Paper Cardboard Scans by ScansLibrary
Scanned Assets: 15 (Surface)
Included Texture Maps: Albedo, Normal, AO, Specular
This package supports Unity 6
Texture dimensions: Materials (1K)
Texture Maps: Albedo, Specular, Normal, AO maps available for each asset.
This package was created with ScansLibrary's high quality scanning technologies.
Asset List:
M Cardboard D6jVkTD
M Cardboard GngdAjn
M Cardboard XmbsQ59
M Light Blue Cardboard t95Luj7
M Light Purple Cardboard k4NuUkK
M Orange Cardboard vuZxcLJ
M Paper KMCE5cn
M Phosphorescent Yellow Cardboard P2pfkrZ
M Pink Cardboard uh4Zk4Z
M Red Cardboard SwjQkVQ
M Torn Cardboard dCTdu9v
M White Cardboard bdpyfxd
M White Cardboard Y2AJK2W
M Yellow Cardboard f3xbAxD
M Yellow Cardboard fJrQz6q
Price $29.00
VFX Graph:Image Fireworks by EricWang
Pack includes 6 VFX prefabs
Use Unity VFX Graph to create special effects pattern fireworks. You can import images to create the desired fireworks pattern.
Texture dimensions: 1024*1024
Types of texture maps:PNG
Unity Version:2022.3.45f1
Render Mode:HDRP
URP also works
Price $6.99
Sword Slash-Stylized vfx by Game HUB
Note:! This pack does not include a character with animation.It provides only the VFX assetsfor easy integration into your existing character and animation system. However, if you need a character with animations, you can download free motion-captured animations from Mixamo at.
Animation: https://www.mixamo.com/#/?page=1&query=sword+attack&type=Motion%2CMotionPack.
Character: https://www.mixamo.com/#/?page=1&type=Character.
Texture Size: 1024 B/W 1024.
Only for URP render pipe line.
Sword Slash VFX Pack Contains high-quality, dynamic slash effects created using Shader Graph and Particle System, designed for Unity’s Universal Render Pipeline (URP). This pack includes multiple variations of sword slashes with different colors making it perfect for melee combat, skill attacks, and magic-infused blade techniques.
- Import the StylizedSwordSlashVFxPack into your Unity URP project.
- Enter play mode and press “Left Mouse” to cycle through different slash variationsin real-time.
- Easily integrate the effects into your project with drag and drop functionality like Drag and Drop the desired Prefab into scene.
Customization:
- Adjust the particle properties:
- Modify colors, sizes, speed, and emission rates in the Particle System Inspector.
- Replace the texture with custom slash patterns for unique designs.
- Modify Glow Shader (Particle_ADD_HDR) properties.
- Color_(Color): Defines the base color of the effect. Supports HDR for intense glow.
- MainTex (Texture2D): Texture applied to the effect, allowing for magical rune effects or animated energy.
Price $7.99
[ Asset Recall ] - Selection Tracker by Compile & Co.
- Tracks both project assets and scene objects
- Pin system to favorite important items
- Type filtering (Prefab, Script, Scene, etc.)
- Auto cleanup for deleted or missing items
- Persistent history saved in JSON format
- Optimized performance using throttled Editor update loop
- No setup required, works from any folder
- Compatible with Built-in, URP, and HDRP
- Includes .asmdef support for modular workflows
- Editor-only, zero runtime footprint
[ Asset Recall ] – Selection Tracker is a lightweight Unity Editor extension that keeps a persistent history of your recently selected assets and scene objects.
Switch between objects you've touched, pin important items, and filter by type (Prefab, Script, Scene, etc.) — all from a minimal and optimized interface.
Perfect for developers working on large projects, level designers, or anyone who jumps between multiple assets during their workflow.
- Works anywhere in your project (no special folder placement required)
- Remembers selection history across domain reloads and scene changes
- Built with performance in mind — small footprint, no overhead
- Easy to use, easy to forget — until you need it
Price $4.99
Free Parquet Texture by Eustace
Texture Sample - French Oak Parquet | PBR
Discover a free sample from my parquet texture pack.
