Super Orcs monster Pack by Andryuha1981
PBR textures(Metallic Sheder)
The model contains 14 animations
atack (x6)
walking
running
strafe (x2)
rage
idle (x2)
death
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 34152
verts 38336
tris 68339
Fat ork tank
PBR textures(Metallic Sheder)
The model contains 27 animations
atack (x11)
walking (x2)
running (x3)
strafe (x2)
rage
idle (x4)
death (x2)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 14835
verts 15561
tris 26153
fat ork tank2
PBR textures(Metallic Sheder)
The model contains 27 animations
atack (x11)
walking (x2)
running (x3)
strafe (x2)
rage
idle (x4)
death (x2)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 16062
verts 15281
tris 26332
Orc berserker 4
PBR textures(Metallic Sheder)
The model contains 45 animations
atack (x22)
walking (x3)
running (x3)
quiet step (x2)
Straight (x2)
rage
idle (x5)
death (x4)
dodge
getting hit
jump
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 19263
verts 17378
tris 31019
Orc girl final
PBR textures(Metallic Sheder)
The model contains 37 animations
atack (x12)
walking (x3)
running (x5)
strafe (x4
idle (x5)
death (x5)
getting hit
jump
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 28797
verts 29814
tris 50135
orc punisher
PBR textures(Metallic Sheder)
The model contains 41 animations
atack (x17)
walking (x3)
running (x3)
quiet step (x2)
Straight (x2)
rage
idle (x5)
death (x5)
dodge
getting hit
jump
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 22867
verts 22166
tris 40770
ork assasin
PBR textures(Metallic Sheder)
The model contains 50 animations
atack (x26)
walking (x3)
running (x3)
quiet step (x4)
Straight (x2)
bounce
idle (x5)
death (x4)
dodge
getting hit
steps backwards
steps bent down
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 10567
verts 13087
tris 21115
Ork assasin 2
PBR textures(Metallic Sheder)
The model contains 43 animations
atack (x22)
walking (x3)
running (x3)
quiet step (x2)
Straight (x2)
rage
idle (x4)
death (x4)
dodge
getting hit
jump
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 13592
verts 13336
tris 23920
ork berserker
PBR textures(Metallic Sheder)
The model contains 45 animations
atack (x22)
walking (x3)
running (x3)
quiet step (x2)
Straight (x2)
rage
idle (x5)
death (x4)
dodge
getting hit
jump
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 14356
verts 15288
tris 27399
ork berserker 2
PBR textures(Metallic Sheder)
The model contains 39 animations
atack (x22)
walking (x2)
running (x4)
quiet step (x2)
Straight (x2)
rage
idle (x2)
death (x4)
jump
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 16107
verts 17010
tris 30650
orc berserker3
PBR textures(Metallic Sheder)
The model contains 39 animations
atack (x22)
walking (x2)
running (x4)
quiet step (x2)
Straight (x2)
rage
idle (x2)
death (x4)
jump
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 17800
verts 18712
tris 34190
ork destroyer
PBR textures(Metallic Sheder)
The model contains 43 animations
atack (x22)
walking (x2)
running (x4)
quiet step (x2)
Straight (x2)
rage
idle (x4)
death (x4)
dodge
getting hit
jump
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 13718
verts 14653
tris 26243
ork destroyer2
PBR textures(Metallic Sheder)
The model contains 35 animations
atack (x12)
walking (x3)
running (x3)
quiet step (x2)
Straight (x2)
rage (x2)
idle (x5)
death (x4)
dodge
getting hit
jump
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 14416
verts 15448
tris 26322
ork fast runer
PBR textures(Metallic Sheder)
The model contains 45 animations
atack (x22)
walking (x3)
running (x3)
quiet step (x2)
Straight (x2)
rage
idle (x5)
death (x4)
dodge
getting hit
jump
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 20103
verts 15850
tris 28511
ork fighter
PBR textures(Metallic Sheder)
The model contains 43 animations
atack (x22)
walking (x3)
running (x3)
quiet step (x2)
Straight (x2)
rage
idle (x4)
death (x4)
dodge
getting hit
jump
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 11354
verts 11941
tris 21817
Ork necromancer
PBR textures(Metallic Sheder)
The model contains 48 animations
atack (x23)
walking (x3)
running (x3)
quiet step (x4)
Straight (x2)
bounce
idle (x5)
death (x4)
dodge
getting hit
steps backwards
steps bent down
spellcast
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )
faces 12000
verts 12981
tris 23676
Price $450.00
Weapon Sound Pack - Volume 1 + 2 + 3 + 4 by Catastic
With this, you can grow up your arsenal consequently!
