DaTable by Niwashi Games
You can create your own data class by inheriting DaTableElement.
- Save the data list in a DaTable asset.
- DaTable assets are managed and edited in the DaTable Window.
- Create a data class by inheriting DaTable Element in your own script.
- Data is selected in the DaTable Window and edited in the Inspector.
- Get the data class from the script and use it.
Price $20.00
RuntimeRebindableKeys by HemakressGamer
using static functions makes every thing easy
you also change the keycodes for every action you have at Runtime directly from UI with an example scene to showcase it to you
you have a bool to lock a specific action at specific time
you can check the test build that I've made
https://drive.google.com/open?id=1nhI_cuN0_0rJ7gaIoSMCftXWQfliEx9e
Price $5.00
Gem Upgrade Icon Set Pack by Coffee duck
Set of 35hand drawn skill icons
This set includes:
-35 unique icons in total;
-3 Styles (1.Normal 2.No line 3.Black Background)
- Each icon is 256x256 pixels size (PNG);
- Each icon is128x128 pixels size (PNG);
- All Icons have transparent background.
-Add Black Background.
-PSD file
See the screenshot.
*******************
Click Coffee duck!
Thank you.
Price $10.00
SEA RAM WEAPON SYSTEM by Tiger Shark Studios
• Exhaust Door Close
• Exhaust Door Open
• Aim up
• Aim down
• Rotate right
• Rotate left
• Missile fire
Missile Polygon count : - 323
Missile Triangle Count: - 630
Missile Vertices : - 317
Sea Ram Polygon count : - 5516
Sea Ram Triangle Count: - 10522
Sea Ram Missile Vertices : - 5867
Texture maps: - Diffuse, Ambient Occlusion, Glossiness, Height, Normal, Normal DirectX, Specular, Emissive, Mixed Ambient Occlusion Texture map sizes:- 512, 1024, 2048 and 4096
Price $75.00
Grass Mountains Valley Environment by Svchost74
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Grass Mountains Valley Environment
- Scene with 3.5km*3.5km gameready terrain (normal/ao/color/diffuse/height).
- Background Mountains (world machine optimized mesh)
- 22 Prefabs of Stumps (Photogrammetry)
- 19 Prefabs of forest Stones (Photogrammetry)
- Terrain texture maps (normal/color/height/splat). and HI-RES ground textures
- Particles of clouds and birds
- Grass
and others
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DEMO BUILD
The demo does not contain all functions.
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Use Linear ColorSpace
Price $30.00
Emergency Lights & Sirens by FlipSwitch Games
As featured in "EmergeNYC"
Emergency Lights & Sirens is your solution to adding beautiful emergency lights and siren sounds to your game!
This system allows you to fully customize lighting patterns and input custom siren audio files with over half a dozen different siren settings!
Features
Fully functional example scene!
Redirectional Light support!
Rotating Lights!
Customize-able Siren System!
Lighting Pattern Presets & Prefabs!
Only Emergency Lights or Siren asset out!
Custom emergency lights shaders & materials!
Multi-stage Lighting!
Documentation!
Price $15.00
#069 Game Car by Phasequad
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#068 SUV Car by Phasequad
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#067 Sportcar by Phasequad
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#066 Game Car by Phasequad
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#065 Game Car by Phasequad
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#063 Game Car by Phasequad
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
Pack Of 6 low poly game ready nuclear battle submarines Low-poly 3D model by adnanrashi70
all models are optimized for mobile game use . all model are done using c4d . all subs are packed in one file
. Poly count:
sub1: 1795 poly
sub2: 3482 poly
sub3: 2795 poly
sub4: 4384 poly
sub5: 2161 poly
sub6: 8671 poly
Texture:
All Model have on texture each so Optimized texture calls for mobile game use
All textures are in TRG format maintaining high quality
All texture are in 1024*1024
Texture maps are Base map and Normal map
Accesories :
All submarines have missles and torpedos
Price $45.00
Cartoon Vehicle Pack Volume 1 by Ricochet
[ABOUT]
The pack includes 5 casual cartoon car models. The pack will fit perfectly in racing, arcades and other projects related to cars and casual style.
When choosing the pack for your project note that there are no textures or UV-mapping for the models provided so the color is shown only with the vertex color, i. e. all the models are set for one definite shader included in the pack.
You may use the pack models with other shaders which work the same way. Yet if it doesn’t fit your needs or you want to change model vertices color you’ll have to do this on your own using a 3D editor.
