Eyeball Monster Cute Pro Series by Meshtint Studio
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This package is built in Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.
Join our community! Share feedback and contribute to future releases by joining our Patreon. Link here
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About the Cute Pro Series
The Cute Pro Series is a premium upgrade to our original Cute Series (our popular evolution monster collection). Designed with a rounder, smoother, and more detailed style, Cute Pro characters are perfect for developers who want charming yet polished monsters in their projects.
Cute Pro assets are designed to look great both up close and in mobile-friendly settings.
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Eyeball Monster Cute Pro Series
Check other Cute and Cute Pro series assets here
Learn more about monster evolution on the Evolution Wiki page here
This package includes : Eyeball Monster. Use it as a boss character in your game!
(If you like this character, consider getting Eyeball Mage and Modular Dark Wizard Cute Pro series! )
- Evolution form: 3
- Textures: 2048 X 2048 PSD
- Colors: 3
- Materials: Unity Standard Shader
- Maps: Diffuse
- Polygon Count: 5196 triangles
- Rigging: Generic Mecanim rig
- Important: Environment and FX in the preview video and main preview image are not included in this package. They are sold separately.
This package includes both Generic Without Root Motion and Generic With Root Motion setup prefabs in Unity.
Animations:
- The animations included in this package are set up for Generic rigs.
Generic animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Eyebeam attack
- Spin attack
- Cast spell
- Charging
- Tentacles attack
- Projectile attack
- Take damage
- Die
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Support & Community
- Explore more than 800 models in our store
- Follow us on social media for updates and free assets
- Join our Patreon to support future releases
- Buying from our official store helps us keep creating assets, thank you!
Important:
Please review the preview images and videos to ensure the asset meets your needs before purchasing.
Format:
3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).
Thank you for choosing the Cute Pro Series!
Price $16.99
Funny Clown 2 by EksisV
Full 3D Character: A 3D model to create a unique design effect for your game.
Universal design: The model is intended for use in various artistic contexts and is universal.
- Blendshapes
Number of Unique Meshes: 1
Collision: Yes
LODs: No
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: No (Demo animations only)
Animation Types (Root Motion/In-place): No
Number of Materials: 16
Number of Textures: 39
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Clown game character for Horror games
🔎 Polycount
Clown🔹 Faces 45.044 🔹 Tris 90.088🔹 Verts 48.456
Clown has different PBR textures.
- 39 textures all 4096
- 16 materials
📘 Main Advantages
📌 Low-poly
📌 Fully Rigged
📌52 Apple Blendshapes
A unique character, Clown, specially created for your game, designed to be versatile for the modern game.
You can ask a question about my work at my email! Eksisv@gmail.com
Price $49.99
Zombie Jagger by Andryuha1981
Textures pack map 4096x4096
three skins
6 materials
24 textures
Extra joins
Eye_joint_L
Eye_joint_R
Jaw_joint
The model contains 19 animations
attack(x5)
walking(x2)
straif RL(x2)
idle(x3)
death(x3)
gethit(x2)
rage(x1)
(full items)
faces 33831
verts 33831
tris 66544
Price $60.00
CombatGirls_SwordShieldCharacterPack by BIPER
Use shader - UTS2(Unity-Chan Toon Shader Ver2)
Rig - Humanoid
Mesh
Face 5
Body 1
Hair 1
Weapon 2
Cloth 1
Squire_Cloth 1
Poly count(Tris)
Character : 19914 Tris(Body, Face, Hair, Cloth(Top, Skirt, Pauldrons, Boots)
Cloth : 11345 Tris
Squire_Cloth : 6780 Tris
Weapon : Sword&Shield-1770 ,Axe&Shield-5122 Tris
Body+Face : 12030 Tris
Texture
2048
Texture Color variation
Cloth : *6
Hair : *6
*For customer support, please contact me by email or website below.
e-mail : clazyfox64@gmail.com
website : www.biperworks.com
This package is a character set series designed for various weapon types, offering essential animation sets tailored to specific combat scenarios, along with character models and costume sets.
These animations can be used in any style of art.
It can be easily shared with all animations made up of humanoid rigs.
Get professional animation supports from biperworks.
***Update Notice***
!!CAUTION!! Requires Magica Cloth2
We have added support for the Universal Render Pipeline (URP)!
Please navigate to : Assets > CombatGirlsCharacterPack
and run Built-in UTS(or URP)_Converter_CombatGirl.unitypackage to convert the materials and shaders for Built-in(or URP) compatibility.
File path : Assets > CombatGirlsCharacterPack > Built-in UTS(or URP)_Converter.unitypackage
Built-in Version : UTS2
URP Version : UnityToonShader 0.8.4-preview
3d model
Humanoid Bot(1) - weapon type mannequins created by biperworks.
Character FullBody(1)
Cloth Set(1) + color(5)
Squire Cloth Set(1)
Hair(1) + color(5)
face(5)
Weapon(2) - Sword, Axe
Animated + controller
Base type(18)
Idle
Take
Put
Walk
Run
Sprint
Attack1
Attack2
Attack3
Attack4
Hit_L
Hit_R
Stun
Evade
Die
Crouch_Idle
Crouch_Walk
Crouch_Jog
Special type(12)
Sp idle
Sp Walk
Sp Run
Sp Skill 1
Sp Skill 2
Sp Skill 3
Sp Quick Shift F
Sp Quick Shift B
Sp Quick Shift R
Sp Quick Shift L
Sp Turn R
Sp Turn L
Price $60.00
FlexibleUI Suite - Procedural Image, Blur, And More! by Jeff Graw Assets
Flexible Image:
High-Performance Procedural Rendering
- SDF-based shader for perfectly crisp, resolution-independent visuals at any scale.
- Advanced data-packing architecture to minimize CPU overhead and draw calls.
- Render thousands of unique UI elements in a single batch, ideal for complex and data-dense interfaces.
