Terminal User Interface Sound Effects Pack by HoveAudio
Audio File Type: WAV
Sample Rate: 96kHz
Bit Depth: 24bit
Loopable: Yes (When applicable)
Stereo & Mono Sounds
Everything you need to build a convincing retro terminal interface. Synthesized beeps, keystrokes, and system chimes alongside real recorded hardware sounds. Great for game devs working on sci-fi, cyberpunk, or retro projects, and anyone else chasing that classic command-line feel.
All sounds are drag-and-drop ready for your convenience. This pack is UCS compliant, so every file is easily searchable and the pack as a whole is a breeze to navigate.
Find a demo for this product HERE
Email: kade@hoveaudio.com
Total SFX included: 1000
Find the complete asset list HERE
Price $4.99
Terminal User Interface Sound Effects Pack LITE Edition by HoveAudio
Audio File Type: WAV
Sample Rate: 96kHz
Bit Depth: 24bit
Loopable: Yes (When applicable)
Stereo & Mono Sounds
Everything you need to build a convincing retro terminal interface. Synthesized beeps, keystrokes, and system chimes alongside real recorded hardware sounds. Great for game devs working on sci-fi, cyberpunk, or retro projects, and anyone else chasing that classic command-line feel.
All sounds are drag-and-drop ready for your convenience. This pack is UCS compliant, so every file is easily searchable and the pack as a whole is a breeze to navigate.
Find a demo for this product HERE
Email: kade@hoveaudio.com
Total SFX included: 63
Find the complete asset list HERE
Price $0.00
Primal Forge Rock Crab by Primal Forge Assets
- Textures: 2048x2048 (Albedo, Normal, Ao, Emission,Metallic/Smoothness).
- Rigging: Fully rigged (Generic).
- Animations: [walk,lef walk,right walk, idle,death,jump,atack1,atack2, atack 45, atack 90].
- Polygon Count: low model 14. K - high model 85 k Tris.
- UV Mapping: Non-overlapping.
Primal Forge Rock Crab A stylized creature model designed with a focus on high-quality, rock-like textures, suitable for fantasy and adventure environments.
Key Features:
- Stylized Visuals: Professional "stone-skin" aesthetic perfect for stylized or low-poly games.
- Optimized: Efficient geometry ensures smooth performance across mobile and desktop platforms.
- Project-Ready: Ideal for use as enemies, mini-bosses, or environmental wildlife.
Price $15.00
Canyon Environment– Open World Landscape by Bencjaminn
🌄 Canyon Landscape – Technical Details
Meshes
- Total Static Meshes: 161
- Meshes include environment, rocks, props, and background assets
Materials
- Materials: 33
- Material Instances: 81
- Material Functions: 31
Textures
- Total Textures: 237
- Texture resolution: 4096x4096 - 8192x8192
🏜️Open World Canyon Map
The most realistic canyon map on the marketplace.
- Large-scale open-world canyon environment designed for realistic games
- Inspired by the environmental quality and atmosphere of RDR2-style worlds
- Fully working collision system
- Integrated railroad tracks running through the canyon for traversal, gameplay events, or narrative use
- Optimized asset structure for large maps and open-world performance
- Suitable for RPG, survival, sandbox, western, exploration, and cinematic projects
- Strong foundation for story-driven and systemic open-world gameplay
- Map Size: 8129 × 8129
Price $80.00
Physics Motion — Human Locomotion by Vladimir Kudryashov
Features
- Motion models. The package provides pretrained ModelAsset inference models for five locomotion behaviours:
- Idle
- Walking
- Run
- Sprint
- Walking Backwards
- Each behaviour includes four NN models:
- Base — high-fidelity imitation of reference animation, minimal jitter.
- Transition — supports two behaviours and enables transitions between them.
- Turn — specialized for turning maneuvers.
- Strong — robust model trained to withstand disturbances; useful for recovery and extended sequences but less natural for transitions/turns.
- Additionally the package contains two get-up models: GetupFromBack and GetupFromBelly.
- Agents
- LocomotionAgent — full CharacterController-like behaviour: model switching, transitions, turning, strong/fail/get‑up logic.
