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Stylized Christmas Decorations Pack – Trees, Gifts & Sweets by 3DMarkus

Asset Store newest packages - 2026, January 29 - 08:49
Cozy stylized Christmas decoration pack with hand-painted fir trees, presents, sweets, garlands, wreaths, and a toy train — perfect for winter levels, cozy interiors, and holiday promo scenes.

Number of textures: 25 textures

Texture dimensions: 4096

Vertex Count: 2-7400

Number of meshes/prefabs: 73 prefabs

Rigging: No

UV mapping: Yes

LOD information: Yes, 3 LOD stages

Types of materials and texture maps: PBR stylized materials

Main features:

  • 43 prefabs
  • snow shader
  • Shader for presents supports easy color changing
  • Game-ready meshes with clean topology and UVs
  • PBR textures
  • 8 texture sets (Base Color, Normal, RMA)
  • LODs (LOD0, LOD1, LOD2)

Price $15.99

Mount Rushmore Monument by Liu Jia

Asset Store newest packages - 2026, January 29 - 08:37
Mount Rushmore Monument
  • Mesh Count: 1
  • Vertices: 66806
  • Triangles: 117594
  • Textures: Yes (Albedo / Normal / Roughness / Metallic)
  • Texture Resolution: 4K (4096×4096)
  • Materials: 2
  • Rigged: No
  • Animations: Yes
  • UV Mapping: Yes (non-overlapping)
  • LOD: No
  • Colliders: No
  • Render Pipeline Compatibility: Built-in , URP, HDRP

This is a mount rushmore monument 3D model.


Main Features:

1 model, 1 prefab.

Contains color map, normal map, metallic map and roughness map.

The resolution of each texture is 4096*4096

Triangles: 66806, Vertices: 117594.


This asset is an independent 3D model and is not affiliated with or endorsed by the U.S. National Park Service or any government agency.


If you have any questions, please feel free to contact me.

Email: liuerjie20131314@163.com


Price $15.00

3D Model - Gothic Cathedral by Liu Jia

Asset Store newest packages - 2026, January 29 - 08:37
3D Model - Gothic Cathedral
  • Mesh Count: 1
  • Vertices: 4560
  • Triangles: 2706
  • Textures: Yes (Albedo / Normal / Roughness / Metallic)
  • Texture Resolution: 4K (2048×2048)
  • Materials: 3
  • Rigged: No
  • Animations: Yes
  • UV Mapping: Yes (non-overlapping)
  • LOD: No
  • Colliders: No
  • Render Pipeline Compatibility: Built-in , URP, HDRP

This is a Gothic Cathedral 3D model.


Main Features:

1 model, 1 prefab.

Contains color map, normal map, metallic map and roughness map.

The resolution of each texture is 2048*2048

Triangles: 4560, Vertices: 2706.



Contact Me:

If you have any questions, please feel free to contact me.

Email: liuerjie20131314@163.com


Price $15.00

ORCHESTRAL BGM COMPLETE PACK by Gotcha Gotcha Games

Asset Store newest packages - 2026, January 29 - 01:29
This “Complete Pack” provides everything you need in a single set to cover the BGM requirements for RPG development.

Contents (OGG format)


◆ BGM: 38 tracks

(Includes 2 alternate arrangement versions)


Overture: 3

Battle: 5

Castle: 2

Town: 3

Field: 3

Dungeon: 4

Airship: 1

Ship: 4

Casino: 1

Scene-specific: 11

Ending: 1


◆ ME: 17 tracks

Victory: 2

Blessing: 1

Curse: 1

Shock: 2

Ominous: 1

Inn: 1

Item: 1

Fanfare: 1

Defeat: 1

Flute, Harp, Horn: 5

Game Over: 1


This “Complete Pack” provides everything you need in a single set to cover the BGM requirements for RPG development.

Classic, sword-and-sorcery RPGs are at their best with grand, orchestral music—right?

These tracks follow a traditional style that feels instantly familiar yet was surprisingly hard to find, allowing them to blend seamlessly with virtually any story.


The pack includes 38 BGM tracks (33 of which are loop-ready) covering a wide variety of situations—such as towns, castles, battles, casinos, ships, and even themes of evil—along with 17 essential ME tracks, for a total of 55 tracks, all provided in OGG format.



