Feed aggregator

Second Life – glTF – Supercar

Austin Tate's Blog - 2025, June 4 - 09:55

The “Supercar” mesh model is an interesting example of a reasonably large complex mesh that cannot be uploaded in a single part.

The 3D models of Gerry Anderson’s Supercar and Black Rock Laboratory were originated around 1998 in Cinema3D by Mick Imrie with support from Austin Tate and have been converted to many other formats, and ported eventually to Blender. I have continued to tidy up those models and improve their fidelity with the puppet-scale Supercar using the Mick Imrie’s continuing research around 2021, from the TV series, with additional input from annuals and comics.

glTF Transformation and Simplification

Models when exported from Blender may have many mesh parts (called instances in the Second Life uploader), have some parts with many vertices or or simply be too large a file in total. Models and their parts cannot exceed certain limits:

  • The is a limit of 65,363 vertices (i.e. just under the 65,534 “16-bit limit”).
  • Any mesh part face cannot have more than 8 materials.
  • There cannot be more than 4,000 mesh parts (instances) in a model.
  • Models must be less than about 56MB in total.
  • There must be less than 256 mesh parts (instances) in a model or the model will upload without linking into one inventory item which can make it difficult to edit, move or delete when rezzed in world.

Handling Large Models and glTF Tools

You can slit up the model into multiple parts in Blender, anchoring each part in a suitably renamed “Empty (arrow)” object placed at <0,0,0>. These can then be individually hierarchically selected to export those selected parts to glTF/.glb. I use Gaia Clary’s Avatar Exporter from https://www.avalab.org/avatar_exporter/ for consistency of the exports as it sets the default glTF exporter settings appropriately for Second Life.

You can then use a glTF mesh optimiser with appropriate settings to simplify the mesh, join parts with common materials, etc. Two appropriate tools are:

  • http://glb.babylonpress.com – Use “Keep Original Textures” setting, other settings could be defaults.
  • https://gltf.report – In the script add // to comment out the textureCompress line to keep original textures, other settings could be defaults.

Simplifying the model this way can be very useful, lower upload fees where applicable, and make then faster to rez in world. But check the result against your original (using say the Khronos glTF Sample Viewer Validator and its Advanced Controls functions. You can also load the transformed model glTF/.glb back into Blender to look at the various joined/welded parts to see if any individual part now breaches the vertices limit.

Also note that although both tools I listed are based on the same code library, they have chosen different defaults for their settings, so the results of the mesh transformations may be quite differentif you stick with those defaults. For example on the Supercar light brass trim/piping the original .glb was 4.5MB with 136,992 vertices but could be mesh uploaded as it was spread over 16 mesh parts. The glb.babylonpress.com “optimised model” (with default settings except for keeping original textures) was actually larger at 4.8MB also with 136,992 vertices but only 1 part, which could not be uploaded. But the gltf.report version (again with default settings except for keeping original textures) was 1.7MB and 65,050 vertices and just 1 mesh part (i.e. it had simplified the mesh more, even though it was very close to the vertices limit). So you need to look at what the glTF tools are doing and decide which works best for you.

Handling Materials and Textures

When uploading a model as separate glTF parts to avoid mesh uploader limits, or indeed even while testing meshes where multiple versions may be uploaded, it may be wise to upload the materials and texture involved just once and only later change any that actually alter. This will also save on upload fees where applicable.

Make a .glb of the entire model and give it a short name, e.g. “Supercar.glb”, as the file name will be used as a root of material and texture names in inventory.

Use the mesh uploader on the model, but ONLY use the materials bulk uploader to import those. Cancel the mesh upload itself. The mesh may not even be able to upload and be over the limits, but that dues not matter. That way you can get all the materials and textures and place them in a convenient location, perhaps using “Create folder from selected” on the selection of “Recent” inventory items to make that easier.

The numerical settings for metallic/roughness should be carried over from you models into the uploaded materials. But (at least for now, 4-Jun-2025) It seems for metallic/roughness properties to apply you may need to change the “unset” texture for that feature to a blank texture for this to work correctly.

Uploading the Mesh Models

Upload each model now without materials or textures. Place them all in a suitable folder for convenience.

Remember to choose a physics model or you may get a confusing “MAV Block Missing” message when Calculating weights and fees.

As an example the costs for uploading parts of the Supercar model were:

  • Materials and Textures: L$150
  • Core: L$204 (glb.babylonpress.com version) – 39 parts
  • Jets: L$40 (glb.babylonpress.com version)- 2 parts
  • Trim (gltf.report version) 1 part: L$45
  • W ings and Canopy Top (ready for animation) – 6 parts: L$22

In-world Processing

Rez each part trying to align them onto a specific <X,Y,Z> as some parts MAY align on the same origin. Not always though. Once you have correct alignment you can link the parts so long as the total linked model stays less than 256 parts.

