Biomes and Presets for MicroVerse + SICS Games by Rowlan
Biomes and Presets for MicroVerse + SICS Games consists of configurations for the MicroVerse Content Browser. This allows you to quickly create your custom scenes by dragging content on your Unity terrain.
Important: This asset contains Biome and Preset configurations for the MicroVerse Content Browser. It does NOT contain any of the assets that are supported, nor does it contain MicroVerse itself.
The dependency is listed on MicroVerse only, that's mandatory, please check the list of Supported Assets about the additional dependency on individual assets. That solely depends on what you use.
This asset is a publisher specific collection of the biomes and presets which are already included in the full Biomes and Presets for MicroVerse series.
Overview
Biomes and Presets for MicroVerse + SICS Games allows you to quickly create your scenes using MicroVerse by dragging pre-defined configurations from the MicroVerse Content Browser on your terrain. These spawners are used for quick terrain population.
You probably already have a huge collection of assets, the task at hand is how to distribute their content. Jason Booth released MicroVerse recently. MicroVerse is awesome. It's such a quick and easy way to set up a scene in a non-destructive manner. In order to make this task even easier for you the Content Browser was created.
You may consider this asset as bridge between top quality Unity assets from the Unity Asset Store and MicroVerse. If you have checked out my youtube channel, you can see that I'm all for quick scene creation with all kinds of assets in various categories.
Supported Assets
These assets of publisher SICS Games are supported:
Users asked for this publisher specific collection, so here it is. I do recommend to check out the full series, there may be supported assets included which you already own and presets you might also want to benefit from.
Full Series
This asset is a publisher specific collection of presets of these assets:
- Biomes and Presets 1 for MicroVerse
- Biomes and Presets 2 for MicroVerse
- Biomes and Presets 3 for MicroVerse
- Biomes and Presets 4 for MicroVerse
- Biomes and Presets 5 for MicroVerse
Showcase Videos and Screenshots
The videos, screenshots and asset store images are example scenes that were created in combination with this asset. Please read the youtube video descriptions for the full list of assets that were used. The focus in these videos is to show how quickly you can create your own scene.
Demo
I included several of these biomes and presets directly in MicroVerse. Feel free to check them out before you purchase this asset. If you find good use for them, I do appreciate your support.
Price $20.00
Chibi Yokai & Kawaii Monster Pack Japanese Cute Creatures & Characters by Neprosto Assets
- Total Icons: 89
- File Type: PREFABS + PNG
- Resolution: Avg. 512×512px
- Animation: Not animated — static illustrations only
This asset pack includes a wide collection of Japanese-inspired chibi characters and monsters: yokai, demons, spirits, daruma creatures, kaiju-like beasts, cute robots, magical girls, ninjas, mascots, food-monsters, and stylized supernatural beings.
Each character is created in a clean chibi style with expressive faces, bold silhouettes, and a balance of kawaii charm + dark folklore elements. The set works perfectly for:
- RPG and JRPG projects
- Card battlers and hero collectors
- Mobile games & gachas
- Adventure and platform games
- Tower defense and PvE battlers
- Sticker packs & UI mascots
You receive multiple unique designs ready for use as enemies, allies, bosses, NPCs, or collectible heroes.
Ideal for games with Japanese culture elements, festival themes, yokai lore, or cute-horror settings.
Price $15.99
Dark Cartoon Monster Characters Pack with Mutants, Dolls and Abominations by Neprosto Assets
- Total Icons: 68
- File Type: PREFABS + PNG
- Resolution: Avg. 512×512px
- Animation: Not animated — static illustrations only
This pack includes a diverse collection of dark cartoon-style monsters designed for horror, roguelike and surreal action games. Each creature features a bold, expressive outline, exaggerated silhouettes and a mix of grotesque, funny and unsettling designs. The set includes mutants, stitched dolls, body-part monsters, parasites, undead, flesh beings, cult abominations, animated organs, and other bizarre enemies.
All characters are created in a unified hand-drawn style with strong shapes, clean shading and high readability at small sizes. Perfect for enemy rosters, boss variants, minions, summons, creature catalogs, card battlers, survival waves and procedural generation.
