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Fantasy Monster Evolution Pack 16-17–18 – Game Ready Creatures | PixeliusVita by PixeliusVita

2026, February 8 - 02:05
Stylized evolution monster pack (3 creatures) with full animations, 270 textures, mobile-ready, URP supported — perfect for RPG & indie games.

Monster 16

  • Vertices: 4193 (≈5924 triangles)
  • Submeshes: 1 skinned mesh
  • Bones: 71
  • Animations: 12
  • Textures: 90

Monster 17

  • Vertices: 4475 (≈5448 triangles)
  • Submeshes: 1 skinned mesh
  • Bones: 81
  • Animations: 12
  • Textures: 90

Monster 18

  • Vertices: 4463 (≈5487 triangles)
  • Submeshes: 1 skinned mesh
  • Bones: 81
  • Animations: 12
  • Textures: 90

Animation List (per monster)

  • Idlex2
  • Walk
  • Run
  • Attack x4
  • Shoot / Projectile
  • Hit Reaction
  • Stunned
  • Death

(All animations are inplace, loop-ready, and Unity Animator compatible.)

Rendering & Optimization

  • Render Pipeline: URP (fully supported)
  • Mobile-friendly low poly models
  • Efficient texture reuse
  • No VFX (lightweight & performance-focused)
  • Suitable for high-volume enemy spawning

Package Contents

  • FBX files (rigged + animations)
  • 270 textures total
  • Prefabs ready to use
  • URP material setup
  • Clean folder structure

A foundation enemy pack designed for mobile ARPG projects, focusing on reusability, scalability, and biome variety without relying on VFX.

This pack provides 3 fully animated enemy characters, each built to function as a core combat unit that can be reused across multiple environments and enemy tiers (minion / elite / boss).


3 Complete Enemy Characters

  • Fully rigged and animated
  • Designed for melee / combat-focused gameplay
  • Clear silhouette and readable shapes for mobile screens

Full Combat Animation Set

Each character includes:

  • Idle
  • Walk / Run
  • Multiple attack animations (6+ attack variations)
  • Hit / Damage
  • Death

Animations are consistent across characters, allowing easy reuse and replacement in combat systems.

Massive Texture Variant System (Multi-Biome Ready)

  • 90 texture variants per character
  • Generated from 15 base textures using color variations
  • Total: 270 texture variations

This allows:

  • Instant biome swapping (forest, desert, ice, dungeon, corrupted, etc.)
  • Enemy tier differentiation (normal / elite / rare)
  • Visual variety without duplicating meshes or animations

Ideal for projects that require many enemy variations with minimal performance overhead.

Mobile-First & Performance Friendly

  • Optimized for mobile ARPG
  • No built-in VFX (by design) Easy integration with your own VFX pipeline Lower draw calls and better performance
  • Clean prefabs with consistent setup

Designed for Reuse & Scaling

This pack is built as a foundation system, not a one-off asset:

  • Reuse the same characters across multiple levels
  • Scale content easily without creating new models
  • Suitable for long-term projects and live-service updates

Perfect for:

  • Mobile ARPG
  • Hack & Slash
  • Dungeon Crawler
  • Rogue-lite / Rogue-like
  • Prototype → production pipelines

What’s Included

  • 3 enemy character models
  • Full animation sets for each character
  • 270 texture variants (90 per character)
  • Prefabs with shader setup
  • Ready-to-use materials

Intended Use

This pack is ideal for developers who:

  • Need high content variety with limited production resources
  • Want to build multi-biome games without asset bloat
  • Prefer a clean, scalable enemy system over heavy VFX-based assets

Model Specifications

Monster 16

  • Vertices: 4193 (≈5924 triangles)
  • Submeshes: 1 skinned mesh
  • Bones: 71
  • Animations: 12
  • Textures: 90

Monster 17

  • Vertices: 4475 (≈5448 triangles)
  • Submeshes: 1 skinned mesh
  • Bones: 81
  • Animations: 12
  • Textures: 90

Monster 18

  • Vertices: 4463 (≈5487 triangles)
  • Submeshes: 1 skinned mesh
  • Bones: 81
  • Animations: 12
  • Textures: 90

Animation List (per monster)

  • Idlex2
  • Walk
  • Run
  • Attack x4
  • Shoot / Projectile
  • Hit Reaction
  • Stunned
  • Death

(All animations are inplace, loop-ready, and Unity Animator compatible.)

