Dark Fantasy RPG Music Pack by Sean Kimball
.wav
48kHz
Stereo mix
Loopable
Includes 3 tracks for each of the following categories: boss fights, combat, main themes, exploration, and cities. A total of 15 loopable tracks is included.
Price $15.00
Air Path by Platypus Ideas
Core Technology
- Modified A* algorithm optimized for 3D aerial navigation
- Built on Unity DOTS (Data-Oriented Technology Stack)
- Burst Compiler optimized for maximum CPU performance
- Job System integration for multi-threaded pathfinding
- Zero garbage collection during runtime pathfinding
Grid System
- Flexible grid configuration (2x2 up to 512x512)
- Adjustable cell size for precision vs. performance tuning
- Support for any height data source via IHeightProvider interface
- Automatic boundary handling with configurable clamping
- Grid-to-world and world-to-grid coordinate conversion
Pathfinding
- Octile distance heuristic for accurate 3D cost estimation
- Altitude-aware cost calculation (climb penalty, slope penalty)
- Configurable fly cost multiplier for flight behavior tuning
- Diagonal movement with corner-cutting prevention
- On-demand path recalculation
Flight Simulation
- Natural flight pattern simulation
- Adjustable banking and turning behavior
- Height offset support for different agent types
- Smooth path following for organic movement
Integration
- Works with Unity Terrain and custom meshes
- IHeightProvider interface for custom height sources
- Compatible with Built-in, URP, and HDRP render pipelines
- Event-driven architecture for easy system integration
- Clean MonoBehaviour wrapper for non-DOTS projects
Requirements
- Unity 6000.0.58f2 LTS or newer
- Entities package
- Burst package
- Collections package
Air Path | High-Performance 3D Aerial Pathfinding
Air Path is a production-ready 3D aerial pathfinding solution built for performance. Using a modified A* algorithm optimized for three-dimensional space and powered by Unity's DOTS, Burst Compiler, and Job System, it delivers blazing-fast, multi-threaded navigation for flying AI – from drones and spaceships to dragons and swarms of creatures.
Easy Setup for Everyone
No coding experience? No problem. AirPath comes with intuitive MonoBehaviour components and a visual editor workflow. Simply add components to your flying agents, define your navigation space, and you're ready to go. The included demo scenes help you get started in minutes.
Fully Customizable for Advanced Users
Need more control? AirPath's clean, modular architecture gives you full access to the underlying systems. Extend behaviors, implement custom steering logic, or integrate directly with your existing DOTS-based projects. Well-documented APIs and clear code structure make customization straightforward.
Natural Flight Behavior
Air Path doesn't just find paths, it simulates natural flight patterns. Birds bank into turns, dragons soar gracefully, and aircraft follow realistic flight dynamics. Adjustable parameters let you fine-tune movement characteristics for any flying creature or vehicle.
Works With Any Environment
Air Path isn't limited to Unity Terrains. Use it with custom meshes, procedurally generated worlds, modular level geometry, or any 3D environment. Wherever your agents need to fly, AirPath can navigate it.
Key Features
- Modified A* algorithm designed for true 3D navigation
- Natural, organic flight behavior simulation
- DOTS/Burst/Jobs powered for maximum performance
- Handles large agent counts with minimal overhead
- Configurable grid resolution for precision vs. performance balance
- Multiple pathfinding strategies included
- Compatible with Built-in, URP, and HDRP
Perfect For
Flight simulators, space games, drone applications, fantasy creatures, sci-fi projects, swarm AI, and any game requiring intelligent height avoiding aerial navigation.
Support
If you need help or have other questions related to this asset feel free to get in touch:
Contact information, or checkout the documentation
Price $19.50
Low Poly Road Construction Props by Rodion³Dev
• Number of assets: 14
• Asset type: Static meshes
• Polygon count: Low poly, optimized for real-time use
– Minimum: ~120 tris
– Maximum: ~1,200 tris
• Number of meshes: 14
• Number of prefabs: 14
• Scale: Real-world scale (1 unit = 1 meter)
• Pivot placement: Correctly placed at object bases
• Textures: None
• Materials: Simple color-based materials
• UV mapping: Yes
• Rigging: No
• Animations: No
• LODs: No
• Render pipelines: Built-in, URP, HDRP compatible
Low Poly Road Construction Props is a stylized asset pack containing a complete set of road and traffic-related props.
