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Fusion Shooter Brawler by VauxLand

Asset Store newest packages - 2024, October 24 - 12:12

Make a competitive multiplayer game using Photon's powerful new networking solution Fusion 2! Contains everything you need to get started with Fusion 2 and build upon.



  • Deathmatch and Team Deathmatch Gamemodes
  • Competitive online matchmaking using Photon Fusion 2
  • Destructible objects!
  • Explosives!
  • Explosives exploding explosives!
  • Damage zones!
  • Healing zones!
  • Hiding zones! (tall grass)
  • Any stat effect zones!
  • Power-ups!
  • Weapon Pickups!
  • Aiming, shooting, reloading, exploding rounds!
  • Optimized projectiles and pooling system!
  • Bots that can attack, recognize teammates, maneuver and pick up pickups!
  • Robust stat system!
  • Customizable player character and weapon stats!
  • Projectiles and pickups can apply stat effects to players, (healing, damage, slows, buffs etc.)
  • Weapon Loadout and Player Character Selection all synced across the network!
  • Customizable weapons and projectiles, make your own unique ones easily!
  • Create and join and find game sessions!
  • Quick game Matchmaking!
  • Customizable Match Rules: Timers, scores, stats, gamemode etc.
  • Kill feed! Kill popups!
  • Dynamic Scoreboards and end game winners!
  • Full Gameplay loop!
  • Little dude rigged character with 4 animations!
  • 4 Weapon models!
  • Mobile ready!
  • Clean, commented code.
  • All in one fully synced multiplayer gameplay with Fusion 2! (Host-Server mode topology)


Asset uses [Super Corn Font] under [OFL (Open Font License)]; see Third-Party Notices.txt file in package for details.


Price $65.00

VRM – Resources

Austin Tate's Blog - 2024, October 24 - 11:36

VRM is 3D standard format USING glTF2.0 to allow for the creation and use of humanoid avatars.

Press Release 24-Oct-2024: The Khronos Group and VRM Consortium Collaborate to Advance International Standardization of the VRM 3D Avatar File Format. [Press Release Link]

Portuma SDK by Portuma

Asset Store newest packages - 2024, October 24 - 11:33
Our SDK enables easy in-game ad integration with simple APIs and analytics, boosting ad performance and revenue. It’s suitable for developers of all levels for seamless ads in mobile and desktop games

Start Earning Now with Portuma's New Generation Ad Models That Do Not Harm Your Users' Gaming Experience!


With Portuma’s SDK, merging games with the advertising world has never been easier. Turn the games your players love into a sustainable revenue source for developers.

Register with Portuma now!

Game studios can monetize every second of their games using Portuma's unique technology. We offer a great opportunity to generate revenue without disrupting the gaming experience, allowing you to continue developing the games your users love. Download Portuma's SDK from the Unity Asset Store, try these innovative advertising solutions in your game, and boost your earnings.


Easy Integration: Drag and Drop


Portuma's SDK has an extremely simple structure for integration into the Unity platform. With the drag-and-drop feature designed for game developers, you can incorporate our ad models into your game in just a few steps. Our comprehensive guide helps developers throughout the process, enabling them to get started quickly. Thanks to the easy setup process, you can transform your games into a revenue-generating platform without getting bogged down in technical details.


Lightweight and Efficient SDK


Portuma's SDK is optimized for seamless integration without affecting your game's performance. Its minimal footprint helps maintain the game's file size, allowing for fast loading times. Additionally, with Portuma's unique technology, it uses minimal device resources, resulting in lower ANR (Application Not Responding) and crash rates, while maximizing efficiency.


Audio and Banner Ad Models


Portuma’s SDK offers two main ad models that enhance the in-game advertising experience:

● Audio Ad Model: This model delivers 10-second audio ads at intervals without interrupting the game flow. The ads integrate smoothly into the gameplay, conveying brands' messages without distracting players.

● Banner Ad Model: Integrated within the game, banner ads appear in different in-game areas without disrupting the gaming experience. With dynamic placement and design options, banner ads provide visibility for brands while maintaining a seamless experience for players.