Multiple data, Single Component
- The Flexible Image component has a mode to display multiple procedural Images, composited with anchors, to reduce hiearchy bloat and overhead. As an example, instead of parenting a panel to a shadow, you can define both the shadow and the panel in the same component. Or more poetically, in the spirit of Xzibit, "I heard you like procedural UI, so I put procedural UI in your procedural UI component so you can compose procedural UI while you compose procedural UI."
Deep Customization & Effects
- Procedural quadrilateral base shape with full control over skewing (parallelograms) and edge collapse (triangles, trapezoids).
- Per-corner rounding (chamfer) and concavity control.
- Configurable outlines that can expand inwards or outwards from the shape's edge.
- Multi-step gradients (SDF distance-based, Angle, Radial).
- 8 animated, screen-space or object-space patterns (lines, grids, circles, etc.).
- Rectangular shape cutouts with configurable logic.
Built-in High-Performance Animation
- Powerful, zero-setup tweening system for all properties, designed as a high-performance alternative to the Animator.
- Automatically integrates with Selectable states (Normal, Highlighted, Pressed, etc.) for effortless interactive feedback.
- Minimal to zero runtime garbage allocation.
Advanced Features & Compatibility
- Pixel-perfect raycasting that precisely matches the visible procedural shape.
- Optional helper component (FlexibleImageAnimator) for full compatibility with standard AnimationClips and Unity's Animator window.
- Support for rich vertex color gradients via runtime mesh subdivision.
- Optional screen-space background blur effect.
- Compatible with the all render pipelines.
Flexible Blur:
- Most flexible UI blur solution on the asset store.
- Unity 6 RenderGraph support.
- Being built specifically for URP means a more tailored and elegant solution. There is a Renderer Feature, blur components, and that's it. Scenes are straightforward to set up. No component needs to be added to cameras.
- Choice between compute and fragment shader paths.
- Blurs can be set up individually, or with shared presets.
- Presets can respond to quality settings.
- Very fine grained control over quality versus performance.
- One reason I deciced to create Flexible Blur was that other solutions had a tendency to sacrifice quality on the altar of performance (or vice-versa) and were not able to be configured outside of a certain range in quality.
- Supports resolution independant blur (the strength of blurs in other assets may shrink as applicaiton resolution increases.)
- Supports dithering to eliminate banding on very strong blurs.
- Supports stacked blur via multiple cameras
- Also supports limited blur stacking with a single camera, where blurs can see one another, but not other UI elements on the same canvas.
- Choice of two different blur components: UIBlur is lightweight but limited, while ProceduralBlurredImage leverages, and expands upon, existing features of UGUI Image components.
- Able to setup platform-specific texture formats and shader path.
- Supports world space, screen space, and overlay canvases.
- Practically performance cost when no blurs are active.
- As opposed to other assets that apply blur to every pixel on that a camera can see, Flexible Blur only blurs the pixels that are needed.
- Unlike certain competitors, you are not constrained to a single blur source per camera. There is no requirement that all blurs share the settings.
- By extension, blurs can fade in and out naturally instead of relying on alpha blending.
- There's is a trade-off between the total number of sampled pixels and the overhead each blur incurs (but lower overhead per blur with the compute path).
- But with Flexible Blur, you decide which tradeoffs are needed.
- ProceduralBlurredImages can be marked as batchable, where applicable blurs will automatically share a source.
- These batches blurs behave similarly to the way some competitors work by default, with similar limitations.
- Even with batched blurs we still avoid blurring every pixel, and just blur the minimum area required to contain the batched elements. But batched blurs can be set to blur the whole screen to capture edge cases.
Procedural UI + Next-Gen Blur — Fully Integrated
The Flexible UI Suite is the ultimate all-in-one solution for high-performance, fully-procedural Unity UI. It combines Flexible Image, the most advanced procedural UI system for Unity, with Flexible Blur, the most advanced UI blur solution, designed specifically for UGUI.
Both assets are pre-integrated, optimized to work together out of the box, and carefully engineered to maintain perfect dynamic batching, maximum performance, and uncompromising visual quality.
This package gives you everything you need to build modern, dynamic, responsive UI—with as few limitations as possible.
Why the Flexible UI Suite?
Two industry-leading UI systems together in a seamless workflow
Flexible Image and Flexible Blur are already designed to work together—and this suite ships with their integrations fully configured. Procedural shapes, gradients, strokes, and complex multi-shape components, which can all be combined with blur.
Exceptional performance
Flexible Image uses GPU-driven procedural rendering with a single shared material and intelligent vertex packing, giving you better batching and speed than alternatives. Flexible Blur enhances this with per-element blur control, intelligent batching, and minimal overdraw.
Real-world scalability
Whether you're building a mobile game that must stay under a strict GPU budget, a polished desktop application, or a high-end VR interface, this suite adapts to any performance envelope with adjustable algorithms, dynamic quality controls, and resolution-independent rendering.
INCLUDES:
- Flexible Image — GPU-generated UI shapes, gradients, strokes, patterns, and animations. Always shares a material, and batches to 1 draw call.
- Flexible Blur — The most advanced, efficient, and configurable UI blur system ever made.
When you purchase the suite, the individual assets become free to download, ensuring all future updates remain accessible—whether you use them together or independently.
FEATURES
Procedural UI (Flexible Image)
Shape Control
▪ Multiple shapes per component (no extra objects, no extra draw calls)
▪ Adjustable corners: sharp, rounded, concave
▪ Edge collapse (triangles, trapezoids, parallelograms)
▪ Edge softness and anti-aliasing
▪ Stroke, cutouts, and partial-shape UV Rect
▪ Transform-independent position, size, and rotation
Color & Gradient System
▪ Four fully independent color sections
▪ Each section supports 3×3 vertex gradients
▪ Per-pixel procedural gradients: SDF, angle, radial
▪ Pattern and gradient blending over primary/outline
▪ Screen-space gradient/pattern rendering across components
Animation
▪ Built-in Selectable-driven state machine
▪ Tween any numeric property
▪ Lightweight and highly performant
Texture Baking
▪ Bake any procedural setup to a texture
▪ Adjustable resolution, supersampling, and padding
Advanced UI Blur (Flexible Blur)
Core Blur System
▪ Nine blur algorithms, including true Gaussian with variable kernels
▪ Choice between individual and batched blurs.
