Ambient Music Pack - Liminal Pools 001 by juanjo_sound
- 30 Tracks
- Wav format
- 44.1kHz, 16bit
- Loopable
Liminal Pools 001
This pack contains 15 immersive ambient tracks, inspired by my time exploring pool rooms (as shown in the YouTube video).
Also included are 15 seamlessly loopable versions of each track.
Full tracks range in length between 02:13 and 03:30.
(Full tracks fade out naturally)
Total pack duration (not including loop versions): 43:46
Composed by juanjo_sound (I did not use AI for any music appearing in this pack)
____________________________________________________________
- If you wish, credit me as "Michael Barker" or "juanjo_sound" — or both!
Example: "Music by Michael Barker (juanjo_sound)".
Price $15.00
Dark Folk Fury – Blackened Metal Soundtrack Pack by Matei Ioan Alexandru
- 🎧 File format: WAV (Stereo)
- 🎚️ Quality: 16-bit / 44.1 kHz / Professionally mastered
- 📁 Total tracks: 24
- ⏳ Total duration: Approximately 85 minutes
- 💻 Compatible with Unity
Unleash the primal force of dark folklore and metal fury!
Perfect for dark fantasy games, horror adventures, medieval RPGs, cinematic trailers, and epic boss battles, this audio pack immerses your players in a soundscape of ancient forests, cursed rituals, and forgotten gods.
Whether you're crafting a soulslike experience, a grim Norse saga, or a demonic folklore-based universe, these original and professionally mastered tracks will bring your world to life with unmatched atmosphere and emotional power.
🎵 Pack Highlights:
- 🎶 24 original tracks with vocals — NOT loops, full compositions
- ⏱️ Over 85 minutes of audio
- 🎤 Authentic blackened folk metal sound with Romanian folk elements
- ⚔️ Ideal for: dark fantasy, RPGs, horror games, trailers, intros, cinematics
- 🔥 Aggressive riffs, emotional melodies, intense atmospheres
- 🧙♂️ Perfect for moody forests, haunted villages, epic combat & lore scenes
- 📢 Perfect for commercial use in games & interactive media
Price $9.99
Epic Melodic Death Metal Music Pack – Cinematic & Brutal Game Soundtracks by Matei Ioan Alexandru
- Audio Format: WAV
- Bit Depth: 16-bit
- Sample Rate: 44.1 kHz
- Channels: Stereo
- Total Tracks: 23
- Total Duration: 90+ minutes of audio
- Loopable: No
- Includes Vocals: Yes – Harsh vocals, growls, screams, and ambient whispers
- Royalty-Free: Yes
- Developer-Friendly Naming: Clean, organized file structure
Bring brutal energy and dark atmosphere into your game with the Epic Melodic Death Metal Music Pack – Cinematic & Brutal Game Soundtracks with Vocals.
These fully produced tracks feature vocals, not just instrumentals, making them ideal for high-intensity gameplay moments where emotion, horror, and aggression collide. Perfect for dark fantasy RPGs, horror survival games, boss fights, post-apocalyptic scenes, or any world that needs an unforgettable sonic identity.
Each song is professionally mastered with a balance of melody and brutality — seamlessly blending harsh vocals with haunting orchestration, thunderous double-kick drums, and harmonized guitar leads. Whether you need an epic battle anthem or an atmospheric soundtrack to set the tone, this pack delivers.
🎧 Key Features:
- Full tracks with brutal death metal vocals – growls, screams, whispers
- Includes melodic riffs, cinematic atmospheres, and powerful drums
- Perfect for RPGs, horror, dark fantasy, post-apocalyptic and action games
- Studio-quality production with seamless transitions and rich dynamics
- Use for cutscenes, boss fights, trailers, and background scoring
- Royalty-free and ready to use in commercial or personal projects
Price $9.99
Hermit by Paul N.