- SimpleLocomotionAgent — simplified controller using Strong models (easier setup).
- SimpleAgent — minimal single-model agent for quick tests.
- Retargeting
- Models trained on a Humanoid rig and are retargetable to other humanoid characters. Example scenes include a Retarget GameObject to preview motions on different avatars.
- Examples
- CharacterController — implemented by LocomotionAgent. Can sequentially switch motions, perform turns, handle falls and get-up behaviours. This is the most feature-complete setup and functions like a CharacterController.
- SimpleCharacterController — implemented by SimpleLocomotionAgent. Uses only Strong models per behaviour. Easier to configure; motions are less natural.
- SimpleAgent — implemented by SimpleAgent. Minimal agent controlling a single ModelAsset for quick tests or custom usage.
Supported OS Windows, Android, iOS.
Tested with Unity 2022.3.62f3 / 2023.2.20f1 / 6000.2.10.f1.
Dependencies
Sentis: 2.1.3.
Support qwegoogl@gmail.com
Physics Motion Pack delivers inference‑ready neural motion models and lightweight example controllers that let you add physically simulated humanoid locomotion to Unity projects without training.
The package includes multiple small, specialized models (Base / Transition / Turn / Strong) for five locomotion behaviours plus two get‑up models. Models were trained with an ArticulationBody‑based rig for simulation stability; because they target a standard Humanoid mapping, you can retarget the motions to other humanoid characters that follow Unity’s Humanoid/Animator conventions.
Included example agents (LocomotionAgent, SimpleLocomotionAgent, SimpleAgent) demonstrate common workflows: switching motions, turning, fall/recovery and applying motion to alternate models via the example Retarget object.
Use cases: games, visual previews, demonstration assets, and research/integration where pretrained, stable physics‑based motion is useful. Note: training pipelines are not included in this release.
Price $20.00
2D Icons - Shop Pack 1 by LAYERLAB
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Join in to our LAYERLAB Discord Community!
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An all-in-one game shop resource pack designed for real in-game store screens,
covering gems, gold, and treasure chest packages.
Built around common monetization layouts, this pack fits naturally into
IAP shops, value bundles, and featured offers.
📦 Contents
- 💎 6 Gem Packs
- 🎨 3 Color Variations (Pink / Blue / Green)
- 🪙 5 Gold Packs
- 🎁 1 Treasure Chest Pack
- 🎨 3 Color Variations for Chests
- 🖼️ Shop UI Sample Screen
🔧 Files & Specs
- 📐 2 sizes included (Small / Large)
- 📦 PNG format only
- 🖼️ Shop sample screen provided as PNG for immediate use
- ✨ 100% hand-crafted asset (No AI usage)
🎮 Ideal for
- In-app purchase stores
- Gem & gold bundles
- Season passes, starter packs, best value offers
- Casual, hyper-casual, and mobile games
A production-ready shop resource pack, designed to plug directly into your game UI.
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
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If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | Youtube | Facebook | Support mail
LAYERLAB
Price $7.99
PSX Modular Subway Car Pack by Rosemary3d
• 2 modular subway car types (Passenger & Driver Cabin)
• 3 texture variants for major assets: Clean, Dirty, Bloody
• 55+ decals (blood, graffiti, posters, stickers, grime, subway maps, etc.)
• Modular interior elements (seats, handrails, control panels, driver chair)
• Additional environment props (trash piles, cans, bottles, cigarette butts)
• Lowpoly, PSX-style models optimized for real-time performance
• 128×128 / 256×256 / 512×512 pixelated texture atlases (retro aesthetic)
• Clean UVs and consistent texel density
• Atlas-based workflow with minimal material usage
• Separated doors and glass meshes for animation and customization
• Ready-to-use Unity prefabs (Modular + Preset train configurations)
• Correct pivots and realistic scale
• Compatible with URP, HDRP, and Built-in Render Pipeline
• Ideal for: subway environments, survival horror games, retro PSX-style projects, abandoned urban scenes, stylized lowpoly titles, indie development
Formats
• FBX models
• PNG texture atlases (128×128 / 256×256 / 512×512)
• Unity prefabs included
• Lightweight materials optimized for performance
Polycount
• Optimized lowpoly meshes suitable for PSX / retro workflows
• Ranges from 1 – 2650 tris depending on the asset
(Designed for real-time performance and modular scene building)
This PSX Modular Subway Car Pack is a high-quality modular collection of lowpoly metro cars, interior props, and environment decals designed in a retro PSX-style aesthetic for atmospheric urban, horror, and survival scenes.
