Depth FX Pro – Universal AI Shader Suite (Depth, Parallax, Weather, FX) by Feony Labs
- Shader Model: 3.0+
- Render Pipelines: Built-in / URP / HDRP
- Unity Compatibility: 2021.3.45f2 LTS and higher
- Texture Resolution: optimized for 480×270px to 4K
- Editor GUI: Custom Unity Editor (C#) with collapsible sections and python auto depth generator based on MiDaS
- Performance: GPU-optimized; minimal overdraw; no external dependencies
- Documentation (PDF)
Contents:
- DepthFXPro.shader
- DepthFXProGUI.cs
- CameraArrowMover.cs
- MouseRepelController.cs
- 55 stylized pixel backgrounds with color variations, 55 depth maps, 3 leaves textures +
- color variants.
📘 Depth FX Pro – AI Cinematic Parallax & Weather Shader
Transform flat images into living, cinematic backgrounds. Depth FX Pro combines an integrated AI depth generator, advanced parallax/camera presets, procedural weather systems and a flexible screen-space FX stack — all controlled from a polished custom Inspector.
Generate high-quality 16-bit depth maps from any image using the integrated Python MiDaS generator (one-click dependency installer in the Inspector; installs CPU torch by default). Perfect for pixel-art games, cinematic backgrounds, UI motion, cutscenes and ambient visuals. You can also apply the shader to 3D objects to create dynamic textured surfaces.
🎯 Why you’ll love it
- Save days of manual depth painting — generate accurate 16-bit depth maps automatically using MiDaS via Python.
- Fast, repeatable cinematic motion with 27 built-in presets (2.5D, deform & wave types).
- Build atmosphere quickly: layered fog, rain, snow, aurora and falling foliage, fully parameterized.
- Use on pixel-art or high-res backgrounds — includes 55 optimized pixel backgrounds + depth maps.
- Easy to use — one-click dependency installer and automatic import/assign workflow in the Inspector.
🌌 Highlights
- AI Depth Generator (MiDaS via Python / torch) — 16-bit outputs for smooth parallax. Local, offline AI — no data sent.
- 27 animation presets for immediate cinematic results.
- Procedural Weather: Rain, Snow, Aurora, Rainbow, Fog, Leaves.
- Screen-Space FX: Chromatic Aberration, Glitch, Dither, Light Rays, Film Grain, Dissolve, Warp, Glass Distortion, Random Shake.
- Full editor GUI: colorized foldouts, Test Python button, auto-assign _DepthMap, undo support.
- Cross-pipeline support: Built-in / URP / HDRP (Unity 2021.3.45f2+).
📦 What’s included
- Shader: Feony_Depth_Animation_FX.shader
- Editor: DepthAnimationFXfeonyGUI.cs (Inspector)
- Utility scripts: install_dependencies.py, depth_map.py
- Example scripts: CameraArrowMover.cs (or wasd), MouseRepelControllerFeony.cs
- 55 pixel-art backgrounds + sample depth maps
- 3 leaf textures + color variants
- Full PDF documentation + Tools README
🧩 System requirements
- Unity 2021.3.45 LTS or higher
- Python 3.9+ (for optional depth generation)
- pip; optional GPU (CUDA) torch wheels for acceleration
🚀 Quick start
- Import package → create material using Depth FX Pro.
- (Optional) Tools → Install Python Dependencies (opens terminal).
- Set depth_map.py path once in Inspector.
- Assign _MainTex — inspector auto-generates <name>_depth.png and assigns _DepthMap.
💬 Support & docs
Comes with full documentation and a short tools README. If you need help — contact
📧 Support: feonfeony@gmail.com
📄 Online Documentation: https://drive.google.com/file/d/1UaNCHKmzhRf7ZA7w1ZkLN7IHDeqEoFZA/view?usp=sharing
Price $34.00
Compact Pistol by Snake3D
Rigging
Custom Rig
Animations
Shooting
Mag_out
Mag_in
Reload
Face Counts
Polygon Count:9265
Tris Count:14102
Textures (BaseMap,MaskMap,Normal)
Pistol 4096x4096
Hi, I have modeled a high quality realistic pistol with rigged and animation that you can use in games and I have also made it modular, I hope you like it.
If you have any questions or problems, you can reach me via my e-mail address.
