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Humanoid Poser [PREVIEW] by ThumbSword Studio

Asset Store newest packages - 2025, June 4 - 15:26
Create expressive humanoid poses inside Unity using IK controls. Quickly adjust hands, legs, and body for concept art, promotional visuals, reference poses, and static scene compositions.

Humanoid Poser is an editor-only pose visualization tool for Unity Humanoid rigs.


It integrates with supported IK solutions to enable real-time pose adjustments inside the editor.


Supports multi-character switching, pose save/load, and in-scene IK controls for reference creation.


Full-body IK support with in-scene gizmos for intuitive posing.


Live adjustments on top of animations—perfect for visual reference only.


Multi-Model Support:


✅ Easily switch between different humanoid characters in the scene. Humanoid Poser automatically detects and updates pose controls when selecting a new character.


Clean, color-coded UI inside Unity Editor for easy workflow.



🎯 Ideal for animators, game developers, and content creators needing fast, efficient, and accurate pose visualization inside Unity.



Supported Feature per IK Solution:

Unity Animation Rigging

  • Hand IK: ✅
  • Leg IK: ✅
  • Body IK (COM Control): ❌
  • Look At IK: ✅
  • Bend Goal Support: ✅

RootMotion Final IK

  • Hand IK: ✅
  • Leg IK: ✅
  • Body IK (COM Control): ✅
  • Look At IK: ✅
  • Bend Goal Support: ✅

Kybernetik Animancer

  • Hand IK: ✅
  • Leg IK: ✅
  • Body IK (COM Control): ✅
  • Look At IK: ✅
  • Bend Goal Support: ❌

Additional IK supports may be added in future updates.

⚠️ Preview Notice: This asset is currently in preview. Features and functionality are subject to change. Feedback is welcome to improve future versions.


🚀Humanoid-Poser helps artists and creators quickly capture expressive poses from existing animations without impacting production assets. With Humanoid Poser, you can pause an existing humanoid animation inside the Unity Editor and refine the character’s pose using IK controls for hands, legs, and body.


It allows you to adjust hands, legs, and body to create a polished static pose, directly from the animation frame.


🤖Supported IK Solutions (dependency for Humanoid Poser - atleast one is required)


Humanoid-Poser process is non-destructive—it does not modify or export animations, nor does it create new animation clips. The result is a refined pose for concept art, cinematic previews, promotional visuals, or reference purposes.


All poses are saved inside the editor and are intended for visual usage only, not for in-game or runtime use.



⚠️Important Note: Humanoid poser is NOT an IK Solution. It requires a supported IK solution to function (Final IK/Unity Animation Rigging/Animancer). These must be installed separately.



Here are few Unique features.

🚀 Easily refine character animations with Inverse Kinematics (IK) to generate unique, dynamic poses.


🎭 Customize hands and legs positions and rotation to enhance animation expressiveness.


📁 Save & Load poses for future use, ensuring consistency in animations.


🕹️ Supports real-time adjustments in Play Mode for instant feedback.


Important Customer Notes:

⚠️Humanoid Poser is an Editor-Only pose visualization tool. It is not for in-game or runtime use.

⚠️This tool does not modify existing animations or create new animation clips. It is for static pose capture and visualization only.

⚠️Pose saving is only compatible with Humanoid Poser (HumanoidPoserConfig format). It does not support FBX or animation clip export.

⚠️Only Unity Humanoid rigs using Mecanim are supported. Generic or custom rigs are not supported. Rig gameobject needs to have Animator component for Humanoid Poser to work.



Disclaimer:

Final IK, RootMotion, Animation Rigging, and Unity are trademarks or registered trademarks of their respective owners. All product names, logos, and brands are the property of their respective owners and are used in this product or documentation for identification and reference purposes only. This product is not affiliated with, endorsed by, or sponsored by these companies.


Humanoid-Poser does not integrates with any AI tool.

Humanoid-Poser does not depends on any AI/Ml for integration and execution.


Price $15.00

Witch Girl (Moonbound Witch) by a4m

Asset Store newest packages - 2025, June 4 - 14:26
Witch Girl Rigged to humanoid Rigged to Humanoid Rig

Rigged: Yes

Number of Characters: 1

Vertex counts of characters: 34597(All)

Number of Materials: 7

Number of Textures: 32

Texture Resolutions: 4096x4096

Low poly game ready model. Suitable for your projects of genre: Shooters, survival, action, horror, etc.

Rigged with Humanoid Rig.