The pack includes 2 modular car types (standard and driver cabin), each with clean, dirty, and bloody texture variations, along with multiple interior elements and over 55 decals, delivering optimized, game-ready prefabs ready for real-time use.
Perfect for developers creating:
- Survival horror games
- Urban exploration projects
- PS1 / PSX-style experiences
- Indie retro titles
- Subway / metro environments
- Abandoned city scenes
- Psychological horror levels
- Environmental storytelling setups
- Level dressing for underground settings
All models use efficient polygon counts, pixelated 128x128 / 256x256 / 512x512 texture atlases, and clean UV layouts to ensure strong performance across PC, console, and mobile platforms.
Each prefab is properly scaled, optimized, and ready to use — simply drag and drop into your scene.The pack features modular carriage construction, multiple seat variations, driver cabin elements, control panels, handrails, trash props, bottles, cigarette butts, blood decals, graffiti, posters, warning stickers, subway route maps, and more — allowing you to fully customize and assemble unique train interiors and entire subway trains.
Whether you're building a tense underground horror experience, a retro-inspired metro level, or a stylized urban environment, this collection provides versatile, production-ready assets to enhance atmosphere, immersion, and worldbuilding.
Price $11.99
Ambient Drum And Bass Songs by cplomedia
Number of Audio Wavs: 10
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: No
Minutes of Audio Provided: 43 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Ambient Drum and Bass features a carefully crafted collection of 10 high-quality tracks for your game or film. Atmospheric, calming ambient soundscapes blend seamlessly with driving drum and bass beats, creating an immersive sound experience that enhances emotion, tension, and flow. Perfect for cinematic scenes, futuristic worlds, or modern gameplay, these tracks add depth, energy, and a professional polish to your project.
Price $15.00
Adventure Music Pack: Vol. 2 by Composer Squad
Number of Audio Wavs: 41
Sample rate / bit rate: 16 Bit, 44,100 Hz
Minutes of audio provided: 42
Pack of Adventure Music For Games: Volume 2
❮❮❮❮❮ HERE’S EVERYTHING YOU’RE GETTING WITH THIS PACK ❯❯❯❯❯
- 9 Original high-quality music tracks
- 41 WAV Files including Full Tracks, Alt & Short Versions, Loops & Stingers
- 42 Minutes of Audio in 16-bit / 44.1 Khz format
- Commercial Rights & Royalty-Free License
❮❮❮❮❮ TRACK LIST ❯❯❯❯❯
- Greatest Adventure
- The Rise
- Angels Can Fly
- Believe
- Remember
- Epic Reality
- The Unstoppable
- Epic Soundtrack
- Walking Through Time
❮❮❮❮❮ YOUTUBE NOTICE ❯❯❯❯❯
Our music is registered with YouTube's Content ID system. If you upload a video featuring our music to YouTube, you may receive this notice: "Copyright-protected content found. The owner allows the content to be used on YouTube." This is not a copyright strike. It is a standard notification that does not harm your channel's status or mute your video's audio. You can learn more about this here: https://composersquad.com/contentid
Price $39.00
Survival Horror Sound Effects - Haunted House by Cyberwave Orchestra
Number of Sounds: 235
Sample Rate / Bit Rate: (WAV, 16 Bit, 44,100 Hz)
Does Audio Loop: A few loops are available (named in the files list)
Supported Development Platforms: All
This 235-sound pack delivers survival horror and haunted house sound effects for psychological horror games, paranormal scenes, eerie exploration, and dark atmospheric environments. It includes suspicious noises, hidden movement, creepy interior details, ghostly activity, and unsettling background elements for old houses, hallways, basements, attics, rooms, and abandoned spaces. Many sounds were recorded from a slightly more distant perspective to better match indirect in-game listening, while still remaining dry enough for flexible use with your own reverb, spatial placement, and environmental processing.