▪ Algorithms can be chained and combined
▪ Resolution-independent
▪ Minimal overdraw and automatic region shrinking
▪ Adjustable padded blur regions to reduce edge temporal noise
▪ Stacked blur support in shared-camera setups
Quality & Utility Tools
▪ Presets with quality-settings integration
▪ GPU compute or traditional shader modes
▪ Adjustable dithering
▪ Built-in brightness, contrast, vibrancy, tint controls
▪ Optional low-noise pixelation mode
Full Integration Between Image + Blur
The Flexible UI Suite includes deep integration not found in most UI systems:
▪ Procedural shapes blur correctly—including rounded corners, concave edges, and cutouts
▪ Blurred areas respect per-shape bounds, not the entire RectTransform
▪ Screen-space procedural gradients flow seamlessly beneath blurred elements
▪ Blur effects respond accurately to Flexible Image’s stroke, outline, and multi-layer color features
▪ All effects batch whenever possible, even across multiple shapes and multiple blur settings
Compatibility
▪ Unity 2022.3+ (likely functional on 2022.1/2, but not officially supported)
▪ Works with all UGUI Canvas types
▪ URP & Unity 6 RenderGraph supported
▪ VR-compatible (including single-pass)
▪ Does not support UIToolkit
▪ Includes complete source code and documentation
Price $55.00
Lost Girl by Dary Palasky
Number of textures: 32
Texture dimensions: (1024x1024,2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 14632
Maximum polygon count: 14632
Number of meshes/prefabs: 3x1
Rigging: Yes
Animated: No
UV mapping: Yes
LOD information: No LODs
Please note that the model has no facial bones; facial animation is done using blendshapes.
Rig: Humanoid
Feature:
- 52 Face blend shapes/morph target
- 5 ready-made facial emotions
- Blood/Dirt mask: Face/Body/Cloth
- Color mask: Skin/Eyes/Cloth/Hair
Polycount:
- Polygons: 14632
- Vertices: 19521
- Triangles: 28473
Price $59.99
Mutant Acid Spider - Monster Creature - #85 by ExistenceStudios
Demonstration Full YouTube - SHOWCASE
Number of textures - 15
Texture dimensions - 4096x4096
Polygon count - 47 043 Tris | 33 781 Points
Number of meshes/prefabs - 5/8
Rigging - Yes (rig is issued personally at your request)
Animation count - x20
Animation type list - In-Place
UV mapping: Yes
Types of materials and texture maps - PBR
Feel free to contact:
Email existencestudio.help@gmail.com
Be part of our community on Discord!
| Be part of our community on Discord
| And Social Links Artstation | LinkedIn
Demonstration Full YouTube - SHOWCASE
🔴 Save 30% on Similar Assets – Bundles & Packs → [TAB]
Features:
✅ Custom Animations: Includes combat and basic actions.
✅ Custom Player Controller: Ready to use with our animations.
✅ Control Rig & IK: Fully rigged for Cinema 4D.
✅ Unity: Fully configured project with a custom controller with our animations.
✅ SRP, URP, HDRP Support: Ready for all Unity pipelines.
✅ Detailed Characters: All models include a mouth (with teeth and tongue) and eyes. All elements are rigged for animation via bones.
✅ DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.
✅ PBR Materials, 4K Textures.
📦 File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.
Technical Info:
- Version Unity - 2019, 2021, 6000 and higher
- DEMO scene is not included
- DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset
Polycount:
- Total Count - 47 043 Tris | 33 781 Points
AnimationsPack consists of custom x20 animations:
- attack_01-03, death, dodge, get_hit, idle_01-03, jump, run_b,f,l,r, walk_b,f,l,r
Overview
Acid Spider - a realistic, rigged & animated creature from the Underwater Creatures line.
This toxic spider is a hybrid insect and beast, a monster evolved in darkness to hunt, melt, and consume. Its alien carapace gleams with wet acid and pulsating poison veins, while its creepy legs move with the cold precision of a true apex enemy. Blending fantasy and scifi tones, this mutant animal strikes from shadows like a deep-sea parasite, dripping venom and dissolving prey in toxic clouds.
Gameplay & setup
The Acid Spider comes production-ready, realistic in motion and flexible in gameplay use. Fully rigged and animated with idle, crawl, leap, and attack loops - perfect for boss fights or swarm encounters. Its acidic saliva corrodes armor, while poison webs ensnare victims and spread contamination. Built for horror tension and scifi settings alike, it serves as both single bug threat and multi-phase monster boss.
World contexts
Spawn it in alien ufo crash zones, underwater labs filled with broken glass and leaking acid, or fantasy ruins crawling with toxic life. In abyssal trenches it preys on crab carcasses and animal husks; in scifi reactors it mutates into a biomechanical parasite. The creature adapts to any ecosystem - alien, horror, or mutant biome - and remains a perfect enemy centerpiece for dungeons, experiments, or survival arenas.
Look & feel
Crafted with realistic PBR detail: layered shell, slimy reflection, and corroded texture pass. Its anatomy blends beast and insect logic - eight segmented limbs, fanged mandibles, and pulsating sacs that emit toxic steam. Every animation supports monster weight and creepy micro-movement for cinematic immersion.
The Acid Spider is a living parasite, a horror born of acid and mutation - lethal, believable, and terrifyingly alive.
Successful development to you!