Note: 3dPersonController is not include. It is free on Unity Asset store

Features:

  • High Quality Model & PBR Materials
  • LowPoly - Game Ready
  • Reasonable poly count
  • Optimized the density of the textures

Price $50.00

Advanced Server Logger - MMORPG KIT ADDON by Water Eye

Asset Store newest packages - 2025, June 4 - 14:13
Advanced Server Logger is a powerful and highly customizable logging system tailored for the MMORPG KIT (2D/3D/Survival).

Key Features

  • Full integration with Unity Multiplayer ARPG
  • 🧾 Detailed logging for player actions: combat, crafting, quests, inventory, and more
  • 🕒 Automatic file splitting: Continuous, Hourly, Daily, Weekly, or Monthly
  • 💾 Local file logging – Logs are saved next to your executable for easy access
  • 📁 Organized folder structure: Logs saved in Advanced Server Logger directory
  • 🖼️ Editor customization: Stylish UI with banner support, tooltips, foldouts, and group toggles
  • 🧩 Modular design – Toggle individual log types easily in the Unity Inspector

🔍 Logged Events Include:

  • Game join/leave and chat activity
  • Attacks, skill casts, interrupts, reloads
  • Buffs, debuffs, and death logs
  • Crafting, refining, dismantling, and item durability
  • Vendor/NPC trades and quest progress
  • Storage actions (move, swap, merge)
  • Rewards: Items, Gold, Exp, Currencies
  • Stat allocation and skill learning/reset

💡 Perfect For:

  • Game server debugging
  • Player behavior tracking
  • Admin monitoring or moderation
  • Security audits
  • Data export for analytics

🎯 Save time, improve visibility, and enhance the reliability of your multiplayer RPG servers with Advanced Server Logger!


Price $30.00

Grass Painter by MysticForge by MysticForge

Asset Store newest packages - 2025, June 4 - 14:02
Paint dynamic, lightweight low-poly grass directly in the Unity editor. Customize shape, color, density, and more with ease. Perfect for stylized or performance-focused environments.
  • 🎨 Editor-Based Grass Painting Tool
    Easily paint or erase grass on terrains, meshes, or any collider surface.
  • 🧱 Custom Mesh Support
    Use any mesh you want as a grass blade—including your own stylized or optimized meshes.
  • 🌈 Per-Prefab Property Control
    Customize grass properties like size, rotation, color tint, and wind sway per painted instance.
  • 🔄 Live Preview & Real-Time Editing
    Instantly see changes in the scene view—no need to hit play!
  • 🧩 Modular & Lightweight
    Built with modular components to keep your scene and workflow clean.
  • 📦 Includes Sample Prefabs and Shaders
    Comes with grass models and a lightweight Shader Graph-based unlit shader optimized for URP.
  • 📁 No External Dependencies
    Clean package with zero third-party dependencies.
  • Optimized for Performance
    Designed with indie devs and mobile or stylized games in mind.

Create beautiful, customizable grass in seconds!

Grass Painter by MysticForge is an intuitive editor extension that allows you to paint low-poly grass directly into your scene. Ideal for stylized and optimized environments, this tool gives you full control over the look and feel of your grass—from mesh selection to color, density, size variation, and more.

Designed for both performance and flexibility, this asset supports real-time editing and efficient workflow management. It’s perfect for developers, artists, and indie studios who want to streamline their vegetation workflow.


Price $15.00

Desert Environments Bundle (5 Packs) by Leartes Studios

Asset Store newest packages - 2025, June 4 - 13:56
Bundle of our 5 Unique Desert Environments

Features:

  • 1000+ Unique Meshes
  • Attention to Detail / AAA Quality
  • Controllable parameters in Materials
  • High Quality Assets
  • Game ready/Optimized
  • Unique Concepts of Assets
  • High Attention to Details

Material Variations For Some Assets

Texture Sizes:

  • 4096
  • 2048
  • 1024

Supported Development Platforms: All Platforms

Render Pipeline Disclaimer:

Renders and animations were created in HDRP. Each package included in the bundle have their own compatibility. You can check them in their own asset store pages.

Bundle of our 5 Unique Desert Environments! Don't miss the chance to get all of them together.

ALL OF THESE PACKAGES WORTH IN TOTAL 500$ ARE NOW JUST $100!

The list of these unique environments is below!

1- The Grand Egyptian Temple $109.99

2- Colonial Convent Church $79.99

3- Military Base Megapack $119.99

4- Nova Space Burgers / Cyberpunk Abandoned Restaurant / Bar $89.99

5- Post Apocalyptic Wasteland Environment $99.99

Note: When you buy this lite version 'Desert Environments Bundle' you get free access to the packages listed above on the Unity Asset Store.

