Ent Tree Monster by Heorhi
Number of textures 32
Texture dimensions 2048x2048
Polygon count of [Model Name] 148736 vertecies
Number of meshes/prefabs 1 mesh 2 prefabs
Rigging: Yes
UV mapping: Yes
LOD information -
Types of materials and texture maps PBR
Low Poly game ready model of Tree Ent
Rigged
The model also has two skin sets
Price $9.99
Monk Kung-fu Master by Heorhi
Number of textures 12
Texture dimensions 2048x2048
Polygon count of [Model Name]
Polygon count 29991 Vertices
Number of meshes/prefabs 1 mesh 1 prefab
Rigging: Yes
Animation count 0
UV mapping: Yes
LOD information (count, number of levels) -
Types of materials and texture maps PBR
Low poly model of monk/ Perfectly suits for games and may be used as a main character or NPC. Has a rig
Price $9.99
GameDev Starter Kit - Football Mini by AssetHunts!
✔Poly Count: 200 - 4K
✔Texture Dimensions: 1024x1024
✔Rigging: Yes
✔Animated Characters: Yes
✔UV Mapping: Yes
✔Render Pipeline: Built-in
✔Universal Render Pipeline: Included
✔High Definition Render Pipeline: Included
🟨Intro
AssetHunts GameDev Starter Kit - Football Mini contains 460+ high-quality, game-ready modular assets to build your next football project.
🟨Features✦
⦿ All Assets are Carefully Crafted
⦿ Modular Assets
⦿ Texture Variations
⦿ Every Asset is Game-Ready And Optimized
⦿ Includes 460+ Models
⦿ Rigged and Animated Capsule Character
⦿ 8+ Character Animation
🟨 Need more help?
Contact AssetHunts support
📫 Email
🟨 Join the Community!
Be part of the AssetHunts GameDev Community
🕹️Discord
Our assets have brought joy to many & you'll love them too!
Happy Hunting!✨
📷
Price $24.50
3D Rooms by SMUCreator
Number of textures 0
Polygon count 363000
Minimum polygon count 6
Maximum polygon count 19200
Number of meshes/prefabs 406
Rigging: No
Animation count 0
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps PBR
There are 405+ assets of different models for the game and also materials and textures. You will definitely be able to find a way to use them.
Price $49.99
2D Characters & Animation by MochiModels
File Format: PNG (sprite sheets, separated frames) & Prefab files
Character Count: 4 (Warrior, Greatsword Warrior, Archer, Mage)
Animations per Character: 3 (Idle, Attack, React)
Resolution: 1024x2048 per frame
Unity Version Compatibility: Tested with Unity 6 and above
Organization: Each character’s animations, character sprites, and prefab files are organized in separate folders.
Animator Ready: All animations are ready to be imported into Unity’s Animator Controller
Platform Compatibility: Optimized for mobile, PC, and WebGL
Pipeline: Compatible with Built-in Render Pipeline (2D projects)
Pack Includes:
Warrior Parts :
-Body
-Cloak
-Head
-Leg-R
-Leg-L
-Hair
-Sword
Greatsword Warrior Parts :
-Body
-Head
-Leg-R
-Leg-L
-Sword
Archer Parts :
-Body
-Head
-Leg-R
-Leg-L
-Arc
-ArrowBag
-Arrow
Mage Parts :
-Body
-Head
-Leg-R
-Leg-L
-Staff
IMPORTANT NOTE: Unity Built-in Packages
The items listed are Unity's default and built-in packages. Unity typically installs these automatically when users import the asset.
- 2D Animation
- 2D Sprite
- 2D SpriteShape
- 2D Tilemap Editor
- 2D PSD Importer
- Universal Render Pipeline (URP)
- Shader Graph
- Input System
- Burst & Mathematics
- Visual Scripting & Timeline
However, if you experience any compatibility issues, missing features, or unexpected behavior:
- Please check the Package Manager and Project Settings to ensure that these specific packages are installed and enabled in your project.