Includes
- Mutants, stitched dolls, undead
- Flesh, bone, parasite and organ monsters
- Insectoid and tentacle abominations
- Creepy mascots and surreal characters
- Boss-like unique silhouettes
- PSD source for editing
Great For
- Roguelike & bullet-hell games
- Top-down and arena survival
- Horror cartoon projects
- Mobile action games
- Card battlers & creature collections
- Enemy packs, boss variations
A versatile monster library ready for any dark, quirky or grotesque game.
Price $15.99
Weapon Pack - 3D Game Kit by Bluewalk
Number of textures: 1
Texture dimensions: 256x256
Minimum polygon count: 264
Maximum polygon count: 1014
Number of meshes/prefabs: 37
Rigging: No
UV mapping: No
Types of materials and texture maps: Color pallet texture
A complete stylized 3D weapon pack optimized for mobile and indie games — featuring swords, axes, hammers, maces, and ranged weapons. Each model is clean, consistent, and game-ready. Perfect for prototypes, game jams, or commercial projects.
Price $5.00
Bikini Girl 04 by MortuusIntus
Number of textures: 53
Texture dimensions: 4096x4096
Maximum polygon count: 53126
Number of meshes/prefabs: 13
Rigging: Yes
Animation: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Bikini Girl 04
- Rig based on the Humanoid Skeleton with additional bones.
- 52 Apple Blendshapes + 2 custom (elfEars and nailLength).
- 8 Materials - Body, Head, Suit, Jaw, Hair, Eyelashes, Cornea, Eyeball.
- Additional bones - eye_r, eye_l, breast_r, breast_l.
- Beach Umbrella Model.
Polycount: Faces - 28951, Verts - 29579, Tris - 53126.
Contains product:
Underwear Girl - https://assetstore.unity.com/packages/3d/characters/underwear-girl-304628
Price $44.99
Transit Van Lowpoly 2 by Lowpoly_Master
Transit Van Lowpoly 2<br>
It is best for use in games and other real time applications. <br>
Textures are very detailed so it makes this model good enough for close-ups.<br>
Features<br>
- Transit Van Lowpoly 2<br>
- Polys:29233 Tris:94784 Verts:56863<br>
- Model is correctly divided into main part and animation parts.<br>
- 4K PBR Textures .<br>
- Model completely unwrapped.<br>
- All nodes, materials and textures are appropriately named.<br>
- The 3d model based on a real bus, created according to the original dimensions.<br>
if you find any correction and additional technical details feel free to contact me.<br>
Price $10.00
Trailer Pack Lowpoly 2 by Lowpoly_Master
Lowpoly trailer pack 2<br>
It is best for use in games and other real time applications. <br>
Textures are very detailed so it makes this model good enough for close-ups.<br>
Features<br>
- Dropdeck Trailer Lowpoly<br>
- Polys:5115 Tris:10050 Verts:5980<br>
- Flatbed Trailer LowPoly<br>
- Polys:3419 Tris:6702 Verts:4008<br>
- Lowpoly Car Carrier Trailer<br>
- Polys:5292 Tris:10516 Verts:6633<br>
- Model is correctly divided into main part and animation parts.<br>
- 4K PBR Textures .<br>
- Model completely unwrapped.<br>
- All nodes, materials and textures are appropriately named.<br>
- The 3d model based on a real bus, created according to the original dimensions.<br>
if you find any correction and additional technical details feel free to contact me.<br>
Price $30.00
Industrial Factory Building – Variant 32 by AAK Studios
SRP Compatibility: Works with Built-in, URP, and HDRP render pipelines.
Ready-to-Use Materials: Pre-made materials for fast integration into any project.
Cross-Pipeline Consistency: Visuals remain consistent across all render pipelines.
Example Scenes: Demonstrates usage and best practices.
Easy Setup: Minimal configuration required; works out-of-the-box.
📦 Package Includes
Fully set up and ready to use in Unity
Polygons - 4180 Vertices - 5070
PBR Materials & Prefabs compatible with Unity
4K PNG PBR Textures including
Price $5.99
Industrial Factory Building – Variant 31 by AAK Studios
SRP Compatibility: Works with Built-in, URP, and HDRP render pipelines.
Ready-to-Use Materials: Pre-made materials for fast integration into any project.
Cross-Pipeline Consistency: Visuals remain consistent across all render pipelines.
Example Scenes: Demonstrates usage and best practices.
Easy Setup: Minimal configuration required; works out-of-the-box.
