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Fantasy Inventory Icons [Free] by Hippo

Asset Store newest packages - 2019, April 15 - 08:03
A free collection of 80+ unique inventory icons in fantasy style. If you like it, you can buy the full icon collection that comes with Fantasy Inventory Icons & Inventory System =)

Features:
● PNG format
● Optimal size for mobile and desktop games - 192x192 px
● Brown background
● Sprite atlas (for performance boost)

List of icons:
● Armor
● Arrow quivers
● Arrows
● Boots
● Bows
● Gloves
● Helmets
● One-handed melee weapons
● Two handed melee weapons
● Shields
● Currency
● Supplies
● Potions
● Rings
● Loot
● Other

Support:
GitHub - bugs, questions, suggestions
Discord - questions, live chat with developers

It would be super awesome if you rate ★★★★★ our asset and leave your feedback! Your reviews inspire us for creating and improving our assets. Thanks and good luck with your projects!
Price $0.00

Keep 60FPS Series Vol,6 (50x) by MZCR-ミジクリ-

Asset Store newest packages - 2019, April 15 - 08:02
This model is a character model developed for next generation mobile games.
It displays 50 people on mobile terminal and keeps about 60 FPS.
(Use Snapdragon835 XperiaXZ1)

"Number of polygons 3184"
"Weight paint limited to 2 bones"
"It is a lightweight shader that makes color variations."

The shader has a surface shader for all versions of Unity and an LWRP shader for 2018.2 and later.
Materials are separated from skin, hair, eyes, costumes, so that each color can be changed to create color variations.
Coloring, Hue change can be done.
”Textures”
Eye 256px Skin 512px
Costume and hair are 1024px (one sheet)

You can adjust the expression with a blend shape.
You can move the line of sight with both bones (left and right) and UV operation.
Three kinds of eye texture .


Twitter
Price $7.99

Industrial Undeground Props Pack by Abandoned World

Asset Store newest packages - 2019, April 15 - 07:49
The package includes a large number of interior objects for industrial dungeons, bomb shelters in Russian or Soviet style.
The kit includes: Boxes, furniture, electrical, control panels, ventilation, 2 diesel generators, barrels, fixtures, books, posters, working tools, signs and more.

This pack includes:
- 287 Meshes
- 155 Texures
- 41 PBR Materials
- 306 Prefabs
- Original Texture Sizes from 2048x2048 to 4096x4096 (AlbedoTransparency, Metallic, Roughness, Normal, AO)
- Range of Tris (Min and Max):
Box - 12-1040 tris
Doors and Doorway - 84 - 4636 tris
Electrical Equipment - 42-2904 tris, Disel Generator 28568 tris, Radios - 647-5164 tris
Furniture - 36-1392 tris
Sing, books, posters - 16-116 tris
Support object, wire, trash - 4-2180 tris
Tube, cistern, vent - 40-3088 tris
Other Equipment - 44-1724 tris
Price $59.99

TARBO - Tower Defense Pack by Tarbo Studio

Asset Store newest packages - 2019, April 15 - 07:48
Initial discount 30% off!
Only for the first week. Hurry Up!


TARBO - Tower Defense Pack
Lowpoly Art Assets for Tower Defense game, M.O.B.A, RTS

FEATURES
- Archer Towers
- Barracks
- Mage Towers
- Cannon Towers
- Projectiles
- Includes each constructed model
- 6 color themes
- Simple polygonal style
- Optimized meshes useful for Tower Defense, M.O.B.A, TopDown, RPG, RTS, mobile, AR, VR, PC
- Includes demo scene


ASSETS INCLUDE :

Towers
- Tower and Construction x40
- Arrow x1
- Cannon Ball x2
- Rocket x3
- Building Point x1
- Enemy Goal Flag x1

Environment
- Modular Ground x11
- Modular Mound x9
- Rock x9
- Tree x27
- Grass x3
- Box x1
- Crate x1
- Mushroom x2


Price $13.99

Stoneage pack#3 - Tombs (PBR) by Demfire Creation

Asset Store newest packages - 2019, April 15 - 07:16
Tombs that compose early tribal villages
High to low poly PBR metallic workflow (albedo, metallic/smothness, normal, ambient occlusion, detailalbedo, detailnormal)
Textures are exported from Substance Painter using physically based materials from Substance Source/Share
They are exported in 4K and downscaled to 2K
Scale (1,1,1) is based on real world dimensions
Every asset is highly scalable (detail maps and/or tillable maps available)