- To guarantee all necessary components are correctly loaded, you may need to close the project and try re-downloading/re-importing the asset package if you encounter persistent issues.
These packages are absolutely required for the assets to function correctly and deliver the performance they were tested with.
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!
2D Fantasy Character Pack – Warrior, Greatsword, Archer & Mage
Bring life to your 2D fantasy game with this versatile character pack!
This asset includes 4 unique characters, each designed with distinct combat styles and smooth animations. Perfect for RPGs, action, or adventure games. All our assets are made by humans, real artists and programmers.
Pack Includes:
-Warrior – Agile fighter with classic sword stance
-Greatsword Warrior – Heavy melee unit wielding a massive blade
-Archer – Ranged attacker with quick, precise shots
-Mage – Spellcaster with magical attack animations
Each character comes with:
-Idle animation
-Attack animation
-React (hit) animation
Features:
Optimized for Unity 2D projects
All monsters are animated with Unity animation system (easy to modify and extend)
Each monster has its' own sprite atlas
Consistent art style across all characters
Price $7.99
Water Gun Bundle by Lucine
Number of meshes/prefabs : 8
UV mapping: Yes
Texture maps : basecolor
Number of Materirals: 1
Number of textures: 1
Texture resolution : 1024*1024
This asset pack comes with 8 colorful water-gun toys, each fully modular and easy to assemble or break apart.Perfect for casual games or light-hearted shooters.
All models are low-poly and share a single base-color texture, making them super game-ready and easy to drop into your project.
8 gun models(.fbx) + 1 basecolor texture (.png)
Price $28.99
Lowpoly Character Collection by PolyOne Studio
- Low polygon count has been optimally optimized
- Ready to use animation on Mixamo and suitable for all humanoid animations
- Texture, rig available, ready to include in the project
- Compatible with Unity and similar engines
- All assets are included in a separate file as well, arranged easily.
Hi everybody,
Im excited to introduce my low-poly character Collection design project in a stylized art style! The goal of this project is to create unique character models that are suitable for various game and indie film projects.
I’ll be updating with new characters regularly, so stay tuned! I hope these designs can be a valuable addition to your creative work.
Features:
- Low polygon count has been optimally optimized
- Ready to use animation on Mixamo and suitable for all humanoid animations
- Texture, rig available, ready to include in the project
- Compatible with Unity and similar engines
- All assets are included in a separate file as well, arranged easily.
Package description included:
- 2 model lowpoly character ( Polin, Linda )
- Model character has riging and animation idle ( 3k6 tris )
- Texture color 4k ( file format PNG )
Contact me for support. Hope to receive feedback from everyone. Thank you very much.
Price $5.99
Pixel Art Environments VOL.01 by Remesh Games
- Format: Textures, Materials, Animations
- Number of Textures: 3
- Number of Sprite: 136
- Number of Tile map: 5
- Number of Tile set: 3
- Texture Resolutions: (736×544, 576×576, 784×96)
- Number of Characters: 1
- Animated: (Yes)
- Number of Animations: 12
Animations: Included (basic movement/idle/hit animations/ waterwaves)
Documentation:Yes
Bring calm and color to your game world with the Calmroot Environment Pack. This collection combines natural beauty and cozy atmosphere into one versatile set of assets. From flowing water and waves to farmlands and flowers, every tile is designed to help you build immersive and vibrant environments.
- Perfect for top-down, stylized, or cozy game projects, this pack includes:
- Trees and cut trunks for forests and woodlands
- Plowed land tiles and crops for farms and villages
- Water tiles with waves, lilies, and aquatic plants
- Slopes and terrain pieces for natural landscapes
- Lavender flowers and other plants for extra charm
Whether you’re designing a relaxing village environment , a vibrant forest, or a colorful farm, this pack gives you ready-to-use, game-friendly assets to speed up your development.
Price $20.00
Drunk Color Pulse (Post-Processing Effect) by Synaptic Response
Post-processing effect for the Unity built-in render pipeline. Requires the Post Processing Stack v2 (installable from the "Post Processing" package in the Unity Package Manager). Built using a custom fragment shader.
