130 Fantasy NPC Portraits – Hand-Painted 2D Character Icons for RPGs by CosmoJulia
Quantity: 130 unique portraits
Resolutions: 256x256, 512x512, and 1024x1024 pixels
File format: PNG (transparent background)
Enhance your fantasy game world with this pack of 130 beautifully crafted NPC portraits. Designed for RPGs, visual novels, and adventure games, these hand-painted character icons bring depth and personality to your non-playable characters. Featuring a diverse cast of medieval, noble, rogue, and common folk, this collection is perfect for dialogue boxes, character selection, or quest interactions.
Key features:
130 unique, high-quality fantasy character portraits.
Various character types: nobles, merchants, warriors, sorcerers, commoners, and more.
Ideal for RPGs, visual novels, adventure games, and tabletop adaptations.
Transparent PNG format for seamless integration.
Available in three resolutions: 256x256, 512x512, and 1024x1024 pixels.
AI-assisted base designs with manual post-processing and refinement in Photoshop for a polished look.
Optimized for both desktop and mobile games.
Your feedback matters! Leave a review to help us improve future asset packs.
For questions or suggestions, contact: j2liarozhkova@gmail.com
Price $7.99
Low Poly 3D Icons - Bundle by HQP Studios
- Texture dimensions: 256px * 256px
- Number of textures: 1
- Type of textures: .png
- Minimum polygons: 16 triangles
- Maximum polygons: 2200 triangles
- UV mapping: Unwrapped and textured (Project View)
- Texture dimensions: 256px * 256px
- Number of textures: 1
- Type of textures: .png
- Minimum polygons: 16 triangles
- Maximum polygons: 12,888 triangles
- UV mapping: Unwrapped and textured (Project View)
Low Poly 3D Icons - Bundle includes 2 low poly icon asset packs by HQP Studios with more than 1700+ icon ready to use.
Grab this bundle and save 25%! The included asset packs are worth $10, plus you’ll get bonus assets—all for just $7.50!
⭐Content:
- More than 1700+ unique Icons.
- Easy to use. Just drag and drop prefabs to your scene.
- Time-Saving: Pre-configured assets enable you to achieve stunning results quickly and effortlessly.
- All Icons use ONLY ONE Texture/Color.
- No PNG Assets. Only 3D Assets.
- No Animation included.
⭐The Low Poly 3D Icons - Bundle has just about everything you need—well, for the most part! We’re still adding more. From weapons, and foods to countries, arrows, medieval, and weather, you name it, it’s probably in there.
⭐Content inside:
-1702 Icons-
- 760 - Icons
- 760 - Extra style of icons
- 182 - Country/Continent Icons
⭐As an added BONUS, you'll also receive exclusive assets that aren't originally included in any of the packs.
- 50 Medieval icons
- 1 Extra style of icons
—Follow Us—
—Reach Out—
Price $7.50
Bicycle Controller by RageRun Games
- Easy setup
- Fully functional Bicycle Controller controller
- 1 Bicycle Model (90kTris) - you can easily add yours too
- 1 Textures (1024 x 1024)
- Demo Scene Included
Bicycle Controller – Ride with Control & Style!
This asset delivers a smooth bicycle physics system for Unity. Whether you're aiming for realistic cycling mechanics or a fun, arcade-style experience, this controller is built to handle both.
Fully customizable and optimized for quick prototyping, it includes flexible input support and physics-based motion that responds naturally to surfaces. Works great for city riding sims, open-world exploration, or mobile biking games.
Key Features:
- Physics-based pedaling and balance system.
- Customizable speed, grip, turn radius & gear behavior.
- Arcade or realistic riding modes.
- Supports keyboard, gamepad, and mobile controls.
- Rider tilt, leaning, and IK-Driven animation.
- Full source code & clean, commented scripts.
- Easy integration – drag-and-ride setup.
- Works with any 3D bicycle model.
