Project Insight by Devin England
Key Features:
• Generates a complete, readable .txt log of your entire Unity project
• Scans folders, files, and all loaded scenes
• Displays every GameObject, component, and serialized property
• Detects unused or orphaned assets
• Includes optional source code export for selected folders
• Fully configurable via ProjectInsightConfig.json (JSON-based exclude list and toggles)
• Summary section with total counts and scan duration
• Scene-safe scanning (prompts to save unsaved work, cancles scan if project is not saved to avoid loss)
• Optimized for large projects and long-term maintainability
Supported Unity Versions:
Unity 2021.3 LTS or newer
Supported OS:
Windows, macOS, Linux (Editor only)
Documentation:
Included in package under Assets/ProjectInsight/Documentation/ReadMe.txt
Description:
- Project Insight scans your folders, scenes, and assets to produce a clean and readable .txt report that reveals every GameObject, component, property, and dependency along with unused asset detection and optional source code exports.
- Project Insight main purpose is to help developers and teams keep large projects organized, transparent, and easier to maintain.
Main Uses:
- Auditing a team build
- Optimizing storage
- Documenting work
Customization & Compatibility:
- Fully configurable via an editable JSON file: exclude specific folders, file types, or code sections with ease.
- Works with any Unity project, from small prototypes to large production environments.
- Ideal for studios, QA testers, and solo developers who need insight into their asset usage and project structure.
Recommended For:
- Developers maintaining large or legacy Unity projects
- Teams doing version control and project audits
- Educators teaching Unity architecture and asset management
- Anyone who wants a complete project overview in seconds
Price $5.99
Mesh to Terrain Converter URP by Parole
Bake any anmount of meshes into a Terrain in a few clicks. Mesh → Terrain Converter URP captures a top‑down heightmap (GPU with CPU fallback), then creates a TerrainData asset and Terrain GameObject at the same location, ready for painting and stamping.
- Input: use current selection in the scene or pick a mesh renderer; works with skinned meshes (static pose)
- Output: TerrainData + Terrain;
- Modes: single terrain from all meshes, or one per renderer
- Controls: 513/1025/2049 resolutions, auto or manual height range, XZ padding, manual terrain size, flip X/Z
- Post: edge‑aware smoothing (iterations, strength, threshold)
- Performance: fast GPU path with RFloat support when available; robust CPU fallback
- Editor‑only: no runtime dependency in builds
- Included: URP shaders, demo scene, documentation
Price $6.99
Physics Platformer Framework by YOUSSET Studios
Supported Platforms:
- Windows, macOS, Linux
- [Very Soon] Mobile (iOS, Android)
- WebGL (limited physics performance)
Unity Version Compatibility:
- Unity 2021.3 LTS or higher
- Compatible with Input System and Legacy Input
- Compatible with both URP and Built-In Rendering
Core Systems:
- Rigidbody-Based Movement: Fully physics-driven character controller.
- Jumping & Double Jump: Adjustable jump height, gravity scale, and air control.
- Smooth Camera Controller: First-person and third-person view support with collision detection and smoothing.
- Slope Detection System: Automatically adjusts movement and jump behavior on slopes.
- Pick/Throw Objects: Physics-driven interaction with dynamic or static objects.
- Fluid Resistance: Movement affected by water, mud, and air flow zones.
- Enemy AI & Pathfinding: Waypoint-based AI navigation, dynamic obstacle avoidance, and target pursuit.
- Breakable Objects: Preconfigured destructible objects for demo and gameplay.
Editor & Configuration:
- Settings Window Editor: Easily configure movement speed, jump forces, camera sensitivity, fluid resistance, AI behavior, and object interactions.
- Customizable Scripts: Fully commented and modular scripts for easy modification and extension.
- Demo Scene: Includes interactive environments, pools, hazards, AI enemies, and pickable objects for rapid prototyping.
Physics & Performance:
- Fully compatible with Unity physics engine (Rigidbody, Colliders, Triggers).
Extras:
- Ready-to-use prefabs for pools, hazards, AI enemies, breakable objects, and interactable props.
- Scripts designed with modularity and scalability in mind for custom game mechanics.
- Fully documented and commented code for fast integration into any project.
