VFX Particles-Hit Pack by Graphics Art
Technical details
1. mport the package in your unity project.
2. Open the Demo Scene to preview effects.
3. Use Right Mouse Click in the demo scene to switch between hit effects.
4. Drag and Drop: Drag any hit effect prefab from the Prefabs folder into your scene.
5. Positioning: Position the effect into your scene according to your desired location and orientation.
6. Triggering: Activate the effect into your game logic or animation events to bring them to life at the right moment.
Customization Options
· Access the inspector and adjust the settings as necessary until you achieve the desired look. The Textures and Materials can also be modified or replaced.
Texture sizes: 2048x2048
Package Contents
This pack includes the following hit effects with multiple color styles.
· Star Hit Effects
· Smash Ring Hit Effect
· Circle Hit Effect
· Electric Hit Effect
· Energy Core Hit Effect
· Energy Trail Hit Effect
Price $4.99
The Wandering Music Pack by OpenSky Studios
- High-Quality WAV Files – Delivered in 44.1kHz / 16-bit WAV for maximum compatibility with Unity.
- Loop-Ready Tracks – Every track has a LOOP version with clean loop points for seamless in-game playback.
- Designed for In-Game Mixing – Balanced dynamic range and mastered with ample headroom to sit naturally under SFX and dialogue.
- Optimized Stereo Imaging – Wide but controlled soundstage for clarity in 3D environments and spatial audio setups.
- Consistent Tone & Atmosphere – Cohesive dark-fantasy orchestral aesthetic suitable for overworlds, exploration, and ambient zones.
- Game-Focused Composition – Smooth harmonic movement and non-intrusive arrangements ideal for long-duration listening.
The Wandering is a carefully crafted collection of atmospheric, emotional fantasy music designed for exploration-focused games. Inspired by the quiet beauty and weight of vast worlds, this pack is ideal for RPGs, Soulslike experiences, open-world adventures, and narrative-driven games.
Each composition is built to support long gameplay sessions without becoming distracting, with seamless loop versions included for smooth in-game implementation.
What’s Included
- 10 original atmospheric compositions
- 28 seamless loop variations for gameplay use
- Over 90 minutes of total audio content
- Calm, mysterious, and melancholic moods
- Designed for exploration, menus, hubs, and ambient world traversal
Ideal For
- RPGs & JRPGs
- Soulslike & dark fantasy games
- Open-world exploration
- Indie narrative games
- Menus, safe zones, and overworld areas
Pack Structure
- Full-length compositions
- Loop versions for extended gameplay
- Clearly labeled files for easy navigation
Feel free to contact us!
openskystudios320@gmail.com
Price $19.99
LPSF_Bundle by LPSF
7 UVSets.
5 - 4096; 2 - 2048;
Polygon count (triangles):
S_class_Ship - 2382
M_Class_Ship - 6404
XL_Class_Ship - 1560
XL_Inside (interior) - 25796
S_Turret - 722
M_Turret - 2680
L_Turret - 712
Loader - 7074
Container_Open (1) - 560
Container Stack (4x8, 3x8, 2x8, 1x8, 1) -12
Number of meshes = 16
Number of prefabs = 18
Animation: No
Rigging: No
UV mapping: Yes
LOD information (No)
Types of materials and texture maps (PBR)
The package is suitable for a hybrid type of game like action strategy.
Price $60.00
3D Italian Brainrot Animation Pack 3 by zameselya
10 unique Brainrot characters:
- Trulimero_Trulicina
- Brri_Brri_Bicus_Dicus_Bombicus
- Cacto Hipopotamo
- Cavallo_Virtuoso
- Dragon Cannelloni
- Espresso Signora
- La_Vacca_Saturno_Saturnita
- Piccione Macchina
- Statutino Libertino
- Tralalero_Tralala
Full skeletal rig (rigged)
2 unique animations per character: Run & Idle
Optimized, game-ready models
The models contain from 500 to 3,500 thousand polygons(One model has 8,500 polygons).
Textures are provided at a 2048 × 2048 resolution in PNG format.
UV mapping included
Easy customization (materials, colors, shaders, scaling)
Ideal for stylized, absurd, surreal, or comedic games
ALL ANIMATIONS ARE LINKED TO THE ARMATURE. IF YOU PLACE THE ANIMATOR CONTROLLER ON THE MODEL, THE ANIMATIONS WILL NOT WORK — YOU MUST ASSIGN IT TO THE ARMATURE!!!