Rendering & Optimization

  • Render Pipeline: URP (fully supported)
  • Mobile-friendly low poly models
  • Efficient texture reuse
  • No VFX (lightweight & performance-focused)
  • Suitable for high-volume enemy spawning

Package Contents

  • FBX files (rigged + animations)
  • 270 textures total
  • Prefabs ready to use
  • URP material setup
  • Clean folder structure

Price $24.99

Stylized Forest Creatures Pack by N-hance Studio

2026, February 7 - 20:26
Stylized Forest Creatures Pack with options for customization for your RPG, MOBA, or MMO

Development Render Pipeline: Built-In (Unity 2022) & URP (Unity 6)


Rigged: Yes

Number of Characters: 5


Humanoid Rig(3/5):

  • Forest Keeper
  • Wendigo Boss
  • Forest Thorn Beast

Number of Prefabs:

  • Unity 2022:
    • Mobile Prefabs: 20
    • PC Prefabs: 20
  • Unity 6:
    • URP Prefabs: 20

Triangle Count:

  • Forest Keeper: 24,222
  • Wendigo Boss: 22,048
  • Forest Thorn Beast: 23,789
  • Swamp Monster: 14,168
  • Flytrap: 16,613

Number of Textures: 40

Texture Resolutions: 4096x4096


Number of Materials:

  • Unity 2022:
    • Mobile Shaders: 20
    • PC Shaders: 20
  • Unity 6:
    • URP Shaders: 20

Number of Animations:

  • Forest Keeper: 41
  • Wendigo Boss: 45
  • Forest Thorn Beast: 51
  • Swamp Monster: 34
  • Flytrap: 36

Join the N-hance Studio community

Discord | YouTube | Facebook


_____________________________________________________________________________

Attention:

If you plan to use our assets, including this one, in any NFT or blockchain projects, please reach out to us via email first!

_____________________________________________________________________________


Asset Description:

This Bundle is designed for stylized and fantasy games, perfect for both First and Third Person perspectives. All assets are optimized for modern pipelines and wide customization.

Humanoid Rig for wide customization included!


Features:

  • General:
    • 5 Unique Characters
    • 4 Hand-painted color variations(see screenshots for details)

  • PBR Stylized Material:
    • 20 Hand-painted Diffuse Maps
    • 5 Normal Maps
    • 5 Emissive Maps
    • 5 Ambient Occlusion Maps
    • 5 Metallic & Smoothness Maps

  • Included Characters:
    • Forest Keeper
    • Wendigo Boss
    • Forest Thorn Beast
    • Swamp Monster
    • Flytrap

Check out our Generic Fantasy-themed Assets & Packs:


Price $109.99

Horror Maiden by RamsterZ

2026, February 7 - 16:39
A versatile horror character with human, ghost, and zombie variants, various outfits, and 127 animations.

Total Anims: 127
Attack 10
Stagger 8
Float 5
Idles 25
Get up 2
Jumpscare 12
Movement 57
Slither 4


Meshes
Outfit types 5
Shoes 2
Hairstyles 5


Materials: 52
Body-Drowned Ghost, Ghost, Human, Zombie 1, Zombie 2, Survivor
Clothing-Boots (1),Casual01 (4),Casual02 (4),GothDress (4),Gown (4) ,Shoes (3),WetDress (1)
Eyes-Black, Bloodshot, Blue, Hazel, LargeBlue, Multi, White
Hair-Black, Blonde, Brown, Grey, White
Head-Drowned Ghost, Ghost, Human, Zombie 1, Zombie 2, Survivor, Goth, Possessed