Ads That Don’t Disrupt the Gaming Experience


Thanks to Portuma's innovative technology, in-game ads do not harm the player experience. Audio ads seamlessly fit between music or sound effects without distracting players, while banner ads are naturally integrated into various areas of the game environment. This allows players to enjoy the game while giving developers the opportunity to generate revenue.


Unique and Original Technology


Portuma offers unique and innovative technology that leads the industry in in-game advertising. Our technology integrates seamlessly into games and delivers high performance. Thanks to the performance and lightweight structure of our SDK, developers can enhance their games while keeping the user experience at its best.


Improved Fill Rates


With our impressive fill rates that optimize your game's ad space, you can maximize your revenue potential. Our complete inventory management allows for seamless processes across content, data, pricing, ad formats, frequency, and ad density.


Next-Gen Advertising: Don't Lower Your Retention Rates!


Keep your players engaged with your game using Portuma's innovative advertising models. Our audio and banner ads integrate seamlessly without interrupting the flow of the game or disrupting the user experience. This way, while generating revenue through in-game ads, you won't decrease your retention rates; instead, you'll keep your users interested in your game. 


Grow your games with next-gen advertising while maintaining player loyalty!


Price $0.00

Top-down modular stylized castle by charttyp

Asset Store newest packages - 2024, October 24 - 11:12
This pack contain modular elements which you can use to make a castle.

Number of prefabs: 265


Polygon count of all prefabs: 171503 vertex, 266115 tris


Polygon count of example meshes: wall_1 - 92 vertex 140 tris, tower_1 - 236 vertex 362 tris, tower_22 - 1048 vertex 1732 tris, gate_5 - 2944 vertex 4422 tris, oriel_1 - 72 vertex 94 tris


Number of textures: 5


Texture dimensions: 2048, 1024, 512 (depending on details)


Textures: Handpainted


Lod information: 1 lvl

All assets have clean topology (not made with deform modifier) and their UVs are arranged.


This pack have plenty of elements you can use to build your own castle and its more specific buildings, like residential part of a castle, not only militarian parts. It have many - smaller, more detailed - elements which can be used to build more personal castle which will fit your needs.


It contains various elements like: balcons, bridges, door, gates, oriels, diffrent kind of castle walls and normal walls, rounded wall, thin ornate towers, diferent supports and pillars. It have many prefabs


Moreover it have 8 keeps which can stand as a main parts of a castle.


Additionaly it have 2 scenes with example castles.


Pack contains 5 textures, 4 of which are seamless. All handpainted.


Content:

- 11 balcons

- 16 bridges

- 7 doors

- 7 windows

- 5 stairs

- 26 oriels

- 8 roofs

- 18 supports and pillars

- 23 towers and their tall wariants (40 in total)

- 5 thin towers

- 55 castle walls

- 8 keeps

- 10 gates

and more


Image with a forest and small pagan village show more content then is in the pack.

Forest and village is a part of my other pack.

Link to Stylized fantasy pagan village:

https://assetstore.unity.com/packages/slug/278756


I would appreciate if you would rate and comment my work. And if you have any questions or suggestion feel free to ask them on my discord or mail me.


Discord

charttyp@gmail.com



Price $18.00

Dynamic Mesh Slicer by Maruf How

Asset Store newest packages - 2024, October 24 - 11:09
The Dynamic Mesh Slicer is a powerful and efficient Unity asset designed to allow users to slice any 3D mesh at runtime dynamically.

Key Features

  • Real-time Mesh Slicing: Slice any mesh at runtime based on player input or predefined events.
  • Supports Static and Skinned Meshes: Works with static models and animated characters with skinned meshes.
  • Clean Mesh Generation: Generates watertight meshes on both sides of the slice, preventing visual artifacts.
  • Customizable Slice Plane: The slicing plane can be controlled by any axis or custom input, providing flexibility.
  • UV and Normals Preservation: Properly maintains UV mapping and normals on both sliced parts to ensure correct texture display and lighting.

Requirements

  • No version dependency (Develop in Unity 2022.3.14)

Supported OS

  • PC, Console, Mobile

Known Issues

  • Extremely complex meshes with high vertex counts may experience slight performance drops. Can handle using Async operation.

Documentation



The Dynamic Mesh Slicer slicer supports various object types, including static and skinned meshes, and can generate clean, watertight meshes after slicing. The tool is optimized for both performance and quality, making it suitable for games and real-time applications.