Price $19.99

Player Selector - MFPS Addon by Lovatto Studio

Asset Store newest packages - 2026, January 29 - 01:28
Player Selector addon for MFPS 2.0 and MFPS Mobile

– In-Lobby integration: allow select the character in the lobby menu similar to Cod Warzone menu.
– In-Game integration: allow select the character after the player joins a match.
– Integrated with Shop System, allowing you to monetize your game selling player skins.
– Integrated with Level System to lock skins by level.
– Integrated with Battle Pass, Case Opening, and VIP Pass to unlock skins.
– You can add as many players as you want.
– Easy addition of new players.
– Per team player list.
– Includes 10 extra MFPS player skins.

This addon integrate a player selector menu and allow add as many player skins as required in your MFPS game in order to give the option to your players to select which one they prefer.


Through one of the menus included (In-Lobby or In-Game optional to the developer), the player can select between the different players/operators with which they want to play.

On the developer side, adding a new player is as easy as adding a new player prefab in one list and selecting the team for which the player is for.


The integration of this addon in MFPS is just a few clicks process with the automated integration tool.


Price $15.00

Music Instruments Collection HQ by VIS Games

Asset Store newest packages - 2026, January 29 - 01:28
This collection contains 9 different high quality music instruments like grand piano, tuba, saxophone, trumet, guitar and more. All of them contain a clean and dirty version (some more variations).

-Western Piano: clean and dirty version, 2 Levels of Detail

-Grand Piano: 4 mesh variations, 2 clean and 4 dirty version, 3 Levels of Detail

-Harp: clean and dirty version, 4 Levels of Detail

-Double Bass: clean and dirty version, 4 Levels of Detail

-Guitar: 2 clean and 2 dirty versions, 3 Levels of Detail

-Tuba: clean and dirty version, 4 Levels of Detail

-Trumpet: clean and dirty version, 4 Levels of Detail

-Saxophone: clean and dirty version, 4 Levels of Detail

-Violin: clean and dirty version, 4 Levels of Detail


Texture Sizes:

-Pianos: 4096x4096

-Other: 2028x2048


Textures include: Albedo, Normal and Maskmap (AO, Metallic, Smoothness)


Supports BuiltIn, URP and HDRP

This collection contains 9 different high quality music instruments. All of them contain a clean and dirty version (some more variations).


-Western Piano: clean and dirty version, 2 Levels of Detail

-Grand Piano: 4 mesh variations, 2 clean and 4 dirty version, 3 Levels of Detail

-Harp: clean and dirty version, 4 Levels of Detail

-Double Bass: clean and dirty version, 4 Levels of Detail

-Guitar: 2 clean and 2 dirty versions, 3 Levels of Detail

-Tuba: clean and dirty version, 4 Levels of Detail

-Trumpet: clean and dirty version, 4 Levels of Detail

-Saxophone: clean and dirty version, 4 Levels of Detail

-Violin: clean and dirty version, 4 Levels of Detail


Texture Sizes: 

-Pianos: 4096x4096

-Other: 2028x2048


Textures include: Albedo, Normal and Maskmap (AO, Metallic, Smoothness)


Supports BuiltIn, URP and HDRP


Price $15.95

EasyFoliage by Dylsonator1234

Asset Store newest packages - 2026, January 28 - 20:33
Foliage Generator is a Unity tool to quickly spawn trees, grass, and bushes with control over density, grouping, and object avoidance for fast, optimized environment creation.

Technical Details

  • Editor-only foliage generation tool
  • Boundary-based placement using BoxCollider volumes
  • Supports trees, grass, and bushes
  • Adjustable density and grouping controls per foliage type
  • Layer-based avoidance to prevent placement on structures or restricted areas
  • Real-time regeneration directly in the Unity Editor
  • Generated objects are standard GameObjects and fully editable
  • Optional static batching support for improved performance
  • Does not include runtime scripts
  • Does not include production foliage assets (users supply their own prefabs)

Render Pipelines

  • Built-in Render Pipeline
  • Universal Render Pipeline (URP)
  • High Definition Render Pipeline (HDRP)

(Scripts-only tool. No pipeline-specific shaders or materials required.)

Easy Foliage is a lightweight and intuitive Unity editor tool for rapidly populating scenes with natural-looking vegetation. Designed to streamline environment creation, it enables quick and flexible placement of trees, grass, and bushes using boundary-based generation and configurable density controls.