About SRPs
The project works out of the box with Unity Standard
However it can be updated to both HDRP and LWRP
Both pipelines are tested, the update to HDRP takes a few minutes, the one to LWRP is instant
Please follow the official Unity documentation about installing SRPs into existing projects

Content
Static Prefabs
-Court_Tomb: 12versions*5LODs=60prefabs
-Passage_Tomb: 12versions*5LODs=60prefabs
-Portal_Tomb: 12versions*5LODs=60prefabs
-Stonehenge: 6versions*5LODs=30prefabs
-Wedge_Tomb: 12versions*5LODs=60prefabs
Destructible Prefabs
-Court_Tomb: 6versions*5LODs=30prefabs
-Passage_Tomb: 6versions*5LODs=30prefabs
-Portal_Tomb: 6versions*5LODs=30prefabs
-Stonehenge: 6versions*5LODs=30prefabs
-Wedge_Tomb: 6versions*5LODs=30prefabs
Total items used for construction
-Textures: 265 textures
-Materials: 126 mats
-Rocks : 11 rocks
-Mounds: 4 mounds, 4 inside mounds
-Colliders: 5 static/pre-destruction, 5 post-destruction
-Animations: 5 destruction
-Scripts: 5 destruction

Themed versions: Coastal, Desert, Original, Plain, Tropical, Volcanic
Constructed with local rocks. The original version can fit anywhere and is made exclusivly with sandstone rocks extracted from further away

Drag&Drop Ready
Tombs prefabs come as a LODGroup with 5 LODs ready to be placed in your scene
Position (0,0,0), rotation (0,0,0), scale (1,1,1), bottom centered, no undermap (-y axis) scaling

Static Prefabs
Static version is made by combining meshes that share the same material and is easy on performance
Static tombs come with extensions: an external mound and an internal mound (except for the stonehenge)

Destructible Prefabs
Destructible version has independant meshes and is heavier on performance
Destruction is controlled by a script that enables/disables colliders and starts the animation
Input.GetKeyDown("f") is the default destruction activation, replace it in the script by your own event if needed

Detail Maps
2K detail textures are available for each type of rock
Rock type list: BasaltA, BasaltB, GraniteA, LateriteA, LimestoneA, LimestoneB, SandstoneA, SandstoneB, SandstoneC, SandstoneD, SlateA
You can associate them to their respective materials and tile them
Price $25.00

Stoneage pack#2 - Ovens (PBR) by Demfire Creation

Asset Store newest packages - 2019, April 15 - 07:16
Ovens that compose early tribal villages
High to low poly PBR metallic workflow (albedo, metallic/smothness, normal, ambient occlusion, detailalbedo, detailnormal)
Textures are exported from Substance Painter using physically based materials from Substance Source/Share
They are exported in 4K and downscaled to 2K
Scale (1,1,1) is based on real world dimensions
Every asset is highly scalable (detail maps and/or tillable maps available)

About SRPs
The project works out of the box with Unity Standard
However it can be updated to both HDRP and LWRP
Both pipelines are tested, the update to HDRP takes a few minutes, the one to LWRP is instant
Please follow the official Unity documentation about installing SRPs into existing projects

Content
Static Prefabs
-Cob_Oven: 6versions*5LODs=30prefabs
-Stone_Oven: 6versions*5LODs=30prefabs
-Earth_Oven: 6versions*5LODs=30prefabs
Destructible Prefabs
-Cob_Oven: 6versions*5LODs=30prefabs
-Stone_Oven: 6versions*5LODs=30prefabs
-Earth_Oven: 6versions*5LODs=30prefabs
Total items used for construction
-Textures: 140 textures
-Materials: 77 mats
-Rocks: 5 rocks
-Other: 1 log, 2 tops, 2 sand cones
-Particles: 3 fire
-Colliders: 3 static/pre-destruction, 3 post-destruction
-Animations: 3 destruction, 1 light
-Scripts: 3 destruction, 1 light

Themed versions: Coastal, Desert, Original, Plain, Tropical, Volcanic
Constructed with local rocks/mud. The original version can fit anywhere and is made exclusivly with sandstone rocks extracted from further away

Drag&Drop Ready
Oven prefabs come as a LODGroup with 5 LODs ready to be placed in your scene Position (0,0,0), rotation (0,0,0), scale (1,1,1), bottom centered, no undermap (-y axis) scaling

