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HDRI 16K MistySky_2 — 4 Seamless Cinematic Mist Skies by Matei Ioan Alexandru

Asset Store newest packages - 2026, January 26 - 09:28
Four true-16K (16384×8192) seamless equirectangular HDRI skies with cinematic mist/haze. Includes HDR + EXR files and Unity-ready skybox materials + demo scene. No AI, no upscaling.
  • Number of skies: 4
  • Resolution: 16384×8192 (16K) each
  • Projection: Equirectangular / Lat-Long (2:1)
  • Seamless: Yes
  • Formats: HDR (4) + EXR (4)
  • Render pipelines: Works in Built-in / URP / HDRP (as skybox HDRIs)
  • Demo content: Included (demo scenes + materials)

HDRI 16K MistySky_2 is a curated set of 4 atmospheric misty skies built for skybox backdrops and image-based lighting in Unity.


Each HDRI is rendered at native 16K (16384×8192) with seamless equirectangular projection—not AI-generated and not upscaled—so you get clean gradients, stable reflections, and cinematic haze that reads well in real-time scenes.


What you get

  • 4 misty sky HDRIs (seamless, 2:1 equirectangular, 16K)
  • Standalone files: 4 × .HDR and 4 × .EXR
  • Unity setup included:
    Skybox materials for each HDRI
    Simple demo scenes that lets you preview and compare all 4 skies quickly

Best for

  • Background skies + mood lighting
  • IBL/reflections for PBR materials
  • Archviz ambience, level lighting, cinematic environments

Price $10.99

RPG Monster Wave 4 Polyart by Dungeon Mason

Asset Store newest packages - 2026, January 26 - 07:28
4th wave of RPG monsters with Polyart design and low poly count are now yours to command. Summon them into your battle now!

Number of Textures :

Default Polyart( Albedo, Metallic-Smoothness, Emission, 3 of them) MaskTint PBR ( Albedo, Metallic-Smoothness, Emission, 3 Masks, 6 of them)


Texture Dimenstions : 512 x 512


Polygon count :

Blue Slime - 3320 Tris

Bone Dragon - 8772 Tris

Castle Monster - 16201 Tris

Crawler - 4668 Tris

Flame Knight - 8018

Flower Monster - 4622

Ice Golem - 16498

Little Demon - 7610

Skeleton Mage - 5612

Starfish - 4252


Number of Meshes/Prefabs :

13 Meshes

13 Prefabs


Rigging : Yes


Animation List :

Attack01, Attack02, Die, Dizzy, GetHit, IdleBattle, IdleNormal, RunFWD, WalkFWD, WalkBWD, WalkLFT, WalkRight, SenseSomething, Victory, Taunting



❤️ FEATURES ❤️


- The default project is based on URP(12.1.15)


- You can have 10 different monsters with animations in stylized polyart design.


- It only has 1 universial material with 1 albedo texture(512 x 512) and 1 Emission texture(512 x 512) for all monsters. Extremely low weight in texture memory usage


- SRP Built-in/HDRP 100% supported ( 12.1.15 or Higher )


- Mask Tint Shader for infinite color customization provided (Built-in, URP, HDRP)


- Optimized for mobile games(low poly) ranging from 3320 Tris to 16498 Tris per character


- Various animations(16) for all 10 unique enemy monsters. ( Watch the YouTube preview for detail animations )


Price $30.00

Monsters Ultimate Pack 11 Cute Pro Series by Meshtint Studio

Asset Store newest packages - 2026, January 26 - 06:53

Follow us on social medias to get new updates on new and free assets!


This package is built in Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.


Join our community! Share feedback and contribute to future releases by joining our Patreon. Link here

_________________________________________________________________________________


Monsters Ultimate Pack 11 Cute Pro Series

Original Price if you buy them separately: $169.84 USD!

Buy all 16 creatures together at a discounted price!


Overview

  • 16 Creatures across 3 evolution stages (Form 1 → Form 2 → Form 3)
  • Textures: 1024 or 2048 PSD (props/FX vary)
  • Shaders: Unity Standard Shader (some Specular/Particles Unlit)
  • Prefabs: Both Root Motion & Without Root Motion setups included
  • Rigging: Generic Mecanim rig
  • Note: Environments in preview images/videos are not included. All characters are delivered as FBX files.

Perfect for showing character progression in your game! Use this pack to create a sense of growth and transformation.See below for more details on each creature.

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Evolution Families

  • Eyeball Mage → Modular Dark Wizard → Eyeball Monster
  • Bat→ Bat King
  • Plant Shooter→ Plant Monster→ Plant Worm
  • Bee→ Bee Hive→ BeeSoldier
  • Mushroom → Mushroom Wizard King
  • Wisp → Glow Wisp → Elder Wisp

Each line offers 2 to 3 clear stages of evolution, allowing you to design growth, upgrades, or boss encounters in your game.