The tool provides an efficient workflow for assigning foliage prefabs, controlling spawn density, grouping behaviour, and defining placement volumes. Foliage is generated intelligently within user-defined bounds and can automatically avoid specified layers, ensuring vegetation does not intersect with buildings, roads, or gameplay-critical areas.

Easy Foliage is ideal for building forests, fields, gardens, and other outdoor environments where fast iteration and precise control are essential. With real-time generation feedback and editor-only operation, it allows developers to prototype and refine environments quickly without impacting runtime performance.


Price $15.00

Voxel Models Pack by Guardabarranco

Asset Store newest packages - 2026, January 28 - 19:04
8 ready-to-use voxel 3D characters with a shared humanoid rig (Unity Mecanim compatible) and reusable animation clips. Includes modular body parts (Chest, Head, Mask, Arms, Legs).

Number of Models: 8

Model Type: Voxel / Low-poly

Rig: Shared humanoid rig (Unity Mecanim compatible)

Bone Hierarchy: Consistent across all characters (Root → Hips → Spine → Chest → Head → Arms → Legs)

Limb Structure: Arms and legs split at elbows and knees; hands and feet included

Animation Clips: Idle, Walk, Run, Jump, Die

Animations: Unity Animation Clips (.anim), reusable and editable

Animator Controller: Included and preconfigured

Triangle Count: ~120–350 triangles per character

Textures: Shared baked texture atlas

Clothing: Modeled directly into the mesh

Prefabs: Included and preconfigured for Unity

Source Files: FBX included

Demo Scene: Included

Unity Compatibility: Unity 2020.3 LTS or newer


Voxel Models Pack is a collection of 8 voxel-style 3D characters for Unity, delivered as FBX files and ready-to-use prefabs.


Each character features a shared humanoid rig compatible with Unity Mecanim and is built from separate modular pieces, including Chest (Body), Head, Mask, Arms (Upper Arm + Forearm), and Legs (Thigh + Shin). This modular structure allows for easy customization while maintaining a consistent voxel aesthetic.


The pack includes a basic set of reusable animation clips created using Unity’s Animation system (Idle, Walk, Run, Jump, Die), along with a preconfigured Animator Controller and a demo scene. Animations are fully editable, and users can create and add custom animation clips (such as Sprint or Attack) using the same shared rig.


This asset is suitable for voxel-style games, prototypes, educational projects, and full production titles. Each character features distinct shapes, colors, and stylized designs while remaining visually cohesive across the pack. Simply import the package into your project and start using it immediately.



Price $19.99

Melancholic Songs by cplomedia

Asset Store newest packages - 2026, January 28 - 18:58
Melancholic Songs is a carefully curated collection of 10 emotional tracks designed for games and films.

Number of Audio Wavs: 10

Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo

Does Audio Loop: No

Minutes of Audio Provided: 39 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Melancholic Songs is a carefully curated collection of 10 emotional tracks designed for games and films. Each song captures deep emotions and heartfelt melancholy, creating an soundscape that resonates with the listener. These compositions embrace sadness as a powerful storytelling element, adding emotional depth and an unmistakable character to your project. Perfect for creators who want to move their audience and leave a lasting impression.

DEMO

DEMO on Youtube


Price $15.00

ULTRA PINBALL by ULTRA Game Tools

Asset Store newest packages - 2026, January 28 - 18:17
Ultra Pinball is a complete toolbox for creating pinball games in Unity. Build flippers, bumpers, ramps, logic and scoring systems quickly and easily with ready-to-use components and editor tools.

Technical Details — Key Features

  • Complete custom Pinball Editor Window
  • One-click creation of flippers, bumpers, slingshots, lanes, targets, switches, and tunnels
  • Procedural ramp generator with real-time mesh, collider, and banking preview
  • High-precision pinball physics with customizable parameters
  • Fully modular runtime architecture (Logic Manager, Game Manager, Score Manager)
  • Flipper system with customizable power, elasticity, timing, and input bindings
  • Dynamic scoring system with events and UnityEvent support
  • Target Groups with conditions (All Down, Any Down, Hit Count, Sequential)
  • Ball launcher / plunger with variable power
  • Tilt & Nudge system with editable controls and camera reaction
  • Optimized continuous colliders for ramps and curved shapes
  • URP and HDRP material variants included
  • 50+ ready-to-use prefabs (ramps, props, walls, targets, switches)
  • Scene auto-setup for Tags, Layers, and Physics defaults
  • Clean and extendable C# codebase (runtime + editor)
  • Example scenes and step-by-step video tutorial included
  • Compatible with Unity 2021.3+, Unity 6, Built-in, URP, and HDRP

Ultra Pinball – Complete Pinball Creation System

Ultra Pinball is a full, production-ready solution for creating high-quality pinball tables directly inside Unity.
Designed for speed, flexibility, and professional workflows, it gives you everything you need to build fully playable pinball games — from editor tools to runtime physics and game logic.

