Layered Blend Mask by ShaunFong
- Skeleton generation editor tool
- Dynamically adjust blending weights at runtime
- Unlimited blending layers
- Full control animations within the Inspector
Compatible with Animancer !
Price $89.00
Addressable Pool Manager by Furkan Tokkan
- Addressable Integration: Seamless loading and instantiation using Unity’s Addressable system.
- Pre-Warming: Optionally spawn and store objects ahead of time to avoid runtime slowdowns.
- Fixed or Expandable Pools: Configure a strict pool size or allow dynamic growth when objects are exhausted.
- Async/Await Support: Non-blocking spawning and loading for smoother gameplay experiences.
- Group Spawning: Spawn multiple objects in one call, ideal for waves of enemies or batch effects.
- Easy Return-to-Pool: Objects automatically rejoin the pool upon deactivation, keeping your scene clean.
This package provides a flexible pooling solution built on Unity’s Addressable Assets. It lets you preload (pre-warm) your prefabs, drastically reducing overhead when spawning multiple objects such as projectiles, particle effects, or UI elements. Choose between fixed-size pools or an expandable approach, ensuring optimal performance and easy scalability. Whether you’re developing fast-paced shooters, strategy games, or casual titles, our Addressable Pooling System integrates seamlessly with Unity’s workflows to help you create more efficient, stable projects.
Price $4.99
Daily Reward System by Ostryzhnyi
- Unity 2022.3.52f1+ (URP/HDRP compatible).
- Includes: Full C# source code, demo scene, documentation.
- Dependencies: None (vanilla Unity).
Supercharge player engagement with a flexible, customizable daily login reward system designed for Unity games. This plugin lets you effortlessly implement daily bonuses (coins, gems, chests, power-ups, etc.) with full visual customization, two progression modes, and editor-friendly setup—no coding required for basic integration!
Key Features
✅ Editor Setup
- Configure rewards directly in Unity Inspector—no scripting needed for basic cycles.
- Prefab-based UI templates included (adaptable to any game style).
✅ Flexible Reward System
- Add any reward type: Currency (gold, gems), Items (chests, skins), Boosts (XP, energy).
- Set custom icons, amounts, and animations per day.
✅ Two Progression Modes
- Strict Mode: Resets progress if players miss a day (hardcore-friendly).
- Casual Mode: Lets players claim missed rewards later (mobile-friendly).
✅ Customizable Cycles
- 31-day default setup, but expandable to any length (daily,weekly/monthly events).
- Loop rewards automatically or trigger special bonuses for full completion.
✅ Cross-Platform
Works on mobile (iOS/Android), PC, and consoles with no additional setup.
Why Use This Plugin?
- Boost Retention: Encourage daily logins with escalating rewards.
- Scalable: Add new reward types in minutes via the Editor.
- Adaptable: Fits RPGs, idle games, hyper-casual, and more.
Perfect for: Mobile F2P games, RPG daily quests, seasonal events.
Price $7.99
16-Bit Dungeon Music by Bit By Bit Sound
- WAV files
- 44.1 kHZ
- 16-Bit
- Loopable
- Stereo
- Royalty Free
While hunting for treasure or the next story beat, your players need great music to listen to. Look no further and dive into this bundle and get 14 loopable tracks, totaling over 20 minutes of authentic 16 bit music. These atmospheric tracks are perfect for any dungeon in your RPG or adventure games!
Price $15.00
New Input System Pro - Gesture Combo & Joystick Touch by ManukoTech
Supported Gestures:
- Tap
- Swipe
- Hold
- Pinch
- Rotation
- Customizable Gesture Combos
Joystick Modes:
- Static
- Dynamic
- Mixed
Integration:
- Directly compatible with Unity's New Input System
- Control Paths trigger Actions without additional coding
- Easy API access for advanced customization
Compatibility:
- Unity versions:
- 6000.0.31f1 and above
- 2022.3.27f1 and above
- 2021.3.35f1 and above
Documentation & Support:
- Comprehensive user manual included
- Example scenes demonstrating setup and usage
- Dedicated support channel for assistance
Additional Features:
- Multi-touch support
- Customizable sensitivity and thresholds for gestures
- Optimized for performance
- Regular updates with new features and improvements
🚀 Revolutionize Your Input System in Just a Few Clicks!