Each pack have different compatibilities. You can find the pipeline and Unity version compatibilities and technical details in the links of each pack, please check them!

For all your promotional requests, technical support needs, suggestions, please create a ticket

Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.

INSTAGRAM FACEBOOK LINKEDLN TWITTER YOUTUBE REDDIT


Price $199.99

Asian Environments Bundle (7 Packs) by Leartes Studios

Asset Store newest packages - 2025, June 4 - 13:56
Bundle of our 7 Unique Asian Environments

Features:

  • 1000+ Unique Meshes
  • Attention to Detail / AAA Quality
  • Controllable parameters in Materials
  • High Quality Assets
  • Game ready/Optimized
  • Unique Concepts of Assets
  • High Attention to Details

Material Variations For Some Assets

Texture Sizes:

  • 4096
  • 2048
  • 1024

Supported Development Platforms: All Platforms

Render Pipeline Disclaimer:

Renders and animations were created in HDRP. Each package included in the bundle have their own compatibility. You can check them in their own asset store pages.

Bundle of our 7 Unique Asian Environments! Don't miss the chance to get all of them together.

ALL OF THESE PACKAGES WORTH IN TOTAL 540$ ARE NOW JUST $30!

The list of these unique environments is below!

1- Fighting Stage $79.99

2-Asian Fishing Village Environment $79.99

3-Feudal Japanese Castle Environment $79.99

4-Ramen Restaurant Environment $79.99

5-Asian Canal $79.99

6-Feudal Japan Warroom $79.99

7-Chinese Alley Environment $59.99

Note: When you buy this lite version 'Asian Bundle' you get free access to the packages listed above on the Unity Asset Store.

Each pack have different compatibilities. You can find the pipeline and Unity version compatibilities and technical details in the links of each pack, please check them!

For all your promotional requests, technical support needs, suggestions, please create a ticket

Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.

INSTAGRAM FACEBOOK LINKEDLN TWITTER YOUTUBE REDDIT


Price $59.99

HD icons pack LITE by Mori no oku no kakurezato

Asset Store newest packages - 2025, June 4 - 13:24
This is a collection of high-resolution item illustrations. PSDs are included for easy editing. Merged "HD icons pack Free" and "HD icons pack Free Vol.2" and added 4 more icons.

*Notes on psd files

psd files were exported from Paint Tool SAI.

https://www.systemax.jp/ja/sai/ Due to the difference of specification of each software, these may not open properly in other software .

Please note that if you use other software are not supported.

*55 icons in total (21 unique icons + 34 variations)


*File format

png files:256x256 , 512x512 , 1024x1024 pixels size.

psd files:1024x1024 pixels size.

background:transparent


*Notes on psd files

psd files were exported from Paint Tool SAI2.

https://www.systemax.jp/ja/sai/ Due to the difference of specification of each software, these may not open properly in other software .

Please note that if you use other software are not supported.


Price $0.00

Ultimate UI SFX Pack by OZ SFX

Asset Store newest packages - 2025, June 4 - 13:20
Need UI Sounds? This continuously growing library has you covered with currently 40+ UI related SFXs that go from simple button clicks to inventory interactions.

Audio file types: WAV, MP3

Sample rate: 44100 Hz

Bit depth: 24 bit

Loopable: No

Stereo or Mono: Mono

A growing sound effect package that can bring an extra flair and polish to your project when interacting with a user interface with modern, Sci-fi or even medieval themes.


This package contains the following SFX related interactions:

  • 12 Select/Click Buttons
  • 4 Button Hovers
  • 5 Unequip Items
  • 6 Equip Items
  • 7 Open Menus
  • 6 Close Menus
  • 5 Error Pop Up
  • 4 Notifications
  • 1 Buy/Sell

Note: This package/library will continue to be updated with much more sounds, not just for the current interactions but also i will add sounds for new ones, all free. Do consider that as this library evolves so will the price.


Price $12.99

Stylized Wooden Props Pack by Fizztopia Games Studio

Asset Store newest packages - 2025, June 4 - 13:18
8 unique assets included: Stylized Table + Broken Version Stylized Barrel + Broken Version Stylized Wooden Crate + Broken Version Stylized Pallet + Broken Version

Included Models:

  • Stylized Table + Broken Version
  • Stylized Barrel + Broken Version
  • Stylized Wooden Crate + Broken Version
  • Stylized Pallet + Broken Version

Features:

  • Number of textures: 24
  • Texture dimensions: 2048x2048
  • Polygon count: 24386 triangles and 13474 vertices
  • Number of meshes/prefabs: 8
  • Rigging: No
  • UV mapping: Yes
  • Types of materials and texture maps (e.g., PBR)

Bring more life and storytelling to your game environments with this 8 unique stylized 3D wooden props, perfect for cartoon, low poly, or hand-painted aesthetics. This pack includes four core wooden models, each with a unique broken variation—ideal for villages, taverns, storage areas, RPG settings, and more.


