Painterly Shader by Neko Legends
🛠 Technical Details
Tested and created with Unity 6 URP.
Shader Properties
Main Texture
- _MainTex — The base texture applied to your model (2D texture).
Emissions
- _EmissionsMask — Mask texture controlling where emission/glow appears (2D texture).
- _EmissionsColor — Color and intensity of the emission glow (HDR color).
Filter Settings
- _Radius (Range 1–10) — Controls the filter radius for painterly effects (higher values = softer).
- _Intensity (Range 0–5) — Strength of the filtering effect applied to the texture.
Color Settings
- _Tint — Overall tint color applied to the texture (HDR color).
- _ColorMask — Mask texture to control color application areas (2D texture).
- _ColorLevels (Range 2–256) — Number of color levels for quantization (lower values = more posterized).
- _Contrast (Range 0–2) — Contrast adjustment for the final color.
Painterly Effect
- _PainterlyAmount (Range 0–3) — Amount of painterly stylization applied.
- _PainterlySmoothness (Range -1 to 1) — Controls smoothness or roughness of the painterly effect.
Lighting
- _Reflectivity (Range 0–1) — How reflective the surface is, blending with environment reflections.
- _MaxPointLightIntensity (Range 0–10) — Maximum intensity allowed from point lights on the surface.
Cel Shading
- _CelShadingThreshold (Range 0.0–1.0) — Threshold to define cel shading cutoff.
- _CelShadingSmoothness (Range 0.0–1.0) — Smoothness around the cel shading edges.
- _ShadowIntensity (Range 0.0–1.0) — Intensity of the shadows in cel shading.
Brush Strokes
- _BrushMode — Brush coordinate space mode: Screen Space or Tangent Space.
- _BrushTex — Texture used for brush strokes (2D texture).
- _InvertBrush — Toggle to invert the brush texture effect.
- _BrushColor — Color tint applied to brush strokes (HDR color).
- _BrushScale — Scale of the brush texture pattern.
- _BrushImpact (Range -1 to 2) — Strength/impact of brush strokes on shading.
- _BrushAngle (degrees) — Rotation angle for the brush texture pattern.
Brush Mask
- _BrushMaskTex — Mask texture controlling where brush strokes are applied (2D texture).
🖼 Painting Textures are 1024x1024
Audio file types: PCM wav
Sample rate: 48000 Hz, 1536 kbps
Bit depth: 16-bit
Loopable: No
Additional: Stereo
🎮 Check out the live web demo here
🎁 Bundle Deal: This package is included in the Neko Legends - 3D & VFX Starter Bundle.
Before creating this shader, I spent countless hours hand-painting my 3D models (as you can see in my other assets). While rewarding, it was time-consuming—and switching painting styles (like from watercolor to airbrush or pastel) often led to inconsistent looks, making older textures unusable if consistency is the priority.
This shader transforms any texture into a beautifully painterly masterpiece, offering fine-tuned controls and deep customization—including brush effects that add unique details like cross-hatching directly into shadows—so you get a cohesive, artistic style without the hassle of repainting.
With this shader, even low-resolution, lossy textures are transformed in real time into beautiful, painterly visuals—saving you time and GPU memory while delivering consistent artistic quality.
Neko Legends Painterly Shader! 🖌️
✨ Key Features:
- 🎨 Custom Brush Strokes: Choose between screen-space or tangent-space shade effects. Adjust brush texture, scale, angle, and impact for unique painterly details
- 💡 Dynamic Emissions: Add vibrant glowing effects using emission masks and HDR colors that make your models pop
- 🌈 Advanced Color Control: Fine-tune tint, color mask, contrast, color levels, and painterly smoothness for perfect stylization
- 🔆 Cel Shading: Easily add smooth cel shading with adjustable thresholds and shadow intensity for that classic cartoon look
- 🌟 Realistic Lighting: Supports reflectivity and max point light intensity to blend painterly style with dynamic lights
- 🎭 Brush Masking: Use custom brush mask textures to precisely control where brush effects apply
- ⚙️ Flexible Filter Settings: Control filter radius and intensity for smooth or sharp painterly effects
- 🎛️ Invert Brush Option: Quickly invert brush texture for more creative variations
- 🎨 50 unique brush types — from dots • ✦ cross-hatch ✖️ impasto 🖌️ splatter 💦 glazing 🌫️ feathering 🪶 dry brush 🖤 claw marks 🐾 sgraffito ✍️ swirls 🌀 and more — customize your painterly effects with incredible artistic diversity and detail
📦 Dependencies
To experience this asset as intended as shown in the video and web demos, you’ll need the following assets from the Neko Legends collection:
- Contains core demo GUI, reusable scripts, and shared 3D models and textures across all Neko Legends assets.
