Blox Fruits game environment Low poly game ready by Furqan
Number of textures: 9 (10 lightmaps)
7 Texture dimensions: 1024x1024
Texture dimensions: 2048x2048
Minimum polygon count: 108
Maximum polygon count: 1516
Number of meshes/prefabs: 21
Rigging: NO
Animation count: 1
UV mapping: Yes
Types of materials and texture maps : PBR
This Blox Fruits inspired low-poly island environment is a complete, game-ready world designed for anime, pirate, RPG, and adventure games.
Built for performance and visual clarity, it works perfectly for mobile, PC, and WebGL projects.
The pack features multiple colorful islands with:
Villages and houses
Windmills
Forests and terrain
Rivers and paths
Industrial zone
Ocean environment
All assets are modular and easy to customize, allowing you to quickly build maps, levels, or full open worlds inside Unity.
The environment is built using Unity Built-in Render Pipeline (2022.3.62f2) and uses standard materials only, making it lightweight and compatible with URP or HDRP through Unity’s material conversion tools.
Some textures were created using AI-assisted tools and then manually refined, cleaned, and optimized for professional game use.
This package is ideal for:
Anime-style games
Pirate adventure games
RPG and simulator games
Indie and mobile developers
Drag, drop, and start building your world instantly.
Price $19.99
I am Bird environment (game ready low poly) by Furqan
Number of textures: 45 ( including bake and normal maps)
Texture Resolution: 1K–2K (optimized)
Minimum polygon count: 68
Maximum polygon count: 2658
Number of meshes/prefabs: 17
Rigging: No
Animation count: 0
UV mapping: Yes/No
LOD information: 0
Types of materials and texture maps: PBR
I Am Bird – Stylized 3D Environment (RNV)
I Am Bird Environment is a carefully crafted stylized 3D environment designed for games, cinematics, animations, and immersive experiences. Built with performance and visual clarity in mind, this environment captures a calm, natural atmosphere suitable for exploration, storytelling, and artistic projects.
Created using Maya, Photoshop, Substance Painter, and optimized inside Unity 2022.3.62 (LTS), this package is ready to drop into your project with minimal setup.
✨ Key Features
Stylized yet natural bird-eye inspired environment
Optimized meshes and clean topology
High-quality PBR textures
Performance-friendly for PC, Mobile, and VR
Modular assets for easy customization
Clean lighting setup for fast scene building
Ideal for games, cinematics, short films, and AR/VR projects
Technical Details
- Engine Version: Unity 2022.3.62f1 (LTS)
- Rendering Pipeline: Built-in (URP compatible with minor adjustments)
- Modeling Software: Autodesk Maya
- Texturing: Substance Painter, Photoshop
- Texture Resolution: 1K–2K (optimized)
- Materials: PBR
Use Cases
- Indie & AAA games
- Cinematic scenes & short films
- Mobile & VR experiences
- AR environments
- Concept art & visualization
- This package contains environment assets only
- No characters or animations included
- Compatible with Unity’s standard lighting
Support
If you face any issues or need help, feel free to contact:
E-mail: furqan.tr@outlook.com
Price $16.99
Ultimate GameObject Replacer - Level Design Tool by Harpia Games Studio
Supports any render pipeline.
Editor Only Tool.
Boost your Unity workflow with this powerful Editor tool! Effortlessly replace scene objects with prefabs—select, preview, and apply in moments.
How It Works:
- Select objects to replace.
- Pick your new prefab.
- Preview the results.
- Apply changes to the scene.
Key Features:
- Auto Preview: Experiment with multiple prefabs to find the best match. Select your prefab from the Project Window and automatically preview the changes.
- Super Intuitive: Clean UI, Easy to Use. Tooltips for every field.
- Bulk Replacement: Replace multiple GameObjects with prefabs in one operation.
- Powerful Options: Keep Name, Scale, Rotation, Static Flags, Parent, Layer, or Tag. Adjust replacement position with offsets.
- Advanced Settings: Multiple rotation, scale, and offset modes.
