8bit Happy Vibes by Gotcha Gotcha Games
Contents
【audio bgm】
・Audio BGM : 16 tracks.
【audio bgs 】
・Audio SE : 51 SFX.
8bit Happy Vibes is an official DLC for RPG Maker, which consists of a collection of retro music and sound effects. All these audio tracks and effects have been composed on an actual Game hard to add authenticity to the sound.
This is an ideal pack if you work in the video game industry but don’t have time or budget to hire a musician, especially if you plan to add chiptune sounds to your projects.
This audio pack is best used within a pixel art project.
■ 16 music tracks
These tracks can run on an actual Game hard and have been composed on an actual Game hard for a better authenticity,
■ More than 50 audio SFX.
Ready-to-use audio SFX for your projects.
■ Happy vibes to add happiness to your projects!
These tracks are all happy and upbeat! Of course, these are best used for activities such as mini-games or happy events occurring in your games.
Price $16.99
Free Galaxy Shader - HDRP by Vefects
Texture Sizes:
- High quality compression up to 1024x1024
Custom Shaders:
- The Galaxy Shader can be modified by using Amplify Shader Editor
Materials:
- 12 variations with standarized settings, feel free to switch them up!
🌌 Free Galaxy Shader VFX Pack for Unity HDRP 🌌
This particle-less galaxy material offers easy customization controls for the Galaxy, the Stars, colors, noises, distortions, speed, glows...
Fast to deploy, intuitive to tweak, and perfect for Stylized characters and effects!
Key Features:
- 12 variants ready to go - Use them as a base to create your own!
- Full Customization - Modify colors, intensity, speed, scale, distortion, textures and other parameters to suit any use case scenario!
- Easy Integration - Drag and drop. Zero hassle and minimal configuration.
Download Galaxy Shader now and fly through vast cosmic landscapes or add a cool new skin to your player model!
Price $0.00
Free Galaxy Shader - URP by Vefects
Texture Sizes:
- High quality compression up to 1024x1024
Custom Shaders:
- The Galaxy Shader can be modified by using Amplify Shader Editor
Materials:
- 12 variations with standarized settings, feel free to switch them up!
🌌 Free Galaxy Shader VFX Pack for Unity URP 🌌
This particle-less galaxy material offers easy customization controls for the Galaxy, the Stars, colors, noises, distortions, speed, glows...
Fast to deploy, intuitive to tweak, and perfect for Stylized characters and effects!
Key Features:
- 12 variants ready to go - Use them as a base to create your own!
- Full Customization - Modify colors, intensity, speed, scale, distortion, textures and other parameters to suit any use case scenario!
- Easy Integration - Drag and drop. Zero hassle and minimal configuration.
Download Galaxy Shader now and fly through vast cosmic landscapes or add a cool new skin to your player model!
Price $0.00
Free Galaxy Shader by Vefects
Texture Sizes:
- High quality compression up to 1024x1024
Custom Shaders:
- The Galaxy Shader can be modified by using Amplify Shader Editor
Materials:
- 12 variations with standarized settings, feel free to switch them up!
🌌 Free Galaxy Shader VFX Pack for Unity 🌌
This particle-less galaxy material offers easy customization controls for the Galaxy, the Stars, colors, noises, distortions, speed, glows...
Fast to deploy, intuitive to tweak, and perfect for Stylized characters and effects!
Key Features:
- 12 variants ready to go - Use them as a base to create your own!
- Full Customization - Modify colors, intensity, speed, scale, distortion, textures and other parameters to suit any use case scenario!
- Easy Integration - Drag and drop. Zero hassle and minimal configuration.
Download Galaxy Shader now and fly through vast cosmic landscapes or add a cool new skin to your player model!