- Some models in the demo use some of my fruit models and textures
🎵 Music is included in this scene.
Price $25.00
Flash FX Lines (11.06) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets: 12
Number of Texture:2
Works with any render pipelines
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Swish Elements (11.06) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets:16
Number of Texture:2
Works with any render pipelines
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Desert Gas Station by Chandan kumar singh
**Technical Details – Desert Gas Station (3D Asset Pack)**
This package includes a collection of modular, optimized low-poly assets designed for high performance across mobile, VR/AR, and PC platforms. Each asset is cleanly modeled, UV-mapped, and ready to use with URP. Below is the full breakdown:
Props & Environment Assets
1. Barrels
* Mesh (LOD): LOD0 – 962 tris | LOD1 – 554 tris
* Textures: 4 × (2048×2048 px)
* Materials: 4 (URP)
* Prefabs: 4
2. Big Dumpster
* Mesh: 380 tris
* Textures: 3 × (1024×1024 px) — *Albedo, Metallic Smoothness, Normal Map*
* Materials: 1
* Prefab: 1
3. Communication Tower
* Mesh: Main – 3617 tris | Collider – 51 tris
* Textures: 1 × (2048×2048 px) — *Albedo with Alpha*
* Materials: 1
* Prefab: 1
4. Concrete Bench
* Mesh: 320 tris
* Textures: 1 × (1024×1024 px)
* Materials: 1
* Prefab: 1
5. Electric Control Box
* Mesh: 250 tris
* Textures: 2 × (1024×1024 px) — *Albedo, Normal Map*
* Materials: 1
* Prefab: 1
6. Garbage Bags (Set of 4)
* Mesh: 700 + 400 + 350 + 324 tris
* Textures: 2 × (2048×2048 px) — *Albedo, Normal Map*
* Materials: 1
* Prefabs: 4
7. Gas Station Building
* Mesh: 19 (Total – 10,683 tris)
* Textures: 10 × (2048×2048 px)
* Materials: 7
* Prefab: 1
8. Gas Station Ground
* Mesh: 4 (472 + 1358 + 492 + 40 tris)
* Textures: 5 × (2048×2048 px)
* Materials: 5
* Prefabs: 3
9. Grill Fence
* Mesh: 94 tris
* Textures: 2 × (2048×2048 px)
* Materials: 2
* Prefab: 1
10. Pile of Old Tires
* Mesh (LOD): LOD0 – 1246 tris | LOD1 – 463 tris
* Textures: 2 × (2048×2048 px) — *Albedo, Normal Map*
* Materials: 1
* Prefab: 1
11. Plastic Road Blocker
* Mesh: 84 tris
* Textures: 2 × (2048×2048 px)
* Materials: 2
* Prefabs: 2
12. Traffic Cone
* Mesh: 46 tris
* Textures: 1 × (1024×1024 px)
* Materials: 1
* Prefab: 1
13. Street Lights (Set of 4)
* Mesh: 220 + 480 + 294 + 154 tris
* Textures: 3
* Materials: 1
* Prefabs: 4
14. Desert Water Tank
* Mesh (LOD): LOD0 – 13,578 tris | LOD1 – 5,832 tris
* Textures: 2
* Materials: 2
* Prefab: 1
15. Wrecked Cars (Set of 3)
* Mesh:
* Car 1: 10,872 tris
* Car 2: LOD0 – 14,262 | LOD1 – 10,381 tris
* Car 3: 3,084 tris
* Textures: 4
* Materials: 6
* Prefabs: 3
---
**Skybox**
* HDRI Skybox Textures: 2 × (12048×2048 px)
* Materials: 2 (Day, Night)
---
**Scenes Included**
- Daylight Demo Scene – Baked lighting setup
- Night Demo Scene – Baked lighting setup
---
Note: All meshes are modular and separated, giving you full control to customize your scene layout. If the road mesh isn't needed in your project, you can simply remove it without affecting other elements.