NOTE
This package uses Cinemachine and Animation Rigging Package, so it's recommended to import it into a new, empty Unity project. You may receive a warning prompting you to override project settings. If you're importing into an existing project, simply disable all the override checkmarks and ensure Cinemachine and Animation Rigging is installed, as the camera is controlled using it and player animations are controlled using Animation rigging Package. The asset is developed using Unity 6, so please make sure to import the package only in Unity 6. I’ll be updating the asset to support previous Unity versions in upcoming updates.
Contact:
Email: ragerungames@gmail.com
Discord: RageRun Discord Server
Checkout my other assets:
https://assetstore.unity.com/publishers/68658
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Price $19.99
Animation Pack - Character Combat by PolyOne Studio
Technical Details:
- Total Animations: 80+ high-quality animations
- Rig Type: Humanoid (Compatible with Unity & Unreal)
- Animation Types: Root Motion & In-Place
- Frame Rate: 30 FPS
- File Formats: FBX, Unity Package
Compatibility:
•Unity: Supports Mecanim (Humanoid Rig)
•Unreal Engine: Works with Manny / Mixamo characters
Optimization:
•Clean looping & smooth transitions
•Ideal for Blend Trees & Animation Controllers
- Documentation: Included setup guide for Unity & Unreal
- Additional Features:
•Modular animation structure for easy integration
•Variations for different gameplay mechanics
Ready to use in RPGs, MOBAs, Action, and Adventure games!
Hi everybody,
The Character Animation Pack is a comprehensive animation set designed to bring your humanoid characters to life in RPGs, MOBAs, Action, and Adventure games. This pack provides a wide range of high-quality animations, covering basic movements, combat, magic, and emotes, ensuring smooth and dynamic gameplay integration
Features:
80+ High-Quality Animations – Including idle, walking, running, jumping, dodging, climbing, combat, spell casting, weapon handling, and interactive emotes.
• Combat-Ready – Supports swords, bows, shields, dual-wield, and magic-based attacks.
• Optimized for Unity & Unreal – Fully compatible with Humanoid Rig, Root Motion, and In-Place animation options.
• Game-Ready – Designed for smooth blending, AI behavior, and animation controllers.
• Modular and Flexible – Easily customizable for different character types and game mechanics.
Perfect For:
Indie developers looking for a ready-to-use animation set.
- Game studios aiming to speed up production and maintain high-quality animations.
- Prototypes and game projects requiring fluid and natural character movement.
Technical Details:
•Compatible with: Unity (Humanoid Rig), Unreal Engine (Mixamo/Manny).
•File Formats: FBX, Unity Package.
•Root Motion & In-Place versions included for maximum flexibility.
Elevate your characters with fluid and immersive animations!
Contact me for support. Hope to receive feedback from everyone. Thank you very much.
Price $20.00
VideoToFBXAnimator by jamee
VideoToFBXAnimator is an offline model.
run model by onnxruntime-DML and libtorch-gpu.
If unity's log shows that the dll is not found, you can use the vs tool dumpbin /dependents your_dll.dll
Support platforms:
Windows
The dependent models and libraries can be downloaded from the following address
https://drive.google.com/drive/folders/1uUtYzSzuzJrD3tveQOq0veOORwOqfrC0?usp=drive_link.
Downloaded filenames must exactly match the filenames displayed in document images.
user can implement animation recording functionality through the Animation Recorder plugin , which supports real-time animation capturing and FBX format exporting
Once a user selects a local video file,the system utilizes models to analyze each video frame, extracting human pose and motion data.Use unity's animation system to play animation data.fbx animation files can be generated by recording the position and rotation of unity's human bones.
The system currently has limitations:
1. generating global coordinates requires reading the entire video. Cannot run in
real time.
2. AI-generated animations do not include hand articulation and require manual
adjustments through animation editing tools.