This sound pack combine the 24 different weapons to make sound your game unique!
This is a big big sound pack for big big ambitious games!
The package contains:
-1050 sounds
-24 different weapons
-Berreta M92, Glock17, Desert Eagle, FiveSeveN, AK47, M16, Famas, Galil, ColtPython, S&W Model 29, Webley MkVI, RagingBull, Shotgun Benelli M3, Spas-12, Shotgun Beretta682, Remington 870, Arctic Warfare, Barrett M82, Sniper M24, SteyrScout, Uzi, MP5, MAC-10, FNP90
-6 different weapons type: Pistol, Automatic, Revolver, Shotgun, Sniper, SMG
-Shooting sounds
-Shell casing sounds
-Handling sounds
-Reloading sounds
-Aiming sounds
-Royalty free sounds.
All sounds have been recorded in Stereo 44KHz.
And don’t forget, you can still buy each weapon separately, if needed.
Price $65.99
Anime Girl Characters - Maids by Lukebox
Features:
• 6 premade character prefabs
• 2 Maid Dresses and a feather duster
• 3 hair styles
• 5 hair colors
• Underwear, 2 color variations
• Custom eye color
• Standard shaders
• .fbx models, poly count 10-15k tris
• .png textures, resolution 512x512 to 2048x2048
For the image effects seen in the screenshots, please import and use the Unity Post-Processing stack, available on the Asset Store.
Problems, feedback, suggestions?
Email me
Price $24.99
Q! Subtitles by Quantum Development
Here is a list with all QASS' functions:
· SIMPLE SET-UP: super simple to set-up!
· RICH TEXT: use rich text for customization of your text!
· VERSATILE: multiple ways to utilize this asset!
· SIMPLE USAGE: no complicated functions!
· DRAG AND DROP: simply drop the only prefab into your Canvas and done!
River Crocodile by D3 Monkey
Made for your mmo/rpg/fps/action game! Great choice for high quality visual!
Model
Crocodile 6102 Tris
Textures
SkinBody_NPC_MOB_CrocoD01_A01_D_TOM.png 1024x1024
SkinBody_NPC_MOB_CrocoD01_A01_N_TOM.png 1024x1024
SkinBody_NPC_MOB_CrocoD01_A01_SP_TOM.png 1024x1024
Animations
Atk 1
Atk 2
Die
Down loop
Down out
Down
Firing
Idle 1
Idle 2
Idle 3
Passout
Run
Walk
Please rate us if you like! We will bring you more!
Price $9.99
Volume Path Tracing by Mikhail Gorobets
Features
- Very easy to setup, no programming required.
- Physical base rendering.
- Full source code included.
In developing
- Cropping
- Subsurface scattering
If you are not sure is Volume Path Tracing works for you, please mail mikhailgororbets@gmail.com to request for an evaluation version.
Price $45.00
HUD Hit Indicator Sample by Renntek Studios
Example Scene
Timers
Events
Unity UI NOT GUI
This system calculates the angles of the hits then convert's them to the 'Rect Transforms' position to apply the real angle on your HUD, in the example there is a bundle of enemies all setup randomly, a document inside to help you find the right code for your project, alongside it come's fully commented.
Price $4.99
Barrels Pack VOL. 1 by Holoframe
Barrels Pack VOL. 1 contains:
-10 x different color variations barrels;
-2 x old/destroyed barrels;
Features:
-12 static meshes;
-Materials use PBR textures;
-High resolution textures, .tga format.
Texture Sizes:
-Albedo-2k;
-Normal Map-2k;
-Metallic/Smoothness-2k;
-Ambient Occlusion-2k .
Collision: Mesh colliders
Vertex Count: 581 for every single prop
Triangles Count: 684 for every single prop
LODs: Base LOD only
Number of Prefabs: 12
Number of Materials: 12
Number of Textures: 38
Price $5.90
Desert environment models by Devekros
- 14 models;
- 2 grass textures;
- particle of fog;
- Vulture with animations: stand, walking, flying
- there are LOD for each model;
Scripts are used for demonstration purposes only.
Sound not included.