- Scene & Prefabs Objects: You can use both Scene Objects or Prefabs to replace your objects
- Native Undo Support: Works with Unity's native undo system if any mistake happens.
- Live Transforms Preview: Preview transform changes live — scale, Rotation and Offset. Super intuitive to use.
- Easy Select: Multiple ways to choose objects, including quick selection of all prefabs sharing the same asset reference.
- Scale, Rotate, Move: Use Scene View Controls to easily adjust your replacements in batch mode.
- Prefabs Supported: Replace objects directly in the prefab asset.
- Randomization: Many options for randomizing scale, rotation and offset.
- Works With 2D Applications: Provide features to keep the original order in layer.
Demo assets not included
This is an Editor-Only Tool
Price $15.00
Crossbow Animations by NexaFrame Production
Number of Animations: 167
Animation Types (Root Motion/In-place): Root Motion/In-place
List of Animation Category
Aim (75 Animation)
- Crouch
Death
Hit
Idle
Reload
Shoot
Turn
Walk
- CrouchShield
Death
Hit
Idle
Shoot
Turn
Walk
- Stand
Death
Hit
Idle
Jump
Reload
Shoot
Turn
Walk
- StandShield
Death
Hit
Idle
Jump
Shoot
Turn
Walk
AimOffset (25 Animation)
- Cover
- Crouch
- Stand
Cover (28 Animation)
- Sit
- Stand
NoAim (39 Animation)
- Crouch
Death
Hit
Idle
Turn
Walk
- Stand
Death
Hit
Idle
Jump
Run
Sprint
Turn
Walk
Price $25.00
RTween - High Performance Tweening System by zeem-dev
- High-performance tweening engine with zero garbage collection
- Works smoothly on Android, iOS, PC, Console, WebGL, VR & AR
- Visual Animator component – create animations without writing code
- Supports 40+ animation (tween) types
- Supports 30+ professional easing functions (In, Out, InOut)
- Transform animation: position, rotation, scale (local & world)
- UI animation: RectTransform, anchors, size, CanvasGroup alpha
- Color & alpha tweening for Image, Text, TextMeshPro, SpriteRenderer & Materials
- Camera animations: Field of View & Orthographic Size
- Audio tweening: volume & pitch
- Light tweening: intensity & color
- Custom value tweening with callback support
- Sequence system for chaining, delaying & combining tweens
- Shake & Punch effects for camera, UI & gameplay feedback
- Multiple loop modes: Restart, Yoyo, Incremental & Infinite
- Built-in Debugger to view and manage active tweens in real-time
- Clean & simple fluent API
- Automatic cleanup when objects are destroyed
- Optimized for Unity 6 and Mobile devices
- Fully compatible with Built-in, URP & HDRP
- No external dependencies
- Full source code included
- Beginner-friendly and production-ready
- Active development with planned future updates
RTween – Professional Tweening System for Unity
Transform your Unity projects with RTween, a high-performance animation system built for modern developers. Create smooth UI transitions, dynamic gameplay effects, and cinematic camera movements with zero hassle.
Why RTween?
✅ No Coding Required
Use the Visual Animator component to design complex animations directly inside the Inspector.
Add the component, configure animations, set triggers, and you’re done — no scripts needed.
✅ Blazing Fast Performance
- Zero garbage collection at runtime
- Optimized for Android, iOS, Quest VR
- Supports 100+ simultaneous tweens with no frame drops
- Built-in performance monitoring
✅ 40+ Animation Types
- Transform: Position, rotation, scale (local & world)
- UI: RectTransform, anchored position, size delta, alpha
- Visuals: Color/alpha for Image, Text, TMP, SpriteRenderer, Materials
- Camera: FOV & orthographic size
- Audio: Volume & pitch
- Light: Intensity & color
- Custom: Animate any float with callback
✅ 30+ Professional Easing Functions
- Quad, Cubic, Quart, Quint, Sine, Expo, Circ
- Back, Elastic, Bounce
- In / Out / InOut modes
- Linear for mechanical motion
Advanced Features
🔁 Sequences
Chain, delay, overlap and schedule tweens precisely.