The pack includes 14 individual low poly models such as traffic signs, construction barriers, cones, bollards, warning lights, speed bumps, and temporary traffic elements. All assets share a consistent visual style, clean geometry, and correct pivot placement.
Models are built with real-world scale in mind and use simple color-based materials without textures, making them easy to customize and extend. Each prop is optimized for real-time use and organized for quick integration into projects.
Price $4.99
Monster18 by veder
Rigged: (Yes)
Animated: Yes
Number of Animations:25
Animation types (Root Motion /In-place 25)
Number of characters:1
Number of Materials and Material Instances:3
Number of Textures:6
Texture Resolutions: 4K PBR Textures(tga)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes:
model of Monster18
Polycount:
Verts 25635
Tris 51258
Price $29.00
Fire Safety Equipment Props Pack – Extinguishers, Alarms, modular pipes by Dimonati
- 25 Prefab assets optimized for games
- 8 Materials
- Texture size from 1024 to 2048
- Texel density ~1000pcs/m²
- Polycount from 44 to 1349 triangles
- 2uv channel for lightmaps
An excellent solution for building your location where fire safety elements are required.
The set includes 16 unique objects and 9 pipe assembly modules.
All models are optimized, feature a second UV channel, and perfect for game projects.
Price $14.49
Jacky's Lowpoly Hat Pack by Jacky's Assets
Contents:
- 100 Prefabs
- 100 Sprites (256x256px)
- Tris: average 403tris, min 144tris, max 1004tris
- Textures: 1x 512x512px
- Materials: 1 Mobile Unlit
- 1 Example Scene
This pack includes 100 3D assets and 100 2D sprites of those assets that can be used as icons.
All models were textured using the same 512px gradient map texture and use the built-in Mobile Unlit Shader.
Assets include:
Witch hats, top hats, caps, jester hats, cowboy hats, bucket hats, sun hats, mushroom hats, helmets, santa hats, bowlers and many more fun designs
Price $9.99
Metal Workshop Garage by 3D Nodo
Garage - 2982 tris
All other model - 26502 tris
Texture Garage 3 pak 4096
Animation count: 2
Animation type list: gates open close
This package is designed primarily for PC games and real-time projects. It is well suited for simulation games (car service, mechanic, garage simulators), survival and sandbox games, first- and third-person projects, and industrial or urban environments. The assets are optimized, game-ready, and use PBR materials with animated garage and side doors. In addition to games, the garage can also be used for real-time rendering, cinematics, scene visualization, and prototyping in Unity or Unreal Engine.
Price $28.90
Background Effects 2 by Hovl Studio
Asset includes 14 prefabs.
Texture sizes: 2048x2048, 512x512, 512x128, 1024x128, 256x256.
List of effects:
Cute flates
Cute stars
Endless clock
Golden gears
Golden gears rotate
Mirror space
Mystery stars
Silver gears
Silver gears rotate
Star cute sky
Star flates
Star way
Trail sphere
Trails screen
Backgrounds work with any render pipeline as they use standard particle shaders.
Works with Unity 2021.3.18f1 and above.
You can also check my tutorial how to render objects before background effets.
Price $15.00
Synapse - Attribute Composer by Ironcow Studio
Key Features
- Full integration with Synapse Behaviour
- Visual editing for field-level attributes
- Alt + Drag selection and batch attribute editing
- Searchable popup with type-based filtering
- Constructor input popup for attributes with parameters
- Odin Inspector attribute support (auto-detected)
- Smart validation to prevent invalid or duplicate attributes
- Auto code synchronization via “Apply To Script”
- Lightweight, editor-only implementation (no runtime overhead)
Supported OS
- Windows, macOS (Unity Editor only)
Supported Unity Versions
- Unity 2022.3 LTS or newer
Dependencies
- Requires Synapse – Common module
- Optional Odin Inspector (for extended attribute set)
Link to Documentation
Attribute Composer is an advanced Unity Editor extension that lets you visually manage field-level attributes directly inside the Inspector.
It seamlessly integrates with Synapse Behaviour, enabling you to edit attributes by simply right-clicking a field — no code editing required.
🧩 Key Features
- Visual attribute management for serialized fields
- Right-click access via Synapse Behaviour integration
- Alt + Drag multi-selection for batch editing
- Smart popup with searchable and type-filtered attributes
- Constructor argument popup for attributes like Range, Header, BoxGroup, etc.