Desert Gas Station
All screenshots were captured using the URP render pipeline in Unity 2022.3.19f1. This asset is fully compatible with both the Universal Render Pipeline (URP) and the Built-in Render Pipeline, allowing you to switch between them with minimal effort. Just make sure to convert the materials when switching pipelines.
The Desert Gas Station asset includes two demo scenes:
- Daylight Scene with baked lighting
- Night Scene with baked lighting
Our models are low-poly, well-optimized, and neatly organized, ensuring smooth performance across platforms such as mobile, AR/VR (headsets), and PC.
You can easily integrate this asset into your project. If the included road mesh isn’t needed, you can simply remove it—all meshes are separated, allowing you to customize and build your own unique gas station layout with ease.
"This package is compatible with Unity's free First Person Controller (not included). You can download it from Unity’s official packages via the Package Manager."
Your feedback and support mean a lot and help us continue developing quality assets in this style. For any questions or assistance with this package, feel free to contact us at chandansingh512@gmail.com,
Cgwings812@gmail.com
Price $24.99
Mysterious Snowy Mountain Town Ruins_URP (Modular) by Procedural
Number of textures: 211
Texture dimensions: 4K albedo, 2K normal and AO
Number of meshes: 373
Number of prefabs: 171
Rigging: No
UV mapping: Yes
LOD information: 3 LODs
Types of materials and texture maps: custom shader graph for snow materials, PBR for the rest
Key Features:
- Highly Customizable Modular System
21 Prefab Intact Houses, 22 Prefab Ruined Houses Mix and match with interchangeable modular walls (plaster & stone)Wall Sizes: 1m, 2m, 4m widths | Standard Height: 3mEasily replace any wall or part with matching dimensions for quick custom layouts
- Doors & Windows
A wide variety to suit every designFull creative freedom in every build
- AAA Quality / High Detail
Note: The video footage was captured in Unreal Engine, while the screenshots were taken in Unity using the HDRP (High Definition Render Pipeline). The house models are exactly the same, but the layout in this Unity pack differs from the video due to the project's migration from Unreal Engine.
Price $98.00
Medieval Hourglass by wb-gameart
🧱 Topology
🔹LOD0: 30988 Tris
🔹LOD1: 15382 Tris
🔹LOD2: 3012 Tris
🎨 PBR Textures (Standard/URP)
🔹3x BaseColor Map (4096x4096)
🔹3x Normal Map (4096x4096)
🔹3x Metallic/Smoothness Map (4096x4096)
🔹3x Ambient Occlusion Map (4096x4096)
🎨 PBR Textures (HDRP)
🔹3x BaseColor Map (4096x4096)
🔹3x Normal Map (4096x4096)
🔹3x Mask Map (4096x4096)
🧩 Materials
🔹base_MAT
🔹glass_MAT
🔹pillars_MAT
🧾 Texture Format: PNG
📦 Mesh Format: FBX
A high-quality medieval hourglass with ornate woodwork and realistic glass and sand materials. Perfect as a fantasy, historical, or steampunk hero prop. Crafted with high details specifically for close-up shots. Optimized for performance and ideal for use in AAA games, AR/VR, and cinematic scenes.
Price $15.00
CharCrafter V1.0 - Moduler Low-Poly Character Creation by Ayuo Dev
- Number of textures: 0 (uses only Unity Materials)
- Texture dimensions: N/A (Color-based materials only)
- Polygon count of full character: ~6,000–7,000 tris (with full clothing)
- Minimum polygon count (per object): ~100
- Maximum polygon count (per object): ~1,000
- Number of meshes/prefabs: 1 main character mesh (modular parts combined), 15+ clothing and hair options
- Rigging: Yes (Humanoid)
- Animation count: 0
- Animation type list: Humanoid-compatible (works with external libraries & custom animations)
- UV mapping: No
- LOD information: No LODs included
- Types of materials and texture maps: Standard Unity Materials (URP), Color only
Welcome to CharCrafter v1.0!