With New Input System Pro – Gesture Combo & Joystick, you can instantly optimize your game for touch and gesture controls – without any extra coding! Our Control Path integration ensures that all gestures and joystick inputs work directly with your existing Input Actions.
🔥 Key Features:
✅ Trigger Actions via Control Paths (Input Actions) – No complicated workarounds needed.
✅ Full Gesture Support – Tap, Swipe, Hold, Pinch & Rotation.
✅ Flexible Joystick Control – Static, Dynamic, or Mixed mode.
✅ Plug & Play – Fully works with Unity's Input System, no custom scripting needed.
✅ Event driven API for Customization & Advanced Control - Use with or without Input Actions
✅ Single & Multi-Touch Support
✅ Compatible with Unity’s New Input System
✅ Switch Combo-Manager/Joystick in runtime
🎯 Perfect for:
- Mobile Games (RPGs, FPS, Platformers, RTS)
- VR/AR Applications with Touch Input
- Interactive UI Systems & Touch-Based Menus
💡 Whether you're a beginner or experienced dev, this asset makes it easy to integrate intuitive touch & gesture input into your game — without rewriting your input logic.
📩 Questions or support? Reach out: manukotech@gmail.com
Price $39.00
Simple UI Onboarding System by Black Sentry
- Modular Tutorial Sequences
- Auto-Generated Enums (ButtonID & SequenceID)
- UI Button Highlighting
- Dynamic Tooltips
- Event-Driven Interaction System
- Full Unity Editor Integration
- Custom Step Logic with Callbacks
- Tooltip UI Customization
- Organized, Clean Project Structure
- Expandable and Scalable Design
- Optional NaughtyAttributes Support
This Unity UI Tutorial System package is a fully customizable and modular tool designed to streamline player onboarding. It allows developers to create guided tutorials that highlight UI buttons, display contextual tooltips, and execute specific game logic based on user interactions. Built with ScriptableObjects and enums, it simplifies sequence setup and encourages clean, maintainable code.
Customizability:
- Tooltip Appearance – Easily editable through prefab customization (colors, fonts, animations).
- Button Highlighting – Modify how buttons are visually emphasized using the UIButton script.
- Tutorial Logic – Add custom callbacks (e.g., rewards, scene changes) per tutorial step.
- Sequence Flow – Organize and manage tutorials with intuitive tools directly in the Unity Editor.
Genre Suitability:
This system is genre-agnostic and works well across:
- Casual games (e.g., teaching core mechanics).
- Strategy or RPGs (e.g., onboarding for inventory, shops, combat).
- Simulation or Builder games (e.g., explaining complex UI systems).
- Multiplayer games (e.g., walking players through matchmaking or lobbies).
Whether you're making a mobile game or a PC title, this package offers a universal solution to building smooth, intuitive tutorials tailored to your UI and player flow.
Price $0.00
Simple UI Badge Notifications by Black Sentry
- Easy Integration – Just add BadgeManager and attach BadgeComponent to UI elements.
- Automatic Updates – Badges update dynamically based on game events.
- Parent-Child Propagation – Child badges can trigger parent notifications.
- Supports Symbols – Display symbolic badges.
- Lightweight & Optimized – Minimal performance impact, ideal for mobile and PC.
The Badge Notification System is a lightweight Unity package that adds badge indicators to UI elements like buttons and menus. It helps you display unread messages, new items, or alerts with a small icon which you can customize to support number badge.