📦 Package Includes
Fully set up and ready to use in Unity
Polygons - 4007 Vertices - 4674
PBR Materials & Prefabs compatible with Unity
4K PNG PBR Textures including
Price $5.99
Cartoon Adventures Vol 2 by fantasy_lion
Category: Audio → Music → Cartoon / Comedy / Kids / Platformer
Audio File Types: WAV (44.1 kHz 16-bit), MP3 (128 kbps previews)
Sample Rate: 44.1 kHz
Bit Depth: 16-bit
Channels: Stereo
Track Count: 21 (1–3 minutes each)
Bring humor and color to your game with Cartoon Adventures Vol. 1–2 by Deer Funk — a joyful collection of 21 original, tracks (1–3 minutes each) crafted in a funky, jazzy cartoon style.
Each song blends playful instruments like xylophone, pizzicato strings, brass, upright bass, and swing drums to deliver energy, fun, and charm.
Perfect for menus, levels, shops, victory or fail scenes, and lighthearted cutscenes.
All audio is high-quality WAV, and ready to drop directly into Unity. Designed to make your game feel alive, quirky, and professional.
Price $6.99
PolyPeople Series - Swimwear [Lite] by Simply Poly Lab
- 2 base color texture (512x512)
- UV-mapped and ready for texturing
- Polygon count: 570 tris
- 4 materials (2 standard + 2 Shader Graph-based)
- No LODs included
- Tested with Unity 6.2 (URP)
This lite pack is a trial version of the full "PolyPeople Series - Swimwear" asset, featuring one character from the complete set.
- 1 stylized low-poly character (Female_YoungAdult)
- 4 prefabs (1 character x 4 material variations)
- Customizable skin, hair, and clothing colors via Shader Graph
- Humanoid rigged
- Compatible with Mixamo animations
- No animations included
- All models provided in T-pose
Note:
Due to the simplified geometry, it may not fully accommodate fine or highly detailed animations.
The included texture is shared with the full version and may contain unused areas for other characters.
For the full version with all characters, please visit: [PolyPeople Series – Swimwear]
Price $0.00
Cyborg Santa by Shumn1y
Number of textures 45
Texture dimensions (4096x4096, 2048x2048)
Polygon count of (
Character:
Triangles: 101.000
Vertices: 76.000
Motocycle:
Triangles: 44.753
Vertices: 31.560
)
Number of meshes/prefabs 7
Rigging: Yes
Animation count 52
Animation types (Root Motion/In-place): 7/45
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
___________________________✅ INFORMATION ✅______________________________________
This pack contains:
- Mechanic armsCyborg Santa (Character)
Human arms
Human arms with tatoo - Motorcycle
- Baseball Bat
🎁OUR DISCORD 🎁 - we have a lot of interesting things there
The perfect solution for your project✅
*sound, FX not included, just demo*
Game-ready animated character for your project
- Character has Epic skeleton UE4 (Extra Bones: Hat, Eye)
- ✅2 skins.
- ✅Inst Mat color blending for each skin
- ✅47 animations for character
- ✅5 animations for Motocycle
ATTENTION: Motocycle have simple drives animations (Idle, Forward 2, Reverse 2)
- Idle - 3
- Walk - 8
- Run - 2
- Jump - 3
- Death - 3
- Attack - 4
- Gethit - 8
- GotOnBike - 2
- GotOffBike - 2
- Take/Remove weapon - 2
- Turns animations - 3Motorcycle (Simple animations)
- Idle - 1
- Drive Reverse -2
- Drive Forward - 2
Character:
Triangles: 101.000
Vertices: 76.000
Motocycle:
Triangles: 44.753
Vertices: 31.560
Price $59.99
Package Wizard by Eray Gürayman
- Easy-to-use Unity Editor window under Tools > EG > Package Wizard
- Upload Unity packages with metadata (name, category, tags, creator, preview image)
- GitHub integration for syncing assets.json, package files, and images
- Local caching for fast browsing
- Project-specific settings stored in EditorUserSettings
- Delete or update assets with one click
- Preview images fetched automatically from your repository
- Supports com.unity.editorcoroutines dependency
Package Wizard is a Unity Editor extension designed to make asset management faster and more organized.
With Package Wizard you can:
- Upload new Unity packages to GitHub with preview images and metadata.
- Browse and search existing assets with instant previews.
- Edit tags and notes directly from the editor, synced to GitHub.
- Delete outdated assets, keeping your repository clean.
- Refresh anytime to stay in sync with the latest assets.json.