Enhance your scenes with props that not only look great but also tell a story through their broken versions.


Price $14.99

Weapons Pack - Guns by PolyOne Studio

Asset Store newest packages - 2025, June 4 - 13:17

Model information:

1. Optimal number of polygons is only from 1k to 8k tris

2. Optimized low-poly assets for real-time usage.

3. 4K color textures for the assets are included.

4. Optimized and clean UV mapping.

5. Compatible with Unity and similar engines.

6. All assets are included in a separate file as well, arranged easily.

Hi everybody,

I’m excited to introduce the 100+ Guns Pack, includes many popular guns today. Designed in a fresh low-poly stylized style. This asset pack is perfect for saving time in your film and game projects, while adding a vibrant and lively touch to your creations. I look forward to accompanying you on your creative journey!


Model information:

1. Optimal number of polygons is only from 1k to 8k tris

2. Optimized low-poly assets for real-time usage.

3. 4K color textures for the assets are included.

4. Optimized and clean UV mapping.

5. Compatible with Unity and similar engines.

6. All assets are included in a separate file as well, arranged easily.


Collection description:

  • The collection includes 7 types of guns:
  1. Grenade Launcher
  2. Handguns
  3. Machine guns
  4. Rifles
  5. Shotgun
  6. SMG
  7. Sniper rifles
  • Texture include: Albedo

Dowload Here

Free Gun Packs


Contact me for support. Hope to receive feedback from everyone. Thank you very much.


Price $34.80

Roslyn C# - Runtime Compiler 2.0 by Trivial Interactive

Asset Store newest packages - 2025, June 4 - 12:51
Roslyn C# allows you to compile and load C# source code at runtime using the .Net compiler platform, making it easy to add mod support, in-game coding, extensibility and much more to your game

NOTE - Requires desktop platform with Mono backend by default, but other platforms and IL2CPP support is possible with limitations using a free addon as described here.


Roslyn C# is a fully featured compiler and runtime API for compiling, loading and executing external C# source code and managed assemblies (.dll) as part of your game. The asset aims to simply the process of compiling and loading code by providing simple but powerful API's to compile from source strings, files, syntax trees, C# projects and folders. Additionally there are async variants provided for all compile API's so that your game can continue to run while compiling occurs in the background.


Forum | Discord | Documentation | Scripting Reference | Samples | FAQ | Support


Code Security

One of the main problems with loading external code (In the case of modding for example) is the possiblity for the code to be potentially harmful if it may have come from an untrusted source. Roslyn C# has you covered in this regard with the code security feature.

All code loaded via Roslyn C# has our proprietary code security system perform static anaysis of the IL bytecode to search for potentially harmful features. By creating custom code validation rules you can detect and prevent loading of an assembly if it includes references to illegal assemblies, namespaces, types, or uses unsafe contexts or platform invokes. The system will report every occurrence of a reference that is deemed illegal and output a detailed report to help the user fix security issues if they arrise.


Execution Security

New feature for version 2.0 of the asset!

Another issue with running external or user input source code is that the game has no ability to control the execution of such code, meaning that the code could potentially crash the host game if an infinite loop is written either maliciously or by mistake. A normal solution to this problem could be to run the user code on a background thread, however that becomes an issue if the user code needs to access the Unity API, which can only be done from the main thread.

For version 2.0 of the asset we have addressed this issue by injecting runtime security checks into compiled code that will throw an exception if a loop has exectured for X amount of time or X iterations. It means that the game can recover gracefully if and infinite loop is entred, and the game will only hang for a couple fof seconds before continuing rather than crashing the app.


Features

  • Compile and Load C# scripts at runtime
  • Use the latest C# language features
  • Fast execution - Once compiled, external code will run as fast as game code
  • Simple and easy to use API for assembly, type and instance reflection
  • Support for non-concrete communication using script proxies
  • Automatic type construction using correct method (AddComponent, CreateInstance, new)
  • Code security validation means that unsafe code can be identified and discarded
  • Code security generates a detailed report upon failure containing information about illegal types used and every usage occurrence in the external code
  • Execution security ensures that loaded code cannot crash the host game with long or infinite loops
  • Fully commented C# source code included
  • Comprehensive documentation of the API for quick and easy reference

  

New For 2.0

Check out what is new for version 2.0 of the asset over on the forum.