3. Try not to move the camera during the video.
4. The cpu version does not support it, and animation data will jitter.
5. Try to ensure a person in the video, do not support multiple people.
6. The person can move within the camera, do not leave the camera.
Help & Support:
For any assistance, please contact us at weiweiw195@gmail.com.
Note that the samples use various third-party art assets under the CC0 license.
Price $60.00
MAPGrid (Beta) - 3D Tilemap System by MightyAndPowerfulGames
- Advanced Rule-Tile System with Support for Tile Layer Checks, as opposed to simple exists vs doesn't exist checks (which are also supported of course)
- Tile Attributes, Which can Affect Rule-Tiles, e.g., normal tiles, rounded corners, and slopes, all in One Tileset!
- Tiles are Automatically Combined into as Few Meshes as Possible, with a Multithreaded Mesh Combiner.
- Optional Angle-Based Smoothing of Mesh Normals for a Seamless Mesh.
- Chunk-based Tilemap System, with support for Dynamic Tilemap Resizing.
- Automatic Chunk-based Culling System with Visibility and Distance Culling.
- Automatic Collider Mesh, with Custom Collider Options, e.g., Primitive, Custom Mesh From Tile Mesh, and None.
- Custom Tile Brushes with Support for Varying Height.
- Prefab Tiles, with rotation and scale options.
- Full Scene-View Editing Support, with Radial Menus and an Optional Scene View Overlay, No Inspector Required.
- Hybrid Raycaster which Allows Editing of Tiles without Colliders.
This package is in beta, and the price will increase upon full release. Purchasing MAPGrid now will help fund further development of the tool.
What exactly is MAPGrid?
MAPGrid is a 3D tilemap creator that automatically combines tiles into as few meshes as
possible. It features a chunk system that is dynamically resizable, support for prefab tiles,
and much more. It's a grid-based world editor.
Why is it better than the alternatives?
Unlike other 3D tile systems on the Asset Store, MAPGrid automatically combines tiles into compound meshes. Tiles are tracked as separate entities internally, but displayed as combined meshes, improving the speed and performance in-editor. Prefab tiles are supported as well, if you DON'T want them to be combined into a single mesh.
What can I expect out of the box?
MAPGrid currently comes with two tilesets that are reminiscent of a certain 2.5D RPG
who's name means 8 paths:
- A Grassy Terrain with experimental slopes.
- Bricks with stairs, pillars, and a fence that snaps along the edge of brick structures.
More Non-Pixelated Tilesets are in the works!
Key Features
- Advanced Rule-Tile System with Support for Tile Layer Checks, as opposed to simple exists vs doesn't exist checks (which are also supported of course)
- Tile Attributes, Which can Affect Rule-Tiles, e.g., normal tiles, rounded corners, and slopes, all in One Tileset!
- Tiles are Automatically Combined into as Few Meshes as Possible, with a Multithreaded Mesh Combiner.
- Optional Angle-Based Smoothing of Mesh Normals for a Seamless Mesh.
- Chunk-based Tilemap System, with support for Dynamic Tilemap Resizing.
- Automatic Chunk-based Culling System with Frustum and Distance Culling.
- Automatic Collider Mesh, with Custom Collider Options, e.g., Primitive, Custom Mesh From Tile Mesh, and None.
- Custom Tile Brushes with Support for Varying Height.
- Prefab Tiles, with support for rules.
- Full Scene-View Editing Support, with Radial Menus and an Optional Scene View Overlay, No Inspector Required.
- Hybrid Raycaster which Allows Editing of Tiles without Colliders.
Upcoming Features
- Grass/Foliage System, with autoplacement.
- New Tilesets with non-pixelated textures.
- Water/Lava Tiles.
- Tile Transitions.
- Procedural Generation.
- QoL improvments, such as: Quick mesh swap for tileset templates, making it easy to swap meshes that are assigned to multiple rule variations.
