Toon babies by JBGarraza
Textures resolution from 128x128 to 1024x1024.
Humanoid avatar used.
Vertices / faces:
basic model 2031/3960
with pyjamas and hair 2262/4328
60 animations: idle1, idle2, idle3, idle4, walk A, run A, walk B, run B, jump, runjump, fall1, fall2, walk backwards, turnR45, turnR90, turnL45, turnL90, free fall, land, clap, idle happy, laugh, idle sad, cry, idle angry, idle amazed, up sit, sit up, up crawl, crawl up, crawl sit, sit crawl, crawl lie, lie crawl, crawl idle1, crawl idle2 , crawl walk, crawl run, crawl fall, crawl backwards, crawl turnR45, crawl turnR90, crawl turnL45, crawl turnL90, sit idle1, sit idle2, sit idle3, sit idle4, sit fall1, sit fall2, sit clap, sit idle happy, sit laugh, sit idle sad, sit cry, sit idle angry, sit idle amazed, lie idle1, lie idle2, lie idle3, lie idle4
Price $35.00
Game Booster by Raphael Marques
Game Booster is a set of scripts to help you create your game in Unity. It has a lot of daily common logic to accelerate your development. There are components to deal with movement, instantiation, destruction, input, score, and lot more.
The main principle of Game Booster is reusability. To achieve this, each component does simple things and can be connected with others components, including your own scripts, to achieve more complex behaviors. Many scripts have UnityEvent fields, which allows you to connect some event with other objects in your scene.
Game Booster is made mainly to programmers, to reduce the amount of repetitive code created. So, it’s a good practice to create scripts that control, or are controlled by, other Game Booster’s components.
The total of 39 components are split into several categories: Basics, Movement, Physics, Collision Detection, Input, Time, Vars, Score, Mechanics, and Audio.
See the documentation here.
Price $10.00
FADE | ScreenFX by DIGITAL SALMON
Tired of boring old scene/screen transitions? Spruce up your projects with super slick transition effects!
We've included 40+ transitions effects ready for you to use or modify however you please!
Got an idea that's not included? The system will work with your own custom shaders to create any effect you can think of!
Ready for use in any game or experience straight away! All platforms that support image effects are supported.
Completely textureless for ultra high quality mathematical precision using Signed Distance Field technology.
Price $25.00
Industrial indoor kart racing track. by VIS Games
Optimized Collision meshes for the whole track are included.
The whole scene is created as is. All objects are combined in larger meshes. No single / free placeable probs included!
If you want to seperate props, you will need to load the objects into a 3d-modelling tool!
Price $10.00
Pebble, and Pavement Specified Shader Smart, Professional Edition by Interactive Arts
Introduction
This package contains a set of 24 shaders for PBR based shaders made specifically for Pebble and Pavement materials. 6 shaders with tessellation displacement features and extra plus features are designed for high-end build PC, 6 shaders with parallax height features and extra plus features are designed for mi-to-high-end build PC, 6 shaders with ambient occlusion and extra plus features are designed for PC/Console, and 6 shaders are designed for mobile game and application development.
There are multiple extra features introduced to the standard shaders for Pebble and Pavement specification, including:
Parallax Height: users have full controls over all functionalities from parallax height, and height percentage bias is introduced, where height bias can be adjusted based on the wet surface patterns from users input.
Wet Surface: color desaturation can be adjusted based on the color bias chosen for the wet area of the wet surface pattern, meantime, users are able to adjust the Specular and Normal bias of the wet pattern. In addition, tiling and offset of the wet texture can be individually adjusted as well.
Extra Tiling Pattern: A major tiling pattern is introduced to the standard (Base) shaders, where users can apply individual extra strength on both white/black channels of the tiling pattern, including: 2 individual roughness, 2 individual secondary normal maps, and 2 individual occlusion strength(s).
Far Field Differentiation: render behavior varies with camera distance, where at near field real time render has full details and graphic qualities, meantime at far field, all secondary normal maps fall-off seamlessly into the main normal map, while all specular, roughness and occlusion bias reduce back to zero, in a seamless manner. Meantime, surface base color can be reduced to a chosen tone. In addition, users have full control over the decay and vanish distance.