Price $27.50

Sky Clouds Bundle - Fluffy Clouds Shader by KAMGAM

Asset Store newest packages - 2025, June 4 - 11:57
Fluffy cozy clouds for all render pipelines.

If you want to edit the shader then you'll need the Amplify Shader Editor.

Save $60+ in total on all the assets in the bundle!


Sky Clouds is a cloud system (shader + meshes + scripts) that gives you beautiful fluffy clouds that look great at close range but also from a distance. If set up properly you can even fly throught them without paying the cost of volumetric shaders.


This is a BUNDLE. The bundle project itself contains only a txt file with links to the included assets, no need to download. After purchasing, please visit each package listed below, and you will be able to get them for free.


Sky Clouds URP

Asset: https://assetstore.unity.com/packages/slug/288138

Manual: https://kamgam.com/unity/SkyCloudsURPManual.pdf


Sky Clouds HDRP

Asset: https://assetstore.unity.com/packages/slug/304683

Manual: https://kamgam.com/unity/SkyCloudsHDRPManual.pdf


Sky Clouds Built-In

Asset: https://assetstore.unity.com/packages/slug/304799

Manual: https://kamgam.com/unity/SkyCloudsBuiltInManual.pdf


⚠️ Sometimes it takes the Unity Asset Store a couple of hours to actually recognize the bundle purchase. If you don't see them listed for free then please try again the next day.



☎️ Support


If you have any questions please write to office[at]kamgam.com. Please be patient, replies may take a few days. Please include your Asset Store Order Nr in your request. Thank you.


Price $59.99

Ocean / Water shader (URP) by IL.ranch

Asset Store newest packages - 2025, June 4 - 11:12
Ocean / Water shader

Important:

1. enable in your URP asset > Depth Texture and Opaque Texture

2. enable in your URP asset renderer > Depth Texture Mode > After Opagues

Ocean / Water shader for URP:


- Geometry motion;

- Normal motion;

- Edge blending;

- Refraction;

- Depth;

- Foam;

- Auto foam detection by depth;

- Variety of settings (material only);

- To enable/diable shadows from water - water mesh - mesh renderer - cast shadows.


Important:

1. enable in your URP asset > Depth Texture and Opaque Texture

2. enable in your URP asset renderer > Depth Texture Mode > After Opagues


Note: there is no underwater.



Price $15.00

World Graph Editor by intare

Asset Store newest packages - 2025, June 4 - 10:59
Streamline multi-scene development in Unity with a visual, node-based scene connection editor!

Supported OS:

Windows, macOS


Linux compatibility is expected but not tested.


Supported platforms:

Windows, macOS, WebGL


No platform-specific limitations were found for other platforms, but no dedicated testing was performed on them.


Demo:

The asset is not dependent on any render pipeline; however, the demo scenes use URP and the old input system.


Documentation:

Link

World Graph Editor — is a user-friendly, node-based tool that makes it easy to define connections between scenes, streamlining the creation of multi-scene projects. The tool also includes built-in transition mechanics with support for awaiting asynchronous tasks.


Key Features

  • Intuitive and easy-to-use editor window
  • Define one of three connection types between scenes
  • Visual highlighting and labeling of GameObjects that represent ports in the graph
  • Automatically adds scenes to Build Settings
  • Data validation when entering Play Mode or building the project
  • Fully compatible with both 2D and 3D projects
  • Undo/Redo support
  • Unity 6 support

Additional Features

  • TransitionManager prefab for managing scene transitions at runtime
  • Option to automatically spawn a player prefab when a new scene loads
  • Supports asynchronous code execution during scene transitions
  • Includes a demo sample with 10 scenes
  • Easily extendable with your own custom components


Price $35.00

Cartoon Voice Generation by X&Immersion

Asset Store newest packages - 2025, June 4 - 10:49

Looking for fun, expressive cartoon voices that bring your characters to life? This pack is packed with personality!


🎭 Whether you're making a goofy frog, a heroic bee, or a grumpy cactus sheriff, this voice pack gives you everything you need to make your game shine with charm.


🗣️ Includes 3 unique cartoon-style voices with distinct tones and moods. Perfect for platformers, mobile games, kids' titles, and anything quirky or animated.


Easy to use

  • Write your lines directly or upload a .csv file, audio is generated and downloaded to your computer in seconds.
  • You can adjust speed, pitch, and effects, or add a glossary to fine-tune the voice output just how you like it.


