Virex by Quantum Render Lab
Supported Platforms
- Android (including standalone VR devices)
Android Video Backends
- Native Android MediaPlayer support
- ExoPlayer integration support
- LibVLC backend support
- Hardware-accelerated decoding where available
XR / VR Support
- Compatible with XR Plugin Management
- Compatible with OpenXR
- Supports stereo rendering modes including Single-Pass Instanced and Multi-View
Video Layout Support
- Mono (2D)
- Side-By-Side (SBS) stereo
- Top-Bottom (Over-Under) stereo
Projection Modes
- Standard 2D rendering
- 180° equirectangular projection
- 360° equirectangular projection
Rendering Features
- GPU-accelerated texture output
- Adjustable aspect ratio modes (Stretch, Fit, Fill, Fit Width, Fit Height)
Shader Features
- URP-compatible unlit shaders
- Stereo-aware shader logic for XR rendering
- Configurable projection and layout modes
- Optimized for mobile GPUs
Performance
- Designed for real-time rendering in XR environments
- Optimized for mobile VR devices such as Meta Quest
Included Files
- Runtime scripts
- Shader files
- Sample materials
- Example scenes
Documentation
- Setup guide included
- Example usage provided
Virex is a high-performance video rendering solution for Unity that allows video content to be rendered directly into Unity textures. It is designed for demanding scenarios such as 4K / 8K video playback, video streaming, and immersive VR experiences, including 2D and 3D 360° / 180° content.
Built with performance and flexibility in mind, Virex enables seamless integration of high-quality video into both UI elements and 3D scenes. This makes it ideal for VR/XR applications, simulators, cinematic experiences, and interactive installations.
With Virex, you have full control over how video content is rendered inside Unity—unlocking ultra-high-resolution playback and immersive VR video experiences without compromise.
🧩 Try the free watermarked version it includes all features, allowing you to fully test the asset before purchasing.
Key Features
High-Performance Video Rendering
- Native, hardware-accelerated video rendering using platform surfaces
- Supports OpenGLES 2, OpenGLES 3, and Vulkan
Wide Android Architecture Support
- ARMv7
- ARM64
- x86
- x86_64
Render Video to Unity Textures
Render video frames directly into Unity textures for use with:
- UI elements (RawImage or custom UI systems)
- 3D materials and meshes
- Custom shaders and render pipelines
Ultra-High-Resolution Playback
- Supports video files up to 4K and 8K
- Optimized for smooth playback of large-resolution content
Streaming Support
- Play live or on-demand video streams
- Suitable for network-based media and real-time content
Advanced VR Video Support
- 2D and 3D stereo video playback
- 360° and 180° VR video support
- Compatible with common VR projection workflows (equirectangular, stereo layouts)
Flexible Integration
- Works with both UI and world-space rendering
- Easily integrates into existing Unity scenes
- Designed to support custom rendering and shader setups
Performance-Focused Design
- Efficient texture update pipeline
- Suitable for VR and high-FPS applications
- Built for modern graphics APIs and hardware
Use Cases
- VR & XR applications
- 360° / 180° immersive video players
- Cinematic cutscenes and in-game video surfaces
- Virtual cinemas and exhibitions
- Simulators and training applications
- Interactive installations and media walls
❗ Important Notes ❗
Unity Editor Limitations
- Virex functionality works only in built applications
- Virex runtime playback is not available in the Unity Editor
Platform Support
- Android only
- Minimum required Android API Level: 22 (Android 5.1)
OpenGLES 2 / OpenGLES 3
- Hardware-accelerated rendering requires Android API Level 22 or higher
Vulkan Rendering
- Supported on Android API Level 28 or higher
- Hardware acceleration requires Android Hardware Buffer (AHB) import support
- If AHB import is unavailable, Virex automatically falls back to a pixel-copy rendering path
Support & Contact
If you need technical support, encounter a bug, or have feedback or feature suggestions, feel free to get in touch:
Price $40.00
Easy Scan Errors by Piotr Wojciechowski
- Editor-only diagnostic tool (no runtime impact)
- Scans scenes for scale-related rendering and shadow issues
- Detects negative, near-zero, tiny, and extreme scale values
- Identifies large renderer bounds that may affect shadows
- Clear, read-only scan results with detailed object information
- Quick selection and focus of problematic objects
- Designed for use with imported assets and complex scenes
- Compatible with Unity 6.x
EasyScanErrors is a Unity Editor diagnostic tool for detecting scale-related issues that can cause rendering problems, broken shadows, and visual artifacts.