The white areas on each mesh part are where a textured material needs to be applied. Simple coloured materials already have “Blinn-Phong” base colour/diffuse colours added but can be overridden with more the detailed PBR materials uploaded earlier. Now you are ready to apply the materials. Sensible clustering of the same material objects in the simplified meshes means once a material is applied to one face it will apply to all the ones that were joined together in the simplification process.

Texturing, final finishing, wing and canopy top animation, scripted seating for pilot or NPC, etc. are then added.

Add Mike Mercury Pilot Model

A Mike Mercury model created using an AI tool to produce a 3D model from a 2D image, rigged in https://www.mixamo and posed in Blender in a pilot seated pose is then added in.

https://blog.inf.ed.ac.uk/atate/2025/02/20/meshy-2d-image-to-3d-model/

Flying Supercar

Vehicle scrip(s) can be added to let you “fly” Supercar, go underwater, animate the wings and canopy, etc.

Sci-Fi Battle Arena - Cargo by RG Poly

Asset Store newest packages - 2025, June 4 - 09:51
  • 98 3D models and 109 ready-to-use prefabs
  • Clean sci-fi design with modular components
  • 31 textures (21 for props, the rest for vfx and particles)
  • 9 base materials for easy customization
  • 18 VFX and particle materials (sparks, dust, force fields, neon lights, glowing lines)
  • Perfect for battle arenas, PvP maps, or simulation environments
  • Lightweight and optimized for real-time use
  • Includes 1 cartoon-style sky HDRI texture
  • Average polycount: ~129
  • Texture Resolution: From 2x2 to 2048x2048

Sci-Fi Battle Arena – Cargoo is a modular arena asset pack designed with a clean, futuristic look—perfect for modern sci-fi combat zones. It includes 98 detailed 3D models and 109 prefabs, featuring walls, barriers, floors, and structural elements, all optimized for smooth performance and easy customization.

Enhance your environments with 18 dynamic VFX and particle materials, including sparks, glowing lines, force fields, dust and neon effects—ideal for fast-paced multiplayer arenas, VR simulations, or futuristic training maps. The blue color theme creates a unique, immersive atmosphere that fits seamlessly into any sci-fi project.

Key Features:

  • 98 3D models and 109 ready-to-use prefabs
  • Clean sci-fi design with modular components
  • 31 textures (21 for props, the rest for vfx and particles)
  • 9 base materials for easy customization
  • 18 VFX and particle materials (sparks, dust, force fields, neon lights, glowing lines)
  • Perfect for battle arenas, PvP maps, or simulation environments
  • Lightweight and optimized for real-time use
  • Includes 1 cartoon-style sky HDRI texture
  • Average polycount: ~129

Price $25.00

Stock Market Simulation Engine by Flagman Jeremy Network

Asset Store newest packages - 2025, June 4 - 09:12
Stock Market Simulation Engine allows you to create your very own stock market or cryptocurrency market trading engine with real-time price fluctuations for dozens of stocks.

- Real-Time Simulated Stock Market Engine

- Add Custom Stocks and Cryptocurrencies in Seconds!

- Control Market Volatility


Ideal for stock market games, financial games, crypto games, and more!

General Information:


Use Stock Market Simulation Engine to conveniently create and customize your very own stock market or crypto currency market. Create custom stocks and cryptocurrencies while controlling the price volatility of your market.


In under five minutes, you will have a functioning real-time stock market that keeps track of your very own custom stocks and cryptocurrencies.


Features:

- Real-Time Simulated Stock Market 

- Add Custom Stocks and Cryptocurrencies in Seconds!

- Control Market Volatility 


Usage:

- Great for Stock Trading Simulation Games

- Great for Crypto Currency Games

- Great for Financial-Themed Games


Links: Documentation


Price $19.99

Shadow LOD: Faster Realtime Shadows by David Marquardt Studios AB

Asset Store newest packages - 2025, June 4 - 09:01
⚡ Cut realtime shadow vertex costs by up to 90%! ⚡ 1-click Shadow LODs with mesh reduction, hulls, or primitives. Easy quality settings, works with all SRPs!
  • ⚡ Up to 90% cheaper realtime shadows with 1-click setup
  • ⚡ Automatically generates 3 shadow LOD levels per mesh
  • ⚡ Shadow LOD types:
    Reduced Mesh (vertex reduction, optional detail removal)
    Hull Mesh (auto hull generation)
    Cube, Sphere, Capsule, Cylinder primitives
  • ⚡ Global shadow quality control with one setting
  • ⚡ Works with all SRPs (Built-in, URP, HDRP, Custom RP)
  • ⚡ No shaders required; purely mesh-based
  • ⚡ Example scenes included (URP, needs conversion for others)

⚡ UP TO 90% CHEAPER REALTIME SHADOWS WITH 1-CLICK! ⚡


Is your FPS too low, render pass taking too long? Did you know that realtime shadows double the amount of vertices rendered since they need to be drawn an extra time for the shadows?