Price $0.00
XENOPHONY // Sci-Fi Horror Music Music by Daniel Carl
Number of Audio Wavs: 37
Sample Rate / Bit Rate: 44,100 Hz, 16-Bit
Does Audio Loop: Yes
Minutes of Audio Provided: Themes 41:51min | seamless loops 41:45min
"Xenophony" is a captivating and dark soundtrack experience, inspired by the intense atmospheres of iconic sci-fi horror films and video games. Each track takes the listener deep into the eerie expanses of space, where the unknown lurks and the fight for survival is ever-present.
The music is suitable for all types of horror or sci-fi games.
This collection features 18 individual songs, 14 loops, and 5 additional loops.
You get royalty-free music here that you can use in your game or movie-project.
More sci-fi music assets:
Tracklist:
Themes
- The Abyss Awaits 01:58
- Abandoned Pathways 03:24
- Infinite Expanses 01:50
- Breaking Point 02:18
- Unknown Territory 02:22
- Haunted Decks 02:46
- Tension 01:35
- Aftermath 02:31
- Breathless 01:12
- No Way Out 01:20
- Impending Doom 02:48
- Cold Silence 01:40
- Derelict Dreams 02:28
- Distant Echoes 01:44
- Faint Light 01:58
- Hidden Presence 02:43
- Predator Unleashed 02:18
- Into the Void 04:50
Loops
- Cold Silence 01:36
- Faint Light 01:58
- Impending Doom 01:46
- Impending Doom - no Drums 01:46
- Menu Music* 01:09
- No Way Out 01:12
- Infinite Expanses 01:36
- Distant Echoes 01:48
- Veiled Secrets* 01:52
- Hidden Presence 02:40
- Derelict Dreams 02:24
- Aftermath 02:24
- Haunted Decks 02:56
- Abandoned Pathways 03:16
- Unknown Territory 02:08
- Into the Void 04:48
- Predator Unleashed 02:08
- Predator Unleashed - only Drums 02:08
- Predator Unleashed - no Drums 02:08
*extra composed music
Price $34.99
Darkline Props Bundle by StockLancer
Number of Unique Meshes: 514
Vertex Count: 30 to 99000 See This Detailed List
Collisions: NO
Number of LODs: 1
Number of Materials: 1 ultimate Shader.
Number of Material Instances: 15+
Number of Textures: 2
Texture Resolutions: 1024x1024 and 64x64
Tested in Windows 11
List of Prop Packs included in this Bundle:
- Abstract Lines: 48 meshes in 5 groups
- Circles: 74 (+30) meshes in 4 groups
- Decors: 52 meshes in 5 groups
- Fences, Walls, Bridges, and Tunnels: 70 meshes in 4 groups
- Modular: 56 meshes in 6 groups
- Shapes: 78 meshes in 4 groups
- For Spline Wrap: 50 meshes in 3 groups
- Spreading Lines: 56 meshes in 5 groups
Total Meshes: 514
Bundle Covers many usage cases like: Bridges, tunnels, ways, floors, tiles, Room filling, modular usage, procedural usages, floral, decor, attachment, tentacle and many more. limits are depends on your imagination and gamedev experience.
Bundle has already special bundle price and its less than separately buying all prop packs. Also please notice that, upcoming darkline prop packs will be added to this bundle and with each update bundle price will rise for new customers. But after buying this bundle you will get next updates for free. so as early you get it, its becomes more cheap for you. and best part of it, upcoming updates are community driven and will cover your needs. just give me feedback and let me know your needs and i will try to cover them in upcoming packs and also add to this Bundle.
About Darkline series,
Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.
The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.
Detailed shader v2.0 capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.
The Darkline series Shader provides the following customization options:
- Noise movements to animate lines.
- Bulge waves - light wave effects.
- Thickness adjustment.
- Emission control.
- Separate Base Color (BC) and Emission Hue settings.
- Smoothness adjustment.
- Metallicness control.
- Normal map application.
- Randomization options (v2: implemented across various settings as min-max range).
- Texture manipulation, including movement (crawling effect) and scaling.
- Both graphs included URP and HRDP
- Shader v2 enhancements: Fresnel effect for color variation and depth-based emission, numerous setting additions, and UI group improvements for ease of use. Overall, the shader offers enhanced flexibility and visual quality.