[TECHNICAL ANNOTATION]
Prefabs: 5
LODs: none
Collider: none
Textures: none
Polycount:
- Camper Van: 11061 tris
- TV Camper: 12551 tris
- Dragster: 13620 tris
- Fastback: 10710 tris
- Military Jeep MK1: 16200 tris
The cars consist of several separate meshes: the body itself and independent wheel models. The car wheel pivots are set accurately for spinning and the body is modelled for the drive wheels not to touch the arch when turning. The body is a combined mesh itself and its doors, trunk, hood don’t open. There is no interior in any car.
N. B.! As a result of shader’s specification the models have an increased polygone number to make the shading beautiful and high-quality.
[TEXTURES AND MATERIALS]
There is a special shader in the pack which will help you to work with vertex color info. It will allow you to create some really fascinating visual effects. You can find more details about the shader here and here.
N. B.! The shader works with one directional light only. The color and intensity don't matter, only its ray tilt angle does. So you won't be able to create scenes with complex lighting (with two or more light sources or night scenes).
Suggestions, comments, feedback are highly appreciated! Contact info:
maxgorelikov@gmail.com
Price $25.00
3D Cartoon Western Pack Vol 2 by Creepy Cat
Toon Western Level Kit is a toon western pack. You'll find more than 100 meshes and 110 prefabs to help you to create cartoon western city levels!
All the objects are made with low poly, able to run on any VR or mobiles devices.
Polygon weight is around 100 / 6500 poly (depending of the objects). All textures are atlased with a resolution type around 1024 to 2048 pixel, including normal maps.
The pack content :
- Various houses types and indian camp.
- Various furniture type (Convenient, table, chair…).
- Various vegetation and flowers.
- A train with wagon.
- Various objects (stone, mountain).
The video scene is included of course.
Stylish compatible with my package :
3D Medieval House Village Cartoon Kit
Price $18.00
FREE Music For Puzzle Games by Aural Space
Listen Here: https://soundcloud.com/aural-space/sets/puzzle-game-music/
We encourage you to leave a sincere and constructive review on the Unity Asset Store Package Page, here below. Thank you!
Music for Puzzle Games (Free), by Aural Space, contains 10 original, unique themes featured in the full "Music for Puzzle Games" Asset Package, completely for FREE. If you'd like to have more freedom while implementing these songs into your game, we encourage you to download the full version of this package, which contains loops, short and long versions and other audio files to fit your every need.
Nonetheless, Music for Puzzle Games (Free) is an incredible addition to your project.
To download the full version, click the link below:
https://assetstore.unity.com/packages/audio/music/music-for-puzzle-games-148119
All Audio Files come at 44.1kHz, 16 Bit, WAV Format. Compatible with Unity and all other Engines.
Package Size: 376.6 MB
Number of Different Themes: 10
Price $0.00
Animated Urinary System AR VR by South Studios
Low polygon
Mobile Ready!
AR/VR Ready!
Ios/Android Ready!
ARCore/Arkit Ready!
Looped animation
Specs texts!
Compatible with:
- v1.0 : Unity 5.4.1 or higher
SPECS:
-------
Poly count : 1933
Vertex count : 1934
UnWrapped UVs : Yes, non-overlapping
Ambient Occlusion : No
Textures:
> DiffuseMaps: 2048x2048px
> NormalMaps: 2048x2048px
> All maps set to 1024x1024px for Ios/Android
If you have troubles or questions, please contact us!
We can do custom assets too!
Now you can buy with a discount in hiq3d.com!
Best Regards!
hiq3d.com
SouthStudios.net
info@SouthStudios.net
Price $35.00
Animated Reproductive Male System AR VR by South Studios
Low polygon
Mobile Ready!
AR/VR Ready!
Ios/Android Ready!
ARCore/Arkit Ready!
Looped animation
Specs texts!
Compatible with:
- v1.0 : Unity 5.4.1 or higher
SPECS:
-------
Poly count : 4431
Vertex count : 4458
UnWrapped UVs : Yes, non-overlapping
Ambient Occlusion : No
Textures:
> DiffuseMaps: 2048x2048px
> NormalMaps: 2048x2048px
> All maps set to 1024x1024px for Ios/Android
If you have troubles or questions, please contact us!
We can do custom assets too!
Now you can buy with a discount in hiq3d.com!
Best Regards!
hiq3d.com
SouthStudios.net
info@SouthStudios.net
Price $35.00
ProcedurX by Nicolas Gauthier
ProcedurX adds procedural textures and PBR materials to Unity Editor.
Features:
º Node based, non destructive workflow
º Seamless integration with Unity PBR Shaders
º Operators are running off the GPU, for quick preview and iteration
º No code required, but you can easily add new operators
º Parameters are tweaked through Unity's built in inspector
º Wide selection of nodes, including: AutoNormals, various noise generators, edge detection, mask, blend, gradient map, blur, distort, levels, and many more.
Price $20.00