Here is the solution, a fast and easy tool to create Shadow LOD for all your meshes handled in one simple tool. Just apply the script and Shadow LOD: Faster Realtime Shadows generates three levels of shadow quality from a custom defined preset.


⚡ SHADOW LOD TYPES ⚡


REDUCED MESH: Automatically reduce your original mesh and see the result right away. Can also remove smaller details to even further save performance.


HULL MESH: Automatically create a hull mesh based on the original mesh.


CUBE PRIMITIVE: Place a cube primitive to act as shadow.


SPHERE PRIMITIVE: Place a sphere primitive to act as shadow.


CAPSULE PRIMITIVE: Place a capsule primitive to act as shadow.


CYLINDER PRIMITIVE: Place a cylinder primitive to act as shadow.


⚡ 3 CUSTOM SHADOW QUALITIES PER MESH ⚡

Easily changed game-wide by changing one setting, perfect to use as a shadow quality option. An example could be HIGH quality is original full quality shadows, MEDIUM is a reduced mesh with 50% less vertices and LOW is removed shadows for smaller objects and primitives acting as shadows for the rest.


Package works on all SRPs! It's not a shader related package.


(Example scenes are built in URP so needs conversion for other SRPs)


Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅


External Licenses:

ConvexHullCalculator - MIT License

UnityMeshSimplifier - MIT License


Price $44.99

Easy Chara – Casual 2D Character Collection by Hisa Games

Asset Store newest packages - 2025, June 4 - 08:47
A premium 2D character pack with 10 fully animated characters, 19 animations each, and prefabs for both general Unity use and Corgi Engine. Perfect for platformers, RPGs, and more.

🎨 Ready-to-Use 2D Character with Complete Animations!

Bring your game to life with the Casual Collection from Easy Chara – a fully animated character pack designed for platformers, RPGs, and action-adventure games.


Part of the Easy Chara: 2D Character Pack series, this premium asset includes 10 uniquely designed characters, each with 19 high-quality animations to ensure smooth integration into Unity.


This pack provides two base character prefabs for each character:

🔹 A standard version for general use in any Unity project

🔹 A Corgi Engine-ready version that can be drag-and-dropped directly into Corgi-based platformer games


Perfect for indie developers and studios alike, this pack will be updated periodically with additional content and improvements.



Features (Benefits and practical use)

  • 10 premium characters with clean, casual style
  • 19 built-in animations for platformer and RPG use
  • Seamless integration with Unity (no setup needed)
  • Includes drag-and-drop prefab for Corgi Engine
  • Consistent animation structure across all packs
  • Optimized for performance and quick prototyping


📦 What's Included (Content inside)

  • 10 animated characters (Casual theme)
  • 19 animation clips per character
  • Sprite sheets & individual PNG frames
  • Animator Controller (Unity-ready)
  • Corgi Engine prefab
  • Demo scene for quick preview & testing


📦 Asset Details (Metadata)

  • Total Assets: 10 character with 19 pre-animated actions
  • Total Sprites: 27 sprite (contains body-part, accessories, and demo sprites)
  • Color Depth: 32-bit
  • Transparency: Yes (RGBA, transparent background)
  • File Format: PNG
  • Animation Clips: 19 Unity animation clips (Idle, Walk, Run, Jump, etc.)
  • Pivot Settings: Centered (or bottom-center if that’s what you use)
  • Pixel Per Unit (PPU): 100 (or your setting)
  • Dimensions Summary:
    • Accessories (6 sprites):
      • Size range: 67 × 38 px to 370 × 470 px
    • Body Parts (14 sprites):
      • Size range: 84 × 126 px to 563 × 563 px
    • Demo & Environment Sprites (8 sprites):
      • Size range small: 23 × 803 px (Rope)
      • Size range medium: 694 × 707 px (Ground High)
      • Size range large: 8001 × 4501 px (Background)
      • UI Atlas for demo: 1127 × 1103 px


🔧 Compatibility

  • Unity 2021+ (URP, Built-in Render Pipeline)
  • Works with 2D platformers, adventure games, RPGs, and more!
  • Fully compatible with upcoming Easy Chara : 2D Character Pack series


💡 Need More Characters?

Check out our upcoming Easy Chara : 2D Character Pack for more themed characters like School, Traditional Outfit, and Worker!

📢 Follow Hisa Games for Updates!