Whether you're prototyping, building a commercial game, or adding a pinball minigame to your project, Ultra Pinball provides a polished, creator-friendly environment that dramatically speeds up development.

🚀 Key Features

🔧 Powerful Editor Tools

  • Complete custom Editor Window for managing all pinball components
  • One-click creation of flippers, bumpers, slingshots, lanes, tunnels, targets, and switches
  • Procedural ramp generator with adjustable shape, curvature, banking, and supports
  • Visual editing handles for precise positioning
  • Real-time previews for meshes, colliders, and physics behavior

🎮 Full Runtime System

  • Authentic pinball physics tweaked for realistic movement and ball behavior
  • Flipper logic with timing, power, elasticity, and customizable controls
  • Dynamic scoring system
  • Tilt & nudge system
  • Ball launcher / plunger
  • Switches, triggers, drain, multiball-ready structure
  • Logic Manager with target groups, conditions, chained events, and custom reactions

🧩 Modular & Extensible

  • Every component is isolated and customizable
  • Clean C# architecture designed for extension
  • Works in any Unity project: Built-in, URP, HDRP
  • Includes full source code and editor code

🎨 High-Quality Assets & Prefabs

  • Ready-to-use flippers, bumpers, targets, lamps, ramps, and decorative props
  • HDRP & URP material variants included
  • Starter tables to learn, prototype and build on

⚡ Optimized Workflow

Ultra Pinball is made for real production:

  • Fast iteration
  • Optimized meshes and colliders
  • Smart default settings
  • Editor utilities to avoid repetitive work
  • Automatic setup for tags, layers, and physics configuration

📚 Documentation & Video Tutorials

Includes complete documentation and a full video tutorial covering:

  • Scene setup
  • Creating a full playfield
  • Editor workflows
  • Physics tuning
  • Best practices for stable and realistic pinball behavior

💼 Perfect For

  • Indie developers
  • Game studios
  • Prototyping & level design
  • Arcade projects
  • Pinball games
  • Educational and physics-based projects

✔️ Requirements

  • Unity 2021.3+ (fully compatible with Unity 6)
  • Works with Built-in, URP, and HDRP

📦 What’s Included

  • Complete Pinball Editor Window
  • 50+ prefabs (flippers, bumpers, targets, ramps, switches, props…)
  • Full runtime + editor source code
  • HDRP & URP material packs
  • Example scenes
  • Documentation & tutorial video

Create Your Own Pinball Game – Faster, Easier, Smarter

Ultra Pinball lets you build professional-quality pinball tables with zero friction.
Create, customize, and playtest in minutes — all inside Unity.


Price $45.00

Electric City Modular Kit by Laya Design

Asset Store newest packages - 2026, January 28 - 16:47

Number of Meshes: 112

Number of Prefabs: 118

Collision: Yes,usually generated in Unity (Box and Mesh Collider).

Vertex Count: 12 (SM_Floor_02) - 11168 (SM_Generator_02)

LODs: (Yes, up to 4)

Number of Materials: 21

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Number of Textures: 45

Texture Resolutions: (1024x1024, 2048x2048, 4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


Render Pipeline Disclaimer:

This package was created as HDRP. URP file included.If you want use URP, you can import it.

🎮PLAYABLE DEMO MAP


Explore this vibrant Electric City !

Bring this environment directly into your project with this complete environment pack.

This package includes a fully built showcase level, ready for you to explore, customize, and make your own.


Inside, you’ll find:

  • 1 Showcase level ready to explore
  • Asset Showcase level.
  • 112 static meshes
  • You will find meshes for Architecture, modules, buildings, science fiction props, and street props
  • Multiple FX to animate meshes.
  • Material instances with parameters to edit easily the environment

    Everything is scaled to fit perfectly with the Human scale.

With material instances, you can quickly adjust colors, textures, and details to match your vision.