- Shader v2.1 enhancements: Growth feature, Opacity feature, new randomizing options, single line mode and two sided option for "along lines" mask. see this video for 2.1 update that brings opacity, growth and some other features.
These shader features are applied using 4 mixable mask types:
- Along lines.
- Depth from surface.
- Random per line (individual values per line).
- Head to limb gradient.
- Additional thickness masks for limb and hair/head areas.
These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.
You can see my realization of this Darkline props with some coding in UE here. This video can show you some procedural usage ideas and potential of this assets.
Please note:
- This asset is a prop pack, not a material pack.
- The shader is specifically configured for Darkline meshes and may not function correctly with other mesh types. Significant adjustments would be required for custom meshes.
- This project is primarily a URP project, with an included HDRP shadergraph.
Price $159.99
Darkline Props 6: Shapes by StockLancer
Number of Unique Meshes: 78
Vertex Count: 8580 to 39000 See This Detailed List
Collisions: NO
Number of LODs: 1
Number of Materials: 1 ultimate Shader.
Number of Material Instances: 15+
Number of Textures: 2
Texture Resolutions: 1024x1024 and 64x64
Tested in Windows 11
Darkline props are part of the Darkline series assets. This pack is called "Shapes: Cubes, Spheres, squares's and frames" and comes 78 meshes in 4 groups: Please see video and preview images.
Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.
The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.
Detailed shader v2.0 capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.
The Darkline series Shader provides the following customization options:
- Noise movements to animate lines.
- Bulge waves - light wave effects.
- Thickness adjustment.
- Emission control.
- Separate Base Color (BC) and Emission Hue settings.
- Smoothness adjustment.
- Metallicness control.
- Normal map application.
- Randomization options (v2: implemented across various settings as min-max range).
- Texture manipulation, including movement (crawling effect) and scaling.
- Both graphs included URP and HRDP
- Shader v2 enhancements: Fresnel effect for color variation and depth-based emission, numerous setting additions, and UI group improvements for ease of use. Overall, the shader offers enhanced flexibility and visual quality.
- Shader v2.1 enhancements: Growth feature, Opacity feature, new randomizing options, single line mode and two sided option for "along lines" mask. see this video for 2.1 update that brings opacity, growth and some other features.
These shader features are applied using 4 mixable mask types:
- Along lines.
- Depth from surface.
- Random per line (individual values per line).
- Head to limb gradient.
- Additional thickness masks for limb and hair/head areas.
These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.
You can see my realization of this Darkline props with some coding in UE here. This video can show you some procedural usage ideas and potential of this assets.
Please note:
- This asset is a prop pack, not a material pack.
- The shader is specifically configured for Darkline meshes and may not function correctly with other mesh types. Significant adjustments would be required for custom meshes.
- This project is primarily a URP project, with an included HDRP shadergraph.
Price $29.99
Darkline Props 5: Modules by StockLancer
Number of Unique Meshes: 56
Vertex Count: 1980 to 35100 See This Detailed List
Collisions: NO
Number of LODs: 1
Number of Materials: 1 ultimate Shader.
Number of Material Instances: 15+
Number of Textures: 2
Texture Resolutions: 1024x1024 and 64x64
Tested in Windows 11
Darkline props are part of the Darkline series assets. This pack is called "modules: Tiles and Corners" and comes 56 meshes in 6 groups: Please see video and preview images.
Main purpose of meshes in this pack is seamlessy covering flat surfaces or interior wall edges or corners.
Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.
The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.
Detailed shader v2.0 capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.
The Darkline series Shader provides the following customization options:
- Noise movements to animate lines.
- Bulge waves - light wave effects.
- Thickness adjustment.
- Emission control.
- Separate Base Color (BC) and Emission Hue settings.
- Smoothness adjustment.
- Metallicness control.
- Normal map application.