🌐 Website: www.hisagames.com

🌐 Instagram: @hisagames (for quick response)

📧 Contact: experthisa.chan@gmail.com


Price $29.99

Stylized Textures - Vol 176 - Splatter by Yoge

Asset Store newest packages - 2025, June 4 - 08:39

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

15 seamless textures


Price $7.99

Insects Bundle I by Dmitriy Dryzhak

Asset Store newest packages - 2025, June 4 - 08:27

The pack contains nine different fantasy insect beasts and their subspecies. All packages perfectly fit with any fantasy or fantastic environment. With this pack you can save 50% compared to buying packs separately. All insects have a full set of required animations.


Support, URP and HDRP shaders are here:

My Discord group


Package include:

Wasps pack

Spiders pack

Mushroom man

Mosquitos pack

Insect beast 1

Insect beast 2

Insect beast 3

Crabs pack

Beetles


Price $130.00

AnimatedImages - Easily play GIFS, APNG, WEBP & More ! by HyTeKGames

Asset Store newest packages - 2025, June 4 - 07:56
Animated Images - Easy GIF, APNG & WebP playback with drag-drop support, download API, caching system, multiple render modes & editor preview. Perfect for UI and In-Game animations!

Advanced animated image parser for GIF/APNG/WebP. Optimized frame extraction & memory management with built-in caching system. Features: ping-pong/loop playback, variable speed, multiple render modes.


The asset supports Unity 6.1, Unity 6, Unity 2022 LTS, Unity 2021 LTS.

Older versions like 2020 or 2019 can be added upon request.


Performance tip: Use SharedMaterial mode for repeated animations to minimize memory usage across multiple objects. We also highly recommend you to use the cache that has built in compression.


We also heavily recommend that you optimize your images on a service such as EzGif for Lossy compression so it does not impact quality but will definitely have an impact on performance.


The APNG format partially support 1 frame backgrounds, it might miss a background frame sometimes, So for transparency we recommend using gifs.


The Frame Generation & Parsing does not yet support Asynchronous/Multi-Threading. This is being worked on and will be implemented in a future update for even better performance.


The asset internally decodes animated images into individual Texture2D frames with configurable delays. Smart memory caching prevents re-parsing. Supports disposal operations, blend modes & canvas compositing. Multi-threaded loading with coroutine-based playback. SharedMaterial mode shares textures across instances for optimal performance.

Quick Documentation - Discord

The asset supports Unity 6.1, Unity 6, Unity 2022 LTS, Unity 2021 LTS.

Older versions like 2020 or 2019 might work or can be added upon request on our discord.


🎬 Introducing Animated Images for Unity! 🎬

Ever wanted to bring your UI or game objects to life with smooth animated GIFs, APNGs, or WebP files? Look no further! With Animated Images, seamlessly integrate animated content into your Unity projects with just a drag-and-drop. Whether you're creating dynamic UI elements, loading screens, or interactive game objects – we've got you covered!


The asset includes 3 demo scenes (A 2D platformer with animated player, enemy and background), a Gif browser and a 3d meshes example scene.

The demo scenes are made for the Builtin render pipeline but there's compatibility packages for URP & HDRP.


Time-Saving Solution: Tired of complex animated sprite setups or video players for simple animations? Don't waste time with workarounds – add Animated Images to your toolkit and streamline your Unity workflow today!


🚀 Effortless Integration: Simply drag your animated files into the inspector or load them programmatically via our comprehensive API. Download animations from URLs at runtime, cache frequently used animations, and control playback with precision!

For more info on the API you can see the quick documentation here.


💡 Why Animated Images?

🛠️ Developer-Friendly API: Our system is designed with both beginners and professionals in mind. Comprehensive editor tools, runtime controls, and performance monitoring make it accessible to everyone.


⚙️ Animated Images seamlessly handles:

  • Multiple Formats: GIF, APNG (Animated PNG), WebP support and Custom one to create your animated textures frame by frame. (The APNG format partially support 1 frame backgrounds, it might miss a background frame sometimes, So for transparency we recommend using gifs).
  • Advanced Playback: Loop, ping-pong, variable speed control, frame-by-frame navigation
  • Render Modes: RawImage, SpriteRenderer, SharedMaterial, MaterialInstance (Also supports SkinnedMeshRenderers for characters for example) More modes will be added in future updates too
  • Memory Optimization: Smart caching system and memory usage monitoring
  • Runtime Loading: Download animations from URLs with progress tracking
  • Editor Integration: Real-time preview, drag-drop support, performance analysis
  • Performance Tips: SharedMaterial mode for memory-efficient repeated usage

📖 Comprehensive Documentation: Detailed wiki, code examples, and video tutorials to get you started quickly. From basic setup to advanced performance optimization – we've got guides for every skill level.


🔧 Efficiency Meets Power: No more headaches dealing with complex animation setups. 🕰️ Don't let your Unity workflow be bogged down – enhance it with Animated Images!