Features:
• 1 oak parquet pattern
• Available resolutions: 1024 px and 2048 px
• Formats: PNG + Substance file (.SBSAR)
• Seamless/tileable texture
Maps included:
• Albedo / Color
• Normal
• Metallic with Smoothness in alpha / AO / Height
• Mask Map
Advanced Customization with the SBSAR File:
The included Substance (.SBSAR) file allows you to tweak multiple parameters to suit your needs:
• Adjust wood color (HUE, contrast, brightness)
• Modify wood grain variations (translation, rotation)
• Control roughness and height details
• Customize relief and normal map intensity
This free sample allows you to test the quality of the textures. The full pack with 10 parquet patterns will be available soon!
Price $0.00
Lowpoly Style Greek Islands by CH Assets
Stats:
- Texture Size: 2048px, looks good down to 512px
- 200 prefabs
-159 meshes
-polygon count of all meshes here
Performance: Everything shares 1 material and 1 texture, so Unity can batch all drawcalls together.
The newest lowpoly style pack is set in ancient greek times on a mediterranean island. Featuring a town with temples, statues, manors, harbours, various buildings, plants and much more to explore!
Build your own environments with easy drag'n'drop: all assets come with a fitting collider - or check out the big included demoscene to get started.
Both models and scenes were carefully crafted by hand.
Features:
* Nearly all objects use just 1 material / texture for perfomance!
* 159 fbx models included
* more than 200 prefabs
* Terrain prefabs for easy world building.
* Enterable buildings
URP / HDRP Support: Simply convert the materials with Unity under Window->Rendering.
Attention: Water and Skybox in the screenshots of the greek island are not included in this package! Simply use the free packages below to get a similar style:
Water: Free
Skybox: Skybox Extended Shader (Free)
Also available:
Lowpoly Style Alpine Woodlands
Price $39.00
Transform Enhancer by Dustman2817
- Based on Unity 6000.0, and compatible with Unity 2019.
- A lot of reflection is used, look forward to providing you with more inspiration.
The Transform Enhancer is a plugin for the Unity editor that allows you to quickly Reset and Round objects in the editor.
And the Transform Enhancer will easily support additional extensions to the Transform.
Need help or have any questions? Please send me an email.
Price $4.99
cyberpunk - Urban Steel (URP) by IL.ranch
Note: This is URP variant.
-=Urban Steel=-
This pack contains lowpoly (with LOD's) prefabs (modular) for creating cyberpunk sci-fi environments - 'city streets-like'.
Includes:
● walls, walls props;
● flying robot-machines, animated, scripts system operated (see video preview);
● background traffic system;
● simple route system (super fast distance detection for it: no sqrt calculations, even no division, no multiplication calculations - opportunity to use high count of robot-machines for your scene);
● lightning effect;
● misc props (see video preview);
● textures 4K;
● 100-5000 tris;
● LOD's.
- for mobile devices developers: use lightmap baking, use occlusion culling, use baked light sources or light sources without shadows, set LOD Bias to '1' for performance.
Price $20.00
Graveyard Pack - Modular Assets by Tobyfredson
○ Polycount and texture specifications
*(Triangles counting only LOD0)
- Prefabs
- TombStoneCATA_A, B, C, D: 108 triangles.
- TombStoneLarge_Full: 514 triangles.
- TombstonesA_00: 1521 triangles.
- TombstonesA_02: 2428 triangles.
- TombstonesA_03: 116 triangles.
- TombstonesA_04B: 1552 triangles.
- TombstonesA_05: 1050 triangles.
- TombstonesA_06: 1208 triangles.
- TombstonesA_07: 710 triangles.
- TombstonesA_08: 360 triangles.
- TombstonesA_09: 284 triangles.
- TombstonesA_10: 280 triangles.
- TombstonesA_11: 264 triangles.
- TombstonesA_12: 192 triangles.
- TombstonesGraveA: 246 triangles.
- Fenced Walls: Over 50000 triangles (Under 2000 - lower LODs).
- MetallGateGC: 57939 triangles (Under 2000 - lower LODs).
- MetallFences: 20000 triangles (Under 2000 - lower LODs).
- CircleStonesFloorCATA: 2892 triangles.
- LightBulbGC: 7200 triangles.
- WallLampGC: 3310 triangles.