- 4 textures in 4096x4096 resolution for the base and two 1024x1024 textures for the hairs;
- two materials;
- Hermit base polycount: 29545;
- Hermit stick polycount: 670;
- Two meshes, one prefab;
- Rigged by humanoid skeleton;
- Three additional looped in place animations are icluded: walk with stick, run with stick, stand idle with stick;
- UV mapping: yes;
- Coat simulated by cloth component.
Could be a homeless man, forest sorcerer\wizard or survavialist. Could play a role in an urban distopia or woods environments.
Price $14.99
Larva Creatures by Teslo Liana
Rigged: Yes
Animated: Yes
UV mapping: Yes
Number of characters: 3
Number of Materials:
- Land Larva1 - 5
- Land Larva2 - 4
- Land Larva3 - 5
Number of Textures:
- Land Larva1 - 12
- Land Larva2 - 13
- Land Larva3 - 14
Land Larva1
The model has 5 texture packs (All textures - 4096 x 4096)
Contains 23 animations: attack (x7) death (x2) get hit (x3) idle (x5) walk (6)
Faces - 2210
Verts - 5448
Tris - 4232
Land Larva2
The model has 4 texture packs (All textures - 4096 x 4096)
Contains 18 animations: attack (x5) death (x2) get hit (x3) idle (x4) walk (4)
Faces - 5840
Verts - 10958
Tris - 11164
Land Larva3
The model has 5 texture packs (All textures - 4096 x 4096)
Contains 18 animations: attack (x4) death (x2) get hit (x2) idle (x4) straif LR (2) walk (4)
Faces - 2924
Verts - 3550
Tris - 5618
Price $109.99
MachinEra: Robotic Movements by SwishSwoosh
Audio file types: Wav
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: No
Additional: Stereo
A dynamic collection of robotic sound effects capturing the essence of synthetic motion—from heavy mech footsteps to agile servo twitches. Organized into Robot_Big and Robot_Small, this pack delivers detailed mechanical gestures that give life and character to any robot—ideal for film, games, animation, and futuristic sound design. Bring your bots to life with authentic movement, precision, and personality.
🤖 What’s Inside?
✔️ Robot_Big: Heavy robotic footsteps, mechanical stomps, structural clanks, and full-motion sequences for large-scale machines.
✔️ Robot_Small: Servo-driven motions, nimble joint movements, mechanical twitches, and intricate robotic details.
Content: 166 x Sound Effects
Format: 16bit, 44.1kHz
File Size: 38 MB
Sound List: Click to View
— WHAT'S INCLUDED —
✨DESIGNED (HIGH)
Perfect for films, video content, and games, with ready-to-use, professionally designed sound effects. Ideal for creators who want polished sounds for immediate use without additional processing.
KEYWORDS
Robot, Robotic, Mech, Footstep, Servo, Synthetic, Mechanical, Sci-Fi, Android, Automation, Clank, Stomp, Twitch, Metal, Exosuit, Cyborg, Movement, Gesture, Small Robot, Big Robot, Tech, Machine, Motion, Sound Design, Game Audio, Cinematic, Walking, Joint, Synthetic Motion
Price $54.00
Rain Ripples Effect Shader by VIS Games
-Shader will work with DX11 and DX12.
-Supports BuiltIn,- URP and HDRP
-Completely GPU-based and extrem fast
-Realistic looking rippes without any textures animations.
This package contains a realistic rain-ripple-effect shader for BuiltIn,- URP and HDRP.
The effect runs completly on GPU and is extremly fast and easy to use.
The effect does NOT use animated textures. Everything is completely procedural.
The package includes an own shader, which you can use for BuiltIn-, URP and HDRP to bringt the effect to your objects.
The URP and HDRP shader is done with Shadergraph, so you can also easily modify them, without knowlegde in programming.
The main ripples calculation in done in a blit-shader.
You can use the effect on nearly each object you want. Only the upper-sides will receive the ripples and you can configure (for each material) from which smoothness value you get harder ripples. This makes it easy to switch between regular ground and puddles.