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Eyeball Mage

  • Colors: 3
  • Polygon Count: 1958 triangles

Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Fly forward in place
  5. Fly forward with root motion
  6. Eyebeam attack 01
  7. Eyebeam attack 02
  8. Throw attack
  9. Look around
  10. Cast spell
  11. Charging
  12. Take damage
  13. Die

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Modular Dark Wizard

  • Colors: 3
  • Polygon Count: 2500 triangles (Base character without the props)
  • Props: Faces, Eyeball, Fire FX, Wands

Customize your character:

Simply attach the props to attachment points in the Unity prefab provided. See attached preview image for more information


Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Fly forward in place
  5. Fly forward with root
  6. Dash attack in place
  7. Dash attack with root
  8. Slash attack
  9. Projectile attack
  10. Cast spell
  11. Take damage
  12. Die

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Eyeball Monster

  • Colors: 3
  • Polygon Count: 5196 triangles

Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Fly forward in place
  5. Fly forward with root motion
  6. Eyebeam attack
  7. Spin attack
  8. Cast spell
  9. Charging
  10. Tentacles attack
  11. Projectile attack
  12. Take damage
  13. Die

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Bat

  • Polygon Count: 1354 triangles
  • Colors: 3

Animations:

  1. Idle
  2. Fly forward in place
  3. Fly forward with root
  4. Bite attack
  5. Projectile attack
  6. Cast spell
  7. Roll attack in place
  8. Roll attack with root
  9. Take damage
  10. Die
  11. Underground
  12. Spawn

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Bat King

  • Colors: 1
  • Polygon Count: 9256 triangles

Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Fly forward in place
  5. Fly forward with root motion
  6. Sky magic attack
  7. Summon
  8. Projectile attack
  9. Charged projectile attack
  10. Cast spell
  11. Right slash attack
  12. Left slice attack
  13. Charging loop
  14. Spit attack
  15. Teleport away
  16. Sky orb attack
  17. Spin attack
  18. Take damage
  19. Die

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Plant Shooter

  • Colors: 3
  • Polygon Count: 1296 triangles

Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Move forward in place
  5. Move forward with root motion
  6. Fly forward in place
  7. Fly forward with root motion
  8. Float
  9. Blast attack
  10. Projectile attack 01
  11. Projectile attack 02
  12. Pounce attack in place
  13. Pounce attack with root motion
  14. Cast spell
  15. Take damage
  16. Die

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Plant Monster

  • Colors: 3
  • Polygon Count: 2560 triangles

Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Move forward in place
  5. Move forward with root
  6. Roll attack in place
  7. Roll attack with root
  8. Roll attack to idle
  9. Pounce bite attack in place
  10. Pounce bite attack with root
  11. Projectile attack
  12. Breath attack
  13. Cast spell
  14. Dodge
  15. Take damage
  16. Die

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Plant Worm

  • Colors: 3
  • Polygon Count: 2835 triangles

Animations:

  1. Underground
  2. Underground bite attack
  3. Underground sneak attack
  4. Burrow
  5. Spawn
  6. Idle
  7. Move forward in place
  8. Move forward with root motion
  9. Bite attack 01
  10. Bite attack 02
  11. Projectile attack
  12. Charged projectile attack
  13. Cast spell
  14. Defend
  15. Projectile attack up
  16. Idle to spin attack
  17. Spin attack
  18. Spin attack to idle
  19. Take damage
  20. Die

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Bee Soldier

  • Colors: 1
  • Polygon Count: 1584 triangles

Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Fly forward in place
  5. Fly forward with root motion
  6. Pounce forward in place
  7. Pounce forward with root motion
  8. AOE attack
  9. Projectile attack
  10. Charged projectile attack
  11. Cast spell
  12. Single spin projectile attack
  13. Rapid projectile attack
  14. Tired
  15. Take damage

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Bee Hive

  • Colors: 1
  • Polygon Count: 1310 triangles

Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Move forward in place
  5. Move forward with root
  6. Roll attack in place
  7. Roll attack with root
  8. Roll attack to idle
  9. Tumble attack in place
  10. Tumble bite attack with root
  11. Projectile attack
  12. Head attack
  13. Cast spell
  14. Take damage
  15. Die

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Bee

  • Colors: 3
  • Polygon Count: 1440 triangles

Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Fly forward in place
  5. Fly forward with root
  6. Head attack
  7. Sting projectile attack
  8. Tumble
  9. Cast spell
  10. Dodge
  11. Take damage
  12. Die

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Wisp

  • Color Variations: 3
  • Polygon Count: 768 triangles
  • Unity's Particle effects: FX Glow

Animations:

  1. Idle
  2. Fly forward in place
  3. Fly forward with root
  4. Projectile attack
  5. Tumble attack in place
  6. Tumble attack with root
  7. Wave
  8. Punch attack
  9. Cast spell 01
  10. Cast spell 02
  11. Take damage
  12. Die
  13. Underground
  14. Spawn

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Glow Wisp

  • Color Variations: 3
  • Polygon Count: 1440 triangles
  • Unity's Particle effects: FX Glow

Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Fly forward in place
  5. Fly forward with root
  6. Dash forward in place
  7. Dash forward with root
  8. Projectile attack 01
  9. Projectile attack 02
  10. Slap attack
  11. Cast spell 01
  12. Cast spell 02
  13. Wave
  14. Take damage
  15. Die

___________________________________________________________________________________

Elder Wisp

  • Color Variations: 1
  • Polygon Count: 1648 triangles
  • Unity's Particle effects: FX Glow

Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Fly forward in place
  5. Fly forward with root
  6. Dash Attack in place
  7. Dash Attack with root
  8. Projectile attack 01
  9. Summon
  10. Charge attack
  11. Cast spell 01
  12. Cast spell 02
  13. Flip
  14. Wave
  15. Take damage
  16. Die

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Mushroom

  • Polygon Count: 980 triangles

Animations:

  1. Idle
  2. Walk forward in place
  3. Walk forward with root
  4. Run forward in place
  5. Run forward with root
  6. Head attack
  7. Poison AOE attack
  8. Cast spell
  9. Projectile attack
  10. Take damage
  11. Die
  12. Underground
  13. Spawn

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Mushroom Wizard King

  • Polygon Count: 2512 triangles (Base character without the props)
  • Props: Hats, Crown, FX, Wands

Customize your character:

Simply attach the props to attachment points in the Unity prefab provided. See attached preview image for more information


Animations:

  1. Underground
  2. Spawn
  3. Idle
  4. Walk forward in place
  5. Walk forward with root
  6. Jump in place
  7. Jump with root
  8. Dash cut attack with root
  9. Cut attack
  10. Projectile attack
  11. Cast spell 01
  12. Cast spell 02
  13. Take damage
  14. Die

_________________________________________________________________________________

Support & Community

  • Explore more than 800 models in our store
  • Follow us on social media for updates and free assets
  • Join our Patreon to support future releases
  • Buying from our official store helps us keep creating assets, thank you!