Human-Crafted Audio
All sounds in this pack are professionally designed and produced by Cyberwave Orchestra. No AI-generated content is used in the creation process.
Price $29.00
SFX for Triple-A MOBA Spells by Hovl Studio
Does Music Loop? Some Yes, Some No.
Duration 1-6 seconds.
WAV files. All files are stereo. Can be converted to mono inside Unity.
Asset contains 52 sounds made specifically for this asset. 1-4 variations for every VFX.
Contact me if you have any problems or questions. Contact methods on the profile page.
Price $8.00
MONSTER: PTEROKARCE by PROTOFACTOR, INC
All included materials are Standard Built-In. This means they can easily be Upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.
Here is Pterokarce. This strange and scary hybrid between a flying insect and a crab is a fierce danger to deal with. This creature can attack you fro mthe ground or in the air. Its sharp claws can pierce through thick armor and deal lethal damage.
Geometry is 21.86 Ktris. Rig is 41 bones. Model uses 2 materials with the same 4096*4096 PBR Texture set (Body and wings).
The package includes a set of 50 animations (14 being root motion variations).
Price $34.99
Anime Character Special Vol III by AtmosphereCG
- Meshes: hair, body, outfit, accessories
- Rigg: Humanoid
- Blend shapes: 100+
- Polycount: 35 849
- Materials: 6
- Light & Shade & Normal textures: 11
- Texture atlas resolution: 4096~8192
- Texture format: PNG
⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺◦༺🎀༻◦⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺
◇ Full riged face, hair, outfit
◇ Contains a link to a Blender file
◇ Compatible with VRM: VR chat, VTube, etc.
◇ For a better experience use third-party shader UniVRM with springbones
⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺◦༺🎀༻◦⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺
Price $49.99
Balloon Sound Effects Library by Shapeforms
Number of audio files: 399
Format: 24-bit 96kHz wave audio
Metadata: Yes (UCS, Soundminer, BWF)
Note: audio quality and filesize for builds can easily be optimized in Unity's import settings. The high sample rate (96kHz) is especially useful in further sound design/manipulation or pitching the audio down.
Inside you'll find:
- Balloon impact/tap/hit/bounce sounds
- Balloon friction
- Tying, twists and tension
- Inflating and deflating
- Air hiss, squeal and rubber 'fart' noises
- Water-filled balloon splashes, impacts, drags, pitched-down effects
- Bag-of-balloons punches
- Balloon pops (a small number of sounds)
- Metadata for all sounds
All in pristine 24-bit 96kHz audio (recorded with AAA/cinema-grade microphones), preserving ultrasonic frequency content, perfect for pitching audio down while maintaining crisp, quality sound.
What can you do with it?
- Use it for game and cutscene foley
- Get creative: use rubber balloon flap sounds as footsteps, bird wings, fish sounds. Let your imagination run wild!
- Make powerful impact layers and explosions with water-filled balloon sfx
- Create playful sound effects for UI and game jams
- Pitch sounds down to concoct horrifying creatures and underwater effects
Price $19.00
The Visual Engine | Shader Templates for Amplify by BOXOPHOBIC
Documentation | Join Discord | Contact
Welcome! All asset-related discussions are moving to Discord. Join us for more information, updates, if you experience any issues, or if you just want to say hi!
Please check the description, limitations, disclaimers before buying the asset!
○ The Visual Engine
The Visual Engine is a set of highly customizable vegetation and props shaders and powerful tools designed to unify any asset from the Unity Asset Store, Megascans, Speedtree, Tree Creator, and more, or custom models made by your team.
Enable high-quality wind motion, interaction, local wind, seasons, wetness, subsurface scattering, gradient and noise tint, perspective correction, camera distance fade, glancing angle fade, crossfade, size fade, top projection, and detail blending, and more, for all vegetation assets and props with Standard, Universal, or HD Render Pipeline!
○ Amplify Templates
The package contains Shader Templates for Amplify Shader Editor, tailored for the Visual Engine. To easly keep the templates up to date, starting with the Visual Engine 21.5.0, the package is now decoupled from the core package!