Documentation for setup and usage is included in the package.
Shader will work with DX11 and DX12.
Price $15.95
Guardians Bundle I by Dmitriy Dryzhak
The pack contains nine different fantasy creatures and their subspecies. All packages perfectly fit with any fantasy or fantastic environment. With this pack you can save 50% compared to buying packs separately. All creatures have a full set of required animations.
Support, URP and HDRP shaders are here:
Package include next assets:
Faun
Wild troll
Spirital golem
Snake warrior
Otherside beast
Mighty golem
Iron guard
Demon guardian
Cultist
Price $150.00
Explosions & Destruction VFX Pack by IndieImpulse
A complete VFX pack featuring over 30 destruction-focused effects including explosions, smoke, debris, and fire — fully compatible with Built-in, URP, HDRP and optimized for mobile platforms (iOS & Android). Comes with an editor to customize every effect visually in the Unity Editor.
✅ Key Features:
- Supports Built-in, URP, and HDRP
- Optimized for Mobile (iOS + Android)
- 30+ categorized VFX: Explosions, Smoke, Debris, Fire
- Customization editor
- Localization support for the customization editor:
English, German, Hindi, Indonesian, Japanese, Korean, Chinese, Portuguese, Turkish. - All prefabs are drag-and-drop ready
Unity version - 2021 or higher
'Shadergraph' is required for the package to work
You need to download Shader Graph separately if you're using Built-in
⚠️ Note: This asset is optimized for Linear color space. Gamma color space is not supported and may result in incorrect visuals.
Want to tweak anything for your project? I’m open to adjustments and happy to assist.
> > > Contact me < < <
🔥 Explosion Effects (11 Effects):
- Small Explosion – Great for grenades, bullets, or small traps
- Medium Explosion – Ideal for RPGs, mines, or environmental hits
- Large Explosion – Suited for barrels, vehicles, or building destruction
- Electrical Explosion – Use in generators, power cores, or tech environments
- Magic Explosion – Fits fantasy spells, adventure zones, runes, or boss abilities
- Continuous Lava Explosion – Perfect for volcanoes, lava traps, or ambient danger zones
- Molten Lava Explosion – Use in hell levels, molten creatures, or volcano impacts
- Plasma Explosion – Ideal for sci-fi weapons, energy bursts, or futuristic devices
- Shockwave Explosion – Works well for force blasts, EMP effects, or boss stomps
- Ice Explosion – Great for frost spells, ice bombs, or frozen trap triggers
- Poison Explosion – Best for toxic areas, poison traps, or disease magic
🌫 Smoke Effects (8 Effects):
- Rising Smoke – Ideal for chimneys, extinguished fires, or background smoke
- Thick Smoke Puff – Use for short impacts, magic bursts, or smoke grenades
- Ground Impact Smoke – Great for land hits, debris impacts, or explosions
- Continuous Thick Smoke – Works for burning structures, vehicles, or wreckage
- Colored Smoke – Use for magic zones, team markers, or mystical areas
- Steam Burst – Perfect for industrial pipes, vents, or machinery
- Ash Cloud – Suited for ruins, post-explosions, or burned environments
- Toxic Smoke – Ideal for poison zones, reactors, or hazard warnings
🧱 Debris Effects (7 Effects):
- Wood Splinters – Use for crates, doors, or wood destruction
- Stone Rubble – Fits walls, floors, or stone-based destruction
- Metal Fragments – Ideal for robots, machines, or sci-fi environments
- Glass Shards – Use for windows, displays, or lab equipment
- Building Collapse Debris – Great for collapsing walls, towers, or rooms
- Shattered Rubble – Works as ground clutter after destruction
- Vehicle Debris – Perfect for cars, tanks, or sci-fi vehicles
🔥 Fire Effects (5 Effects):
- Campfire – Ideal for camps, survival scenes, or cozy interiors
- Torch Flame – Great for dungeons, castles, or medieval areas
- Large Blaze – Use for forest fires, houses, or large burning zones
- Molotov Fire – Perfect for riot scenes, Molotov grenades, thrown fire, or oil bombs