Price $29.99
Pixel Character Maker - PCM by Manu Nitu
Source files sizes:
- 32x32 pixels per sprite
- 256x288 pixels per sprite sheet
File count: 1127
- Sprite sheets:
- Body: 4
- Eyes: 60
- Makeup: 40
- Beard: 80
- Hair Top: 240
- Hair Down: 240
- Head: 140
- Chest: 180
- Legs: 100
- Additional assets:
- UI sprites: 33
- Animation controller: 1
- Animation clips: 9
Animated: Yes
Animation types: Idle, Walk, Run, Crouch, Crouch Walk, Jump, Fall, Hurt, Death
Additional: Pixel Based
Pixel Character Maker - PCM is a 32×32 pixel-art character creator built directly inside the Unity Editor. With a single click, PCM automatically generates a unified sprite sheet and a ready to use character prefab with all 9 animations fully configured.
Free Updates
This asset is in continuous developement and will be updated regularly at no additional cost!
Request an outfit
Leave a review and your requested outfit will be added next update!
Features
- Complete Demo Scene for character creation
- Gender-based randomize buttons
- Over 280.000 possible combinations without counting colors
- Automatic asset generation: Prefab, Sliced Sprite Sheet, Animator Controller and Animation Clips
- Create characters inside the Unity Editor or in a Build (sprite sheet saved in the Downloads Folder)
- Custom 2D movement controller (with Coyote Time + Jump Buffering)
- Uses SpriteLibrary & SpriteResolver for sprite swapping
- Used Color Palette: Journey
Animations (40 frames)
- Idle - 3 frames
- Walk - 6 frames
- Run - 8 frames
- Crouch - 3 frames
- Crouch Walk - 6 frames
- Jump - 2 frames
- Fall - 4 frames
- Hurt - 4 frames
- Death - 4 frames
Customization
- Body: 1 × 4 colors
- Eyes: 3 × 20 colors
- Makeup: 2 × 20 colors
- Beard: 4 × 20 colors
- Hair: 12 × 20 colors
- Head: 7 × 20 colors
- Chest: 9 × 20 colors
- Legs: 5 × 20 colors
Unity Version
- Unity 2022.3 or newer
Required Unity Packages
This asset requires the following Unity packages to function correctly:
- com.unity.2d.animation
- com.unity.inputsystem
- com.unity.textmeshpro
These packages are official Unity packages and can be installed via:
Window → Package Manager
API Usage & Security
- Uses only built-in Unity APIs
- Does not use any external APIs or online services
- No API keys, credentials, or authentication required
- Fully offline
Licence
This asset pack is distributed under the Asset Store End User License Agreement.
Price $25.00
Zorbamon Inc. Pokelike by Teigworld Studios
· Turn-based battle system with stat calculations
· Creature collection & evolution-ready architecture
· ScriptableObject-driven data management
· Event system with timed challenges & rewards
· Job system with real-time progression
· Shop economy with dynamic restocking
· Save system using PlayerPrefs
· Modular UI manager for multiple screens
· Rarity-based progression systems
· Level scaling & difficulty balancing
Core Components:
· GameManager, BattleSystem, ShopManager, EventManager
· CreatureData, ItemData, MoveData ScriptableObjects
· Complete UI system with battle, inventory, shop interfaces
· Save/Load system with cloud compatibility
· Time-based event and job tracking
Poke-Style Game Feature Overview
Core Features
Creature System
- 20+ Base Creatures across 5 rarity tiers
- Dual-Type System with 18 different types
- Unique Abilities for strategic battles
- Stat-based progression with HP, Attack, Defense, Speed
- Friendship System with gameplay benefits
- Favorite Creatures with bonus effects
Battle Systems
Multiple Battle Modes:
- Random Encounters - Train against wild creatures
- League Battles - Progressive gym-style challenges
- Arena Mode - Endless wave-based combat
- Strategic Combat - Type advantages/disadvantages
- Status Effects - Poison, Burn, Paralysis, Sleep, Freeze, Confusion
- Critical Hits and friendship-based bonuses
- Ability System with various triggers and effects
Evolution & Progression
- Level-based Evolution
- Item-based Evolution
- Friendship Evolution
- Multi-stage Evolution chains
- Visual evolution sequences
- Stat improvements and new abilities
Content & Game Modes
League System
- 8 Progressive gym levels
- Themed opponents with unique strategies
- Boss battles with special creatures
- Unlockable content and rewards
Arena Mode
- Infinite wave-based challenges
- Progressive difficulty scaling
- Weekly leaderboards and rewards
- Special arena-only creatures
Job System
- Real-time mission system
- 4 Different zones (Forest, Desert, Mountain, Snow)
- Creature assignment mechanics
- Passive income and experience
Collection & Inventory
Creature Collection
- Capture Mechanics with various ball types
- Duplicate handling with coin rewards
- Rarity progression system
- Collection tracking and completion rewards
Item System
- Healing Items (Potion, Super Potion, Hyper Potion)
- Capture Items (Creature Ball, Great Ball, Ultra Ball)
- Status Recovery items
- Evolution Items
- Friendship Boost items
- Exp Boost items
- Inventory management with stacking
Quest & Story System
Main Quests
- Story-driven progression
- Character development
- World-building narrative
Side Quests
- Collection quests
- Battle challenges
- Delivery missions
- NPC interaction quests
Daily Quests
- Repeatable objectives
- Daily rewards and bonuses
- Progressive challenge system
Event System
Seasonal Events
- Holiday-themed challenges
- Limited-time creatures
- Special rewards and items
- Themed battle backgrounds
Challenge Events
- Time-limited objectives
- Progressive reward tiers
- Competitive leaderboards
- Exclusive creature unlocks
Economy & Shop System
Shop Features
- Dynamic item stock
- Purchase limits and restocking
- Special sales and discounts
- Creature chance items
Currency System
- Coins - Main in-game currency
- Battle rewards
- Quest completion
- Job rewards
- Daily bonuses
NPC & Social Systems
NPC Interaction
- Dynamic NPC spawning
- Dialogue trees with choices
- Quest givers and shopkeepers
- Character backstories
Dialogue System
- Multiple choice conversations
- Branching narrative paths
- Quest initiation through dialogue
- Reward distribution
Progression Systems
Trainer Leveling
- Experience from battles and quests
- Level-based unlocks
- Stat bonuses and rewards
- Prestige system
Creature Leveling
- Experience points from battles
- Level-based stat increases
- Move learning at specific levels
- Evolution triggers
Visual & UI Features
User Interface
- Intuitive main menu with quick access
- Battle HUD with clear information
- Inventory management with tabs
- Creature details with comprehensive stats
- Smart notifications system
Visual Effects
- Battle animations for attacks
- Damage numbers and status effects
- Evolution sequences
- UI animations and transitions
Technical Features
Save System
- Auto-save functionality
- Cloud save compatibility
- Multiple save slots
- Backup and restore
Performance
- Optimized for mobile and PC
- Memory efficient asset management
- Fast loading times
- Stable frame rates
Price $35.99
Modular Attributes & Stats by Noocturnal Games Studio
Master Your Character Progression with Modular Attributes & Stats (MAS)!