Important:

Please review the preview images and videos to ensure the asset meets your needs before purchasing.


Format:

3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply). Each animation is in a separate FBX file, and we are unable to merge them into a single FBX file.


Thank you for choosing the Cute Pro Series!


Price $124.99

[FreeTrial] Gaze (Rig + Animation) – PixeliusVita by PixeliusVita

Asset Store newest packages - 2026, January 26 - 06:08
A game-ready 3D monster model with 11 animations and 90 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 20 – Game Ready (Rigged, Animated, No Facial Rig)

Polygon Count: 5722 verts / 6835 tris

Rigging: 64 bones, 1 skinned mesh

Animations: 2 unique (Idle, Walk)

Textures: 3 maps

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Monster 20 – Game Ready (Rigged, Animated, No Facial Rig)

Polygon Count: 5722 verts / 6835 tris

Rigging: 64 bones, 1 skinned mesh

Animations: 2 unique (Idle, Walk)

Textures: 3 maps

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported


🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)

This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.

Included in this Trial

  • Attack 13 animations Idle Walk
  • 90 texture variants
  • Game-ready mesh, clean topology
  • Mobile & indie-friendly performance

This version is intentionally limited and designed for evaluation, prototyping, and testing only.

🔹 Full Version Includes

If you need a production-ready asset, check the Full Version on the store, which adds:

  • Full animation set (combat, hit, death, skills, etc.)
  • 90+ hand-painted texture variants
  • Multiple performance levels (Medium / Low / Lowest)Complete VFX system Basic attacks Skill / Special skill VFX
  • Custom shaders optimized for low-end devices
  • Drag-and-drop ready prefabs

🔹 Recommended For

  • Indie & mobile games
  • RPG, action, roguelike, prototype projects
  • Developers who want fast iteration with scalable quality

👉 Use this trial to test — switch to the Full Version when you’re ready for production.


Price $0.00

Gaze - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita

Asset Store newest packages - 2026, January 26 - 06:08
A game-ready 3D monster model with 11 animations and 90 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 20 – Game Ready (Rigged, Animated, No Facial Rig)

Polygon Count: 5722 verts / 6835 tris

Rigging: 64 bones, 1 skinned mesh

Animations: 17 unique (Idlex2, Walk, Run, Die, Attack 01–09, Shoot, GetHit, Stunned)

Textures: 90 maps

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

This package provides a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games.

All assets are optimized for both low-device mobile with 2 level optimized and PC indie game, prototype projects, easy to customize, and ready for production use.

________________

Monster 20 – Game Ready (Rigged, Animated, No Facial Rig)

Polygon Count: 5722 verts / 6835 tris

Rigging: 64 bones, 1 skinned mesh

Animations: 17 unique (Idlex2, Walk, Run, Die, Attack 01–09, Shoot, GetHit, Stunned)

Textures: 90 maps

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

________________

Animation x 17

  • Monster 20 (Rigged, Animated) | NO FACIAL
  • 17 Animation In-Place:

Die

Idle

Idle02

Walk

Run

Attack 01

Attack 02

Attack 03

Attack 04

Attack 05

Attack 06

Attack 07

Attack 08

Attack 09

Shoot

GetHit

Stunned

  • 17 Animation Root Motion:

Die

Idle

Idle02

Walk

Run

Attack 01

Attack 02

Attack 03

Attack 04

Attack 05

Attack 06

Attack 07

Attack 08

Attack 09

Shoot

GetHit

Stunned

  • 15 Texture Different Type.
  • Cel-Shader Mobile Friendly for Monster.
  • Optimized stylized textures and materials.
  • Lightweight setup suitable for low device-mobile and PC, prototype project.
  • Includes clean prefab organization and naming convention.
  • Fully editable and extendable for your own projects.

Price $15.00

Gravity Forge: Physics Scene Tools by IronCast Systems

Asset Store newest packages - 2026, January 25 - 16:34
Real-time Editor physics! Paint and stack objects with gravity and collisions directly in the Scene View. Design organic, chaotic, or realistic levels instantly without entering Play Mode.

🪐Bring your scenes to life with the power of physics, before you even hit Play.🪐


📉 Gravity Forge is an essential level design utility that unlocks Unity’s physics engine directly within the Editor. Stop wasting time manually rotating and positioning debris, props, and clutter. Instead, let gravity do the work. 


Whether you are scattering rocks, piling up crates, or filling a room with chaotic debris, Gravity Forge allows you to paint objects into the scene and watch them settle naturally using real collisions and rigidbodies.