Logic steps aside. Reality bends. These 10 “Italian Brainrot” characters enter your project like a confident glitch from another dimension.
Each character includes a full skeletal rig and two unique animations — Run and Idle — making them instantly ready for gameplay. Expressive, absurd, and full of personality, they’re built to stand out.
Use them in horror-comedy, platformers, surreal adventures, menus, or any game that needs unforgettable energy. Models are fully customizable: tweak materials, textures, colors, and scale.
Whether you need a boss, an NPC, a chaotic companion, or something weird staring from the corner — these characters deliver charisma with no logic required.
Price $19.99
3D Italian Brainrot Animation Pack 2 by zameselya
10 unique Brainrot characters:
- Noobini_Pizzanini
- Orangutini_Ananassini
- Orcalero Orcala
- Perochello_Lemonchello
- Pipi_Kiwi
- Rhino_Toasterino
- Strawberrelli Flamingelli
- Tigroligre Frutonni
- Tim_Cheese
- Trippi_Troppi
Full skeletal rig (rigged)
2 unique animations per character: Run & Idle
Optimized, game-ready models
The models contain from 500 to 3,500 thousand polygons.
Textures are provided at a 2048 × 2048 resolution in PNG format.
UV mapping included
Easy customization (materials, colors, shaders, scaling)
Ideal for stylized, absurd, surreal, or comedic games
ALL ANIMATIONS ARE LINKED TO THE ARMATURE. IF YOU PLACE THE ANIMATOR CONTROLLER ON THE MODEL, THE ANIMATIONS WILL NOT WORK — YOU MUST ASSIGN IT TO THE ARMATURE!!!
Logic steps aside. Reality bends. These 10 “Italian Brainrot” characters enter your project like a confident glitch from another dimension.
Each character includes a full skeletal rig and two unique animations — Run and Idle — making them instantly ready for gameplay. Expressive, absurd, and full of personality, they’re built to stand out.
Use them in horror-comedy, platformers, surreal adventures, menus, or any game that needs unforgettable energy. Models are fully customizable: tweak materials, textures, colors, and scale.
Whether you need a boss, an NPC, a chaotic companion, or something weird staring from the corner — these characters deliver charisma with no logic required.
Price $19.99
Modern Interior Environments Bundle by Leartes Studios
Features:
- 1000+ Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Supported Development Platforms: All Platforms
Render Pipeline Disclaimer:
Renders and animations were created in HDRP. Each package included in the bundle have their own compatibility. You can check them in their own asset store pages.
Bundle of our 9 Unique Modern Interior Environments! Don't miss the chance to get all of them together.
ALL OF THESE PACKAGES WORTH IN TOTAL 540$ ARE NOW JUST $80!
The list of these unique environments is below!
1- English Cottage $39.99
2- Modern Office Environment $69.99
3- Student Apartment Interior $69.99
4- Office Corridor Environment $59.99
5- Subway Station Environment $69.99
6- Will's Room $59.99
7- Bowling Alley Environment $49.99
8- Command Center $79.99
9- Rino's Diner Environment $39.99
Note: When you buy 'Modern Interior Environments Bundle' you get free access to the packages listed above on the Unity Asset Store.
Each pack have different compatibilities. You can find the pipeline and Unity version compatibilities and technical details in the links of each pack, please check them!
For all your promotional requests, technical support needs, suggestions, please create a ticket
Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.
INSTAGRAM FACEBOOK LINKEDLN TWITTER YOUTUBE REDDIT
Price $79.99
Hexagonal Constructor by xornis
Version
v1.1 (initial Asset Store release)
Supported Unity versions
Unity 2021.3+ LTS
Render pipelines
• Built-in (no HDRP/URP content)
Package contents
• Runtime C# scripts (hex math, generators, utils)
• Custom Inspector, Editor preview & debug tools
• FlatTop & PointyTop sample hex prefabs
• Demo scene
• PDF documentation
Dependencies
None.
Platforms
Windows, macOS, Linux (engine-agnostic C# code)
Hexagonal Constructor is a lightweight procedural hex-grid generator for Unity.
It supports both randomized generation (BranchWalk, ClusterGrowth) and shape generation (Disk, Ring, Spiral), and includes a clean custom inspector with live preview and debugging tools.