All meshes come with LODs and collisions, ensuring the assets are fully optimized and ready to drop straight into your worlds.

Everything has been designed for ease of use: just open the level, tweak the parameters and have fun !


If you have any questions, join my Discord server and I’ll be happy to help!


Price $69.99

Ultimate Vegetable Pack - 3D Low Poly Assets by POLYHARVESTSTUDIO

Asset Store newest packages - 2026, January 28 - 16:15
A complete 3D vegetable pack with 305 models of 34 types, in whole and sliced forms. Includes high & low-poly versions, prefabs, and full support for both Built-in and URP pipelines.
  • Model Count: 305 individual models across 34 unique vegetable types.
  • Polygon Count (Total): Approximately 160,000 triangles and 80,000 vertices for the entire set.
    • Detailed Breakdown (per vegetable, total counts):
      • Artichoke: 4 models, 8,851 tris
      • Asparagus: 4 models, 3,246 tris
      • Beet: 10 models, 5,509 tris
      • Bell Pepper: 24 models, 20,355 tris
      • Broccoli: 2 models, 2,453 tris
      • Butternut Squash: 8 models, 4,837 tris
      • Cabbage: 4 models, 6,102 tris
      • Carrot: 8 models, 2,964 tris
      • Cauliflower: 2 models, 2,654 tris
      • Celeriac: 8 models, 3,748 tris
      • Chili Pepper: 24 models, 7,975 tris
      • Corn: 14 models, 13,623 tris
      • Cucumber: 8 models, 2,004 tris
      • Eggplant: 8 models, 2,388 tris
      • Garlic: 6 models, 4,900 tris
      • Ginger: 8 models, 2,860 tris
      • Green Beans: 8 models, 4,056 tris
      • Leek: 10 models, 4,082 tris
      • Lemon: 10 models, 2,248 tris
      • Lettuce: 4 models, 3,847 tris
      • Lime: 10 models, 2,248 tris
      • Mushroom: 6 models, 1,284 tris
      • Okra: 4 models, 870 tris
      • Onion: 28 models, 10,755 tris
      • Peas: 6 models, 2,106 tris
      • Potato: 19 models, 3,360 tris
      • Pumpkin: 6 models, 3,744 tris
      • Scallion: 8 models, 3,546 tris
      • Spinach: 6 models, 5,195 tris
      • Sweet Potato: 10 models, 2,616 tris
      • Tomato: 8 models, 3,936 tris
      • Turnip: 8 models, 3,853 tris
      • White Radish: 8 models, 3,540 tris
      • Zucchini: 8 models, 1,664 tris
  • Textures: A single, optimized master texture (Texture2D) with an 8x8 layout. All materials utilize this one for efficient draw calls and memory management.
  • URP Settings: Recommended lighting and post-processing settings profile for URP to achieve the best visual results quickly.
  • Key Features:
    • Whole & Pre-cut Models: Most vegetables are provided in both complete and sliced forms.
    • Multi-Pipeline Ready: Includes ready-to-use prefabs for both the Built-in Render Pipeline and the Universal Render Pipeline (URP).
    • Dedicated Materials: Separate, optimized material sets for each supported pipeline.
    • Demo Scenes: Two included scenes (one for Built-in, one for URP) to showcase the assets.
  • Setup:
    • Import the package. Drag and drop the desired prefabs (from your chosen pipeline's folder) into your scene.
  • Supported Unity Versions: 2021.3 LTS and above.
  • Render Pipeline Support: Built-in Render Pipeline & Universal Render Pipeline (URP).

PS: Need help? Have ideas? We're all ears! Feel free to contact us anytime - we're happy to assist and always appreciate your feedback.

Bring your farm, market, or cooking game to life with this comprehensive 3D vegetable pack! This asset contains 305 highly detailed models across 34 different vegetable types, offering incredible variety for your scenes.


Almost every vegetable comes in both whole and pre-cut versions, perfect for showcasing fresh produce or prepared dishes. Each model is provided in two detail levels: a high-polygon version for stunning close-ups and a optimized low-poly version for better performance. Use them as seamless LODs or simply choose the best fit for your needs.


Everything is ready to use! The package includes pre-configured prefabs for both Built-in and Universal Render Pipeline (URP), along with dedicated material setups for each. With just one master texture and included lighting/post-processing settings, integration is quick and easy. Jumpstart your project with two demo scenes (one for each pipeline) to see everything in action. Create vibrant, appetizing, and professional environments in no time!