🚀 Key Features:

  • 🏗️ Edit-Mode Physics Simulation: Toggle gravity on and off (Ctrl+G) inside the Scene View. Watch objects fall, collide, and stack as if the game were running. 
  • 🖌️ Physics Painter: Rapidly "paint" prefabs into your scene. Objects spawn with simulated physics instantly, allowing for natural piling and scattering. 
  • 🌲 Natural Level Design: Create organic piles of rubble, messy desks, or scattered forests in seconds rather than hours. 
  • 👻 Ghost Preview: See exactly where your next object will spawn before you click. 
  • ↩️ Non-Destructive Workflow: Full Undo/Redo support. If a simulation goes wrong, simply undo to reset the objects to their original state. 
  • Selection Support: Apply physics to currently selected objects to let them settle, then freeze them back in place. 

🛠️ How to use:

  1. Toggle Gravity: Press Ctrl+G (or G in older Unity versions) to enable the live simulation loop.
  2. Paint Objects: Add the PhysicsItemSpawner component to an empty GameObject, assign your prefab, and drag your mouse to paint.
  3. Freeze & Save: Toggle gravity off to lock object transforms in their new, physically accurate positions.

⚙️ Compatibility:Supports Unity 2021, 2022, 2023, and Unity 6.


Price $15.00

HDRI 16K Misty Sky — 4 Seamless Skyboxes (HDR + EXR) by Matei Ioan Alexandru

Asset Store newest packages - 2026, January 25 - 10:28
4 cinematic misty sky HDRIs at true 16K (16384×8192), seamless equirectangular. Includes HDR + EXR. Not AI, not upscaled.
  • Resolution: 16384×8192 (16K) each
  • Projection: Equirectangular / Lat-Long (2:1)
  • Seamless: Yes
  • Count: 4 skyboxes
  • Formats included: .HDR (4), .EXR (4)
  • Render pipeline: Built-in (and works in URP/HDRP as skybox textures; demo scene provided)
  • Demo content: Included

HDRI 16K Misty Sky is a premium pack of 4 seamless, equirectangular (2:1) skyboxes rendered at true 16K (16384×8192) for cinematic lighting and atmospheric environments.

These HDRIs are not AI-generated and not upscaled—they are rendered at native 16K for clean gradients, soft volumetric haze, and strong IBL/reflection response.

Included

  • 4 × 16K equirectangular HDRIs (seamless, 2:1)
  • HDR files (4)
  • EXR files (4)
  • Unity setup:
    Demo scene showcasing all 4 skies
    Skybox materials ready to use
    Simple lighting setup for quick testing (Skylight/Environment Lighting)

Use Cases

  • Skybox backgrounds and atmosphere
  • Image-based lighting (IBL) and reflections for PBR materials
  • Cinematic environments, archviz mood shots, and level lighting


Price $11.99

Mark A Whippet Tank by Red Blue Pixel Studio

Asset Store newest packages - 2026, January 25 - 04:58
The Mark A Whippet Tank was a fast British World War I tank built for speed and battlefield exploitation.

Number of meshes/prefabs: 05

Poly Count: 67 - 77k

UV mapping: Yes

Number of Materials: 37

Number of Textures: 89

Texture Resolutions: (4K)

Types of materials and texture maps: PBR

WW1 Mark A Whippet Tank
Bring speed and maneuverability of early British armored warfare to your WW1 project with the Mark A Whippet Tank, a historically inspired and fully detailed medium tank designed for fast battlefield exploitation. Built with a focus on authentic World War I design, game-ready optimization, and modern Unity compatibility, this asset is ideal for war games, simulations, cinematics, and historical environments.

Featuring accurate proportions, high-quality PBR materials, and full support for Unity Built-in, URP, and HDRP, the Mark A Whippet Tank integrates seamlessly into any project. From its twin-engine layout to rugged battlefield wear, every detail is crafted to deliver a believable and immersive WW1 armored vehicle experience.

Historically inspired detailing based on the British Mark A Whippet
Realistic WW1 Medium Tank Model

  • Key Features
  • – Rigged for animation, ideal for gameplay systems and cutscenes
    – Track rig for smooth movement and turning
    – Movable components suitable for cinematic scenes
  • Multiple Texture Variations
    Includes clean, worn, muddy, rusted, and battle-damaged versions
  • High-Quality PBR Textures (Up to 4K)
    Albedo, Normal, Metallic, Roughness, and Ambient Occlusion maps for realistic lighting and surface response
  • Render Pipeline Compatibility
    Prefabs included for:
    – Built-in Render Pipeline
    – URP
    – HDRP
  • Optimized for Games
    Balanced polycount with efficient UV layout for stable real-time performance
  • Easy to Use
    – Drag-and-drop prefabs
    – Clean and well-organized folder structure
    – Ready for immediate use
  • Ideal For
  • WW1 war and shooter games
    RTS & strategy titles
    Military vehicle packs
    Cinematics and historical storytelling
    Educational and documentary projects

Price $29.99

Complete Games Bundle (for URP / HDRP) by ALIyerEdon

Asset Store newest packages - 2026, January 24 - 20:43
This bundle includes 12 complete URP/HDRP games in different genres that are ready to be released for mobile platforms or other platforms

Ready for all devices:

Very Low=> 70$ device

Low=> 120$ device

Medium=> 200$ device

High=> 300$ device

Ultra=> 400$ device

Ready for URP/HDRP (All Platforms)


This bundle includes 12 complete URP/HDRP games in different genres that are ready to be released for mobile platforms or other platforms


Games List (URP Mobile)

=> Complete Off-Road Racing Game

=> Complete Racing Game URP (All in One)

=> F.1 Racing Game 2

=> Off-Road Truck Template

=> Offroad Racing 3 (URP)

=> Racing Creator 3 (URP)

=> Traffic Racing : 3D Runner (URP)

=> Tower Defense Game (URP)

=> Rally Racing Game (URP)


Games List (URP - Desktop/Console)

=> Complete Off-Road Racing (PC / Console) for URP


Games List (HDRP - Desktop/Console)

=> Complete Off-Road Racing (PC / Console) HDRP

=> HDRP Offroad Racing 3 (PC / Console)




Price $119.00

The Dungeons by Meshingun Studio

Asset Store newest packages - 2026, January 24 - 20:07
A labyrinth world carved from stone, shadow, and time. This pack is a the only complete AAA dungeon asset pack you need.