312snakeeyes@gmail.com
Price $39.99
Mushroom Monster2 by Teslo Liana
Rigged: Yes
Number of Animations: 20
Animation types: Root Motion 2, In-place 18
Number of Materials: 3
Number of Textures: 9
Number of meshes/prefabs: 3
Mushroom Monster2
Suitable for games of different genre: RPG, strategy, simulation, adventure, etc.
The model has 3 texture packs (All textures - 4096 x 4096)
The model contains 20 animations:
- attack (x6)
- death (x2)
- get hit (x3)
- idle (x7)
- walking (x2)
Faces - 1302
Verts - 1244
Tris - 2484
Price $39.99
Out of bounds background buildings by 32cm
Total tris 45000. 25000 verts.
Meshes 47
Prefabs 47
Textures 6 (4096p)
Low poly city buildings for your maps, out of bounds or background places.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, ao and Roughness. Also unity HDRP mask. Compress them to your liking.
Total tris 45000. 25000 verts.
Suitable for cities, map outbouds or in the background, etc...
Price $6.99
Event Channels by tang3cko
Event Channels
- 12 built-in types (Void, Int, Float, Long, Double, Bool, String, Vector2, Vector3, Quaternion, Color, GameObject)
- Generic base class (EventChannelSO<T>) for custom types
- Zero-overhead caller tracking using compile-time attributes
- Custom Inspector with subscriber list and manual event triggers
Variables System
- 11 built-in types (Int, Float, Long, Double, Bool, String, Vector2, Vector3, Quaternion, Color, GameObject)
- Generic base class (VariableSO<T>) for custom types
- Automatic event firing on value change using EqualityComparer<T>
- Runtime value editing and Reset to Initial button in Inspector
Runtime Sets System
- Generic base class (RuntimeSetSO<T>) for any type
- Built-in GameObject and Transform types with custom editors
- Automatic event firing when items added/removed
- Click-to-ping functionality in Hierarchy from Inspector
Editor Tools
- Event Monitor Window - Real-time event logging with CSV export
- Variable Monitor Window - Live variable state monitoring
- Runtime Set Monitor Window - Live collection monitoring
- Dependency Analyzer - Detect unused assets and unassigned fields
- Search, filtering, and type selection in all windows
Technical Specs
- Unity 2022.3 LTS or newer
- No external dependencies
- Complete C# source code included
- Assembly Definition files for clean project separation
- Full XML documentation and Inspector tooltips
- 2 sample scenes with working examples
Event Channels is a ScriptableObject-based event system that enables complete decoupling between game components in Unity.
Instead of hard-coding dependencies between scripts, you create event channel assets that act as intermediaries - publishers raise events, subscribers listen, and neither needs to know about the other.
Key Features
- 12 Event Channel types (Void, Int, Float, Long, Double, Bool, String, Vector2, Vector3, Quaternion, Color, GameObject)
- Variables System - Reactive ScriptableObject variables with automatic event notification (11 types)
- Runtime Sets System - Dynamic collection management for tracking objects at runtime
- 3 Monitor Windows - Real-time monitoring for Events, Variables, and Runtime Sets
- Dependency Analyzer - Detect unused assets and unassigned fields before they cause runtime errors
Fully Customizable
- All source code included - no DLLs
- Create custom event types by inheriting from EventChannelSO<T>
- Create custom variables by inheriting from VariableSO<T>
- Create custom runtime sets by inheriting from RuntimeSetSO<T>
- Supports any serializable type through generic base classes
Universal Genre Compatibility
This system works for ANY game genre,
- Action/FPS ... Player death events, weapon pickup notifications, ammo tracking
- RPG ... Quest completion, inventory updates, stat changes, party management
- Strategy ... Unit selection, resource gathering, turn events, unit tracking
- Puzzle ... Level complete, combo triggers, hint systems
- Mobile/Casual ... Score updates, power-up collection, UI notifications
Perfect For
- Large projects with multiple developers (clear communication contracts)
- Rapid prototyping (add/remove systems without refactoring)
- Clean architecture enthusiasts (SOLID principles, Observer pattern)
- Teams with designers/non-programmers (visual event flow via assets)
What Makes It Different
Unlike other event systems, Event Channels provides zero-overhead caller tracking (see exactly which method raised each event), comprehensive editor tools (real-time monitoring, dependency analysis, manual testing), and a complete reactive data solution (Variables + Runtime Sets) - all without sacrificing performance or simplicity.