- Full Odin Inspector compatibility
- Auto code synchronization (Apply To Script)
- Prevents invalid or duplicate attributes automatically
⚙️ Compatibility
- Unity 2022.3 LTS or newer
- Requires Synapse – Common module
- Optional Odin Inspector for extended attribute support
🚀 Perfect for
- Developers who frequently manage [SerializeField] or Odin attributes
- Teams that want to visualize and maintain attribute architecture efficiently
- Projects where code consistency and automation matter
Price $24.00
Value Bundle – POLYGON Shops Pack and Shopping Plaza Map by Synty Studios
Synty Studios™ presents: POLYGON - Shops Pack and Shopping Plaza Map Bundle
Complete your modern world game with this high value, two-pack bundle containing POLYGON Shops Pack and POLYGON Shopping Plaza Map.
This bundle gives you an incredible 50% off both!
Synty map packs are designed to help inspire you with level design, and save you time with pre-dressed areas ready to place into your project. Combined with the fully modular buildings and large mall demo scene in Shops Pack, you'll be able to bring your modern game or project to life quickly and easily.
This bundle includes:
From department stores to boutique stalls, fill your project with fast food, food courts and restaurants to create the ultimate mall, strip boutique, or local grocer. Complete with modular buildings, characters, props and environment assets, this pack contains 1900+ detailed prefabs.
POLYGON - Shopping Plaza Map Pack
Includes a variety of new buildings including a boutique retail laneway, department store, cinema, coffee shop, supermarket, video game store, arcade, and pizzeria.
This product is a bundle
View full list of assets, technical info, and file formats by viewing each individual pack's store page links under 'pack content' below.
📦 Pack Content
Packs included in this bundle:
POLYGON - Shopping Plaza Map Pack
Price $109.99
Runner Track by GKA Digital
Packages Dependencies: Unity Addressables and TextMesh Pro (TMP Essentials)
Supported Unity Versions: Unity 6+
Render Pipelines: Built-in, URP, HDRP
Platforms: PC, Mobile, WebGL
(Untested on other platforms, but the system is expected to work on any Unity-supported platform)
Input Systems: Compatible with both Legacy and New Input System
Documentation | Web Demo | Forum | Support
Note: The web demo uses third-party assets (MK Toon, Curved World and Free Stylized Skybox) for visual presentation only. These are not included in the package.
Runner Track is a modular and procedural scrolling track system for Unity, designed to generate infinite scrolling environments with flexible, randomized content placement.
Features
- Infinite scrolling track generation
- Procedural and predefined placement for track content
- Replayable tracks using seeds
- Runtime object pooling and asynchronous loading of content
- Editor tools for configuration, debugging, and monitoring of the system
- Ressources for gameplay integration
Runner Track is designed to help you save time on level building and focus on the core of your project when working with scrolling environments.
Price $39.99
Colony Planet Space Shelter Modular Base by Hayq Studios
Number of Unique Meshes: 62
Collision: Yes
Vertex Count: 30-100000
Number of LODs: no
Number of Materials: 8
Number of Material Instances: 73
Number of Textures: 329
Texture Resolutions: 4K
Supported Development Platforms: Windows Mac
Build a lived-in Mars colony with a fully modular indoor/outdoor base kit. The set includes clean white panel architecture accented with red industrial pipes, snap-together wall/roof modules, and a wide range of props for science, power, and transport. Populate your scenes with rovers, satellite dishes, solar farms, wind turbines, floodlight towers, and more—everything you need to stage research sites, mining outposts, or military checkpoints on the Red Planet.
Key Features
- Modular panel system — walls, corners, doors/airlocks, window panels, roof tiles, floor plates; designed to snap together for fast layout.
- Exterior infrastructure — large and small satellite dishes, solar array fields (ground & angled), wind turbines, floodlight towers, comms masts, vent stacks, and a complete red pipe network with valves and elbows.
- Vehicles & field gear — armored transport vehicle, utility/scout rovers (with manipulator arms), cargo crates, pallets, barrels, and scanners (as seen around the crater).
- Interior set — command chairs with harnesses, consoles/desks, shelving with canisters, sealed hydroponic grow pods, and lab floor/wall modules.
- Environment details — crater/impact pit, ground props, cables and junctions to break up surfaces and add story beats.
- Cinematic lighting ready — dust-tinted materials and large light sources (searchlights, panel glow) suited for moody dusk, storm, or night scenes.
- Game-ready — PBR materials with a realistic, slightly worn finish; optimized meshes suitable for real-time engines.