Price $0.00
SolarSoft Platformer Free by SolarSoft Media, LLC.
Unity Version: 2021.3 or newer
Render Pipeline: Built-in RP
Script Language: C#
Platforms: PC, Mac, Android (Tested on Desktop)
Key Features:
- ✅ Basic Player Controller (Run, Jump, Coyote Time, Variable Jump Height)
- ✅ Simple Enemy AI (Basic patrol with collision)
- ✅ Collectibles System (e.g., stars or coins)
- ✅ Camera Follow System
- ✅ Checkpoints & Respawn System
- ✅ Level Transition System
- ✅ Lightweight UI elements
- ✅ Sample Level Included
- ✅ PDF Documentation Included
No external dependencies or third-party packages required.
Easily expandable for custom mechanics or visual styles.
SolarSoft Platformer Free is a lightweight and modular 2D platformer framework designed to help beginners and intermediate Unity developers hit the ground running.
This free package provides a complete foundation for classic platformer mechanics using Unity's Built-in Render Pipeline. It includes a sample level, customizable player controller, enemy AI, collectibles, checkpoints, and more — all with clean, well-commented C# scripts.
Whether you're building a small indie project or learning the basics of Unity game development, SolarSoft Platformer Free offers a streamlined starting point that can grow with your needs.
For additional guidance, a PDF guide is included to explain setup, customization, and feature usage.
Want more advanced tools? A Pro version with extended features is in development.
Price $0.00
Hwanbyeokdang Korean Traditional Pavilion by TRIPLE
## URP ##
Number of textures 12
Number of materials 4
Textures 2048x2048
Polygon count of
HbdPavilion 37k Tris
100 - 12k Tris
Number of meshes/prefabs
1 Main Building
25 Prefabs
UV mapping: Yes
Non LOD
Types of materials and texture maps
PBR
## URP Asset
Korean Traditional Pavilion
1 Demo Scene
1 Small Props Overview Scene
Price $24.99
Functional Washing Machines by PixelPulse
✅ Game-Ready & Versatile
- Optimized for performance – Perfect for mobile, VR, and large-scale projects.
- Compatible with all Unity Render Pipelines – URP, HDRP, and Built-in.
- Manually optimized – Low-poly count while maintaining high visual quality.
✅ Low Poly count
- Interactive WashingMachines - 634 Tri.
- Non-Interactive WashingMachines - 276 Tri.
- Rubber Duck - 548 Tri.
Bring realism and interactivity to your game environments with this low-poly washing machine asset pack, perfect for stylized and optimized projects. This pack includes 3 distinct models for a total of 6 models with color variations, animation-ready features and a demo scene.
Features:
✅ Low Poly Optimized models
- 1 Static washing machine – Ideal for background props
- 2 Functional washing machines – Door & Washing liquid compartiment open, Washing cycle (Drum rotation)
- 3 Little Rubber Ducks - 🦆❤️
✅ Interactive
- Custom script included – Simulates realistic drum rotation
- Event manager - Trigger user defined events at a given time
- Physics-enabled objects – Objects react to the machine's movement!
🎮 Seamless integration: Just drag and drop into your scene and start using them immediately!
❤ Like our work ?
Check out this pack for more features like this one !
Price $0.00
ForestMonster3 by YuriiBoiko
- Polycount: Faces: 34223; Verts: 34138; Tris: 66739
- Texture sets: 3, Body, Cloth, Weapon
- 4k Textures format TGA : Albedo, MetallicGloss, Normal, Occlusion, Alpha
Textures are scaled through third-party editors with no loss of quality on 2048 and 1024 resolutions.
- UV Mapping: Yes
- Materials: 10 materials and 31 texture maps
A two-sided shader is used in some places on the body.
- Animation count: 14
- Animation type list: Idle(2); Walk(3); Run(1); Backwalk(1); Jump(1); Strafe(L, R); Attack(2); Get Hit(1); Death(1);
Low-poly 3d model ForestMonster3. Rigged and animated.