Price $9.99
Cartoon Yelping Voices by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 123
Number of Audio Waves: 123 + 123
Sample rate / bit rate: 96kHz-24bit/44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 3:26
Supported Development Platforms:
Windows: Yes
Mac: Yes
For fun-filled casual games and cartoonish content, this pack features hilarious yelping sounds and other related voices such as painful screams, expressions of fear, short shrieks, and silly falls.
Any future upgradations to this pack would be free of charge for the existing buyers. Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $19.99
REAL FARTS SFX by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 26
Number of Audio Waves: 26 + 26
Sample rate / bit rate: 96kHz-24bit/44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 0:20
Supported Development Platforms:
Windows: Yes
Mac: Yes
🤣💨 Introducing — “REAL FARTS SFX” 💨🤣
The magnum opus of human wind power.
🎙️ How we recorded:
This wasn’t just a sound session — it was a week-long gas expedition!
Every morning, our brave “sound engineer” (and breakfast warrior) entered the studio, armed with a audio recorder. Then began the sacred ritual: waiting… waiting… and waiting… for nature to call — from the other end!
Sometimes thunderous, sometimes shy. Some lasted a few seconds, others just whispered goodbye. Each blast was captured in its full glory — raw, unfiltered, and proudly stinky.
So here it is — the most natural sound library on Earth.
💨 REAL FARTS SFX — turning gas into class. 💨
Any future upgradations to this pack would be free of charge for the existing buyers. Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $19.99
EPIC SYMPHONIC CHOIR MUSICAL SFX by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 25
Number of Audio Waves: 25 + 25
Sample rate / bit rate: 96kHz-24bit/44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 5:39
Supported Development Platforms:
Windows: Yes
Mac: Yes
This is a musical sound effects pack featuring 25 top-quality epic choral symphonic melodies, each ranging from 7 to 17 seconds. It is specifically crafted for serious RPG games with high emotional stakes — particularly in fantasy, adventure, and medieval themes.
These cinematic sound signatures are built using an epic choir, deep bass, symphonic strings, and powerful percussion elements. They all share a cohesive sonic palette, making them seamlessly interchangeable across different moments in the game.
Use Cases:
You can use these cues across multiple gameplay scenarios, including:
- Game intros and title screens
- Scene or stage transitions
- Emotional peaks (victory, discovery, sacrifice)
- Emotional lows (loss, tension, betrayal)
- Cutscenes and narrative highlights
- Boss reveals or major story events
- Hero moments and character awakenings
- In-game menu or loading screens with atmospheric storytelling
🎧 Preview all included tracks:
Any future upgradations to this pack would be free of charge for the existing buyers. Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $15.99
Stylized Halloween Bundle by Lucine
Number of meshes/prefabs : 60
UV mapping: Yes
Texture maps : basecolor, emission
Number of Materirals: 1
Number of textures: 2
Texture resolution : 512*512
designed for building scenes such as haunted forests, eerie graveyards, religious environments, and haunted houses.
— What’s Inside —
- Props (45)
- Witch hat, broom, skull, bone piles
Pumpkins (8 variations: normal round squash, tall one, smashed, carved, different faces, glowing, stacked)
Candles (4 variations: tall, candle with holder, group of 3, fancy holder)
Lanterns (2: handheld + hanging)
Cobweb meshes (3: ceiling, stretched,wall corner,)
Gravestones (8 variations: wreckaged, slabs, crosses, sarcophagus tombstone)
Coffins (3: closed, half-open, open with interior)
Trick-or-treat bucket (plastic bucket empty and full version,candies)
Cauldron (with bubble) - Cemetery Set(15)
- Ground patches (2 variations: grass, dirt)
Fence sections (1 straight, 1 corner, 2 pillars,arch decored with bat,arch with openable gates )
Mausoleum (modular: front , walls with roof, back, doors)
Path stones (3 variations)
Price $24.99
Stylized Cozy Camp by MurUp Creative
- Number of prefabs: 19
- Number of tileable textures: 2
- Art Style: Stylized
- Texture Resolution: 512 - 2K PBR maps
- Textures included: BaseColor, MetalicSmoothness, Normal. (and Emissive)
- Polycount: Optimized for performance
- File Format: FBX / Prefab Ready
Create your own warm and lovely camping season with this free asset pack — crafted to bring soft autumn vibes into your game worlds.
Perfect for scenes filled with falling leaves, chilly breezes, and moments shared under a warm tent light. These assets help you build environments where players can relax, reconnect, and enjoy the peaceful charm of the outdoors.
