included are Standard Built-in. They can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.
Here is Therionide. This humanoid alien is a massive brute mostly counting on his impressive power to dispose of his opponents. His powerful melee attack can deal devastating damages but he can also use his weapon for long range shooting!
Geometry is 23.02 Ktris total (Body: 21.32 Ktris / Weapon: 1.7 Ktris). Rig is 52 bones. Model uses 4 materials: Body, eyes, weapon and Laser with respectively 4096*4096, 512*512, 2048*2048 and 1024*1024 PBR texture set.
The package includes a set of 105 animations (37 being root motion variations).
Price $39.99
Retro: NTSC by Fronkon Games
🕹 DEMO |📄 DOCUMENTATION | ❤️ MORE ASSETS ❤️
✓ Simulates an AM carrier signal with SSB demodulation.
✓ Color bleeding and fringing due to limited chroma bandwidth.
✓ Cross-color artifacts from interference between luma and chroma signals.
✓ Dot crawl patterns along color transitions.
✓ Signal noise and ghosting effects.
✓ Realistic scanlines and phosphor glow.
✓ Full source code (scripts and shaders).
✓ Included in the 'Retro Bundle'.
💡 Online documentation, support and free updates.
💡 Desktop, mobile, VR and web.
💡 Unity 6 or higher (Render Graph support).
💡 Unity 2022.3 or higher.
💡 Universal RP 12.1.15 or higher.
💡 Assets used in video and demo are not included.
Other bundles that might interest you:
✨ Artistic: enhance your creativity and get a unique style.
✨ Spice Up: designed to increase the juice of your games.
✨ Glitches: unleash the juice!
✨ Camera Transitions: professional camera transitions.
✨ LUTs: the largest collection of LUTs in the whole store.
❤️ Write a review if you found this asset useful, thanks! ❤️
Price $9.99
Cartoon Vegetable Garden – Cozy Stylized 3D Asset Pack by Mnostva
Number of Unique Meshes: 185
Collision: automatically generated
Vertex Count: 183 k
LODs: No
Number of Materials and Material Instances: 1
Number of Textures: 5 identical textures with different resolutions
Texture Resolutions: 2048/1024/512/256 /128px
🥕 Cartoon Vegetable Garden – Cozy Stylized 3D Asset Pack
Bring charm and warmth to your project with this cozy stylized collection of vegetables and mushrooms!
This colorful and inviting pack features 223 models crafted in a friendly cartoon style.
All objects are optimized and ready to use across various stylized game worlds or creative projects.
Each vegetable and mushroom is provided in both whole and sliced versions - ideal for gameplay interaction, recipe systems, and animated scenes.
One texture (2048/1024/512/256/128px) and one material (color) are used for the whole set, ensuring easy performance and seamless integration into your project.
➡️ Included Items:
- Root Vegetables:
Carrot, Beet, Radish, Turnip, Horseradish, Parsnip, Potato, Sweet Potato
- Bulb Vegetables:
Onion, Green Onion, Leek, Shallot, Garlic
- Leafy Greens:
Cabbage, Red Cabbage, Broccoli, Cauliflower, Spinach, Lettuce, Arugula
- Fruiting Vegetables:
Tomato, Cucumber, Bell Pepper, Eggplant, Zucchini, Pumpkin, Pattypan Squash
- Pod & Grain Vegetables:
Corn, Green Peas, Green Beans, Beans, Chickpeas, Lentils
- Other Vegetables:
Artichoke, Asparagus, Olives, Rhubarb, Fennel, Kohlrabi
- Mushrooms:
Champignon, Porcini, Amanita Muscaria, Chanterelle, Honey Fungus, Lactarius
➡️ All items include both whole and sliced models!
Features:
- 223 total models (185 unique)
- Whole + sliced versions for each vegetable and mushroom
- Cozy cartoon style - great for casual, mobile, or indie games
- Clean pivots and organized naming
- One texture and material for optimized performance
- Triangle count (entire set): 347.1k
- Ideal for farming, cooking, and garden-themed environments
Unleash your creativity - whether you’re building a relaxing farm sim, a vibrant kitchen, or a whimsical vegetable stand, this pack gives you the stylized, charming assets you need to bring your world to life.