Ready for any games.
3 Skins.
Price $24.99
Low Poly Police & SWAT Character Pack by MR POLY
- Character Count: 16 prefabs (8 male police officers, 3 male SWAT, 3 female police officers, 2 female SWAT)
- Customization: Fully customizable (hairstyles, beards, mustaches, police hats, SWAT helmets, sunglasses, tactical gear, and more)
- Rigging: Standard humanoid skeleton (Unity Mechanim compatible)
- Accessories: Police hat, SWAT helmet, sunglasses, handcuffs, police radio, body armor, half balaclava, tactical goggles, tactical helmet
- Mesh: Optimized low-poly models for performance
- Vertex Count: 925 - 1064 per character
- Textures: Single shared texture for efficiency
- Formats: FBX, Unity Prefabs
- Compatibility: PC, Console, Mobile, VR/AR
MR POLY presents,
The Low Poly Police & SWAT Character Pack provides a complete set of customizable characters, perfect for game developers looking to add law enforcement and tactical units to their projects. This pack includes 16 unique prefabs covering police officers, SWAT members, and a police chief.
With full customization options, you can modify hairstyles, beards, mustaches, and add accessories such as police hats, SWAT helmets, sunglasses, handcuffs, police radios, body armor, half balaclavas, tactical goggles, and tactical helmets.
♦ Key Features: ♦
✔ 16 unique prefabs (Police & SWAT characters)
✔ Full customization (hairstyles, facial hair, accessories)
✔ Multiple accessories (hats, helmets, sunglasses, handcuffs, radios, body armor, tactical gear)
✔ Standard humanoid rig (compatible with Unity animations)
✔ Optimized low-poly design for performance-friendly gameplay
✔ Ideal for FPS, strategy, and simulation games
♦ Included Characters: ♦
- 8 male police officers
- 3 male SWAT members
- 3 female police officers
- 2 female SWAT members
- And the characters you will customize
All characters are fully rigged using a standard humanoid skeleton, making them compatible with Unity's animation system and ready for seamless integration into your game.
♦ Other Assets ♦
Enhance your experience by pairing this asset pack with our other collections:
Price $15.00
Pixel Pack: Pets Edition by CherryStack
- Sprite Size: up to 16x16 pixels
- File Format: PNG
- Color Palette: Limited, pixel-art friendly
- Transparency: Yes (sprites have transparent backgrounds)
- Animations: No (Static sprites, no animations)
- Customization: Editable in any image editor
- Compatibility: Works with Unity, Godot, GameMaker, and other 2D game engines
Pixel Pack: Pets Edition is a collection of high-quality 16x16 pixel art pet sprites, ideal for RPGs, simulation games, virtual pet projects, and cozy pixel-style adventures. The pack includes a variety of cute animals designed to seamlessly fit into retro, fantasy, and low-resolution game worlds. Whether you're adding adorable companions to your game or populating a pet shop, this pixel art pack provides a simple, visually cohesive solution to bring your world to life. Perfect for 2D pixel art games, retro RPGs, pet simulation games, virtual pet games, and more.
Price $4.99
Cards Management by YouA
- The tool included web app work directly in your browser when press double click.
- Visual Card component support (legacy text and text mesh pro).
- all data stored as a json files
If you're looking for a simple and effective tool to create and organize data in a flexible and easy-to-use way, this tool is the perfect choice. It's specifically designed to help you create, edit, and delete cards with ease, while providing a smooth and intuitive user interface that makes it easy to work with data efficiently.
Simple and straightforward interface
The program features an elegant and simple user interface that emphasizes ease of use. Upon opening the program, you'll notice that all essential options are directly available. There's no need to navigate complex menus or confusing settings; everything you need is in one place.
- You can create a new card with the click of a button.
- Editing existing cards is easy, without having to re-enter all the data.