Textures file formats:

Base color + Opacity (alpha channel)

Ambient Occlusion

Metallic + Smoothness (alpha channel)

Normal


Blend Shapes: 33


Texture Resolutions:

Body: 4k

Head: 4k

Eyes: 1k

Hair: 2k

Shoes: 2K

Clothing: 4k


Vert Count:

Head 5959

Just Body 9659

Eyeball 513

Full Body 14820

Casual 01 14292

Casual 02 10300

Goth Boots 3074

Goth Dress 5980

Long Gown 6253

Shoes 2094

Wet Dress 6446

Hair Bun 2935

Pony Tail 3988

Punk Hair 3239

Short Hair 7192

Wet Hair 4856

This package includes a horror character with animations. The character has five hairstyles, five outfits, and two types of shoes. A wide variety of materials and mix and match pieces allow for a lot of potential combinations. The character has eight head materials and six body materials.


There are also 127 animations, including 4 different 8-directional locomotions, jumpscares, attacks, deaths, staggers, idles, a first person attack animation and more. Additionally there are 37 face animations included


The animations and character are humanoid type and animations are root motion.


This character works great with our Female Horror Survivor and Female Zombie animation packs.


Need more horror animations, generally? Check out our Crawling Ghoul, Zombie, Classic Female Ghost, Asylum, Creepy Clown, Witch Hag, Ghost Creature, Demon, Vampire Boss, Creepy Doll, Creepy Animatronic, and Werewolf animation sets.


Need a another horror creature? Check out our Thin Woman pack.


Price $59.99

Game VFX - Magic Slash Collection by EricWang

2026, February 7 - 16:32
Includes 10 different magic slash effects and hit effects.

Pack includes 20 VFX prefabs

This magic slash effect pack uses the Unity particle system , includes 10 different magic slash effects and hit effects.

You can freely modify the size and rotation.


Unity Version:2022.3.45f1

Render Mode:URP & Built-In


This package provides both URP and Built-in versions of the shaders.


Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP).

However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance.


URP Shaders: Specifically optimized for the Universal Render Pipeline.

If your project is URP-based,

please use the dedicated URP shaders to ensure the best performance and visual quality.


The package does not contain character models shown in the video.



Price $10.00

Rain Particles by Game Seed Assets

2026, February 7 - 14:54
Realistic, performance-friendly rain particle system for Unity. Perfect for open worlds, horror, and mobile games. Bonus snow included.

🌧️ Rain Particles 🌧️

for simple unity games!



💬 Join Our Discord Community


Get support instantly



📘 Documentation


Easy setup & customization guide included



📧 Support Email


gameseedassets@gmail.com




☔ Overview

A rain particle system designed for unity games - open worlds, horror scenes, or mobile casual games - gets the job done with ease!




✨ Features


- 🌧️ Realistic rain streak particles



- 💦 Ground splash & ripple effects



- 🌫️ Built-in RP & / URP compatible



- 🎮 Works in 2D, 2.5D & 3D games



-⚡ Optimized for Mobile / Web / PC



- 🧩 Easy drag-and-drop prefabs



- ❄️ Bonus Snow Particles



Price $0.00

Postapocalypse Human Mutant by buxoided

2026, February 7 - 14:24
Postapocalypse Human Mutant

Rigged: Yes

Rigged to Humanoid skeleton: Yes

Animated: No

Number of Animations:0

Animation types (Root Motion/In-place):0

Number of characters:1

Vertex counts of characters: 24134

Number of Shaders and Material Instances:4/4

Number of Textures:22

Texture Resolutions:4k

Supported Development Platforms:pc

Windows: Yes

Mac: no tested

Documentation: no

Important/Additional Notes:no

  • from 2021.3 LTS (Built,URP,HDRP)
  • the shader works through the "shader graph"
  • Postapocalypse Human Mutant
  • Customization colors
  • suitable as an enemy mob in post-apocalypse