- Randomization options (v2: implemented across various settings as min-max range).
- Texture manipulation, including movement (crawling effect) and scaling.
- Both graphs included URP and HRDP
- Shader v2 enhancements: Fresnel effect for color variation and depth-based emission, numerous setting additions, and UI group improvements for ease of use. Overall, the shader offers enhanced flexibility and visual quality.
- Shader v2.1 enhancements: Growth feature, Opacity feature, new randomizing options, single line mode and two sided option for "along lines" mask. see this video for 2.1 update that brings opacity, growth and some other features.
These shader features are applied using 4 mixable mask types:
- Along lines.
- Depth from surface.
- Random per line (individual values per line).
- Head to limb gradient.
- Additional thickness masks for limb and hair/head areas.
These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.
You can see my realization of this Darkline props with some coding in UE here. This video can show you some procedural usage ideas and potential of this assets.
Please note:
- This asset is a prop pack, not a material pack.
- The shader is specifically configured for Darkline meshes and may not function correctly with other mesh types. Significant adjustments would be required for custom meshes.
- This project is primarily a URP project, with an included HDRP shadergraph.
Price $29.99
Darkline Props: Circles by StockLancer
Number of Unique Meshes: 74
Vertex Count: 68 to 88288 See This Detailed List, select from filter to see only this packs meshes.
Collisions: NO
Number of LODs: 1
Number of Materials: 1 ultimate Shader.
Number of Material Instances: 15+
Number of Textures: 2
Texture Resolutions: 1024x1024 and 64x64
Tested in Windows 11
Darkline props are part of the Darkline series assets. This pack is called Circles and comes with 74 ( and +30) meshes in 4 groups: Please see video and preview images.
Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.
The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.
Detailed shader v2.0 capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.
The Darkline series Shader provides the following customization options:
- Noise movements to animate lines.
- Bulge waves - light wave effects.
- Thickness adjustment.
- Emission control.
- Separate Base Color (BC) and Emission Hue settings.
- Smoothness adjustment.
- Metallicness control.
- Normal map application.
- Randomization options (v2: implemented across various settings as min-max range).
- Texture manipulation, including movement (crawling effect) and scaling.
- Both graphs included URP and HRDP
- Shader v2 enhancements: Fresnel effect for color variation and depth-based emission, numerous setting additions, and UI group improvements for ease of use. Overall, the shader offers enhanced flexibility and visual quality.
- Shader v2.1 enhancements: Growth feature, Opacity feature, new randomizing options, single line mode and two sided option for "along lines" mask. see this video for 2.1 update that brings opacity, growth and some other features.
These shader features are applied using 4 mixable mask types:
- Along lines.
- Depth from surface.
- Random per line (individual values per line).
- Head to limb gradient.
- Additional thickness masks for limb and hair/head areas.
These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.
You can see my realization of this assets with some coding in UE here. This can show you some procedural usage potential of this meshes.
Please note:
- This asset is a prop pack, not a material pack.
- The shader is specifically configured for Darkline meshes and may not function correctly with other mesh types. Significant adjustments would be required for custom meshes.
- This project is primarily a URP project, with an included HDRP shadergraph.
Price $29.99
Feel Craft by Pradeilles Thomas
- Light Setup
-> Create your game feel in minutes
- Visual feedbacks
-> Translate, Rotate, Scale
-> Particle Emission
- Animations
-> State based
-> Instant feedback
- Optimization
-> Pooling strategies
-> Ability to reuse same template over different prefabs
- Custom Editor
-> Tweak game feel in real time
Elevate your game with our Game Feel tool !
Do you want your games to stand out with immersive, responsive, and natural-feeling gameplay without the hassle of complex coding or tedious rigging?
Introducing FeelCraft, the ultimate game development tool designed to put the magic of game feel right at your fingertips — no rigging, no skinning, and no code required !
What is FeelCraft ?
FeelCraft allows game developers to instantly add dynamic, responsive, and authentic game feel to any game object. With just a few clicks, you can animate any object and make it react to player input in ways that feel natural, fluid, and rewarding.