Whether you’re designing a cozy campsite, a romantic autumn getaway, or a tranquil forest retreat, this pack adds the atmosphere you need to enhance the feeling of togetherness — especially in the middle of that gentle autumn wind.
📦Prefabs:
- 10 Log and Stumps
- 4 Stones
- 4 camping tools
- 1 grass
- 2 tileable textures
💬 Support & Future Updates
We’re constantly expanding our collections!
Need help or suggestions? Contact us anytime — updates and new props are regularly added.
Price $0.00
Lodaya by Nusantara Art World
Number of textures 9
Texture dimensions 1024x1024
Polygon count of
Lodaya 5.219
Bamboo_tree 1.316
weeds 1.744
grass_floor 1
Minimum polygon count 1.744
Maximum polygon count 5.219
Number of meshes/prefabs 4
Rigging: Yes/No
Animation count
Animation type list 10
walk, jump, run, tired, talk, defend, hit, death, awakening, attack
UV mapping: Yes/No
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
Lodaya: The Majestic White Tiger Spirit is an exceptional 3D character asset that captures the spiritual might and mystique of one of Indonesia's most revered mythical creatures. In Sundanese (West Java) folklore, the White Tiger (Maung Bodas or Lodaya) is a potent symbol of courage, nobility, and supernatural protection. It is a creature of immense spiritual significance, often linked to royalty, ancient power, and the untamed magic of the jungle. Legends often depict Lodaya as a loyal guardian or spiritual companion to powerful figures, embodying supreme strength and spiritual authority.
Price $30.00
Mini Space Rocket by Mid Moon Studio
Optimized low-poly model
Clean topology with smooth shading
Average polycount: ~1.2k – 3k tris (depending on the version)
Single mesh, fully UV-mapped
Includes: 1 rocket model (FBX)
Total Prefabs: 1
Total Vertices: 69,195
Total Edges:138,028
Total Faces: 68,847
Total Triangles: 137,850
Materials: Solid colors / no heavy textures
Textures: None (optional single color atlas depending on workflow)
This model is fully optimized with clean low-poly geometry, balanced proportions, and efficient UV mapping, ensuring excellent performance even on low-end devices. It comes with polished PBR materials, soft shading, and a compact texture set that enhances the model’s visual
The Mini Space Rocket can serve as a player character, background prop, NPC drone, decorative world detail, or interactive item. Its simple yet expressive design fits seamlessly into stylized universes, space-themed maps, and cartoon sci-fi levels.
Price $0.00
Nusantara Fish Pack by Nusantara Art World
Number of textures 8
Texture dimensions 1024x1024
Polygon count of
- Ikan Arwana (Asian Arowana): 825
- Ikan Baung (River Catfish): 986
- Ikan Belida (Featherback Fish): 838
- Ikan Lele (Catfish): 986
- Ikan Mas (Common Carp): 604
- Ikan Mujair (Mozambique Tilapia): 561
- Ikan Nila (Nile Tilapia): 746
- Ikan Patin (Pangasius Catfish): 706
Number of meshes/prefabs 8
Rigging: Yes
Animation count 1
Animation type list Swim idle
UV mapping: Yes
Types of materials and texture maps (PBR)
Enhance your game environments with the vibrant aquatic life of the Indonesian Archipelago (Nusantara)!
Nusantara Freshwater Fish Pack (Vol. 1)
is an essential 3D asset collection featuring 8 meticulously crafted, game-ready models of the most common and unique freshwater fish species found across Indonesia.
Perfect for developers creating fishing simulators, environmental games, realistic river scenes, or tropical aquarium settings, this pack offers a blend of familiar aquaculture staples and unique regional favorites. All models are fully rigged and optimized for performance, ready to be animated with realistic swimming cycles in your Unity project.
Price $24.00
Teleport_VFX by DRACULA CRAFT
List of VFXs included 1
Texture 3
Texture size 11.4 mb
materials 4-ground,circle,ground symbol,smoke
Number of VFXs 1
Custom shaders -partical system
A high-quality Teleport VFX Particle System for Unity — perfect for sci-fi, fantasy, or magic-themed games. This effect features smooth portal energy bursts, glowing particles, and dynamic light transitions to create stunning teleportation visuals. Fully customizable, optimized for performance, and ready to drop into your project with ease.