- StreetLampGC: 7778 triangles.
- Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles, and splats).
- Texture formats: "Tif" (if available), "Png" (all albedo, normal maps, height maps, and gloss/ao maps).
Standard metalness shader workflow. Merged maps for the metalness/AO/Gloss.
Metalness/ao/gloss" (MAG) are saved as transparent PNG textures.
- Other information
Rigging: No
Animation count: 0
UV mapping: Yes
LOD information: 4-6 LODS or more
Types of materials and texture maps: PBR
Explore the eerie depths of the Graveyard Asset Pack, designed for hauntingly immersive game environments. This collection features weathered tombstones, twisted iron fences, and more. Perfect for horror, adventure, or RPG games, these assets bring a spooky, atmospheric graveyard to life, complete with customizable textures and ominous props to set the stage for your next thrilling tale.
○ Features
- PBR materials and meshes with LOD, around 5 LOD levels.
- 80 prefabs:
- 25 tombstones.
- 7 graves.
- 13 fenced walls.
- 9 fences.
- 1 graveyard gate.
- Various graveyard structures.
- 3 lantern props (exterior and interior).
- Pixel-perfect snapping.
- Tombstones with and without engraved text.
- Example scene.
○ Feedback
For questions, follow the Unity Discussion thread or contact me via email:
florianalexandru05@gmail.com
Price $18.00
Worm Props by StockLancer
Static meshes:
Number of single worms: 125
Number of Piles: 18
Number of Wigs: 23
Number of mortars: 42
Bonus SKM: 2, long and short worm. for future usages like simulations.
Number of Bones for bonus SKM's: 8 for short worm and 15 for long worm
Vertex counts :
- 229 and 439 for SKM's.
- 229 -292 for short worms
- 432 -572 for long worms
- 1272 - 1608 for extra long worms
- 924 - 98453 for piles
- 1082 - 43608 for wigs
Number of Textures: 3 (2 worm skins, 1 mortar tex)
Texture Resolutions: 2K
Tested on: Windows 11
WormProps are horror themed creature-worm decorations for your scenes and games. This horrific-nightmare fuel monster comes with advanced shader that is special to this series. Includes both URP and HDRP shader graphs. Also short and long worm SKM's included as a bonus so you can later use them to make own props and piles.
Asset Features:
- 167 Worm mesh, 42 Mortar mesh, 2 bonus SKM
- Ultimate materials with rich worm related settings and advanced mortar material with own mesh related settings. note: this asset also has little modified worm shader shader for single worms usage.
- Texture skins: Two worm textures, with and without thick ring that you can often see on worms.
- Bonus single worm SKM's. This single worms can be used to make new single worm or worm piles.
- Both URP and HDRP Shadergraphs included.
- ideal for developers creating horror, survival, or dark fantasy games.
Also, You can see how I realized this asset in Unreal Engine here:[Youtube] While my Unity knowledge for complex locomotion and physics is very limited, this video offers insight into the asset's potential. With the addition of physics this asset has potential to cover any surface and highly excite players!
material is a lightweight (Single Tex) and highly optimized with lot of bool/Branch nodes. This material gives you many settings like, Noise movements, thicknness, bulge waves, many colorizing option, hue, randomizer and more.
Get WormProps now to add a nightmarish touch to your horror games!
Price $49.99
Shoe Pack by Icosphere
Technical Details:
- 20 unqiue shoe models
- 189 prefabs
Textures:
- All items have unique textures.
- All items have 512x512 texture.
Materials:
- All items have their unique material
Triangle count:
- Highest - 2304
- Median - 1013
- Average - 1210
Colliders:
- No colliders
The pack suits well for cozy, casual, colorful, playful environments. With it's low average triangle count it is mobile friendly.
Notes:
The sizes are not realistic in relation to each other. This was a stylistic choice.
Feel free to reach out if you have any issues with the pack!
Price $20.99
Convention Center 01 by Edit Point
3D model of Convention Center 01 for virtual reality, Augmented reality And Games.