Support & Contact:
- For assistance, questions, or feature requests, email: yousseftq77@gmail.com
Complete Rigidbody Controller – [Plug&Play]
Take your Unity projects to the next level with a fully-featured, physics-based controller designed for SinglePlayer experience.
[The Online Multiplayer Add-On In The Ultimate Controller Package, This Package Made For Singleplayer Games Only]
Built entirely around Rigidbody physics, this controller ensures smooth, responsive, and realistic movement for characters in any type of game. Whether you’re creating an action-adventure, RPG, sandbox, or shooter, this package has everything you need to get started.
_______________________________________________________________________________
[Core Features]
1. Physics-Based Movement
- Realistic, force-driven character movement using Rigidbody.
- Supports walking, running, and sprinting with smooth acceleration and deceleration.
- Fully responsive to environmental factors such as slopes, water, mud, and air flow.
2. Advanced Jump System
- Single and double jump support.
- Jump height and physics fully customizable.
- Works seamlessly on uneven terrain and slopes.
3. Smooth Camera Controller
- Fluid, cinematic camera movement for first-person or third-person perspectives.
- Adjustable sensitivity, smoothing, and follow distance.
- Camera automatically handles collisions with the environment for uninterrupted view.
4. Interactive Object System
- Pick up, carry, and throw objects with realistic physics interactions.
- Works with multiple object types, including breakable boxes and hazards.
5. Fluid & Environmental Resistance
- Character movement affected by different fluid zones such as water, mud, and air flow.
- Easily define custom resistance values to simulate realistic environmental effects.
- Enhances immersion and gameplay challenge.
6. Enemy AI & Pathfinding
- Fully functional AI capable of detecting, pursuing, and interacting with the player.
- Supports waypoint-based movement, dynamic obstacle avoidance, and pathfinding.
7. Destructible & Interactive Environment
- Breakable boxes and environmental objects ready for use.
- Hazards, pools, and interactive props included in demo scene.
- Fully physics-driven for dynamic and engaging gameplay.
8. Easy-to-Use Settings Window Editor
- Fully integrated Yousset Editor Settings Window for effortless configuration.
- Adjust movement, jump, camera, fluid resistance, AI behavior, and object interactions directly from the Unity Inspector.
- No manual script editing required—everything configurable in one place.
[Demo Scene Includes]
- Water Pool, Mud Pool, Balls Pool
- AI Enemy & Move-to-Point AI Example
- Breakable Boxes & Hazards
- Pickable Objects & Throwables
- Air Flow Zones affecting movement
- Ready-to-use setup demonstrating all features in action
Why This Controller?
This package is ready-to-use, fully customizable, and optimized for AAA Platformer Games. With a focus on realistic physics, smooth controls, and interactive gameplay, it is perfect for developers who want to prototype quickly or create a polished final product.
- Fully compatible with Unity 2021+ versions.
- Includes a Settings Window Editor for easier setup and adjustments.
- Demo scene included showcasing all features.
[Support & Contact]
For questions, support, or assistance, please email: yousseftq77@gmail.com
Bring your worlds to life with responsive movement, dynamic environments, intelligent AI, and easy configuration – all in one complete package.
Price $15.99
The Anomaly Game Framework by Headphone Turtle Studios
- Extensible Anomaly Manager that manages the full lifecycle of anomalies, including
- Spawning / Despawning of anomalies
- Specially injected anomalies
- Completion tracking
- Scriptable Object Workflow for easier data management and configuration
- Base Anomaly Class that can be easily extended to create various types of anomalies
- Independent Loop System that manages game loops, with options for each loop to have a timer
- Anomaly Pools that enables switching between different groups of anomalies to control the flow state of the game.
- Demo with Sample Scripts that provides a starting point for creating Exit-8 or Observation Duty style anomaly games.
- Up to Date Documentation easily accessible online
Web Demo | Online Documentation
The Anomaly Game Framework allows developers to build their own anomaly spotting games without being limited to a specific style. It includes core systems for handling the lifecycle of anomalies (spawning, despawning, completion tracking, special injections), an independent loop system with optional timers, and anomaly pools for controlling game flow across different loops.