A user-friendly, Dynamic Mesh Slicer built from scratch with MonoBehaviour and clear comments, it's easy to customize and observe in the Inspector—ideal for learning Unity mesh operations.


Price $0.00

4Grounds: Extraterrestrial_4 by DarkMatterMagic

Asset Store newest packages - 2024, October 24 - 11:04
4 ground 4k procedural SBSAR materials, texture sets, and terrain layers provided to create textured foundations for alien nature and extraterrestrial environments.

4Grounds: Extraterrestrial_4

  1. Extraterrestrial_11
  2. Extraterrestrial_21
  3. Extraterrestrial_33
  4. Extraterrestrial_34
  • One of each for each ground:
    • SBSAR file
    • graph_0.asset
    • Material (.mat file)
    • Ambient Occlusion = (1024 × 1024 default) (4096 × 4096 intended)
    • Base Color = (1024 × 1024 default) (4096 × 4096 intended)
    • Height = (1024 × 1024 default) (4096 × 4096 intended)
    • Metallic = (1024 × 1024 default) (4096 × 4096 intended)
    • Normal = (1024 × 1024 default) (4096 × 4096 intended)
    • Terrain Layer (.terrainlayer)
  • Example Scene
  • readme.pdf

Attention! Increase SBSAR Output Resolution to 4096 for intended material output. On import the Output Resolution defaults to 1024. In some cases, lower resolutions will decimate the intended output.


4Grounds: Extraterrestrial_4 provides procedural material generation through SBSAR utilization. Provides 4 materials, correlating texture sets, and terrain layers all connected to and generated through the SBSAR file.


Substance 3D for Unity is free and required for SBSAR use and procedural utilization.


Website: https://darkmattermagic.com/4grounds-e4/

SBSAR Manual: https://darkmattermagic.com/manual-sbsar/

More Unity Assets: https://darkmattermagic.com


Price $4.99

Screw Puzzle | Extra Levels by Watermelon Games

Asset Store newest packages - 2024, October 24 - 10:57
Extra levels for Screw Puzzle template.

Integration Documentation

The Screw Puzzle template provides all required tools for comfortable level creation, but if you need a little boost to save time, this add-on will come in handy!


Add 100 levels to the project in a few clicks.

Download the package, select Levels Importer, and click Import.

Done! Levels are integrated and ready to use.


Price $19.00

Popcorn Machine Lowpoly by Lowpoly_Master

Asset Store newest packages - 2024, October 24 - 10:44
DESCRIPTION
Lowpoly Photo Real model FOR Popcorn Maker with trolly
The model has a fully textured, detailed design that allows for close-up renders
Hope you like it!
----------------------------------------------------------------------
Features:-
Popcorn machine
- Poly 2770 Tris 5379 Verts 2930
Popcorn machine Trolley
- Poly 604 Tris 1296 Verts 692
- 1map 4096x4096 Diffuse, specular, AO, Normal, Height Map
- Completely unwrapped and textured.
- Professional, clear geometry.
- Optimized for games.
All materials, textures and other parts of pack properly named. Thanks and do not forget to rate. Good luck.v if you find any correction and additional technical details feel free to contact me..
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $8.00

Pacific Ocean by New Sound Lab

Asset Store newest packages - 2024, October 24 - 10:40
Pacific Ocean captures the serene and powerful sounds of waves crashing along the Southern California coast.
  • 31 Broadcast Wave files at 24bit – 48khz
  • Library size is 436 MB
  • All files are organized and tagged with metadata, compatible with Pro Tools, Audiofinder, Soundminer and other sound library management software
  • Metadata PDF included

Pacific Ocean captures the serene and powerful sounds of waves crashing along the Southern California coast. This library includes a variety of oceanic textures, from gentle lapping to roaring surf and distant ambient swells. Ideal for creating immersive, natural atmospheres in your projects. All sound files are loopable.


Sounds were recorded with a Sanken CSS-5 Stereo Shotgun microphone in 120 degree stereo mode. The shotgun microphone was mounted in a full Rycote windshield kit and connected to a Sound Devices 702.