Static Prefabs
Static version is made by combining meshes that share the same material and is easy on performance

Destructible Prefabs
Destructible version has independant meshes and is heavier on performance Destruction is controlled by a script that enables/disables colliders and starts the animation
Input.GetKeyDown("f") is the default destruction activation, replace it in the script by your own event if needed

Input.GetKeyDown("e") is the default fire/light activation, replace it in the script by your own event if needed

Detail Maps
2K detail textures are available for each type of rock
Rock type list: BasaltA, BasaltB, GraniteA, LateriteA, LimestoneA, LimestoneB, SandstoneA, SandstoneB, SandstoneC, SandstoneD, SlateA
You can associate them to their respective materials and tile them
Price $15.00

Stoneage pack#1 - Houses (PBR) by Demfire Creation

Asset Store newest packages - 2019, April 15 - 07:16
Stoneage houses that compose early tribal villages
High to low poly PBR metallic workflow (albedo, metallic/smothness, normal, ambient occlusion, detailalbedo, detailnormal)
Textures are exported from Substance Painter using physically based materials from Substance Source/Share
They are exported in 4K and downscaled to 2K
Scale (1,1,1) is based on real world dimensions
Every asset is highly scalable (detail maps and/or tillable maps available)

About SRPs
The project works out of the box with Unity Standard
However it can be updated to both HDRP and LWRP
Both pipelines are tested, the update to HDRP takes a few minutes, the one to LWRP is instant
Please follow the official Unity documentation about installing SRPs into existing projects

Content
Static Prefabs
-Corbelled_House: 12versions*5LODs=60prefabs
-Corbelled_CircularHouse: 12versions*5LODs=60prefabs
Destructible Prefabs
-Corbelled_House: 6versions*5LODs=30prefabs
-Corbelled_CircularHouse: 6versions*5LODs=30prefabs
Total items used for construction
-Textures: 235 textures
-Materials: 90 mats
-Rocks : 8 rocks
-Mounds: 2 mounds, 2 inside mounds
-Colliders: 2 static/pre-destruction, 2 post-destruction
-Animations: 2 destruction
-Scripts: 2 destruction

Themed versions: Coastal, Desert, Original, Plain, Tropical, Volcanic
Constructed with local rocks. The original version can fit anywhere and is made exclusivly with sandstone rocks extracted from further away

Drag&Drop Ready
House prefabs come as a LODGroup with 5 LODs ready to be placed in your scene Position (0,0,0), rotation (0,0,0), scale (1,1,1), bottom centered, no undermap (-y axis) scaling

Static Prefabs
Static version is made by combining meshes that share the same material and is easy on performance
Static houses come with extensions: an external mound and an internal mound

Destructible Prefabs
Destructible version has independant meshes, both corbelled houses are heavy on performance and should be used with moderation
Performance doc: https://docs.google.com/document/d/1tIe9X2g8h7ELuMYTV6SEP-OL3-bs-npYzM1u-eAQUxs/edit?usp=sharing
Destruction is controlled by a script that enables/disables colliders and starts the animation
Input.GetKeyDown("f") is the default destruction activation, replace it in the script by your own event if needed

Detail Maps
2K detail textures are available for each type of rock
Rock type list: BasaltA, BasaltB, GraniteA, LateriteA, LimestoneA, LimestoneB, SandstoneA, SandstoneB, SandstoneC, SandstoneD, SlateA
You can associate them to their respective materials and tile them
Price $20.00

Pixel art Dinosaur Character by Bulbalita

Asset Store newest packages - 2019, April 15 - 07:15
Please edit package descriptionAnimated pixel art cartoon dinosaur character.

Sprite size 64x64 px
Animations included:
- idle (2 variations)
- run
- walk
- attack ( animated fireball in 4 color variations)
- jump (2 variations )
- die
Price $5.00

Industrial Machineм by Seferotr

Asset Store newest packages - 2019, April 15 - 07:11

Media Type: 3D Model
*Polygon Count: variant 1 - 4645, v2 - 4584
*Textures: Yes
(Albedo/MetallicSmoothness/Normal 4096 x 4096, tga format)
*Materials: Yes
*UV Mapped: Yes
*Mesh Collider: Yes (made by hand)
*LOD: NO

click to view in sketchfab
Price $5.99

sport car N°2 hight quality by JP Games

Asset Store newest packages - 2019, April 15 - 07:10
Hello , I'm a 3D modeler and for the first time put my car on Unity.