If you want to use real-time TTS in your game, contact us for a quality integration and check our website!



🚀 Join the X&Immersion discord and chat with the technical support.


You’re free to use any sound generated with this pack in Unity, even for commercial projects.

Which voice pack should we build next? Drop your idea in the comments! 🐸🐝🌵


Price $29.99

Animated Alabama Flag by 3D Skill Up

Asset Store newest packages - 2025, June 4 - 10:48
Animated Alabama flag 3D model – rigged with 149 bones, 2,490 tris, game ready, low poly and perfect for Unity

Number of textures: 4 (1 textures set)

Texture dimensions: 4096px, 2048px, 1024px, 512px

Polygon count: 2490 Triangles

Number of meshes/prefabs: 1

Rigging: Yes

Animation: Yes

UV mapping: Yes

Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.

🇺🇸 Alabama Flag – Game Ready, Rigged & Animated for Unity

Bring your scenes to life with this high-quality animated Alabama flag, fully optimized for Unity. The mesh is clean and lightweight with only 2,490 triangles, powered by a 149-bone rig for ultra-smooth animation. Perfect for games, simulations, architectural projects, or any real-time experience.


✅ Key Features:

  • ⚙️ Fully Rigged & Baked Animation (wind simulation)
  • 🪶 Smooth and realistic cloth motion
  • 🏗️ Game Ready – 2,490 tris / 149 bones

Price $4.99

TMPEffect by 0xStudio

Asset Store newest packages - 2025, June 4 - 10:47
TMPEffect is a plugin that simplifies adding outline/shadow or other effects to TMP with automatic material management, dynamic batching, and extensible custom effect support.
  • Automatic TMP material management.
  • Texts with identical effects can leverage Dynamic Batching.
  • Extensible custom effect support.
  • Some built-in effects: Outer outline; Double outer outline; Shadow (Underlay). And effects parameters are in pixels.

TMPEffect is a plugin that simplifies adding outline/shadow or other effects to TMP with automatic material management, dynamic batching, and extensible custom effect support.


TMPEffect works like legacy text effect which is outline and shadow components. Add TMPEffect on your TMP text and setup effect in pixels.


Effects in TMPEffect:

  • Outer outline
  • Double outer outline
  • Shadow (Underlay)

And you can just use the material management of TMPEffect to create your own effects.


Price $0.00

Sci-Fi Battle Arena - 4in1 A by RG Poly

Asset Store newest packages - 2025, June 4 - 10:09
  • 228 3D models and 258 unique prefabs
  • 4 Demo Scenes (2 from Battle Arena, 2 from Arena series)
  • Rotator Script (ideal for rotating props or effects)
  • Force Field Shader Graph (includes multiple materials with parameter variations, also used for cloud effects)
  • 52 Materials (including VFX, props, and sci-fi shaders)
  • 68 Textures with resolution: from 2x2 to 2048x2048
  • VFX Elements: Dust, sparks, force fields, smoke, sci-fi energy lines, neon effects, holo shields
  • Average polycount: ~81

Sci-Fi Battle Arena – 4in1 Bundle is an ultimate sci-fi environment pack that brings together four modular sets in one powerful collection. Whether you're building a sleek high-tech arena, a gritty cargo bay, or a full-on futuristic battleground, this bundle gives you everything you need to bring your vision to life.

With a total of 228 3D models and 258 unique prefabs, this bundle combines:

  • Sci-Fi Battle Arena – Blue Base
  • Sci-Fi Battle Arena – Cargo
  • Sci-Fi Arena 1
  • Sci-Fi Arena 2

Each environment is designed for performance, modularity, and ease of use, making it ideal for PvP arenas, training simulations, sci-fi VR projects, and more.

💡 Also Included:

  • 4 Demo Scenes (2 from Battle Arena, 2 from Arena series)
  • Rotator Script (ideal for rotating props or effects)
  • Force Field Shader Graph (includes multiple materials with parameter variations, also used for cloud effects)
  • 52 Materials (including VFX, props, and sci-fi shaders)
  • 68 Textures
  • VFX Elements: Dust, sparks, force fields, smoke, sci-fi energy lines, neon effects, holo shields
  • Average polycount: ~81 