Price $4.99
Supermarket Environment by Warcool
- 16 store objects
- 20 store shelves
- 14 wall parts
- 61 ready-made prefabs
- 2 Demo scenes
- First-Person Controller for testing
- Optimized for URP and Built-in RP (just assign correct shaders)
- Offline documentation
• 13 textures:
atlas - 1024x1024 px (for all objects)
9 basecolors- 2048x2048 px (for walls parts)
1 lamp_basecolor- 512x512 px
1 lamp_Emission- 512x512 px
1 glass_normal 64x64 px
• 14 Materials:
atlas - Universal Render Pipline/Simple Lit
glass - Universal Render Pipline/Lit
• Аnimations open/close (doors, gates)
• 1115 vertices, 765 Triangles - Average value (objects)
• 590 vertices, 380 Triangles - Average value (Shelves)
• 185 vertices, 100 Triangles - Average value (wall parts)
• UV mapping: Yes
• Ready prefabs (objects, parts, markets)
• Otimized colliders
• LOD: No
Supermarket Environment is a modular low-poly 3D asset pack designed to help you easily create stylized supermarket interiors of any size or layout.
The package includes a wide variety of essential objects: shelves, fridges, cash registers, baskets, carts, scales, barriers, and more — plus structural elements like walls, floors, ceilings, windows, and automatic sliding doors. You can freely combine these modules to build minimarkets, medium stores, or large supermarkets.
Two demo scenes are included: one showcasing all objects, and another featuring three ready-made supermarkets with different layouts. A built-in First-Person Controller lets you walk through the scenes and test all interactive elements, including automatic and animated doors.
All assets are optimized for PC and mobile platforms. Models use minimal materials and a shared color atlas for a clean stylized look. Perfect for stylized, mobile, casual, or simulation games, or as a base for your own custom environments.
Price $25.00
Guitar Campfire Stories by A J Greengrove
- guitar playing by me
- loops
- wav files
- 16bit
- 48kHz
- stereo, albeit in the mixing I went for rather narrow stereo width: it comes mostly from subtly applied time-based effects (reverbration etc).
This is a YouTube-safe music pack of intimate, "narrative" guitar played by me. From most peaceful morning sceneries to looming winter blizzards, the music paints a variety of moods, tempi and energy levels for your game's storytelling moments to deliver an emotional punch.
Playlist with sampler & tracks: https://soundcloud.com/a-j-greengrove/guitar-campfire-stories-playlist
Tracklist [.wav, 48kHz, 16bit], all are *looping* tracks:
- loop 01 Title Menu Theme [1:15]
- loop 02 Pavana in the Forest Shades [1:37]
- loop 03 Purple Sleeves of the Mystic [1:15]
- loop 04 Winter Blizzards [1:09]
- loop 05 Confessing a Truth [1:15]
- loop 06 Opening the Castle Gates [0:54]
- loop 07 Bantering at the Camp [1:19]
- loop 08 Fountain of Fortunes and Misfortunes [1:22]
- loop 09 That Snowy Mountain is Actually a Sleeping Dragon [1:09]
- loop 10 Monk atop the Mountains [1:10]
- loop 11 Prepared Backpack for Adventure [1:07]
- loop 12 Morning Mist Dawn [1:29]
- loop 13 Still Sadness [1:16]
- loop 14 An Upbeat Decision to Go [1:09]
- loop 15 Aching Thousand Steps [2:40]
- loop 16 Victory Fanfare atop the Mountains [1:20]
- loop 17 Soft Safe Sofa Save Menu [1:00]
Price $24.00
Victorian Mystery Room by Tatiana Gladkaya
Number of Unique Meshes: 75
Number of Prefabs: 107
Collision: Yes, automatically generated
LODs: No
Number of Materials: 36
Number of Textures: 132
Texture Resolutions: 4096x4096px, 2048x2048px, 1024x1024px
(AlbedoTransparency, AO, Normal, MetallicSmoothness, Emission)
Textures format: TGA
UVs: channel 0: overlapping; channel 1: non-overlapping (for baking lightmaps)
Polycount: from 2 to 47 310 tris
Universal Render Pipeline (URP)
Victorian Mystery Room is a high quality game ready interior scene. This project inspired by the Victorian and Edwardian eras.
75+ Unique meshes:
Walls, Floor, Ceiling, Door, Curtains, Carpet, Tables, Chair, Candles, Candlesticks, Chandeliers, Picture Frames, Gramophone (with animation), Spirit Board, Books and Book Pages, Vase with Bouquet of Flowers.
Victorian Mystery Room includes walls, furniture and props. All the walls are modular. Candle flame is a particle effect with animation. Dust also is a particle effect with animation.