○ Compatibility
The templates support the following render pipelines:
✓ Standard Render Pipeline 2022.3+
✓ Universal Render Pipeline 2022.3+ / 6.0+ / 6.3+
✓ HD Render Pipeline 2022.3+ / 6.0+ / 6.3+
○ More Assets
✓ The Visual Engine • Unified shaders for any asset
✓ The Visual Engine • Amplify Impostors Module
✓ The Visual Engine • Terrain Blanket Module
✓ The Visual Engine • Terrain Shaders Module
✓ The Visual Engine • Terrain Elements Module
✓ Atmospheric Height Fog • Optimized fog for consoles, mobile, and VR
✓ Polyverse Skies • Low poly skybox shaders
✓ Free Skybox Shader • Cubemap Extended shader
Price $0.00
Modular Stationer by Barrel Bark Interactive
Features:
- 235 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Average Poly Count: around 1 up to 84K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness/Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Bookshelfs, Book, Coffemug, Chairs, Tables, Lamps, Paint containers, Easels, Notebooks, Rulers, Pencils, Books etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Floors, Walls, Windows, Beams, Stairs, Railings, Ceiling etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 235 Unique Meshes
Number of Materials: 51
Number of Textures: 76
Supported Development Platforms: All Platforms
Looking to bring charm and detail to your modern or vintage office, school, or shop scene? I’ve stocked up just what you need! This Stationer Project Pack delivers a rich collection of realistic stationery props and environment details. Ready to drop straight into your Unity project.
From neatly stacked notebooks to scattered pens, cozy desks, and store shelves packed with supplies, every asset is crafted with care to bring authenticity to your world. Whether you're building a simulation, a narrative-driven game, or a training app, this pack has you covered.
Here’s what I packed for you:
- Notebooks, sketchbooks, and journals (open, closed, stacked)
- Pens, pencils, erasers, rulers, sharpeners — all the essentials
- Stationery store shelves, counters, and display units
- Paper stacks, envelopes, folders, and binders
- Desks, chairs, lamps, and small office décor
- Posters, signs, and price tags to dress your scene
Got a question or need assistance? Feel free to contact us anytime at support@barrelbark.com — we're here to help with technical support, suggestions, refunds, or any of your requests.
INSTAGRAM | FACEBOOK | LINKEDIN | X | YOUTUBE
Price $49.99
Science Fiction Brutalist City by Laya Design
Number of Meshes: 85
Number of Prefabs: 121
Collision: Yes,usually generated in Unity (Box and Mesh Collider).
Vertex Count: 12 (SM_Floor_600x180) - 15632 (SM_Large_Building_02)
LODs: (Yes, up to 4)
Number of Materials: 38
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Number of Textures: 60
Texture Resolutions: (2048x2048, 4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
Explore this Science Fiction Brutalist city !
Bring this environment directly into your project with this complete environment pack.
This package includes a fully built showcase level, ready for you to explore, customize, and make your own.
Inside, you’ll find:
- 1 Showcase level with multiple areas to explore.
- Asset Showcase level.
- 85 static meshes.
- You will find meshes for Architecture, modules, props, nature assets.
With material instances, you can quickly adjust colors, textures, and details to match your vision.
All meshes come with LODs and collisions, ensuring the assets are fully optimized and ready to drop straight into your worlds.
Everything has been designed for ease of use: just open the level, tweak the parameters and have fun !
If you have any questions, join my Discord server and I’ll be happy to help!
Price $79.99
Stylized Wooden Two-Seat Chair by Imersual Studio
Number of textures: 3
Texture dimensions: 4096 (4K)
Polygon count (triangles): 3.7K
Number of meshes: 1
Number of prefabs: 1
Rigging: No
UV mapping: Yes
Materials / texture maps: PBR
Render Pipeline: URP-ready
Mesh: Clean, game-ready
This package includes one wood-frame 2-seat sofa bench with patterned fabric cushions and decorative side details, designed as a ready-to-place interior prop. It’s Game Ready, URP-ready, and uses 4K PBR textures with clean UVs for fast integration in Unity scenes.