The trails, color overlay, and pulsation effects can be enabled and configured for use in any combination.
Usage Instructions:
Simply press "Add effect..." on your post-process volume and select SynapticResponse -> DrunkColorPulse.
Configurable Parameters:
- Overlay Color
- Overlay Maximum Intensity
- Pulse Enabled
- Pulse Speed
- Trail Blur Strength
Price $0.00
64x64 Top-Down Animated Cars Pack (20 Cars) by pepcozy
- 20 fully animated top-down 2D car prefabs
- Smooth animations using included SpriteAnimator script
- Ready-to-use demo scene with all cars
- Organized folder structure: Prefabs, Sprites, Scripts, Demo, Documentation
- Fully compatible with Unity Built-in Render Pipeline
- No external dependencies required
- Simple customization: adjust animation speed and apply color tints via SpriteRenderer
The Pixel Cars Pack contains 20 fully animated top-down 2D car prefabs for Unity. Each car comes with multiple sprite frames and a ready-to-use SpriteAnimator script to create smooth movement.
This package is ideal for top-down games, racing mechanics, city simulations, or RPG-style projects that require animated vehicles.
No external dependencies are required, and the package works with Unity's Built-in Render Pipeline.
Price $4.99
Build a Obby Farm Level Pack by gameVgames
- Number of textures : 9 (9 Base Map)
- Number of Models : 96
- Min Polygon Count : 10
- Max Polygon Count : 502
- Polygon Count : 11.258
- Number of meshes/prefabs : 96/177
- Rigging : No
- UV mapping : Yes
🌾 Build a Obby Farm Level Pack is a ready-to-use, farm-themed obby map where every player can build, expand, and upgrade their own farm from zero. Perfect for simulator, tycoon, and progression-based Roblox games.
📦 Pack Includes:
- 🗺️ 1 fully designed playable map
- 🧱 96 optimized 3D models
- 🌳 Trees, 🏝️ islands, 🚧 fences, 🌿 farm fields, and many environment props
🎮 Gameplay Features:
- Players build and improve their own personal farm
- 💰 Earn money through gameplay
- 🕵️ Steal resources from other players
- 🛒 Buy new objects and upgrades with in-game currency
- 🏆 Competitive, dynamic progression system
⚙️ All assets are performance-optimized and modular for quick integration and customization.
✅ Perfect For:
- Obby + Simulator hybrids
- Farm Tycoon games
- Multiplayer progression games
- Economy-based competitive gameplay
🔥 Grab It Now and Start Building Your Farm Empire! 🚜💸
Price $39.99
CozyCraft UI Pack by ShroomieStudio
Technical details (ключевые характеристики)
Unity Version: 2021.3 or higher
Render Pipelines: Built-in, URP, HDRP
Category: 2D / GUI / UI Elements
File Count: ≈ 400 files
Animated: Yes (toggle and panel animations)
Includes Demo Scene: Yes
Resolution: Vector / High-res PNG
Fonts: Fredoka (OFL), Lilita One (OFL)
Documentation: Included (README, Script Guide, Licenses)
Platform Support: Mobile & Desktop
Language: EnglishFully compatible with Unity UI (uGUI). No third-party dependencies required.
CozyCraft UI Pack is a warm, hand-crafted collection of user interface elements for Unity developers who want to give their games a cozy, storybook look.
The pack includes buttons, toggles, sliders, dropdowns, segmented bars, progress bars, panels, and ready-to-use prefabs — all optimized for both mobile and desktop.
Ideal for cozy adventure games, crafting sims, visual novels, and any project that needs a natural and soft UI style.
All elements are modular and easy to customize. You can easily change colors, fonts, icons, and layout directly in the Unity Editor.
Compatible with Built-in, URP, and HDRP render pipelines.