Whether it's a state based animation like an idle, looping on itself, or an short reaction to a hit, FeelCraft handles it all, making your games feel more immersive and satisfying.
Why FeelCraft ?
No Rigging or Skinning : Forget the need for complex models or animation rigs. FeelCraft works directly with your existing assets, letting you bring your ideas to life without the steep learning curve.
Low Code Required : Add game feel intuitively with a user-friendly interface that lets you tweak movement and feedback parameters without writing any code, then trigger state changes from your code with only few lines.
Instant Results : Apply rich game feel elements instantly and see them in action in real-time. FeelCraft integrates seamlessly into your game development pipeline, so you can focus on what matters most, design and gameplay.
Endless Customization : Tailor every interaction to your game’s style, whether it’s a light-hearted platformer or a fast-paced action game, FeelCraft gives you full control over how objects move, react, and engage with the player.
Optimized for All Platforms: Whether you're working on mobile, PC, or console games, FeelCraft is built to optimize performance and seamlessly integrate into your project.
Who’s It For ?
- Indie Developers : Achieve juicy results without wasting your time.
- Game Studios: Speed up your development cycle by automating feel adjustments and focusing on what makes your game unique.
- Prototypers & Designers: Instantly experiment with different interaction dynamics in your game, refining game feel with ease.
Key Features :
- Visual feedbacks
-- State based animations
-- Feedback based animations
-- Animated particles with pooling strategies
- Custom Editor allowing to tweak feedbacks in real time
- Ability to reuse same template over different prefabs
FeelCraft isn’t just a tool; it’s a game-changer for developers looking to elevate their projects with less effort, more creativity, and greater impact.
Ready to Craft the Ultimate Feel for Your Game? Let FeelCraft transform the way your game plays !
Price $15.00
Ghoul Devourer by Leks
Number of textures 4
Texture dimensions 4096
Maximum polygon count 11836
Number of meshes/prefabs 1
Rigging: Yes
Animation count 14
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Low-poly model of the character Ghoul Devourer. Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096 (down to 1024х1-1024)
Materials 1
Textures 4
The model contains animations 14
Attack (x4)
Walking (x5)
Run (x1)
Idle (x2)
Taking damage (x1)
Death (x1)
Body
faces 11836
verts 11738
tris 23144
Price $30.00
Horse Two Variants by Rip Vertices Studio
Number of textures:7 + 2 HDRP masks
Texture dimensions: 4096x4096 and 2048x2048 for saddle
Polygon count of Horse: 33 194 tris
Number of meshes/prefabs: 1 mesh and 2 prefabs per RP ( 6 all prefabs)
Rigging: Yes
Animation count: 6
Animation type list:
-Attack
-Dead
-Idle_1
-Idle_2
-Running
-Walking
UV mapping: Yes
LOD information: No LOD's
Types of materials and texture maps: PBR
🎮 3D Asset Pack: Horse – Two Variants (All RP) | Rip Vertices Studio
A high-quality 3D horse model designed for game development, compatible with Built-in, URP, and HDRP render pipelines. This pack includes two texture variants (bay and pinto), each featuring realistic saddles and rigged animations.
Price $29.99
Gorilla Baby by Rip Vertices Studio
Number of textures:8 + 2 HDRP textures
Texture dimensions: 4096 x4096,256x256(fur mask/alpha) , 512x512 texture mask/alpha for eye
Polygon count of Baby gorilla:
Minimum polygon count: 10 655
Maximum polygon count: 32 890
Number of meshes/prefabs: 1 mesh and 1 prefab per RP ( 3 all)
Rigging: Yes
Animation count: 6
Animation type list:
-AttackL
-AttackR
-Dead
-Idle
-Running
-Walking
UV mapping: Yes
LOD's:
LOD0- 32 890 tris
LOD1- 10 655 tris
Blend shapes:
- Open mouth
-Angry
-Happy
-Close Eye
Types of materials and texture maps: PBR
🦍 The baby gorilla model:
⚠️ Using Built-In RP?