The framework provides minimal demo examples that can serve as a base or referencefor new projects. While render pipeline agnostic, demo materials may require conversion to URP or HDRP, with a URP package included for convenience. Future updates plan to include an HDRP demo package, and more demo examples.
Price $19.99
PC & Console Buttons Icons by Aztech Games
Technical Details
- Number of icons:
Keyboard : 108 Icon
Keyboard White : 108 Icon
PS Controller : 16 Icon
PS Controller White : 16 Icon
X Controller : 34 Icon
X Controller White : 30 Icon
- Styles included:Hand-Painted Stylized - Color-Customizable Flat
- File format: PNG (Transparent background)
- Resolution: 2048x2048px - 1024x1024px - 512x512px - 258x258px
- Color customizability: Via material tinting or pre-colored versions
- Render pipeline support: Compatible with URP, HDRP, and Built-in Render Pipelines (UI usage)
All-in-one input icon pack for your PC and console games!
This free asset includes a complete set of high-quality icons representing:
- Full PC keyboard (all keys, including function keys and modifiers)
- Mouse buttons and gestures (left, right, middle click, scroll, drag, etc.)
- X Gamepad (all buttons, triggers, sticks, and D-pad directions)
- PS (all buttons, triggers, sticks, and touchpad directions)
The asset includes two visually distinct versions of each icon:
- Hand-Painted Stylized Version: A charming, artistic look that fits fantasy, stylized, or cartoon games.
- Color-Customizable Flat Version: Clean, minimalist icons with the ability to adjust the color dynamically (ideal for UI systems and themeable interfaces).
All icons are provided as individual high-resolution PNG files with transparent backgrounds and organized neatly into folders for ease of use. Perfect for tutorials, input prompts, HUDs, and in-game controller diagrams.
Follow us for updates, previews, tutorials & more:
DISCORD || LINKEDIN || YOUTUBE || WEBSITE || INSTAGRAM
Price $0.00
Censorship Toolkit by Gecko the Dev
Censorship Toolkit: Tag-Based Censorship for Editor & Runtime
This utility lets you manually tag sensitive assets in your Unity project and automatically obfuscate (pixelate) them in both the Editor and Runtime environments.
You decide what should be hidden by tagging it manually.
Use Cases
Whether you're building adult games, working with confidential media, or just want a cleaner dev experience, this tool can help:
- Game Developers - Hide distracting or sensitive content while working on a project.
- Streamers - Safely show off live feed of your development or your game on Twitch/YouTube without violating platform rules.
- Narrative Teams - Blur key spoiler visuals (like character reveals or secret items).
- Studios - Work with placeholder or confidential media without showing it publicly.
- Players - Offer an optional censorship mode for sensitive in-game content.
Key Features
- Manual Tagging - Only the files you tag will be censored.
- Editor Integration - Automatically obfuscates thumbnails and previews in the Unity Editor.
- Runtime Support - Blur flagged content in-game with a simple toggle.
- Safe for Teams - Non-destructive workflow, assets remain unchanged.
- Stream-Friendly - Quickly toggle visibility before going live.
How It Works
- Tag assets using a simple keyword.
- When enabled, the utility obfuscates thumbnails and previews in the Editor.
- In Runtime, content can be automatically blurred or hidden based on player preferences or developer toggles.
Make your workspace safer, your stream compliant, and your workflow distraction-free, with Censorship Toolkit.
⚠️ This tool does not automatically detect sensitive content. The package contains no sensitive content, only sample photos of fruit for demonstrational purposes.
Price $4.99
Stylized Cat - The Travel Guide by Southport Art Studio
- Prefabs :
Bag
Cat_Generic
Cat_Humanoid
Map
Ticket
- Animations :
Idle, Imformation, Ticket, Think, ReadingaMap01, ReadingaMap02, Walk, Run, Lose, Win
- Demo scene : 10
- Polygon count :
Cat : 35028
Bag : 904
Map : 1100
Ticket : 12
- Textures : 5
- Texture size : 1024x1024
- System requirements : Ver.2019.4.0 or higher
Please feel free to contact us if you have any questions or problems.
Cat rigs come in two types: humanoid and generic. Humanoid rigs can play standard human-like animations, while generic rigs can play original animations.