This is the first release of a long-term project I'm excited to support and expand over time.
If you have any suggestions for future features or need help with bug fixes, feel free to reach out:
Try The Demo ( Downloadable Windows File)
Discord : https://discord.gg/AqzJBWEqbz
Current Clothing Options:
- Tops: 4
- Jacket: 1
- Bottoms: 4
- Feet (Boots): 2
- Hands (Gloves): 2
- Hairstyles: 5
- Face Type: 1
🎨 Skin Tones: 4 (Custom colors supported)
🎨 Clothing Colors: 15 per item (Custom colors supported)
New clothing items and content will be added every 1–2 weeks.
Package Includes:
- Fully functional character customization scene
- Random character generator
- Prefab saving system for reusing characters
Animations:
The rig is compatible with standard humanoid animations, including those from external libraries.
Custom animations will be added in future updates.
This is just the beginning CharCrafter will keep growing with new features, characters, BlendShapes , animations, and more. If you want to request something or report an issue, feel free to get in touch using the contact info above!
Price $15.99
Darkline Props: Abstract Shapes by StockLancer
Number of Unique Meshes: 48
Vertex Count: 4950 to 56160 See This Detailed List, select from filter to see only this packs meshes.
Collisions: NO
Number of LODs: 1
Number of Materials: 1 ultimate Shader.
Number of Material Instances: 15+
Number of Textures: 2
Texture Resolutions: 1024x1024 and 50x50
Tested in Windows 11
Darkline props are part of the Darkline series assets. This pack is called abstract shapes and comes with 48 meshes in 5 groups: nerve 1, nerve 2, curves, rose and wave. Please see video and preview images.
Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.
The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.
Detailed shader capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.
The Darkline series Shader provides the following customization options:
- Noise movements to animate lines.
- Bulge waves - light wave effects.
- Thickness adjustment.
- Emission control.
- Separate Base Color (BC) and Emission Hue settings.
- Smoothness adjustment.
- Metallicness control.
- Normal map application.
- Randomization options (v2: implemented across various settings as min-max range).
- Texture manipulation, including movement (crawling effect) and scaling.
- Both graphs included URP and HRDP
- Shader v2 enhancements: Fresnel effect for color variation and depth-based emission, numerous setting additions, and UI group improvements for ease of use. Overall, the shader offers enhanced flexibility and visual quality.
- Shader v2.1 enhancements: Growth feature, Opacity feature, new randomizing options, single line mode and two sided option for "along lines" mask.
These shader features are applied using 4 mixable mask types:
- Along lines.
- Depth from surface.
- Random per line (individual values per line).
- Head to limb gradient.
- Additional thickness masks for limb and hair/head areas.
These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.
Please note:
- This asset is a prop pack, not a material pack.
- The shader is specifically configured for Darkline meshes and may not function correctly with other mesh types. Significant adjustments would be required for custom meshes.
- This project is primarily a URP project, with an included HDRP shadergraph.
Price $29.99
AAA Solar System Planets by Spherica Emporium
Technical details
Features:
- Realistic and Physically based planets
- Solar system planets including dwarf planets
- Fully customizable Atmosphere system
- Planet ring/ asteroid belt system
- Can generate different Sci-Fi planets
- space render ready Maps
- Customizable Materials
- Detailed Clouds
- High resolution Space skybox HDR (8k)
Maps: Total 18
Materials: total 12
Number of Textures: total 11
Static Mesh: 01
Blueprint : 01
Texture Resolutions: 8k , 12k
Additional Notes:
If you face any problem, feel free to mail me at 2dasif321@gmail.com.
Ultra Realistic Solar System Planets ( Game ready and Render ready):
This Asset Includes High resolution Solar System Planets. The Planets are physically based so you can change the Rayleigh scattering, atmosphere color to stimulate different atmosphere and Planets/Earth Like Planets. The Planets are very detailed - if you change the light direction the Night part/ Night City lights will gradually show up according to the direction of Sun Light. Also The planet materials are customizable (play with the settings) with different atmosphere and adding clouds, completely different planets can be generated. You can use it in realistic Sci-fi games and cinematics or stunning space renders/ wallpapers!