SUBDIVISION LEVEL:
Polygon Count: 63035
Tringle Count: 122124
Verts Count: 63332
RESOLUTION OF THE TEXTURES:
DIFFUSE MAP:512X 512 1024X1024(seamless)
SPECULAR MAP: 512X 512 1024X1024(seamless)
NORMAL MAP:512X 512 1024X1024(seamless)
LIGHTBAKED MAP:4096 X 4096
TOTAL NUMBER OF TEXTURES USED: 65
FEATURES:
1) Baked textures are 4k in PNG size format.
2) Parts are correctly named, and grouped with a textures name, so It can be easy to find with a Mesh name.
3) Low Poly modelling with proper UV unwrapped, no overlapping.
4) Previews are real-time rendering light-baked versions from Unity.
5) Default textures are seamless(Diffuse, Normal, Specular Map) and can use for lightmap baking as per your environment. As per your requirement, you can reduce textures size in JPEG format.
6) Every model has been checked with the appropriate software.
7)Model does not include any HDRP, Walkthrough, camera post-processing effect, or post-production plugin.
8)Lightmap is done by Bakery-GPU Ligthmapper(Not included only lightmap provided).
9)Bakery Lights included for light baking for the addition of any props or character(Required Bakery-GPU light mapper which is sold separately by Mr.F)
10)Feel Free to Contact me, I can Provide Step by Step Guidelines with Screenshot For Bakery GPU Startup In the scene
11)For Baking a new Light Map, You can delete My Bakey Folders and Import an Updated Bakery Package Or replace it With an Old one
12)Light Probes included.
13)Play your video on the screen.
14)Player setting (Color Space) Linear for same colour saturation output.
Price $39.99
Radar System 2 - Plug & Play Solution by Ilumisoft
Radar System is back and more powerful than ever with version 2. This plug-and-play solution allows you to set up a working radar or compass system in minutes, providing an intuitive way to detect and display enemies, objectives and other important points of interest. Designed for performance and flexibility, it runs without a second camera and is fully compatible with all Unity render pipelines.
🚀 What’s New in Version 2?
- Compass UI
A clean, modern compass system - use it as a standalone or alongside the radar.
- Expanded Customization
Fine-tune detection range, clamping behavior, auto-rotation, icon scaling, and more to perfectly match your game.
- Improved Performance & Features
More powerful and flexible than ever while retaining the lightweight performance of the original.
🎯 Key Features
- Plug & Play Setup
Add a radar or compass to your game in minutes - no scripting needed.
- Easy to customize
Quickly adjust the design of the radar and assign unique icons to enemies, objectives, locations, or any other trackable element.
- Flexible & Genre-Agnostic
Works out of the box in FPS, RPG, twin-stick shooters and many more.
- 2D & 3D Support
Now with support for both 3D and 2D games.
- Universal Render Pipeline Support
Builtin, URP, and HDRP all supported out of the box.
- Get Started Guide
Follow our tutorial video or simple step by step instructions to get a quick introduction to the asset in no time.
With Radar System 2, tracking enemies and objectives has never been easier. Get it today and enhance your game with a fast, customizable radar and compass system.
Price $20.00
Simple Talent Tree UI by SoloITGuy Projects
This asset provides a user-friendly and customizable Talent Tree Node Interface System for your Unity projects. Easily create and manage talent trees for character progression, skill unlocks, and more
Features
● Custom editor to design a Talent Tree
● Regular and Random tree generation
● Ui Tooltip
● Ui Panel Zoom
● Runtime Tree Manager System
● Runtime Save System
● 10 Images to use as icon
● 1 Custommaterial
● Compatible with Screen Space Overlay and Camera
Price $15.00
Stylized Plant Monster by N-hance Studio
Development Render Pipeline: Built-In (Unity 2022) & URP (Unity 6)
Rigged: Yes
Number of Characters: 1
Number of Animations: 30
Number of Prefabs:
- Unity 2022:
- Mobile Prefabs: 3
- PC Prefabs: 3
- Unity 6:
- URP Prefabs: 3
Triangle Count: 8,816
Vertex Count: 5,143
Number of Textures: 7
Texture Resolutions: 4096x4096
Number of Materials:
- Unity 2022:
- Mobile Shaders: 3
- PC Shaders: 3
- Unity 6:
- URP Shaders: 3
Join the N-hance Studio community on: Discord, YouTube and Facebook
_____________________________________________________________________________
Attention:
If you plan to use our assets, including this one, in any NFT or blockchain projects, please reach out to us via email first!