URP is supported out of the box. HDRP is not officially supported yet, but the only problem is the materials used. If you feel like converting materials to HDRP, by all means go ahead. The Editor materials are located in MightyAndPowerfulGames > Tools > MAPGrid > core > Graphics > loadable. The tileset materials were created in Shader Graph and all you need to do is switch the active target to HDRP in Shader Graph.
Dependencies
- Burst (com.unity.burst)
- Collections (com.unity.collections)
- Version Control (com.unity.collab-proxy) for in-editor serialization.
Price $19.99
Cartoon Marten by Rifat_Bilalov
Number of textures: 2
Texture dimensions: 2048x2048
Polygon count of :9600tris
Minimum polygon count :4200 tris
Maximum polygon count: 9600 tris
Number of meshes/prefabs: 2/2
Rigging: Yes
Animation count: 72
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR (Albedo)
This asset has Cartoon Marten model.
The model has 9600 tris and 4200 tris for the mobile version.
Texture size 2048x2048 and 512x512 for mobile version
72 animations (IP/RM)
Attack 1-3, death,eat 1-2, hit (back,front,midle), idle 1-2, jump IP, jump forward, jump (start, idle up, idle horisontal, idle down, end), lie (start,idle,end), sleep(start,idle,end), run attack, run (forward,left,right),walk (f-b-l-r-bl-br), swim(f-b-l-r-bl-br), turn (left,right) etc.
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $15.00
Stylized Skeleton Model + Animations by LMAssets
Number of textures: This pack contains an albedo and normal map texture. The file formats are PNG
Texture dimensions:
Albedo - 32 x 32
Normal map - 2048 x 2048
Polygon count: 6357 triangles
Rigging: Yes
Animation count: 14
Bring your game to life with this Stylized Skeleton character, perfect for all kinds of games, maybe as an enemy!
Features
- Rigged Skeleton Model
- 14 Animations
- 1 Albedo Texture (32 x 32)
- 1 Normal Map (2048 x 2048)
Animations:
Attack1
Attack2
Attack3
BlockStart
BlockContinue
BlockDamage
TakeDamage
Die
Idle
IdleLookLeft
IdleLookRight
WalkFWD
WalkBWD
Run
This asset pack is part of a larger pack releasing later.
Price $15.00
GuideCatAvatarSet by kazuto777
It will be a guide Cat art set that can be used in various games.
It consists of 68 layers, and various poses and animations can be added.
■Contents
・1PSB (PSD) * All parts are registered as layers.
・68 PNG
・Assembled sample 7png
■ Character height: about 965px
* High resolution that is easy to use even in FULLHD games. Of course, you can also make it smaller.
PSB (PSD) files are also included, so you can insert meshes and bones using SpriteEditor/SkinningEditor.
With meshes and bones you can bend joints and create more poses.
Since PNG is also included, you can easily handle it.
The demo scene contains a sample after assembly, so please use it.
Mouth: Includes positive and negative x closed and open.
You can express lip-syncing by combining closed and open.
In addition to the mouth, you can also create various expressions by changing the angle of the eyebrows.
Price $18.00
drink pixel art with 42 images by ysingx
Pixel Perfect Drink Icons for Your Game Development!
Looking to add a refreshing touch to your game? Our Pixel Art Drink Collection is exactly what you need! Whether you're working on an RPG, a simulation game, or an action-packed adventure, these pixelated drinks will bring a unique vibe to your game world with a cool, retro feel.
Multiple Drink Options, Two StatesWith a wide variety of pixelated drinks, each icon comes in two distinct states—idle and clicked—so you can easily add interactive elements to your game. Whether it’s a soda, juice, or something a bit more exotic, each icon is designed with meticulous detail, perfect for creating a dynamic gaming experience.
High-Quality Icons in Three SizesWe’ve got you covered with three sizes (32x32, 64x64, and 128x128), so no matter where you need them—whether in your game's inventory, UI, or for close-up views—they’ll look pixel-perfect. No need to worry about resizing—just drag and drop them into your game and they’ll fit right in!
Perfect for RPGs, Simulations, and More!