Price $24.00

The Forgotten Sewers by Triplebrick

Asset Store newest packages - 2024, October 24 - 08:42
The Forgotten Sewers is a meticulously crafted environment asset ideal for First/Third-Person and Top-Down games. The showcased screenshots were captured using the URP Pipeline.
  • PBR Materials (Metal-Smoothness Workflow)
  • Over 140 prefabs
  • 44 textures available in 2k and 4k resolutions
  • 17 materials included
  • Simple objects up to 300 polygons, with most complex objects under 1500 polygons; only a few combined objects reach up to 4000 polygons
  • A typical top-down view features around 70,000 to 100,000 vertices and 50 to 70 draw calls (without shadow-casting lights)

● Features

  • Utilizes a tri-planar worldspace shader for floors and walls, customizable via Shadergraph.
  • Comes with preassembled prefabs designed for both First/Third-Person and Top-Down perspectives.
  • Includes a playable First Person demo scene (consider enabling Occlusion Culling).
  • Offers various smaller URP examples for both Top-Down and First-Person gameplay.
  • Modular design that snaps to a 1m grid.
  • Solid, double-sided walls with closed sides, suitable for building games.

Price $39.00

In Fence Soccer3D - Game Template by Black Rose Developers

Asset Store newest packages - 2024, October 24 - 08:04
Enjoy dynamic 3D soccer—choose your team, ball, and court, then jump into the action! Compete in CUP mode and aim for victory. This customizable game template is ready for quick setup and publishing.

1.Art

Art folder is subdivided into five folders.

A. Materials

Contains 109 various materials used in the game, which can be customized with different colours or sprites.

B. Sprites:

Contains 89 unique UI sprites and a texture (PNG)

C. GUI Skin:

Contains 2 GUI skins that can be changed by adding fonts to it

D. Custom Shaders:

Cut out shader can be used for the goal net so that it can be seen from both sides (PNG)

E. Textures:

There are 52 textures (PNG) that can be applied to materials all over the game.

2. Models

There 10 FBX models in this game together with their materials. Material folder of each contains their textures as well.

3. Prefabs

The Prefabs folder includes seven main categories:

- Balls: 7 prefabs of different balls with their designed materials (sprites + textures)

- Match Texts: 3 prefabs of texts used in the gameplay scene.

- Particles: 3 prefabs of goal, shot and celebrate particles

- PlayerHeads: 30 prefabs of player heads with their materials (sprites + textures)

- Players: 36 prefabs of players with their materials (sprites + textures)

- Teams: 10 prefabs of different teams in gameplay.

- Gameplay: 33 prefabs of different objects in gameplay for level design.

4. Scenes

There are three scenes in the whole asset (Loading – MainMenu and Game play)

5. Scripts

Scripts are categorized into three folders, namely Gameplay(27), Cup(5) and GUI(17) with clear names and functions to ensure easy understanding.

⚽ In Fence Soccer 3D - Game Template ⚽


Step into the soccer stadium for thrilling 3D soccer action in a 3v3 format. Choose from 6 football courts, select your team, and enjoy either friendly matches or an exciting cup mode!


🏆 Features:

  • ⚽ 3v3 immersive soccer gameplay
  • 🏅 Competitive Cup Mode
  • ⚽ Customizable balls
  • 🏟️ Customizable soccer courts
  • 🏅 10 unique teams to choose from

🔗 Dependencies:

  • Requires Unity UI/TextMeshPro package, easily installed through the Unity Package Manager.

📂 Project Highlights:

  • 🎨 Art Assets: 10 FBX models, 109 material sprites, and 89 UI sprites.
  • 🧩 Prefabs: 122 prefabs, from players to balls.
  • 🌍 Scenes: Main Menu, Gameplay, and Loading scenes included.
  • 💻 Scripts: 49 clean and well-organized scripts, perfect for expanding the game.
  • 🎮 Customization: Modify or add new assets to create custom levels and gameplay.

📧 Support:


Need assistance? Contact us at blackrosedevelopers@gmail.com.


🚀 Get started now and kick off your soccer adventure! 🏃‍♂️⚽


Price $69.00

10 Retro Game Music 25 by Retro Sound

Asset Store newest packages - 2024, October 24 - 07:25
10 Nostalgic old game style music. 8bit style sound.

wav/ 441Hz/ 16Bit/ Loop

mp3/128kbps/ Loop

All BGM is looped.

wave and mp3 files.