Price $39.99

Monster Forest Spirit by buxoided

2026, February 7 - 14:24
Forest Spirit

Rigged: Yes

Rigged to Humanoid skeleton: Yes

Animated: No

Number of Animations:0

Animation types (Root Motion/In-place):0

Number of characters:1

Vertex counts of characters: 17969

Number of Shaders and Material Instances:1/1

Number of Textures:7

Texture Resolutions:4k

Supported Development Platforms:pc

Windows: Yes

Mac: no tested

Documentation: no

Important/Additional Notes:no

  • from 2021.3 LTS (Built,URP,HDRP)
  • the shader works through the "shader graph"
  • Forest Spirit low poly model
  • it is suitable as a forest spirit or a wood monster
  • Customization colors


Price $49.99

Doll Maniac by buxoided

2026, February 7 - 14:09
Doll Maniac

Number of Unique Meshes:1

Vertex Count:44041

Rigged: Yes

Rigged to Humanoid Skeleton : Yes

Number of Characters:1

Animated: No

Number of Animations:0

Animation Types (Root Motion/In-place):0

Number of Shaders:4

Number of Material Instances:5

Number of Textures:24

Texture Resolutions: 1k-4k

Supported Development Platforms:pc

  • Windows: Yes
  • Mac: No tested

Documentation Link:no

Important/Additional Notes:no

  • from 2021.3 LTS (Built,URP,HDRP)
  • the shader works through the "shader graph"
  • Doll Maniac
  • Face blendshapes for animation face
  • customization colors
  • you can change the texture on dress and tights
  • hair is simulated by physics through the bones
  • additional bones-cc_Hair_Lcc_Hair_001_Lcc_Hair_002_Lcc_Hair_003_Lcc_Hair_004_Lcc_Hair_Rcc_Hair_001_Rcc_Hair_002_Rcc_Hair_003_Rcc_Hair_004_R
  • the eyes are different from the videos and screenshots in the video, and they have a regular texture. If you have an eye material, you can insert it

undefined


Price $49.99

Maniac with Weapon Axe by buxoided

2026, February 7 - 14:09
Maniac with Axe

Rigged: Yes

Rigged to Humanoid skeleton: Yes 

Animated: No

Number of Animations:0

Animation types (Root Motion/In-place):0

Number of characters:1

Vertex counts of characters: Maniac 47104, Axe 619

Number of Shaders and Material Instances:4/5

Number of Textures:21

Texture Resolutions:4k

Supported Development Platforms:pc

Windows: Yes

Mac: no tested

Documentation: no

Important/Additional Notes:no

  • from 2021.3 LTS (Built,URP,HDRP)
  • the shader works through the "shader graph"
  • Maniac with Axe
  • axe separated
  • customization colors

Price $49.99

Cave Soundscapes by cplomedia

2026, February 7 - 13:39
Cave Soundscapes includes 124 seamlessly loopable sound files for your game or film.

Number of Audio Wavs: 124

Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo

Does Audio Loop: Yes

Minutes of Audio Provided: 60 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Cave Soundscapes includes 124 seamlessly loopable sound files for your game or film.
Featuring calm, atmospheric ambiences enriched with subtle dripping water sounds, this collection transports players and viewers deep into a mysterious limestone cave.
Perfect for exploration, quiet tension, or immersive environmental storytelling, these soundscapes create a natural sense of depth, space, and subterranean serenity.

DEMO

DEMO on Youtube


Price $15.00

Rap Loops - Westcoast by cplomedia

2026, February 7 - 13:39
Rap Loops – Westcost features 36 high-quality tracks inspired by classic West Coast rap.

Number of Audio Wavs: 36

Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo

Does Audio Loop: YES

Minutes of Audio Provided: 63 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Rap Loops – Westcost features 36 high-quality tracks inspired by classic West Coast rap. Smooth grooves, heavy basslines, and laid-back yet powerful beats give your game, film, or media project an unmistakable West Coast vibe. Perfect for creating a cool, confident atmosphere with authentic hip-hop flavor and timeless street character.