🌐 Versatile Applications:

  • Dynamic UI: Loading spinners, animated icons, interactive buttons
  • Game Objects: Animated textures on 3D models, particle effects, environmental elements
  • Marketing Assets: Promotional banners, animated logos, social media content
  • Educational Tools: Interactive tutorials, animated diagrams, visual feedback systems

🔧 Technical Note: Animated Images parses animated files into individual Texture2D frames with precise timing data. Advanced memory management and caching system prevents redundant loading while optimizing performance across your entire project.

It is worth mentionning that since it internally caches all the frames it can impact memory usage depending on the amount of animated images in-use.


🔧 Supported Platforms Note : Gifs, APNGs and our custom animated textures will work in ANY platform. For the Webp format it "should" work for the following platforms : Android, iOS, WebGL, Windows. If you really want to use Webp in any platfom i can't guarantee that it'll work.


📞 Support: For assistance, whether you have an inquiry, encounter an issue, or wish to propose a new feature, please feel free to reach out using the following contact options:

  • Email: assetstore@hytekgames.net
  • Discord Username: iamtek
  • Discord Server: Join Here

For expedited assistance, I recommend joining my Discord server, where you can typically receive support within an hour (unless I'm asleep). I look forward to helping you!


🌟 Feedback Welcome!

Your positive reviews mean a lot! If the asset has been beneficial, I'd be grateful for your positive feedback. If you've encountered any challenges, please reach out to me, and I'll do my best to address and resolve them to your satisfaction.

Happy animating! 🎬✨


Price $39.99

In Lightmap Doctor by Orly Vision

Asset Store newest packages - 2025, June 4 - 06:44
In Lightmap Doctor: Master your Unity lightmaps! Easily batch edit 'Scale In Lightmap', find & fix issues (bad scales, missing UV2s), and optimize lightmap usage for peak performance & visual quality.

Key Features:

  • List and inspect MeshRenderers with their 'Scale In Lightmap' values.
  • Filter objects by name, 'Scale In Lightmap' value, material, and layer.
  • Sort objects by various criteria including name, scale, and lightmap index.
  • Perform batch operations: set, add, subtract, or multiply 'Scale In Lightmap' values for selected or all filtered objects.
  • 'Problem Finder Mode': Quickly identify objects with potentially problematic 'Scale In Lightmap' values (too high or too low), missing UV2s, or issues with static lightmapping.
  • View scene lightmap thumbnails.

Supported OS: All (Tool for Unity Editor)

Link to documentation: https://youtu.be/xObSJIzrZJc

In Lightmap Doctor is an Editor tool for Unity designed to inspect and adjust the 'Scale In Lightmap' property of MeshRenderers in your scene. This property is crucial for optimizing lightmap resolution and usage, impacting both visual quality and performance.


Price $15.99

Low Poly Horror Characters Pack by MR POLY

Asset Store newest packages - 2025, June 4 - 05:37
A collection of unique low poly horror characters, fully rigged and animated, ready for your fantasy, horror, or stylized games.
  • Number of Characters: 5
  • Animations: Idle, Walk, Run (per character)
  • Rig: Characters are fully rigged
  • Formats: FBX, prefab
  • Texture Size: 512x512 (Color Map)
  • Polycount (Average): 900–2400 vertices per character
  • Render Pipeline: Compatible with Universal Render Pipeline, Built-in, and HDRP (separate materials provided for each pipeline)

MR POLY presents,

The Low Poly Horror Characters Pack offers 5 uniquely designed humanoid monsters to enhance your horror or fantasy worlds. From sharp-toothed beasts to sinister skeletons and eerie humanoid forms, each character is crafted with a distinct silhouette and terrifying charm.


All models are fully rigged and come with basic animation sets including idle, walk, and run — perfect for game prototyping, enemy AI, or NPC behavior in low poly stylized games.


Key Features:

  • 5 unique stylized horror characters
  • Fully rigged (Humanoid-compatible)
  • 3 animations per character: Idle, Walk, Run
  • Optimized low poly models for high performance
  • Ideal for horror, fantasy, stylized or survival games
  • Game-ready prefabs and organized project structure

Price $15.00

Grab System Pro by By Mylan.T

Asset Store newest packages - 2025, June 4 - 05:02
Grab System Pro is a powerful, highly customizable system for first-person games. Grab, move, rotate, and throw objects naturally with intuitive controls and full source code.
  • Full source code
  • Players can grab , move , rotate and throw objects with smooth , physics based-interaction.
  • The system fully respects Rigidbody properties such as mass, use gravity, linear damping, and more.
  • All key parameters — including lift force, grab distance, rotation speed, and throw strength — are fully customizable.