Make sure Shader Graph is included in your project – the fur works in Built-In, but relies on Shader Graph due to multiple UVs 🎨
🎬 Includes basic animations, and you can easily switch the Rig to Humanoid if needed. Just double-check that the original animations still behave correctly, and tweak the import settings in the Inspector if anything looks off 🛠️
✨ The fur is on a separate object, so you can remove it anytime if you prefer a shaved look 😉
🗣️ Blend Shapes included!
Open the mouth, add some expression– it’s all there. (See the Technical Details or check the Unity demo video 🎥)
Price $22.99
Wild Gorilla HD Animated by Rip Vertices Studio
Number of textures: 8 + 2HDRP textures
Texture dimensions:4096x4096 and 256x256 (hair textures)
Polygon count of Gorilla:
LOD0-45.1k
LOD1-14.7k
Minimum polygon count:14.7k
Maximum polygon count: 45.1k
Number of meshes/prefabs:
1 fbx and 1 prefab per RP ( 3 prefabs)
Rigging: Yes
Animation count:5
Animation type list:
-Attack
-Dead
-Idle
-Running
-Walking
Blend Shapes:
-Angry
-Happy
-Open Mouth
-Blink Eye
-Male/Female- change type of body ** be careful if the fur also has this blend shapes changed and if it is changed in the animation**
UV mapping: Yes
LOD information: 2 LOD's
Types of materials and texture maps:PBR
🦍 Ultra-detailed Gorilla Model – crafted with love in ZBrush!
Get up close and you'll notice the tiny skin pores 👀 – that's the level of detail we're talking about. The model is fully PBR-ready and looks stunning in Unity's HDRP, but it's also prepared for all render pipelines 💡
⚠️ Using Built-In RP?
Make sure Shader Graph is included in your project – the fur works in Built-In, but relies on Shader Graph due to multiple UVs 🎨
🎬 Includes basic animations, and you can easily switch the Rig to Humanoid if needed. Just double-check that the original animations still behave correctly, and tweak the import settings in the Inspector if anything looks off 🛠️
✨ The fur is on a separate object, so you can remove it anytime if you prefer a shaved look 😉
🗣️ Blend Shapes included!
Open the mouth, add some expression– it’s all there. (See the Technical Details or check the Unity demo video 🎥)
♀️ Want a more female gorilla body type?
No problem – just adjust the corresponding Blend Shape and don’t forget to apply it to the fur as well (and animate it if needed) ✅
Price $34.99
Free 2D Platformer - Skull Garden Tilesets Asset Pack by NovaDevs
✨Features:
⭐60 Different Enviornemt Assets
⭐2 Different Platform Tilesets
⭐7 Different Prefabs Assets
⭐5 Different Tile Palettes
⭐2 DemoScenes
This package includes awesome platform-style game assets in 2D.
✨Features:
⭐60 Different EnvironmentAssets
⭐2 Different Platform Tilesets
⭐7 Different Prefabs Assets
⭐5 Different Tile Palettes
⭐3 Demo Scenes
✨Resources:
⭐Support and join my Soulclef Discord for updates!
Price $0.00
Wyvern Realistic - URP by Uzmi Games
- Number of textures: 10
- Texture dimensions: 8192x4096
- LOD4: 3,222
- LOD0: 108,378Polygon count:
- Number of meshes/prefabs: 2
- Rigged: Yes
- Animation count: 99
- Animation types: Root + Looping
- UV mapping: Yes
- LOD info: 4 levels
- Materials and texture maps: URP & HDRP supported
The Realistic Wyvern is a highly detailed 3D creature sculpted in ZBrush, retopologized in Maya, and textured in Substance Painter. Game-ready with 4 LODs, 99 animations, full rigging, and materials compatible with URP and HDRP. Perfect for RPGs, action games, or cinematic scenes.