DEMO

DEMO on Youtube


Price $15.00

Alien Ground Materials - Magmatic by Daelonik Artworks

2026, February 7 - 07:39
+120x tileable high quality 2K alien magma & lava ground materials for all pipelines (Standard, HDRP, URP) plus relief & tesellation parallax options. Perfect for sci-fi, nature or fantasy worlds.

[ASSET INFO] [Website] [Support]


[ASSET HIGHTLIGHTS]

  • 121x tileable alien magma & lava ground texture sheets
  • Material Variants:
    • Standard
    • HDRP Lit
    • URP Lit
    • Relief Parallax
    • Tessellation Parallax
  • All pipelines available
  • 2k texture size
  • Map channels:
    • Color/Albedo
    • Metallic
    • Roughness
    • Metalness
    • Normal map
    • Height map
    • Ambient Occlusion
  • Custom shaders included
  • Downloadable (here) Terrain Masks

[DESCRIPTION]

Alien Magmatic Materials brings your worlds to life with over 120 tileable textures designed for maximum flexibility. Each material is optimized for all render pipelines (Standard, HDRP, URP) and enhanced with Relief and Tessellation Parallax custom shaders for added depth.

Every texture comes in 2K resolution with full map support (Albedo, Metallic, Roughness, Normal, Height, AO, Emissive). Perfect for sci-fi environments, nature landscapes, alien landscapes, or even fantasy worlds.


[ALIEN MATERIALS COLLECTION]

[ALIEN ROCK MATERIALS]

[ALIEN GROUND ICE & SNOW]

[ALIEN GROUND SAND]

[ALIEN GROUND ORGANIC]

[ALIEN GROUND PEBBLES]

[ALIEN GROUND DIRT]

[ALIEN GROUND GRASS]

[ALIEN GROUND MUD]


[SCI FI ASSETS COLLECTION]

[OUTER WORLDS]

[NEON CITY BUNDLE]

[NEON CITY]

[PLATFORM CITY]

[SPACE COLONY]

[SPACE BASE]

[SPACE STATION HEAVY]


[TERRAIN ASSETS COLLECTION]

[ALIEN TERRAIN PACK]

[NATURE WORLDS]

[ESSENTIAL TERRAIN]

[MEDITERRANEAN NATURE]

[ANCIENT CAVERNS]

[WINTER LANDS]

[WINTER ASSETS]


If you liked the package please let me know your opinion rating the asset and writting a review, thanks! If you need more info click on the "Asset info" link above.


Price $19.50

Skog: Temperate by OrcaVirtual

2026, February 6 - 20:31
Skog is a customizable, stylized foliage pack with GPU instancing support.

Includes:

  • Trees
    • 2 Conifers + LODs & Billboard
    • 1 Birch + LODs & Billboard
    • 1 Maple + LODs & Billboard
  • Smaller Foliage
    • 1 Juniper + LODs & Billboard
    • 1 Bush + LODs & Billboard
    • 1 Fern + LODs
    • 1 Flower + LODs
    • 1 Grass Clump + Grass Texture for Unity Terrain Grass
  • Props
    • 2 Mushrooms + LODs
    • 4 Rocks + LODs
  • Extras
    • 2 Particle Systems
    • 3 Individual Leaf Materials for Particles
    • 1 Ground Grass Texture + Normal Map
    • GPUInstancingDemo script
    • 4 Demo Scenes
    • 3 Shaders

Skog is built for the Universal Render Pipeline (URP). HDRP and Built-in are not supported.


Unity Version

  • Unity 6 / 2023 LTS or later
  • Render Pipeline: Universal Render Pipeline (URP)

This pack includes trees, bushes, rocks, mushrooms and more to help you quickly populate your Unity scenes with foliage.

All foliage assets are tintable, enabling hundreds of variations from a small core set. The included shaders support:

  • Wind animation
  • Splatmap tinting
  • Random per-instance tinting
  • Slope-based effects for adding snow or moss

Most assets include LODs and billboards. All foliage uses one material per object and is GPU Instancing–compatible for high performance.


