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UniNotes by Rotary Heart

Asset Store newest packages - 2018, April 4 - 22:15
Forum Link | Web Page | Wiki

UniNotes is a system that makes project management or project organization easier since it allows you to add visual notes to your entire project. The notes are fully customizable and can be attached to a GameObject, Scripts, Hierarchy and more.

The system was design to add documentation to your project. The main idea is to allow adding notes on many places inside your project without the need of coding anything. This allows designers, animators, etc. to add notes without the need of a coder.

Features on the system:
-GameObject notes
-Scene notes preview
-Script notes
-Hierarchy notes
-Project notes

Custom note templates for Hierarchy and Project window can be added, they can also have custom data wrote on them.

Notes can also be added to scripts (by code) this allows for better organization or explanation of how the script works.
Price $15.00

Clean UI Package with custom HP/Resource Bars by Christopher Womble

Asset Store newest packages - 2018, April 4 - 21:59
Clean UI Package Asset Package Contents: 1. Mouse Target Pointer x1 - 2048x2048 2. UI Two-sided Arrows x5 - 1024x130 3. UI Directional Arrows x48 - 1024x512 / 512x1024 4. UI Buttons x25 - 512x512 / 1024x512 5. UI Helper Buttons x4 6. UI HUD x13 - 2048x2048 7. UI HP/Resource Bars x4 - 1024x1024 / 2048x260 Extras: 1. Custom HP/Resource Bar script for the "Bubble" bar 2. 2 custom shaders, 1 for the Tube bar and 1 for the Bubble bar (Saved as a prefab for easy usage) *All images are imported as sprites **Demo Scene has a sample script to allow the user to toggle the HP/Resource bubble values, this will allow you to see the slow drain affect.
Price $15.00

Sci-Fi Mammoth by Artcitizen

Asset Store newest packages - 2018, April 4 - 21:57
Sketchfab

This is a lowpoly handpainted sci-fi mammoth.

Models:
- 648 vertices
- 1284 triangle polygons

Textures:
- 2048*2048 diffuse PNG

Animations:
- idle
- attack1
- attack2
- walk
- walkLeft
- walkRight
- run
- runLeft
- runRight
- turnLeft
- turnRight
- dieLeft
- dieRight


Price $10.00

MEGA 1000+ LUTs Pack by Editor Modules

Asset Store newest packages - 2018, April 4 - 21:54
[ 128+ PACK ] [ CONTACT ]

- This a set of more than 1000 effects for camera post processing.
LUTs for color correction works very fast, so you can use gradients even on low-end mobile devices.

Preset window includes new features:
- Favorites.
- Ability to ordering by similarity or by warming or saturated or contents.
- Search Field.
- Zooming.


[ Сompatibility ]
- You can use gradients with "Unity PostProcessing Scripts"
- You can use LUTs with "Amplify Colors" plugin.
- You can write your own shader or other third party plugins.


And I want to ask whether it is necessary to expand the presets to 3000 variants?
Perhaps it is worth making the colors more restrained?
What kind of lits do you like more?


[ Install ]
When you import a plugin, you can only mark gradients or import all part of plugin, package also include standard unity PostProcessing extension in separate folder.
You can import Amplify or Unity PostProcessing, the plug-in supports both

[ Demo ]
INTERFACE
LUTs EXAMPLES

▬▬▬▬▬▬▬▬▬▬

Price $10.00

Pebble, and Pavement Specified Shader Smart, Advanced Edition by Interactive Arts

Asset Store newest packages - 2018, April 4 - 21:52

Document | Updates

Introduction

This package contains a set of 18 shaders for PBR based shaders made specifically for Pebble and Pavement materials. 6 shaders with parallax height features and extra plus features are designed for mi-to-high build PC, 6 shaders with ambient occlusion and extra plus features are designed for PC/Console, and 6 shaders are designed for mobile game and application development.

 There are multiple extra features introduced to the standard shaders for Pebble and Pavement specification, including:

Parallax Height: users have full controls over all functionalities from parallax height, and height percentage bias is introduced, where height bias can be adjusted based on the wet surface patterns from users input.

Wet Surface: color desaturation can be adjusted based on the color bias chosen for the wet area of the wet surface pattern, meantime, users are able to adjust the Specular and Normal bias of the wet pattern. In addition, tiling and offset of the wet texture can be individually adjusted as well. 