Features
• Randomized generation: BranchWalk, ClusterGrowth
• Shape generation: Disk, Ring, Spiral
• Start axial coordinates (Q, R)
• Custom editor with gizmo preview
• Step-by-step debug mode
• FlatTop & PointyTop orientations
• Clean C#
• Works in Unity 2021.3+
Price $15.00
qs.Asset Replace by Quadsphere Campus
Key Features
- GUID Preservation: Guarantees the Global Unique Identifier (GUID) of the target asset is preserved during replacement, preventing broken prefab, scene, and material references.
- I/O Stability Defense: Employs advanced techniques (GC.Collect(), AssetDatabase.ReleaseCachedFileHandles()) to prevent common file-locking errors encountered when writing to active assets in the Unity Editor.
- Drag-and-Drop Auto-Replace: Automatically detects files dragged from the OS that are duplicates of existing assets, offering a prompt to replace the original and delete the temporary numbered duplicate.
- Context Menu Integration: Provides quick, direct access to the replacement tool via Assets → Replace with New File (qs.Asset Replace)....
- Workflow Enhancements: Includes persistent path memory (remembers the last directory used in the file dialog) and non-intrusive Toast notifications for success confirmation.
- Defensive Checks: Includes mandatory warnings for filename and file extension mismatches to ensure user intent.
Supported OS
- Windows
- macOS
- Linux
(Note: Supports all operating systems compatible with the Unity Editor.)
Unity Version Support
Requires Unity 2021.3 LTS or newer.
qs.Asset Replace solves the fundamental frustration of the creative pipeline: maintaining asset integrity during rapid iteration. Designed for artists, animators, and environment designers, this powerful Quadsphere Campus utility lets you bypass manual re-linking and file explorer navigation entirely.
Key Features for Artists
- Single-Click Update (Manual Mode): Right-click any asset in the Project window and bring in a new source file. The tool handles the file swap, ensuring the asset's crucial GUID is preserved. Your prefabs, materials, and scene placements remain untouched.
- Zero Duplicate Policy (Auto Mode): Our robust drag-and-drop handler automatically intercepts imported duplicate files. Drag a new version of StoneTexture.png onto the Project window, and the tool offers to replace the original and delete the temporary duplicate (StoneTexture (1).png).
- Format Flexibility: Easily swap a low-res .jpg with a production-ready .png or a .blend file with an .fbx. The tool warns you about format changes but lets you proceed, maintaining maximum flexibility for your pipeline.
- Built-in Safety: Engineered with advanced I/O defense mechanisms to prevent common file-locking errors that occur when overwriting assets actively used by Unity.
Suitability
This is an Editor Workflow Utility suitable for all types of projects and asset categories (3D Models, Textures, Audio, etc.). It dramatically speeds up the process of integrating updated art assets from external DCC tools (Blender, Maya, Substance Painter, etc.) into the Unity environment.
Price $10.00
Resque truck by Perfectvertexstudio
RescueTruck with industrial environment.
Full textured model with clean topology.
High accuracy exterior model.
Different tires for rear and front wheels.
High detailed cabin - seams, rivets, chrome parts, wipers and etc.
High detailed rims and tires, with PBR maps
FireTruck - 53293 tris and 35720 verts.
Lowpoly interior - 8521 tris 5248 verts.
Wheels - 15772 tris and 8712 verts.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
10 materials for RescueTruck
RescueTruck_body (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)
RescueTruck_parts (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)
RescueTruck_wheels (2048x2048 BaseMap/MaskMapNormal/Mixed_AO)
RescueTruck_glass (1024x1024 BaseMap/MaskMap/Normal)
RescueTruck_headlights_glass (1024x1024 BaseMap/MaskMap/Normal)
RescueTruck_lights_glass (1024x1024 BaseMap/MaskMap/Normal)
RescueTruck_interior (1024x1024 BaseMap/Mixed_AO)
RescueTruck_mirrors (1024x1024 BaseMap/MaskMap/Normal)
shadow_plane (1024x1024 BaseMap)
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for environment
Model ready for real-time apps, games, virtual reality and augmented reality.
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
RescueTruck with industrial environment.
Full textured model with clean topology.
High accuracy exterior model.
Different tires for rear and front wheels.
High detailed cabin - seams, rivets, chrome parts, wipers and etc.
High detailed rims and tires, with PBR maps
FireTruck - 53293 tris and 35720 verts.
Lowpoly interior - 8521 tris 5248 verts.
Wheels - 15772 tris and 8712 verts.