Are you finding yourself rewriting the same attribute, health, and progression code for every new project or character type? This is not only a huge time sink but also introduces bugs and limits the flexibility of your game designs.
Modular Attributes & Stats (MAS) is the definitive solution for implementing any attribute, statistic, and progression system in your Unity games. It offers a robust, extensible, and easy-to-use framework that empowers your designers and accelerates your development, allowing you to focus on gameplay.
Philosophy: Universal Attributes + Modular Progression
MAS is built on a modular architecture that allows you to define any stat or attribute your game needs (Health, Mana, Strength, Agility, Luck, etc.). Each attribute can have a base value and a series of modifiers (additive and multiplicative) applied by equipment, buffs, debuffs, or abilities. Additionally, the modular progression system allows you to configure how your characters gain experience, level up, and distribute skill points, all in a clean and decoupled manner.
Key Features - Build Any Stat System
✨ The Universal Attribute System
- Customizable Attributes: Create any attribute (float, int, etc.) with custom names and descriptions.
- Base & Modified Values: Manage base attribute values and their final calculation after applying all modifiers.
- Dynamic Modifiers: Apply additive and multiplicative modifiers to attributes from any source (equipment, buffs, passives). Easy to add and remove.
- Attribute Change Events: Subscribe to events when an attribute changes its value, ideal for updating UI, applying logic, or triggering effects.
📈 Comprehensive Character Progression
- Level & Experience System: Implement custom experience curves and leveling-up logic.
- Skill/Attribute Points: Allocate points to improve attributes or unlock abilities upon leveling up.
- Resources (Health, Mana, Energy): Manage resources with current/max values, regeneration, damage, and healing, all integrated with the attribute system.
⚙️ Ease of Use & Extensibility
- Designer-Friendly Inspector: Configure most of your attributes and progressions directly from the Unity Inspector, without needing to write code.
- Scriptable Objects: Define attributes and experience curves as Scriptable Objects for clean and reusable data management.
- Clean, Commented Code: Includes full C# source code for complete transparency and easy customization.
- Fully Extensible: Easily create your own modifier types, resources, or progression logic.
Why Choose MAS?
- ✅ Rapid Development: Save countless development hours by not having to build and debug your own stat system.
- ✅ Flexible & Scalable: Designed to adapt to the needs of any genre, from complex RPGs to arcade games.
- ✅ Empowered Designers: Allows your designers to tweak and test progression without requiring code intervention.
- ✅ Optimal Performance: Efficient implementation to ensure your games run smoothly, even with many characters.
- ✅ Comprehensive Documentation: Access detailed documentation with examples and usage guides.
What's Included in the Package?
- ✓ Base Scripts for Attributes, Modifiers, and Resources.
- ✓ Level and Experience System with Scriptable Objects.
- ✓ Examples of modifier implementations (equipment, buffs).
- ✓ Components for integrating with basic UI.
- ✓ 1 Complete Demo Scene.
- ✓ Comprehensive PDF Documentation.
Simplify your game development and bring dynamic characters to life with Modular Attributes & Stats! Add it to your cart today.
Technical details
- Unity Version: 2021.3 LTS or higher (compatible with newer versions)
- Render Pipelines: Pipeline Agnostic (Compatible with Built-in, URP, HDRP)
- Platforms: PC, Mac, Linux, iOS, Android, Consoles (e.g., PlayStation, Xbox, Nintendo Switch), WebGL
- Dependencies: None
- Scripting Language: C#
Price $19.99
PRO Packages Master Pack by One Guy Productions
Features:
- Image Manager PRO:
⚙️ Automatic Import Presets .
🗂️ Asset Type Separation.
🚀 Texture Import Optimization.
🧩 Built-in Atlas Generator.
🔄 Workflow Integration.
- Collision Occlusion PRO:
📡 Proximity-Based Collider Activation.
🧠 Smart Collision Management.
📈 Performance Optimization.
🚧 Dynamic Collider Handling.
🔋 Resource-Efficient Physics.
- Gun System PRO:
🔫 Multiple Fire Modes (Hitscan, Projectile, Guided & Emission).
🧰 Modular Weapon Architecture.
🎯 Customizable Accuracy & Recoil System.
🎆 Built-in VFX, SFX, and Muzzle Flash Support.
🎮 Built-in Demo Template.
- Smart Cam PRO:
🎥 Procedural Camera Collision Points.
🎯 Selective Movement Based on Free Points.
🔄 Smooth Camera Transitions & Adaptations.
🎮 Enhanced Gamefeel with Dynamic Camera Logic.
⏱️ Customized Check Rates.
- Shop System PRO:
🧲 Drag and Drop Inventory.
🛠️ Custom Products Creation.
🤝 Interaction System.
