Space Weapons VFX by Rivermill Studios
There are 4 weapons in total: Lasers, Photon Torpedoes, Space Mines and Missiles; each is made with a combination of effects for maximum impact. A dramatic explosion is also supplied for space mine detonation.
The effects are primarily designed to be used in first person and can be set up by simply parenting the effects prefab to the scene's camera. The left mouse button fires the weapon while the right changes weapon. In addition, the mines are detonated with the space bar; each subsequent key press explodes a mine in the order they were launched.
Settings are available to adjust parameters such as the mine and missile launch speeds.
Sound effects are also included.
Price $15.00
Zombie Animation Root Motion Ultimate Pack by Animus Digital
0- Resting state
1- Locomotion standing
2- Attacks standing
3- Damages standing
4- Resting state with injured leg standing
5- Injured leg locomotion standing
6 - Lying idles
7 - Locomotion lying
8 - Attacks lying
9 - Damages lying
10- Death
11 - Falling
12 - Climbing wall
13 - Vertical movement
14 - Interaction with objects.
Animation list.
Documentation for the pack is attached.
You can either buy ready models or order new ones, and we will make them specially for you. If you have questions or would like to order a model or animation, please contact us info@animus.digital
More info on our official site animus.digital
Thank you for buying our products!
Price $100.00
FANTASTIC - Food Pack by Tidal Flask Studios
Contains a demoscene with all the food prefabs and a documentation to get you started!
The demoscene is set up using Unity's Standard Render Pipeline.
All the models are mobile-friendly.
Each food model has a polycount between 8 and 400 tris. The crates with food in it have a polycount between 700 and 900 tris.
Textures:
- texture atlas for all food items
- wood texture (tilable)
- wood planks texture (tilable)
- cloth texture (tilable)
- All textures are 2048x2048
- Metallic and Smoothness maps included.
Features:
3D assets:
- apple
- bacons (x3)
- bananas (x2)
- bell pepper
- bottles (x9)
- breads (x11)
- broccoli
- carrots (x2)
- cauliflower
- cheeses (x6)
- chilis (x4)
- coconuts (x2)
- corn
- cucumbers (x3)
- eggs (x4)
- fish
- fish slice
- fried chicken leg
- fried egg
- garlic
- grapes (x2)
- ham (x2)
- ham slices (x2)
- leek
- lemons (x3)
- mangos (x2)
- mushrooms (x2)
- onion
- oranges (x2)
- pear
- plum
- potatoes (x3)
- pumpkins (x4)
- sacks filled with food (x4)
- salad
- sausages raw (x3)
- sausages grilled (x3)
- spring onion
- steak grilled
- steaks raw (x2)
- tomato
- turnip
- watermelons (x4)
- wooden bowls filled with food (x5)
- wooden crates filled with food (x5)
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Have a look at our other packs
FANTASTIC - 3D Packs Series
Price $4.99
Azure Kinect Examples for Unity by RF Solutions
Please note, this package is work in progress and issues are possible. The underlying Azure Kinect Sensor SDK is stable, but not mature enough yet, while the Body Tracking SDK is still in preview state. Please expect many updates and fixes over time. As always, these updates will be available free of charge to all customers.
Web | Forum | Twitter | Docs | Tips&Tricks
The avatar-demo scenes show how to utilize Kinect-controlled avatars in your scenes, gesture demo – how to use discrete and continuous user gestures in your projects, fitting room demos – how to overlay or blend the user’s body with virtual models, point cloud demo – how to get volumetric image of the environment in the scene, etc. Short descriptions of all demo-scenes are available in the online documentation.
This package works with Azure Kinect (aka Kinect for Azure, K4A), Kinect-v2 (aka Kinect for Xbox One) and Intel RealSense D400-series sensors. It can be used with all versions of Unity – Free, Plus & Pro.
How to Run the Demo Scenes:
1. (Azure Kinect) Download and install the Azure-Kinect Sensor SDK. The download link is below. Then open 'Azure Kinect Viewer' to check, if the sensor works as expected.
2. (Azure Kinect) Follow the instructions on how to download and install the Azure-Kinect Body Tracking SDK and its related components. The link is below. Then open 'Azure Kinect Body Tracking Viewer' to check, if the body tracker works as expected.
3. (Kinect-v2) Download and install Kinect for Windows SDK 2.0. The download link is below.