Includes:
- 12 categories of modular UI prefabs
- PNG sprites and Unity prefabs (uGUI)
- Custom scripts for toggles, sliders, and effects
- Demo scene with all components ready to preview
Price $12.99
CuteFruitsMonsterAnimatedPack by Weill
The texture size of all characters is 1024 x 1024, and the file format is PNG. Most characters only use one diffraction map. Some contain 1 diffraction map and 1 normald map. They use Unity's standard shaders. After binding and animation processing.
The roles of this resource package are:
1) Mango
2) Hedgehog Mango
3) Bipedal watermelon
4) Four legged watermelon
5) Cute Tomatoes
6) Four legged red persimmon
7) Bananas with hands
8) Cute Pumpkin
Animation frame rate:
1) Mango: Mango01
-Idle idle: 0-23
-Jump Forward: 29-65
-Turn right: 69-84
-Turn left: 89-104
-Attack: 114-135
-TakeDamage: 139-157
-Death die: 150-219
2) Hedgehog Mango: Mango02
Frames:
idle:0-29
jumpForward:34-60
turnRight:64-89
turnLeft:94-119
attack:129-163
takeDamage:164-180
die:189-234
attack2:239-279
3) Two legged watermelon: Watermelon01
Frames:
idle:0-39
moveForward:44-79
turnRight:84-113
turnLeft:114-148
attack:149-180
takeDamage:184-199
die:204-244
4) Four legged watermelon: Watermelon02
Frames:
idle:0-34
moveForward:44-89
turnRight:94-109
turnLeft:114-133
attack:134-170
takeDamage:174-199
die:200-239
5) Cute Tomatoes: Tomato01
Frames:
idle: 0-29
jumpForward :37-68
turnRight:79-94
turnLeft:99-114
attack:119-140
takeDamage:144-159
die:164-194
6) Four legged red persimmon: Tomato02
Frames:
idle:0-44
idleLookAround:49-109
walk:124-145
jumpForward:159-213
turnRight:219-259
turnLeft:264-304
attackBite:309-349
attackStrike:354-383
takeDamage:389-405
die:409-454
7) Banana with Hands: Banana01
Frames:
idle:0-35
moveForward:39-74
turnRight:79-102
turnLeft:104-127
Attack1:129-152
Attack2:154-202
takeDamage:204-224
die:229-264
8) Cute Pumpkin: Pumpkin01
Frames:
idle:0-29
moveForward:34-54
turnRight:59-85
turnLeft:89-115
attack:119-149
takeDamage:154-178
attack2:179-218
die:219-284
Upcoming updates: Ghost Pumpkin, Banana Boxer
The 3D models of the cute fruit series are very cute and easy to use. Most of them come with one different version. Suitable for games such as Pok é mon, Mario, casual/educational, tower defense, RPG, etc.
Price $19.99
Chibi Style Stylized Swords 3D Models by Weill
The texture size of all model is 1024 x 1024, and the file format is PNG. Each weapon only uses one diffraction map. They use Unity's standard shaders.
The model of different swords has approximately 100-300 quadrilateral faces.
This resource pack contains 12 swords. For your gaming use! Suitable for games such as magical style RPGs, ACT, etc.
Price $5.99
Roman Marble Bust – 3D Model Game-Ready by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 5446 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
🏛️ Roman Marble Bust – Game-Ready 3D Model for Unity URP | Historical Prop
Add classical elegance and historical depth to your Unity projects with this high-quality Roman Marble Bust 3D model, perfect for ancient environments, museums, temples, architectural visualizations, adventure games, VR tours, and educational simulations.
This optimized low-poly prop preserves realistic sculpted detail while remaining highly efficient for real-time performance.
Crafted to resemble authentic Roman marble statuary, the bust fits seamlessly into historical scenes, cultural reconstructions, fantasy worlds, puzzle environments, and narrative-driven exploration games.
🎮 Optimized for Unity & URP
This asset is fully compatible with Unity’s Universal Render Pipeline (URP) and includes ready-to-use materials and a drag-and-drop prefab.
Whether you're building an ancient temple, a museum exhibit, or a cinematic historical setting, this bust is ready to enrich your environment with realism and atmosphere.