Demo


Grab System Pro works with object that has a Rigidbody component. Players can grab, move, rotate, and throw objects with smooth, physics-based interaction. The system fully respects Rigidbody properties such as mass, use gravity, linear damping, and more. All key parameters — including lift force, grab distance, rotation speed, and throw strength — are fully customizable. Movements feel natural and fluid, enhancing immersion in any first-person experience. Asset includes full source code.


Price $15.99

Ultimate Glass Marbles by Hero Code

Asset Store newest packages - 2025, June 4 - 04:57
Mesmerizing Glass Marbles Package for URP. Create beautiful, customizable marbles using high quality shader graphs and prefabs.

Currently compatible with Universal Render Pipeline (URP) only. Support for other pipelines may be added in the future.

Create mesmerizing glass marbles with highly customizable Marble Shaders and Prefabs. Whether you're after lifelike showcase pieces or unique stylized creations, this pack gives you full control over every detail, ensuring your marbles truly stand out.


HOW TO USE:

  • Use the included Marble Prefab for an easy, parameter-driven way to generate mesmerizing marbles.
  • Alternatively, build your own using the included shader graphs. Combine them with the Core Meshes, Accent/Bubble Masks, and Coloring Materials to create fully customized marbles from the ground up.

EASY TO CUSTOMIZE:

Create the perfect marble for your scene using exposed parameters in the prefab:

  • Marble Types - Spiral, Swirl, CatEye, Swivel, Star, or import your own objects
  • Look & Feel - Fine-tune inner/outer coloring, blending, normal maps, refraction, fresnel, and more
  • Accents & Effects - Add circles, glitter, stars, dust, or confetti
  • Glass Bubbles - Choose small, medium, or large
  • Blendable Color Materials - Create unlimited number of marble variations
  • Normal Maps, Textures, Masks + Much more!

Marble prefab is fully extensible, with clean, well-documented scripts, making it easy to modify, expand, and add your own custom variations.


PACK BONUS:

Player Controlled Marble Prefab

Take control and move your marble through any scene. Ideal for interactive gameplay, physics based challenges, and puzzle games.


PACK INCLUDES:

  • Marble Shader Graphs
  • Textures, Normals, Masks, and Materials
  • Marble Core Meshes & Prefabs
  • Blendable Color Materials
  • Customizable + Extensible Marble Prefab with Clean Scripts
  • Controllable Marble Prefab
  • Interactive Showcase Map

Price $15.00

Tower Defense Kit Megapack by Piloto Studio

Asset Store newest packages - 2025, June 4 - 03:12
Build your Tower Defense game with this Tower Defense Art Kit, each tower with 5 upgrade levels and VFX! Optimized, modular, and perfect for stylized games.

This Package Includes:

  • HDRP, Standard & URP support.
  • 91 Models
  • 66 PBR Texture maps(BaseColor, Normal and Masks)
  • 20 Materials for Models/Environments
  • 1 Shader for Models/Environments optimized for mobile
  • 1 Shader for VFX optimized for mobile
  • Average Mesh Vertex Count/Tower: ≈9.000

Create epic defense lines with the Tower Defense Kit Megapack for Unity! This powerful asset pack includes 13 unique tower variations, each featuring 5 upgrade levels and stylized visual effects to showcase their power progression in-game.

Whether you're building a fantasy, sci-fi, or stylized tower defense game, this kit gives you the flexibility to design a wide range of strategic options. From basic arrow towers to elemental cannons and magical towers, each tower is built to visually evolve with each level upgrade.

All models are game-ready, and optimized for performance. VFX are included to enhance gameplay feedback and visual clarity, bringing each tower to life in battle.

🏯 Key Features 🏯

  • Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
  • 1 Shader and 1 Texture for all 3D props. Meaning a single instruction call for all mobile users out there!
  • Includes one asset overview scene.
  • Compatible with ALL rendering pipelines
  • Cute and cuddly art style!

IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!


Price $24.99

Cartoon Shields MegaPack by Piloto Studio

Asset Store newest packages - 2025, June 4 - 03:12
A collection of +200 cartoon Shields to use in Medieval, RPG, or Fighting games. From classic to unique and creative shields.

This Package Includes:

  • HDRP, Standard & URP support.
  • 231 Models
  • 1 Texture for Models/Environments
  • 1 Materials for Models/Environments
  • 1 Shader for Models/Environments optimized for mobile
  • Average Mesh Vertex Count: ≈3.569

🛡 Cartoon Shields MegaPack +200 Assets 🛡

Equip your heroes and enemies with a huge variety of shields using the Cartoon Shields Pack for Unity! This asset pack includes 200+ unique and stylized shield models, perfect for fantasy, RPG, and stylized adventure games.

Featuring a wide range of shapes, materials, and styles—from wooden bucklers and iron tower shields to magical and ornamental designs—this pack gives you everything you need to add variety, personality, and flair to your characters.