💥 Shake & Punch Effects
- Camera shake for impacts
- Position, rotation & scale shake
- Punch for UI & hit reactions
- Built-in presets
🔄 Repeat Modes
- Restart
- Yoyo
- Incremental
- Infinite loop supported
📣 Event Callbacks
- OnStart
- OnUpdate
- OnComplete
Developer Tools
🔍 RTween Debugger Window
- View active tweens in real-time
- Performance stats
- Pause, resume, kill tweens
- Memory-leak detection
🎛 Custom Inspector
- Foldable animation entries
- Live preview
- Duplicate / Delete with confirmation
- Runtime test controls
Clean & Simple API
Move:
RTween.Move(transform, Vector3.up * 5, 1f)
.SetEase(EaseType.OutBack)
.OnComplete(() => Debug.Log("Done!"));
Fade UI:
RTween.Alpha(canvasGroup, 0f, 0.5f)
.SetDelay(0.5f);
Sequence:
RTween.Sequence()
.Add(RTween.Scale(obj, Vector3.one * 2, 0.5f))
.Wait(0.3f)
.Add(RTween.Rotation(obj, Quaternion.Euler(0,180,0), 0.5f))
.Play();
Camera Shake:
RTweenEffects.QuickCameraShake(Camera.main, intensity: 0.5f);
Mobile Optimized
- Zero allocations
- Minimal CPU usage
- Automatic cleanup
- Battery efficient
- Stable on low-end devices
Best Use Cases
- UI transitions
- Gameplay juice & polish
- Camera motion
- Character movement
- Particle / procedural effects
- Mobile / VR / AR projects
- Prototyping
Comparison
Feature RTween Advantage
- DOTween Simpler, visual animator, Unity 6 ready
- LeanTween More easing + tools
- iTween Type-safe, zero GC, modern
Version 1.0.0
- 40+ animation types
- Visual animator
- 30+ easing
- Sequences
- Effects
- Debugger
- Example scenes
- Unity 6 support
- Mobile optimized
Coming Soon
- Curve based easing
- Spline paths
- Timeline integration
- Visual scripting
- Advanced sequence editor
- More effect presets
Support
- Email (24h)
- GitHub documentation
- Discord (coming)
- Video tutorials
- Regular updates
Get Started in 5 Minutes
- Import RTween package
- Write:RTween.Move(transform, Vector3.up, 1f)
- Press Play
- Done ✅
Or use Visual Animator – zero code.
Technical Info
- Modern C#
- IntelliSense ready
- Assembly Definitions
- No dependencies
- Works with Built-in, URP, HDRP
- IL2CPP compatible
Requirements
- Unity 6000.0+
- All platforms supported
- Full source included
Ready to level up your animations?
Get RTween and start animating in minutes.
Price $0.00
Low Poly Stylized Turrets 3D by Emparans
Vertex count of:
- Tesla: 1048 vert
- Pyro: 1630 vert
- Cryo: 868 vert
- Gatling: 688
- Crossbow: 932 vert
Number of meshes/prefabs: 5
Animation count
Animation type list
This package contains five optimized low-poly 3D models of turrets:
- Tesla
- Pyro
- Gatling
- Cryo
- Crossbow
Each turret is stylized to match their corresponding possible skill, in form as in shape.
There is no rigging nor animation, but their parts are separated and parented to animate the different moving parts easily.
Color materials can be changed.
This package does not include any type of script or interactive behavior.
Price $4.99
Glass UI Pack - ( Built-in ) Modern UI Elements by Karsh
- Custom-built glass refraction shader (Built-in renderer)
- Adjustable refraction, edge smoothness, tint color, blur amount
- Glow/highlight effect with adjustable width and intensity
- Optimized for mobile & PC
- UI prefabs ready to drop into any Canvas
- Sprite-based assets for buttons, options, and settings UI
- Prefabs - 3
- Shaders - 3
This package provides a complete set of glass-style UI elements(Shader,Materials,Prefab) for Unity’s Built-in Render Pipeline, featuring high-quality refraction, smooth edges, customizable glow, tint controls, and blurred backgrounds.