Extra Tiling Pattern: A major tiling pattern is introduced to the standard (Base) shaders, where users can apply individual extra strength on both white/black channels of the tiling pattern, including: 2 individual roughness, 2 individual secondary normal maps, and 2 individual occlusion strength(s).

Far Field Differentiation: render behavior varies with camera distance, where at near field real time render has full details and graphic qualities, meantime at far field, all secondary normal maps fall-off seamlessly into the main normal map, while all specular, roughness and occlusion bias reduce back to zero, in a seamless manner. Meantime, surface base color can be reduced to a chosen tone. In addition, users have full control over the decay and vanish distance. 

High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

Features

Albedo: Color Bias | Contrast | Brightness

Wet Surface: Contrast | White/Black Channel Strength | Threshold | Wet Color Bias | Normal Bias | Independent Texture Coordinates

Tiling Pattern: Contrast | Strength | White/Black Channels Strength | Threshold | General Strength

Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift | Bias on Wet map white/black channels

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias | Bias on Wet map White/Black channels

Secondary Normal on Tiling White Channel: Strength | Bias | Primary to Secondary ratio

Secondary Normal on Tiling Black Channel: Strength | Bias | Primary to Secondary ratio

Far Field: Decay/Vanish Distance | Base Color Reduction

Ambient Occlusion: Contrast | Base value | Tiling White/Black channels Strength

Parallax Height: Contrast | Max/Min height | General Strength | White/Black Channel: Height percentage bias

Texture Coordinates: Rotation | UV Tiling | UV Offset

Uniform specular adjustment is introduced to some shaders

Uniform roughness adjustment is introduced to some shaders

Tech Details and Specifications

Numbers of Shaders: 18

Numbers of Sample Materials: 18

Numbers of Sample Textures: 9

Numbers of Demo Scenes: 6

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 30

Parallax Height | Wet Surface | Tiling Pattern | Far Field Differentiation

PBR Based Rendering

SM 3.0 | Full Forward Shadows | Standard Specular

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque


Price $14.99

Tram HQ (+ Interior) by Indie_G

Asset Store newest packages - 2018, April 4 - 21:50
High Quality Tram asset.

- Low Poly
- PBR materials
- Diffuse Normal Specular maps
- 2048 x 1024 x 512 maps
- Exterior + Interior
- PC / Console / VR ready

Price $2.50

9 Audio Libraries Bundle by Daniel Gooding

Asset Store newest packages - 2018, April 4 - 21:49
9 Audio Libraries Bundle

- Sci-fi Beyond the Nebula
- Lighthearted Minimagic
- Elements Of Terror
- Hud Menu Interface Toolbox
- Heavy Armored
- Electrified
- 16 Bit Midi Sounds
- The Sonic Beatbox
- The Magic Toybox

7262 Files
24-bit Wav Format
Price $20.00

Tiny RPG - Forest by Ansimuz

Asset Store newest packages - 2018, April 4 - 21:47

A complete Pixel Art Assets pack to build a Top-Down RPG/Adventure game out of the box.

Features:

*A Complete tileset at 16x16 pixels each tile to build your levels easily
*A lot of different Objects to decorate your levels
*Archer Player character fully animated in 4 directions
* 2 different animated enemies: Treant and Mole
*Waterfall animated, death animation, coins and gems


Price $0.00

2D Spaceship Sprites (3 Styles) by David Baumgart

Asset Store newest packages - 2018, April 4 - 21:45

High quality hand-crafted spaceship sprites drawn for action, tactics, or strategy games using a 2D top-down perspective. Designs are inspired by classic scifi games and media.

This pack contains 3 styles/colours of spaceships in varying sizes, ranging from tiny fighters (25x25px) to huge capital ships (256x300px). A few special effects sprites and a repeating starfield background are included to help get you started on your space adventure. All sprites are provided as high-quality pngs with alpha backgrounds.