Check out my other assets-
- Sci-fi 3d Vehicles Bundle
- Alien Planets
- Nebula Skyboxes
- Alien Planets
- Sci-fi Submarine
- Sci-fi Space Cruiser
- Cyberpunk Flying Car
- Sci-fi Exo planets & Nebula
Price $19.99
NeoUrban Building Kit Twin Towers Skyscraper by Carthage Studio
Number of textures : 67 Materials
Texture dimensions : 2K
Number of Materials : 12 Materials
Minimum Vertices count : 230173 Vertices
Maximum Vertices count : 248037 Vertices
Number of meshes/prefabs : 2
Rigging: Yes/No
UV mapping: Yes
Types of materials and texture maps : PBR
Add a signature centerpiece to your sci-fi cityscape with the NeoUrban Twin Towers.
This high-quality 3D asset pack includes two uniquely styled skyscrapers connected by a detailed modular skybridge, perfect for futuristic, dystopian, or cyberpunk environments. The design follows the visual language of the NeoUrban series, featuring bold silhouettes, glowing emissive windows, and optimized PBR materials for real-time rendering.
Each tower is modular and low to mid-poly, ensuring smooth integration into Unity scenes with minimal performance cost. Whether you're building a cinematic skyline or a playable urban environment, this pack is a versatile foundation for your next project.
✅ Key Features:
- 2 connected towers with modular skybridge
- Game-ready with clean UVs and efficient topology
- Compatible with Unity’s URP and HDRP (PBR textures included)
- Stylized emissive textures for night-time cyberpunk ambiance
- Ready for VR, AR, mobile, and desktop games
- Seamless integration with other NeoUrban packs
💡 Designed to work great with NeoUrban Vol 1 & Vol 2 for full futuristic city environments.
Price $12.99
Stylized AOE FX Kit Vol.1 by Critical VFX
- 25 indicator particle prefabs
- 16 projectile particle prefabs
- 24 explosion-type particle prefabs
- 66 textures (1024×1024 resolution)
- 1 customizable splash shader with freely assignable functionalities(compatible with both URP)
- 5 demo scenes included to showcase usage examples
- Render Pipeline: Supports URP (Universal Render Pipeline)
- Shader Type: Shader Graph only (no handwritten shaders)
- Shader Features: Dissolve, Distortion, Depth Fade, Face Color, Vertex Offset, Gradient, Mask, and more
- Custom Data: Uses Custom Vertex Streams (UV1, UV2, Custom1, Custom2)
- Highly customizable: Created with multiple attributes and basic forms, making it adaptable to a wide range of game styles.
- Includes various demo scenes: Comes with demo scenes and usage examples that showcase how the effects can be applied in real gameplay environments.
Price $30.00
General UI Sounds by The Sound Guild
Audio file types: WAV
Sample rate: 44.1Khz
Bit depth: 16 bit
Loopable: No
Additional: Stereo
Hello Creators!
Here's my new pack: “Genereal UI Sounds“
Please check the preview of the sounds on YouTube
I wanted to create a sound pack to cover different situations in an user interface.
I hope you enjoy implementing this sounds in your project!
Related Packs (created by me)
Making-Off
All this sounds were originally recorded with a Zoom H6 (cardiod microphone), and were processed in Logic Pro X, mainly editing the recorded material but also I used the Logix Pro X sampler.
Some considerations
1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.
Check out this guide that maybe will help you
2. The sounds are in 44.1Khz/16 bit format. I have the original files at 96khz/24bit also, if you need this format, please contact me.