🛡 Key Features 🛡

  • Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
  • 1 Shader for Models
  • Includes one asset overview scene.
  • Compatible with ALL rendering pipelines

IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!


Price $15.00

Harvest Cartoon Pack by Piloto Studio

Asset Store newest packages - 2025, June 4 - 03:12
Bring your farm games to life with 300 stylized harvest-themed models! Optimized and mobile-ready, perfect for building rich, charming farming and village environments.

This Package Includes:

  • HDRP, Standard & URP support.
  • 301 Models
  • 1 Texture for Models/Environments
  • 1 Materials for Models/Environments
  • 1 Shader for Models/Environments optimized for mobile
  • Average Mesh Vertex Count: ≈3,635

Create vibrant and engaging farming worlds with the Harvest Pack for Unity! Packed with 300+ stylized 3D models, this asset pack is perfect for farm sims, village builders, casual games, and more.

The pack includes a wide variety of crops, plants and vegetables—all designed with a cohesive, charming visual style.

Whether you're building a peaceful countryside, a vibrant harvest festival, or a full-scale farm simulation, the Harvest Pack provides everything you need to grow your game world.


🎩 Key Features 🎩

  • Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
  • 1 Shader and 1 Texture for all 3D props. Meaning a single instruction call for all mobile users out there!
  • Includes one asset overview scene.
  • Compatible with ALL rendering pipelines
  • Cute and cuddly art style!

IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!


Price $15.00

VR Training Multiplayer - Photon Fusion by Photon Engine

Asset Store newest packages - 2025, June 4 - 02:57
VR training multiplayer toolkit for Quest & PC-VR using Photon Fusion: shared authority, role swap, magnet assembly, voice, haptics, reconnection, progress sync. A foundation for VR training apps.

VR Training Multiplayer is a purpose-built VR sample for Meta Quest and PC-VR that demonstrates how Photon Fusion’s Shared-Authority topology supports multi-learner training scenarios. Three drone-themed activities—object identification, collaborative assembly, and real-time flight/landing—showcase magnetic interactions, role switching between teacher and learner, progress tracking, and reconnection-safe state recovery.



A centralized Learning Manager keeps every participant in sync, while a state-machine workflow exposes clear hooks for showing, hiding, or resetting objects across the room. The result: a repeatable blueprint for industrial or educational VR courses where multiple users can practice safely in the same session.



📄 Documentation and Getting Started guide



Key Features



Shared-Authority Multiplayer

  • All peers own their avatars and task objects; authority transfers automatically if a user disconnects.

Instant Role Switching

  • The default role is learner; one button promotes any participant to teacher, granting control over activity states.

Activity Framework & Progress Sync

  • Central manager tracks each learner’s status and score in real time; state changes trigger network-wide events.

Magnet & Structure Cohesion System

  • Snap-fit assembly with visual guides; linked parts move as a single unit yet break cleanly with one hand for lightweight objects and two hands for heavy objects from one or two different players, allowing full collaboration on any object.

Reconnection Handling

  • Learners who drop and re-join recover their objects and progress; abandoning the room frees their slot for newcomers.

Feedback Add-On

  • Centralised module dispatches sound, haptic, and visual cues so every action feels responsive.

Safe Simulation of Hazardous Tasks

  • Drone-control activity lets users practice take-off, flight, and precision landing without real-world risk.

Cross-Platform VR Input

  • Quest controllers: A/B/X/Y or sticks for teleport and rotation; grab buttons for objects; menu button toggles drone power. PC-VR OpenXR bindings included.

Voice & Proximity Chat

  • Photon Voice with distance-based audio groups keeps communication clear without excessive bandwidth.

Optimised Bandwidth

  • Progress values transmit only on significant change; physics runs locally, sending just the essential state for consistency.

📄 Documentation and Getting Started guide



🤝 Industries Circle 🤝



Jump-start your professional XR roadmap with the Photon Industries Circle. Members unlock 80+ fully networked samples—including this one—early access to upcoming SDKs, a private Circle Discord, and premium development support. Iterate faster, validate ideas with real-world blueprints, and focus on delivering value instead of reinventing multiplayer foundations.


This asset is governed by the Photon Engine license terms.


Price $0.00

Hats Stylized Pack - Cosmetics by Piloto Studio

Asset Store newest packages - 2025, June 4 - 02:57
Customize your characters with over 200 stylized hats! From fantasy to modern styles, perfect for RPGs, sims, and stylized character design.

This Package Includes:

  • HDRP, Standard & URP support.
  • 208 Models
  • 1 Texture for Models/Environments
  • 1 Materials for Models/Environments
  • 1 Shader for Models/Environments optimized for mobile
  • Average Mesh Vertex Count: ≈1.182

Add personality and style to your characters with the Stylized Hats Pack! This pack includes 200+ high-quality 3D hat models. Great for RPGs, simulation games, or any project that allows character customization.