Model information:
Bush_1, texture 2048x2048, 40 tris
Bush_2, texture 1024x1024,
- LOD0 58 tris;
- LOD1 18 tris;
- LOD2 8 tris;
Cactus_1, texture 2048x2048,
- LOD0 1658 tris;
- LOD1 633 tris;
- LOD2 364 tris;
Cactus_2, texture 1024x1024,
- LOD0 440 tris;
- LOD1 188 tris;
- LOD2 56 tris;
Cactus_3, texture 2048x2048,
- LOD0 1810 tris;
- LOD1 900 tris;
- LOD2 414 tris;
DryTree_1, texture 2048x2048,
- LOD0 3059 tris;
- LOD1 1681 tris;
- LOD2 902 tris;
- LOD3 458 tris;
DryTree_2, texture 2048x2048,
- LOD0 1900 tris;
- LOD1 786 tris;
- LOD2 466 tris;
Rock_1, texture 2048x2048,
- LOD0 442 tris;
- LOD1 134 tris;
Rock_2, texture 2048x2048,
- LOD0 1820 tris;
- LOD1 864 tris;
- LOD2 352 tris;
Rock_3, texture 2048x2048,
- LOD0 3070 tris;
- LOD1 1292 tris;
- LOD2 590 tris;
- LOD3 250 tris;
Rock_4, texture 2048x2048,
- LOD0 696 tris;
- LOD1 296 tris;
- LOD2 84 tris;
Stone, texture 256x256,
- LOD0 740 tris;
- LOD1 368 tris;
TumbleWeed, texture 2048x2048,
- LOD0 1152 tris;
- LOD1 732 tris;
Vulture, texture 2048x2048,
- LOD0 5394 tris;
- LOD1 2916 tris;
- LOD2 1460 tris;
- LOD3 798 tris;
Price $10.00
Metal Barrel PBR by Holoframe
Metal Barrel PBR contains:
-1 x damaged barrel;
Features:
-1 static mesh;
-Material uses PBR textures;
-High resolution textures, .tga format.
-.fbx mesh format.
Texture Sizes:
-Albedo-2k;
-Normal Map-2k;
-Metallic/Smoothness-2k;
-Ambient Occlusion-2k .
Collision: Mesh collider
Vertex Count: 581
Triangles Count: 684
LOD: Base LOD only
Number of Prefabs: 1
Number of Materials: 1
Number of Textures: 4
If you find it useful, please consider leaving a review.
Thank you!
Price $0.00
Prespective Rendering Pack by Prespective
Prespective rendering pack takes your Unity project to the next level. This preset pack is developed for industrial purposes and works great with the Prespective Digital Twin toolkit. You can turn any project into a high-quality and good-looking project. It’s easy to use and improves the realism of your products. (We recommend UV mapping on all models for the best result).
Price $0.00
Heart Valves Animation by Ufulio Melambe Barrientos
And as a reference it includes a transparent heart to locate exactly where the valves of a healthy heart are located. Likewise, it includes two prefabs, one with heart to locate valves, and second no heart, only valves animation.
And comes with perfect pixel NORMALMAPS and OCCLUSION TEXTURE too (bumpmap) for better and real results on education, and games. -
Ready for (VR) Virtual Reality scenes and Augmented Reality (AR).
Tris: 723.6K
Verts: 434.6K
More great assets: click here
for support: contact us
Price $19.99
Rickshaw by Broken Triangle
TukTuk_geo: Verts 8609, Tri 16406, Textures 2048x2048
brokentriangle.ca
brokentriangleca@gmail.com
Price $15.00
Stylized Ground Textures by Raygeas
Package contains 20 forest materials, 10 desert materials and demo scene.
Texture maps (1024x1024 PNG):
- Albedo (+smoothness)
- Normal
- Metallic (+smoothness)
- Height
Price $15.00
Firestorm VR Mod 6.3.3
On 28-Nov-2019 Peter Kappler provided an update to his Firestorm VR Mod Viewer at https://gsgrid.de/firestorm-vr-mod/ – go there to download the latest version and for usage information, source, advice on trouble shooting, etc.
The version of the Firestorm viewer on which the latest Firestorm VR Mod 6.3.3.58049 is based supports Bakes on Mesh [BoM] in both Second Life and OpenSim. Most of the time this will work fine, but if you use extended BoM features please don’t use this viewer to log directly into a grid/region known to run on older 0.8.* server code.