The tool scans scene objects and identifies problematic transform scale values such as negative scale, near-zero scale, very small scale, and unusually large renderer bounds.
EasyScanErrors provides clear, read-only scan results with object paths and scale information, allowing users to quickly locate and inspect problematic objects directly in the Unity Editor.
The tool works entirely in the Editor and does not affect runtime performance. A demo scene and offline documentation are included.
Price $5.99
Maze Generator Asset by Origins Content Studio
Overview
Maze Generator Asset is a powerful and easy-to-use procedural maze generator for Unity. It allows developers to create fully customizable and 100% solvable mazes with a variety of configuration options.
Features
- Procedurally generated mazes using the Recursive Backtracker Algorithm
- Guaranteed solvable paths between entrance and exit
- Adjustable maze size (width & length)
- Seed-based generation for reproducible mazes
- Wall & floor customization (height, thickness, and materials)
- Save & Load Maze Configurationeable)
- Save & Load Maze Configuration
Price $4.99
Object Picker - Quickly access the desired object by Tuan Anh Tran
- Detects and lists all objects under the mouse cursor
- Supports overlapping object selection
- Right-click Scene View integration
- Optional Ctrl key requirement for selection
- Search bar with real-time filtering
- Filter by component type:
Image
RawImage
SpriteRenderer
Text
MeshRenderer - Optional 2D & 3D collider scanning
- Automatically focuses window when selecting an object
This Object Picker tool enhances your Unity workflow by providing a convenient way to select objects directly from the Scene view. Simply right-click on any object in the scene, and the tool instantly displays a list of all objects under the mouse cursor, allowing you to quickly pick the desired one. It supports filtering by object type (Image, RawImage, SpriteRenderer, Text, MeshRenderer) and provides a search bar for easy filtering. You can also configure it to require holding the Ctrl key to pick objects, enable scanning for 2D/3D colliders, and automatically focus the window when an object is selected.
Go to Window → Object Picker to open the tool.
Price $15.00
Dynamic Particle Preview | VFX Browser by MBS Studio
- Compatibility: Unity 2019, 2021, 2022, 2023, Unity 6.
- Performance: Zero runtime overhead. only runs in Editor.
- Render Pipeline: Compatible with Built-in, URP.
- Source Code: Full C# source code included.
😫 The "Black Box" Problem
Unity's default project view shows static icons for particles. Is it a massive explosion or a tiny spark? You won't know until you drag it into the scene.
💢 For Combat Designers and Artists, this is a nightmare.
Searching for the perfect "Hit Impact" among 100 prefabs means:
- Drag to scene.
- Press Play.
- Wrong effect.
- Delete.
- Repeat 99 times.
✅ Real-time Dynamic Thumbnails
The first and only browser that plays your particle systems (and VFX Graphs) directly in the thumbnail view. No more static icons—see the timing, color, and movement immediately.
- Combat Designers: Find the perfect impact rhythm instantly.
- Level Designers: Test environment FX without the mess.
- VFX Artists: Organize and showcase your library visually.
Unity 6 Ready (New!)
Fully compatible with Unity 6. Works perfectly out of the box with the latest Unity lts version.
Support
Documentation | Discord | Email
Key Features
- Real-time Dynamic Thumbnails
- Real-time Trail Preview
- Simulate Moving Emitters
- Runtime Preview Support
- Particle Systems Support
- VFX Graph Support
- Drag & Drop Preview
- Drag & Drop to Scene
- Camera Panning
- Interactive Rotation
- Zoom In/Out Support
- Animator Component Support
- Adjustable Background Brightness
TECHNICAL DETAILS
- Unity 2019, 2021, 2022, 2023, Unity 6.
- Zero runtime overhead. Only in Editor.
- Compatible with Built-in, URP.
- Full C# source code included.
Accelerate Your Game Design Workflow Again!