All models are lightweight and optimized for performance, making them mobile-ready and ideal for games targeting multiple platforms. Perfectly suited for modular character customization, NPC variety, or collectible cosmetic items.

Give your characters a unique flair and bring customization options to your game.


🎩 Key Features 🎩

  • Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
  • 1 Shader and 1 Texture for all 3D props. Meaning a single instruction call for all mobile users out there!
  • Includes one asset overview scene.
  • Compatible with ALL rendering pipelines
  • Cute and cuddly art style!

IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!


Price $15.00

Mega Dungeon Cartoon Pack by Piloto Studio

Asset Store newest packages - 2025, June 4 - 02:57
Build epic dungeons fast with this optimized Dungeon MegaPack! Over 1200 stylized models using just one material, perfect for performance!

This Package Includes:

  • HDRP, Standard & URP support.
  • 1237 Models
  • 1 Texture for Models/Environments
  • 1 Materials for Models/Environments
  • 1 Shader for Models/Environments optimized for mobile
  • Average Mesh Vertex Count: ≈1,548

Create massive, immersive dungeons with ease using the Dungeon MegaPack. This powerful asset pack includes over 1200 modular, stylized Dungeon 3D models—everything from walls, floors, props, and traps to doors, pillars, and decorative elements.

Whether you're developing an RPG, roguelike, or dungeon crawler, the Dungeon MegaPack gives you the tools to design detailed, atmospheric environments quickly and effectively.

💀 Key Features 💀

  • Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
  • 1 Shader and 1 Texture for all 3D props. Meaning a single instruction call for all mobile users out there!
  • Includes one asset overview scene.
  • Compatible with ALL rendering pipelines
  • Cute and cuddly art style!

IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!


Price $19.99

Gargoyle Armor Knight by Petros

Asset Store newest packages - 2025, June 4 - 01:40
Iron Knight game ready fantasy character that I made for Unreal Engine and Unity.

Number of textures 30

Texture dimensions 2048X2048

Polygon count of [Gargoyle]

Knight-fullbody - 31,543 vertices 50,278 triangles


Weapon - 1.865 vertices 2.524 triangles

Number of meshes/prefabs

2 Meshes 2 skins 4 prefabs

Rigging: Yes

Animation count 7

UV mapping: Yes

LOD information (no)

Types of materials and texture maps (PBR)

|YOUTUBE|DISCORD|ARTSTATION|UNITY|




✦ Key Features :


My unique design (created in zbrush)


Weapon included


Rigged to UE5 Mannequuin (works with all Animations)


Renders made in Marmoset toolbag, Screenshots in UE5 + Unity.




✦ Technical Info


Knight-fullbody - 31,543 vertices 50,278 triangles


Weapon - 1.865 vertices 2.524 triangles


5 Materials : 3 for armor 1 chainmail 1 sword (for each skin)


2K textures : 2048x2048 px


 BaseColor, Normal Directx, ORM for UE


AlbedoTransparency, MetallicSmoothness, Normal Opengl, AO for Unity 


Rig - based on UE5 Manny mannequin


The base skeleton is untouched.


The model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.




✦ Tested with


Game Animation Sample


Standard 3rd person template animations




✦ Unity Project and compability


2021.3 + 


Suports SRP, URP, HDRP.



✦ Join my Discord server for more discussions



Thanks!


Price $40.00

Cyborg Mutant3 by Shumn1y

Asset Store newest packages - 2025, June 4 - 00:57
Gameready animated character

Number of textures 50

Texture dimensions (4096x4096, 2048x2048)

Polygon count of [Triangles 42.610]

Minimum polygon count 42.610

Maximum polygon count 42.610

Number of meshes/prefabs 4

Rigging: Yes

Animation count 50

Animation types (Root Motion/In-place): 11/39

LOD information (count, number of levels)

Types of materials and texture maps (e.g., PBR)

🎁OUR DISCORD 🎁 - we have a lot of interesting things there


  • The perfect solution for your project✅
  • Included Dismembering system✅
  • We started work on a new dooms-like pack.
  • 7/11 characters

*sound, FX not included, just demo*

  • Character has Epic skeleton (UE5)
  • 5 skins.
  • Inst Mat color blending for each skin
  • 50 animation included
  • Attack - 8
  • Idle - 3
  • Death - 4
  • Gethit - 10
  • Turn 90 - 6
  • Turn 180 - 3
  • Walk - 10
  • Idle Transitions - 1
  • Run - 1
  • Spawn - 2

Character:

Triangles: 42.610

Vertices: 28.169


Price $49.99

Pages

Subscribe to Babel X3D aggregator