🛠 Key Features
✅ Polycount: 5,446 triangles – optimized game-ready mesh
✅ PBR Textures: Albedo, Normal, Roughness, Metallic, Ambient Occlusion
✅ Texture Resolutions: 4096x4096, 2048x2048, 1024x1024
✅ URP-Ready Materials included for instant Unity integration
✅ Unity Prefab Included – drop directly into your scene
✅ Real-World Scale – accurate physical proportions for realistic placement
📦 What’s Included?
🔹 Roman Marble Bust 3D Model (Low-Poly Prefab)
🔹 Full PBR Texture Set (Albedo, Normal, Roughness, Metallic, AO)
🔹 Unity URP Materials + Prefab
🔹 Multiple texture resolutions for performance optimization
📌 Perfect for Unity Projects Like:
✔ Historical, Roman, Greek, or Classical Environments
✔ Museums, temples, ruins, academies, cultural spaces
✔ Adventure, RPG, puzzle, and narrative games
✔ Fantasy or mythological worlds
✔ Cinematic scenes & storytelling sequences
✔ VR/AR educational tours and historical reconstructions
✔ Architectural visualization (ArchViz) with classical themes
🏺 Bring authenticity and historical depth to your Unity scene
This Roman Marble Bust is performance-ready, beautifully detailed, and built for professional Unity developers.
Ideal for both gameplay and visual storytelling, it adds instant atmosphere to any classical environment.
Download now and enhance your world with timeless Roman artistry!
Price $9.90
Game-Ready Skull T-Shirt 3D Model by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 4620 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
🖤 Skull T-Shirt – Game-Ready Clothing Asset for Unity (URP/HDRP) 👕
Bring style, attitude, and realism to your Unity characters with this game-ready Skull T-Shirt, featuring a bold neon-punk graphic and professionally simulated fabric folds. Created in Marvelous Designer and fully optimized for real-time applications, this low-poly PBR asset fits perfectly into cyberpunk, survival, horror, action, post-apocalyptic, and modern-urban games.
Whether you’re building character customization systems, NPC wardrobes, or stylized/realistic environments, this T-shirt delivers high visual quality with excellent performance across Unity URP, mobile, VR, and desktop platforms.
🎮 Optimized for Unity URP
This clothing asset includes Unity-ready materials, multiple texture resolutions, and a drag-and-drop prefab for instant integration. Designed with clean topology and non-overlapping UVs, the model deforms smoothly during animation and works seamlessly with rigged humanoid characters.
🛠 Key Features
✅ Polycount: 4,620 triangles — efficient low-poly mesh
✅ High-Resolution PBR Textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
✅ Texture Resolutions: 4096×4096, 2048×2048, 1024×1024
✅ Unity-Ready: Includes URP-compatible materials
✅ Realistic Cloth: Created in Marvelous Designer for natural folds and believable drape
✅ Game-Ready: Non-overlapping UVs, clean topology, smooth deformation
✅ Multiple Formats: FBX, OBJ, Blender (.blend with packed textures)
✅ Optimized for real-time performance across PC, Console, Mobile, and VR/AR
📦 What’s Included
🔹 Skull T-Shirt 3D Model (Low-Poly Prefab)
🔹 PBR Texture Maps: Base Color, Normal, Roughness, Metallic, AO
🔹 Unity URP Materials
🔹 Multiple texture resolutions for optimization
🔹 FBX, OBJ, and Blender source files
📌 Perfect for Unity Projects Like
✔ Character customization & avatar creation
✔ Cyberpunk, neon-punk, and dystopian worlds
✔ Survival, horror, and action games
✔ NPC clothing systems
✔ Urban environments & modern-day settings
✔ Post-apocalyptic scenarios
✔ VR/AR characters and immersive simulations
✔ Real-time cinematics and cutscenes
🔧 Add believable clothing to your characters with this Skull T-Shirt — lightweight, performance-ready, and designed for professional Unity development.
💡 Download now and upgrade your character outfits with a high-quality, cyberpunk-ready garment!