Features:

  • Includes Showcased Preassembled Scene
  • Attention to Detail / AAA Quality
  • Modular Assets
  • Controllable parameters in Material Instances
  • High-Quality Assets
  • Game ready/Optimized
  • Unique Concepts of Assets
  • High Attention to Details
  • Material Variations For Some Assets, Texture options

Texture Sizes:
4096
2048

1024

512

Collision: Yes, (Mesh Collider with Convexhull mesh)

LODs: Yes, 7 LODs for complex assets

Average Poly Count: around 2 up to 135K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metallic, Opacity

Materials: Each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metallic and Opacity Texture Maps according to the material

Props: Foliages, Rocks, many more

Architecture: Walls, Stairs, Pillars, Floors and etc.

Number of Meshes: 520 Unique Meshes

Number of Shaders and Materials: 80

Number of Textures: 203 High Quality Textures

Supported Development Platforms: All Platforms

Windows:Yes

Mac:Yes

| 4K TEXTURES


For higher fidelity, 4K textures are available upon request. If you’d like the textures, please email us and attach your order receipt.


| LINKS


Join our Discord to get the latest updates and news about our products, get support, participate in our contests and win exciting prizes.

🛒Also available for Unreal Engine

🎬 Watch Showcase

📝 Face any issues? Read Documentation


| SUMMARY


Deep beneath the surface lies The Dungeons - a labyrinth world carved from stone, shadow, and time. This pack drops you into massive halls, tight passages, crypts, and catacombs, all built with layered detail and sculpted pieces that feel lived-in and ancient. With over 580 assets to mix, match, and rebuild your own world, It’s a dark and moody environment built to let you tell your own stories


| FEATURES

  • Built & Optimized for Unity
    • Adjusted Polycounts, LODs and Culling system

  • 1 Showcase Map
    • Labyrinth
    • Daylight-ish Lighting
    • A dense, moody world shaped by ancient stonework, dramatic ambient lighting, and layered decay.

  • 1 Overview Level
    • Assets Palette

  • Gothic Atmosphere
    • Sculpted statues and gothic ornaments for dramatic storytelling
    • +580 Handcrafted Assets
    • Modular architecture: walls, floors, trims, arches, pillars, stairs, catacomb pieces
    • Detailed props: candles, chandeliers, cages, jars, cloth, roots, vines, webs, debris clusters

  • Prefabs
    • Wood structures
    • Assembled Catacombs
    • Chandeliers

  • Master Material
    • Powerful All-in-one shader

  • Atmospheric Set Dressing
    • Ready-made clusters for fast scene dressing
    • Candles with emissive flicker, scattered cloth piles, ropes, offerings, bowls
      Spider webs, hanging drapes, broken stones, rubble presets, carpet

  • Blueprints
    • Chandeliers
    • Candles

  • Particle Systems
    Smoke
    Candle flames
    Fire
    Soft Smoke Trails

| SOCIAL


INSTAGRAM | YOUTUBE | FACEBOOK | LINKEDIN | ARTSTATION


Price $199.99

MS - Monsterset 22 by Downrain DC

Asset Store newest packages - 2026, January 24 - 16:58

Mecanim Humanoids : No

Animated : Yes

Animation types : In-place

Render Pipelines : Built-in / URP

Intended Platform : All

Platforms Tested : Windows

Documentation : No

■ This pack has 8 characters


■ All characters are:

- Texture size is 1024 x 1024

- Removable Weapon


AbyssReaver (5538 triangles)

10 basic animations

Idle / Flying_Slow / Flying_Fast / Attack x3 / CastSpell / Dizzy / Damage / Die


DemonEye (2992 triangles)

10 basic animations

Idle / Flying_Slow / Flying_Fast / Attack x3 / CastSpell / Dizzy / Damage / Die


FallenHound (4516 triangles)

10 basic animations

Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die


SkullLegionary (5974 triangles)

10 basic animations

Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die


GoblinTrooper (5200 triangles)

10 basic animations

Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die


MountainTroll (4484 triangles)

10 basic animations

Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die


TombDemon (4200 triangles)

10 basic animations

Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die


WraithMage (4242 triangles)

10 basic animations

Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die


Price $49.99

Horror UI Dark Theme GUI by Games Technology

Asset Store newest packages - 2026, January 24 - 12:32
Horror UI – Dark Theme GUI is a fully customizable, ready-to-use UI toolkit for Unity.

Horror UI – Dark Theme GUI is a complete, ready-to-use interface package designed in a dark, horror-inspired style. Built entirely with Unity’s native UI components, it provides maximum flexibility and a fast workflow for developers who want both speed and full creative control.