_____________________________________________________________________________
Asset Description:
This package is designed for stylized / fantasy games. This asset is well detailed and can be used for First and Third Person camera.
Various color Materials for wide customization included!
Features:
- PBR Stylized Material:
- 3 Hand-painted Diffuse Maps
- 1 Normal Map
- 1 Smoothness Map
- 1 Ambient Occlusion Map
- 1 Emissive Maps
- Choose between different styles:
- Green Plant Monster
- Red Plant Monster
- Yellow Plant Monster
- ANIMATIONS LIST:
- Idle
- Idle01
- Combat_Stun
- Combat_Unarmed_Ready
- Combat_Unarmed_Attack
- Combat_Unarmed_Attack01
- Combat_Unarmed_Hit
- Combat_Unarmed_Dodge
- Death
- Emote_Talk
- Emote_Sleep_Start
- Emote_Sleep_Loop
- Emote_Sleep_End
- Jump_Start
- Jump_Loop
- Jump_End
- Run_Forward
- Run_Backwards
- Run_Left
- Run_Right
- Walk_Forward
- Walk_Backwards
- Walk_Left
- Walk_Right
- Swim_Idle
- Swim_Death
- Swim_Forward
- Swim_Backwards
- Swim_Left
- Swim_Right
Check out our Nature & Water Creatures Assets:
- Packs:
- Nature Creatures:
- Water/Underwater:
Price $26.99
Deep Dungeon Generator by New England Interactive
FEATURES:
- Runtime procedural dungeon generation.
- Lightweight framework, total of 5 scripts included, easy to learn, use & tinker with.
- Demo models & room prefabs provided.
Welcome to Deep Dungeon Generator, a simple plug-and-play tool that procedurally generates multi-level dungeons at runtime. Designed for adaptability and ease of use, you can easily adjust the provided demo setup to start generating any kind of dungeon you like!
- Demo models & room prefabs provided.
- Documentation & Tutorial video to help you get started.
- Easy to use, incredibly adaptable.
- Easy integration with whatever 3D assets you're working with.
Price $20.00
Medieval Church by Red Blue Pixel Studio
Number of meshes/prefabs:48
Poly Count: 08 - 190k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 20
Number of Textures: 86
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Create an immersive medieval world with this highly detailed Medieval Church , designed for historical, fantasy, and RPG-style games. This authentic church model captures the essence of medieval architecture, featuring stone walls, wooden beams, stained glass windows, and intricate carvings.
Key Features:
- Fully Detailed – Includes large archways, wooden seating arrangements, chandeliers, and decorative elements.
- Intricate Window Designs – Features beautifully crafted glass panels that interact with lighting to create a dramatic effect.
- Modular and Customizable – Includes separate doors, windows, and structural elements, allowing for easy modifications and scene adjustments.
- Optimized for Performance – Carefully designed with efficient geometry and high-quality textures to ensure smooth performance.
- Realistic Materials – Utilizes PBR textures with high-resolution albedo, normal, metallic, and ambient occlusion maps for a lifelike appearance.
Ideal for historical environments, fantasy settings, role-playing adventures, and immersive simulations, this asset brings a rich, atmospheric touch to any project.
Join our Discord for any bug reports or suggestions
Check Our Social for upcoming projects: Facebook || Instagram || X (Twitter) || linkedin || Youtube
Price $29.99
Modular Addon: Female Hair Pack 01 by Stephanie Maslen
DETAILS:
- 2048 x 2048 Textures (Albedo, Metal/Roughness, Normal, AO)*
- Includes variants to accomodate hats
INCLUDES:
- Low Bun Hairstyle (10 materials, 825 tris)
- Long Straight Sidepart Hairstyle (10 materials, 1737 tris)
- Long Straight Ponytail Hairstyle (10 materials, 1568 tris)
*Package size is mainly due to the volume of textures included. They can be compressed as needed.
★ This is an AddOn Pack for the Stylized Female Base Pack (version 2.0 and above). The Modular System and base character are not included. ★
The Hair Pack (Volume 01) AddOn Pack is part of the Modular Character Series from Stellar Game Assets -- a collection which can be customized to effortlessly create endless combinations.