- If you have cards you no longer need, you can quickly delete them with just one click.
- The program's interface is designed to be clear even to users who don't have much technical experience.
Therefore, whether you're a professional or a beginner, you'll find yourself able to use the program seamlessly.
Grouping Data into Collections
One of the most notable features of this asset is its ability to group cards into groups. This feature allows you to organize data more efficiently according to your needs.
- You can create different collection for each type of data.
- For example, if you're managing a project, you could create a collection for tools, another for people, and another for tasks.
- Collections are managed directly within the app, where you can view all cards within a specific group or easily move cards between groups.
Direct integration within Unity
If you're working within the Unity environment, this program offers seamless integration with your platform.
- You can import data directly from the app into your Unity project.
- The program supports multiple data formats, meaning you won't encounter any problems transferring information between different systems.
- Editing data within the app is fully aligned with updates you make within Unity, ensuring that all information is always up-to-date and consistent.
Why should you choose this asset?
- Ease of use: The simple and organized interface makes the program suitable for all users.
- Flexibility: You can create and manage any type of data to suit your needs.
- Efficiency: The ability to group cards into groups makes information easier to access and manage effectively.
- Integration with Unity: If you're developing with Unity, this asset offers customized solutions to enhance your experience.
Price $7.99
Dwarf Specialist (Mobile) by AngeloMaN87
Number of textures 1
Texture dimensions 4096 x 4096
Polygon count of [DwarfSpecialist]
Polys 1,366
Tris 2,542
Verts 1,350
Polygon count of [DesertEagle]
Polys 496
Tris 902
Verts 483
Rigging Yes
Animation No
UV mapping Yes
LOD information (count, number of levels) No
Types of materials and texture maps PNG
Character rig compatible with Unity’s humanoid system. You can easily apply any animation available on the Unity Asset Store.
Take your game to the next level with this high-quality Dwarf Specialist, fully optimized for mobile shooters, FPS, and tactical games. Whether you're creating an intense firefight, a strategic mission, or a fast-paced action scene, this versatile character will seamlessly integrate into your project.
Perfect for developers looking for a detailed and game-ready shooter character with minimal setup. Designed with a low-poly structure and optimized textures for smooth performance on mobile devices, this model is ready to bring intense combat to life!
This 3D model is part of a larger collection with all complete characters. You can get the full pack on the Unity Asset Store under the name Military Fantasy Characters.
This asset does not include any animations, but it is compatible with Mixamo animations.
Contact Support:
aruiz@huaynapicchustudios.com
Price $14.99
SCI-FI Generator Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 43 (Base color, AO, Height, Metallic, Normal Roughness)
16 Materials
4 color variations
UV mapping: Yes
SCI_FI_Generator_1_1
Polygons: 4641
Vertex: 4870
Number of meshes/prefabs: 1
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling SCI-FI Generator V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $4.99
Plasm Elements (05.01.23) by FXMonster
* Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
* For your convenience, one universal material for flipbooks has been created, and several additional textures.
* Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 38
Number of Materials: 2
Number of sprite sheets: 190
Number of Texture:2
Works with any render pipelines
Over 38 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Business Icons Pack by FXMonster
* Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
* For your convenience, one universal material for flipbooks has been created, and several additional textures.
* Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:85
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Holiday Magic Seamless Transitions (19.11.22) by FXMonster
Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
* For your convenience, one universal material for flipbooks has been created, and several additional textures.
* Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 20
Number of Materials: 2
Number of sprite sheets:40
Number of Texture:2
Works with any render pipelines
Over 20 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Full Opaque Spell by Roman CHACORNAC
Technical Details
- Number of Effects: 61 unique spell effects
- Tracking ShotCategories:
Shot
Burst
Buff
Explosion
Rain
Beam
Strike
Impact
Incantation - Customization: Adjustable via Particle System Inspector or Script
- Render Pipeline: URP (Universal Render Pipeline) Only
- Unity Version: Developed and tested on Unity 2022.3.59f1
- Performance: Optimized for low-poly, mobile, and VR applications
- Opacity: Fully opaque, no alpha blending
- Shader: Custom Shader Graph, all parameters controlled via Spell Manager Prefab and Material
- Textures & Materials: Low-poly unlit material for optimal performance
- Scene Compatibility: Compatible with Unity URP 2022.3.59f1 and newer
Spell Manager System
The Spell Manager script allows you to easily test and combine different spell effects. It provides a simple interface to assign spells to objects and test them in real-time within your Unity scene.
How to Use the Spell Manager
- Go to Spell Data and create a new spell by filling in the required parameters in the Inspector.Create a Spell
- Drag and drop the Spell Manager script into your scene.Add the Spell Manager to the Scene
- In the Spell Manager Inspector, assign the newly created Spell Data or use one of the example Spell Data assets provided.Assign Spell Data
- In the Spell Manager Inspector, assign a target object that will be affected by the spell.Assign a Target
- Enter Game Mode in Unity, then press the designated shortcut in the Spell Data to trigger the spell.Test the Spell
Important Note: The Spell Manager script is designed for testing purposes only. It allows you to experiment with spell effects but is not game-ready and will require additional work to integrate into a full game project.
Full Opaque Spell VFX Pack - README
Overview
The Full Opaque Spell VFX Pack is a stylized, fully opaque spell effect pack designed for mobile, VR, and stylized projects. It provides optimized, high-performance magical effects that work seamlessly in Unity's Universal Render Pipeline (URP). This pack includes 61 unique spell effects across multiple categories and a customizable system for testing spells via the Spell Manager script.
Features
- 100% Opaque Rendering
No transparency for better optimization and visual clarity. - URP & Shader Graph
Custom Shader Graph fully compatible with Unity’s Particle System. - Lightweight & Optimized
Designed for smooth performance, even on low-end devices. - Customizable Spell System
Adjustable parameters to modify spell appearance, duration, and intensity. - Diverse Spell Categories
61 effects in Shot, Burst, Buff, Explosion, Rain, Beam, Strike, Impact, Incantation, Tracking Shot. - Dynamic Effects
Some spells include particle interactions with scene conditions. - Easy Integration
All parameters are adjustable directly within the Particle System Inspector. - Spell Manager Script Included
For testing and combining different spells easily. - Demo Scene Included
Showcasing the VFX in a ready-to-use environment.
Spell Manager System
The Spell Manager script allows you to easily test and combine different spell effects. It provides a simple interface to assign spells to objects and test them in real-time within your Unity scene.
How to Use the Spell Manager
- Create a Spell
Go to Spell Data and create a new spell by filling in the required parameters in the Inspector. - Add the Spell Manager to the Scene
Drag and drop the Spell Manager script into your scene. - Assign Spell Data
In the Spell Manager Inspector, assign the newly created Spell Data or use one of the example Spell Data assets provided. - Assign a Target
In the Spell Manager Inspector, assign a target object that will be affected by the spell. - Test the Spell
Enter Game Mode in Unity, then press the designated shortcut in the Spell Data to trigger the spell.
Important Note: The Spell Manager script is designed for testing purposes only. It allows you to experiment with spell effects but is not game-ready and will require additional work to integrate into a full game project.
Installation
- Download the Full Opaque Spell VFX Pack.
- Import the package into your Unity project.
- Drag the Spell Manager prefab into your scene and start testing spell effects.
- Use the Spell Data assets to create and modify spells directly in the Inspector.
Copyright Notice
Copyright Roman Chacornac 2025
All rights reserved. This product is protected by copyright and may not be distributed, modified, or resold without the prior permission of the author. Any unauthorized use is prohibited.
Support
If you encounter any issues or need assistance, feel free to reach out to us at:
Email: optifx.fr@gmail.com
Price $29.99