Contact
Any doubt, any idea, any proposal, please contact me on: The.Sound.Guild.SFX@gmail.com
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Price $15.00
Ammo Boxes (Pixelated Low-Poly) by Markus Darius
Number of Textures: 24
Texture Dimensions: 128x128
Polygon count: 12 (Each Model)
Number of Meshes: 6
Number of Prefabs: 24
A pack of 6 low-poly ammo boxes of different calibers, each type of ammo box has 4 variations, totaling 24 different textures.
what you will find on this pack:
- 4 Different ammo boxes for Assault Rifles 5.56mm
- 4 Different ammo boxes for Pistols 9mm
- 4 Different ammo boxes for Rifles 7.62mm
- 4 Different ammo boxes for SMGs 45.acp
- 4 Different ammo boxes for Shotguns 12 Gauge
- 4 Different ammo boxes for Revolvers 44. Magnum
Price $4.99
Stylized Wood Workbench & Icons by AnkleBreaker
Polygons count per LOD:
- Tier 1 - LOD 0: 2066
- Tier 1 - LOD 1: 1727
- Tier 1 - LOD 2: 867
- Tier 2 - LOD 0: 2489
- Tier 2 - LOD 1: 2031
- Tier 2 - LOD 2: 1080
- Tier 3 - LOD 0: 3936
- Tier 3 - LOD 1: 2855
- Tier 3 - LOD 2: 1737
Materials count: 3 materials
Texture Type: total: 9 -> 3xAlbedo/3xNormal/3xMetallic
Texture Size: 2048x2048
Icons count: 15 PNG, imported as sprite (5 different POV per workbench)
⚒️ Stylized Wood Workbenches & Icons – Unity Ready ⚒️
Join our community on Discord or reach out via email for feedback, support, or to request new icon angles or features — we actively improve our assets based on your input!
📦 Content Overview:
- 3 Models: Upgradeable Wood Workbenches - 3 tiers (.FBX)
- 3 LODs on each Models
- 15 Icons: 5 per workbenches (PNG with transparent background)
- 9 Textures: 2048 format - (Albedo, Normal, Metallic)
- 3 Prefabs: one prefab per Tier
- Demo Scene included
- Material Converter Tool – One-click window to convert materials to URP/HDRP
🧩 Unity Compatibility:
- Unity 2021.3+
- Works with URP, HDRP, and Built-in pipelines
Great for RPGs, action games, or any Unity project that needs clean and stylized weapons.
🔗 Explore Our Other Stylized Packs:
- 🗡️ Stylized Fantasy Great Swords & Icons
- 🗡️ Stylized Fantasy Swords & Icons
- 🗡️ Stylized Spears & Icons
- 🔨 Stylized Fantasy Tools & Icons
- 🛡️ Stylized Fantasy Rounded Shields & Icons
- 🛡️ Stylized Fantasy Towershields & Icons
- 🪨 Stylized Fantasy Resources – Rocks & Icons
- 💎 Stylized Fantasy Resources – Minerals & Icons
- 🐐 Stylized Ibex | Animations & Icons
Price $10.00
Stylized Grinder Workbenches & Icons by AnkleBreaker
Polygons count per LOD:
- Tier 1: 9438
- Tier 2: 9744
- Tier 3: 14953
Materials count: 3 materials (1 per workbench)
Texture Type: total: 9 -> 3xAlbedo/3xNormal/3xMetallic
Texture Size: 2048x2048
Icons count: 15 PNG, imported as sprite (5 different POV per workbench)
Separated meshes: Ready to animate
⚒️ Stylized Grinder Workbenches & Icons – Unity Ready ⚒️
Join our community on Discord or reach out via email for feedback, support, or to request new icon angles or features — we actively improve our assets based on your input!
📦 Content Overview:
- 3 Models: Upgradeable Grinders - 3 tiers (.FBX)
- 15 Icons: 5 per workbenches (PNG with transparent background)
- 9 Textures: 2048 format (Albedo/Normal/Metallic)
- 3 Prefabs: one prefab per Tier
- Demo Scene included
- Material Converter Tool – One-click window to convert materials to URP/HDRP
🧩 Unity Compatibility:
- Unity 2021.3+
- Works with URP, HDRP, and Built-in pipelines
Great for RPGs, action games, or any Unity project that needs clean and stylized weapons.