High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Wet Surface: Contrast | White/Black Channel Strength | Threshold | Wet Color Bias | Normal Bias | Independent Texture Coordinates
Tiling Pattern: Contrast | Strength | White/Black Channels Strength | Threshold | General Strength
Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift | Bias on Wet map white/black channels
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias | Bias on Wet map White/Black channels
Secondary Normal on Tiling White Channel: Strength | Bias | Primary to Secondary ratio
Secondary Normal on Tiling Black Channel: Strength | Bias | Primary to Secondary ratio
Far Field: Decay/Vanish Distance | Base Color Reduction
Ambient Occlusion: Contrast | Base value | Tiling White/Black channels Strength
Tessellation Displacement: Multiplier | Max/Min Displacement Strength | General Strength
Parallax Height: Contrast | Max/Min height | General Strength | White/Black Channel: Height percentage bias
Texture Coordinates: Rotation | UV Tiling | UV Offset
Uniform specular adjustment is introduced to some shaders
Uniform roughness adjustment is introduced to some shaders
Tech Details and Specifications
Numbers of Shaders: 24
Numbers of Sample Materials: 24
Numbers of Sample Textures: 9
Numbers of Demo Scenes: 8
Numbers of Demo Assets: 1 (background material)
Number of Display Cameras: 40
Tessellation Displacement | Parallax Height | Wet Surface | Tiling Pattern | Far Field Differentiation
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Price $19.99
Little Tropical House by A3D
- One fbx file made to prefab
- Texture is diffuse color 512*512 png
- Polygons - 2154
Also see other packages:
- Low Poly Buildings
- Low Poly Buildings Part 2
- Low Poly Buildings Paris
- Low Poly Buildings City
- Low Poly Buildings Suburb
A3D Facebook.
Price $0.00
Medieval Weapons - Fantasy Poly Pack by Wand And Circles
Included:
-10 modular swords (10 blades,10 crossguards,10 grips)
-10 modular spears (5 handles, 10 blades)
-10 modular axes (12 blades, 10 clampings, 10 handles, 8 pomels)
-5 shields (You can add texture with any logo for shield)
Price $9.99
PBR Modern Living Room Pack by Donald Overlock
Includes:
- TV
- TV Stand
- 5 Books
- Chair
- Coffee Table
- Brick Wall
- Couch
- Decorative Bowl
- End Table
- 2 Lamps
- Painting
- Picture Frame
- Pillow
- Rug
- Small Sculpture
- Table Mat
- Modern Vase
All assets have PBR textures created in Substance Painter.
Texture Resolution: 2048x2048 (includes: albedo, Ambient Occlusion, Metalic, and Normal)
All prefabs that would be easily movable by hand have a rigidbody component applied.
If you need to contact me about any problems with this asset pack feel free to send me an email at:
Donald.L.Overlock@gmail.com
Price $30.00
LHMP Expansion - Elephant Mounts by Meshtint Studio
IMPORTANT! READ ME:
The characters you see on the preview images are sold separately. They are not included in this package. LHMP Expansion - Elephant Mounts is an expansion pack for Little Heroes Mega Pack. Please purchase Little Heroes Mega Pack before buying this pack.
About (Little Heroes Mega Pack) LHMP Expansion - Elephant Mounts:
You can now mount LHMP characters on these Elephants! Simply drag and attach the characters to the mount point in the Elephant prefab. See tutorial in the preview image section for more info.
What is included in this package?
3 Elephant prefabs with different color variations - Red, dark, brown.
Elephant triangle count:1316
Elephant's Animations:
- Idle
- Walk forward with root motion
- Walk forward without root motion
- Walk backward with root motion
- Walk backward without root motion
- Run forward with root motion
- Run forward without root motion
- Resting
- Rest to Idle
- Stomp Attack
- Tusk Attack
- Take damage
- Die
Character's Animations:
- Front Mount
- Back Mount
Once again, please note that the characters you see in the preview images are not included in this package.
3D and PSD working files are not / will not be included in the package. Additional fee is required for working files.
Please see images and YouTube video for animations and model preview before making purchase.
Price $9.90
2D pixel Spaceships ultimate pack + bonus by Praivy
-where 31 is unique with 2 or 3 skin variants
-12 shields
-10 types of meteorites
-5 types of meteorite debris
-PSD source for ships
-Sorted ships prefabs
+ 10 meteorites bonus
+ 5 space hi-resolution backgrounds bonus
Price $25.00
PIDI - German Shepherd (Mobile Version) by Irreverent Software - PIDI Game Development Framework
The full contents of the package are :
- High quality 3D model in 2 versions ( 895 )
- Fully rigged (39 bones and 26 for the mobile version)
- Animated ( 27 animations for the first release )
- Fully textured with 1K and 512x512 textures (diffuse, normal, smoothness)
- Accessories such as a dog house, food bowls, etc.
More animations may be added to this package in future updates.
This is the mobile version of a high quality, AAA oriented asset which also includes an advanced fur shader. If you need the desktop version as well as the mobile version of this asset, please visit this publication :
German Shepherd + Fur Shader
For any suggestions, feedback and questions, please contact us at support@irreverent-software.com
Price $15.00