🎮 Built-in Demo Template.
📦 Item Stack Supported.
- Localization Toolkit PRO:
🌐 Locale Auto-Detection - Sets a custom default language at startup of the playmode.
🔄 Dynamic Language Switching - Updates fonts and texts instantly on locale change.
🗂️ Layer-Based Filtering - Exclude desired layers from refresh operations.
🎬 Scene-Aware Refresh - Automatically refreshes texts when loading new scenes.
🅰️ Font Mapping per Language - Assign custom fonts per language.
- Region Manager PRO:
🗺️ Region Control - Manages regions in scene and handles which is active at runtime.
🧿 Zone Management - Defines and reveals specific zones inside regions.
🎥 Camera Integration - Links camera points to each zone for smooth transitions.
🧩 Editor Visualization - Displays gizmos in the Scene view to see the work area.
🗑️ Unables features - Unchecks additional features that are undesired on demand.
- Crowd Manager PRO:
📏 Crowd Distribution - Places all buddies within a defined area using spacing rules.
😊 Dynamic Mood Control - Updates emotional states across the crowd in real time.
📌 Terrain Placement - Automatically aligns each buddy to the ground using raycasts.
🧩 Editor Visualization - Displays gizmos in the Scene view to see the work area.
🗑️ Unables features - Unchecks additional features that are undesired on demand.
- Pose Manager PRO:
🎭 Pose Control - Captures, saves, and applies poses with smooth blending.
🧩 Bone Management - Controls individual bones for full or partial posing.
🛠️ Editor Tools - Includes capture windows and manual pose editing.
👀 Live Visualization - Displays bones in real time in the Scene view.
⚡ Optional Systems - Toggle blending, helpers, and visualization features.
- Action Words Engine PRO:
🎨 Effect Creation - Design and customize text effects from the editor.
⚙️ Runtime Application - Apply effects instantly to any text element.
🎛️ Fine Controls - Adjust timing, intensity, and behavior per effect.
📦 Effect Presets - Save and reuse effect configurations easily.
⚡ Optional Systems - Toggle runtime features to optimize performance.
----------------------⭐ PRO Packages Master Pack ⭐-----------------------
The PRO Packages Master Pack brings together ALL assets from the PRO series into one premium, ever-growing bundle.
This pack automatically expands and receives new content every time a new PRO-label asset is released.
Designed to deliver maximum value, the Master Pack launches with a price equivalent to $7.50 per asset (a built-in 50% discount for each).
With every new asset added, the pack price increases by only $5, giving you up to a 66% discount on each new addition.
The more the collection grows, the greater the value you receive.
📦 Included Assets:
- 📷Image Manager PRO ✔
- 👁️🗨️Collision Occlusion PRO ✔
- 🔫Gun System PRO ✔
- 🎥Smart Cam PRO ✔
- 🛒Shop System PRO ✔
- 📍 Localization Toolkit PRO ✔
- 🌎Region Manager PRO ✔
- 👥Crowd Manager PRO ✔
- 🤸♀️Pose Manager PRO ✔
- 💬Action Words Engine PRO ✔
---------------------------------------------------------------------------------
Price $75.00
Actions Words Engine PRO by One Guy Productions
🎨 Effect Creation - Create, customize, and stack unlimited text effects directly from the editor.
⚙️ Runtime Application - Apply effects instantly at runtime to any text element, with seamless blending between states.
🎛️ Fine-Grained Controls - Tweak intensity, timing, values, and blending per effect or per text segment.
📦 Reusable Effect Profiles - Save effect presets and apply them across multiple UI elements or scenes.
⚡ Optional Systems - Enable/disable runtime features to save on performance.
📝 What it contains?
The package includes a complete system to create, edit, save, organize, and apply custom text effects directly in your game. You can customize backgrounds, tweak timings, animations, styles and trigger the FXs at runtime through calling its functions via scripts, or gameplay events. It's a perfect solution for games that need dynamic feedback, stylized combat text, interactive UI/GUI reactions, or expressive dialogue effects.
What are the applications🤔?
- Create and save unlimited text effects directly from the editor.
- Apply effects at runtime and blend them smoothly with animations.
- Combine multiple effects for unique presentations and stylistic variety.
- Add personality to menus, HUD elements, and in-game messages.
- Build expressive text systems to feedback players.
- Prototype text effects rapidly without touching code.
- And a Bunch More ✨.
Common usecases 📌
By using it properly, this asset could easily solve these common problems:
- Lack of expressive feedback.
- UI/GUI that feels static or generic.
- Overcomplicated workflows when trying to animate text appearance.
These are just a few examples, but this asset was designed to solve problems related to text feedback management. It allows you to easily define and organize different style and presets and add them to your scenes with full flexibility.
Performance⚙️
This package has the option to set up optimization settings, in order to have the best performance, just like all PRO Packages do. It is provided with a solid optimized base code, you can tweak a lot of variables in order to customize and organize the perfect environment for your games, you can navigate and explore the features that Actions Words Engine PRO has and see that the performance will not be a problem, some of the things to avoid bad performance that this package includes are:
- Zero Update calls unless an effect is actively animating ✔️
- Effects pooling to not have GC issues for instancing/destroying ✔️
- Capacity to disable unused features to reduce memory footprint ✔️
This asset could be easily integrated to your project, it is plug and play and you have the info in the provided file titled as "Documentation".
Price $15.00
PRO Packages Bundle Vol. 2 by One Guy Productions
Features:
- Localization Toolkit PRO:
🌐 Locale Auto-Detection - Sets a custom default language at startup of the playmode.
🔄 Dynamic Language Switching - Updates fonts and texts instantly on locale change.
🗂️ Layer-Based Filtering - Exclude desired layers from refresh operations.
🎬 Scene-Aware Refresh - Automatically refreshes texts when loading new scenes.
🅰️ Font Mapping per Language - Assign custom fonts per language.