💜 Quick Drag & Drop | Level Placer - 10x your level design speed
Are you tired of wasting 50% of your time clicking through deep folder hierarchies just to find one rock or tree? Level Placer is designed for one purpose: To make Level Design 10x Faster.
💚 Root Select Locker - Stop selecting child objects by mistake
Are you tired of accidentally selecting a door handle when you meant to move the whole house? Or dragging a child mesh instead of the character root? Root Select Locker is a lightweight, editor-only workflow tool designed to solve the most frustrating part of level design: Accidental Child Selection.
Price $40.00
Dungeon Catacomb by Naked Singularity Studio
-------------------------------- TECHNICAL INFORMATION --------------------------------
Number of Meshes: 257 (249 static meshes + 8 skeletal meshes)
Collision: Yes (custom and automatically generated)
Triangle Count: 8 - 66,836
LODs: Yes (mostly 4LODs - except for some simple meshes)
Number of Master materials: 16
Number of Material Instances: 195
Number of Textures: 431
Texture Resolutions: 256x256(9) ; 512x512(41) ; 1024x1024[55] ; 2048x2048[140] ; 4096x4096[185] : 8192x4096[1]
Supported Development Platforms: Windows (x64)
-------------------------------⚜️ GENERAL INFORMATION ⚜️-----------------------------
CATACOMB OF THE DRAGON (Modular dungeons/catacombs - Dark fantasy dungeon - Dungeons - Asylum - Prison)
------------------------------------ ⚔️ FEATURES ⚔️ --------------------------------------
- Big demo map included. Everything you see in the images above is included.
- Original design by concept artists at Naked Singularity Studio (noAI).
- Ladder climbing system included.
- Including basic interactions (open door, open gate, pull lever, attack, defend, pick weapons, drop weapons).
- Animations included. Souls-like gate opening animation included. Works well with Epic's skeleton (mannequin).
- Assets are optimized for performance.
- Including some blueprints to help assemble the scene more quickly.
- Can add snow on top of all assets quickly.
- Can enable vertex painting (R, G ,B).
- Have lots of props.
- Can add/change coat of arms in all assets easily.
- Active customer support!
------------------------------------------ NOTE --------------------------------------------
Gothic dark fantasy dungeon - Catacomb of the Dragon
-------------------------------------💁 SUPPORT 💁---------------------------------------
Email: contact@nakedsingularity.studio
-------------------------------------💁 FOLLOW US 💁------------------------------------
Youtube | Facebook | Instagram | Twitter | Artstation | LinkedIn
Price $64.99
Big Bone PBR (5 Variations) by Brians Motions
Number of Unique Variations:5
Number of cosmetics: 5
Collision: Yes
Rigged: Yes
Number of Character:1
Polygon Counts of Character: 15800
Animated: Yes
Number of Animations: 4
Animation Types: Root Motion
Number of Materials:11
Number of Textures:57
Texture Resolutions: 1024x,2048x,4096x
This pack includes a fully rigged 3D character with a complete set of high-quality animations, ready for use in games, cinematics, and real-time projects.
The character is optimized for smooth animation playback and easy integration.
4 Animations: dead, idle, run, walk.
- 1 fully rigged 3D character
- 4 ready-to-use animations
- 5 unique character variations (visual variations)
- 5 Unique Cosmetics
- textures in this pack are physically based (PBR)
- Clean topology and optimized meshes
- Textured and material-ready assets
📩 For support and updates, Contact us.
Price $14.99
Rune Mecha by Brians Motions
Number of Unique Meshes:15
Collision: Yes
Rigged: Yes
Number of Characters:15
Polygon Counts of Character: 5690
Animated: Yes
Number of Animations: 22
Animation Types: Root Motion
Number of Materials:15
Number of Material Instances:15
Number of Textures:17
Texture Resolutions: 1024x,2048x
This pack includes a fully rigged 3D character with a complete set of high-quality animations, ready for use in games, cinematics, and real-time projects.
The character is optimized for smooth animation playback and easy integration.
- 1 fully rigged 3D character
- 22 ready-to-use animations
- 15 unique character variations (visual variations)
- Clean topology and optimized meshes
- Textured and material-ready assets
📩 For support and updates, Contact us.