Everything is ready to use out of the box—simply drag the prefabs into your Canvas or use the Glass UI material for any shape or image and convert it into Glass.
Designed to help developers create premium, modern, and visually appealing UI menus similar to iOS-style glassmorphism, but fully optimized for Unity.
This asset does not include any third-party content.
Price $5.99
Female Nurse Doctor by Hayq Studios
- Model Type: Humanoid Character
- Triangles: 52,000
- Materials: 4
- Textures: 24
- Texture Resolution: 4K
- Texture Type: PBR
- Rig: Yes (Humanoid-compatible)
- Face Rig: Yes
Realistic female nurse doctor character, fully rigged and ready for animation. Designed for hospital, medical, survival, post-apocalyptic, horror, and story-driven games.
The character features a worn medical uniform with nurse cap, face mask, gloves, and boots, giving a grounded and believable look for emergency or crisis scenarios. Optimized for real-time use and close-up gameplay.
Features
- Fully rigged humanoid character
- Realistic nurse / medical outfit
- Face mask, gloves, medical uniform
- Clean topology for smooth animations
- Game-ready and optimized
Price $15.99
Survivor Male Character – Rigged Realistic 3D Model by Hayq Studios
- Model Type: Humanoid Character
- Triangles: 60,000
- Materials: 5
- Textures: 30
- Texture Resolution: 4K
- Texture Type: PBR
- Rig: Yes (Humanoid-compatible)
- Face Rig: Yes
Realistic male survivor character, fully rigged and ready for animation. Designed for survival, post-apocalyptic, horror, adventure, and story-driven games.
The character features worn civilian clothing with a hooded jacket, backpack, boots, and detailed facial expression. Optimized for real-time use while keeping a grounded, gritty look suitable for close-up gameplay and cinematics.
Features
- Fully rigged humanoid character
- Realistic survivor / civilian outfit
- Hooded jacket, backpack, boots
- Detailed face and body proportions
- Clean topology for smooth animation
- Game-ready and optimized
Price $15.99
Medieval Woman Character – Realistic & Rigged by Hayq Studios
- Triangles: 45,528
- Materials: 4
- Textures: 24
- Texture Resolution: 4K
- Texture Type: PBR
- Rig: Yes (Humanoid-compatible)
- Model Type: Humanoid Character
- Face Rig: Yes
This high-quality medieval woman character is designed for realistic and cinematic game projects, historical scenes, and storytelling experiences. The model features detailed clothing, clean topology, and high-resolution PBR textures, making it suitable for close-up shots as well as in-game use.
The character is fully rigged and prepared for animation, allowing easy integration into modern game engines and pipelines. Ideal for medieval, fantasy, RPG, narrative, and cinematic projects.
Key Features
- Fully rigged humanoid character
- Realistic medieval clothing and proportions
- Clean topology suitable for animation
- High-quality PBR materials
- Optimized for games, cinematics, and real-time rendering
Price $15.99
Medieval Villager Man Realistic by Hayq Studios
- Model Type: Humanoid Character
- Triangles: 42,000
- Materials: 5
- Textures: 30
- Texture Resolution: 4K
- Texture Type: PBR
- Rig: Yes (Humanoid-compatible)
- Face Rig: Yes
Realistic medieval villager male character, fully rigged and ready for animation. Designed for medieval, historical, fantasy, RPG, survival, and story-driven games.
The character features authentic medieval clothing including a linen tunic, belt, shoulder bag, boots, and straw hat. Ideal for villagers, peasants, travelers, or NPCs in medieval towns and rural environments. Optimized for real-time use and close-up scenes.