Model comes with shadowplane.
Price $44.99
News van by Perfectvertexstudio
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 42609 tris and 25063 verts.
Wheels - 7744 tris and 4316 verts.
This model have separated steering wheel,roof antena, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
8 materials for utility van
80sNewsVan_body (2048x2048 BaseMap/MaskMapNormal/Mixed_AO)*
80sNewsVan_glass (2048x2048 BaseMap/MaskMap/Normal)
80sNewsVan_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)
80sNewsVan_licence_plates (1024x1024 BaseMap)**
80sNewsVan_lights_glass (2048x2048 BaseMap/MaskMap/Normal)
80sNewsVan_mirrors (128x128 BaseMap/MaskMap/Normal)
80sNewsVan_parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
80sNewsVan_interiorparts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
80sNewsVan_roofparts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
80sNewsVan_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
* seven additional color schemes for van body
** three different textures for plates
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for van (including additional colos schemes and licence plates)
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 42609 tris and 25063 verts.
Wheels - 7744 tris and 4316 verts.
This model have separated steering wheel,roof antena, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
Price $44.99
Crewcab truck by Perfectvertexstudio
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 38948 tris and 2311 verts.
Wheels - 9012 tris and 4968 verts.
This model have separated steering wheel, side steps, tool box, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
10 materials for crewcab_truck
crewcab_truck_body (2048x2048 BaseMap/MaskMapNormal/Mixed_AO)*
crewcab_truck_glass (2048x2048 BaseMap/MaskMap/Normal)
crewcab_truck_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)
crewcab_truck_interior (2048x2048 BaseMap/MaskMap/Normal)
crewcab_truck_licence_plates (1024x1024 BaseMap)**
crewcab_truck_lights_glass (2048x2048 BaseMap/MaskMap/Normal)
crewcab_truck_mirrors (128x128 BaseMap/MaskMap/Normal)
crewcab_truck_parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
crewcab_truck_toolbox (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
crewcab_truck_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
* additional color schemes for crewcab truck body
** three different textures for plates
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for van (including additional colos schemes and licence plates)
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 38948 tris and 2311 verts.
Wheels - 9012 tris and 4968 verts.
This model have separated steering wheel, side steps, tool box, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
Price $46.99
6x6 crewcab truck by Perfectvertexstudio
Modern truck chassis
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 53329 tris and 31676 verts.
Wheels - 23742 tris and 13092 verts.
This model have separated steering wheel, lights glass, windows, flash lights and license plates.
Two types of rear suspension - single axle and double axles.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
13 materials for Truck
crewcab_body_blue (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*
crewcab_body_gray (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*
crewcab_body_red (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*
crewcab_body_sand (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*
crewcab_glass (2048x2048 BaseMap/MaskMap/Normal)
crewcab_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)
crewcab_interior (2048x2048 BaseMap/MaskMap/Normal)
crewcab_licence_plates (1024x1024 BaseMap)**
crewcab_lights_glass (2048x2048 BaseMap/MaskMap/Normal)
crewcab_mirrors (128x128 BaseMap/MaskMap/Normal)
crewcab_parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
heavyhauler_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
* additional color schemes for body
** three different textures for plates
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for van (including additional colos schemes and licence plates)
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
Modern truck chassis
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 53329 tris and 31676 verts.
Wheels - 23742 tris and 13092 verts.
This model have separated steering wheel, lights glass, windows, flash lights and license plates.
Two types of rear suspension - single axle and double axles.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
Price $48.99
Crewcab pickup truck by Perfectvertexstudio
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 41676 tris and 24747 verts.
Wheels - 15622 tris and 9088 verts.
This model have separated steering wheel, side steps, tool box, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
10 materials for crewcab_pickup
pickup_body_sand (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*
pickup_glass (2048x2048 BaseMap/MaskMap/Normal)
pickup_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)
pickup_interior (2048x2048 BaseMap/MaskMap/Normal)
pickup_licence_plates (1024x1024 BaseMap)**
pickup_lights_glass (2048x2048 BaseMap/MaskMap/Normal)
pickup_mirrors (128x128 BaseMap/MaskMap/Normal)
pickup_parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
pickup_toolbox (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
pickup_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
* additional color schemes for van body
** three different textures for plates
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for van (including additional colos schemes and licence plates)
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 41676 tris and 24747 verts.
Wheels - 15622 tris and 9088 verts.