- Region Manager PRO:
🗺️ Region Control - Manages regions in scene and handles which is active at runtime.
🧿 Zone Management - Defines and reveals specific zones inside regions.
🎥 Camera Integration - Links camera points to each zone for smooth transitions.
🧩 Editor Visualization - Displays gizmos in the Scene view to see the work area.
🗑️ Unables features - Unchecks additional features that are undesired on demand.
- Crowd Manager PRO:
📏 Crowd Distribution - Places all buddies within a defined area using spacing rules.
😊 Dynamic Mood Control - Updates emotional states across the crowd in real time.
📌 Terrain Placement - Automatically aligns each buddy to the ground using raycasts.
🧩 Editor Visualization - Displays gizmos in the Scene view to see the work area.
🗑️ Unables features - Unchecks additional features that are undesired on demand
- Pose Manager PRO:
🎭 Pose Control - Captures, saves, and applies poses with smooth blending.
🧩 Bone Management - Controls individual bones for full or partial posing.
🛠️ Editor Tools - Includes capture windows and manual pose editing.
👀 Live Visualization - Displays bones in real time in the Scene view.
⚡ Optional Systems - Toggle blending, helpers, and visualization features.
- Action Words Engine PRO:
🎨 Effect Creation - Design and customize text effects from the editor.
⚙️ Runtime Application - Apply effects instantly to any text element.
🎛️ Fine Controls - Adjust timing, intensity, and behavior per effect.
📦 Effect Presets - Save and reuse effect configurations easily.
⚡ Optional Systems - Toggle runtime features to optimize performance.
This package is a bundle that contains the following packages:
Price $50.00
Customizable 3D Battle Royale Characters Pack Vol 2 by Artlix Studios
Package contains 1 texture 1024px.
ANIMATIONS ARE NOT INCLUDED.
👑3D Character Customization System for your projects👑
Create a variety of BATTLE ROYALE characters using different clothing combinations
WITH THIS PACK YOU CAN SAVE 35% COMPARED TO BUYING PACKS SEPARATELY.
BUNDLE INCLUDE NEXT PACKS:
🔥 Key Features 🔥
⭐ Customizable system for your characters
🔥 650+ modular pieces
💎 Demo scene (40 collected character)
⭐ Fully Rigged
🔥 Modular body parts and clothes
💎Demo scripts for character customizer
⭐Demo scenes included
🔥Icons for each item
💎Assets has a logical name.
⭐You can easily change the color of objects
👑Customizable 3D BATTLE ROYALE Characters👑
🦰Hair: ( x60 )
🧔♂️Beard: ( x12 )
👁EYEBROWS: ( x118 )
👑FULLBODY ( x12 )
🤠Hats: ( x60 )
🎧HEADPHONES: ( x12 )
👓Glasses: ( x24 )
🤿MASKS: ( x24 )
🤚🏼Arms: ( x56 )
👕Torso: ( x48 )
👖Pants: ( x48 )
👟Shoes: ( x48 )
Polygon count of final model: ~9K tris / ~17K tris
Package contains 2 texture 1024px.
SUPPORT: artlix.studios@gmail.com
Price $39.99
Customizable 3D City Characters Pack Vol 2 by Artlix Studios
Package contains 1 texture 1024px.
ANIMATIONS ARE NOT INCLUDED.
👑3D Character Customization System for your projects👑
Create a variety of CITY characters using different clothing combinations
WITH THIS PACK YOU CAN SAVE 35% COMPARED TO BUYING PACKS SEPARATELY.
BUNDLE INCLUDE NEXT PACKS:
🔥 Key Features 🔥
⭐ Customizable system for your characters
🔥 990+ modular pieces
💎 Demo scene (40 collected character)
⭐ Fully Rigged
🔥 Modular body parts and clothes
💎Demo scripts for character customizer
⭐Demo scenes included
🔥Icons for each item
💎Assets has a logical name.
⭐You can easily change the color of objects
👑Customizable 3D CITY Characters👑
🦰Hair: ( x90 )
🧔♂️Beard: ( x18 )
👁EYEBROWS: ( x118 )
👑EARRINGS: ( x72 )
🤠Hats: ( x60 )
🎧HEADPHONES: ( x38 )
👓Glasses: ( x30 )
🤿MASKS: ( x30 )
🤚🏼Arms: ( x20 )
👕Torso: ( x130 )
👖Pants: ( x110 )
👟Shoes: ( x110 )
⌚️WATCHES: ( x24 )
Polygon count of final model: ~7K tris / ~18K tris
Package contains 2 texture 1024px.
SUPPORT: artlix.studios@gmail.com
Price $39.99
Customizable 3D Fantasy Characters Pack Vol 2 by Artlix Studios
Package contains 1 texture 1024px.
ANIMATIONS ARE NOT INCLUDED.
👑3D Character Customization System for your projects👑
Create a variety of FANTASY characters using different clothing combinations
WITH THIS PACK YOU CAN SAVE 35% COMPARED TO BUYING PACKS SEPARATELY.
BUNDLE INCLUDE NEXT PACKS:
🔥 Key Features 🔥
⭐ Customizable system for your characters
🔥 980+ modular pieces
💎 Demo scene (40 collected character)
⭐ Fully Rigged
🔥 Modular body parts and clothes
💎Demo scripts for character customizer
⭐Demo scenes included
🔥Icons for each item
💎Assets has a logical name.
⭐You can easily change the color of objects
👑Customizable 3D FANTASY Characters👑
🦰Hair: ( x72 )
🧔♂️Beard: ( x72 )
👁EYEBROWS: ( x118 )
🤠Hats: ( x120 )
🤿MASKS: ( x36 )
🪖HELMETS: ( x60 )
👤FULL BODY: ( x6 )
🤚🏼Arms: ( x112 )
👕Torso: ( x60 )
👖Pants: ( x114 )
👟Shoes: ( x124 )
Polygon count of final model: ~11K tris / ~18K tris
Package contains 2 texture 1024px.