🔗 Explore Our Other Stylized Packs:
- 🗡️ Stylized Fantasy Great Swords & Icons
- 🗡️ Stylized Fantasy Swords & Icons
- 🗡️ Stylized Spears & Icons
- 🔨 Stylized Fantasy Tools & Icons
- 🛡️ Stylized Fantasy Rounded Shields & Icons
- 🛡️ Stylized Fantasy Towershields & Icons
- 🪨 Stylized Fantasy Resources – Rocks & Icons
- 💎 Stylized Fantasy Resources – Minerals & Icons
- 🐐 Stylized Ibex | Animations & Icons
Price $10.00
Stylized Tailor Workbench & Icons by AnkleBreaker
Polygons count per LOD:
- Tier 1 - LOD 0: 4082
- Tier 1 - LOD 1: 2386
- Tier 1 - LOD 2: 1426
- Tier 2 - LOD 0: 4524
- Tier 2 - LOD 1: 2944
- Tier 2 - LOD 2: 1769
- Tier 3 - LOD 0: 6244
- Tier 3 - LOD 1: 3932
- Tier 3 - LOD 2: 2368
Materials count: 7 materials
Texture Type: 23 -> 7xAlbedo/7xNormal/7xMetallicRoughness/1xOcclusion/1xHeight
Texture Size: 2048x2048
Icons count: 15 PNG, imported as sprite (5 different POV per workbench)
Separated meshes: Ready to animate
⚒️ Stylized Tailor Workbenches & Icons – Unity Ready ⚒️
Join our community on Discord or reach out via email for feedback, support, or to request new icon angles or features — we actively improve our assets based on your input!
📦 Content Overview:
- 3 Models: Upgradeable Tailor Workbenches - 3 tiers (.FBX)
- 3 LODs on each Models
- 15 Icons: 5 per workbenches (PNG with transparent background)
- 9 Textures: 2048 format - (Albedo, Normal, Metallic)
- 3 Prefabs: one prefab per Tier
- Demo Scene included
- Material Converter Tool – One-click window to convert materials to URP/HDRP
- Separated Meshes ready to animate
🧩 Unity Compatibility:
- Unity 2021.3+
- Works with URP, HDRP, and Built-in pipelines
Great for RPGs, action games, or any Unity project that needs clean and stylized weapons.
🔗 Explore Our Other Stylized Packs:
- 🗡️ Stylized Fantasy Great Swords & Icons
- 🗡️ Stylized Fantasy Swords & Icons
- 🗡️ Stylized Spears & Icons
- 🔨 Stylized Fantasy Tools & Icons
- 🛡️ Stylized Fantasy Rounded Shields & Icons
- 🛡️ Stylized Fantasy Towershields & Icons
- 🪨 Stylized Fantasy Resources – Rocks & Icons
- 💎 Stylized Fantasy Resources – Minerals & Icons
- 🐐 Stylized Ibex | Animations & Icons
Price $10.00
Stylized Blacksmith Workbenches & Icons by AnkleBreaker
Polygons count per LOD:
- Tier 1 - LOD 0: 11551
- Tier 1 - LOD 1: 4331
- Tier 1 - LOD 2: 1079
- Tier 2 - LOD 0: 16923
- Tier 2 - LOD 1: 5076
- Tier 2 - LOD 2: 1522
- Tier 3 - LOD 0: 22 452
- Tier 3 - LOD 1: 6 736
- Tier 3 - LOD 2: 2020
Materials count: 2 materials
Texture Type: total: 10 -> 2xAlbedo/2xNormal/2xMetallic/2xEmissive/2xAmbient Occlusion
Texture Size: 2048x2048
Icons count: 15 PNG, imported as sprite (5 different POV per workbench)
⚒️ Stylized Blacksmith Workbenches & Icons – Unity Ready ⚒️
Join our community on Discord or reach out via email for feedback, support, or to request new icon angles or features — we actively improve our assets based on your input!
📦 Content Overview:
- 3 Models: Upgradeable Blacksmith workbenches - 3 tiers (.FBX)
- 3 LODs: On each Models
- 15 Icons: 5 per workbenches (PNG with transparent background)
- 10 Textures: 2048 format - 5 per material (Front and Back)
- 3 Prefabs: one prefab per Tier
- Demo Scene included
- Material Converter Tool – One-click window to convert materials to URP/HDRP
🧩 Unity Compatibility:
- Unity 2021.3+
- Works with URP, HDRP, and Built-in pipelines
Great for RPGs, action games, or any Unity project that needs clean and stylized weapons.