4. (RealSense) Download and install RealSense SDK 2.0. The download link is below.
5. Import this package into new Unity project.
6. Open ‘File / Build settings’ and switch to ‘PC, Mac & Linux Standalone’, Target platform: ‘Windows’ & Architecture: 'x86_64'.
7. Make sure that 'Direct3D11' is the first option in the ‘Auto Graphics API for Windows’-list setting, in 'Player Settings / Other Settings / Rendering'.
8. Open and run a demo scene of your choice from a subfolder of the 'AzureKinectExamples/KinectDemos'-folder. Short descriptions of all demo-scenes are available in the online documentation.
* The latest Azure Kinect Sensor SDK (v1.2.0) can be found here.
* The latest Azure Kinect Body Tracking SDK (v0.9.1) can be found here.
* Instructions how to install the body tracking SDK can be found here.
* Kinect for Windows SDK 2.0 can be found here.
* RealSense SDK 2.0 can be found here.
One request:
My only request is NOT to share this package or its demo scenes in source form with others, or as part of public repositories, without my explicit consent.
Troubleshooting:
* If the Azure Kinect sensor cannot be started, because StartCameras()-method fails, please check again #6 of 'How to run the demo scenes'-section above.
* If you get a 'Can't create the body tracker'-error message, please check again #2 of 'How to run the demo scenes'-section above. If the issue persists, please contact me.
* If the body tracking stops working at runtime or the Unity editor crashes without notice, update to the latest version of the Body tracking SDK. This is due to a known bug in the body tracker v0.9.0 that was fixed in v0.9.1.
* The body tracking is in experimental state for RealSense D400-series sensors. The body and user textures are missing, there are sync (and probably other) issues that should be fixed in future K4A-asset releases.
* If there are errors like 'Shader error in [System 1]...', while importing the K4A-asset, please note this is not really an error, but shader issues due to missing HDRP & VFX packages. You only need these packages for the Point-cloud demo. All other scenes should be started without any issues.
* If there are compilation errors in the console, or the demo scenes remain in 'Waiting for users'-state, make sure you have installed the respective sensor SDKs, as well as the other needed components. Please also check, if the sensor is connected.
* For other known issues, please look here.
Documentation, Tips & Tricks:
* The basic documentation is available in the Readme-pdf file in the package.
* The online documentation is available here.
* The K4A-package tips, tricks and examples is available here.
Third-Party Software:
This asset uses Azure Kinect Sensor SDK under MIT License, RealSense SDK 2.0 under Apache License Version 2.0 and Kinect SDK 2.0 under Microsoft Kinect for Windows v2 SDK License. See Third-Party Notices.txt file in the package for details.
Price $20.00
HttChinaWeaponPack by hantiantianAK47
All these models were made by myself.If you want high poly models or more information, You can see here:https://www.cgmodel.com/space-uid-912301.html; Or send Message to me here:2675509882@qq.com.
All the Textures is 2048 x 2048,png textures,PBR Materials,include Albedo Metallic Roughness and Normal;
Weapons include:
Type81-1:Vertices: 9209; Faces: 9840;
QBZ95-1:Vertices: 13006; Faces: 13193;
QBB95-1:Vertices: 7853; Faces: 8629;
CS/LR4:Vertices: 9462; Faces: 10377;
QLU-11:Vertices: 7460; Faces: 7994;
Eotech:Vertices: 2138; Faces: 2275;
Acog:Vertices: 2861; Faces: 3256;
SoftLightScope:Vertices: 2452; Faces: 2434;
WhiteLightScope:Vertices: 1755; Faces: 1816;
Price $30.00
Lowpoly Haloween Decor by Evgenia
This package contains more than 30 prefabs, such as:
- pumpkins and candles;
- witch's hat and broom;
- different vegetation: autumn tree, mushrooms, grass and bushes;
- fence and bench;
- stone tiles, particle systems and more.
Also includes dirt and grass tilable textures. All materials have albedo, normal, metallic and smoothness maps.
"Lowpoly Haloween Decor" can be used for any type of games on any platforms.
Price $9.50
Magic Arsenal Pack by RDR
16 - Aura effect
8 - Beam effect
Unique and high quality particle effects :
You can use a system as spells or light-weapons fire, or using a basis to create the effects
- Realised "Particle System"
- Easy to change the color
- Include Script.