APK DEMO

WEB DEMO


# Key Features:

All-in-One UI Editing Toolkit

- Editable popups and confirmation alerts

- Flexible settings menus with sliders, toggles, and dropdowns

- Custom keyboard guides with preview and edit options

- Favorites system for quick access and organization


Fast Workflow

- Customize buttons, backgrounds, transitions, and mouse cursors

- Click-and-replace all fonts instantly

- Clean, smart panel for editing texts, colors, and layouts

- Maximum control with a streamlined UI toolkit


Easy Sound Setup

- Full UI sound control for clicks, hovers, and exits

- Flexible SFX system with complete customization


Chapter Setup

- Simple chapter layouts with images and titles

- Organize and manage chapters in one place

- Quickly build clean structures for story-driven projects


Room Management

- Favorites system for sorting and viewing rooms

- Easy room listing and management tools


Customizable Settings Menus

- Fully flexible settings builder for games

- Create and edit sliders, toggles, and dropdowns with ease


Editable Popups

- Customizable in-game popup messages

- Simple alert and confirmation popups, fully editable


---


This package is ideal for horror, thriller, or dark-themed projects that need a clean, fast, and fully customizable UI system.


------------------------

This Package is governed by the Asset Store EULA; however, the following components are governed by the licenses indicated below:



1. TextMesh Pro asset 

    - Asset Store EULA

    - License details available here: https://unity3d.com/es/legal/as_terms


4. DoTween

      - Asset Store EULA

      - License details available here: license: http://dotween.demigiant.com/license.php


3- UI Effect: 

      - MIT License

      - License details available here: https://github.com/mob-sakai/UIEffect?tab=MIT-1-ov-file#readme


4- Piedra Font

- License: SIL Open Font License, Version 1.1

- License details:

Copyright (c) 2011 Angel Koziupa (sudtipos@sudtipos.com),

Copyright (c) 2011 Alejandro Paul (sudtipos@sudtipos.com).


For more deails refer to Third-PartyNotices.txt in the project


Price $47.99

Poly HP - TombDemon by Downrain DC

Asset Store newest packages - 2026, January 24 - 01:59

Mecanim Humanoids : No

Animated : Yes

Animation types : In-place

Render Pipelines : Built-in / URP

Intended Platform : All

Platforms Tested : Windows

Documentation : No

TombDemon


Triangles ​: 4200

​Vertices​ : 2229


Texture Resolutions :​ 1024x1024

Number of Textures :​ ​​3


Rigged :​​ Yes

Number of Animations :​​​ 10

- Idle

- Walk

- Run

- Attack_01

- Attack_02

- Attack_03

- CastSpell

- Dizzy

- Damage

- Die


Price $8.99

Workout Animations Part 2 by Wolff's Studio

Asset Store newest packages - 2026, January 23 - 21:53
Boost your fitness scenes with ultra-realistic workout animations! This pack includes 300 high-quality animations designed for athletes, fitness characters, and gym environments.

Number of Animations : 300

Animations type : In Place

Whether you're building a sports simulation, a fitness app, or a realistic cinematic, these animations will bring your characters to life with smooth, dynamic motion.


💪 Animation Categories:

Each movement has been carefully crafted to capture real-world gym techniques with precision and natural flow:


  • Bodyweight Exercises – Push-ups, squats, sit-ups, planks, and more core and calisthenics workouts.
  • Dumbbell Workouts – Single and dual dumbbell lifts, curls, presses, and lateral raises.
  • Large Dumbbell Workouts – Intense powerlifting motions with heavier equipment.
  • Small Dumbbell Workouts – Focused movements for toning and isolation exercises.
  • Kettlebell Workouts – Swings, snatches, and functional strength movements.

🌟 Ideal For:

  • Fitness games
  • VR gym simulations
  • Sports training visualizations
  • Character animation projects
  • Cinematic sequences

🔥 Get your characters moving like real athletes — with Workout Animations Part 2!


⚙️ Contains in this pack :

  • Bodyweight : 95 animations
  • Dumbbell : 65 animations
  • Kettlebell : 54 animations
  • Large Dumbbell : 53 animations
  • Small Dumbbell : 33 animations
  • 4 props : dumbbell, small dumbbell, large dumbbell and kettlebell

⚠️

***This pack contains only animation files.

No original character models or meshes are included.

Please retarget them to your own character.


Price $19.99

Urban Freerun Pro Animations by Wolff's Studio

Asset Store newest packages - 2026, January 23 - 21:53
Urban Freerun Pro is a premium pack of 86 urban parkour animations.

Number of animations: 86

Animation types: Root Motion & In place

Designed to bring fluid and dynamic movement to your characters, this pack is ideal for action, freerun, parkour, or adventure games in modern urban environments.


🔹 What’s Included:

Animations are organized into 8 folders for fast and efficient integration:

  • Bar Movement – balance, hanging, climbing, and traversing bars
  • Bar Vault – dynamic vaults using bars
  • Landing – controlled landings, rolls, and falls
  • Slide – ground slides
  • TicTac – wall kicks to jump over or reach higher walls
  • WallClimb – smooth wall climbing
  • WallJump – stylish wall-to-wall transitions
  • WallMovement – vertical and lateral wall traversal

✅ Features:

  • 86 unique urban parkour animations
  • Ideal for third-person or first-person games
  • Ideal for parkour and urban-style games

⚠️

***This pack contains only animation files.

No original character models or meshes are included.

Please retarget them to your own character.


Price $9.99

Animation Composer System - ACS by Jorjouto

Asset Store newest packages - 2026, January 23 - 21:35
The Anim Composer System is inspired by Unreal Engine's Anim Montages. It removes the requirement to use Unity’s Animator and provides a powerful way to modify, preview and attach logic to animations.