Price $9.99

Momentum FPS Controller by Team Scalte

2026, February 6 - 18:36
Momentum-based first-person controller built for smooth movement, responsive input, and easy integration. Ideal for FPS, parkour, and fast-paced gameplay projects.

Key Features -


Momentum-based movement system


Smooth walking, sprinting, and directional speed control


Configurable jumping with forward momentum


Toggleable crouch with smooth height transitions


Camera FOV sprint effects


Camera landing dip


Head-bob system with adjustable frequency and amplitude


Clean, well-organized code


Uses Unity CharacterController (no Rigidbody required)


No external dependencies


Easy plug-and-play setup


Customization


All movement values adjustable from the Inspector


Optional features can be enabled/disabled via toggles


Suitable for both prototyping and full production projects


Supported Platforms -

Windows


macOS


Linux


(Works on any platform supported by Unity CharacterController)

Unity Version -

Unity 2022.3 LTS and newer recommended


Documentation -https://drive.google.com/file/d/1cJN12Ry2Tqf3jfeMqaRqIgzpozn94qNv/view?usp=sharing



Momentum FPS Controller is a lightweight, plug-and-play first-person character controller designed for smooth, responsive, momentum-based movement.


It features configurable walking, sprinting, jumping, crouching, camera effects, and head-bob, all built on Unity’s CharacterController for stability and ease of use. The system focuses on clean motion, natural acceleration, and player control without relying on rigid animations or physics-based hacks.


The controller is highly customizable via the Inspector and requires no coding to set up or tweak. It is suitable for a wide range of genres including:


First-Person Shooters (FPS)


Fast-paced action games


Parkour and movement-focused games


Prototypes and gameplay demos


A demo scene is included to showcase all features in action.


Price $20.00

Stylized Potion Pack - High Quality RPG Assets by MiracleArt

2026, February 6 - 16:59
Beautifully crafted, performance-optimized stylized potions. Perfect for alchemy labs, inventory systems, or environment props in fantasy RPGs and adventure games.

Key Features:

  • 10 Unique Color Variants: Pre-configured prefabs including Red, Blue, Green, Cyan, Yellow, Pink, Purple, Orange, Black, and White.
  • High-Quality Models: Smooth, detailed silhouettes optimized for PC, Console, and High-end Mobile platforms.
  • URP Native: Built specifically for the Universal Render Pipeline (URP) to ensure the best performance and visual results.
  • Professional Organization: Clean folder structure with an included Demo Scene and documentation for a smooth, plug-and-play workflow.

Specifications:

  • Triangle Count: ~8,284 Tris per potion bottle (Total).
  • Texture Resolution: 2,048 x 2,048.
  • Texture Maps: Includes Base Map (Albedo), Metallic Smoothness, and Normal Map.
  • Number of Prefabs: 10.
  • Render Pipeline: Universal Render Pipeline (URP).

The MiracleArt Potion Pack provides developers with a collection of high-quality stylized assets featuring smooth silhouettes and crystal-clear details. Perfect for fantasy RPGs, these assets are designed for close-up interactions where visual fidelity and aesthetic appeal are key.


Key Highlights:

  • Highly Customizable: Easily create endless color variations by duplicating materials and adjusting the Base Map color to suit your game's needs.
  • Smooth Visual Fidelity: With a focus on clean geometry, the liquids and bottles maintain a perfectly round and polished look even when viewed from very close distances.
  • Genre Versatility: While ideal for Fantasy and RPG settings, the clean, stylized art style also fits beautifully in casual, mobile, or puzzle games.

Price $4.99

Todo List Pro by Rainy

2026, February 6 - 16:20
Task manager for Unity Editor. Track bugs, features, and tasks with priorities, categories, due dates, and progress bar.

- Editor only - zero runtime overhead

- Full source code included

- No dependencies

- Works with all render pipelines

- Data saved to ProjectSettings folder

- JSON format for easy backup

Todo List Pro is a simple task manager built right into Unity Editor.