This model have separated steering wheel, side steps, tool box, lights glass, windows and license plates.
Price $47.99
Flatbed truck with cargo by Perfectvertexstudio
Modern flatbed truck
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 42720 tris and 27518 verts.
Wheels - 16466 tris and 9502 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Two types of rear suspension - single axle and double axles.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
11 materials for flatbed truck
flatbed_body_blue (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*
flatbed_glass (2048x2048 BaseMap/MaskMap/Normal)
flatbed_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)
flatbed_interior (2048x2048 BaseMap/MaskMap/Normal)
flatbed_licence_plates (1024x1024 BaseMap)**
flatbed_lights_glass (2048x2048 BaseMap/MaskMap/Normal)
flatbed_mirrors (128x128 BaseMap/MaskMap/Normal)
flatbed_parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
flatbed(4096x4096 BaseMap/MaskMapNormal/Mixed_AO)
cargo (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
* additional color schemes for body
** three different textures for plates
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for van (including additional colos schemes and licence plates)
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
Modern flatbed truck
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 42720 tris and 27518 verts.
Wheels - 16466 tris and 9502 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Two types of rear suspension - single axle and double axles.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
Price $47.99
Forest Characters Pack – 2D Animated Sprites by OBSCURA GAVT
• 2D animated characters (PNG format)
• Frame-by-frame animations
• Forest-themed hero and enemies
• Suitable for platformer, RPG and adventure games
• No scripts included
• Easy to customize and extend
• Compatible with Unity 2021.3 and newer
Forest Characters Pack is a complete collection of hand-crafted 2D animated sprites designed for forest-themed games.
This pack includes a main hero character and multiple enemy types, all created with a consistent art style and ready to be used in platformers, RPGs, adventure games, or any 2D project.
All characters come with smooth frame-by-frame animations, allowing developers to quickly prototype or integrate them into their games without additional setup.
The assets are provided as individual PNG sprites, fully compatible with Unity’s 2D workflow and easy to customize, scale, or animate further.
Price $4.99
Two Wakizashi Combat Animations by Wolff's Studio
Number of animations: 114
Animation types: Root Motion & In place
Perfect for samurai, ninja, historical, or fantasy game worlds, this pack highlights fast slashes, fluid movements, and relentless offensive pressure using two short blades.
The pack includes 114 high-quality animations, carefully structured to cover all essential combat situations:
- ⚔️ 54 wakizashi attack animations: rapid slashes, alternating strikes, and precise cuts emphasizing speed and close-combat efficiency.
- 🦵 26 kick animations: enhancing hand-to-hand combat and adding variety to attack patterns.
- 🔥 26 combo animations: dynamic sequences blending dual wakizashi attacks and kicks for smooth, cinematic combat flow.
- 🛡️ 4 combat stances: ready-to-use positions that define the fighter’s discipline and fighting style.
- 🔄 4 stance transition animations: natural transitions between different combat stances.
These animations are ideal for creating fast-paced, immersive, and believable combat encounters, whether for enemies, bosses, or playable characters.
Two Wakizashi Combat Animations is a complete, ready-to-use solution to bring skilled dual-blade warriors to life.
***This pack contains only animation files.
No original character models or meshes are included.***
⚠️ The included Dummy model is provided only for the demo scene to preview the animations. Animations may not look correct on this model. To use them properly, you must retarget the animations to your own humanoid characters in Unity.
Price $13.99
Hidden Temple by Laya Design
Number of Meshes: 40
Number of Prefabs: 45
Collision: Yes,usually generated in Unity (Box and Mesh Collider).
Vertex Count: 20 (SM_Floor_Module) - 14838 ( SM_Rock_03)
LODs: (Yes, up to 4)
Number of Materials: 21
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Number of Textures: 54
Texture Resolutions: (1024x1024, 2048x2048, 4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
Explore this hidden temple surrounded by water !
Bring this environment directly into your project with this complete environment pack.
This package includes a fully built showcase level, ready for you to explore, customize, and make your own.
Inside, you’ll find:
- 1 Showcase level ready to explore with 3 areas.
- Asset Showcase level.
- 40 static meshes
- You will find meshes for Architecture, modules, debris, nature assets.
- Everything is scaled to fit perfectly with the Human scale.Material instances with parameters to edit easily the environment
With material instances, you can quickly adjust colors, textures, and details to match your vision.
All meshes come with LODs and collisions, ensuring the assets are fully optimized and ready to drop straight into your worlds.