- Include demo scene.
- Open Demo
Scripting system made for demonstration purposes
Price $12.00
Sports car driver by Pro 3D models
Two versions, from the third person and the first
From the first person perspective, it is possible to make a view from a balaclava, a helmet or without a helmet and a balaclava. The model does not have animation.
The textures are made of the highest quality, in 4k and 2k, if necessary, you can reduce them and make your own design, since there is a PSD source
First Person LOD's:
-LOD0: 10412tris
Third Person LOD's:
-LOD0: 16044tris
-LOD1: 9382tris
-LOD2: 4784tris
-LOD3: 3001tris
-LOD4: 1784tris
-LOD5: 297tris
- PBR textures
- Optimized geometry
- 6 levels of LOD
- All nodes, materials and textures are appropriately named
- Good rig
- PDS source
- Three ready-made overalls designs
- Glass rises
- You can hide the helmet, safety belt and other equipment
For all questions write to the mail
Price $19.00
Drop the Ball - One Touch Game by Lordmin
And this game improves the reaction speed of the player.
You just change the direction of the ball by touching the screen!
However, the infinitely produced slides become thinner and longer! Good luck!
This asset supports a variety of systems.
1. Local Storage System
(Last Stage Number, Best Stage Number)
2. Sound System
(All effect sounds are applied, and random BGM systems are also applied.)
3. Game Difficulty Control System.
(You can easily control the difficulty of the game in Unity Editor.)
4. Create Slide & Ball Custom System.
(You can freely customize the individual sizes of Slide created in the Unity Editor.)
5. Random Color System
(Backgrounds and Slide have a wonderful random color system.)
Supports various portrait mode resolutions.
1. Ratio 1.77 (1080x1920, 1440x2560 etc)
- Samsung Galaxy S3,4,5,6,7 - Apple iPone 5,5c,5s,SE,6,6+,6s,6s+,7,7+,8,8+
2. Ratio 2.05 (1080x2220, 1440x2960 etc)
- Samsung Galaxy S8,S8+,S9,S9+,S10,S10+
3. Ratio 2.16 (1125x2436 etc)
- Apple iPone X
This asset officially supports portrait mode resolution on mobile, but can be played in portrait mode on a PC or WebGL.
* Please refer to 'README(DropTheBall).pdf' document in asset for details.
Price $4.99
Urban: Gothic Pack by Zuhian Teiyu
🔸 6 models: from 4000 to 6000 tris.
🔸 Textures: diffuse, bump and specular (2048 x 2048, PNGs).
🔸 10 variations!
🔸 Rigged, Mixamo ready, no animations.
📧 Send any suggestion or question to: zuhianteiyu@protonmail.com
Price $9.99
Sci-fi energy nodes vol pack by NikiYani
1) Albedo
2) MetallicSmoothness
3) Normal
4) AO
5) Emission
Link to Sketchfab: click me
My website: https://nikiyani.github.io
Content:
1) Three variants of energy nodes
LODs:
lod0 - 6511 tris,
lod1 - 4881 tris,
lod2 - 3252 tris,
lod3 - 1627 tris.
Formats:
1) .fbx
2) .png
3) .obj
4) .dae
Software used:
1) Blender
2) Substance Painter
3) Marmoset Toolbag
4) CrazyBump
Price $24.00
Sci-fi energy node vol 2 by NikiYani
1) Albedo
2) MetallicSmoothness
3) Normal
4) AO
5) Emission
Link to Sketchfab: click me
My website: https://nikiyani.github.io
LODs:
lod0 - 6511 tris,
lod1 - 4881 tris,
lod2 - 3252 tris,
lod3 - 1627 tris.
Formats:
1) .fbx
2) .png
3) .obj
4) .dae
Software used:
1) Blender
2) Substance Painter
3) Marmoset Toolbag
4) CrazyBump
Price $12.00
Sci-fi energy node vol 3 by NikiYani
1) Albedo
2) MetallicSmoothness
3) Normal
4) AO
5) Emission
Link to Sketchfab: click me
My website: https://nikiyani.github.io
LODs:
lod0 - 6511 tris,
lod1 - 4881 tris,
lod2 - 3252 tris,
lod3 - 1627 tris.