It's a hight model quality.

If you need i can put more car's.

Triangles: 2.258M
Vertices: 1.222M j.philippe.peixoto@gmail.com
My facebook page
My Unity page
Price $4.99

Cube World - Smashy Craft Series by BitGem

Asset Store newest packages - 2019, April 14 - 01:26
The cube world set is a set of low poly, cartoony, 1 cubic meter environment building blocks. This pack contains all the cube world packs published to date (102 objects) and will be added to over time.

Packs Included
- Clouds
- Dirt Blocks
- Ground Blocks
- Lava Blocks
- Rock Blocks
- Sand Blocks
- Snow Blocks
- Stone Blocks
- Wood Blocks
- Wooden Boxes
- Metal Blocks
- Spikes
- Pipes
- Power-Ups
- Various Deco Objects

102 Prefabs in total.
Price $29.00

UltimasPlugin by UltimasPlugin

Asset Store newest packages - 2019, April 12 - 20:03

In-game payment solution for free-to-play games

Enables game developers and publishers to manage in-app purchases (IAP) for multiple games through a single profile. Each user has its own level of access and a customized dashboard.

Analyse your in-game items' sales, see each item's performance and apply dynamic pricing through a user-friendly interface. No need for own server, minimum development effort required.

Features:

- Game-to-platform payment processing connectivity,

- Dynamic price changes through inventory system,

- Dynamic pricing for different territories/markets,

- Personal profile and single dashboard for multiple games

Step 1: Register your publisher profile

Step 2: Add multiple developers into a single publisher profile

Step 3: Add in-game items and set up price for each product

Step 4: Run campaigns and analyse sales

Learn more on UltimasPlugin website

Got questions? Reach out to our support team


Price $199.00

Ambient Music Vol.1 - Video Game Music by WAV MANIACS

Asset Store newest packages - 2019, April 12 - 15:23

WAV Maniacs present Ambient Music Vol.1 - Audio Asset by myoss.
Ambient royalty free music contain 3 full mixed tracks and loop parts.

 

• WMAM1_ComingHome (F maj 100 BPM) -12.4 LUFS
• WMAM1_Havens (D min 93 BPM) -18.4 LUFS
• WMAM1_Sunrise (F# maj 90 BPM) -13.2 LUFS

 

• Stereo WAV Files
• 16-bit / 44.100 kHz
• Number of Audio Tracks: 21
• Does music loop: Yes
• Separated by stems: No
• Minutes of audio provided: 18 min 18 sec
• Works on all platforms


Price $4.99

Evil Factory Casual Music Loops by Audio Alchemist

Asset Store newest packages - 2019, April 12 - 14:58

Evil Factory Casual Music Loops

Add an evil (yet care-free)and technologic vibe to your videogame with this 6 songs (divided in 10 tracks for looping purposes) that will take the music of your project to new heights at a low price.

 

Listen to all the music here

 

______[What's inside the pack]______


1. EvilFactory_MenuScreen


2. EvilFactory_Track1_Intro
3. EvilFactory_Track1_Loop

4. EvilFactory_Track2_Intro
5. EvilFactory_Track2_Loop

6. EvilFactory_Track3_Intro
7. EvilFactory_Track3_Loop

8. EvilFactory_Track4_BossMusic_Intro
9. EvilFactory_Track4_BossMusic_Loop

10. EvilFactory_Track5_Loop

 

[Format]
All files are in:

WAV - Stereo  44.1 Khz, 16bit

OGG - Stereo  44.1 Khz, 16bit

 

[Use them again & again]

Use the music over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the music in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.

 

[Professional audio services]

For custom music, sound design, sound engineering or any other game audio services visit my website for more information.

 


Price $7.99

3D Beginner: Complete Project by Unity Technologies

Asset Store newest packages - 2019, April 12 - 13:16
*Note* This is the complete project for John Lemon’s Haunted Jaunt: 3D Beginner. For the assets to accompany the step by step tutorial please go to this download.

Build a simple 3D beginner stealth game from scratch with John Lemon’s Haunted Jaunt: 3D Beginner. Step by step, this project will take the user from the very beginning all the way through each movement of creating your own game using the beautiful 3D assets provided. The written lessons have editor screenshots and gifs to help you learn how the adorably creepy hotel was created and make your own version for John to tremble around.