Renders made in Blender. You can see Unity screenshots in the Media section as well.
And also you can find even more COZY packs on our page here - Mnostva Art
We have other 3D formats: FBX \ OBJ \ BLEND \ GLB
You can modify our models yourself by requesting the necessary format from us.
Follow us for for more great content
Price $19.99
ZombieScreamer by Andryuha1981
Textures pack map 4096x4096
three skins
4 materials
PBR
Albedo
Normal
Metalic_gloss
AO
14 textures
Extra joins
Jaw_joint
Eye_joint_l
Eye_joint_r
The model contains 28 animations
attack (x6)
walking (x2)
running
Strafe LR (x2)
idle (x5)
death (x3)
rage (x1)
gethit(x4)
turn 180(x2)
Scream
Detect
faces 19638
verts 18432
tris 33317
Price $40.00
Xiao Jue - Asian Girl by Ida Faber
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Plenty of unique hairstyles
Advanced materials! Tons of customization
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Xiao Jue 01 (with twintails hairstyle and fur)
Faces 76235・ Tris 150208・ Verts 115803
Xiao Jue 02 (with straight hairstyle and without fur)
Faces 35581・ Tris 68912・ Verts 39003
Xiao Jue 03 (with buns hairstyle and without fur)
Faces 42186・ Tris 71682・ Verts 45989
Xiao Jue in Swimsuit
Faces 39059・ Tris 77439・ Verts 42248
Xiao Jue in Underwear
Faces 34766・ Tris 68844・ Verts 37984
Xiao Jue Nude
Faces 33076・ Tris 65494・ Verts 36029
⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics is not included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
7 Texture sets: Body, Head, Eyes L/R, Lashes, Clothes, Hair
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps
🔥 Xiao Jue comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. 3 different Hairstyles, 3 Clothes options: full, swimsuit and lingerie.
⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ
⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity
꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Plenty of unique hairstyles
Advanced materials! Tons of customization
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Xiao Jue 01 (with twintails hairstyle and fur)
Faces 76235・ Tris 150208・ Verts 115803
Xiao Jue 02 (with straight hairstyle and without fur)
Faces 35581・ Tris 68912・ Verts 39003
Xiao Jue 03 (with buns hairstyle and without fur)
Faces 42186・ Tris 71682・ Verts 45989
Xiao Jue in Swimsuit
Faces 39059・ Tris 77439・ Verts 42248
Xiao Jue in Underwear
Faces 34766・ Tris 68844・ Verts 37984
Xiao Jue Nude
Faces 33076・ Tris 65494・ Verts 36029
⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found 🔗 here >
⁺₊✧ ⋆ Tested with various animations
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game
Game Animation Sample Project
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Full-Body is included
Underwear is included
AllPartsTogether is included
Idle animation is included
Any other animations are not (!) included
⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics is not included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
7 Texture sets: Body, Head, Eyes L/R, Lashes, Clothes, Hair
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps
⁺₊✧ ⋆ FAQ
﹌﹌﹌﹌﹌
Q: Can I request customization? Are you available for commissions?
A: Yes, my team is available for commissions. Please send me message if you're interested.
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.
Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. More info 🔗 here >
Q: How to obtain additional source files?
A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.
Q: Do advanced materials work without the Shader Graph?
A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.
Q: I don't need the advanced materials. How do I disable this feature?
A: You can simply switch it to the default material. For Built-in, use "Standard Double Sided". For URP, select Universal RP, then Lit. For HDRP, select High Definition RP, and then Lit. You can see the process in the video previews of my models.
Q: I still need help! How do I reach out?
A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.
Q: Can I upload and use your model in WEB3?
A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.
Q: Can I sell the model as a VRchat avatar?
A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.
Q: Can I sell your characters as art?
A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models
Q: Can I sell my project files with your characters in them?
A: No, this is prohibited.
More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service
≽^·⩊·^≼
Thank you!
Price $89.99
Plexus Backgrounds by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 9
Number of Materials: 2
Number of sprite sheets: 9
Number of Texture:2
Works with any render pipelines
Over 9 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Nightclub Backgrounds Collection by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 25
Number of Materials: 2
Number of sprite sheets: 25
Number of Texture:2
Works with any render pipelines
Over 25 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99