BONUS! Textures for HDRP (MaskMap, Normal, BaseColor, Emissive)
Price $34.99
RPG Game VFX Bundle by EricWang
RPG Game VFX Bundle
Pack includes 92 prefabs
VFX effects commonly used in RPG games produced using Unity particle system.
Original price: $30
Special price: $15
Vol.1
Sword light
Magic circle
Portal
Energy shield
Protective mask
Arrow
Fireball (cartoon vs. reality)
Meteor
Lightning ball
Lightning strike
Flame
Cracks in the ground
Sacred wings
UI energy ball
Weapon effects
Dark shock
Magic bullet
Flying knife lamp
Buff
Vol.2
Petals (falling red and pink petals)
Magic Door(five colors)
Thundercloud (two colors)
Whirlwind Sword
Ground-breaking sword light
ICON VFX (two types)
Flying Butterfly (four kinds of textures)
LootDrop (five different performances)
Splitting ax
Howling air
Purple lightning ball
Blood Claw
Blood Claw_Hit
Spurting blood
Dissolve Sphere(Shader)
Summon healing rain (one-time and Looping)
SpeedUP buff
Sci-fi sword slash
Vol.3
Area Freeze
BlueStar_Shock
BreathingBluefire
Buff_Life
Buff_Purlines
Confetti
CrossLight
Darkness_Breaks
Diamond_Starfall
DragonFire
Flameflow_floor
FlyRedBat
GodSkill_Icearrow
GodSkill_Icearrow_Hit
Grass
Green_Seal
Greenlight_shrink
Heaven Gospel
Holy Light
HolyWave
Icelight_Seal
Light_Shock
LightPillar
Lines_Diverge
ParticleFollow
Pink_Holylight
PinkCross_Up
Poison_Hit
Red_Rune
Rotating shield
Shield_Ring
Spear_thrust
Star_Signs
Summoning Circle
Sun_Shock
Turnback Time
Venom_Spray
Venom_Swamp
Whirlwind Ax
Render Mode:URP
Built-in also work
Version:Unity 2022.3.45f1
Price $15.00
Farming effects pack by Hovl Studio
Textures sizes 512x512.
The asset includes 16 prefabs. All effects are on the screenshots.
Total 14 effects and 2 trees created by particle system:
- Water hose
- Ground leafs
- Ground leafs loop
- Ground sphashes
- Ground work
- Ground work 2 variant
- Ground work loop
- Smoke
- Smoke dark
- Fire
- Falling leafs green
- Falling leafs autumn
- Flares
- Flares loop
Only 1 shader for all effects!
Supports URP/HDRP by default. Supports BiRP using Shader Graph. Shader Graph is required which is installed together with this asset. All effects work on all platforms. They can be easily re-sized and re-colored.
Promo media (videos, images) uses post process "Bloom" from the Volume component.
Contact me if you have any problems or questions. Contact methods on the profile page.
Price $20.00
Cyberpunk Metal Music: Overdriven Fantasy by Intersonic Sound
- Audio Count: 10
- Audio Cues: 10
- Total Length: 43 minutes
- Looping: No, Commercial Full-Length
- File Type: 24-bit, WAV
- Sample Rate: 44100 Hz
- Mastered: Yes
Cyberpunk Metal Music, melodic, bouncy, good music. A combination of various EDM genres with Heavy Metal.
Advantages
- Commercial-level compositions.
- Suitable for game developers, filmmakers or any similar media producers.
- Royalty-free.
Notes
- The songs are not in loop format.
Track List
- Techno Viking
- Sucker Punch
- Tyrant
- Warbear
- Haunted Song
- Thermonuclear
- Road Rage
- Deja vu Engine
- Solitude and Mania
- Unleash Me!
FAQ
- Can I use your products in my commercial projects without any restrictions?
- Yes, absolutely! You can use them in all kinds of content, including films, games, or YouTube videos, even for commercial purposes.
- Will there be a problem if I upload a video to YouTube that contains music from Intersonic Sound?
- No, there won't be any problem. Our products are structured not to claim "Content ID" rights, and your channel will not receive a copystrike warning.
- Do you update your products?
- There are products that we have updated and will continue to update. We may not update all of them, but the likelihood of us adding new content to your purchased product as a free update is very high.
- What file format do you use?
- We prefer 24-bit WAV files. If the package size becomes too large, we might consider 16-bit WAV, but we have not done this yet. For now, we have processed every product as a 24-bit WAV.
Price $10.00