Price $15.95

Sci-Fi Server room by Apoc3D

Asset Store newest packages - 2026, January 28 - 16:14
Sci-Fi server room

Number of Unique Meshes: 29

Vertex Count: 516-25000

Collision: automatically generated

LODs: no

Number of Materials: 31

Number of Material Instances:6

Number of Textures: 133

Texture Resolutions: 4096

Supported Development Platforms:

  • Windows: yes
  • Mac: yes

A sleek, high-tech Sci-Fi server room designed for Unity, featuring towering server racks lined with glowing LEDs and animated data panels. Cool blue and cyan lighting dominates the space, with power cables and holographic interfaces. The environment feels cinematic, immersive, and ideal for futuristic gameplay or cutscenes.


Price $30.00

PolyArt Series - Grass & Flowers by Gece Studio

Asset Store newest packages - 2026, January 28 - 16:14

INCLUDED:

  • 34x Model(Group mesh, Single mesh)
  • 34x Prefab
  • 1x Shader
  • 1x Material
  • 1x Editor Script(Bake Terrain Color)
  • 3x Sound(+1 Sound Controller Scirpt)
  • 1x Demo Scene
  • Terrain Data, Terrain Textures, Terrain Layers for Demo Scene
  • Documentation

Note: It has been tested on Unity 2022 and Unity 6 versions. Intermediate versions have not been tested, but it should work on all versions 2022 and above.

Dynamic Grass Shader System (Shader Graph Based)


This asset is a fully Shader Graph–based dynamic grass shader system, designed with a strong focus on customization, visual fidelity, and performance. All visual and behavioral aspects of the grass are controlled directly through the shader, allowing artists and developers to achieve a wide range of styles, from stylized to semi-realistic, without additional scripts or textures.




🎨 Advanced Color & Surface Control

The shader offers extensive color customization, including:

  • Grass Color and Flower Color blending with terrain color
  • Hue shifting and random value variation to break repetition
  • Adjustable specular and smoothness for different lighting scenarios
  • Normal map support with controllable strength
  • Ground-based Ambient Occlusion for natural surface blending

These features ensure that large terrains remain visually rich and organic, even at scale.




🌿 Subsurface Scattering (SSS)

Built-in Subsurface Scattering simulates realistic light transmission through grass blades, creating soft and natural lighting—especially effective during sunrise and sunset scenes.
HDR color support, combined with adjustable SSS strength, angle, and texture influence, makes the shader suitable for both realistic and stylized projects.




🍃 Vertex-Based Wind Animation

The shader includes a powerful vertex animation system that simulates natural grass movement:

  • Wind noise, speed, strength, and direction control
  • Directional influence and randomization for organic motion
  • Smooth large-scale bending driven entirely on the GPU

This ensures believable wind behavior across vast environments without performance-heavy simulations.




🚶‍➡️ Player Interaction

Grass dynamically reacts to player movement:

  • Distance-based bending and alignment
  • Smooth deformation and recovery
  • Adjustable interaction radius and strength

This creates immersive, responsive environments where grass feels physically present in the world.




🚀 Performance Optimized

For large open environments, advanced optimization techniques such as GPU Instancing, Animation Culling, Occlusion Culling, and Terrain Distance–based optimization are used. All flowers are packed into a single texture, and all grass uses one shader and a single material.

There is no code, no graphics API dependency, no additional components, and no unnecessary complexity.
Despite having a very high grass density, the demo scene processes all grass in only 2–3 milliseconds. The system is designed to be extremely simple, clean, and efficient.



✅ Key Features

  • 100% Shader Graph based (no scripts required)
  • Highly customizable color, lighting, and animation
  • Subsurface Scattering with HDR support
  • Wind-driven vertex animation
  • Player interaction support
  • Optimization
  • Support for URP & HDRP

Perfect for open-world games, stylized environments, and realistic outdoor scenes.