Price $14.99
Snow Women by Brians Motions
Number of Unique Meshes:2
Collision: Yes
Rigged: Yes
Number of Characters:2
Polygon Counts of Character: 12000
Animated: Yes
Number of Animations: 14
Animation Types: Root Motion
Number of Materials:5
Number of Material Instances:5
Number of Textures:8
Texture Resolutions: 2048x,4096x
This pack includes a fully rigged 3D character with a complete set of high-quality animations, ready for use in games, cinematics, and real-time projects.
The character is optimized for smooth animation playback and easy integration.
14 Animations: dead, iceblow_in, iceblow_out, idle, idle2, idle3, idle4, reardash_in, reardash_out, run, Sound_in, sound_out, summon, walk
- 1 fully rigged 3D character
- 14 ready-to-use animations
- 2 unique character variations (visual variations)
- Clean topology and optimized meshes
- Textured and material-ready assets
📩 For support and updates, Contact us.
Price $9.99
Light Elf Princess by Emi Elve
Rigging:
- Fully rigged to the Epic Skeleton / Humanoid Rig with no added bones! (UE5)
- Supports Mixamo animations
- Easy animation retargeting in both UE4 and UE5
ㅤ
High-Quality PBR Textures (2K-4K):
- Normal, metallic, roughness, albedo, opacity
- Base body texture included
- Censored for engines
ㅤ
Technical Specs:
- Polygons: 27728
- Vertices: 30465
Created using the Built-in Render Pipeline. Most shaders in this package use the Standard shader and can be easily upgraded to URP or HDRP. Some shaders are Double-Sided Standard for improved model presentation.
To prepare the asset for a different render pipeline: Simply select all materials inside the Materials folder (use Shift to multi-select) and change their shader to Standard. That’s it—your asset is ready for conversion!
Price $36.40
Vagabond – Fantasy Exploration & Adventure Music Pack by Kuma-san
32 High‑quality WAV files (24‑bit / 44.1kHz)
No loopable
Vagabond – Fantasy Exploration & Adventure Music Pack
This pack contains:
* 24 original tracks including 8 interludes (with voice-over by Aobluee and with instrumental version).
* High‑quality WAV files (24‑bit / 44.1kHz)
Each track was designed to evoke a specific emotion or narrative state.
TRACKLIST
### **1 - Change his life** (1:04)
### **2 . Wandering Steps ** (3:39)
### **3. Untamed Blade** (3:07)
### **4 - unserious Monk** (2:44)
### **5. endure the shadows (0:29)
### **6. Fear** (2:07)
### **7. School of the Sword** (3:08)
### **8. Invincible Is Just a Word** (1:50)
### **9- looking in ourselves** (1:40)
### **10. Are we still connected ?** (4:38)
### **11. So, You Think About Her a Lot** (3:18)
### **12- The Leaf, the Tree, the Forest** (3:02)
### **13- language** (0:38)
### **14 - Was it all worth it ? (2:46)
### **15. The Laughing Blade** (2:42)
### 16- no limitation (0:53)
### **17. Steel Against Steel** (3:54)
### **18. Moon Over the Battlefield** (4:25)
### **19 - Value (1:09)
### **20. You Should Smile More** (2:42)
### **21 - You’re the only that doesn’t know it…** (0:34)
### **22. You are kind** (2:45)
### **23 - deny oneself** (0:50)
### **24. Vagabond** (12:25)
(1:06:33)
https://soundcloud.com/user-483733221/sets/vagabond/s-kpMQjzp6Kdc?si=35903330982...
TRACK USE SUGGESTIONS
* **Calm / reflective scenes** → ideal for peaceful environments, narrative moments, character development.
* **Tension / conflict themes** → great for boss fights, dramatic confrontations, emotional peaks.
* **Journey / exploration tracks** → perfect for travel sequences, world‑building scenes.
* **Spiritual / philosophical cues** → excellent for introspective or mystical moments.
You are free to associate each composition with your own world — these suggestions are only guidelines.
---
IF YOU ENJOY THE PACK
If this soundtrack resonates with you or serves your project well, I’d be grateful if you could leave a rating. It really helps support my work and allows me to continue creating more music.