Formats:
1) .fbx
2) .png
3) .obj
4) .dae
Software used:
1) Blender
2) Substance Painter
3) Marmoset Toolbag
4) CrazyBump
Price $12.00
Sci-fi energy node vol 1 by NikiYani
1) Albedo
2) MetallicSmoothness
3) Normal
4) AO
5) Emission
Link to Sketchfab: click me
My website: https://nikiyani.github.io
LODs:
lod0 - 6511 tris,
lod1 - 4881 tris,
lod2 - 3252 tris,
lod3 - 1627 tris.
Formats:
1) .fbx
2) .png
3) .obj
4) .dae
Software used:
1) Blender
2) Substance Painter
3) Marmoset Toolbag
4) CrazyBump
Price $12.00
Terrain Material Pack (4K) by Proper-view
Examples of use:
- Environment Texturing
- World Building/Prototyping
- Visualisations
Features:
- Forest Floors
- Mud Floors
- Rocky Grounds
- Snow/Ice (Smooth, Trodden, Frozen Lake)
- Sand
- Stony Floors
Technical Details:
Texture Resolution: 4096 x 4096
All textures feature accurate Albedo, Normal, Specular and AO maps.
All materials and textures are tried and tested in our visualisation studio throughout a range of projects and use cases. We hope they serve you just as well.
Check out our other assets.
Price $9.99
Retro Pixel Landscapes by Perpetual Diversion
Visit the green hills, chill at the snowy mountains and don't forget to bring sunscreen to the desert dunes!
Retro Pixel Landscapes is a high quality tilesets asset pack, bringing variety and life to your 2D environments. It features 3 biomes; grass, snow and sand. Each biome features 3 sets of wall types and a set of decoration objects each. Make your very own, retro inspired worlds easily with the Unity Tilemap-ready assets!
Please note that this asset pack requires the 2D Extras from Unity, freely available here.
Features:
• Hand crafted assets in a high quality, 16-bit inspired pixel art style
• 3 biomes, 3 wall types, 3 decoration sets
• 32 x 32 pixel ground and wall tiles
• Decoration sets features biome unique objects and variations of objects
• Animated water tileset with rule tile*
• Set of stylized shadow tiles for additional depth
• Tilemap-ready assets, including:
○ Individual tile pieces for grounds and walls
○ Rule tiles for ground sets, including automatic corner tile prefabs*
○ Individual corner tiles for manual placement
○ Tile palettes for each decoration objects set
• Demo scenes and documentation for example setup and best practice tips
* Removed rule tiles with prefabs may show prefabs (like corners) left behind. Run and stop play mode if this happens, to clear leftover prefabs.
For support or questions regarding the asset pack, contact me at this address.
For updates on this and future asset packs, feel free to follow me on Twitter.
Price $12.50
Ai Austin Mk 2
A bit of a refresh of the Ai Austin avatar which I have been using in Second Life and OpenSim since 2006…
Ai Austin Mk. 1
Ai’s original skin was a gift back in 2006 from a fellow educator who joined Second Life on the same day and who was a neighbour on the “Saengseon” region where “AIAI2” had its first virtual world base before moving to its own facilities on the “Vue” (Virtual University of Edinburgh) regions.
Ai Austin – Flight Suit
Ai’s usual outfit in Second Life is a Flight Suit… provided by Krashen Byrne soon after Ai originally joined Second Life. Ai obtained the original artwork for the outfit from Krashen with permission to use it as Ai wished, but not to distribute it further. You can usually find Krashen’s Flight Suit at the Flight Shop at Abbotts Aerodrome in Second Life.
Ai Austin Mk. 2
As mesh bodies and heads, such as the Ruth 2.0 and Roth 2.0 open source avatars and new virtual world viewer facilities such as Bakes on Mesh come along it was time for a refresh to set up for using these…
Forest Ground Textures Pack 1 by 32cm
4096x4096px size with Albedo, Normal, Displacement, Roughness, Metalness, AO. PNG seamless textures (exr or tiff displacement).
Textures consist in a mix of grass textures, soil, mud, dead leaves, stones and plants.
All ready for tessellation shaders.
Suitable for forest, fields, tundra, farmlands, gardens, steppes, summer, highland etc...
Price $4.99
Web Scraper & Async Image Loader by Broken Triangle
brokentriangle.ca
brokentriangleca@gmail.com
Price $20.00