All settings are stored per-project using EditorUserSettings, so your configurations don’t leak between projects.
Whether you’re a solo developer or part of a team, Package Wizard keeps your packages organized and always up-to-date.
Price $30.00
Changelog Companion by EbLavender
- Source Integration: Pulls structured data from Unity’s alpha release notes site using web requests.
- Editor UI: Custom Unity EditorWindow with scrollable layout, styled headers, and collapsible sections.
- UUM Issue Linking: Detects and parses UUM issue URLs, generating clickable buttons that open the issue in your default browser.
- Formatting Enhancements: Improves readability with rich text styling, spacing, and section grouping.
- Offline-Friendly: Caches recent results locally to reduce redundant fetches.
- Lightweight & Modular: Designed for minimal overhead and easy integration into existing editor tooling.
This asset transforms Unity’s alpha release notes website into a sleek, interactive experience directly within the Unity Editor. No more tab-switching or squinting at dense changelogs—your updates now live where your workflow does.
With automatic parsing of the official release notes feed, the tool presents each entry in a clean, scrollable format. It highlights key changes, organizes content for readability, and adds clickable buttons that open linked UUM issues instantly in your browser.
- Source Integration: Pulls structured data from Unity’s alpha release notes site using web requests.
- Editor UI: Custom Unity EditorWindow with scrollable layout, styled headers, and collapsible sections.
- UUM Issue Linking: Detects and parses UUM issue URLs, generating clickable buttons that open the issue in your default browser.
- Formatting Enhancements: Improves readability with rich text styling, spacing, and section grouping.
- Offline-Friendly: Caches recent results locally to reduce redundant fetches.
- Lightweight & Modular: Designed for minimal overhead and easy integration into existing editor tooling.
Whether you're tracking bug fixes, feature previews, or internal tooling updates, this asset makes it effortless to stay informed and take action. It’s perfect for technical artists, QA leads, and developers who want clarity and control over Unity’s evolving editor releases.
Price $4.99
N5: School Boys and Girls by Quang Phan
- 78 Blendshapes/Morphs (52 blendshapes for Unity Face Capture and 23 blendshapes for Phenomes, 03 elve ear blenshapes)
- Male and Female character rigged with same skeleton (UE5 Manny simple skeleton with 02 extra bones clavicle_pec_r and clavicle_pec_l)
- Male and Female head same scale so you can share Hair/Hat
- Blending/Mixing color/textures on Materials
- Makeup Face/Hair/Eyes/Lips
- Cloth and Jiggle physic setup ready
Number of textures: 134
Texture dimensions: 2048 -4096
Polygon count of [Model Name]: 20k -40k
Minimum polygon count: 20k
Maximum polygon count: 40k
Number of meshes/prefabs: ~6
Rigging: Yes
Animation count: 0
Animation type list
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps (e.g., PBR): PBR
Dear my friends,
After a period of experiencing the default physics simulation tools and various free tools, I have realized that the physics simulation needs improvement to provide a better experience for users. For this reason, I have decided to use Magica Cloth 2.
If you do not use Magica Cloth 2, you can still utilize the character; however, you will need to set up the physics simulation for the cloth and hair using your own tools.
Please note that to activate the physics simulation for the character, you will need Magica Cloth 2. Kindly follow the instructions below to proceed with the activation:
Active Magica Cloth 2 on characters
---------------------------------------------------------------------------------
Character overview:
High school students, characterized by their innocence and enthusiasm, often appear in neat uniforms, carrying heavy backpacks filled with knowledge. The boys typically stand out with their energetic nature, often participating in sports activities despite the pressures of academic life. Meanwhile, the girls, with their elegance and gentleness, play essential roles in the school's cultural and artistic events. Despite their differences, both share the same dreams and aspirations, exploring the vast world that lies ahead together.
---------------------------------------------------------------------------------
How to use
- N5 Character Guidelines
- How to using Unity Face Capture
- The characters in the package utilize the Dawnshader_SG shaders created with Shader Graph in Unity. The package is set up in HDRP mode, if you wish to use them in URP or Built-in, you can switch the SRPs without changing the shaders, although you may need to readjust lighting and environment settings. Additionally, you may need to fine-tune the skin materials or other materials for optimal results. You may also need to install Shader Graph in Unity to modify the shader and follow the steps below:
Window -> Package Manager. Shader Graph
- To avoid get error log "inputValue" so please following:
Window -> Package Manager. At the top left corner of that window you should change: Packages: In Project >>> Packages: Unity Registry. Search for Input System and install. Restart project >> Done
- You should open Overview scene to find out features of character package
- You can find Face Morphs/Blendshapes on Head Morphs in this package.