Features

  • ✅Unity 6 Compatibility
  • 💬ACS Discord Channel
  • 📖Gitbooks Tutorial Page
  • 🗺️Sample Level
  • 🎬7 Sample Animations
  • 🔫2 Sample Meshes (Gun and Sword)
  • 💥2 Sample Vfx (Muzzle flash and Sword Slash)
  • 🔊7 Sample Sounds
  • ⚙️3 Sample Action Blocks (PlaySound, PlayVfx, InstantiatePrefab) With Debug Functionality.
  • 🎨Customizable Animation Composer editor made with UI Toolkit.
  • 🧩Modularised and extensible UI Elements.

Link to documentation


Youtube Video

Gitbooks Tutorial

Discord Page

The Anim Composer System is inspired by Unreal Engine's Anim Montages. It removes the requirement to use Unity’s Animator and provides a powerful way to modify, preview and attach logic to animations.



AnimComposers are wrappers for animations that let you:

  • Configure key details of the animation.
  • Bind functionality to specific frames using ActionBlocks (similar to Unreal’s Anim Notifies and Anim Notify States).

Key Benefits

  • You can create different AnimComposers for the same animation if you want slightly different behaviors.

  • For Humanoid characters, animations are automatically retargeted, so you don’t need to worry about mismatched rigs.You can reuse the same AnimComposer across multiple characters to minimize asset duplication and reduce project size.



  • AnimComposers make it easier to manage animations without cluttering your AnimatorController with states, transitions, and parameters.

  • Similar to Animancer, AnimComposers allow you to link animation directly to gameplay logic.

  • 👁️Offers much more advanced previewing than Unity’s default Animation Preview Window, including:
    • VFX
    • Sounds
    • Environment
    • Preview Objects
    • Hitboxes
    • Materials

While a standard Unity animation clip only defines how bones move, an Anim Composer takes care of blending between animations, and provides other key options like setting the anim to loop, changing the rate or previewing attached items. It also allows you to add timed behaviors (ActionBlocks ) right onto the timeline.

This is incredibly useful for a variety of use cases, such as:

  • Weapon Swings: Play a "whoosh" sound effect or enable sword damage collider.
  • Motion Warping: Moving the character by a set amount during a dodge or attack.
  • Vfx and Sfx: Playing specific visual effects or sounds for a special ability.
  • Footsteps: Detect ground below and play corresponding footstep SFX and VFX.

The AnimComposer custom editor is created using the UI Toolkit, which gives you direct access to all its visual elements and style sheets, making it easy to modify the interface. To begin editing, simply select the file AnimComposerEditor (Visual Tree Asset).



Price $27.00

AAA Third Person Shooter Starter Framework by RUJA STUDIOS

Asset Store newest packages - 2026, January 23 - 21:29
Complete AAA-style Third Person Shooter framework for Unity — modular, optimized, and ready for your custom animations, weapons, and enemies.

Unity Compatibility:

  • Tested with Unity 2022.3 LTS and Unity 6.2

Scripts Included:

  • PersonController.cs (enhanced movement ,aiming and camera zoom on aim))
  • PlayerCombatAAA.cs (shooting, reload, ammo system)
  • PlayerAimAlign.cs (IK aiming alignment)
  • Health.cs / DamageZone.cs (enemy damage logic)

Assets Included:

  • 1 demo scene (preconfigured)
  • 8 basic animations
  • Placeholder weapons and bullets
  • Simple UI (crosshair + ammo counter)
  • Dummy enemies with health bar

Performance:

  • Optimized for modularity and scalability

Intended Use:

  • Rapid prototyping
  • TPS game foundations
  • Integration base for advanced animation and AI systems

AAA Third Person Shooter Starter Framework is a complete, modular foundation for creating third-person shooter games in Unity.

Built on Unity’s Starter Assets – Third Person, it enhances the base controller with realistic combat, aiming, camera zoom, and enemy health systems — all fully integrated and ready to expand.

Designed for rapid prototyping or as a starter point for AAA-style projects, the package includes placeholder weapons, animations, and simple visuals, allowing you to focus on gameplay logic while keeping full freedom to replace all assets later.

🔸 Simple demo scene included — ready to play.


🔸 Fully modular — replace weapons, enemies, and animations anytime.



Included features:

  • Enhanced movement and camera system with Cinemachine zoom
  • Advanced aiming
  • Reload and ammo tracking system
  • Weapon management (semi and auto fire modes)
  • Enemy damage zones (head/body multipliers)
  • UI auto-linking for crosshair and ammo count
  • Red impact marker (replaceable with bullet hole decals)
  • Dummy enemies with regional damage scripts
  • Modular code for easy integration with custom models or AI

Requirements:

  • Unity 2022.3 LTS or newer (tested on Unity 6.2)

Price $6.99

HDRP Mask Map Generator by MarieIT

Asset Store newest packages - 2026, January 23 - 21:20
HDRP Mask Map Generator helps you generate HDRP-compatible Mask Map textures. Simply select a texture, choose your options, and click Generate — the tool takes care of the rest.
  • One-click generation - create HDRP-ready Mask Map textures from any source texture with a single click.
  • Combined RGBA output - automatically produces the standard HDRP Mask Map with Metallic (R), Ambient Occlusion (G), Detail (B), and smoothness (A) channels.
  • Optional helper maps - export individual grayscale textures for Metallic, AO, Detail, and Smoothness if you prefer working with separate maps.
  • Customizable workflow - choose exports options, define subfolders, and easily modify the script to chagne channel calculations or adapt it to your pipeline.
  • Preview inside Unity - generated Mask Maps are displayed in a preview window right after creation.
  • Smart import settings - output textures are imported with correct sRGB/linear settings automatically.
  • Safe source handling - the tool ensures textures are readable and uncompressed during processing, then reimports results correctly.
  • Progress and cancellation - built-in progress bar with the option to cancel when working with large textures.
  • Organized output - creates a clear folder structure inside your Assets directory, with optional subolders per texture
  • Broad applicability - suitable for any Unity project taht uses HDRP, regardless of genre or art style.