- Burning Ground – Great for Molotov effects, cursed areas, lava patches, or destruction aftermath
-----In total, 38 effects in different styles are included.--------
🎛️ Editor Features:
- Quickly choose which effect to customize using visual thumbnails — no guessing, no wasted time.Effect List with Previews
- Add speed to all child particle systems at once — no need to modify each one manually.Global Speed Control
- Adjust position, rotation, and scale to match your scene layout. Scale the effect to best fit your game.Transform Controls
- Enable or disable individual child systems to isolate and edit what you need without distraction.Child Particle System Toggle
- Change particle colors using a color wheel or hex code — includes HDR intensity for glowing results.Color Editing with HDR Support
- Modify the glow or emission color of the assigned material separately from particle color.Material Color Control
- Edit size, speed, lifetime, delay — all directly from the editor window with sliders or number fields.Core Property Controls
- Switch between Local and World space instantly for better control of movement behavior.Render Space Selection
- Save your changes or quickly reset to default settings at any time.Save / Reset System
- Multiple Language supports (English, German, Hindi, Indonesian, Japanese, Korean, Portuguese, Turkish, Chinese) Localization Ready
Price $29.99
Slice & Smash – Knife, Fruit & Target Game Kit by PanksCreations
- All sprites were developed with Inkscape
-Sprite sizes range from 80px to 2k px, this helps maintain asset quality
- The pack contains files in png, pdf, txt format
-Compatible with unity version from 2019 onwards
Create your own addictive throwing game!
This asset pack is inspired by hit titles like Knife Hit and Fruit Master, giving you everything you need to develop a casual mobile game that’s satisfying, colorful, and fun to play.
Whether you're aiming for cakes, fruits, candies, or wooden targets, this kit delivers a wide range of modular and stylized assets that allow you to mix and match freely and bring your own ideas to life.
✅ What’s Included
🎯 6 Categories of Targets
Each target comes with a bonus cut version for juicy and satisfying hit effects:
- 🧁 8 Cakes – From birthday delights to fancy desserts
- 🍬 9 Candies – Colorful and fun-to-slice treats
- 🌸 2 Flowers – For a soft and unique target variation
- 🍉 10 Fruits – Classic juicy throwables (banana, watermelon, orange, etc.)
- 🍖 9 Meats – Stylized steaks and ribs, perfect for quirky games
- 🌳 3 Stylized Wooden Logs – Inspired by Knife Hit, with unique color palettes
🔪 3 Categories of Weapons
Designed with distinct themes to suit any game mood:
- 🦸 10 Heroic Knives – Inspired by superhero aesthetics
- 🥷 4 Ninja Blades – Sleek and deadly designs
- 🏫 10 School-Themed Throwables – Pencils, rulers, and other fun classroom tools
🌄 7 Unique Backgrounds
Beautiful and colorful backdrops to give your game world atmosphere and variety.
🔧 Perfect For
- Knife/axe/fruit throwing games
- Casual mobile, PC or hyper-casual projects
- Stylized arcade games
- Devs who want a modular and ready-to-use 2D art pack
📦 Technical Info
- All assets are 2D sprites, optimized for mobile, PC and casual games
- PNG format with transparent backgrounds
- Ready for drag-and-drop
🎁 Bonus
- Cut versions of every target for clean impact animations
- Easy to expand – just duplicate and recolor to add more variety!
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📜 LICENSE
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You are free to use this content in personal or commercial projects, subject to the terms of the Unity Asset Store license.
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📢 THIRD-PARTY NOTICE
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All content included in the Slice & Smash – Knife, Fruit & Target Game Kit was created from scratch by me, without the use of third-party content.