Price $149.99
SaveIt! — Simple, Powerful Save System for Unity by Kitsu Studio
Core Features:
- Zero setup: [SaveField] attribute system
- Complete UI with save slots and metadata
- Visual Save Inspector for debugging
- Cross-platform support (PC, Mobile, Console, WebGL)
- Auto-save with configurable intervals
Data Support:
- Unity types (Vector3, Quaternion, Color, etc.)
- Collections (List, Dictionary, Arrays)
- Custom objects via ISaveSerializable
- Automatic version management
Security & Performance:
- AES-256 encryption (optional)
- GZip compression with safety limits
- Memory leak prevention
- File corruption protection
Components:
- SaveTrigger: Save on collision/trigger
- AutoSaver: Flexible auto-save control
- SaveOnEvent: UnityEvent integration
- CloudSaveComponent: Cloud integration ready
SaveIt! is a complete save system for Unity games. Unlike complex alternatives, it works with a single attribute: [SaveField]. Mark your data fields and the system handles everything else.
Includes professional UI components with save slots, metadata display, and confirmation dialogs. Perfect for any genre - RPG character progression, puzzle level completion, or simulation world state.
Highly customizable: save paths, encryption, UI styling, and auto-save behavior. Visual Save Inspector provides real-time debugging. Production-ready with AES-256 encryption and cross-platform support.
Price $19.99
Villager Animated Character by DEXSOFT
Features:
- 55 Animations (idle, run, walk, jump, dance, attack, more)
- Low Poly & Very Low Poly versions
- Fully rigged & Game-ready
- Optimized for Unity Engine
Technical Details:
- Number of animations: 55
- Number of meshes: 2
- Number of materials: 2
- Number of textures: 5
- Texture size: up to 2K
- Texture formats: PNG
Villager is a game-ready animated character ideal for fantasy and adventure games.
URP Version Only!
Included are 55 polished animations, covering everything from idles and combat to walking, running, jumping, and dancing.
The character is delivered in 2 versions:
- Low-poly (8355 polygons)
- Very-low-poly (3859 polygons - for mobile)
Fully rigged and compatible with Unity Engine, Villager is ready for immediate drop-in use in gameplay.
Contact:
Email: info@dexsoft-games.com
Join our DISCORD server
Note:
The background level is not included in this pack, only the animated character.
The video is captured in our Cartoon Village asset pack.
Price $19.99
Mythic Realms - Fantasy Exploration Music by Jacob Barbour
Audio file formats: Stereo 16 bit WAV 41.5 hz
The tracks are intended to be played as full tracks while exploring your high fantasy RPG landscape playing one after the other not in any particular order, however you may find that some tracks fit certain locations better than other (I,e. towns, forests, etc). The included ReadMe file goes over some suggestions for each track, but all of them are very fitting for any high fantasy locale. Loopable versions are available as secondary choice if that works better for your project.
Price $19.99
Stylized Cut Critters Set by Symphonie Studio
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Please note that the environment resources featured in the demonstration video are not part of this asset package.
- The vegetation in the video comes from:Stylized Forest Kit
- The water in the video comes from:Stylized Island Kit
Good for Mobile
Easy to use for
- Built-in
- URP
-- IMPORTANT --
- Cinemachine and InputSystem (from Unity Registry) are required for this package to work!
- Purchasing this pack saves you $2 compared to buying all included assets separately.
- Stylized Critters Set (animal companion) include
- Capybara | Stylized Critters (Lite)
- Sheep | Stylized Critters
- Pig | Stylized Critters
- Corgi | Stylized Critters
- This means that the exceptional upgrade benefits these assets enjoy will also apply when you own this integrated pack.
- Already own Capybara | Stylized Critters (Lite) Upgrade to Capybara | Stylized Critters for just $13
- Capybara | Stylized Critters (Lite) Only contains content related to Capybara. If you want the full content of the video, please go to Capybara | Stylized Critters !
Price $18.00