Thank you for your time and trust. 🙏
CONTACT
For custom requests, commissions, or collaboration inquiries:
* Email: contact.kogumasan@gmail.com
* Instagram: https://www.instagram.com/kuma_san_composer/
Price $25.00
56 Stylized TerraCotta Texture Pack by Eustace
Optional SBSAR File :
This package includes an optional Substance archive file (.SBSAR) provided as a bonus.
The SBSAR file is not required to use the textures or materials included in this pack.
All textures are already provided and fully usable inside the UNITY package.
The included SBSAR allows you to export textures at your preferred resolution (from 512 px up to 8K, depending on your hardware) and tweak several exposed parameters:
• Selection of 14 Stylized Brick patterns, and 4 variations of each (using cracks/damages)
Stylized Terracotta Floor | Handpaint PBR
Texture pack of 56 Terracotta Floor
Features:
• 56 Terracotta Floor textures
• Available resolutions: 2048 px
• Formats: PNG + Substance file (.SBSAR)
• Seamless/tileable texture
Maps included:
• Albedo / Color
• Normal
• Metallic with Smoothness in alpha / AO / Height
• Mask Map
• 56 Terracotta Floor textures
Selection of 14 Stylized Brick patterns, and 4 variations of each (using cracks/damages)
Price $16.00
3D Thinking Man Statue And Sculpture Model by Bay Honour
Average Verts And Normals Count per Model:
Thinking Man Statue : 296688 Verts & 297888 Normals
Texture Sizes: 4096 x 4096 px
All models are UV-unwrapped and include:
✔️ Textures (Base Color, Normal, Roughness, Metallic, AO, Emissive , Height)
✔️ Materials set up for Standard Pipeline
✔️ Prefabs for quick scene placement
🎯 Description:
This package includes detailed "thinking man statue & sculpture model" optimized for Unity game development.
🏋️ Content:
- 3D Thinking Man Statue & Sculpture Model
All models are UV-unwrapped and include:
✔️ Textures (Base Color, Normal, Roughness, Metallic, AO, Emissive , Height)
✔️ Materials set up for Standard Pipeline
✔️ Prefabs for quick scene placement
📂 Folder Structure:
- Models/
- [Each model with its Materials & Textures]
- Prefabs/
- Ready-to-use prefabs
- Scenes/
- Showcase scene (drag and drop to view models)
- Documentation/
- This file :)
📏 Technical Info:
- Format: FBX + Unity Prefabs
- Texture Sizes: 4096x4096
- Poly Count: Optimized for performance
- Unity Version: 2021.3+ recommended (URP or Built-in supported)
📌 Notes:
- You can use these assets in both personal and commercial projects.
- Redistribution or resale of the assets as-is is not allowed.
📧 Support:
For any issues or suggestions, contact me via Unity Asset Store profile or email: [onurdgn2023@gmail.com]
🔥 Thank you for downloading this pack! Don’t forget to leave a review if you like it!
===============================================================
Price $9.99
Energy Sci-Fi Scythe & Spear by Guardabarranco
Asset Type
3D Weapons + Script
Unique Assets Included (4 total)
• 1 Sci-Fi Energy Scythe
• 1 Sci-Fi Energy Spear
• 1 Handle(Same handle for both)
• 1 C# script (WeaponEnergyBar.cs)
Weapon Mesh Data
Sci-Fi Energy Scythe
• Triangle count: 1,657 tris
• Vertices: 2,330
• Texture resolution: 226x256
• Texture maps: Base Color, Emission
• Materials: 1 Standard Material
• Size: 75 cm (The leaf of the Scythe)
Sci-Fi Spear
• Triangle count: 142 tris
• Vertices: 155
• Texture resolution: 226x256
• Texture maps: Base Color
• Materials: 1 Standard Material
• Size: 66 cm
Handle
• Triangle count: 5,056 tris
• Vertices: 9,763
• Texture resolution: 226x256
• Texture maps: Base Color
• Materials: 1 Standard Material
• Size: 100 cm
Energy Bar Mesh System
• Separate emissive mesh segments
• Material count: 1 emissive material
• Controlled via script
Size Sci-Fi Energy Scythe + Handle
• Height 130 cm and the leaf of the Scythe, 75 cm
Sci-Fi Spear + Handle
• 166 cm
Texture
• 226x256
Script Included
• WeaponEnergyBar.cs
• Controls energy consumption
• Updates segmented emissive bar automatically
File Format
• FBX
• FBX Vertices 12,248 (Scythe + Spear + Handle)
• Prefab included (Scythe + Spear)
Render Pipeline Compatibility
• Built-in Render Pipeline
• URP compatible
• HDRP compatible (if applies)
LOD
• No LODs included
Rigging / Animation
• No rigging
• No animations included
Platforms
• PC
• Console
• Mobile
• VR
Style
Stylized Sci-Fi / Cyberpunk
Optimization
Low-poly assets suitable for real-time rendering
Energy Sci-Fi Scythe & Spear is a stylized futuristic melee weapon set designed for sci-fi and cyberpunk games.