🚀 Cinematic / Creative Description
Step into a dust-hazed valley where searchlights cut through the Martian twilight. Rovers sweep a fresh crater with red scanners while wind turbines turn above stacked white modules laced with scarlet pipelines. Inside, harnessed command chairs face quiet consoles; in the lab, glass grow pods hum under soft strips of light. From a lone comms dish to a sprawling field of solar panels, every piece lets you tell stories of survival, research, and routine on a hostile world. Expand from a single shelter to a dense colony skyline—pipes hissing, dishes tracking the stars, and convoys rolling out into the dust.
Price $15.99
Medieval House Modular by Hayq Studios
Number of Unique Meshes: 48
Collision: Yes
Vertex Count: 500-100000
Number of Materials: 5
Number of Material Instances: 54
Number of Textures: 244
Texture Resolutions: 4k
Supported Development Platforms: Windows Mac
Showroom Video
Medieval Villa Modular Asset Pack (Unreal Engine)
Bring your medieval environments to life with this realistic and modular Medieval Villa Asset Pack, perfect for creating fortified courtyards, training grounds, or noble estates. Designed for Unreal Engine, this collection is optimized for performance and flexibility, offering everything you need to build detailed medieval scenes.
🧱 Modular Architecture Elements
Walls, towers, and gate modules with seamless connections
A variety of window types: gothic arch, twin arch, and barred
Wooden doors with metal hinges and realistic wear
Interior/exterior corner pieces and floor tiles (stone and wood)
Detailed Props
Fountain centerpiece for courtyards
Wooden furniture: tables, benches, and chairs
Wagon and carts for authentic village ambiance
Storage items: barrels, baskets, crates, sacks
Food and decor: pumpkins, bread, pots, hay bales
🎯 Interactive Environment Props
Archery targets with arrows
Wooden barricades and racks
Training ground details: arrows, bows, broken targets
🏴 Atmospheric Elements
Custom medieval flags and banners
Dusty ground textures and soft lighting for immersion
Perfect for *third-person action, RPG, or simulation games
🛠️ Optimized for Game Development
Game-ready meshes with clean topology
Modular workflow for fast level design
Fully compatible with Unreal Engine’s lighting and material system
Price $15.99
Dark Legion Pack by Petros
Pack contains :
Legion Commander: https://assetstore.unity.com/packages/3d/characters/legion-commander-353212
Dark Lord: https://assetstore.unity.com/packages/3d/characters/dark-death-lord-351892
Elite Knight: https://assetstore.unity.com/packages/3d/characters/elite-fantasy-knight-348682
Champion Knight: https://assetstore.unity.com/packages/3d/characters/champion-knight-boss-347570
Skeleton Lord: https://assetstore.unity.com/packages/3d/characters/dark-skeleton-lord-346572
35 animations + 7 demo
9 attack
2 death
2 emote
5 getHit
4 idle
4 walk
4 run
4 turn
✦ Join my Discord server for more discussions
Price $150.00
Soft Light Magic Spell Icons Bundle2 by AI game icons
- Resolution: 1024x1024px
- Number of Files: 500
- Format: PNG
- This bundle consists of 500 magic spell icons in 5 categories.
- Cold (100 icons)
- Earth (100 icons)
- Nature (100 icons)
- Debuff (100 icons)
- Buff (100 icons)
Price $19.99
Soft Light Magic Spell Icons Super Bundle1 by AI game icons
- Resolution: 1024x1024px
- Number of Files: 1500
- Format: PNG
- This super bundle consists of 1500 magic spell icons in 15 categories.
- Holy (100 icons)
- Water (100 icons)
- Fire (100 icons)
- Dark (100 icons)
- Wind (100 icons)
- Cold (100 icons)
- Earth (100 icons)
- Nature (100 icons)
- Debuff (100 icons)
- Buff (100 icons)
- Arcane (100 icons)
- Alchemy (100 icons)
- Thunder (100 icons)
- Blood (100 icons)
- Necromancy (100 icons)
Price $39.99
Soft Light Magic Spell Icons Bundle3 by AI game icons
- Resolution: 1024x1024px
- Number of Files: 500
- Format: PNG
- This super bundle consists of 1500 magic spell icons in 15 categories.