Contents:
* 9 blue ships
* 8 green ships
* 7 red ships + 2 red missiles
* 512x512 starfield
* a few exhaust, smoke, explosion, and bolt effects sprites
* an example scene
Price $20.00

Wooden Chess Set by studio lab

Asset Store newest packages - 2018, April 4 - 21:17
Detailed Description Info:
*Model: Chess Set
*Media Type: 3D Model
*Geometry: Quads/Tris
*Polygon Count: 18953
*Vertice Count: 18605
*Textures: Yes
*Materials: Yes
*UV Mapped: Yes *
Unwrapped UV''s: Yes Non Overlapping
*all pbr textures included in tga format, spec, gloss, diffuse and normal
Price $19.00

Toon babies by JBGarraza

Asset Store newest packages - 2018, April 4 - 21:15
Two low poly animated babies with diaper or pyjamas, 4 hairs and several material and textures for you to customize them.

Textures resolution from 128x128 to 1024x1024.
Humanoid avatar used.
Vertices / faces:
basic model 2031/3960
with pyjamas and hair 2262/4328

60 animations: idle1, idle2, idle3, idle4, walk A, run A, walk B, run B, jump, runjump, fall1, fall2, walk backwards, turnR45, turnR90, turnL45, turnL90, free fall, land, clap, idle happy, laugh, idle sad, cry, idle angry, idle amazed, up sit, sit up, up crawl, crawl up, crawl sit, sit crawl, crawl lie, lie crawl, crawl idle1, crawl idle2 , crawl walk, crawl run, crawl fall, crawl backwards, crawl turnR45, crawl turnR90, crawl turnL45, crawl turnL90, sit idle1, sit idle2, sit idle3, sit idle4, sit fall1, sit fall2, sit clap, sit idle happy, sit laugh, sit idle sad, sit cry, sit idle angry, sit idle amazed, lie idle1, lie idle2, lie idle3, lie idle4
Price $35.00

Winter Snowman by studio lab

Asset Store newest packages - 2018, April 4 - 21:04
Detailed Description Info:
*Model: Snowman
*Media Type: 3D Model
*Geometry: Quads/Tris
*Polygon Count: 3546
*Vertice Count: 3376
*Textures: Yes
*Materials: Yes
*UV Mapped: Yes *
Unwrapped UV''s: Yes Non Overlapping
*textures included in tga format
Price $9.00

Game Booster by Raphael Marques

Asset Store newest packages - 2018, April 4 - 19:33

Game Booster is a set of scripts to help you create your game in Unity. It has a lot of daily common logic to accelerate your development. There are components to deal with movement, instantiation, destruction, input, score, and lot more.

The main principle of Game Booster is reusability. To achieve this, each component does simple things and can be connected with others components, including your own scripts, to achieve more complex behaviors. Many scripts have UnityEvent fields, which allows you to connect some event with other objects in your scene.

Game Booster is made mainly to programmers, to reduce the amount of repetitive code created. So, it’s a good practice to create scripts that control, or are controlled by, other Game Booster’s components.

The total of 39 components are split into several categories: Basics, Movement, Physics, Collision Detection, Input, Time, Vars, Score, Mechanics, and Audio.

See the documentation here.


Price $10.00

FADE | ScreenFX by DIGITAL SALMON

Asset Store newest packages - 2018, April 4 - 19:31
FADE | Screen Transition Effects

Tired of boring old scene/screen transitions? Spruce up your projects with super slick transition effects!

We've included 40+ transitions effects ready for you to use or modify however you please!

Got an idea that's not included? The system will work with your own custom shaders to create any effect you can think of!

Ready for use in any game or experience straight away! All platforms that support image effects are supported.

Completely textureless for ultra high quality mathematical precision using Signed Distance Field technology.


Price $25.00

Sci-Fi screen pack by Cartoon_bel

Asset Store newest packages - 2018, April 4 - 19:30
Pak includes 10 perfabs 3D models in the style of Sci-Fi. You can use the screen models in your projects and broadcast any video and other materials on them.
Price $15.00

Fantasy Village Package by Glen Fox

Asset Store newest packages - 2018, April 4 - 19:24
Fantasy village set built specifically with mobile and handheld budgets in mind.