Everything has been designed for ease of use: just open the level, tweak the parameters and have fun !
If you have any questions, join my Discord server and I’ll be happy to help!
Price $69.99
EasyAnim - Simplified Animation Management by RuskWorks
Architecture
- Lightweight manager-based system
- No singleton patterns - full control over lifecycle
- Both synchronous and asynchronous animation playback
- Task/async-await support (UniTask compatible)
Animation Control
- Frame-perfect animation property application
- Normalized time control (0.0 to 1.0 ratio)
- Animation length queries in seconds
- Precise loop start/stop control
- Multiple animation cancellation options
Memory Management
- Reusable manager instances
- Automatic cleanup support
- Manual cancellation available
- Reference-based loop control
- No memory leaks with proper usage
Editor Integration
- Custom Editor Window for controller management
- Embedded AnimationClip creation and editing
- Drag-and-drop clip import
- In-place clip renaming and deletion
- Real-time controller modification
- Context menu integration
State Management
- EasyAnimState enum for lifecycle tracking:
- Undefined: Uninitialized
- StartBefore: Before animation starts
- StartAfter: After animation starts
- EndBefore: Before animation ends
- EndAfter: After animation ends
Callback System
- beforeAction: Executed before animation starts
- afterAction: Executed after animation completes
- Receives EasyAnimObject reference for context
- Full access to GameObject and Animator
- Chain multiple animations with callbacks
API Design
- Simple and intuitive method calls
- Overloaded methods for flexibility
- Null-safe parameter handling
- Case-sensitive state name matching
- Automatic Animator component detection
Performance
- Minimal runtime overhead
- No reflection usage
- Direct Animator API calls
- Efficient clip embedding
- Single file I/O for all clips
Compatibility
- Works with existing Animator Controllers
- Compatible with Animation Events
- Compatible with Unity's standard animation features
- No interference with other animation systems
Threading
- Main thread execution only
- Safe for Unity API calls
- async/await on Unity's synchronization context
- No threading complications
Source Code
- Full C# source included
- Well-commented and documented
- Clean, maintainable architecture
- Easy to extend and customize
- No obfuscation or DLL dependencies
EasyAnim - Simplified Unity Animation Management
Tired of messy .anim files and endless controller edits? EasyAnim keeps every clip embedded in one controller — no setup, no transitions, just play. Stop fighting Animator, start creating.
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KEY FEATURES
✓ Embedded Animation Clips
Store all animation clips directly in your Animator Controller - no more scattered .anim files cluttering your project. Everything stays in one place, organized and easy to manage.
✓ Simple Playback API
Play animations by name - no state machine setup, no transition configuration. Just specify the clip name and go.
✓ Modern Async/Await Support
Seamlessly integrate animations into your async workflows. Wait for animations to complete, chain sequences, and write cleaner animation logic.
✓ Easy Loop Control
Start and stop looping animations with simple method calls. No timeline editing required.
✓ Preload Support
Apply the first frame of an animation without playing it - perfect for UI initialization and setup.
✓ Built-in Editor Tools
Dedicated editor window for creating and managing embedded animation clips. Drag, drop, rename, and organize clips visually.
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PERFECT FOR
- UI animations (show/hide, transitions)
- Gameplay effects and feedback
- Cutscenes and sequences
- Prototyping and iteration
- Any project that needs clean animation code
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WHAT'S INCLUDED
- Complete EasyAnim system
- Editor window for clip management
- 10 sample scripts with detailed examples
- Full C# source code
- Comprehensive documentation
- UniTask integration support (optional)
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REQUIREMENTS
- Unity 2021.3 or later
- Basic C# knowledge
- No additional dependencies
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WHY EASYANIM?
Traditional Unity animation workflows require:
× Creating separate .anim files
× Setting up state machines
× Configuring transitions
× Managing scattered assets
EasyAnim simplifies this to:
✓ One controller file
✓ Play by clip name
✓ Clean, readable code
✓ Organized project structure
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SAMPLES & DOCUMENTATION
Includes 10 complete sample scripts demonstrating:
- Basic show/hide animations
- Lifecycle callbacks (before/after)
- Preload and activate patterns
- Async/await workflows
- Loop animation control
- Animation duration queries
All samples are fully documented and ready to use as templates for your own projects.
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SUPPORT
Email: ruskworks@gmail.com
We're here to help! Questions, feature requests, and feedback are always welcome.