Price $6.99
Music - Festival of Lights by Neko Legends
Audio file types: PCM wav
Sample rate: 48000 Hz, 1536 kbps
Bit depth: 16-bit
Loopable: No
Additional: Stereo
💖 This is yet another free gift for aspiring indie game developers.
🙏 Credit not required but greatly appreciated!
🎶Whatever you use my music for, I hope it brings you health and wealth!
This is the soundtrack for Festival of Lights showcase scene as shown in the video, available only in Neko Legends - 3D & VFX Starter Bundle.
If you'd like to support my musical journey, check out all my music in All Music Bundle!
Festival of Lights.wav | length: 2:43
Price $0.00
Music - A Meeting of Minds by Neko Legends
Audio file types: PCM wav
Sample rate: 48000 Hz, 1536 kbps
Bit depth: 16-bit
Loopable: No
Additional: Stereo
❤️ This is a free gift for aspiring indie game developers.
🙏 Credit not required but greatly appreciated!
This time it's a mash up classical of Muzio Clementi (1752-1832) and Erik Satie (1866-1925).
If you'd like to support my musical journey, check out all my music in All Music Bundle.
A Meeting of Minds.wav | length: 2:14
Price $0.00
Preacher by SDKwarrior
LODs: (No)
Rigged: (Yes)
Number of Characters: 1 (2skin) Modular
The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)
Vertex Counts of Characters: (50k-100k)
Number of Textures: 43
Texture Resolutions: (4096x4096)
Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
Documentation Link: -
Important/Additional Notes: There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.
My portfolio on ArtStation www.artstation.com/sdkwarrior
👍 Preacher
A model for your amazing game, video, demo or movie.
👇 Key Features
👉Low-poly
👉Completely modular
👉Fully Rigged
👉Apple Blendshapes
👉Adjustable body parts
👉Change color eye and hair
👉Big combination of hairstyles
👉2 Skins human and tatto
👉Smart materials.
👇 Polycount
➡️Character
BODY and Cloth and Hair
🐥 Faces 45k 🐥 Tris 89k 🐥 Verts 50k
👉The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)
👇 Blendshapes
👉Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
👇 Modularity
👉The model is completely modular, you can remove or add any part you want.
👇 Unity project
👉 Supported version: 2021.3.21f1
👉 Render pipelines: Built-in, URP, HDRP
👉 For facial animations use Blendshapes
👉 Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character
Price $79.99
Galactic Invaders – 2D Spaceships Pack by PanksCreations
-Just drag the spritesheet onto the screen to have the object animation working.
- Sprite sizes range from 128 px to 2700 px to avoid loss of quality.
-Vector arts were made using Inkscape software.
Get ready to embark on intergalactic battles with the Galactic Invaders – 2D Spaceships Pack!
This is the beginning of a whole galaxy of possibilities! The Galactic Invaders – 2D Spaceships Pack brings you a handcrafted collection of vector ships, lovingly crafted in the classic style of games like Space Invaders, Galaga and other icons of the past.
Each object is designed to be lightweight, sleek, and versatile, ideal for retro gaming, sci-fi, or even educational experiences. The arts are clean, organized and ready for immediate use in any 2D engine.
📦 What you'll find in this pack:
- 47 Playable and animated ships in different styles (SpriteSheet)
- Distinct space enemies
- High-resolution vector sprites (.PNG)
- Organized and Unity-ready prefabs
- 7 Guns, 53 bullets and 1 explosions
- 2 Planets, 3 asteroids and 6 portals
- 9 Space backgrounds
- UI and HUD
Welcome to the beginning of your own galactic saga. 🌌
Start small. Shoot high. Conquer space.
📜 Third Party Notices
All content included in the Galactic Invaders – 2D Spaceships Pack was created from scratch by me, without the use of third-party content.
LICENSE
You are free to use this content in personal or commercial projects, subject to the terms of the Unity Asset Store license.
🔧 Compatibility
- Fully compatible with Unity (Built-in, URP, and HDRP with minor adjustments).
- Can also be used in other engines like Godot and Unreal.