- RPGs: Use these drinks as collectible items, quest rewards, or even special consumables that boost your character’s stats.
- Simulation Games: Add them to your virtual stores, menus, or as part of your character interactions.
- Action Games: Create interactive elements where drinks provide energy boosts or special effects.
- Mini-Games: Whether it’s a fun soda-making challenge or a bartender mini-game, these icons will add a splash of color and creativity to your gameplay.
Don’t miss out on this set of pixel-perfect drinks—perfect for developers looking to add that little extra something to their game!
Price $4.99
Sushi&Ramen 69 pixel-art icons by ysingx
pixel-art
Pixel-Perfect Sushi & Ramen Icons for Your Game!
Looking to spice up your game with some deliciously detailed pixel art? Our Pixel Art Sushi & Ramen Collection is exactly what you need! Whether you're developing an RPG, a cozy simulation, or a fun mini-game, these charming food icons will bring a flavorful touch to your world.
69 Unique Pixel Art Icons
This collection features 69 handcrafted sushi and ramen icons, each bursting with character and pixel-perfect charm. From fresh sashimi and nigiri to steaming bowls of rich ramen, every dish is designed to make your game feel more immersive and visually delightful.
Multiple Sizes for Maximum Flexibility
No need to stress about resizing! These icons come in three convenient sizes—32x32, 64x64, and 128x128—making them perfect for inventory menus, UI elements, in-game shops, and more.
Interactive Click States for More Control
Each icon includes two different states—a default state and a clicked state—so you can easily integrate interactive elements into your game, whether it’s a selection menu, cooking system, or rewards screen.
Perfect for:
- RPGs – Use sushi and ramen as consumables, collectibles, or special buffs for your characters.
- Simulation & Management Games – Create a sushi bar, run a ramen shop, or design the ultimate food stall experience.
- Mini-Games & UI Elements – Add delicious details to your game’s menus, challenges, or crafting systems.
Why You'll Love These Icons:
✔ High-quality pixel art with vibrant colors and intricate details
✔ Multiple sizes for easy integration into different game styles
✔ Interactive click states to enhance gameplay mechanics
✔ A must-have for any game featuring food, restaurants, or Japan-inspired themes!
Get ready to serve up some mouthwatering pixel art in your game! Grab the Pixel Art Sushi & Ramen Collection today and start crafting a world that looks as good as it plays!
Price $5.99
American Fast Food pixel art 51 icons by ysingx
pixel-art
Pixel-Perfect American Fast Food Icons for Your Game!
Bring a delicious touch to your game with our American Fast Food Pixel Art Collection! Whether you're developing a restaurant sim, an RPG, or a casual mobile game, these mouthwatering pixel icons will instantly add charm and flavor to your world.
🍔 51 Handcrafted Pixel Art Icons
From juicy burgers and crispy fries to classic hot dogs and refreshing sodas, this pack delivers 51 unique fast-food icons, each designed with rich colors and pixel-perfect details. Every item comes in two interactive states—normal and clicked—so you can create dynamic, engaging gameplay with ease.
🎨 Multiple Sizes for Any Project
No need to worry about scaling issues! Every icon is available in three sizes (32x32, 64x64, and 128x128), making them perfect for everything from inventory menus to game interfaces and in-game shops. Just drop them into your project and let them shine!
🍟 Perfect for Many Game Genres
✅ Restaurant Management Games – Build the ultimate fast-food empire with pixel-perfect visuals.
✅ RPGs & Adventure Games – Use them as collectible items, quest rewards, or food buffs.
✅ Casual & Mini-Games – Create fun cooking challenges or snack-based power-ups.