Old bags and maps make the travel guide cat more appealing. It's perfect for role-playing games or app manual pages.
Price $5.90
MONTICORA by Anvar
Number of textures 10
Texture dimensions 2K-4K
Polygon count of MONTICORA 9244
Number of meshes/prefabs 1
Rigging: Yes
Animation count 12
Animation type list
attack
attack_bite
attack_tail
idle_attack
walk
idle
death
impact
start_fly
fly
fly_forward
to_land
UV mapping: Yes
Types of materials and texture maps ( PBR)
The character has 2 sets of PBR textures
- body
- fur
size options 2k and 4k
Base color
Rougness
Normal
Metalic
AO
specular
low_poly character polygon 9244 Verts 13669 tris - 18366
Price $44.99
Custom Component Names - Display names + colors for Inspector component headers by Infinity PBR / Magic Pig Games
Perfect for complex GameObjects, modular systems, and designer-friendly workflows. Very simple to use, powerful for all, easy for beginners.
Custom Component Names lets you rename and color-code Unity component headers and component object references without modifying scripts, bringing clarity, context, and organization to even the most complex GameObjects.
About This Tool
Whether you’re building modular systems, authoring reusable behaviors, or collaborating in teams, long stacks of similar components can become visually noisy and hard to parse.
Custom Component Names changes that:
- Assign clear, meaningful display names to any component right in the Inspector
- Color-code headers for faster visual scanning
- Display custom names in object reference fields
- Preserve names per-scene/prefab without touching source code
It works with any component type — built-in or custom.
Key Features
✔ Rename component headers in the Inspector
✔ Add distinct display colors for even better distinction
✔ Show custom names in object fields without attributes (optional global mode)
✔ Non-destructive — no script changes required
✔ Works with prefabs, scenes, and runtime type stacks
✔ Simple API for per-field control if needed
✔ Kill-switch to enable/disable object-field renaming from the Tools menu
Who It’s For
✔ Unity developers working with complex or modular components
✔ Teams where clarity and context matter
✔ Tools programmers, technical artists, and designers
✔ Anyone tired of guessing which component does what
✔ You, obviously
What You Get
✔ Core editor package (no runtime bloat)
✔ Demo scene showing usage patterns
Price $20.00
Stylized - HexLeshy by Downrain DC
Mecanim Humanoids : No
Animated : Yes
Animation types : In-place
Render Pipelines : Built-in / URP
Intended Platform : All
Platforms Tested : Windows
Documentation : No
VenomBlossom
Triangles : 4624
Vertices : 2353
Texture Resolutions : 1024x1024
Number of Textures : 3
Rigged : Yes
Number of Animations : 10
- Idle
- Walk
- Run
- Jump
- Attack_01
- Attack_02
- CastSpell
- Dizzy
- Damage
- Die
Price $8.99
Stylized - VenomBlossom by Downrain DC
Mecanim Humanoids : No
Animated : Yes
Animation types : In-place
Render Pipelines : Built-in / URP
Intended Platform : All
Platforms Tested : Windows
Documentation : No
VenomBlossom
Triangles : 3496
Vertices : 1889
Texture Resolutions : 1024x1024
Number of Textures : 3
Rigged : Yes
Number of Animations : 10
- Idle
- Walk
- Run
- Jump
- Attack_01
- Attack_02
- CastSpell
- Dizzy
- Damage
- Die
Price $8.99
Frank Platformer 2 by Frank climax
- Smooth 60 FPS motion
- Built on a widely compatible skeleton
- Lightweight package (~20 MB)
- Includes demo-only motion assets
- Feel free to send your questions to climax0625@gmail.com
- This asset was purely created for this package and has never been used elsewhere.
- Since it was crafted by a single creator, the motion quality is consistent throughout.
- Dynamic motions for platformer games were lacking, so they were made from scratch.
- It consists of 277 motions, including both Root Motion and In-Place motions, with demo-exclusive motions also included.