The Problem:

Switching between Unity and external task apps breaks your flow. Notes get lost. Tasks pile up.


The Solution:

Todo List Pro keeps your tasks inside Unity, right where you work.


Task Management:

- Add tasks with one click

- Edit inline - no popups

- Mark complete with checkbox

- Delete individual or clear all done


Organization:

- Priorities - High (red), Medium (yellow), Low (green)

- Categories - Bug, Feature, Task, Art, Code, Audio, UI, Other

- Due Dates - With overdue highlighting

- Descriptions - Add notes to any task


Visibility:

- Progress Bar - See completion percentage

- Color Coding - Spot priorities instantly

- Search - Find tasks fast

- Filters - By priority, category, status


Data:

- Auto-Save - Never lose tasks

- Per-Project - Each project has own list

- JSON Format - Version control friendly

- Portable - Copy between projects


Perfect For:

- Solo developers

- Small teams

- Game jams

- Daily task tracking

- Bug tracking


Requirements:

- Unity 2021.3 or newer

- Editor only


Price $7.99

Prefs Editor Pro by Rainy

2026, February 6 - 16:20
View, edit, add, and delete PlayerPrefs in Unity Editor. Search, sort, export/import JSON, auto-refresh in Play mode.

- Editor only - zero runtime overhead

- Full source code included

- No dependencies

- Works with all render pipelines

- Windows: Full registry support

- Mac/Linux: Basic support

Prefs Editor Pro gives you full control over Unity's PlayerPrefs directly in the Editor.


The Problem:

Unity provides no built-in way to view or edit PlayerPrefs. You're debugging blind.


The Solution:

Prefs Editor Pro shows all your saved preferences in a clean, organized interface.


Core Features:

- View All Prefs - See every key and value at a glance

- Edit Inline - Click to modify any value instantly

- Add New - Create int, float, or string prefs

- Delete - Remove individual keys or clear all

- Search - Filter by key or value name

- Sort - By key, type, or value


Visual Features:

- Type Colors — Blue for int, green for float, orange for string

- Stats Bar — Total count and breakdown by type

- Alternating Rows — Easy to read lists


Data Management:

- Export to JSON - Backup all prefs to file

- Import from JSON - Restore or share configurations

- Copy to Clipboard - One-click value copying


Play Mode:

- Auto-Refresh - See values update in real-time

- Live Editing - Change values during gameplay


Perfect For:

- Debugging save systems

- Testing different configurations

- QA and bug hunting

- Development cheats (set health, unlock levels)


Requirements:

- Unity 2021.3 or newer

- Windows, Mac, or Linux Editor


Price $9.99

Console Pro by Rainy

2026, February 6 - 16:19
Enhanced console with colored logs, tag filtering, search, timestamps, and export. Better debugging for Unity developers.

- Editor window - zero runtime impact

- Full source code included

- No dependencies

- Works with all render pipelines

- Helper class works in builds

- Settings persist between sessions

Console Pro is a powerful replacement for Unity's built-in Console window.


Why Console Pro?

Unity's default console is basic. Finding specific logs in a wall of text wastes time. Console Pro brings colors, organization, and powerful filtering to your debugging workflow.


Core Features:

- Colored Logs - Gray for info, yellow for warnings, red for errors

- Tag System - Use [Tag] prefix to categorize logs

- Tag Filtering - Dropdown to show only specific tags

- Search - Find text with yellow highlighting

- Timestamps - See exactly when each log occurred

- Collapse - Group identical messages with count

- Auto-Scroll - Always see newest logs


Productivity Features:

- Export Logs - Save to text file for bug reports

- Click to Open - Double-click to jump to source code

- Adjustable Font - Resize for readability

- Resizable Panels - Drag splitter to customize layout

- Clear on Play - Auto-clear when entering Play mode

- Pause on Error - Stop game when error occurs


ConsolePro Helper Class:

- Easy logging: ConsolePro.Log("message")

- Tagged logging: ConsolePro.LogCombat("hit!")