Price $30.00
EasyDialog - Simplified Dialog Management by RuskWorks
CORE SYSTEMS
SystemDialog (Editor Extension)
- Static API for immediate use in editor scripts
- EditorWindow-based implementation
- Zero configuration required
- Automatic memory management and cleanup
- Support for EditorGUIUtility themes (Light/Dark)
- Compatible with Unity 2021.3+
UIDialog (Runtime System)
- Singleton manager pattern (UIDialogManager)
- Prefab-based dialog instantiation
- Controller lifecycle management (Setup → OnShow → OnClose)
- Canvas-based rendering with full customization
- Stack management for multiple simultaneous dialogs
- Modal dialog support with background blocking
- Type-safe custom data passing via generics
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KEY FEATURES
SystemDialog Capabilities:
- Simple message dialogs with customizable buttons
- Single and multiple input field forms
- Progress bar dialogs with real-time updates
- List selection dialogs
- Scroll view for long content
- Rich text support
- Theme selection (Light/Dark)
- Icon options (Info, Warning, Error, Question)
UIDialog Capabilities:
- Fully customizable dialog prefabs
- Custom controller logic via inheritance
- Type-safe data reception and passing
- Dialog stacking (overlay multiple dialogs)
- Modal dialogs (block background interaction)
- Async/await support for sequential flows
- Event-driven architecture with lifecycle hooks
- Query dialog state (IsShowing, IsTopmost)
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API STRUCTURE
SystemDialog Main Methods:
- Show() - Display dialog with options
- Close() - Close specific dialog
- UpdateProgress() - Update progress bar (via handle)
UIDialogManager Main Methods:
- ShowDialog() - Display dialog with optional data
- ShowDialogAndWaitCloseAsync() - Show and wait for close
- HideDialog() - Close specific dialog
- IsDialogShowing() - Check dialog state
- IsTopmostDialog() - Check if dialog is on top
UIDialogControllerBase (Inherit for Custom Dialogs):
- Setup() - Initialize dialog (override required)
- OnShow() - Called when dialog appears
- OnClose() - Called when dialog closes
- CloseDialog() - Close this dialog
- TryGetReceptionData<T>() - Safely retrieve custom data
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CONFIGURATION
SystemDialog:
- No configuration required - works immediately after import
UIDialog Setup:
- Add UIDialogManager.prefab to Canvas
- Create UIDialogConfig asset (right-click menu)
- Register dialog prefabs in config
- Assign config to UIDialogManager
Optional Scripting Defines:
- RUSKWORKS_SUPPORT_UNITASK - Enable UniTask integration
- RUSKWORKS_SUPPORT_ADDRESSABLE - Enable Addressables support
- RUSKWORKS_SUPPORT_EASY_ANIM - Enable EasyAnim integration
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PERFORMANCE
- Dialog instantiation: ~1-2ms (depends on prefab complexity)
- No per-frame overhead when dialogs are hidden
- Memory footprint: <100KB for manager + prefab size
- Supports 10+ simultaneous dialogs without performance impact
- Automatic memory management and cleanup
- Efficient prefab instantiation and pooling
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PLATFORM COMPATIBILITY
Supported Platforms:
Windows | macOS | Linux | iOS | Android | WebGL | Consoles
Render Pipelines:
Built-in RP | URP | HDRP
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REQUIREMENTS
- Unity 2021.3 or later
- .NET Standard 2.1
- No additional packages required for core functionality
Optional Dependencies:
- UniTask (enhanced async support)
- Addressables (dynamic dialog loading)
- EasyAnim (dialog animations)
- TextMeshPro (advanced text rendering)
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INCLUDED CONTENT
Scripts & Systems:
- Complete SystemDialog system (Editor)
- Complete UIDialog system (Runtime)
- UIDialogManager prefab
- Base controller class for inheritance
- Config management tools
Examples:
- 12 SystemDialog samples (basic, input, progress, lists, themes, etc.)
- 7 UIDialog samples (data passing, async, stacking, modal, etc.)