Features
- Fully rigged humanoid character
- Realistic medieval villager outfit
- Tunic, belt, shoulder bag, boots, straw hat
- Clean topology for smooth animation
- Game-ready and optimized
- Easy retargeting with Unity Humanoid system
Use Cases
- Medieval & historical games
- Fantasy RPGs
- Open-world villages & towns
- Survival & adventure games
- NPCs & civilians
- Cinematics & cutscenes
Price $15.99
Medieval Noble Man Character – Rigged Realistic 3D Model by Hayq Studios
- Model Type: Humanoid Character
- Triangles: 50,000
- Materials: 4
- Textures: 24
- Texture Resolution: 4K
- Texture Type: PBR
- Rig: Yes (Humanoid-compatible)
- Face Rig: Yes
Realistic medieval noble male character, fully rigged and ready for animation. Designed for medieval, historical, fantasy, RPG, and story-driven games.
The character features detailed noble clothing with a padded vest, long coat, belt, boots, and a distinctive beard and hairstyle. Ideal for lords, nobles, merchants, advisors, or important NPCs in medieval towns, castles, and courts. Optimized for real-time use while keeping strong visual fidelity for close-up scenes.
Features
- Fully rigged humanoid character
- Realistic medieval noble outfit
- Detailed face with beard and aged features
- Layered clothing with fabric and leather details
- Clean topology for smooth animation
- Game-ready and optimized
- Easy retargeting with Unity Humanoid system
Price $15.99
Drakkar Cybernetics - Sci-fi Car: Mitrohn SX by Drakkar Dev
High-Detail Model:
- Mitrohn SX: 13758 triangles (wheeled), 6774(hovering)
- Precision-crafted sci-fi designs with intricate details.
- Maintains sharpness and clarity even in close-up shots.
Optimized Texture Usage:
- Uses only four 2048x2048 textures (shared with other Cybernetics packages), minimizing memory usage while maintaining outstanding visual quality.
Advanced Shader System:
- Includes two versions of the shader: A lightweight shader for optimal performance. An advanced shader with Parallax Occlusion Mapping, adding depth to flat surfaces and creating the illusion of high-poly details.
- Fully customizable colors, materials, and surface properties (e.g., carbon fiber effects).
- Shader and sample materials available for Built-In, URP and HDRP.
Customizable Vinyl Decals:
- Apply pre-made vinyl sets or create your own for added personalization.
- Includes four pre-designed vinyl sets with instructions for custom decal creation.
15 Base Skins Included:
- A variety of preset skins to get you started.
Drakkar Cybernetics – Mitrohn SX introduces a new highly detailed sci-fi car in two versions: wheeled and hovering. Designed for both cinematic and real-time applications, this model offer exceptional quality without compromising performance.
The package includes 15 base skins and customizable vinyl decals to further personalize their appearance.
A custom shader system provides extensive material customization, from simple color adjustments to advanced effects like carbon fiber textures and depth-enhancing details. Two shader versions are available—one optimized for performance and another featuring Parallax Occlusion Mapping for an enhanced visual experience.
With high detail, and advanced materials, this pack is the perfect addition to any sci-fi project in Unity.
Price $15.00
Drakkar Cybernetics - Sci-fi Car: Photonex by Drakkar Dev
High-Detail Model:
- Photonex: 12544 triangles (wheeled), 5316 (hovering)
- Precision-crafted sci-fi designs with intricate details.
- Maintains sharpness and clarity even in close-up shots.
Optimized Texture Usage:
- Uses only four 2048x2048 textures (shared with other Cybernetics packages), minimizing memory usage while maintaining outstanding visual quality.
Advanced Shader System:
- Includes two versions of the shader: A lightweight shader for optimal performance. An advanced shader with Parallax Occlusion Mapping, adding depth to flat surfaces and creating the illusion of high-poly details.
- Fully customizable colors, materials, and surface properties (e.g., carbon fiber effects).
- Shader and sample materials available for Built-In, URP and HDRP.
Customizable Vinyl Decals:
- Apply pre-made vinyl sets or create your own for added personalization.
- Includes four pre-designed vinyl sets with instructions for custom decal creation.
15 Base Skins Included:
- A variety of preset skins to get you started.
Drakkar Cybernetics – Photonex introduces a new highly detailed sci-fi car in two versions: wheeled and hovering. Designed for both cinematic and real-time applications, this model offer exceptional quality without compromising performance.