The pack includes two weapons: a futuristic scythe and an energy spear, both equipped with a visual segmented energy bar system.
The energy bar is built using emissive mesh segments that display the weapon's remaining energy.
An included Unity script manages energy consumption and automatically updates the visual energy bar.
Features:
• Stylized sci-fi melee weapons
• Visual segmented energy bar system
• Energy management script included
• Emissive energy mesh segments
• Lightweight flat textures
• Game-ready models
Included assets:
• Sci-Fi Energy Scythe
• Sci-Fi Energy Spear
• Energy bar meshes
• WeaponEnergyBar script
The weapons are suitable for games that feature energy-based combat mechanics, stamina systems, or futuristic melee combat.
Perfect for:
• Sci-Fi games
• Cyberpunk games
• Stylized action games
• RPG combat systems
• FPS / TPS melee systems
Price $14.99
Energy Sci-Fi Axe & Hammer by Guardabarranco
Asset Type
3D Weapons + Script
Unique Assets Included (4 total)
• 1 Sci-Fi Energy Axe
• 1 Sci-Fi Energy Hammer
• 1 Handle(Same handle for both)
• 1 C# script (WeaponEnergyBar.cs)
Weapon Mesh Data
Sci-Fi Energy Axe
• Triangle count: 2,872 tris
• Vertices: 4,950
• Texture resolution: 226x256
• Texture maps: Base Color, Emission
• Materials: 1 Standard Material
• Size: 50 cm
Sci-Fi Energy Hammer
• Triangle count: 2,173 tris
• Vertices: 3,370
• Texture resolution: 226x256
• Texture maps: Base Color
• Materials: 1 Standard Material
• Size: 30 cm
Handle
• Triangle count: 5,029 tris
• Vertices: 9,731
• Texture resolution: 226x256
• Texture maps: Base Color
• Materials: 1 Standard Material
• Size: 100 cm
Energy Bar Mesh System
• Separate emissive mesh segments
• Material count: 1 emissive material
• Controlled via script
Size Sci-Fi Energy Axe + Handle
• 150 cm
Sci-Fi Energy Hammer + Handle
• 130 cm
Texture
• 226x256
Script Included
• WeaponEnergyBar.cs
• Controls energy consumption
• Updates segmented emissive bar automatically
File Format
• FBX
• FBX Vertices 18,051 (Axe + Hammer+ Handle)
• Prefab included (Axe + Hammer+ Handle)
Render Pipeline Compatibility
• Built-in Render Pipeline
• URP compatible
• HDRP compatible (if applies)
LOD
• No LODs included
Rigging / Animation
• No rigging
• No animations included
Platforms
• PC
• Console
• Mobile
• VR
Style
Stylized Sci-Fi / Cyberpunk
Optimization
Low-poly assets suitable for real-time rendering
Energy Sci-Fi Axe & Hammer Pack is a stylized futuristic melee weapon set designed for sci-fi and cyberpunk games.
The pack includes two weapons: a futuristic axe and a heavy hammer, both equipped with a visual segmented energy bar system.
The energy bar is built using emissive mesh segments that display the weapon's remaining energy.
An included Unity script manages the energy consumption and automatically updates the visual energy bar.
Features:
• Stylized sci-fi melee weapons
• Visual segmented energy bar system
• Energy management script included
• Emissive energy mesh segments
• Lightweight flat textures
• Game-ready models
Included assets:
• Sci-Fi Energy Axe
• Sci-Fi Energy Hammer
• Energy bar meshes
• WeaponEnergyBar script
The weapons are suitable for games that feature energy-based combat mechanics, stamina systems, or futuristic melee combat.