Price $9.90
Top Hat Game-Ready 3D Model by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 2190 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
🎩 Top Hat – Game-Ready 3D Model for Unity URP 🛠️
Add style, character identity, and cinematic detail to your Unity projects with this high-quality Top Hat 3D model, perfect for Victorian settings, steampunk adventures, Western-inspired games, mystery/horror atmospheres, NPC variations, and avatar customization systems.
This low-poly, PBR-based accessory is fully optimized for real-time performance while preserving realistic surface detail and fabric definition.
Designed to fit seamlessly on characters, mannequins, or scene props, this versatile hat works beautifully in first-person games, cutscenes, inventory systems, VR/AR experiences, and any project needing authentic historical or stylistic flair.
🎮 Optimized for Unity & URP
This asset is fully compatible with Unity’s Universal Render Pipeline (URP) and includes a ready-to-use Unity prefab. Whether you're building a cinematic adventure, a customization menu, or a stylized period environment, this Top Hat is ready to enhance your project instantly.
🛠 Key Features:
✅ Polycount: 2,190 triangles – Efficient & game-ready
✅ High-Resolution PBR Textures – Albedo, Normal, Roughness, Metallic, Ambient Occlusion
✅ Texture Resolutions – 4096x4096, 2048x2048, 1024x1024
✅ URP-Ready – Includes Unity URP materials
✅ Unity Prefab Included – Drag-and-drop setup
✅ Real-World Scale – Accurate dimensions for characters and props
📦 What’s Included?
🔹 Top Hat 3D Model (Low Poly Prefab)
🔹 4K/2K/1K PBR Texture Maps (Albedo, Normal, Roughness, Metallic, AO)
🔹 Unity URP Materials
🔹 Prefab ready for instant use
🔹 Clean, non-overlapping UVs
🔹 Optimized mesh for PC, mobile, VR/AR
📌 Perfect for Unity Projects Like:
✔ Victorian, Steampunk & Western Games
✔ Character Creation & Customization Menus
✔ Cinematic Cutscenes & Storytelling
✔ Horror & Mystery Adventures
✔ VR/AR Fashion & Historical Simulations
✔ RPGs, Action-Adventure & Sandbox Worlds
✔ NPC Clothing & Accessory Variation
Note: the 3d head model is show for preview purposes only and is not included in the downloadable files.
🔧 Add authenticity and visual polish to your Unity environments with this Top Hat – lightweight, highly optimized, and designed for professional real-time development.
💡 Download now and bring cinematic character style to your project!
Price $4.99
Skinned Mesh Separator by Chris Burns
Supported Unity Versions
- Unity 2020.3 LTS and above
- Tested with Unity 2021, 2022, 2023, and 6.x
Supported Mesh Types
- SkinnedMeshRenderer meshes
- Humanoid, Generic, and Custom rigs
- Meshes with any vertex count
- Meshes imported from FBX, OBJ, Blender, Maya, etc.
Features Included
- Editor Window Tool
- Bone selector fields
- Custom bone extraction
- Region inverse extraction
- Source mesh Read/Write toggle button
- Automatic asset creation for extracted meshes
- Child-bone selection toggle
Limitations
- Does not automatically close open geometry after extraction (due to unpredictable topology).
– However, meshes remain clean and fully usable for masking, hiding, or clothing systems. - Not intended for runtime mesh manipulation.
Package Contents
- Full editor tool (C#)
- Documentation/usage guide
- Source code fully included and commented
Effortlessly Extract Meshes by Bone Influence
This tool gives you complete control over how you break down character meshes inside Unity — without external 3D tools. Simply select a SkinnedMeshRenderer, choose one or more bones, and click to extract only the vertices influenced by those bones. Generate clean, separate meshes for heads, arms, legs, shoulders, or any custom bone you specify.
Whether you're building a modular character system, creating performance-friendly LODs, or cutting meshes for gameplay features (like dismemberment or first-person body setups), this tool speeds up your workflow dramatically.