The HDRP Mask Map Generator is a Unity Editor extension that simplifies the process of creating Mask Map textures for HDRP. Instead of preparing and combining multiple grayscaled maps by hand, the tool automatically generates a complete RGBA Mask Map from any chosen source texture.


The package provides flexibility and customization:

  • You can choose which additional maps (Metallic, Ambient Occlusion, Detail, Smoothness) are exported as individual textures.
  • The output folder structure can be organized with subfolders to keep assets tidy.
  • The script is written to be extendable, allowing advanced users to adjust how each channel is calculated or to integrate their own workflows.

Because the output is based on standard HDRP Mask Map convetions, the tool is suitable for a wide range of projects -- from realistic environments and characters to stylized art, prototypes, or architectural visualization. It does not target a specific genre, but instead supports any project that benefits from efficient, consistent texture mask generation.


Price $0.00

OmniGuides: Professional Layout Tool (Rulers, Grids & Alignment) by itsMakingThings

Asset Store newest packages - 2026, January 23 - 19:49
Bring Photoshop-style infinite rulers, guides, and grids to Unity. Achieve pixel-perfect alignment for UI and Level Design with robust profile management and 2D/3D support.
  • Unity Version: Requires Unity 2022.3.22f1 or higher (uses UnityEditor.Overlays).
  • Type: Editor Tool (Scene View Overlay).
  • Compatibility: Unity 2022.3.22f1+ (Tested on LTS versions), and Unity 6+.
  • Dependencies: None (Uses native Unity UI Elements & IMGUI).
  • Runtime Impact: Zero. (Editor-only tool; guides do not build to the final game).
  • Files: Includes C# source code and documentation PDF.
  • Data: Layouts saved as lightweight .asset files (ScriptableObjects).

Bring the precision of graphic design software directly into your Scene View.


OmniGuides is the ultimate layout assistant for Unity developers, designers, and artists. Stop guessing coordinates and start aligning objects with professional accuracy. whether you are building complex UI menus or laying out 3D environments, OmniGuides provides the visual structure you need.


✨ KEY FEATURES


📐 Infinite Rulers & Guides

  • Drag-to-Create: Pull guides directly from the ruler bars just like in Photoshop or Illustrator.
  • 2D & 3D Support: Works seamlessly in both modes. Guides render as infinite lines in 2D and "Laser Walls" or floor grids in 3D space.
  • Smart Snapping: Guides snap to Unity’s grid, or hold Ctrl/Cmd for smooth, precise placement.

🖥️ Unity Units & Pixel Mode (NEW)

  • Dual Display: Switch rulers and inspector values instantly between Unity World Units and Pixels.
  • Custom PPU: Define your specific Pixels Per Unit setting to ensure your UI layouts match your canvas perfectly.

📂 Robust Profile System

  • Save & Swap: Store unlimited layouts as ScriptableObject profiles.
  • Workflow Ready: Switch instantly between "Main Menu," "HUD," or "Level 1" layouts via the toolbar.
  • Team Collaboration: Share profile assets easily with your team via version control.

⚡ Powerful Generators

  • Grid Generator: Create complex grids for X, Y, and Z axes with a single click. Includes controls for gap, count, offset, and a global center point.
  • Bounds-Based Generator: Instantly create guides around any GameObject. Supports Renderers, Colliders, and prefers RectTransforms for UI work.

🎨 Grouping & Organization

  • Layer Management: Organize guides into colored groups (e.g., "Safe Zone," "Character Rig").
  • Visibility Control: Toggle visibility for individual lines, labels, or entire groups to keep your view clean.
  • Custom Labels: Add text labels to guides with adjustable size and offsets.

Price $15.99

Audio Tools by Impossible Robert

Asset Store newest packages - 2026, January 23 - 18:59
A free, lightweight and easy to use audio editor right inside Unity. Trim, fade and normalize audio with the click of a button.
  • Context-menu integration
  • Editor tooling, no runtime API
  • Full source-code included

The lightweight, easy-to-use audio editor right inside Unity—built for fast iteration, clean results, and a workflow that feels native to the Editor. Audio Tools lets you trim, fade, normalize, and polish clips in seconds, with a smooth live preview that doesn’t require you to tweak or “fight” your Game View audio setup just to hear what you’re doing.


Web | Discord | Documentation | Roadmap


Designed for high performance and high interactivity, it stays responsive even when you’re scrubbing, selecting, and refining edits quickly. One click can automatically detect and trim silence, so voice lines, SFX, and recordings become production-ready without tedious manual cutting.


Highlights


  • Live preview in the Editor (without needing to adjust Game View audio)
  • Highly interactive editing: quick trims, fades, and normalization
  • Auto silence detection & trimming to speed up cleanup
  • Read (virtually) any audio file Unity can load, work directly with your clips
  • Export edits back to WAV (more export formats planned)

Web | Discord | Documentation | Roadmap


Price $0.00

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