Spice up your game with pixel-art fast food goodness—your players will be craving more! 🍕🔥
Price $4.99
Offset Architect by Burak Can Usar
- Easy prefab creation and manipulation
- Precise control over position, rotation and scale offets
- Chain Mode for dynamic object placement based on reference objects
- Cumulative offset options for progressive adjustments
- Runtime methods to modify properties during gameplay
Documentation Link: Documentation
OffsetArchitect is a powerful Unity tool designed to simplify the process of positioning, rotating, and scaling multiple prefab instances with precision and flexibility. Ideal for level designers and game developers. This asset enables you to create complex structures, repeating patterns and dynamic object arrangements quickly and efficiently.
With OffsetArchitect, you can easily manipulate the position, rotation and scale of objects using a variety of offset options. The tool includes features like Cumulative Offsets, which allow you to progressively adjust spacing, rotation and scale, and Chain Mode, which automatically positions objects based on the movement of selected "center" object, making object placement even easier and more intuitive.
Whether you're building a complex level layout, designing architectural elements or creating custom game mechanics, OffsetArchitect provides the tools you need to streamline your workflow and enhance your creative possibilities.
Documentation Link: Documentation
Price $5.00
Tank Container pack by 32cm
Prefabs: 2
Meshes: 1
Polys: 13000.
Verts: 7000
Textures: 22
Iso tank containers. Real scale but scale as you needs. 2 materials each.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness and AO and HDRP mask. Compress them to your liking.
Total tris 13000. 7000 verts.
Suitable for factories, nuclear plants, refineries, etc..
Price $5.99
Skeleton 05 by Njordmund
Number of textures 27
Texture dimensions 4096
Maximum polygon count 33040
Number of meshes/prefabs 3
Rigging: Yes
Animation count 25
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
BuiltIn shader
HDRP shader
URP shader
Additional bones that are added to skeleton:
jaw
Textures: 4K PBR Textures(tga)
12 materials
27 textures
Animations:
Model contains 25 animations:
atack(x5)
walk(x4)
run(x4)
rage
idle(x4)
gethit(x3)
death(x3)
turn180
Polycount:
Verts:33040
Faces:27295
Tris:51832
Price $35.00
Galactic Survivor: Top-Down Shoot'em Up Survival Game Template by PixelNinja
Overview
The Top-Down Shoot'em Up Survival Game Template is a ready-to-use Unity project designed to help developers quickly create top-down, wave-based survival games. This template delivers a polished foundation for creating addictive top-down survival games, It allows players battle relentless enemy hordes, scavenge resources, and evolve their arsenal between waves. Built with modularity in mind, this template includes core systems like wave spawning, character progression, and dynamic difficulty scaling—all wrapped in clean, well-documented C# code. Perfect for solo devs or teams, it’s designed to save hundreds of hours while empowering creativity. Developers could focus on creativity and unique content rather than starting from scratch.
Key Features
- Core Gameplay Mechanics:
- Wave-based survival system with increasing difficulty.
- Top-down shooter controls (six weapons).
- Auto ranged weapon and melee weapon
- Shop System for buff item and weapon purchase
- Procedural enemy spawning and AI behavior.
2. Customizable Characters:
- Multiple playable characters with unique stats and abilities.
- Easy-to-modify character attributes (health, speed, damage).
3. Weapon and Item System:
- Modular weapon system with various types (melee, ranged).
- Upgradeable weapons with unique effects.
4. Enemy Variety:
- Diverse enemy types with unique behaviors (melee, ranged, bosses).
- Configurable enemy stats (health, speed, damage).
5. User Interface (UI):
- Clean and responsive HUD (health, wave counter, ).
- Upgrade selection screen between waves.
- Main menu, pause menu, and game-over screen.
6. Modular and Easy to Customize:
- Well-organized codebase with comments and documentation.
- ScriptableObjects for easy configuration of characters, weapons, and enemies.
Scalable architecture for adding new features.
Target Audience
- Indie game developers looking to create roguelike survival games.
- Beginners who want to learn game development with a functional template.
- Experienced developers seeking a time-saving solution for prototyping.
Why Choose This Template?
- Save Time: Jumpstart your game development with pre-built systems.