01_Boss1 0:58

02_Boss2 1:14

03_Boss3 1:03

04_Boss4 1:21

05_Boss5 0:50

06_Boss6 1:04

07_Boss7 0:56

08_Boss8 0:53

09_Boss9 0:48

10_Boss10 2:00


Price $9.00

Cute Halloween Props Pack by 3DDrinks

Asset Store newest packages - 2024, October 24 - 07:03
Cute Halloween Props Pack - Furniture & Characters

Technical Details:

Texture Resolution: 512x512,1024x1024 and 2048x2048

Poly Count: Ranges from 300 to 1500 per prop

Formats: FBX, PNG

Pipeline Support: Built-in RP

Prefabs Included: Yes

Rigging: No

Colliders: No

LODs: No


Add a touch of magic and charm to your project with this Cute Halloween Props Pack!

Add some adorable Halloween charm to your game with this Cute Halloween Props Pack! Designed in a low-poly, cute style, this asset pack is perfect for creating a fun, spooky atmosphere without the scare factor. Whether you're working on a Halloween-themed game or a magical world with a touch of witchcraft, these props and characters will fit right in!


Features:

-28 Furniture Props: Includes Halloween-themed pharmacy furniture such as potion shelves, spooky tables, cauldrons, pumpkins, and more, all with a cute, low-poly design.

-8 Adorable Characters: Friendly witches, ghosts, and magical creatures, perfect for populating your Halloween environment.

-High-Quality PBR Textures: All models come with detailed PBR textures (Albedo, Normal, Metallic(Metallic+Rounhness+B)) for rich, vibrant colors and realistic lighting effects.

-Optimized for Performance: Low-poly models that are easy on performance, suitable for both mobile and desktop platforms.

-Drag-and-Drop Ready: Prefabs are set up with correct scaling and colliders, making integration into your Unity project quick and hassle-free.


Perfect For:

Halloween-themed games

Magical or fantasy settings

Cute, non-scary environments


Price $15.00

ASGS Riot Shield & RS Flashlight by A Square Games and Simulation, LLC

Asset Store newest packages - 2024, October 24 - 06:59
The ASGS Riot Shield includes setup prefabs for both a standard Riot Shield and a Flashlight variant. The flashlight includes a blinding effect, via scripts and a custom volume.

Number of textures:

Texture dimensions: 4096x4096 - primary; 1024x1024 - transparencies

Minimum polygon count(Base Shield LOD2): 822 tri's

Maximum polygon count(Base Shield LOD0 w Flashlight Gear): 6757 tri's

Number of meshes/prefabs: 2 Meshes, 6 Prefabs, 6 collision meshes

Rigging: No

Animation count: 0

Animation type list: N/A

UV mapping: Yes

LOD information (count, number of levels) Shield and Light Gear - 3 LODs, Buttons 2 LODs

Types of materials and texture maps - PBR, Met Standard, Specular

The ASGS Riot Shield was designed with the intent to be used as mobile cover, later on a flashlight was added for additional functionality. The riot shield models and its textures are original assets which includes custom collision, scripting for flashlight blinding functionality. Additional non-Unity standard pipeline textures have been included for custom pipelines including ORM, individual PBR textures (AO, Roughness, Metallic), Specular, etc.


Packages are inside of the initial package which contain the prefab and script related assets for each corresponding pipeline. Install the proper package based on your pipeline to avoid errors.


Prefabs have been included for Built-In, URP, and HDRP for both the basic Riot Shield and the Flashlight versions. Riot shields and the flashlight gear have 3 levels of LODs so they are more performant at a distance. Scripts include modifiers for customization that affect the viewing angle range for the effect, max distance, max bloom, etc.


The flashlight effect has custom scripts and volume systems created for blinding a player that is within range, the strength of the effect is affected by distance from the shield as well as the viewing angle, and obstructions when setup properly. Each scene includes the asset as well a camera with the "Player" tag so that you can see the effect for yourself, as well as see how the scene objects are set-up. A basic player control script/example object is in the scene that simply adds the ability to toggle the light on/off via the F key.