SUPPORT: artlix.studios@gmail.com
Price $39.99
Customizable 3D Military Characters Pack Vol 2 by Artlix Studios
Package contains 1 texture 1024px.
ANIMATIONS ARE NOT INCLUDED.
👑3D Character Customization System for your projects👑
Create a variety of MILITARY characters using different clothing combinations
WITH THIS PACK YOU CAN SAVE 35% COMPARED TO BUYING PACKS SEPARATELY.
BUNDLE INCLUDE NEXT PACKS:
🔥 Key Features 🔥
⭐ Customizable system for your characters
🔥 600+ modular pieces
💎 Demo scene (40 collected character)
⭐ Fully Rigged
🔥 Modular body parts and clothes
💎Demo scripts for character customizer
⭐Demo scenes included
🔥Icons for each item
💎Assets has a logical name.
⭐You can easily change the color of objects
👑Customizable 3D MILITARY Characters👑
🦰Hair: ( x42 )
🧔♂️Beard: ( x12 )
👁EYEBROWS: ( x118 )
🤠Hats: ( x24 )
👓Glasses: ( x24 )
🤿MASKS: ( x24 )
🤚🏼Arms: ( x60 )
👕Torso: ( x54 )
👖Pants: ( x48 )
👟Shoes: ( x48 )
Polygon count of final model: ~8K tris / ~15K tris
Package contains 2 texture 1024px.
SUPPORT: artlix.studios@gmail.com
Price $39.99
Customizable 3D Military Characters Pack Vol 1 by Artlix Studios
Package contains 1 texture 1024px.
ANIMATIONS ARE NOT INCLUDED.
👑3D Character Customization System for your projects👑
Create a variety of MILITARY characters using different clothing combinations
WITH THIS PACK YOU CAN SAVE 35% COMPARED TO BUYING PACKS SEPARATELY.
BUNDLE INCLUDE NEXT PACKS:
🔥 Key Features 🔥
⭐ Customizable system for your characters
🔥 610+ modular pieces
💎 Demo scene (40 collected character)
⭐ Fully Rigged
🔥 Modular body parts and clothes
💎Demo scripts for character customizer
⭐Demo scenes included
🔥Icons for each item
💎Assets has a logical name.
⭐You can easily change the color of objects
👑Customizable 3D MILITARY Characters👑
🦰Hair: ( x42 )
🧔♂️Beard: ( x12 )
👁EYEBROWS: ( x118 )
🤠Hats: ( x24 )
👓Glasses: ( x24 )
🤿MASKS: ( x24 )
🤚🏼Arms: ( x60 )
👕Torso: ( x54 )
👖Pants: ( x48 )
👟Shoes: ( x48 )
Polygon count of final model: ~8K tris / ~15K tris
Package contains 2 texture 1024px.
SUPPORT: artlix.studios@gmail.com
Price $39.99
Customizable 3D Funny Characters Pack Vol 2 by Artlix Studios
Package contains 1 texture 1024px.
ANIMATIONS ARE NOT INCLUDED.
👑3D Character Customization System for your projects👑
Create a variety of FUNNY characters using different clothing combinations
WITH THIS PACK YOU CAN SAVE 35% COMPARED TO BUYING PACKS SEPARATELY.
BUNDLE INCLUDE NEXT PACKS:
🔥 Key Features 🔥
⭐ Customizable system for your characters
🔥 720+ modular pieces
💎 Demo scene (40 collected character)
⭐ Fully Rigged
🔥 Modular body parts and clothes
💎Demo scripts for character customizer
⭐Demo scenes included
🔥Icons for each item
💎Assets has a logical name.
⭐You can easily change the color of objects
👑Customizable 3D FUNNY Characters👑
🦰Hair: ( x58 )
🧔♂️Beard: ( x12 )
👁EYEBROWS: ( x118 )
🤠Hats: ( x132 )
🎧HEADPHONES: ( x24 )
👓Glasses: ( x24 )
🤿MASKS: ( x24 )
🤚🏼Arms: ( x56 )
👕Torso: ( x48 )
👖Pants: ( x48 )
👟Shoes: ( x48 )
Polygon count of final model: ~8K tris / ~15K tris
Package contains 2 texture 1024px.
SUPPORT: artlix.studios@gmail.com
Price $39.99
Customizable 3D Battle Characters Bundle by Artlix Studios
Package contains 1 texture 1024px.
ANIMATIONS ARE NOT INCLUDED.
Customizable 3D Characters Battle Bundle by Artlix Studios features 4 stylized character packs, providing everything you need to build a fully realized game world.
Regular total value: $140 — save over 57% when you buy the bundle.
By purchasing this bundle, you will get free access to all Battle assets.
You can find a list of them below.
BUNDLE INCLUDE NEXT PACKS:
- Customizable 3D Battle Royale Characters Vol 1
- Customizable 3D Battle Royale Characters Vol 2
- Customizable 3D Battle Royale Characters Vol 3
- Customizable 3D Battle Royale Characters Vol 4
🔥 Key Features 🔥
Customizable system for your characters
1380+ modular pieces
Demo scene (80 collected character)
Fully Rigged
Modular body parts and clothes
Demo scripts for character customizer
Demo scene included
Icons for each item
Assets has a logical name.
You can easily change the color of objects
Customization Options:
🦰Hair: ( x120 )
🧔♂️Beard: ( x24 )
👁EYEBROWS: ( x164 )
👑FULLBODY ( x24 )
🤠Hats: ( x174 )
🎧HEADPHONES: ( x24 )
👓Glasses: ( x48 )
🤿MASKS: ( x48 )
🤚🏼Arms: ( x112 )
👕Torso: ( x112 )
👖Pants: ( x112 )
👟Shoes: ( x112 )
SUPPORT: artlix.studios@gmail.com
Price $59.99