Perfect for living rooms, vintage interiors, palace or mansion spaces, shops, lounges, waiting areas, stylized environments, and cinematic set dressing.
Not customizable (single model as provided), but you can still tweak standard PBR material values inside Unity (metallic/smoothness) like any URP asset.
Price $5.99
Cartoon Characters_Japanese style22 by Dreams Studio
Texture dimensions:1024X1024
Number of textures:2
Rigging:Yes
Other Japanese cartoon resource packs
Cartoon Characters_Japanese style
Cartoon Characters_Japanese style2
Cartoon Characters_Japanese style3
Cartoon Characters_Japanese style4
Cartoon Characters_Japanese style5
Cartoon Characters_Japanese style6
Cartoon Characters_Japanese style7
Cartoon Characters_Japanese style8
Cartoon Characters_Japanese style9
Cartoon Characters_Japanese style10
Cartoon Characters_Japanese style11
Cartoon Characters_Japanese style12
Cartoon Characters_Japanese style13
Cartoon Characters_Japanese style14
Cartoon Characters_Japanese style15
Cartoon Characters_Japanese style16
More exciting cartoon resource packs
Characters (x2)
Nurarihyon、Tōdaiki
texture size:1024 x 1024
Number of texture map:Nurarihyon(1),Tōdaiki(1)
Material is using RealToon (Pro Anime/Toon Shader)
https://assetstore.unity.com/packages/vfx/shaders/realtoon-pro-anime-toon-shader-65518
Polycount:
Characters
Nurarihyon: 4870 triangles
Tōdaiki: 6380 triangles
Rigging:Yes
Animation Type: Generic
Animations
Nurarihyon:
Nurarihyon_appear
Nurarihyon_attack
Nurarihyon_dead
Nurarihyon_display
Nurarihyon_display02
Nurarihyon_hit
Nurarihyon_idle
Nurarihyon_idle02
Nurarihyon_run
Nurarihyon_skill
Nurarihyon_walk
Tōdaiki:
Tōdaiki_appear
Tōdaiki_attack
Tōdaiki_dead
Tōdaiki_display
Tōdaiki_display02
Tōdaiki_hit
Tōdaiki_idle
Tōdaiki_idle02
Tōdaiki_run
Tōdaiki_skill
Tōdaiki_walk
Price $24.99
Cartoon Characters_Japanese style19 by Dreams Studio
Texture dimensions:1024X1024
Number of textures:2
Rigging:Yes
Other Japanese cartoon resource packs
Cartoon Characters_Japanese style
Cartoon Characters_Japanese style2
Cartoon Characters_Japanese style3
Cartoon Characters_Japanese style4
Cartoon Characters_Japanese style5
Cartoon Characters_Japanese style6
Cartoon Characters_Japanese style7
Cartoon Characters_Japanese style8
Cartoon Characters_Japanese style9
Cartoon Characters_Japanese style10
Cartoon Characters_Japanese style11
Cartoon Characters_Japanese style12
Cartoon Characters_Japanese style13
Cartoon Characters_Japanese style14
Cartoon Characters_Japanese style15
More exciting cartoon resource packs
Characters (x2)
Tengu,Red Monster
texture size:1024 x 1024
Number of texture map:Aosaginohi(1),Altar of Penance(1)
Material is using RealToon (Pro Anime/Toon Shader)
https://assetstore.unity.com/packages/vfx/shaders/realtoon-pro-anime-toon-shader-65518
Polycount:
Characters
Tengu: 11929 triangles
Red Monster: 3270 triangles
Rigging:Yes
Animation Type: Generic
Animations
Tengu:
Tengu_appear
Tengu_attack
Tengu_dead
Tengu_display
Tengu_display02
Tengu_fly
Tengu_hit
Tengu_idle
Tengu_idle02
Tengu_run
Tengu_show
Tengu_skill01
Tengu_walk
Red Monster:
Red Monster_appear
Red Monster_attack
Red Monster_dead
Red Monster_display
Red Monster_display02
Red Monster_hit
Red Monster_idle
Red Monster_idle02
Red Monster_run
Red Monster_skill01
Red Monster_walk
Price $24.99