If using Unity 6 HDRP there are a few sections of code inside of the "PostProcessVolumeControl_HDRP" script that have been commented out. This is due to the fact that the reference to "ScreenSpaceLensFlare" did not exist in prior versions of Unity. Uncomment the lines marked with "//Uncomment if in Unity 6 HDRP" if you would like to have the Lens Flare have strength modifiers similar to the other Post Processing Effects.


The blinding effect varies in each pipeline based on how post processing works. HDRP has the most advanced effect, Built-In has less post processing control for script and the effects is more jarring. Please view the included video to see a showcase for HDRP, URP, and Built-in. The equations in their respective pipelines scripts can be modified should you want to change the transition of the effect.


Box colliders have been setup on the flashlight buttons if you would like to add the ability to press the button in say VR, they are safe to remove if you don't intend to have to have this functionality.


**DEPENDENCIES**

Make sure you have the "Post Processing" Unity package installed so the flashlight scripts/effects do no cause errors.


Price $9.99

Low Poly - 3D Environment by Lonian Games

Asset Store newest packages - 2024, October 24 - 06:49
A Low Poly - 3D Environmental pack that can be used in any scene. All assets are textured and contain a variety of assets for the use of the developer.

Polygon Count Of Assets:

  • Polygon count of Pine_Tree: 120
  • Polygon count of Fluffy_Tree: 332
  • Polygon count of Oak_Tree: 446
  • Polygon count of Small_Rock: 20
  • Polygon count of Medium_Rock: 34
  • Polygon count of Large_Rock: 61
  • Polygon count of Grass_Patch_Small: 76
  • Polygon count of Grass_Patch_Medium: 90
  • Polygon count of Grass_Patch_Large: 234
  • Polygon count of Fence_Post_Single: 46
  • Polygon count of Fence_Post_Joiner: 62
  • Polygon count of Fence_Post_Long: 174
  • Polygon count of Fence_Post_Corner: 114
  • Polygon count of Lamp_Post_1: 308
  • Polygon count of Lamp_Post_2: 758
  • Polygon count of Mail_Box: 308
  • Polygon count of Path_Pebble: 24
  • Polygon count of Path_Small: 24
  • Polygon count of Path_Medium: 24
  • Polygon count of Path_Large: 24


Minimum polygon count: 18

Maximum polygon count: 800

Number of meshes/prefabs: 82

Rigging: No

Animation count: Zero

Animation type list: None

UV mapping: No

LOD information (count, number of levels): None

Types of materials and texture maps (e.g., PBR): Low_Poly

The content in the package provided will have various Low Poly environmental assets that can be used in any game or scene.


Each asset is textured and UV Mapped with a low polynomial count for the developer to use.

Assets will be made simple and easily useable to add into the scene.


Assets included in the pack are the following:


- Tree's

- Rocks

- Pathways

- Grass

- Mail Boxes

- Fences


More assets will be added over time to the pack.


Price $7.99

Bread UI by BreadPack

Asset Store newest packages - 2024, October 24 - 06:46
BreadUI is collection of variety effects for Unity UGUI.
  • Developed with Unity 2022.3.29f1
  • iOS, Android platform support
  • Tested with URP
  • Unity UGUI

BreadUI is collection of variety effects for Unity UGUI.


Documentation


Feature

  • Procedured Image Shape
    • Rounded Ractangle
    • Circle
    • Ellipse
    • N-Star
    • Sine Wave
  • Shape Effects
    • Outline
    • Stroke
    • Falloff
  • Sprite Effects
    • Blur
    • Saturation
    • Hue Shift
    • Dissolve
    • 2 Layer
  • Gradient
    • Horizontal Vertex Gradient
    • Vertical Vertex Gradient
    • Edge Vertex Gradient


Price $49.99

Isometric Houses by BuzPin

Asset Store newest packages - 2024, October 24 - 06:45
This asset pack features an adorable collection of isometric, cute houses perfect for enhancing your 2D or 3D isometric games.