- Example dialog prefabs
- Demo scenes
Documentation:
- Comprehensive README with quick start
- Full API reference
- Best practices guide
- Troubleshooting section
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CODE QUALITY
- Clean, readable C# with XML documentation
- No compiler warnings
- Follows Unity coding conventions
- Null-safe with proper error handling
- No reflection or code generation
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TESTING
Tested on Unity 2021.3 LTS, 2022.3 LTS, 2023.2+, and Unity 6 Preview Validated with Unity UI, TextMeshPro, and all render pipelines
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LIMITATIONS
- SystemDialog works in Unity Editor only (not in builds)
- UIDialogManager requires Canvas component in scene
- Dialog keys are case-sensitive
- Custom controllers must inherit from UIDialogControllerBase
EasyDialog - Simple Dialog System for Unity Editor & Runtime
EasyDialog lets you with just a few lines of code, you can display a dialog both in the Unity editor and at runtime.
Stop fighting Dialog, start creating.
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KEY FEATURES
✓ Dual Environment Support
SystemDialog for editor extensions and UIDialog for runtime gameplay. Same simple API, different environments. Write editor tools and game UI with consistent patterns.
✓ Zero Setup for Editor
SystemDialog works immediately - no configuration, no prefabs, no setup. Just call Show() and your dialog appears in the editor.
✓ Minimal Setup for Runtime
Drop one prefab in your Canvas, create a config file, and you're ready to show runtime dialogs. Takes 2 minutes to set up.
✓ Modern Async/Await Support
Write sequential dialog flows naturally. Wait for user input, chain dialogs, and avoid callback hell. UniTask fully supported.
✓ Fully Customizable Runtime DialogsDesign your own dialog prefabs with complete control. Use any UI framework, inherit from simple base controller, and implement your own logic.
✓ Rich Feature Set
Input fields (single or multiple), progress bars, list selection, modal dialogs, dialog stacking, custom data passing, and themes/icons built-in.
✓ Type-Safe Data Passing
Pass strongly-typed custom data between your code and dialogs. No casting, no magic strings, just clean C# generics.
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PERFECT FOR
- Editor tool developers needing quick dialogs
- Game developers building UI systems
- Tutorial and onboarding sequences
- Confirmation dialogs and user input
- Progress indicators and loading screens
- Settings menus and pause screens
- Any project needing clean dialog code
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WHAT'S INCLUDED
- Complete SystemDialog system (Editor)
- Complete UIDialog system (Runtime)
- UIDialogManager prefab ready to use
- Example dialog prefabs
- 12 SystemDialog sample scripts
- 7 UIDialog sample scripts
- Full C# source code
- Comprehensive documentation
- UniTask integration support (optional)
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REQUIREMENTS
- Unity 2021.3 or later
- Basic C# knowledge
- No additional dependencies for core features
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WHY EASYDIALOG?
Traditional dialog workflows require:
× Setting up complex UI hierarchies
× Managing dialog state manually
× Dealing with callback chains
× Separate solutions for editor and runtime
EasyDialog simplifies this to:
✓ Show a dialog with just a few lines of code
✓ One API for editor and runtime
✓ Built-in async/await support
✓ Type-safe data passing
✓ Complete customization when needed
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SAMPLES & DOCUMENTATION
SystemDialog Examples (12 types):
- Basic dialogs with themes and icons
- Input fields (single and multiple)
- Progress bars with real-time updates
- List selection dialogs
- Scroll view for long content
- Rich text formatting
- Feature combinations
UIDialog Examples (7 types):
- Basic runtime dialogs
- Custom data passing patterns
- Async/await workflows
- Dialog stacking and overlays
- Modal dialog blocking
- Sequential tutorial flows
All samples are fully documented with complete implementations ready to use as templates.
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SUPPORT
Email: ruskworks@gmail.com
We're here to help! Questions, feature requests, and feedback are always welcome.
Price $20.00
Psychedelic Portrait Pack Vol.1 – 12 Neon Characters + Frames & Backgrounds by TinyCupStudio
Includes;
- 3 unique frames
- 12 stylized character portraits
- 5 frame backgrounds
- 2048×2048 PNG images
- Demo scene included (UI showcase + portrait switching)
- Ready for visual novels, dialogue systems, RPGs, and 2D games
- Easy drag-and-drop integration with Unity UI
Psychedelic Portrait Pack Vol. 1 is a vibrant collection of hand-crafted portraits designed for 2D dialogue systems, visual novels, RPGs, and experimental art projects.
Each portrait is rendered in a neon–psychedelic style, giving your characters a unique and striking aesthetic that immediately stands out.
This pack includes 3 frames, 12 unique character portraits, and 5 frame backgrounds, all in high-resolution 2048×2048 PNG format.
Price $9.00