01_Idle
02_Walk+Lean
03_Run+Lean
04_Sprint+Lean
05_Turn
06_Crouch
07_Crawl
08_Slide
09_Jump_Demo
10_Jump_Start_Land
11_Jump_Fall_Loop
12_Jump_Double
13_Jump_Wall
14_Jump_Bounce
15_Dash
16_Roll
17_Ledge
18_Dive
19_Climb Ladder
20_Climb Wall
21_Swim
22_Throw
23_Grab_n_Carry
24_Push_n_Pull
25_Look_8way
26_Attacks
27_Combo
28_Hit Reaction
29_GetUp
30_Death
31_Interact
32_Emotional_exp
Price $49.99
Kawaii Angry Monsters Icons Cute Aggressive Characters Pack by Neprosto Assets
- Total Icons: 109
- File Type: PREFABS + PNG
- Resolution: Avg. 512×512px
- Animation: Not animated — static illustrations only
This asset pack is a bold and expressive collection of kawaii-style aggressive monsters, designed to combine cute proportions with angry, mischievous, and hostile personalities.
The set features a wide variety of monsters, mutated food characters, animals, fantasy creatures, objects with faces, and surreal beings, all unified by thick outlines, vibrant colors, and highly readable silhouettes. Each character has strong emotional expression, making them instantly recognizable even at small sizes.
These icons are ideal for representing enemies, hostile NPCs, bosses, hazards, debuffs, reactions, or comedic threats. The playful aggression makes the pack suitable for light-hearted games where danger is communicated visually without losing charm or humor.
Included content
- Kawaii aggressive monster characters
- Angry food, fruits, sweets, and objects
- Cute but hostile animals and creatures
- Fantasy and surreal beings with expressions
- Expressive faces for emotions and reactions
- Enemy-style characters with clear silhouettes
Perfect for
- Casual and hyper-casual games
- Arcade and action-lite gameplay
- Puzzle and match games with enemies
- Roguelike and wave-based encounters
- Mobile games and social projects
- UI elements like enemies, warnings, debuffs, and reactions
This pack is especially effective for projects that need clear visual aggression without realistic violence, maintaining a fun, approachable, and market-friendly art style while still delivering strong gameplay feedback.
Price $19.99
Day of the Dead Icons Pack Mexican Festive Skulls Characters Decorations by Neprosto Assets
- Number of icons: 142
- Format: Prefabs + PNG
- Resolution: 512x512 px (average)
This asset pack is a vibrant and expressive collection inspired by Day of the Dead (Día de los Muertos) traditions, combining festive symbolism with a friendly, playful visual style.
The set includes sugar skulls, skeleton characters, candles, flowers (marigolds), masks, altars, food, musical instruments, decorations, and themed props. All icons share a cohesive look with rounded shapes, rich warm colors, and high contrast, ensuring excellent readability in UI and gameplay contexts.
The pack is designed to support seasonal events, limited-time activities, special locations, rewards, collectibles, shops, achievements, and narrative elements. Thanks to the large variety of objects and characters, it allows developers to build a complete themed experience without needing additional assets.
Included content
- Sugar skulls and decorative skull variations
- Skeleton and festive character icons
- Candles, offerings, altars, and garlands
- Traditional food, sweets, and drinks
- Masks, musical instruments, and symbols
- Decorative props and environment elements
- UI-friendly icons for rewards and progression
Perfect for
- Seasonal and cultural event updates
- Casual and mid-core games
- Match-3, puzzle, and adventure games
- RPGs and narrative-driven projects
- Mobile and social games
- Themed UI, shops, quests, and collectibles
This pack is an excellent choice for projects that need a colorful, joyful, and recognizable Day of the Dead visual identity, while remaining friendly and accessible for a wide audience.
Price $19.99
Christmas Holiday Icons Pack Cozy Winter Objects Characters Decorations by Neprosto Assets
- Number of icons: 141
- Format: Prefabs + PNG
- Resolution: 512x512 px (average)
This asset pack is a warm and cohesive collection of Christmas and winter holiday icons, designed to bring a festive atmosphere to games and applications.
The set includes a wide range of holiday decorations, winter characters, gifts, sweets, candles, trees, toys, furniture, animals, and seasonal props. All icons are rendered in a soft, friendly style with rounded shapes, warm colors, and high visual clarity, making them instantly readable at small sizes.