Price $55.00

Sci Fi Battle Arena - 2in1 AB by RG Poly

Asset Store newest packages - 2025, June 4 - 09:59
  • 168 modular 3D models for sci-fi environments
  • 198 unique prefabs for fast level building
  • Includes two themed environments: Blue Base and Cargo
  • 2 ready-to-use demo scenes
  • 31 textures with resolution from : 2x2 to 2048x2048
  • VFX and Particles
    • Dust
    • Sparks
    • Holo Shield (a few materials with different parameters; the cloud effect was also created using this Shader Graph)
    • Force Field (a few materials with different parameters)
    • Smoke
    • Sci Fi Lines
    • Neons
  • 31 materials: 13 for props, 18 for VFX and sci-fi effects

Average Polycaunt: ~53


Sci-Fi Battle Arena – 2in1 A is a comprehensive modular asset pack that combines two high-quality environments: Sci-Fi Battle Arena – Blue Base and Sci-Fi Battle Arena – Cargo. This bundle offers everything you need to create detailed and immersive sci-fi battle zones, from clean arenas to industrial cargo areas.

The pack includes 168 carefully crafted 3D models and 198 unique prefabs, giving you a wide range of modular structures, props, and visual elements to build your levels. Two demo scenes are included to help you get started quickly or serve as inspiration.

With 31 textures and 31 materials (including 13 for props and 18 for VFX and sci-fi particle effects), this asset pack allows for easy customization while keeping performance in mind.

Key Features:

  • 168 modular 3D models for sci-fi environments
  • 198 unique prefabs for fast level building
  • Includes two themed environments: Blue Base and Cargo
  • 2 ready-to-use demo scenes
  • 31 textures
  • VFX and Particles
    • Dust
    • Sparks
    • Holo Shield (a few materials with different parameters; the cloud effect was also created using this Shader Graph)
    • Force Field (a few materials with different parameters)
    • Smoke
    • Sci Fi Lines
    • Neons
  • 31 materials: 13 for props, 18 for VFX and sci-fi effects

Whether you're building PvP maps, or futuristic combat zones, Sci-Fi Battle Arena – 2in1 A gives you a powerful and flexible toolkit to bring your sci-fi worlds to life.


Price $35.00

Texture RePainter : Generate variation of the texture by Alaa Dev

Asset Store newest packages - 2025, June 4 - 09:57
Texture RePainter is a tool that empowers artists and developers to edit, enhance, and customize textures directly within the Unity Editor.

Texture RePainter is a fully-featured Unity editor tool that enables in-editor texture editing with a wide range of tools and customization options. Built using Unity’s Editor scripting API, it leverages Texture2D, RenderTexture, and Unity UI components to deliver high-performance editing capabilities directly within the Unity Editor environment.



Core Features:


1. Texture Painting & Brush Tools

  • Brush Modes: Blend, Replace, Erase, Tint, Additive, Multiply, Grayscale, Invert, Smudge, Burn, Dodge.
    Each mode provides unique blending behavior for advanced painting effects.
  • Custom Brushes: Import custom brush textures (PNG/JPG) for stylized strokes.
    Adjust size, opacity, rotation, and alpha ignore settings for precision.
  • Painting Engine: Real-time painting on texture pixels using UV-based mapping.
    Supports undo/redo history tracking for non-destructive editing.

2. Color Adjustment Tools

  • HSL Adjustment Tool: Fine-tune Hue, Saturation, and Lightness values interactively.
    Ideal for color grading or correcting tone inconsistencies across textures.

3. Filter Effects

Apply real-time filters directly onto textures:

  • Available Filters:
    • Grayscale
    • Brightness & Contrast
    • Gaussian Blur
    • Invert Colors
    • Sepia Tone
    • Posterize
    • Oil Painting
  • Customizable Parameters: Blur radius, sigma, posterization levels, oil paint intensity, etc.
  • Preview System: Live preview of filter effects with optional export to new texture.

4. Procedural Pattern Generation

Create clean, repeatable patterns for backgrounds, materials, Testing, and more...

  • Pattern Types:
    • Checkerboard
    • Hexagon
    • Radial Grid
    • Sine Wave Grid
    • Tartan (Plaid)
    • Brick
    • Polar Grid
    • Penrose Tiling
    • Labyrinth
    • ZigZag
  • Adjustable Settings: Control frequency, amplitude, grid size, and alignment for each pattern type.

5. PBR Map Creation & Editing

Supports creation and editing of Physically Based Rendering (PBR) maps.

  • Map Types Supported:
    • Albedo
    • Normal Map
    • Height Map
    • Metallic
    • Smoothness
    • Occlusion
    • Emission
  • Per-Map Controls: Intensity sliders, color pickers, and value inputs for fine-tuning material properties.