Find the tutorial on the Unity Learn site here

Tell us what you think on the Forum
Price $0.00

3D Beginner: Tutorial Resources by Unity Technologies

Asset Store newest packages - 2019, April 12 - 13:16
Build a simple 3D beginner stealth game from scratch with John Lemon’s Haunted Jaunt: 3D Beginner. Step by step, this project will take the user from the very beginning all the way through each movement of creating your own game using the beautiful 3D assets provided. The written lessons have editor screenshots and gifs to help you learn how the adorably creepy hotel was created and make your own version for John to tremble around.

Find the tutorial on the Unity Learn site here

Tell us what you think on the Forum
Price $0.00

Urban Succubus by Glenn Price

Asset Store newest packages - 2019, April 12 - 12:54
The Urban Succubus is winged demon who hides in plain sight.

Models

succubus2.fbx

Body 3 LODs
LOD0 15,492 Tris
LOD1 7,498 Tris
LOD2 4,084 Tris

Textures (2048 x 2048)

3 color variants
Ambient Occlusion
Metal/Smoothness
Normal Map
Emmisive Map

3 legacy color variants with specular in alpha channel

Materials

3 PBR materials
3 Legacy materials

Animations

Animations have root motion


agressive
agressiveLoop
attackJab
attackPunch
attackSideKick
attackSnapKick
die
fly
fly_getHit
flyAttack
flyLeft
flyRight
fly_die
getHit
getHitShort
getHit2
idleAgitated
idleStand
idleYawn
jump
land
takeOff
run
runLeft
runRight
walk
walkLeft
walkRight

Price $25.00

Hoops Puzzler by Goldlog

Asset Store newest packages - 2019, April 12 - 11:03
Help our guy by shooting basketball into the hoop. Each level is challenging and with amazing physics-based puzzle. With real physic mechanisms, you have to figure out a way to the hoop in each level through intricate and challenging puzzles.

Features:

- Game ready for release straight out of the box, just build and play!
- Works on all platforms, PC, Mac, iOS, Android, etc
- Addictive one-touch gameplay.
- Easy to Reskin.
- Simple to understand C# code.
- All assets included: graphics, sounds, and code.
Price $69.99

SoundToolKit Demo by Techmo Voice Technologies

Asset Store newest packages - 2019, April 12 - 10:41

SoundToolKit is a state-of-the-art audio engine using the newest scene scanning methods. It enables creation realistic spatial sound in 3D environment, providing the best auditory experience.


SoundToolKit is based on real-time simulation of acoustic phenomena that occur in real life due to geometry and scientifically measured materials used in particular scene.


Thanks to advanced degree of automation, SoundToolKit allows game developers to shift their attention to more crucial matters while getting immersive, dynamic 3D sound generated out-of-the-box by a dedicated audio engine.


SoundToolKit comes with a multitude of features.

Various types sound sources:
- Spatial Source
- Ambient Source
- Streaming Source
- Spawnable Source


Over 100 predefined acoustic materials:
- wood
- glass
- ice
- water
- concrete
- cotton
- do we have to list them all?


Simulated acoustic effects:
- reflection
- absorption
- diffraction
- diffusion
- transmission
- sound attenuation
- reverberation


Set of tools to customize the environment:
- sound paths visualization
- enable/disable acoustic effects
- diagnostics facilities
- enable/disable obstacles
- and more


Full documentation

To use SoundToolKit you need a PC with Windows OS and CPU with AVX support.


This free Demo version allows to create only one Sound Source with one Playback. To get the full version click here


Price $0.00

Calliope - Translation Manager by Explorers Lab

Asset Store newest packages - 2019, April 12 - 10:40

Calliope - Translation Manager is a management tool for your localization resources.


People all over the world will want to play your game.
But they also want to play your game in their language.

They will give you more feedback, and those feedbacks will enhance your game.
So localizing your game is a significant point.


Calliope CANNOT translate your texts automatically. But CAN handle your cordial localization resources.


Features

- Switches your localization resources dynamically on runtime.

* Text
* Image
* Audio
* Sprite
* Font

- You can add languages to localize.


- Editor window shows the list of your localization resources.

- Sorting the list by key or scene name.

- Preview those resources on the Inspector window.

These features will save time for managing localization resources.



Please feel free to contact me if you have any questions or comments.
E-mail : explorers-lab@hotmail.com
Site


Price $14.99

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