- Flexible: Easily customize and expand to create a unique game.
- Beginner-Friendly: Includes detailed documentation and tutorials.
- Proven Mechanics: Based on popular gameplay elements from successful games
Price $99.99
Gym Equipment Sound Effects Pack by Stormwave Audio
File Count: 118
Format: WAV, Stereo 16bit/44.1kHz
Size: 59.3MB
Length: 5m 55s
A set of 118 sound effects captured around various gyms.
Includes various weightlifting equipment such as barbells and dumbbells, as well as treadmills, rowers, pulley machines, punching bags and more.
File List:
Barbell Adding Weight Plates 1-3
Gym Barbell Heavy Drop 1-7
Gym Barbell Rack Impact 1-7
Gym Barbell Rack Impact And Rattle 1
Gym Barbell Rack Impact Multiple 1
Gym Barbell Rack Rattle 1-3
Gym Barbell Rack Setdown 1-2
Gym Barbell Threading Adding Weight 1
Gym Dumbell Drop 1-3
Gym Dumbell Drop On Rack 1-3
Gym Kettlebell Drag 1
Gym Kettlebell Drop 1-3
Gym Leg Press Impact 1-2
Gym Leg Press Roll 1
Gym Leg Press Squeal 1
Gym Pulley Equipment Weight Stack Drop 1-5
Gym Rubber Floor Heavy Bag Drop 1
Gym Squat Rack Equipment 1-2
Gym Treadmill Person Running Loop 1-5
Gym Treadmill Person Walking Loop 1-8
Gym Weight Disc Drop 1
Gym Weight Disc Drop On Stack 1
Gym Weight Disc Impact 1-2
Gym Weight Disc Impact And Drag 1-2
Gym Weight Disc Impact Multiple 1-3
Gym Weight Disc Slide And Impact 1-2
Gym Weight Disc Stack Rattle 1
Gym Weight Rack Drop 1
Gym Weight Rack Rattle 1
Gym Weight Rack Setdown 1-2
Large Stepper Operation 1
Leather Bag Punch 1-10
Person Exercising On Air Rower 1
Person Exercising On Air Rower Loop 1-2
Person Exercising On Elliptical Trainer Loop 1-3
Person Exercising On Orbitrek 1-2
Person Exercising On Shoulder Press 1-2
Punching Bag Drop 1-3
Punching Bag Grazing Impact 1-2
Punching Bag Heavy Impact 1-3
Punching Bag Impact 1-4
Punching Bag Light Impact 1-4
Smooth Punching Bag Impact 1-5
Price $9.99
Ice Surface Footstep Sound Effects Pack by Stormwave Audio
File Count: 32
Format: WAV, Stereo 16bit/44.1kHz
Size: 3.36MB
Length: 0m 19s
A set of 32 sound effects recorded on various frozen surfaces.
File List:
Cracking Ice Footstep 1-8
Frozen Ice Debris Footstep 1-9
Hard Frozen Ground Footstep 1
Ice Surface Heavy Drag 1-4
Rough Ice Surface Drag 1-6
Rough Ice Surface Skid 1-4
Price $4.99
Foliage Sound Effects Pack by Stormwave Audio
File Count: 62
Format: WAV, Stereo 16bit/44.1kHz
Size: 9.50MB
Length: 0m 56s
A set of 62 sound effects recorded with various plants, leaves and types of grass.
File List:
- Crunchy Dry Foliage Crush 1-5
- Crunchy Dry Foliage Drop 1-2
- Crunchy Dry Foliage Impact 1-2
- Crunchy Wet Foliage Impact 1-4
- Crunchy Wet Foliage Movement 1-3
- Dense Wet Grass Drag 1-2
- Dense Wet Grass Impact 1-7
- Dry Bush Rustle 1
- Dry Foliage Impact 1-6
- Grass Drop 1-3
- Small Bush Foliage Rustle 1-7
- Snowy Foliage Impact 1-20
Price $4.99