Instructions are available via prompts in the viewer or via information on https://gsgrid.de/firestorm-vr-mod/. In short…
- Press CTRL+TAB to load or unload the SteamVR driver. Do this each time you want to enter VR mode after starting up.
- Press TAB key to enable and disable VR mode.
- Press F5 to open the settings menu, you should see a text menu in the middle of the screen. The settings menu works only when VR mode is enabled.
- Press F6 to increase the selected value. Press F7 to decrease the selected value.
- Press F5 again to switch to the next menu entry.
- By pressing F5 on the last menu entry the menu will close and save the settings in a config file which is located in
“C:\Users\your_user_name\AppData\Roaming\Firestorm_x64\vrconfig.ini”
and can be edited directly. Pressing TAB reloads the config file. - Hold F3 to see some debug info.
- Press F4 to disable and enable HMD’s direction changes. It is better to disable the HMD’s direction interface when editing and flying with the camera. This may be subject to change in future versions.
- Moving the mouse to the corners or the sides will shift the screen to this direction so menus can be accessed.
- In the camera floater 2 buttons has been added to offset the HMD’s base rotation.
In case you encounter issues with a black HMD display…
- Create a program-specific profile for the viewer in your graphic card settings and enable FXAA.
- Second life only supports FXAA. Other types of Anti-aliasing can be disabled.
Notes on Usage
On my Oculus Rift DK2, I found that I needed to adjust the IPD setting to my usual setting (68mm), but otherwise the default VR settings all worked fine.
I would expect that texture shift (+200) will be needed on my Oculus Rift CV1 as for earlier version of Firestorm VR Mod. But that remains to be checked.
Firestorm VR Mod Source
This version of Firestorm VR Mod 6.3.3.58049 is based on the Firestorm source code at Commit 58049 (Fri, 20 Sep 2019 22:08:08). This is effectively the same as that used for the Second Life only Firestorm 6.3.2.58052. The version number difference is because of a revert that took place between commits 58049 and 58052.
With Firestorm VR Mod version 6.3.3, Peter has revised the way he injects VR capabilities into the Firestorm Viewer to make the mod easier to maintain in future and for others to repeat or adapt. The source is available from his web page at https://gsgrid.de/firestorm-vr-mod/.
Impressively, the source is written in a way that it requires only some editing in the llviewerdisplay.cpp and adding 2 files to the project. All changed are marked with ###################P373R##################### comments. Peter also included the openvr header and lib files you will need in the rar. For information about the rest of the files you will need, read how to compile Firestorm at https://wiki.firestormviewer.org/fs_compiling_firestorm
AVC - Arcade Vehicle Controller by Enigma 23
Price $14.99
Action Retrowave Music Pack by Hypnos Audio & Music Production
This pack is mainly designed to catch the perfect vibe of the 80's and 90's retro music for the game projects etc.
If you ever wanted to go back in Commodore Amiga days with a modern touch, this is your golden opportunity. :)
This asset pack contains 10 songs and 111 seamless loops for your projects to use.
The audio files are specially mastered at -14 dBFS which is the audio stream level.
You may boost the volume in editor as you wish.
Number of Audio Wavs: 121
Number of Audio Cues: 121
Sample rate / bit rate: (44,100 Hz / 16 Bit Audio)
Does music loop: (Yes)
Minutes of audio provided: 55:47 mins
Price $30.00
Anime Girl Characters - Kimono by Lukebox
Features:
• 4 premade character prefabs
• 2 Kimono dresses
• Umbrella
• Hand fan
• 3 hair styles
• 5 hair colors
• Custom eye color
• Standard shaders
• .fbx models, poly count 10-15k tris
• .png textures, resolution 512x512 to 2048x2048
For the image effects seen in the screenshots, please import and use the Unity Post-Processing stack, available on the Asset Store.
Problems, feedback, suggestions?
Email me
Price $19.99
Taxi Car (Ambassador) by Broken Triangle
Ambassador_geo: Verts 12986, Tri 23930, Textures 2048x2048
brokentriangle.ca
brokentriangleca@gmail.com
Price $15.00
Truck (Tata Super Ace) by Broken Triangle
TataSuperAce_geo: Verts 19861, Tri 36648, Textures 2048x2048
brokentriangle.ca
brokentriangleca@gmail.com
Price $15.00