- Arcane (100 icons)
- Alchemy (100 icons)
- Thunder (100 icons)
- Blood (100 icons)
- Necromancy (100 icons)
Price $19.99
FSK: Full Survival Kit, Complete FPS Survival Template (Craft, Build, Hunt) by Wright Angle
FEATURES
AI
• AI behaviors: hostile, neutral, or fleeing creatures
• Senses: vision + sound awareness and reactions
• Combat loop: enemies attack, take damage, die, and drop loot
• Starter creatures included: Bear and Wolf
Combat (Melee + Ranged)
• Modular melee + ranged combat framework
• Included wieldables: Axe (weapon + harvesting tool), Spear, Pickaxe (weapon + harvesting tool), Bow + Arrows
• Item durability with repair/break flow
• Equipment, consumables, categories, and item properties
Surface Footsteps
• Surface-based footsteps system (grass, dirt, sand, wood, etc.)
• Easy to extend with new surface types and audio sets
Inventory, Items, and Storage
• Grid inventory
• Dropped item pickups
• Chest system: general storage or category-restricted chests
Crafting and Workbenches
• Quickcraft
• Workbench crafting
• Specialized workbenches (example: weapon bench)
Harvesting and Interaction
• Tool-gated harvesting rules (trees via axes, rocks via pickaxes)
• Interaction system for doors, campfires, chests, and interactable world objects
Cooking and Fuel
• Cooking stations with different slot counts (campfires vs furnaces)
• Specific fuel requirements
Player Survival Loop
• Health, hunger, thirst, stamina
• Fall damage
Building
• Socket-based building inspired by modern survival templates
• Piece costs, rotation, destroy, move, and iterate workflow
Time
• Basic day/night cycle with smooth directional light rotation
• Gradual world changes driven by ScriptableObjects
Save System
• AES-encrypted save system
• Personalized encryption keys
• Editor validation via a dedicated Inspector window
Documentation
• Full documentation included
• Languages: English, Spanish, Mandarin, Japanese
THIRD-PARTY NOTICE
• Third-party assets or libraries are included, they are listed inside the package in a third-party notices file (with licenses and attributions).
FSK (Full Survival Kit) is a production-ready Survival Game Template focused on clean architecture, and extensibility.
Built around Events and ScriptableObjects, FSK lets you scale features without fighting.
DOCS • VISIT OUR WEBSITE • DISCORD
🚀 BUILD A SURVIVAL GAME FASTER
Survival games are system-heavy by nature: AI, combat, harvesting, crafting, building, inventory, cooking, saving. FSK delivers the core foundation you need to make it quickly and evolve into a full product with confidence.
🧠 DRIVEN AI
Create hostile, neutral, or fleeing wildlife with consistent behavior:
• Vision and target tracking
• Sound-based awareness and reactions
• Attacking, taking damage, and dying with loot drops
• Starter creatures included: Bear and Wolf
👣 SURFACE-BASED FOOTSTEPS
A footsteps system driven by surface types, enabling distinct audio per material:
grass, dirt, sand, wood, and more.
Great for immersion and gameplay feedback.
📚 FULL DOCUMENTATION (MULTI-LANGUAGE)
Comprehensive documentation designed to reduce onboarding time and speed up implementation.
Available in:
• English
• Spanish
• Mandarin
• Japanese
⚔️ MODULAR COMBAT (MELEE + RANGED)
A flexible combat system supporting multiple weapon types, with item durability and repair flow.
Includes:
• Axe (weapon + harvesting tool)
• Spear
• Pickaxe (weapon + harvesting tool)
• Bow + arrows
🎒 GRID INVENTORY, ITEMS, AND EQUIPMENT
A modern grid-based inventory, designed for clarity and control:
• Equipable and consumable items
• Durability, repair, and break states
• Item categories (fuel, ingredients, pickups, etc.)
• Dropped item pickups in the world
🧰 CRAFTING + CUSTOM WORKBENCHES
Create fast crafting loops and deeper systems:
• Quickcraft
• Workbench
• Specialized workbenches (example: weapon bench)
🧱 SOCKET-BASED BUILDING SYSTEM
A base-building workflow inspired by modern survival games:
• Piece selection with socket placement
• Costs per piece
• Rotation support
• Move, destroy, and iterate on structures easily
🌲 RULE-BASED HARVESTING
Harvesting that respects tool logic:
• Break stone with pickaxes
• Chop trees with axes
🔥 COOKING STATIONS + FUEL REQUIREMENTS
Cook using stations with different capacities and fuel rules:
• Small-slot stations (campfires)
• Larger-slot stations (furnaces)
• Specific fuel requirements
📦 SMART STORAGE (GENERAL OR CATEGORY-LOCKED)
A chest system that supports:
• General-purpose storage
• Category-restricted storage chests
Perfect for organization-driven gameplay and base progression.