- Comes with basic documentation, clean structure.
Price $15.99
Jpeg Fx - Compression Artifacts & PS1 Retro Aesthetic by NullTale
Featuers:
- Real-time post-processing simulating chroma subsampling and compression artifacts using YCbCr color space.Authentic YCbCr Compression Simulation
- Supports user-defined distortion maps to create personalized glitch patterns and chroma drift.Custom Noise Mapping
- Optional RGB channel offsetting for simulating corrupted image data and retro video effects.Glitch-Aware Channel Separation
- Pixel block shifting and quantization artifacts inspired by JPEG compression and unstable video streams.Block-Based Quantization & Tile Shifting
- Adds analog scanline flicker and blending artifacts, adjustable per-line for broken TV-style visuals.Scanline-Based Drift Pass
- Full integration with Unity's Volume framework; tweak in runtime or animate in editor timelines.Dynamic Intensity Control via Volume System
- Artifact intensity and behavior scale dynamically with screen size for consistent visuals.Resolution-Aware Interpolation
- Works out-of-the-box with the latest Unity URP infrastructure and supports RenderGraph-based pipelines.Compatible with RenderGraph and Unity 6
- Includes preconfigured RendererFeature, VolumeComponent, demo scenes, and example profiles.Plug-and-Play Setup
- Designed to work as a final fullscreen pass or in stack with other effects without interfering with lighting or materials.Non-Destructive & Layer-Friendly
- Please note: The asset is provided as-is. In purchase is not included personal conversations with the developer, help with unity learning, or the development of additional features based on individual needs. For suggestions or bug reports, can be used asset related email.
Dev by NullTale
► FULL VFX BUNDLE ◄
(VolFx + All Effects + Timeline Tools)
A retro Jpeg compression aesthetic with runtime glitch generation
A stylized image effect for Unity URP based on real-time YCbCr color compression,
chroma shift, and scanline distortion. Designed for post-internet aesthetics like
Dreamcore, Weirdcore, PS1 era, or Retro Web nostalgia.
• YCbCr Conversion Glitcher— Core of the effect is built on RGB → YCbCr conversion,
mimicking how real JPEG compression treats luminance and chrominance channels.
• Chroma Color Distortions — The chroma channels (Cb, Cr) are downsampled and
quantized, creating soft bleeding, color shift, and compression artifacts in motion.
• Scanline Drift — Optional interlaced-style camera memory effect that introduces
ghosting, delayed readout, and analog vibes.
------------ - - - - - -
-> effect work as a full-screen effect or can be applied selectively using VolFx
Price $15.00
Juggle Merge | Game Template by EK Studio
Supported platforms: Android / IOS / WebGL / Windows / MAC / Linux
Link to documentation: Click!
⚽ Merge Characters, Earn Money, Build Your Office Empire! 🚀
Juggle Merge is a fast-paced idle game template where characters pass balls to each other in an office environment to earn money. Use your earnings to buy new characters, merge them to create more powerful versions, and move to higher floors to expand your income empire!
OUR ADVANTAGES
Easy-to-use tools
Clean structure and code
Demo Link
🎮 Try it now! APK Demo
🚀 Key Features
✅ Easy Customization – Adjust characters, pass types, and income rates with ease.
✅ Comprehensive Documentation – Step-by-step setup and usage guide.
✅ Clean Code Structure – Optimized, readable, and extensible code.
📦 What's Inside?
🔹 5 Different Pass Types – Enhance your gameplay with various pass patterns.
🔹 4 Types of Ball Designs – Each with unique features and visual effects.
🔹 Multi-Floor System – Move to higher floors to achieve greater income.
🔹 Character Merge System – Combine identical characters to create powerful versions.
🔹 Rewarded Ad Integration – Ready-made buttons and functions for easy integration.
🔹 Long-Term Idle Gameplay – Designed for extended playtime with continuous progression and strategic depth.
🎯 Why Choose Juggle Merge?