These icons are ideal for seasonal events, limited-time content, winter updates, reward systems, shops, inventories, achievements, quests, and UI decorations. The pack allows developers to quickly build a full Christmas-themed experience without visual inconsistencies.
Included content
- Christmas decorations and ornaments
- Santa, elves, snowmen, and festive characters
- Gifts, presents, ribbons, and bows
- Candles, lanterns, fireplaces, and lights
- Winter food, sweets, cookies, and drinks
- Toys, animals, furniture, and cozy props
- Holiday symbols and decorative elements
Perfect for
- Seasonal and holiday game events
- Casual and family-friendly games
- Match-3 and puzzle games
- Simulation and management games
- Mobile and social games
- Festive UI, menus, and reward screens
This pack is a strong choice for projects that need a friendly, cozy, and joyful winter holiday visual identity that immediately communicates warmth and celebration.
Price $19.99
Ancient Egyptian Symbols Pack Golden Relics, Gods, Artifacts and Icons by Neprosto Assets
- Number of icons: 129
- Format: Prefabs + PNG
- Resolution: 512x512 px (average)
This asset pack is a cohesive collection of Ancient Egyptian–inspired icons, built around mythology, religion, and material culture of one of the most iconic ancient civilizations.
The set includes gods and deity faces, sacred animals, ritual objects, amulets, masks, hieroglyph-like symbols, vessels, gems, coins, tools, and architectural elements. All icons share a unified golden palette with stone and enamel accents, making them instantly readable and visually consistent.
These assets are ideal for representing currencies, skills, items, collectibles, powers, progression nodes, quests, achievements, relic systems, and crafting materials. The style balances clarity and character, making the icons suitable for both gameplay elements and interface design.
Included content
- Egyptian gods, masks, and statues
- Sacred animals and guardian figures
- Amulets, rings, crowns, and relics
- Ritual tools, vessels, and offerings
- Ancient symbols and decorative seals
- Gems, coins, and collectible artifacts
Perfect for
- RPG and action RPG projects
- Card battlers and deck-based games
- Strategy and management games
- Mobile and casual games
- Games inspired by ancient civilizations
- UI systems, inventories, rewards, and upgrades
This pack is especially valuable for projects that require a strong, recognizable ancient theme with mythological depth and premium visual quality.
Price $15.99
Complete Off-Road Racing (Lit Edition) Vol.1 by ALIyerEdon
Optimized by default for mobile platforms with the maximum graphics:
=> Realtime Reflections for Mobile (SSR)
=> Realtime sun light with soft shadows
=> Post processing effects
_________________________________
Automatic quality settings for all devices:
Very Low=> 70$ device
Low=> 120$ device
Medium=> 200$ device
High=> 300$ device
Ultra=> 400$ device
_________________________________
=> Touch, Keyboard and Gamepad all are supported for all platforms
=> All gamepad type is supported (Xbox, Playstation, Custom)
=> Automaticly switch to the gamepad when connected
Works on the Unity 6 LTS or above (URP Only)
Download=> Mobile Demo (APK)
_____________________________
This is a complete off-road racing game with AAA graphics for Mobile and WebGL platforms. With this game template, you can easily create your next-gen off-road racing game in the shortest possible time
This game uses standard Unity effects and shaders and you can easily customize it
The game is highly optimized and has excellent performance using all the power of the URP for Mobile and WebGL
Main Features
_______________
=> Ready to publish
=> AAA graphics
=> High performance
=> Multiple cars (6 cars + PBR textures)
=> Different stages with different time of the day
=> Touch, Keyboard and Gamepad support
=> Auto switch control
=> Easy cutscene system via script
=> Easy re-skin
=> Easy add new cars
=> Easy setup new race track
=> All gamepad type is supported (Xbox, Playstation, Custom)
Price $39.00
[FreeTrial] Fantasy Monster 08 – Game Ready (Rigged + Animations) – PixeliusVita by PixeliusVita
Monster 08 – Game Ready (Rigged, Animated, No Facial Rig)
Vertices: 5718 (equivalent to 6817 triangles).
Submeshes: 1 Skin (Bones): 81 bones.
Animations: 2 unique animations (Idle, Walk).