Price $39.00

Sci FI Lab by Apoc3D

Asset Store newest packages - 2026, January 28 - 16:14
Futuristic sci-fi laboratory environment created in Unity

Video Flythrough here: https://www.youtube.com/watch?v=lXIPjnvWsSQ

Features:

  • Includes Demo map shown in images

Number of Unique Meshes: 30

Collision: Automatically generated collision

Vertex Count: 100-10,000

LODs: No LOD's

Number of Materials: 33

Material Instances: 3

Number of Textures: 135

Texture Resolutions: 2048px to 4096px

Supported Development Platforms:

A futuristic sci-fi laboratory environment created in Unity, designed to represent an advanced research facility set in a high-tech world. The environment features clean, modular interiors with metallic materials, glowing panels, and carefully placed accent lighting to enhance depth and mood. Interactive screens, advanced lab equipment, and subtle animated elements convey ongoing scientific experimentation. Optimized shaders, real-time lighting, and post-processing effects in Unity bring the scene to life, creating a polished and immersive atmosphere suitable for sci-fi games, simulations, or cinematic presentations.


Price $40.00

Animal Rug Pack - Free Version by Gece Studio

Asset Store newest packages - 2026, January 28 - 16:13

Inclueded:

  • 4x .fbx model(To add a slight slope, a 32 triangle plane was used. This bevel also adds extra realism, as any gaps will be darkened by AO when using SSAO. For mobile, you can also use a flat plane)
  • 4x Prefab
  • 4x Material
  • 12x Texture(4K, Color, Normalmap(2 set)) - Downscale the textures for mobile
  • Demo Scene

- The demo scene was built in URP. To use it in Built-in or HDRP, you need to convert the materials. You can achieve much more beautiful and accurate visuals with HDRP

This package is a free version of the ‘Animal Rug’ package and includes 4 animal rugs that you can use freely. Thank you for downloading.


Animal Rug Pack is a high-quality animal hide rug collection designed to help you create a natural, warm, and realistic atmosphere in your indoor and outdoor scenes. It is an excellent solution for decorative environment design in games. Using only the textures, it is ideal for adding a hunter’s lodge feel, a fantasy/medieval atmosphere, or a natural touch to any scene.


How does it work?

The pack allows you to create decorative environments using only textures. Hair cards were not used, considering performance. It can be placed on a simple plane object. To achieve realism, the textures include carefully crafted normal maps. What makes these maps special is the additional normal data that adds beveling to the edges of the textures. This allows for a more realistic appearance. Considering that the rugs are typically placed on the ground, this method works quite effectively.

Also, rugs are not just simple planar objects. They also have a slight elevation. This means you can give rugs height by extending them along the y-axis.


Features:

  • ✅ 4 free unique animal skin rugs
  • ✅ High resolution texture
  • ✅ Compatible with Built in, URP and HDRP pipelines
  • ✅ Easy drag-and-drop prefabs
  • ✅ All platforms(PC, Console, Mobile)
  • ✅ Optimized

Note: The materials are Unity’s own standard materials. Therefore, you can use them in every version of Unity, including Unity 6.


Price $0.00

Ghost of Unıty: Grass System by Gece Studio

Asset Store newest packages - 2026, January 28 - 16:13

INCLUDED:

  • 19x Model(8 Flower(+8 Group version), 2 Pampas Grass and 1 Grass Blade)
  • 19x Prefab
  • 1x Shader
  • 1x Material
  • 1x Editor Script(Bake Terrain Color)
  • 3x Sound(+1 Sound Controller Scirpt)
  • 1x Demo Scene
  • Terrain Data, Terrain Textures, Terrain Layers for Demo Scene
  • Documentation

Note: It has been tested on Unity 2022 and Unity 6 versions. Intermediate versions have not been tested, but it should work on all versions 2022 and above.

This asset provides a high-performance dynamic grass system designed for large-scale open environments.

The system uses GPU instancing and shader-based animation to render thousands of grass blades efficiently while maintaining visual fidelity. Grass movement is driven entirely on the GPU using wind vectors and noise functions, eliminating per-frame CPU overhead.

The system is fully customizable via material and shader parameters, allowing developers to fine-tune visual density, blade height, color variation, and wind behavior to match different environments.

Designed for open-world, RPG, survival, and exploration games, this solution focuses on scalability, performance, and clean visual results without relying on heavy CPU calculations.




🎨 Advanced Color & Surface Control

The shader offers extensive color customization, including:

  • Grass Color and Flower Color blending with terrain color
  • Hue shifting and random value variation to break repetition
  • Adjustable specular and smoothness for different lighting scenarios
  • Normal map support with controllable strength
  • Ground-based Ambient Occlusion for natural surface blending

These features ensure that large terrains remain visually rich and organic, even at scale.