🛠️ Highly Customizable – Tailor character properties, income rates, and game balance to your needs.
📖 Detailed Documentation – Smooth setup and integration with clear instructions.
🎨 Engaging Visuals – Colorful character designs and dynamic office environment.
📱 Broad Compatibility – Seamless performance across a variety of devices.
Build the right strategy, merge characters, and become the idle income champion! 💰⚽
Start creating an addictive and exciting idle experience with Juggle Merge today! 🚀
📩 Support: ekrem78ekrem@gmail.com | Connect with us on Discord!
Price $39.99
Dual Grid System DualMap by FK
You can quickly create a DualMap via the Hierarchy:
Right-click → 2D Object → DualMap → Grid
To create a DualMap Rule Tile:
Assets → Create → 2D → Tiles → DualMap Rule Tile
The Dual Grid System is a tilemap system that uses two separate grids. The first grid holds tiles that are invisible to the player and serve as the logical or structural layer. Based on this invisible layer, the second grid — which is visible to the player — automatically places its visual tiles, with a half-tile offset.
🧩This approach significantly reduces the number of required tile variations to just 16, which greatly decreases the workload for artists.
🔥Additionally, the system supports runtime updates, allowing the tilemap to change dynamically during gameplay.
Used asset pack Lost Valleys.
Price $0.00
EzAPI by Frimus Technologies
EzAPI is a streamlined Unity package designed to simplify API integration by abstracting away the need to manually handle HTTP requests. With intuitive tools and flexible configuration options, you can connect to and manage APIs effortlessly within your Unity projects.
Price $0.00
Basic Save System by Pixel Arts Creative
🚀 Key Features:
- ✅ Plug & Play Save System - Just implement ISaveable, and the system handles the rest — capture, restore, and format saving is automatic.
- 🧠 JSON or Binary Format - Choose between readable JSON or fast and compact Binary format.
- 🔒 Built-in Encryption - Protect your save files with XOR or AES encryption — or none at all.
- 🕹️ Save Slot Support - Easily create, switch, and manage custom save slots at runtime.
- 🕒 Auto-Save with Interval - Enable timed autosaves with full control from code or UI.
- 🧩 Modular & Extensible - Easily extend with your own save data types.
- 🎮 Demo Scene Included - Try it out immediately with a fully functional demo scene and UI.
📦 What You Get
- ✅ Full Source Code (C#)
- ✅ JSON & Binary serialization
- ✅ XOR and AES encryption strategies
- ✅ Auto-save system with interval
- ✅ Runtime UI Save Panel (customizable)
- ✅ Save Slot Management system
- ✅ Demo scene with player stats
- ✅ Extensible architecture (interface-based)
- ✅ Clean, commented, production-ready code
- ✅ Complete PDF + Markdown documentation
The Basic Save System is a flexible and developer-friendly saving framework for Unity. It supports multiple formats (JSON/Binary), encryption methods (XOR/AES/None), autosaving, custom save slots.
Designed with extensibility in mind — add your own save data and integrate in minutes.
🧪 Use Cases
- Save player stats, inventory, progress, preferences
- Profile systems with multiple save slots
- Encrypted saves for secure data
- Quick integration for prototypes and full games
⚙️ Requirements
- Unity 6.0 LTS or newer (Should work with previous Unit versions)
📄 License
Commercial and personal use.
Fully open to extend, modify, and ship with your game.
🧰 Support & Documentation
Full documentation included in Markdown and PDF formats.
Fast email support + in-editor comments on all core classes.
Visit our website
Price $5.99
Model Axis Aligner by JdogLabs
This editor tool allows you to visually align a model's coordinate system with its visual direction. Particularly useful for directional models where the forward axis (Z)
doesn't match the visual orientation of the model. This often occurs when importing models
from 3D modeling software like Blender to Unity, as their default coordinate systems can differ (e.g., Blender uses Z-up, while Unity uses Y-up, and forward can also be interpreted differently).
Price $10.00