FEATURES:
- Works with base characters and includes hat variants for maximum compatibility.
- This asset is completely plug and play. Just one step and you're ready to start creating! No coding necessary.
ABOUT THE MODULAR CHARACTER SYSTEM:
The Modular Character series from Stellar Game Assets is a collection of eye-catching base characters and add-on packs, which can be customized to effortlessly create endless combinations. Each base character features a selection of demo scenes and tools to easily save character prefabs and presets without touching a line of code, but the System is powerful enough to be extended for custom use as well.
Price $15.00
Realistic Drag Racing by BoneCracker Games
- Version: Unity 6 LTS (6000.0.42f1)
- Render Pipelines: URP
- Platform: PC, Mobile, Web
- Release Date: Apr 03, 2025
- Included BCG Assets : Realistic Car Controller Pro, Realistic Traffic Controller
- Required Dependencies: Input System, Cinemachine, ShaderGraph
- Required 3rd Party Assets: None
- Support: Visit Support Site
Realistic Drag Racing is a plug and play drag racing template featuring realistic vehicle physics powered by Realistic Car Controller Pro. Can be used as a kickstart for your drag racing project.
🎮 PC Demo – Android Demo – Web Demo.
🆓 [Includes Free Assets] You'll have these assets (worth $90) for free by purchasing Realistic Drag Racing!
📦 Realistic Car Controller Pro
📦 Realistic Traffic Controller
✅ [Unity 6 - URP]
Compatible with Unity 6.000.42f1 --> and newer versions. Project is using Universal Render Pipeline for the best graphics and optimization across all platforms.
🚀 [Features]
- Powered by Realistic Car Controller Pro.
- Includes Realistic Traffic Controller.
- Realistic drivetrain system with engine, gearbox, differential, and axle simulation.
- Accurate torque based shifting and launching logic with bad/good/perfect shift / launch detection.
- Fully commented scripts, documented and cleanly structured.
- API classes to manage the gameplay with only one line of code.
- Launch, burnout, grip, and RPM control.
- Event based gameplay sequence such as when race starts, end, fails, player spawns, etc.
- AI opponents.
- Tracking the race stats of player and opponent: 0-100 km/h, total time, distance.
- Vehicles can be set to Disabled, Rev Engine, or Enabled modes easily.
- Cinemachine race camera.
- Intro camera before the race starts.
- Complete UI management for main menu scene and gameplay scenes.
- Visual feedback for perfect launch/shift timing.
- ESP, overheating, and engine failure warnings.
- Gear shift quality, and launch quality for player and opponents (Perfect, Good, Bad).
- Easy to use garage UI with purchase & upgrade cart.
- Lock, unlock, purchase, and select vehicle.
- Realtime stat display for engine, handling, and speed.
- Mobile controllers supported.
- Adaptive particles such as wind and rain that react to speed.
- Settings for quality, audio, post-processing, shadows, reflections, and draw distance.
- Customize or extend every part of the system.
📚 [Scripts & Documentation]
The project is fully customizable through the well commented scripts and API classes. Every script is thoroughly documented, and each script includes detailed comments to help you understand and modify the system with ease.
🧠 [Event Based]
The project follows an event based architecture, handling key moments like player spawns, countdowns, race starts, race finishes, and more. Each scene includes managers that observe and control the gameplay sequence. Additionally, editor extensions will assist you to set up your own scenes from scratch, even with a single mouse click.
🚗 [Fast Vehicle Creation Wizard]
RCCP’s New Vehicle Creation Wizard makes it easy to set up your own vehicles from scratch. Transforming a single vehicle model into a fully controllable, physics based vehicle in just a few minutes. This will help you quickly create and integrate new vehicles into your project in no time.
📁 [Shared Global Settings]
To keep things organized and easily accessible, the project uses shared sciptableobjects.
🔴 [Disclaimer]
This is a template project designed to showcase the features and capabilities of the system using demo assets. It is not intended to be deployed without modification. While you are free to use the included demo assets in your personal or commercial projects, keep in mind that they are meant primarily for demonstration purposes.
Price $160.00