🌿 Subsurface Scattering (SSS)

Built-in Subsurface Scattering simulates realistic light transmission through grass blades, creating soft and natural lighting—especially effective during sunrise and sunset scenes.

HDR color support, combined with adjustable SSS strength, angle, and texture influence, makes the shader suitable for both realistic and stylized projects.




🍃 Vertex-Based Wind Animation

The shader includes a powerful vertex animation system that simulates natural grass movement:

  • Wind noise, speed, strength, and direction control
  • Directional influence and randomization for organic motion
  • Smooth large-scale bending driven entirely on the GPU

This ensures believable wind behavior across vast environments without performance-heavy simulations.




🚶‍➡️ Player Interaction

Grass dynamically reacts to player movement:

  • Distance-based bending and alignment
  • Smooth deformation and recovery
  • Adjustable interaction radius and strength

This creates immersive, responsive environments where grass feels physically present in the world.




🚀 Performance Optimized

For large open environments, advanced optimization techniques such as GPU Instancing, Animation Culling, Occlusion Culling, and Terrain Distance–based optimization are used. All flowers are packed into a single texture, and all grass uses one shader and a single material.

There is no code, no graphics API dependency, no additional components, and no unnecessary complexity.

Despite having a very high grass density, the demo scene processes all grass in only 2–3 milliseconds. The system is designed to be extremely simple, clean, and efficient.




✅ Key Features

  • 100% Shader Graph based (no scripts required)
  • Highly customizable color, lighting, and animation
  • Subsurface Scattering with HDR support
  • Wind-driven vertex animation
  • Player interaction support
  • Optimization
  • Support for URP & HDRP

Perfect for open-world games, stylized environments, and realistic outdoor scenes.


Price $49.00

Forgotten Town Industial District by Super Icon Ltd

Asset Store newest packages - 2026, January 28 - 16:13
A forgotten town, long abandoned and left to rot. This pack comprises an industrial environment designed for retro-style/PSX-to-PS2 era horror games.

Texture Dimensions: Most are 256x256 or 512x256

Polygon Count: Average around 500 polygons per model

A forgotten town, long abandoned and left to rot. This pack comprises an industrial environment designed for retro-style/PSX-to-PS2 era horror games.


With dilapidated buildings, street furniture, warehouses, chimneys, vehicles, trees, walls, fences and signs, this pack delivers a fog shrouded horror atmosphere.


This asset pack includes over 80 unique meshes, along with a demo industrial area map with two lighting variations. Vehicles included two large lorries and a bulldozer. Buildings include warehouses, storage units, factories, mixed-use buildings, offices. 


The majority of textures are hand-generated, rather than scaled photos, and rendered out to the exact resolution.


Built with performance in mind, all geometry has a low polycount (most are below 1K tris), making them suitable for mobile games.


Price $15.99

Forgotten Town Commercial District by Super Icon Ltd

Asset Store newest packages - 2026, January 28 - 16:13
A forgotten town, long abandoned and left to rot. This pack comprises a city environment designed for retro-style/PSX-to-PS2 era horror games.

Texture Dimensions: Most are 256x256 or 512x256

Polygon Count: Average around 500 polygons per model

A forgotten town, long abandoned and left to rot. This pack comprises a city environment designed for retro-style/PSX-to-PS2 era horror games.


With dilapidated commercial buildings, street furniture, houses, trees, walls, fences and signs, this pack delivers a fog shrouded horror atmosphere.


This asset pack includes over 100 unique meshes, along with a demo city area map. Building types include apartment buildings, offices, shops & cafes, warehouses, houses, cinemas, church, parking garage, hospital, hotels and mixed-use buildings.


The majority of textures are hand-generated, rather than scaled photos, and rendered out to the exact resolution.


Built with performance in mind, all geometry has a low polycount (most are below 1K tris), making them suitable for mobile games.


Price $19.99

Rifle HK416 - Free by Gece Studio

Asset Store newest packages - 2026, January 28 - 16:13

Included:

  • 1x .fbx model
  • 1x Prefab
  • 1x Demo Scene
  • 1x Material
  • 3x Texture(4K)

The project was created in Unity 2022 and tested in Unity 6. It should also work with earlier Unity versions.

A weapon model that you can use for free (model only, animation, sound and visual effects are not included)


Price $0.00

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