🛌 CUSTOM SLEEP SYSTEM
A sleeping system with craftable bed types, enabling gameplay-driven rest progression.
• Custom Sleep Time
• Custom Sleep Effects
🌗 DAY & NIGHT CYCLE
A day-night system:
• Smooth directional light rotation
• Gradual environment changes via ScriptableObjects
💾 AES-ENCRYPTED SAVE SYSTEM + EDITOR VALIDATION
Save data encryption using AES, with tooling that supports:
• Personalized encryption keys
• Validation via a dedicated Inspector window
Price $19.00
RPG Buff & Debuff Icons - Flat Fantasy Pack by NN_Off
• Total icons: 112 (56 Buffs, 56 Debuffs)
• File format: PNG
• Background: Transparent (alpha)
• Resolutions included: 128×128, 256×256
• Style: Flat single-color silhouettes (separate Buff/Debuff sets)
• Animation: No
• Dependencies: None
• Render pipeline: Built-in / URP / HDRP compatible (sprites/UI)
• Documentation included: README.txt, Documentation.txt, License.txt
• Demo scene included: Demo_StatusIcons.unity
A clean, flat set of RPG status effect icons for UI: buffs (positive) and debuffs (negative).
Designed as single-color silhouettes with transparent background for easy integration into any style.
What’s included
• 112 icons total: 56 Buffs + 56 Debuffs
• 2 resolutions: 128×128 and 256×256 PNG
• Transparent background
• Demo scene to preview the full set
Use cases
• RPG / Roguelike / Strategy UI
• Status bars, tooltips, skill effects, combat logs
• Works for fantasy, dark fantasy, and stylized UI
Customization
• Recolor instantly via UI Image tint (or material tint)
• Combine with your own borders/frames/shadows if needed
Demo
• Assets/RPG Buff & Debuff Icons/Demo/Demo_StatusIcons.unity
Price $4.99
Locked Prefab Tools by tigu77
⭐ Key Features
✔ Lock / Unlock Icon in the Hierarchy
- Displays a Lock / Unlock icon next to Prefab Instance Root GameObjects.
- Clicking the icon toggles the lock state immediately.
- Icon texture and color change based on the current lock state.
✔ Lock the Entire Prefab Instance Hierarchy (Root + Children)
When locked, every GameObject in the prefab instance is set to HideFlags.NotEditable, preventing:
- Moving / deleting objects in the Hierarchy
- Modifying components in the Inspector
- Changing child object structure
This enforces the intention: “Do not modify this prefab” at the editor level.
✔ Automatic Lock Inheritance From Parent Prefabs
- If any parent transform has an active LockedPrefabInstance, children are automatically treated as locked and do not display a separate icon.
- Locking the parent protects the entire nested hierarchy.
✔ Automatic Settings Asset (ScriptableObject)
- When the asset is imported, a Settings ScriptableObject is created automatically.
- Access via: Tools → Locked Prefab Tools → Settings
- You can customize:Lock / Unlock icon textures
Icon colors
You can easily replace the icon style to match your project theme.
✔ Editor-Only — No Runtime Impact
- Works only inside the Unity Editor.
- Does not affect builds, performance, or runtime behavior.
🛠 Installation & Usage
1. Installation
- Import the asset into your project under Assets/LockedPrefabTools/.
- Unity automatically generates LockedPrefabSettings.asset.
- Access the settings: Tools → Locked Prefab Tools → Settings
2. How to Use
- Select a Prefab Instance Root placed in the scene.
- In the Hierarchy, a lock icon appears on the right side of the item.
- Click the icon:
Unlocked → Locked Adds or enables the LockedPrefabInstance component and locks the entire hierarchy.
Locked → Unlocked Disables the component and unlocks the hierarchy.
Simple Prefab Lock System for Unity Editor (Unity 2019+)
LockedPrefabTools is a lightweight editor utility that prevents accidental modifications to Prefab Instances in the Unity Editor. With a single click in the Hierarchy, you can lock or unlock an entire prefab instance.
This tool is especially useful for UI layouts, level prefabs, and any shared prefab structure frequently touched by multiple team members—helping prevent the all-too-common “Who broke the prefab again?” situations.
✅ Supported Unity Versions: Unity 2019.4 or later
Price $0.00