✨ Key Features
🔹 Bone-Based Mesh Extraction
Extract mesh sections based on:
- A dedicated Head Bone
- Left & Right Shoulder Bones
- A user-defined Other Bone (for fully custom selections)
- Optional child-bone inclusion (e.g., eyebrows, fingers, accessories)
🔹 Preset Buttons for Common Body Regions
One-click mesh generation for:
- Head only
- Everything except the head
- Arms only
- Everything except arms
- Any custom body region via “Other Bone”
🔹 Automatic Read/Write Enabling
No need to dig through import settings — one button toggles the source mesh to “Read/Write Enabled” directly in the editor.
🔹 Intelligent Inverse Selection
Want everything except the selected region?
One click gives you the rest of the body.
🔹 Safe Non-Destructive Workflow
Original characters remain unchanged — extracted meshes save as new Mesh assets.
🔹 Supports All Humanoid, Generic & Custom Rigs
Works with:
- Humanoid characters
- Creature rigs
- Custom bone hierarchies
- Multi-mesh rigs
🧩 Use Cases
👤 Character Customisation Systems
Hide/reveal body parts under clothing or armour.
🎮 First-Person Games
Generate headless or armless body meshes for camera-aligned rigs.
🧠 Procedural or Runtime Mesh Switching
Use extracted meshes as swappable components.
🛠 LOD Creation
Create simplified lower-body or upper-body meshes.
☠️ Gameplay-Driven Effects
Easily build segmented body parts for damage, gore, or prosthetic systems.
🚀 Designed for Artists & Programmers Alike
No modelling experience required.
No external DCC tool needed.
Just select, click, and done.
Price $9.99
Heart Rate Monitoring by Joshua Elder
System Architecture
- PulsoidHeartRate.cs: Handles communication with the heart rate device/API. Retrieves, parses, and updates live heart rate data at configurable intervals.
- HeartRateHistory.cs: Manages rolling storage of historical heart rate samples, calculates baseline values, analyzes emotional states (fear levels), and detects sudden spikes (e.g., jump scares).
- HeartRateCalibrationController.cs: Coordinates and manages the heart rate calibration process by timing sample collection, validating sample quantity, and broadcasting calibration events to other systems.
- HeartRateHandler.cs: Central workflow manager. Subscribes to data and state events, notifies listeners, and handles UX/UI feedback for tracking sessions.
- PulsoidHeartRateData.cs: Data container class for serialization/deserialization of heart rate API responses.
Features
- Live Data Streaming: Fetches user heart rate from third-party services or devices and updates at regular intervals.
- Data Logging: Maintains a configurable in-memory log of recent readings for trend analysis and export to CSV.
- Baseline Calibration: Supports timed calibration sessions to determine user's resting/baseline rate, including minimum sample thresholds and event-driven feedback.
- Fear State Analysis: Classifies heart rate into discrete fear states (Calm, Low, Medium, High, Panic) based on configurable multipliers of baseline.
- Jump-Scare Detection: Identifies rapid spikes in heart rate over short time windows, suitable for triggering events in horror games.
- Event-Driven API: All major transitions broadcast via C# events for easy integration with custom UI, gameplay, or analytics.
- Data Export: Outputs historical session data, including timestamps and derived states, to standard CSV format for analysis.
Integration Notes
- Dependencies: Requires Unity, Pulsoid or compatible heart rate hardware/API, and optionally TMPro for UI extensions.
- Extensibility: Modular structure enables adaptation for other device APIs, custom analytics, or expansion to support additional biometric signals.
This project is a comprehensive heart rate tracking and calibration system for Unity, designed to enable physiological and emotion-aware features in games and interactive applications. It integrates external heart rate monitors (such as Pulsoid, ANT+, or similar devices) to collect, analyze, and respond to live user biometric data. The system provides real-time heart rate data streaming, automated baseline calibration, historic data logging, and emotion state inference for adaptive feedback or bio-interactive game design.
Typical use cases include:
- Adaptive gameplay mechanics (e.g., horror games that respond to player fear levels)
- Biofeedback-driven experiences and VR/AR/XR environments
- User wellness and stress monitoring in serious games or training applications
Price $4.99