Textures: 3 maps
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)
Pipeline: URP supported
Monster 08 – Game Ready (Rigged, Animated, No Facial Rig)
Vertices: 5718 (equivalent to 6817 triangles).
Submeshes: 1 Skin (Bones): 81 bones.
Animations: 2 unique animations (Idle, Walk).
Textures: 3 maps
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)
Pipeline: URP supported
🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)
This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.
Included in this Trial
- Attack 13 animations Idle Walk
- 72 texture variants
- Game-ready mesh, clean topology
- Mobile & indie-friendly performance
This version is intentionally limited and designed for evaluation, prototyping, and testing only.
🔹 Full Version Includes
If you need a production-ready asset, check the Full Version on the store, which adds:
- Full animation set (combat, hit, death, skills, etc.)
- 90+ hand-painted texture variants
- Multiple performance levels (Medium / Low / Lowest)Complete VFX system Basic attacks Skill / Special skill VFX
- Custom shaders optimized for low-end devices
- Drag-and-drop ready prefabs
🔹 Recommended For
- Indie & mobile games
- RPG, action, roguelike, prototype projects
- Developers who want fast iteration with scalable quality
👉 Use this trial to test — switch to the Full Version when you’re ready for production.
Price $0.00
Fantasy Monster 08 – Game Ready (Rigged + Animations) – PixeliusVita by PixeliusVita
Monster 08 – Game Ready (Rigged, Animated, No Facial Rig)
Vertices: 5718 (equivalent to 6817 triangles).
Submeshes: 1 Skin (Bones): 81 bones.
Animations: 11 unique animations are included.
72 unique texture maps.
A fully rigged and animated stylized monster designed for mobile, PC, and URP projects.
This asset is part of the PixeliusVita Monster Collection, crafted for developers who need lightweight, game-ready creatures to prototype or build full projects.
Perfect for:
- RPG
- Action / Adventure
- Fantasy Worlds
- Top-down / Third-person
- Mobile games
- Students & indie developers who need free high-quality creatures
Features
- Hand-painted stylized textures
- 72 color variations (ready to swap instantly)
- Optimized for mobile & low-end devices
- Works perfectly with URP and standard rendering
Please leave a review, like, rate, comment to help me have more motivation to make more new assets. <~PLEASE ATTENTION, THIS IS VERY IMPORTANT TO ME!!!!
- Model Information:
Monster 08 – Game Ready (Rigged, Animated, No Facial Rig)
Vertices: 5718 (equivalent to 6817 triangles).
Submeshes: 1 Skin (Bones): 81 bones.
Animations: 11 unique animations are included.
72 unique texture maps.
- Supported Render Pipelines: Universal Render Pipeline (URP)
All Animation
- Monster 08 (Rigged, Animated) | NO FACIAL
- 11 Inplace Animation
Rig & Animation List
Fully rigged humanoid/insectoid creature with smooth real-time animation:
- Idle
- Walk
- Run
- 3 Attack variations
- Shoot / Projectile
- Hit reaction
- Stunned
- Death
- Loop-ready movement cycles
All animations are clean, tested, and work directly with Unity Animator.
Package Includes
- FBX (rigged + animations)
- 72 textures
- Prefab ready to drag-and-drop
- URP-ready material setup
- Clean folder structure
Optimization
- Mobile friendly
- Low poly budget
- Efficient texture reuse
- Great for high-volume monster spawning
- No VFX → extremely lightweight starter asset
- 9 Texture Different Type
- Cel-Shader Mobile Friendly
Part of the PixeliusVita Monster Ecosystem
If you want powerful monsters with full VFX, shaders, and more color sets, check out:
- Razor Scorpion – Stylized Monster (Animations + VFX)
- All upcoming creatures include:Premium Monsters #14, #15, #16…
- Full VFX set
- 90 color variants
- Custom shaders
- URP presets
- 2 levels VFX (medium / lowest)
If you use this monster in your project, feel
free to share a video or link — I’d love to see it!
Please leave a review, like, rate, comment to help me have more motivation to make more new assets. <~PLEASE ATTENTION, THIS IS VERY IMPORTANT TO ME!!!!
Price $15.00