The package includes 15 base skins and customizable vinyl decals to further personalize their appearance.
A custom shader system provides extensive material customization, from simple color adjustments to advanced effects like carbon fiber textures and depth-enhancing details. Two shader versions are available—one optimized for performance and another featuring Parallax Occlusion Mapping for an enhanced visual experience.
With high detail, and advanced materials, this pack is the perfect addition to any sci-fi project in Unity.
Price $15.00
Magic Circle Pack by kcStudio
-Easy to use
-Useful in making different type of game
-Work in both 2D & 3D game
This asset includes 20 unique VFX effects created by particle system.
This VFX package are supported by both URP and HDRP.
This package contains:
- 63 Textures (All textures are 512x512 except texture sheet)
- 1 Shader for all materials
- 72 Materials
- 8 Meshes
- 20 Prefabs
- 1 Sample Scenes
Originally made in URP, also works in Built-in RP.
These VFX effects are very simple to use. Just drop those prefab VFX effects into your game! Feel free to modify them to suit your project! You can freely enlarge, reduce and rotate VFX
This package is created by shader graph. Installation of shader graph from the Package Manager is required.
More magic circle VFX effects will be added to this pack in the future.
Price $15.00
Scruffy Font by Jazz Create Games
Technical Details
- Unity Version: 2021.3 LTS or newer
- Render Pipeline Compatibility: Built-in, URP, HDRP
- Text System: TextMeshPro (TMP) and standard Unity Text
- Included Font Formats: TTF font file and TextMeshPro (TMP) font asset
- Font Type: Static TextMeshPro font asset (pre-baked atlas)
- Atlas Resolution: 2048 × 2048
- Character Set:
Uppercase A–Z
Lowercase a–z
Numbers 0–9
Punctuation and common symbols
Extended Latin characters
Currency symbols (€ £ ¥) - Demo Content: Demo scene included
- Scripts: Optional TextMeshPro title glow & scale animation script
- Namespaces: Included to avoid script conflicts
- Runtime Warnings: None
- Platforms: PC, Mac, Linux, iOS, Android
- Dependencies: TextMeshPro Essential Resources
Scruffy is a handwritten, casual font designed for games and UI.
The package includes both the TTF font file and a TextMeshPro (TMP) font asset, making it easy to use the font in standard Unity UI text or TextMeshPro-based projects. It is ideal for titles, menus, buttons, labels, and promotional text, offering a friendly and expressive style while remaining easy to read at multiple sizes.
The TextMeshPro font is provided as a static font asset with a pre-baked atlas, ensuring stable performance with no runtime glyph generation and no console warnings. A demo scene is included to preview the supported character set and example usage.
This package also includes an optional title animation effect script for TextMeshPro, allowing developers to add a subtle glow and scale pulse effect to UI titles such as main menus or splash screens. The script is optional, and the font works fully without it.
Features
- Handwritten casual font suitable for games and UI
- Includes TTF font file and TextMeshPro (TMP) font asset
- Static TMP font atlas for performance and stability
- Uppercase and lowercase letters
- Numbers, punctuation, and symbols
- Extended Latin characters and currency symbols
- Optional title glow and scale animation script
- Demo scene included
Requirements
- Unity with TextMeshPro installed
(Window → TextMeshPro → Import TMP Essential Resources)
Usage
- Use the TTF font in standard Unity text or external tools
- Assign the TMP font asset to any TextMeshPro or TextMeshProUGUI component
- Open the included demo scene to preview the font and optional title effect
Notes
- The TMP font atlas is static for performance and stability
- The included animation script is optional and intended for title text only
Price $4.99
Bubble With Love Font by Jazz Create Games
- Unity Version: 2021.3 LTS or newer
- Render Pipeline Compatibility: Built-in, URP, HDRP
- Text System: TextMeshPro (TMP)
- Font Formats: TTF font file + Static TextMeshPro font asset
- TMP Font Type: Static (pre-baked atlas)
- Atlas Resolution: 2048 × 2048
- Character Set:
Uppercase A–Z
Lowercase a–z
Numbers 0–9
Punctuation and common symbols
Extended Latin characters
Currency symbols (€ £ ¥)
Total characters: 368 - Demo Content: Demo scene included
- Scripts: Optional TextMeshPro title glow & scale pulse animation script
- Namespaces: Included to avoid script conflicts
- Runtime Warnings: None
- Platforms: PC, Mac, Linux, iOS, Android
- Dependencies: TextMeshPro Essential Resources
Bubble With Love is a playful, rounded TextMeshPro font designed for games and UI.