- 18 preset tags: Combat, UI, Network, AI, Player, Save, and more

- Conditional logging: ConsolePro.LogIf(condition, "msg")

- Performance timing: ConsolePro.LogTimed("label", action)


Perfect For:

- Large projects with many systems

- Team debugging

- Bug tracking and reports

- Performance profiling


Requirements:

- Unity 2021.3 or newer

- Editor window (no runtime overhead)


Price $12.99

LevelUp Engine by Alkiren Games

2026, February 6 - 15:56
A professional, event-driven progression system. Decouple your logic, inject custom math strategies (MMO, Exponential), and stop hardcoding level-ups.

Features:

  • Manager: ProgressionManager (Singleton, generic-safe).
  • Math: Strategy Pattern implementation for custom curves.
  • Events: Observer Pattern (IProgressionListener) for zero-coupling UI updates.
  • Assembly Definitions: Included (AlkirenGames.LevelUpEngine.Runtime & Editor) to speed up compilation and prevent namespace pollution.
  • Testing: Includes Editor Tests (NUnit) for validating math logic.

Compatibility:

  • Works with Built-in, URP, and HDRP (Logic only).
  • No external DLL dependencies.
  • Namespace: AlkirenGames.LevelUpEngine.

Stop writing spaghetti code for your Leveling System.


The LevelUp Engine is a professional, architecture-first solution for managing Experience, Levels, and Progression. Built by a Senior Software Engineer, it replaces messy Update() loops and hardcoded math with a clean, Event-Driven architecture.

Why use this?Most assets force you to use their UI or rigid systems. This engine is "Headless" and modular. It handles the math and state, then emits clean Events (OnLevelUp, OnXpGained) that your game listens to.


Core Features:

  • 🛡️ Senior-Grade Architecture: Built on the Observer and Strategy patterns.
  • 📈 3 Built-in Math Curves: Linear: Standard progression. Exponential: Gets harder as you level (Level^2). MMO: The classic "Runescape" curve (Compounding 20%).
  • 🔌 Drop-in Inspector: Switch difficulty curves via a simple dropdown. No coding required.
  • 🧪 Unit Tested: Includes NUnit tests verifying the math logic so you don't have to.
  • 🚀 Zero Bloat: Pure C# logic. No heavy textures or unnecessary dependencies.

What's Included:

  • ProgressionManager (Singleton)
  • Demo Scene (Plug-and-play example)
  • Full Source Code (Assembly Defs included)
  • Documentation & Unit Tests

Perfect for: RPGs, MMOs, Shooters, and any game needing a robust progression backend.


Price $4.99

Medieval Coins Low Poly by G256

2026, February 6 - 15:55
Rapid Prototyping: Add coins to dungeons, treasure chests, or currency quests in RPGs or adventures, saving hours on asset creation.

Number of textures:

6

Texture dimensions:

2048x2048

Polygon count of:

Coin1: Verts: 364 | Faces: 156 | Tris: 724

Coin2: Verts: 704 | Faces: 236 | Tris: 1404

Coin5: Verts: 2010 | Faces: 1078 | Tris: 4016

Minimum polygon count:

724

Maximum polygon count:

4016

Number of meshes/prefabs

3 prefabs

Rigging: No

Animation count:

No animation included

Animation type list:

None

UV mapping:

Yes

LOD information (count, number of levels):

Only one. Original for all

Types of materials and texture maps (e.g., PBR):

Normals and BaseColors with UV wrapping.

Coins don't need to be set up. You can just drop in a pre-color and they'll appear on the stage. However, ridigibodies, tags, and scripts need to be added separately as needed. 


Main Genres
RPG and Action RPG: Ideal for currency systems, boss loot, treasure chests, and equipment shops – for example, in games like Skyrim or The Witcher.
Roguelike and Dungeon Crawler: Coins as rewards for peace, scattered throughout dungeons for immersion during exploration.
Strategy and Survival: Trading resources, bartering in settlements, or piling gold in bases – suitable for games like RimWorld or medieval crafting sims.


Price $4.99

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