Package Name: Isometric Houses Pack Number of Assets: 240 Description: This pack contains 240 unique isometric house assets designed for 2D games. These houses can be used in various game genres, from city-building games to strategy and simulation titles. Image Specifications: - Image Dimensions: 400x400 pixels - Color Depth: 32 bits - Transparency: Supported (Alpha Channel included) - File Format: PNG - Average File Size: ~144 KB per image - Total Package Size: ~34.5 MB Usage: These assets are designed for use in 2D isometric environments and are optimized for performance across platforms. Each house has been carefully crafted with attention to detail to provide a consistent and visually appealing aesthetic for your game projects. Key Features: - 240 unique isometric house designs - High-quality PNG images with transparent backgrounds - Compatible with all Unity versions that support 2D isometric projects

This asset pack features an adorable collection of isometric, cute houses perfect for enhancing your 2D or 3D isometric games. Each house is meticulously designed with vibrant colors, rounded edges, and charming details to create a warm and inviting atmosphere. From cozy cottages to small townhouses, the variety in this pack allows you to build entire neighborhoods that feel lively and unique. The houses are designed in a cartoonish style, making them ideal for casual games, simulation projects, or city-building titles.


Price $14.99

Hi-Def Pitions 300+ Sprites by FortressSide

Asset Store newest packages - 2024, October 24 - 06:43

Resolutions: 1280x1280, 512x512, 256x256

311 Potion sprites


Price $7.99

Simple Line Graph by Mustafakamal Musayev

Asset Store newest packages - 2024, October 24 - 04:10
A customizable line graph asset for Unity, perfect for visualizing data trends with support for multiple datasets and dynamic updates.

Features:

✓ One-click setup for data visualization with full customization options

✓ Supports multiple datasets for comparison and analysis

✓ Fully compatible with Unity’s UI Canvas system, including VR/AR, mobile, web, and desktop platforms

✓ Easy-to-use editor interface with comprehensive customization of colors, line thickness, materials, and prefabs

TextMeshPro integration for advanced text rendering and labeling

✓ Size-responsive design that adapts to various screen resolutions and formats

✓ Full source code included for maximum flexibility

✓ Compatible with Unity 2021.3 and higher

The Simple Line Graph asset offers top-notch, 2D data visualization designed for Unity projects. It provides an easy-to-use, customizable solution for visualizing data trends, supporting multiple datasets, real-time monitoring, and scientific visualizations. It’s compatible across all platforms, including VR/AR, mobile, web, and desktop, and integrates smoothly with Unity's UI Canvas system. The asset supports all Unity versions, including the latest (Unity 6).

This highly flexible tool allows users to modify every aspect of the graph's appearance and behavior, from colors and line thickness to materials and prefabs, directly in both the Unity editor and through code. The graphs are size-responsive, ensuring they adapt well to different screen resolutions and formats. Additionally, they are interactive, handling user events and supporting TextMeshPro for advanced text rendering.

While the package does not currently offer logarithmic scaling, it provides enough flexibility for most linear data visualization needs. From performance tracking to educational tools and game development, this asset is adaptable for various genres and applications.


Price $4.99

Masks by Infinity3DGame

Asset Store newest packages - 2024, October 24 - 04:06
Hand painted face masks with customizable colors. This asset pairs perfectly with any of our characters.

This package contains:


1) Models (total models/prefabs: 20):


  • Mask_001 (288 tris);
  • Mask_002 (510 tris);
  • Mask_003 (288 tris);
  • Mask_004 (442 tris);
  • Mask_005 (522 tris);
  • Mask_006 (502 tris);
  • Mask_007 (820 tris);
  • Mask_008 (764 tris);
  • Mask_009 (852 tris);
  • Mask_010 (476 tris);
  • Mask_011 (562 tris);
  • Mask_012 (448 tris);
  • Mask_013 (1066 tris);
  • Mask_014 (284 tris);
  • Mask_015 (426 tris);
  • Mask_016 (364 tris);
  • Mask_017 (524 tris);
  • Mask_018 (422tris);
  • Mask_019 (400 tris);
  • Mask_020 (668 tris).

2) Textures (total textures: 40):


  • 20 Masks Textures (Diffuse Map + Mask Map) - resolution (256-512)x(256-512).

3) Shader:


  • Equipment Armore:

A custom shaders for changing the color of individual elements of armor, weapons, character skins and accessories based on a texture mask, written in a shadergraph with the ability to easily adapt to your needs.


  1. Models are optimized for gaming.
  2. Supports Universal Render Pipeline (URP) and High-DefinitionRender Pipeline (HDRP).

If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com


Price $20.00

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