It is ideal for titles, menus, buttons, labels, and promotional text, offering a friendly and expressive style while remaining easy to read at multiple sizes.
The font is provided as both a TTF font file and a TextMeshPro (TMP) font asset with a pre-baked static atlas, ensuring stable performance with no runtime glyph generation or console warnings. A demo scene is included to preview the supported character set and example UI usage.
This package also includes an optional title animation effect script for TextMeshPro, allowing developers to add a subtle glow and scale pulse effect to UI titles such as main menus or splash screens. The script is optional, and the font works fully without it.
Features
- Playful rounded font suitable for games and UI
- Included TTF font file and TextMeshPro (TMP) font asset
- Static TMP atlas for stable performance
- Uppercase and lowercase letters
- Numbers, punctuation, symbols, and currency characters
- Extended Latin character support (368 characters total)
- Optional title glow and scale pulse animation script
- Demo scene included
Requirements
- Unity with TextMeshPro installed
- Import TMP Essential Resources via:
Window → TextMeshPro → Import TMP Essential Resources
Usage
- Assign the font to any TextMeshPro or TextMeshProUGUI component
- Add the optional title animation script to title text if desired
- Open the included demo scene to preview the character set and example usage
Notes
- The TMP font atlas is static for performance and stability
- The included animation script is optional and intended for title text only
Price $4.99
"KONBINI" ASSETS - Japanese Convenience Store Assets Pack by Bloom 3D Studio
- Unity Version:
- 2022.3 or later
- Render Pipelines:
- This asset uses LilToon materials.
- Prefabs:
- Provided as ready-to-use prefabs
- Included Assets Count: 304
- Large Props: 22
- Shelves & display cases & refrigerators
- Checkout counters
- Japanese-style multi-function copy machine
- Japanese-style ATM
- Food & daily-item props: 282
- Sample store layout scene
- Materials:
- All materials use liltoon for a consistent anime-style look
- Textures: PBR workflow / stylized-friendly
- Resolution: 1024–2048px
This asset pack includes shelves, product display cases, checkout counters, and a wide variety of items—along with Japanese-specific equipment such as a multi-function copy machine and ATM, making the environment feel instantly recognizable.
All assets are designed with a cohesive anime-inspired look, balancing clean shapes with appealing detail. Optimized for real-time use, the pack is ideal for games, virtual shops, and VR experiences.
A ready-to-use sample layout scene is included so you can start building right away.
Price $15.00
Synaptic AI Essential - Natural Language Control for Unity by miu sekiguchi
Features:
• 87 MCP (Model Context Protocol) tools
• One-touch setup - Auto-configures Claude Desktop, Cursor, VS Code
• Auto-reconnect - Maintains stable AI connection
• WebSocket server for real-time Unity-AI communication
• Automatic render pipeline detection (URP/HDRP/Built-in)
• Cinemachine 2.x and 3.x compatibility
• Cross-platform: Windows, macOS, Linux
Scripts: C# (Editor scripts, Runtime stubs)
Dependencies:
• Newtonsoft.Json (auto-installed)
• TextMeshPro (auto-installed)
File Structure:
• Editor/ - MCP service, setup wizard, executor
• Runtime/ - Stub classes
• MCPServer/ - Node.js MCP server (index.js)
Platforms: Editor only (tools run in Unity Editor)
AI-Powered Unity Development - Essential Edition
**IMPORTANT: Node.js is required to run the MCP server. Please install it before setup.**
Works with Claude Desktop, VS Code, and Cursor! (One-touch automatic setup)
VS Code does not automatically start MCP servers. You need to manually start the server each time you open the project.