Perfect for:
• Sci-Fi games
• Cyberpunk games
• Stylized action games
• RPG combat systems
• FPS / TPS melee systems
Price $14.99
BIG Soundscapes Pack by cplomedia
Number of Audio Wavs: 437
Sample Rate / Bit Rate: 44.1 kHz / 16 bit / Stereo
Does Audio Loop: Yes, most of the files are loopable
Minutes of Audio Provided: 490 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Big Soundscapes Pack includes 437 sound files for your game or film. Unlike simple atmospheres, soundscapes are rich in detail and depth. They create living environments filled with subtle movements, distant sounds, and evolving textures that bring scenes to life.
These immersive soundscapes often tell a story and subconsciously draw the player or viewer deeper into the world, making environments feel more vivid, emotional, and cinematic. Perfect for games, films, trailers, and interactive experiences that need a powerful and atmospheric sound design.
Almost all soundscapes are loopable.
Price $20.00
Spells Vfx by Game HUB
Usage
1. Import the package in your unity project.
2. Open the Demo Scene to preview the effects.
3. Use the Left Mouse Button to switch between the spell effects.
4. Drag and Drop: Drag any spell effect prefab from the Prefabs folder into your scene.
5. Positioning: Position the effect into your scene according to your desired location and orientation.
6. Triggering: Activate the effect on your game logic or animation events to bring them to life at the right moment.
Texture size: 2048x2048
Texture type: Default
Texture shape: 2D
5 unique spell effects with hit effects, each provided with 2 visual variants, resulting in a total of 15 spell effects and hit effects prefabs ready to use.
The spells and hit effects are created using a combination of Shader Graph materials, Particle Systems, and Post Processing to achieve visually rich and immersive effects. Post Processing is applied globally through the camera in the demo scene to enhance the overall look and presentation.
Package Contents
This pack includes:
· 5 unique spell effects
· 5 unique hit effects
· 2 variants per spell and hit effect
· Demo Scene showcasing all effects
Folder Structure
1. Prefabs: All spell and hit Effects Prefabs each with 2 variants.
2. Textures: All textures
3. Materials: All materials
4. Scripts: Scripts used for spells and for demo scene
5. Shaders: Shader that is used for the effects
6. Demo Scene: Preview and testing scene
Customization Options
· All spell and hit effects are fully customizable via the Inspector:
· Particle System Properties
Users can customize particle system properties like start lifetime, rotation, color over lifetime, emission, size over lifetime, etc.
· Shader & Material Properties
Users can customize properties like Color, Strength, Density, Noise, Speed, Brightness, etc. These exposed properties will allow users to easily create new visual styles without editing the shader itself.
Price $7.99
Low Poly Weapon Bundle Pack Fin by CASTLE BRAVO
576 Models
740 Prefabs
134 UI Textures
1 Standard Material for all Weapons、Attachments、Bullets
1 Transparent Material for all Optic Lens
1 Texture for all Models
512 × 512 Texture Dimensions
No Animations
Real-world-size
UI Texture Resolution: 2k
The Final Bundle of Low Poly Weapon Series 1️⃣2️⃣3️⃣4️⃣ with Over 800 Assets.
At the Last Time, You can get it with the most Favorable Price and Five More Weapons !
The Bundle Pack has Models following:
— Weapons🎮 —
- AR Weapons (x36)
- SMG Weapons (x24)
- DMR Weapons (x18)
- LMG Weapons (x18)
- Pistol Weapons (x19)
- Recon Weapons (x19)
- ShotGun Weapons (x17)
- Launcher Weapons (x8)
— Attachments🔥 —
- Optics (x36)
- Optics_Side (x2)
- Optics_Combo (x3)
- Optics_IronSight (x9)
- Optics_Pistol (x9)
- Optics_Recon (x19)
- Bayonets (x3)
- Bipods (x5)
- Mags (x6)
- MagKits (x2)
- ForwardGrips (x47)
- GrenadeLaunchers (x4)
- MasterKeys (x2)
- Stocks (x5)
- Muzzles (x46)
- Muzzles_Pistol (x11)
- Muzzles_Recon (x15)
- Muzzles_ShotGun (x12)
- Tatical Lights (x11)
- Tatical Lights_Pistol (x3)
- Tatical Lasers (x11)
- Tatical Lasers_Pistol (x3)
- Grips (x3)
- Rails (x4)
- Rails_Pistol (x3)
- Rail_Risers (x4)
- Equipments (x4)
- BarrelGuard_Chips (x6)
- BarrelGuard_Loks (x2)
- Attachments_WWII (x8)
— Bullets💣 —
- Bullets (x6)
- Bullets_SMG (x6)
- Bullets_Pistol (x6)
- Bullets_Recon (x6)
- Bullets_ShotGun (x6)
- Bullets_Grenade (x4)
— Grenades🎰 —
- Grenades (x7)
— Items🎰 —
- WeaponCases (x2)
- DogTags (x4)
— UI Texture🌍 —
- Weapon UI (x60)
- Bullet UI (x14)
- Attachment UI (x60)
All models share a common material and texture.