6. Preview & Navigation System

  • Zoomable & Scrollable Preview Window:Navigate large textures with mouse scroll, drag gestures, Reset zoom/pan with one click.
  • Grid Overlay: Toggleable grid lines for alignment and tiling reference.
  • Comparison Mode: Switch between original and edited versions for visual feedback.

7. Texture Library Management

  • Import & Store Textures: Load source and brush textures into the internal library.
    Search and organize textures via UI panels.
  • Drag-and-Drop Support: Easily import textures from the Project window or file explorer.

8. Export Options

  • Export Formats:
    • PNG.
    • JPG.
  • Resolution Scaling: Resize textures up to 4x original size or down to 0.1x.
  • Direct Asset Integration: Save exported textures directly into your Unity project folder.
  • File Size Optimization: Adjust JPG compression level for performance vs. quality trade-offs.

9. Undo/Redo System

  • Full undo/redo support for all painting and editing actions.
  • Maintains a history stack of texture states for easy reversion.

10. User Interface & UX Enhancements

  • Modular UI Panels: Collapsible sections for tools, filters, and settings.
  • Tabbed Navigation: Switch between tools and modes seamlessly.
  • Responsive Layout: Adapts to various screen sizes and resolutions.
  • Tooltips & Help Boxes: Contextual guidance for every feature.

11. Extensible Architecture

  • Scripting API: Extend existing tools or create new ones using the base RePainter class.
    Add custom brushes, filters, or procedural generators via C# scripts.
  • EditorWindow Integration:Custom windows and inspectors built with Unity’s IMGUI system for stability and compatibility.

12. Compatibility & Performance

  • Unity Version Support: Works with Unity 2020 LTS and above.
  • Supported Texture Formats: RGB24, RGBA32, ARGB32.
  • Optimized Processing Pipeline: Uses efficient pixel manipulation and caching techniques to maintain smooth performance even with large textures.

Texture RePainter is a powerful Unity editor tool designed to streamline the process of texture editing. Built with flexibility and efficiency in mind, this tool empowers artists, developers, and indie creators to refine textures without relying on external image editors—saving time and maintaining creative control within the Unity Editor.


Whether you're working on 2D or 3D games, Texture RePainter integrates seamlessly into your workflow with a rich set of tools that support both precision-based painting and procedural generation. From detailed brush work to advanced color correction and filter effects, this package offers everything needed to polish your game assets and elevate the visual quality of your project.


Documentation


Key Use Cases:

  • Texture Painting & Editing: Paint directly onto textures using customizable brushes, erasers, and advanced blending modes (Blend, Replace, Tint, Additive, Multiply).
  • Color Adjustments: Fine-tune the look of your textures with intuitive HSL (Hue, Saturation, Lightness) sliders for color grading.
  • Filter Effects: Apply grayscale, invert colors, brightness/contrast adjustments, sepia tones, Gaussian blur, posterize, and oil painting filters—all within Unity.
  • Procedural Pattern Generation: Generate clean, repeatable patterns like checkerboards, hexagons, waves, polar grids, tartan, and more for use in backgrounds, UI elements, or material design.
  • PBR Map Creation: Create and edit Physically Based Rendering (PBR) maps including Albedo, Normal, Height, Metallic, Smoothness, Occlusion, and Emission maps with adjustable intensity settings.
  • Texture Library Management: Import, store, and manage multiple source and brush textures for easy access during editing sessions.
  • Texture Preview System: Zoomable and scrollable preview window with grid overlay, original vs edited comparison toggle, and cursor indicator for precise editing.
  • Export Options: Save edited textures in PNG or JPG formats with adjustable resolution scaling and optional compression settings. Exported textures can also be added directly to your Unity project library for immediate use.

Customization & Flexibility:

Texture RePainter supports full customization of brushes, including size, opacity, rotation, and alpha ignoring for fine-tuned control over every stroke. It also allows users to import custom brush textures for unique artistic styles. The interface is highly modular, with collapsible panels, tabbed navigation, and a searchable tool menu to help keep your workspace organized.


The tool works well across all major art styles—from pixel-perfect retro visuals to hyper-realistic environments—and is especially useful for teams or solo developers who want to iterate quickly on texture assets without leaving the Unity Editor.



Ideal For:

  • Indie developers looking to reduce reliance on third-party tools
  • Pixel artists needing precise control over texture details
  • Environment artists creating seamless tiling textures or pattern overlays
  • UI designers generating clean, scalable icons or background graphics
  • Anyone wanting to enhance their Unity workflow with in-editor texture refinement

With undo/redo functionality, responsive UI, and extensible scripting APIs, Texture RePainter is not just a utility—it’s a complete texture editing solution built right into Unity.


Price $10.00

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