- Feel free to learn more about characters and make a questions on my [My Discord]
---------------------------------------------------------------------------------
Special thanks to EZSoftBone for making the hair and Prop physic smoother
---------------------------------------------------------------------------------
All character body parts are modular so you can mix with my other N5 characters same gender but make sure you have scripts to mix characters, this package not included mixing character scripts.
Props physic on character clothes setup physic ready with demo script of Dynamic Bone
This character has over 78 Blendshapes/Morphs (52 blendshapes for Unity Face Capture and 23 blendshapes for Phenomes. 03 elve ear blenshapes), 02 hair styles can use for both male and female characters
Price $79.99
DevMate - AI assistant for unity by COSMIC GAMES
Supported Unity Versions
- Unity 2021.3+
- Fully tested on 2021, 2022, 2023, 2024 LTS
Supported OS
- Windows
- macOS
- Linux Editor (all features supported)
Project Type Compatibility
- Built-in Render Pipeline
- URP
- HDRP
- 2D & 3D Unity projects
- Editor-only → No runtime build code included
📄 👉 Documentation
Full PDF manual included in the package.
DevMate is your AI-powered companion inside the Unity Editor — scanning your project in real-time, detecting issues, and offering one-click fixes.
It improves workflow, reduces errors, and enhances project quality with a sleek UI, severity-based issue cards, animated notifications, and a helpful robotic mascot.
DevMate automatically analyzes assets, scenes, audio, lighting and project settings to highlight common mistakes, missing references, inefficiencies, and bad practices.
With built-in autofixes, ignore rules, and category-based filters, DevMate becomes the perfect productivity booster for beginners and professionals.
Whether you're optimizing performance or cleaning up a messy project, DevMate keeps everything tidy — and does it with personality.
✨ Key Features
- AI-style live project scanning with smart suggestions
- Autofix system: one-click fixes for dozens of issues
- Severity-based issue cards: Critical, High, Medium, Low
- Animated notification popup with typing effect
- Robotic DevMate mascot with expressions & reactions
- Category tabs with icons: Performance, Assets, Scene, Audio, Lighting, Cleanup, Info
- Toolbar with actionable commands: Scan, Fix All, Manage Ignored
- Ignore / Ignore Type system
- Missing reference detection (scripts, textures, materials, audio)
- Scene validation: missing colliders, empty objects, unused components
- Asset validation: oversized textures, audio issues, uncompressed sprites, unused materials
- Bad practice detection: too many materials, bad colliders, large meshes, UI issues
- Clean, polished UI optimized for Unity Editor light & dark themes
Price $30.00
Epic & Calm Adventures Pack Vol.01 – Premium Game Music (Loops + Stems) by Wolftagon Studio
- Audio Quality: 16-bit / 44.1 kHz, Stereo
- Formats Included: WAV
- Bonus Content: Stems for every track (WAV)
- Track Count: 26 tracks across 5 themes
- Versions: Loop & Non-loop included
- Looping: All loop versions are seamlessly loopable
- Use Cases: RPG, Adventure, Story-driven, Cutscenes, Stealth/Comedy
The pack includes 5 thematic categories, each featuring 4–5 unique tracks:
- Adventure Start – Inspiring and uplifting, perfect for the beginning of a journey.
- Calm Mysterious – Gentle yet intriguing, ideal for quiet but suspenseful exploration.
- Epic Mysterious – Dramatic and intense, suited for challenging quests and encounters.
- Sad – Emotional and heartfelt, fitting for cutscenes or moments of loss.
- Sneak – Light-hearted and playful, great for comedic or stealthy spy-like moments.
With this variety, you’ll have a versatile music toolkit that adapts seamlessly to different moods and game scenarios.
Price $40.00
VFX Energy Elements And Transitions (25.03) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets: 24
Number of Texture: 25
Works with any render pipelines
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Smoke And Explosions VFX Transitions (25.03) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets: 24
Number of Texture: 25
Works with any render pipelines
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Fire Frames And Elements (11.05) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets: 24
Number of Texture: 25
Works with any render pipelines
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