All models reference real-world Scales.
All Optic Lenses are independently separated.
The Last Pack of Low Poly Weapon Series.
Thank you for your Accompany and Support !
In Some Day and Some place, we may meet Again !😉
Keep Going, Keep Creating!
Castle Bravo
Price $67.99
Duble Door Horror by Maxxxixp
**Technical Details:**
* Clean topology, perfect for games and animation
* Well-unwrapped UVs for easy texturing
* Faces: 1051
* Tris: 2042
* Vertices: 1116
* Optimized for performance in Unity
* Game-ready and easy to integrate
Horror Double Door is a highly detailed game-ready asset designed to enhance dark, atmospheric environments. Featuring aged wood, deep scratches, worn edges, and rusted metal hinges, this model instantly adds tension and realism to your scenes.
Perfect for horror, survival horror, thriller, and dark fantasy projects. Use it in haunted houses, abandoned hospitals, asylums, old mansions, cursed temples, underground bunkers, or post-apocalyptic buildings. The door works great as an interactive entrance, locked objective door, jump-scare trigger point, or as a strong visual focal element in cinematic sequences.
Suitable for first-person and third-person games, VR experiences, escape rooms, and narrative-driven projects. Fully optimized and ready to integrate into Unity, making it ideal for PC and console development.
Price $4.99
Hunting Camp - Fantasy Environment by Holotna
Assets
- backbag (1354 tris)
- barrel (664 tris)
- bedroll 1 (612 tris)
- bedroll 2 (1100 tris)
- bowl (222 tris)
- campfire (708 tris)
- chopping block 1 (164 tris)
- chopping block 2 (220 tris)
- cooking pot 1 (846 tris)
- cooking pot 2 (538 tris)
- firewood (118 tris)
- firewood pile (2832 tris)
- grass 1 (2 tris)
- grass 2 (44 tris)
- jug (686 tris)
- pebbles (303 tris)
- pouch (494 tris)
- stand 1 (504 tris)
- stand 2 (784 tris)
- stone ring (631 tris)
- tankard (966 tris)
- tanning rack (1364 tris)
- tent (1384 tris)
- tree 1 (472 tris)
- tree 2 (440 tris)
- tree 3 (760 tris)
- tree 4 (800 tris)
Textures (4096x4096, 2048x2048 or 1024x1024 depending on asset size)
- 18 albedo maps
- 2 normal maps
Hunting Camp - Fantasy Environment by Holotna.
Create your own medieval hunting camp where a warm campfire glows between tents, hides dry on tanning racks, and hunters prepare for tomorrow’s wild game hunt.
Features
- 27 game-ready assets
- 1 demo scene
- 4 skyboxes
Shaders (Shader Graph)
- customizable colors
- wind support
Visual Effects (VFX Graph - URP and HDRP only)
- fire
Environment Settings
- time of day: morning/afternoon/evening/night
- wind strength: off/calm/breeze/storm
Performance Optimization
- all objects use the same shader
- all objects use only 1 material slot (except trees use 2)
Compatibility
- works in Unity 2022.3.16f1 and above
- supports URP, HDRP and Built-in
- suitable for games with a first-person, third-person or top-down perspective
- the demo scene is big and may not be suitable for mobile
This asset pack fits in perfectly with all of our other packs.
Join our Discord if you have any questions or suggestions.
Price $15.99