- Large library of assets and dressing
- Built for mobile - only 3 drawcalls
- Preset dressed prefabs for easy building
- Flexible and easy to use
- Example scene included
Price $20.00

Light Flicker System by Valeron

Asset Store newest packages - 2018, April 4 - 19:15


This asset includes:
1. Custom Script
2. Prefabs
3. 2 Models
4. 2 Demo Scene
5. Sound of fire
6. Manual
7. Animated fire texture
Price $5.00

Industrial indoor kart racing track. by VIS Games

Asset Store newest packages - 2018, April 4 - 19:10
This scene contains a kart racing track placed in an old industrial hall.
Optimized Collision meshes for the whole track are included.

The whole scene is created as is. All objects are combined in larger meshes. No single / free placeable probs included!

If you want to seperate props, you will need to load the objects into a 3d-modelling tool!


Price $10.00

Pebble, and Pavement Specified Shader Smart, Professional Edition by Interactive Arts

Asset Store newest packages - 2018, April 4 - 19:06

Document | Updates

Introduction

This package contains a set of 24 shaders for PBR based shaders made specifically for Pebble and Pavement materials. 6 shaders with tessellation displacement features and extra plus features are designed for high-end build PC, 6 shaders with parallax height features and extra plus features are designed for mi-to-high-end build PC, 6 shaders with ambient occlusion and extra plus features are designed for PC/Console, and 6 shaders are designed for mobile game and application development.

 There are multiple extra features introduced to the standard shaders for Pebble and Pavement specification, including:

Parallax Height: users have full controls over all functionalities from parallax height, and height percentage bias is introduced, where height bias can be adjusted based on the wet surface patterns from users input.

Wet Surface: color desaturation can be adjusted based on the color bias chosen for the wet area of the wet surface pattern, meantime, users are able to adjust the Specular and Normal bias of the wet pattern. In addition, tiling and offset of the wet texture can be individually adjusted as well. 

Extra Tiling Pattern: A major tiling pattern is introduced to the standard (Base) shaders, where users can apply individual extra strength on both white/black channels of the tiling pattern, including: 2 individual roughness, 2 individual secondary normal maps, and 2 individual occlusion strength(s).

Far Field Differentiation: render behavior varies with camera distance, where at near field real time render has full details and graphic qualities, meantime at far field, all secondary normal maps fall-off seamlessly into the main normal map, while all specular, roughness and occlusion bias reduce back to zero, in a seamless manner. Meantime, surface base color can be reduced to a chosen tone. In addition, users have full control over the decay and vanish distance. 

High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

Features

Albedo: Color Bias | Contrast | Brightness

Wet Surface: Contrast | White/Black Channel Strength | Threshold | Wet Color Bias | Normal Bias | Independent Texture Coordinates

Tiling Pattern: Contrast | Strength | White/Black Channels Strength | Threshold | General Strength

Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift | Bias on Wet map white/black channels

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias | Bias on Wet map White/Black channels

Secondary Normal on Tiling White Channel: Strength | Bias | Primary to Secondary ratio

Secondary Normal on Tiling Black Channel: Strength | Bias | Primary to Secondary ratio

Far Field: Decay/Vanish Distance | Base Color Reduction

Ambient Occlusion: Contrast | Base value | Tiling White/Black channels Strength

Tessellation Displacement: Multiplier | Max/Min Displacement Strength | General Strength

Parallax Height: Contrast | Max/Min height | General Strength | White/Black Channel: Height percentage bias

Texture Coordinates: Rotation | UV Tiling | UV Offset

Uniform specular adjustment is introduced to some shaders

Uniform roughness adjustment is introduced to some shaders

Tech Details and Specifications

Numbers of Shaders: 24

Numbers of Sample Materials: 24

Numbers of Sample Textures: 9

Numbers of Demo Scenes: 8

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 40

Tessellation Displacement | Parallax Height | Wet Surface | Tiling Pattern | Far Field Differentiation

PBR Based Rendering

SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque


Price $19.99

Little Tropical House by A3D

Asset Store newest packages - 2018, April 4 - 19:05
A colorful low poly style 3D model of a house, that suits best for mobile and virtual reality applications.

- One fbx file made to prefab
- Texture is diffuse color 512*512 png
- Polygons - 2154


Also see other packages:

- Low Poly Buildings
- Low Poly Buildings Part 2
- Low Poly Buildings Paris
- Low Poly Buildings City
- Low Poly Buildings Suburb

A3D Facebook.
Price $0.00

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