Control Unity with natural language. Simply describe what you want - Synaptic Essential handles the rest. 87 carefully selected tools for indie developers who want AI assistance without the complexity.
Why Choose Essential?
The perfect entry point to AI-assisted Unity development:
• Focused Toolset: 87 tools that cover 90% of daily tasks
• Same Easy Setup: One-click configuration, just like Pro
• Full Scripting Support: Create, modify, and read C# scripts
• Affordable: Professional AI tools at indie-friendly price
60-Second Setup - Just Like Pro
• Automatic Configuration: AI platforms detected instantly
• Zero Manual Setup: Click "Complete MCP Setup" → Done!
• From import to creating in under a minute
87 Essential Tools - Everything You Need
GameObject & Scene (20 tools)
Create, transform, duplicate, organize GameObjects
Scene management, search, hierarchy control
Scripting (10 tools) - Full C# Support!
Create scripts: "Create a PlayerController script"
Modify code: "Add a Jump method to PlayerController"
Read & search: "Show me GameManager.cs"
Camera & Cinemachine (6 tools)
Setup cameras, Virtual Camera, Cinemachine Brain
Perfect for third-person, first-person, or cinematic shots
UI Creation (6 tools)
Create UI elements, Canvas setup, anchors, grids
"Create a health bar in the top left corner"
Materials & Lighting (6 tools)
Create materials, set properties, lighting presets
Works with URP, HDRP, and Built-in pipeline
Animation (4 tools)
Animator controllers, states, transitions, clips
"Create an Animator with Idle and Walk states"
Physics & Navigation (3 tools)
Physics setup, NavMesh, terrain creation
Audio (2 tools)
AudioSource, AudioMixer setup
Asset Management (8 tools)
Prefabs, folders, rename, move, organize assets
Screenshots (4 tools)
Capture Game View, Scene View, regions
Editor Tools (8 tools)
Console, inspector, refresh, undo operations
Package Management (3 tools)
List, install, check Unity packages
Real Examples
Basic Commands:
"Create a red cube at position 0,5,0"
"Add Rigidbody to Player"
"Take a screenshot of the game view"
"List all scripts in the project"
Scripting Power:
"Create a script that moves player with WASD"
"Add a health variable to EnemyController"
"Find all files containing 'OnTriggerEnter'"
Scene Building:
"Create 10 trees randomly positioned"
"Setup a Canvas with a start button"
"Add a directional light with soft shadows"
What's NOT Included (Pro Features)
• GOAP AI Systems (natural language AI behavior)
• VFX Graph Builder
• Weather & Time of Day systems
• Pro Shaders (Toon, Water, Hair, Eye, Dissolve)
• Advanced Cinemachine (FreeLook, DollyTrack)
• Batch operations & optimization tools
• Game templates (FPS, RPG, Platformer)
→ Need these? Upgrade to Synaptic AI Pro (286+ tools)
Perfect For
• Indie Developers: Core tools at affordable price
• Beginners: Learn Unity with AI assistance
• Hobbyists: Weekend projects made easier
• Students: Academic projects accelerated
What's Included
• 87 essential MCP tools
• One-click setup wizard
• Claude Desktop, Cursor, VS Code support
• Documentation
• Discord community access
• Lifetime updates
Requirements
• Unity 2022.3 LTS or higher (Unity 6 supported)
• Windows 10/11, macOS 10.15+, Linux
• Node.js 16+ (required)
• 4GB RAM minimum
Get Started in 60 Seconds
1. Import package
2. Tools > Synaptic Essential > Synaptic Setup
3. Click "Complete MCP Setup"
4. Start creating with AI!
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Synaptic AI Essential - AI-Powered Unity for Everyone
Upgrade Path: Love Essential? Upgrade to Pro anytime for 286+ tools including GOAP AI, VFX Graph, Weather Systems, and Pro Shaders!
Price $35.99