🔗 Explore Our Other Stylized Packs:
- 🗡️ Stylized Fantasy Great Swords & Icons
- 🗡️ Stylized Fantasy Swords & Icons
- 🗡️ Stylized Spears & Icons
- 🔨 Stylized Fantasy Tools & Icons
- 🛡️ Stylized Fantasy Rounded Shields & Icons
- 🛡️ Stylized Fantasy Towershields & Icons
- 🪨 Stylized Fantasy Resources – Rocks & Icons
- 💎 Stylized Fantasy Resources – Minerals & Icons
- 🐐 Stylized Ibex | Animations & Icons
Price $10.00
Ritual Black Metal - Orthodox Doom Soundtrack Pack by Matei Ioan Alexandru
- Format: WAV (41kHz / 16-bit)
- Total tracks: 24
- Duration: Approx. 90 minutes
- Loopable: No
Ritual Black Metal: Orthodox Doom Soundtrack Pack features two full-length albums — Liturgy of the Damned and Black Liturgy — blending blasphemous black/doom metal with Greek and Romanian Orthodox liturgical chant, funeral bells, choirs, and deeply atmospheric textures.
Every track is layered with sacred melodies, growling monastic vocals, ambient darkness, and cinematic dynamics — perfect for cutscenes, boss battles, grim dungeons, or occult rituals. Each piece evolves like a possessed church mass.
Ideal for horror games, narrative adventures, trailers, cinematic experiences, or dark fantasy epics.
Created for maximum emotional and sonic impact.
🎧 Contents:
- 2 full-length albums (high-quality WAV format)
- 24 tracks (90+ minutes total audio)
- Themes: black metal, doom, ritual, sacred horror, Orthodox liturgy
Price $18.99
Voices of the Damned - Dark Gothic Metal Soundtrack Pack by Matei Ioan Alexandru
- Audio files: 21 original tracks
- Total duration: 85+ minutes of music
- Format: WAV
- Bit Depth: 16-Bit
- Sample Rate: 44,100 Hz
- Channels: Stereo
- Mastering: Professionally mastered for depth, clarity, and dynamic range
- Use Cases: Horror, Dark Fantasy, Gothic RPG, Cinematic Scenes, Trailers, Cutscenes, Exploration, Atmospheric Environments
Immerse your players in a world of darkness and despair with Voices of the Damned—a premium collection of 21 professionally mastered gothic doom metal tracks.
This pack delivers 85+ minutes of intense, atmospheric music perfect for horror games, dark RPGs, cinematic cutscenes, post-apocalyptic adventures, or any game that needs a haunting and immersive soundtrack.
Featuring ultra-downtuned guitars, thunderous drums, ambient drones, and chilling demonic whispers, each track is soaked in analog warmth and reverb to create a truly soul-shaking experience. Whether you're designing cursed catacombs, ancient ruins, or infernal realms, this soundtrack pack is crafted to elevate your project with emotional depth and a dark cinematic edge.
Price $9.99
Dark Gothic Music Pack with Vocals – 21 Cinematic Tracks by Matei Ioan Alexandru
- 🎵 Tracks Included: 21 original songs with vocals (no loops)
- 🧠 Genre: Gothic, Cinematic, Dark Fantasy, Orchestral Metal
- 🗂️ File Format: WAV
- 📌 Sample Rate: 44,100 Hz
- 🎚️ Bit Depth: 16-bit
- 🔊 Mastered: Yes – professionally mixed and mastered
- 💼 Usage: perfect for games, trailers, films, and more
- 🔁 Loopable: No
- 📦 Total Length: Approx. 85 minutes of music
Unleash the darkness.
This unique pack includes professionally mastered vocal soundtracks blending heavy gothic metal, orchestral depth, and atmospheric textures.
From cathedral choirs and sorrowful ballads to brutal riffs and dramatic crescendos, each track is crafted to evoke emotion and intensity. Perfect for trailers, cutscenes, boss battles, or immersive ambient scenes that demand unforgettable music.
Whether you're building a medieval underworld, a gothic castle, or a cursed realm — this music will make your world unforgettable.
Price $9.99